Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [SLH1-EN001] Vixen Type-1
- ★★★★
- LIGHT
- Machine/Effect
- ATK 1200
- DEF 1200
- If this card is in your hand: You can target 1 monster on the field; Special Summon this card, and if you do, the targeted monster loses 1200 ATK. You can only Special Summon "Vixen Type-1" once per turn this way. If this card destroys an opponent's monster by battle: You can take 1 LIGHT Machine monster with 1200 or less ATK from your Deck, except "Vixen Type-1", and either add it to your hand or Special Summon it in Defense Position.
- [SLH1-EN002] Vixen Type-2
- ★★★★
- LIGHT
- Machine/Effect
- ATK 1200
- DEF 900
- If this card is in your hand: You can target 1 monster on the field; Special Summon this card, and if you do, the targeted monster loses 1200 ATK. You can only Special Summon "Vixen Type-2" once per turn this way. If this card destroys an opponent's monster by battle: You can Special Summon 1 LIGHT Machine monster with 1200 or less ATK from your hand in Defense Position.
- [SLH1-EN003] Vixen Type-3
- ★★★★
- LIGHT
- Machine/Effect
- ATK 1200
- DEF 1100
- If this card is in your hand: You can target 1 monster on the field; Special Summon this card, and if you do, the targeted monster loses 1200 ATK. You can only Special Summon "Vixen Type-3" once per turn this way. If this card destroys an opponent's monster by battle: You can Set 1 "Option" Trap directly from your Deck.
- [SLH1-EN004] Vixen Type-4
- ★★★★
- LIGHT
- Machine/Effect
- ATK 1200
- DEF 1000
- If this card is in your hand: You can target 1 monster on the field; Special Summon this card, and if you do, the targeted monster loses 1200 ATK. You can only Special Summon "Vixen Type-4" once per turn this way. If this card destroys an opponent's monster by battle: You can target 1 LIGHT Machine monster with 1200 or less ATK in your GY, except "Vixen Type-4"; Special Summon it.
- [SLH1-EN005] Super Cobra
- ★★★★
- LIGHT
- Machine/Effect
- ATK 1200
- DEF 1000
- If a LIGHT Machine monster you control destroys an opponent's monster by battle: You can Special Summon this card from your hand. If this card destroys an opponent's monster by battle: You can target 1 "Option" Trap in your GY; Set it to your field. It can be activated this turn.
- [SLH1-EN006] Hyperspace Fighter Sabel Tiger
- ★★★★
- LIGHT
- Machine/Effect
- ATK 1200
- DEF 800
- If you control a LIGHT Machine monster with 1200 or less ATK except "Hyperspace Fighter Sabel Tiger", you can Special Summon this card (from your hand). If this card destroys an opponent's monster by battle: You can Special Summon 1 "Hyperspace Fighter Thrasher" from your Deck.
- [SLH1-EN007] Hyperspace Fighter Thrasher
- ★★★★
- LIGHT
- Machine/Effect
- ATK 1200
- DEF 800
- If this card destroys an opponent's monster by battle: You can Special Summon 1 "Hyperspace Fighter Sabel Tiger" from your Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 LIGHT Machine monster from your Deck.
- [SLH1-EN008] Gradius
- [SLH1-EN009] Jade Knight
- [SLH1-EN010] Blue Thunder T-45
- [SLH1-EN011] Delta Tri
- [SLH1-EN012] Falchionβ
- [SLH1-EN013] Lord British Space Fighter
- [SLH1-EN014] Victory Viper XX03
- [SLH1-EN015] Cyber Eltanin
- [SLH1-EN016] Gearspring Spirit
- [SLH1-EN017] Honest
- [SLH1-EN018] Trigon
- [SLH1-EN019] Gold Gadget
- [SLH1-EN020] Silver Gadget
- [SLH1-EN021] Option Battlefield
- Field Spell
- All Level 4 or lower LIGHT Machine monsters you control gain 300 ATK/DEF. Once per turn: You can activate 1 of these effects.
- ● Reveal 3 LIGHT Machine monsters with 1200 or less ATK from your Deck, have your opponent pick 1 for you to add to your hand, also shuffle the remaining cards into the Deck.
- ● Target 1 monster your opponent controls; it loses 800 ATK. You must control a LIGHT Machine monster to activate and resolve this effect.
- [SLