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Oct 23rd, 2017
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  1. G_1_ = function(L_1_arg1, L_2_arg2)
  2. local L_3_ = Instance.new(L_1_arg1)
  3. for L_4_forvar1, L_5_forvar2 in pairs(L_2_arg2) do
  4. local L_6_, L_7_ = ypcall(function()
  5. return L_3_[L_4_forvar1]
  6. end)
  7. if L_6_ then
  8. L_3_[L_4_forvar1] = L_2_arg2[L_4_forvar1]
  9. end
  10. end
  11. return L_3_
  12. end
  13. function G_2_(L_8_arg1, L_9_arg2)
  14. local L_10_ = getfenv(L_8_arg1)
  15. local L_11_ = setmetatable({}, {
  16. __index = function(L_12_arg1, L_13_arg2)
  17. if L_13_arg2:lower() == 'script' then
  18. return L_9_arg2
  19. else
  20. return L_10_[L_13_arg2]
  21. end
  22. end
  23. })
  24. setfenv(L_8_arg1, L_11_)
  25. ypcall(function()
  26. L_8_arg1()
  27. end)
  28. end
  29. G_3_ = {}
  30. G_7_ = Instance.new("Model", game:GetService("Lighting"))
  31. G_7_.Name = "Compiled"
  32. o1 = G_1_("Model",{
  33. ["Parent"] = G_7_,
  34. })
  35. o2 = G_1_("Model",{
  36. ["Name"] = "WarningLight",
  37. ["Parent"] = o1,
  38. })
  39. o3 = G_1_("Part",{
  40. ["Name"] = "Base",
  41. ["Parent"] = o2,
  42. ["BrickColor"] = BrickColor.new("Dark stone grey"),
  43. ["Position"] = Vector3.new(4.56997681, 7.9750371, 6.25173998),
  44. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  45. ["Anchored"] = true,
  46. ["CFrame"] = CFrame.new(4.56997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  47. ["FormFactor"] = Enum.FormFactor.Custom,
  48. ["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002),
  49. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  50. ["TopSurface"] = Enum.SurfaceType.Smooth,
  51. ["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
  52. })
  53. o4 = G_1_("CylinderMesh",{
  54. ["Parent"] = o3,
  55. })
  56. o5 = G_1_("Part",{
  57. ["Name"] = "Bulb",
  58. ["Parent"] = o2,
  59. ["BrickColor"] = BrickColor.new("Really red"),
  60. ["Reflectance"] = 0.20000000298023,
  61. ["Transparency"] = 0.5,
  62. ["Position"] = Vector3.new(4.06997681, 7.9750371, 6.25173998),
  63. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  64. ["Anchored"] = true,
  65. ["CFrame"] = CFrame.new(4.06997681, 7.9750371, 6.25173998, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  66. ["FormFactor"] = Enum.FormFactor.Custom,
  67. ["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005),
  68. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  69. ["TopSurface"] = Enum.SurfaceType.Smooth,
  70. ["Color"] = Color3.new(1, 0, 0),
  71. })
  72. o6 = G_1_("SpecialMesh",{
  73. ["Parent"] = o5,
  74. })
  75. o7 = G_1_("Part",{
  76. ["Name"] = "Part1",
  77. ["Parent"] = o2,
  78. ["BrickColor"] = BrickColor.new("Really red"),
  79. ["Reflectance"] = 0.40000000596046,
  80. ["Position"] = Vector3.new(3.96998596, 7.97365475, 6.15174913),
  81. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180),
  82. ["Anchored"] = true,
  83. ["CFrame"] = CFrame.new(3.96998596, 7.97365475, 6.15174913, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811),
  84. ["FormFactor"] = Enum.FormFactor.Custom,
  85. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  86. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  87. ["TopSurface"] = Enum.SurfaceType.Smooth,
  88. ["Color"] = Color3.new(1, 0, 0),
  89. })
  90. o8 = G_1_("SpotLight",{
  91. ["Parent"] = o7,
  92. ["Color"] = Color3.new(1, 0, 0),
  93. ["Brightness"] = 4,
  94. ["Range"] = 30,
  95. })
  96. o9 = G_1_("Part",{
  97. ["Name"] = "Part2",
  98. ["Parent"] = o2,
  99. ["BrickColor"] = BrickColor.new("Really red"),
  100. ["Reflectance"] = 0.40000000596046,
  101. ["Position"] = Vector3.new(3.96998596, 7.97642517, 6.35172987),
  102. ["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007),
  103. ["Anchored"] = true,
  104. ["CFrame"] = CFrame.new(3.96998596, 7.97642517, 6.35172987, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454),
  105. ["FormFactor"] = Enum.FormFactor.Custom,
  106. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  107. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  108. ["TopSurface"] = Enum.SurfaceType.Smooth,
  109. ["Color"] = Color3.new(1, 0, 0),
  110. })
  111. o10 = G_1_("SpotLight",{
  112. ["Parent"] = o9,
  113. ["Color"] = Color3.new(1, 0, 0),
  114. ["Brightness"] = 4,
  115. ["Range"] = 30,
  116. })
  117. o11 = G_1_("BoolValue",{
  118. ["Name"] = "Toggle",
  119. ["Parent"] = o2,
  120. })
  121. o12 = G_1_("Script",{
  122. ["Parent"] = o2,
  123. })
  124. table.insert(G_3_,coroutine.create(function()
  125. wait()
  126. G_2_(function()
  127. --Stickmasterluke
  128.  
  129.  
  130. sp=script.Parent
  131.  
  132.  
  133. bulb=sp:WaitForChild("Bulb")
  134. part1=sp:WaitForChild("Part1")
  135. light1=part1:WaitForChild("SpotLight")
  136. part2=sp:WaitForChild("Part2")
  137. light2=part2:WaitForChild("SpotLight")
  138. toggle=sp:WaitForChild("Toggle")
  139.  
  140.  
  141. function updatetoggle()
  142. bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray")
  143. light1.Enabled=toggle.Value
  144. light2.Enabled=toggle.Value
  145. end
  146.  
  147.  
  148. toggle.Changed:connect(updatetoggle)
  149. updatetoggle()
  150.  
  151.  
  152.  
  153.  
  154.  
  155. rate=1/30
  156. rps=1
  157. currentrotation=math.random()
  158.  
  159. while true do
  160. wait(.1)
  161. while toggle.Value do
  162. wait(rate)
  163. currentrotation=currentrotation+(rps*rate)
  164. part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5)
  165. part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5)
  166. end
  167. end
  168.  
  169.  
  170.  
  171.  
  172.  
  173.  
  174.  
  175.  
  176.  
  177.  
  178.  
  179. end,o12)
  180. end))
  181. o13 = G_1_("Model",{
  182. ["Name"] = "WarningLight",
  183. ["Parent"] = o1,
  184. })
  185. o14 = G_1_("Part",{
  186. ["Name"] = "Base",
  187. ["Parent"] = o13,
  188. ["BrickColor"] = BrickColor.new("Dark stone grey"),
  189. ["Position"] = Vector3.new(-59.8800201, 6.01503801, -14.0182638),
  190. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  191. ["Anchored"] = true,
  192. ["CFrame"] = CFrame.new(-59.8800201, 6.01503801, -14.0182638, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  193. ["FormFactor"] = Enum.FormFactor.Custom,
  194. ["Size"] = Vector3.new(1.60000002, 0.400000006, 1.60000002),
  195. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  196. ["TopSurface"] = Enum.SurfaceType.Smooth,
  197. ["Color"] = Color3.new(0.388235, 0.372549, 0.384314),
  198. })
  199. o15 = G_1_("CylinderMesh",{
  200. ["Parent"] = o14,
  201. })
  202. o16 = G_1_("Part",{
  203. ["Name"] = "Bulb",
  204. ["Parent"] = o13,
  205. ["BrickColor"] = BrickColor.new("Really red"),
  206. ["Reflectance"] = 0.20000000298023,
  207. ["Transparency"] = 0.5,
  208. ["Position"] = Vector3.new(-60.3800201, 6.01503801, -14.0182562),
  209. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 90),
  210. ["Anchored"] = true,
  211. ["CFrame"] = CFrame.new(-60.3800201, 6.01503801, -14.0182562, 6.28198471e-009, -1, 4.0270919e-008, 0.999904811, 6.87042423e-009, 0.0138659067, -0.0138659067, 4.01408435e-008, 0.999904811),
  212. ["FormFactor"] = Enum.FormFactor.Custom,
  213. ["Size"] = Vector3.new(1.20000005, 1.4000001, 1.20000005),
  214. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  215. ["TopSurface"] = Enum.SurfaceType.Smooth,
  216. ["Color"] = Color3.new(1, 0, 0),
  217. })
  218. o17 = G_1_("SpecialMesh",{
  219. ["Parent"] = o16,
  220. })
  221. o18 = G_1_("Part",{
  222. ["Name"] = "Part1",
  223. ["Parent"] = o13,
  224. ["BrickColor"] = BrickColor.new("Really red"),
  225. ["Reflectance"] = 0.40000000596046,
  226. ["Position"] = Vector3.new(-60.4800034, 6.013659, -14.1182556),
  227. ["Rotation"] = Vector3.new(-0.794482648, 2.30735372e-006, 180),
  228. ["Anchored"] = true,
  229. ["CFrame"] = CFrame.new(-60.4800034, 6.013659, -14.1182556, -0.999999881, -6.28203756e-009, 4.0270919e-008, 6.87036517e-009, -0.999904692, 0.0138659067, 4.014084e-008, 0.0138659095, 0.999904811),
  230. ["FormFactor"] = Enum.FormFactor.Custom,
  231. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  232. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  233. ["TopSurface"] = Enum.SurfaceType.Smooth,
  234. ["Color"] = Color3.new(1, 0, 0),
  235. })
  236. o19 = G_1_("SpotLight",{
  237. ["Parent"] = o18,
  238. ["Color"] = Color3.new(1, 0, 0),
  239. ["Brightness"] = 4,
  240. ["Range"] = 30,
  241. })
  242. o20 = G_1_("Part",{
  243. ["Name"] = "Part2",
  244. ["Parent"] = o13,
  245. ["BrickColor"] = BrickColor.new("Really red"),
  246. ["Reflectance"] = 0.40000000596046,
  247. ["Position"] = Vector3.new(-60.4800034, 6.01642418, -13.9182701),
  248. ["Rotation"] = Vector3.new(179.205521, -2.30735282e-006, 3.59950604e-007),
  249. ["Anchored"] = true,
  250. ["CFrame"] = CFrame.new(-60.4800034, 6.01642418, -13.9182701, 0.999999642, -6.28232089e-009, -4.02709048e-008, -6.8701409e-009, -0.999904215, -0.0138658993, -4.01372056e-008, 0.0138658807, -0.999904454),
  251. ["FormFactor"] = Enum.FormFactor.Custom,
  252. ["Size"] = Vector3.new(0.800000012, 0.800000012, 0.200000003),
  253. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  254. ["TopSurface"] = Enum.SurfaceType.Smooth,
  255. ["Color"] = Color3.new(1, 0, 0),
  256. })
  257. o21 = G_1_("SpotLight",{
  258. ["Parent"] = o20,
  259. ["Color"] = Color3.new(1, 0, 0),
  260. ["Brightness"] = 4,
  261. ["Range"] = 30,
  262. })
  263. o22 = G_1_("BoolValue",{
  264. ["Name"] = "Toggle",
  265. ["Parent"] = o13,
  266. })
  267. o23 = G_1_("Script",{
  268. ["Parent"] = o13,
  269. })
  270. table.insert(G_3_,coroutine.create(function()
  271. wait()
  272. G_2_(function()
  273. --Stickmasterluke
  274.  
  275.  
  276. sp=script.Parent
  277.  
  278.  
  279. bulb=sp:WaitForChild("Bulb")
  280. part1=sp:WaitForChild("Part1")
  281. light1=part1:WaitForChild("SpotLight")
  282. part2=sp:WaitForChild("Part2")
  283. light2=part2:WaitForChild("SpotLight")
  284. toggle=sp:WaitForChild("Toggle")
  285.  
  286.  
  287. function updatetoggle()
  288. bulb.BrickColor=(toggle.Value and BrickColor.new("Really red")) or BrickColor.new("Mid gray")
  289. light1.Enabled=toggle.Value
  290. light2.Enabled=toggle.Value
  291. end
  292.  
  293.  
  294. toggle.Changed:connect(updatetoggle)
  295. updatetoggle()
  296.  
  297.  
  298.  
  299.  
  300.  
  301. rate=1/30
  302. rps=1
  303. currentrotation=math.random()
  304.  
  305. while true do
  306. wait(.1)
  307. while toggle.Value do
  308. wait(rate)
  309. currentrotation=currentrotation+(rps*rate)
  310. part1.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*currentrotation,0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part1.Size.z*.5)
  311. part2.CFrame=((bulb.CFrame*CFrame.Angles(0,math.pi*2*(currentrotation+.5),0))*CFrame.Angles(0,0,math.pi*.5))*CFrame.new(0,0,part2.Size.z*.5)
  312. end
  313. end
  314.  
  315.  
  316.  
  317.  
  318.  
  319.  
  320.  
  321.  
  322.  
  323.  
  324.  
  325. end,o23)
  326. end))
  327. o24 = G_1_("Model",{
  328. ["Name"] = "Nuke",
  329. ["Parent"] = o1,
  330. })
  331. o25 = G_1_("Part",{
  332. ["Name"] = "Main",
  333. ["Parent"] = o24,
  334. ["BrickColor"] = BrickColor.new("Bright yellow"),
  335. ["Transparency"] = 1,
  336. ["Position"] = Vector3.new(-64.9899979, 1.94813704, -9.28186798),
  337. ["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180),
  338. ["Anchored"] = true,
  339. ["CFrame"] = CFrame.new(-64.9899979, 1.94813704, -9.28186798, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111),
  340. ["FormFactor"] = Enum.FormFactor.Symmetric,
  341. ["Shape"] = Enum.PartType.Ball,
  342. ["Size"] = Vector3.new(1, 1, 1),
  343. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  344. ["TopSurface"] = Enum.SurfaceType.Smooth,
  345. ["Color"] = Color3.new(0.960784, 0.803922, 0.188235),
  346. })
  347. o26 = G_1_("Weld",{
  348. ["Parent"] = o25,
  349. })
  350. o27 = G_1_("Script",{
  351. ["Name"] = "Script3",
  352. ["Parent"] = o25,
  353. ["Disabled"] = true,
  354. })
  355. table.insert(G_3_,coroutine.create(function()
  356. wait()
  357. G_2_(function()
  358. while true do
  359. c = game.Workspace:GetChildren()
  360. for i =1,#c do
  361. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  362. c[i].Material = Enum.Material.CorrodedMetal
  363. c[i].Anchored = false
  364. c[i]:BreakJoints()
  365. end
  366. if (c[i].className == "Model") then
  367. end
  368. g = c[i]:GetChildren()
  369. for j =1,#g do
  370. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  371. g[j].Material = Enum.Material.CorrodedMetal
  372. g[j].Anchored = false
  373. g[j]:BreakJoints()
  374. end
  375. if (g[j].className == "Model") then
  376. end
  377. t = g[j]:GetChildren()
  378. for s =1,#t do
  379. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  380. t[s].Material = Enum.Material.CorrodedMetal
  381. t[s].Anchored = false
  382. t[s]:BreakJoints()
  383. end
  384. if (t[s].className == "Model") then
  385. end
  386. a = t[s]:GetChildren()
  387. for z =1,#a do
  388. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  389. a[z].Material = Enum.Material.CorrodedMetal
  390. a[z].Anchored = false
  391. a[z]:BreakJoints()
  392. end
  393. if (a[z].className == "Model") then
  394. end
  395. p = a[z]:GetChildren()
  396. for l =1,#p do
  397. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  398. p[l].Material = Enum.Material.CorrodedMetal
  399. p[l].Anchored = false
  400. p[l]:BreakJoints()
  401. end
  402. end
  403. end
  404. end
  405. end
  406. end
  407. wait(.3)
  408. end
  409.  
  410. end,o27)
  411. end))
  412. o28 = G_1_("Script",{
  413. ["Name"] = "Script4",
  414. ["Parent"] = o25,
  415. ["Disabled"] = true,
  416. })
  417. table.insert(G_3_,coroutine.create(function()
  418. wait()
  419. G_2_(function()
  420. while true do
  421. c = game.Workspace:GetChildren()
  422. for i =1,#c do
  423. if (c[i].className == "Model") then
  424. end
  425. g = c[i]:GetChildren()
  426. for j =1,#g do
  427. if (g[j].className == "Humanoid" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
  428. if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  429. g[j].Parent:BreakJoints()
  430. end end
  431. if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
  432. if ((g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  433. g[j].Material = Enum.Material.CorrodedMetal
  434. g[j].Anchored = false
  435. g[j]:BreakJoints()
  436. end end
  437. t = g[j]:GetChildren()
  438. for s =1,#t do
  439. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  440. t[s].Material = Enum.Material.CorrodedMetal
  441. t[s].Anchored = false
  442. t[s]:BreakJoints()
  443. end
  444. if (t[s].className == "Model") then
  445. end
  446. a = t[s]:GetChildren()
  447. for z =1,#a do
  448. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
  449. a[z].Material = Enum.Material.CorrodedMetal
  450. a[z].Anchored = false
  451. a[z]:BreakJoints()
  452. end
  453. if (a[z].className == "Model") then
  454. end
  455. end
  456. end
  457. end
  458. end
  459. wait(.3)
  460. end
  461.  
  462. end,o28)
  463. end))
  464. o29 = G_1_("SpecialMesh",{
  465. ["Parent"] = o25,
  466. ["Scale"] = Vector3.new(0, 0, 0),
  467. ["MeshType"] = Enum.MeshType.Sphere,
  468. })
  469. o30 = G_1_("Part",{
  470. ["Name"] = "Glow",
  471. ["Parent"] = o24,
  472. ["BrickColor"] = BrickColor.new("Neon orange"),
  473. ["Transparency"] = 1,
  474. ["Position"] = Vector3.new(-68.3899536, 3.59714508, -9.31340027),
  475. ["Rotation"] = Vector3.new(164.872177, -2.32455795e-006, 180),
  476. ["RotVelocity"] = Vector3.new(4.25556566e-017, 4.7048353e-019, 0.000739662792),
  477. ["Velocity"] = Vector3.new(-0.00150882092, -0.0143409707, 8.56878382e-017),
  478. ["Anchored"] = true,
  479. ["CFrame"] = CFrame.new(-68.3899536, 3.59714508, -9.31340027, -1, -3.88290999e-009, -4.05711909e-008, 6.87041624e-009, 0.965347111, -0.260973543, 4.01444957e-008, -0.260973543, -0.965347111),
  480. ["FormFactor"] = Enum.FormFactor.Custom,
  481. ["Size"] = Vector3.new(0.200000003, 1.20000005, 0.200000003),
  482. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  483. ["TopSurface"] = Enum.SurfaceType.Smooth,
  484. ["Color"] = Color3.new(0.835294, 0.45098, 0.239216),
  485. })
  486. o31 = G_1_("SpecialMesh",{
  487. ["Parent"] = o30,
  488. ["Scale"] = Vector3.new(4, 1, 4),
  489. ["MeshType"] = Enum.MeshType.Brick,
  490. })
  491. o32 = G_1_("NumberValue",{
  492. ["Name"] = "Size",
  493. ["Parent"] = o24,
  494. ["Value"] = 2.9,
  495. })
  496. o33 = G_1_("NumberValue",{
  497. ["Name"] = "NukeSize",
  498. ["Parent"] = o24,
  499. ["Value"] = 1e+023,
  500. })
  501. o34 = G_1_("Script",{
  502. ["Name"] = "Blast",
  503. ["Parent"] = o24,
  504. ["Disabled"] = true,
  505. })
  506. table.insert(G_3_,coroutine.create(function()
  507. wait()
  508. G_2_(function()
  509. for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
  510. script.Parent.Glow.Mesh.Scale = script.Parent.Glow.Mesh.Scale + Vector3.new(1, 0, 1)
  511. script.Parent.Main.Mesh.Scale = script.Parent.Main.Mesh.Scale + Vector3.new(1, 1, 1)
  512. script.Parent.Size.Value = script.Parent.Size.Value +2
  513. wait()
  514. end
  515. for i =1, 6 do
  516. wait(2)
  517. script.Parent.Main.Transparency = script.Parent.Main.Transparency +1
  518. end
  519. wait(2)
  520. script.Parent.Parent:Remove()
  521.  
  522.  
  523. end,o34)
  524. end))
  525. o35 = G_1_("Sound",{
  526. ["Name"] = "music",
  527. ["Parent"] = o24,
  528. ["SoundId"] = "http://www.roblox.com/asset/?id=130768997",
  529. ["Volume"] = 1,
  530. })
  531. o36 = G_1_("Model",{
  532. ["Name"] = "selfdestructsystem",
  533. ["Parent"] = o1,
  534. })
  535. o37 = G_1_("Script",{
  536. ["Name"] = "Gate",
  537. ["Parent"] = o36,
  538. ["Disabled"] = true,
  539. })
  540. table.insert(G_3_,coroutine.create(function()
  541. wait()
  542. G_2_(function()
  543. local g = Instance.new("Hint",Workspace)
  544. g.Text = "ttuleyb's REVENGE!!!"
  545. wait(4)
  546. g:Destroy()
  547. script.Serverlite.Disabled = false
  548. script.ReverseAlarm.Disabled = false
  549. --script.warn1:Play()
  550. --wait(19)
  551. script.music:Play()
  552. wait(5)
  553. script.music6:Play()
  554. local msg = Instance.new("Message")
  555. msg.Parent = game.Workspace
  556. msg.Name = 'HelloBrick'
  557. msg.Text = "! Warning - Self Destruct System Initiated !"
  558. wait(0.1)
  559. msg.Text = "!! Warning - Self Destruct System Initiated !!"
  560. wait(0.1)
  561. msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
  562. wait(0.1)
  563. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
  564. wait(0.1)
  565. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
  566. wait(0.1)
  567. msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
  568. wait(0.1)
  569. msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
  570. wait(0.1)
  571. msg.Text = "!! Warning - Self Destruct System Initiated !!"
  572. wait(0.1)
  573. msg.Text = "! Warning - Self Destruct System Initiated !"
  574. wait(0.1)
  575. msg.Text = "!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!"
  576. wait(0.1)
  577. msg.Text = "!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!"
  578. wait(0.1)
  579. msg.Text = "!!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!!"
  580. wait(0.1)
  581. msg.Text = "!!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!!!"
  582. wait(0.1)
  583. msg.Text = "!!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!!"
  584. wait(0.1)
  585. msg.Text = "!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!"
  586. wait(0.1)
  587. msg.Text = "!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!"
  588. wait(0.1)
  589. msg.Text = "! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !"
  590. wait(0.1)
  591. msg.Text = "!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!"
  592. wait(0.1)
  593. msg.Text = "!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!"
  594. wait(0.1)
  595. msg.Text = "!!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!!"
  596. wait(0.1)
  597. msg.Text = "!!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!!!"
  598. wait(0.1)
  599. msg.Text = "!!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!!"
  600. wait(0.1)
  601. msg.Text = "!!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!!"
  602. wait(0.1)
  603. msg.Text = "!! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !!"
  604. wait(0.1)
  605. msg.Text = "! Warning - ttuleyb is Destroying server message frome him:Enjoy banning me !"
  606. wait(1.1)
  607. msg.Text = "LOL NOW !!!"
  608. wait(1.7)
  609. msg.Text = " If you report me this will happen :D"
  610. wait(1.7)
  611. msg.Text = "ttuleyb is HACKING NOW!!"
  612. wait(1.7)
  613. msg.Text = " WTF??? "
  614. wait(1.7)
  615. msg.Text = "ENJOY NOW!"
  616. wait(2.7)
  617. msg.Text = "ITS SO MESSED UP"
  618. wait(1.1)
  619. msg.Text = "What have you done ttuleyb?!?!?!?"
  620. wait(2.1)
  621. msg.Text = "Server DESTROYED"
  622. wait(1)
  623. script.music6:Stop()
  624. game.Workspace.HelloBrick:remove()
  625. wait(1)
  626. script.Countdown.Disabled = false
  627.  
  628.  
  629.  
  630.  
  631.  
  632.  
  633.  
  634.  
  635.  
  636.  
  637. end,o37)
  638. end))
  639. o38 = G_1_("Sound",{
  640. ["Name"] = "music",
  641. ["Parent"] = o37,
  642. ["SoundId"] = "http://www.roblox.com/asset/?id=130894143",
  643. ["Volume"] = 1,
  644. })
  645. o39 = G_1_("Sound",{
  646. ["Name"] = "music1",
  647. ["Parent"] = o37,
  648. ["SoundId"] = "http://www.roblox.com/asset/?id=130894379",
  649. ["Volume"] = 1,
  650. })
  651. o40 = G_1_("Sound",{
  652. ["Name"] = "music2",
  653. ["Parent"] = o37,
  654. ["SoundId"] = "http://www.roblox.com/asset/?id=130886114",
  655. ["Volume"] = 1,
  656. })
  657. o41 = G_1_("Sound",{
  658. ["Name"] = "music3",
  659. ["Parent"] = o37,
  660. ["SoundId"] = "http://www.roblox.com/asset/?id=130886089",
  661. ["Volume"] = 1,
  662. })
  663. o42 = G_1_("Sound",{
  664. ["Name"] = "music4",
  665. ["Parent"] = o37,
  666. ["SoundId"] = "http://www.roblox.com/asset/?id=130894483",
  667. ["Volume"] = 1,
  668. })
  669. o43 = G_1_("Sound",{
  670. ["Name"] = "music5",
  671. ["Parent"] = o37,
  672. ["SoundId"] = "http://www.roblox.com/asset/?id=130895130",
  673. ["Volume"] = 1,
  674. })
  675. o44 = G_1_("Sound",{
  676. ["Name"] = "music6",
  677. ["Parent"] = o37,
  678. ["SoundId"] = "http://www.roblox.com/asset/?id=138081509",
  679. ["Volume"] = 1,
  680. ["Looped"] = true,
  681. })
  682. o45 = G_1_("Sound",{
  683. ["Name"] = "music7",
  684. ["Parent"] = o37,
  685. ["SoundId"] = "http://www.roblox.com/asset/?id=141279377",
  686. ["Volume"] = 1,
  687. ["Looped"] = true,
  688. })
  689. o46 = G_1_("Sound",{
  690. ["Name"] = "firesound",
  691. ["Parent"] = o37,
  692. ["SoundId"] = "http://www.roblox.com/asset/?id=31760113",
  693. ["Volume"] = 0.10000000149012,
  694. ["Looped"] = true,
  695. })
  696. o47 = G_1_("Sound",{
  697. ["Name"] = "explosiondistant",
  698. ["Parent"] = o37,
  699. ["Pitch"] = 0.20000000298023,
  700. ["SoundId"] = "http://roblox.com/asset/?id=10209859",
  701. ["Volume"] = 1,
  702. })
  703. o48 = G_1_("Sound",{
  704. ["Name"] = "explosionbang",
  705. ["Parent"] = o37,
  706. ["SoundId"] = "http://www.roblox.com/asset/?id=2248511",
  707. ["Volume"] = 0.30000001192093,
  708. ["PlayOnRemove"] = true,
  709. })
  710. o49 = G_1_("Script",{
  711. ["Name"] = "Countdown",
  712. ["Parent"] = o37,
  713. ["Disabled"] = true,
  714. })
  715. table.insert(G_3_,coroutine.create(function()
  716. wait()
  717. G_2_(function()
  718. Countdown = 120
  719. script.Parent.Alarmy:play()
  720. script.Parent.Epic:Play()
  721.  
  722.  
  723.  
  724. Count = Countdown
  725. local m = Instance.new("Hint", game.Workspace)
  726. while true do
  727. if Countdown == 0 then
  728. Countdown = Count
  729. else
  730. m.Text = " Self Destruct in T-"..Countdown.." "
  731. wait(0.1)
  732. m.Text = "! Self Destruct in T-"..Countdown.." !"
  733. wait(0.1)
  734. m.Text = "!! Self Destruct in T-"..Countdown.." !!"
  735. wait(0.1)
  736. m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
  737. wait(0.1)
  738. m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
  739. wait(0.1)
  740. m.Text = "!!!!! Self Destruct in T-"..Countdown.." !!!!!"
  741. wait(0.1)
  742. m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
  743. wait(0.1)
  744. m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
  745. wait(0.1)
  746. m.Text = "!! Self Destruct in T-"..Countdown.." !!"
  747. wait(0.1)
  748. m.Text = "! Self Destruct in T-"..Countdown.." !"
  749. wait(0.1)
  750.  
  751. Countdown = Countdown - 1
  752.  
  753.  
  754. --if m.Text == "Self Destruct in T-10" then
  755. if Countdown == 9 then
  756.  
  757. m:remove()
  758. script.Parent.Voice.Disabled = false
  759. script.Parent.Explosion01:Play()
  760. script.Parent.Alarmy:stop()
  761. script.Parent.Epic:Stop()
  762.  
  763. end
  764.  
  765.  
  766. end
  767. end
  768.  
  769.  
  770.  
  771.  
  772. end,o49)
  773. end))
  774. o50 = G_1_("Script",{
  775. ["Name"] = "Voice",
  776. ["Parent"] = o37,
  777. ["Disabled"] = true,
  778. })
  779. table.insert(G_3_,coroutine.create(function()
  780. wait()
  781. G_2_(function()
  782.  
  783. script.about2die.Disabled = false
  784. --script.Parent.Soon2Die:stop()
  785. script.OMGYES:Play()
  786. --script.Parent.TenToZero:Play()
  787. --script.Parent.Tsunami:Play()
  788. script.Parent.Epic:stop()
  789. script.Parent.Music1338:stop()
  790. wait(14.5)
  791. --game.Workspace.ABOUT2DIE:Destroy()
  792. game.Workspace.ABOUT2DIE.Text = "!!!!! OH MOTHER OF BIG BOOMS !!!!!"
  793. script.about2die.Disabled = true
  794.  
  795. --wait(13)
  796.  
  797.  
  798. --game.Lighting.Ambient=Color3.new(255,0,0)
  799. --script.Parent.Explosion02:Play()
  800. script.Parent.MUCHBIG:Play()
  801. --script.Parent.End:Play()
  802. --wait(3)
  803.  
  804. --script.Parent.explosion:Play()
  805.  
  806. --script.Parent.explosionbang:Play()
  807. --script.Parent.explosiondistant:Play()
  808. --script.Parent.firesound:Play()
  809.  
  810.  
  811.  
  812. --wait(10)
  813. --script.Parent.Explosion01:Play()
  814. --wait(5)
  815. --script.Parent.Explosion03:Play()
  816. --wait(2)
  817. game.Workspace.Nuke.Blast.Disabled = false
  818. game.Workspace.Nuke.Main.Script3.Disabled = false
  819. game.Workspace.Nuke.Main.Script4.Disabled = false
  820. game.Workspace.Nuke.Main.Transparency = 0.7
  821. --game.Workspace.Nuke.Glow.Transparency = 0
  822.  
  823. wait(2)
  824. script.NOOO.Play()
  825. --wait(10)
  826. script.Parent.CountMusic:stop()
  827.  
  828. wait(60)
  829. script.Parent.Die:play()
  830. wait(20)
  831.  
  832. local m = Instance.new("Message", game.Workspace)
  833. m.Text = "Game destroyed. Server restarting in 10 seconds."
  834. wait(1)
  835. m.Text = "Game destroyed. Server restarting in 9 seconds."
  836. wait(1)
  837. m.Text = "Game destroyed. Server restarting in 8 seconds."
  838. wait(1)
  839. m.Text = "Game destroyed. Server restarting in 7 seconds."
  840. wait(1)
  841. m.Text = "Game destroyed. Server restarting in 6 seconds."
  842. wait(1)
  843. m.Text = "Game destroyed. Server restarting in 5 seconds."
  844. wait(1)
  845. m.Text = "Game destroyed. Server restarting in 4 seconds."
  846. wait(1)
  847. m.Text = "Game destroyed. Server restarting in 3 seconds."
  848. wait(1)
  849. m.Text = "Game destroyed. Server restarting in 2 seconds."
  850. wait(1)
  851. m.Text = "Game destroyed. Server restarting in 1 second."
  852. wait(1)
  853. m.Text = "Game destroyed. Server restarted. Thanks for playing!"
  854.  
  855.  
  856. for _,v in pairs(game.Players:GetPlayers()) do
  857. v:Remove()
  858. end
  859.  
  860.  
  861.  
  862.  
  863. end,o50)
  864. end))
  865. o51 = G_1_("Script",{
  866. ["Name"] = "Detonate",
  867. ["Parent"] = o50,
  868. ["Disabled"] = true,
  869. })
  870. table.insert(G_3_,coroutine.create(function()
  871. wait()
  872. G_2_(function()
  873.  
  874.  
  875.  
  876.  
  877. local m = Instance.new("Hint", game.Workspace)
  878.  
  879.  
  880.  
  881. m.Text = "! 10 !"
  882. wait(1)
  883.  
  884. m.Text = " 9 "
  885. wait(1)
  886.  
  887. m.Text = "! 8 !"
  888. wait(1)
  889.  
  890. m.Text = " 7 "
  891. wait(1)
  892. m.Text = "! 6 !"
  893. wait(1)
  894. m.Text = " 5 "
  895. wait(1)
  896. m.Text = "! 4 !"
  897. wait(1)
  898. m.Text = " 3 "
  899. wait(1)
  900. m.Text = "! 2 !"
  901. wait(1)
  902. m.Text = " 1 "
  903. wait(1)
  904. m.Text = "! DESTROY !"
  905. wait(1.6)
  906. m:remove()
  907.  
  908.  
  909.  
  910. end,o51)
  911. end))
  912. o52 = G_1_("Sound",{
  913. ["Name"] = "OMGYES",
  914. ["Parent"] = o50,
  915. ["SoundId"] = "http://www.roblox.com/asset/?id=173555731",
  916. ["Volume"] = 1,
  917. })
  918. o53 = G_1_("Script",{
  919. ["Name"] = "about2die",
  920. ["Parent"] = o50,
  921. ["Disabled"] = true,
  922. })
  923. table.insert(G_3_,coroutine.create(function()
  924. wait()
  925. G_2_(function()
  926.  
  927.  
  928.  
  929.  
  930. local die = Instance.new("Hint", game.Workspace)
  931. die.Name = "ABOUT2DIE"
  932.  
  933. while true do
  934.  
  935. die.Text = " TTULEYB IS HACKIN REPORT HIM NOW "
  936. wait(0.1)
  937. die.Text = "! TTULEYB IS HACKIN REPORT HIM NOW !"
  938. wait(0.1)
  939. die.Text = "!! TTULEYB IS HACKIN REPORT HIM NOW !!"
  940. wait(0.1)
  941. die.Text = "!!! TTULEYB IS HACKIN REPORT HIM NOW !!!"
  942. wait(0.1)
  943. die.Text = "!!!! TTULEYB IS HACKIN REPORT HIM NOW !!!!"
  944. wait(0.1)
  945. die.Text = "!!!!! TTULEYB IS HACKIN REPORT HIM NOW !!!!!"
  946. wait(0.1)
  947. die.Text = "!!!! TTULEYB IS HACKIN REPORT HIM NOW !!!!"
  948. wait(0.1)
  949. die.Text = "!!! TTULEYB IS HACKIN REPORT HIM NOW !!!"
  950. wait(0.1)
  951. die.Text = "!! TTULEYB IS HACKIN REPORT HIM NOW !!"
  952. wait(0.1)
  953. die.Text = "! TTULEYB IS HACKIN REPORT HIM NOW !"
  954. wait(0.1)
  955.  
  956. end
  957.  
  958.  
  959.  
  960.  
  961. end,o53)
  962. end))
  963. o54 = G_1_("Sound",{
  964. ["Name"] = "NOOO",
  965. ["Parent"] = o50,
  966. ["SoundId"] = "http://www.roblox.com/asset/?id=133507013",
  967. ["Volume"] = 1,
  968. })
  969. o55 = G_1_("Script",{
  970. ["Name"] = "Start",
  971. ["Parent"] = o37,
  972. })
  973. table.insert(G_3_,coroutine.create(function()
  974. wait()
  975. G_2_(function()
  976. while true do
  977. wait(5)
  978. if game.Workspace.Temp.Current.Value > 1300 then
  979.  
  980. game.Workspace.Gate.Disabled = false
  981. end
  982. end
  983.  
  984.  
  985. end,o55)
  986. end))
  987. o56 = G_1_("Sound",{
  988. ["Name"] = "Alarmy",
  989. ["Parent"] = o37,
  990. ["SoundId"] = "http://www.roblox.com/asset/?id=154306487",
  991. ["Volume"] = 0.60000002384186,
  992. ["Looped"] = true,
  993. })
  994. o57 = G_1_("Script",{
  995. ["Name"] = "ReverseAlarm",
  996. ["Parent"] = o37,
  997. ["Disabled"] = true,
  998. })
  999. table.insert(G_3_,coroutine.create(function()
  1000. wait()
  1001. G_2_(function()
  1002. while true do
  1003. wait(1)
  1004. local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
  1005. for i,WarningLight in pairs(WarningLights)do
  1006.  
  1007. WarningLight.Toggle.Value = true
  1008.  
  1009.  
  1010. end
  1011.  
  1012. end
  1013.  
  1014.  
  1015.  
  1016. end,o57)
  1017. end))
  1018. o58 = G_1_("Script",{
  1019. ["Name"] = "Alarms",
  1020. ["Parent"] = o37,
  1021. })
  1022. table.insert(G_3_,coroutine.create(function()
  1023. wait()
  1024. G_2_(function()
  1025. while true do
  1026. wait(1)
  1027. if game.Workspace.Temp.Current.Value > 700 then
  1028. local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
  1029. for i,WarningLight in pairs(WarningLights)do
  1030.  
  1031. WarningLight.Toggle.Value = true
  1032.  
  1033.  
  1034. end
  1035.  
  1036. end
  1037. end
  1038.  
  1039.  
  1040. end,o58)
  1041. end))
  1042. o59 = G_1_("Script",{
  1043. ["Name"] = "Shake2",
  1044. ["Parent"] = o37,
  1045. ["Disabled"] = true,
  1046. })
  1047. table.insert(G_3_,coroutine.create(function()
  1048. wait()
  1049. G_2_(function()
  1050. local childList = { }
  1051.  
  1052. function checkObject(obj)
  1053. if (obj.className == "Part") then
  1054. if (obj.Locked == false) then
  1055. table.insert(childList, 1, obj)
  1056. end
  1057. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  1058. local child = obj:GetChildren()
  1059. for x = 1, #child do
  1060. checkObject(child[x])
  1061. end
  1062. obj.ChildAdded:connect(checkObject)
  1063. end
  1064. end
  1065.  
  1066. checkObject(game.Workspace)
  1067.  
  1068. local n = 0
  1069.  
  1070. while true do
  1071. wait(.001)
  1072. if n < #childList then
  1073. n = n + 1
  1074. if n % 800 == 0 then
  1075. wait()
  1076. end
  1077. else
  1078. n = 1
  1079. wait()
  1080. end
  1081. local p = math.random(n)
  1082. local child = childList[p]
  1083.  
  1084. child.Anchored = false
  1085. child:BreakJoints()
  1086. table.remove(childList, p)
  1087. end
  1088.  
  1089. end,o59)
  1090. end))
  1091. o60 = G_1_("Sound",{
  1092. ["Name"] = "MUCHBIG",
  1093. ["Parent"] = o37,
  1094. ["SoundId"] = "http://www.roblox.com/asset/?id=131026234",
  1095. ["Volume"] = 1,
  1096. ["PlayOnRemove"] = true,
  1097. })
  1098. o61 = G_1_("Sound",{
  1099. ["Name"] = "TenToZero",
  1100. ["Parent"] = o37,
  1101. ["SoundId"] = "http://www.roblox.com/asset/?id=131018898",
  1102. ["Volume"] = 1,
  1103. })
  1104. o62 = G_1_("Sound",{
  1105. ["Name"] = "Explosion01",
  1106. ["Parent"] = o37,
  1107. ["SoundId"] = "http://www.roblox.com/asset/?id=138210320",
  1108. ["Volume"] = 1,
  1109. })
  1110. o63 = G_1_("Sound",{
  1111. ["Name"] = "Explosion02",
  1112. ["Parent"] = o37,
  1113. ["SoundId"] = "http://www.roblox.com/asset/?id=138104921",
  1114. ["Volume"] = 1,
  1115. })
  1116. o64 = G_1_("Sound",{
  1117. ["Name"] = "Explosion03",
  1118. ["Parent"] = o37,
  1119. ["SoundId"] = "http://www.roblox.com/asset/?id=133680244",
  1120. ["Volume"] = 1,
  1121. })
  1122. o65 = G_1_("Sound",{
  1123. ["Name"] = "CountMusic",
  1124. ["Parent"] = o37,
  1125. ["SoundId"] = "http://www.roblox.com/asset/?id=134002644",
  1126. ["Volume"] = 0.30000001192093,
  1127. ["Looped"] = true,
  1128. })
  1129. o66 = G_1_("Sound",{
  1130. ["Name"] = "Die",
  1131. ["Parent"] = o37,
  1132. ["SoundId"] = "http://www.roblox.com/asset/?id=142288053",
  1133. ["Volume"] = 1,
  1134. })
  1135. o67 = G_1_("Sound",{
  1136. ["Name"] = "Spy",
  1137. ["Parent"] = o37,
  1138. ["SoundId"] = "http://www.roblox.com/asset/?id=144107944",
  1139. ["Volume"] = 1,
  1140. })
  1141. o68 = G_1_("Sound",{
  1142. ["Name"] = "Music1337",
  1143. ["Parent"] = o37,
  1144. ["SoundId"] = "http://www.roblox.com/asset/?id=142402582",
  1145. ["Volume"] = 1,
  1146. ["Looped"] = true,
  1147. })
  1148. o69 = G_1_("Script",{
  1149. ["Name"] = "Serverlite",
  1150. ["Parent"] = o37,
  1151. ["Disabled"] = true,
  1152. })
  1153. table.insert(G_3_,coroutine.create(function()
  1154. wait()
  1155. G_2_(function()
  1156. local tab = {}
  1157. function GetAllDL(ta, p)
  1158. for _, d in pairs(p:GetChildren()) do
  1159. if d:IsA("SpotLight") or d:IsA("PointLight") then
  1160. table.insert(ta,d)
  1161. elseif d:IsA("BasePart") or d:IsA("Model") then
  1162. GetAllDL(ta,d)
  1163. end
  1164. end
  1165. end
  1166.  
  1167.  
  1168. GetAllDL(tab,Workspace)
  1169. wait(2)
  1170. for _, g in pairs(tab) do
  1171. if g ~= nil then
  1172. g.Color = Color3.new(255,0,0)
  1173. g.Parent.BrickColor = BrickColor.new("Bright red")
  1174. end
  1175. end
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181. end,o69)
  1182. end))
  1183. o70 = G_1_("Sound",{
  1184. ["Name"] = "Music1338",
  1185. ["Parent"] = o37,
  1186. ["SoundId"] = "http://www.roblox.com/asset/?id=142367679",
  1187. ["Volume"] = 1,
  1188. ["Looped"] = true,
  1189. })
  1190. o71 = G_1_("Sound",{
  1191. ["Name"] = "End",
  1192. ["Parent"] = o37,
  1193. ["SoundId"] = "http://www.roblox.com/asset/?id=143492438",
  1194. ["Volume"] = 1,
  1195. })
  1196. o72 = G_1_("Script",{
  1197. ["Name"] = "Shake",
  1198. ["Parent"] = o37,
  1199. ["Disabled"] = true,
  1200. })
  1201. table.insert(G_3_,coroutine.create(function()
  1202. wait()
  1203. G_2_(function()
  1204. local childList = { }
  1205.  
  1206. function checkObject(obj)
  1207. if (obj.className == "Part") then
  1208. if (obj.Locked == false) then
  1209. table.insert(childList, 1, obj)
  1210. end
  1211. elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
  1212. local child = obj:GetChildren()
  1213. for x = 1, #child do
  1214. checkObject(child[x])
  1215. end
  1216. obj.ChildAdded:connect(checkObject)
  1217. end
  1218. end
  1219.  
  1220. checkObject(game.Workspace)
  1221.  
  1222. local n = 0
  1223.  
  1224. while true do
  1225. wait(.1)
  1226. if n < #childList then
  1227. n = n + 1
  1228. if n % 800 == 0 then
  1229. wait()
  1230. end
  1231. else
  1232. n = 1
  1233. wait()
  1234. end
  1235. local p = math.random(n)
  1236. local child = childList[p]
  1237.  
  1238. child.Anchored = false
  1239. child:BreakJoints()
  1240. table.remove(childList, p)
  1241. end
  1242.  
  1243. end,o72)
  1244. end))
  1245. o73 = G_1_("Script",{
  1246. ["Name"] = "Start3",
  1247. ["Parent"] = o37,
  1248. })
  1249. table.insert(G_3_,coroutine.create(function()
  1250. wait()
  1251. G_2_(function()
  1252. while true do
  1253. wait(5)
  1254. if game.Workspace.Temp.Current.Value > 1200 then
  1255.  
  1256. script.Parent.Spy:play()
  1257.  
  1258. wait(2)
  1259. script:remove()
  1260. end
  1261. end
  1262.  
  1263.  
  1264. end,o73)
  1265. end))
  1266. o74 = G_1_("Sound",{
  1267. ["Name"] = "Epic",
  1268. ["Parent"] = o37,
  1269. ["SoundId"] = "http://www.roblox.com/asset/?id=163669862",
  1270. ["Volume"] = 1,
  1271. ["Looped"] = true,
  1272. })
  1273. o75 = G_1_("Sound",{
  1274. ["Name"] = "warn2",
  1275. ["Parent"] = o37,
  1276. ["SoundId"] = "http://www.roblox.com/asset/?id=132505666",
  1277. ["Volume"] = 0.60000002384186,
  1278. })
  1279. o76 = G_1_("Sound",{
  1280. ["Name"] = "warn1",
  1281. ["Parent"] = o37,
  1282. ["SoundId"] = "http://www.roblox.com/asset/?id=132506361",
  1283. ["Volume"] = 0.60000002384186,
  1284. })
  1285. o77 = G_1_("Model",{
  1286. ["Name"] = "DO NOT CLICK THIS BUTTON!",
  1287. ["Parent"] = o36,
  1288. })
  1289. o78 = G_1_("Humanoid",{
  1290. ["Parent"] = o77,
  1291. ["Health"] = 0,
  1292. ["MaxHealth"] = 0,
  1293. })
  1294. o79 = G_1_("Part",{
  1295. ["Parent"] = o77,
  1296. ["Reflectance"] = 0.5,
  1297. ["Position"] = Vector3.new(-64.7463837, 0.662914991, -12.9812164),
  1298. ["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361),
  1299. ["Anchored"] = true,
  1300. ["CFrame"] = CFrame.new(-64.7463837, 0.662914991, -12.9812164, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845),
  1301. ["Size"] = Vector3.new(5, 1.20000005, 5),
  1302. })
  1303. o80 = G_1_("CylinderMesh",{
  1304. ["Parent"] = o79,
  1305. })
  1306. o81 = G_1_("Part",{
  1307. ["Name"] = "Head",
  1308. ["Parent"] = o77,
  1309. ["BrickColor"] = BrickColor.new("Really red"),
  1310. ["Position"] = Vector3.new(-64.7463608, 1.86298501, -12.9838982),
  1311. ["Rotation"] = Vector3.new(-0.12793757, 0.00320072705, -0.000782273361),
  1312. ["Anchored"] = true,
  1313. ["CFrame"] = CFrame.new(-64.7463608, 1.86298501, -12.9838982, 1, 1.36532453e-005, 5.58632237e-005, -1.37780007e-005, 0.99999845, 0.00223293202, -5.5832621e-005, -0.00223290222, 0.99999845),
  1314. ["Size"] = Vector3.new(5, 1.20000005, 5),
  1315. ["Color"] = Color3.new(1, 0, 0),
  1316. })
  1317. o82 = G_1_("CylinderMesh",{
  1318. ["Parent"] = o81,
  1319. ["Scale"] = Vector3.new(0.75, 1, 0.75),
  1320. })
  1321. o83 = G_1_("Script",{
  1322. ["Parent"] = o81,
  1323. })
  1324. table.insert(G_3_,coroutine.create(function()
  1325. wait()
  1326. G_2_(function()
  1327. function onClicked()
  1328. script.Parent.Parent.Parent.Gate.Disabled = false
  1329. end
  1330.  
  1331. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  1332.  
  1333. end,o83)
  1334. end))
  1335. o84 = G_1_("ClickDetector",{
  1336. ["Parent"] = o81,
  1337. })
  1338. G_7_.Parent = workspace
  1339. G_7_:MakeJoints()
  1340. local G_7_1 = G_7_:GetChildren()
  1341. for i=1,#G_7_1 do
  1342. G_7_1[i].Parent = workspace
  1343. ypcall(function() G_7_1[i]:MakeJoints() end)
  1344. end
  1345. G_7_:Destroy()
  1346. for i=1,#G_3_ do
  1347. coroutine.resume(G_3_[i])
  1348. end
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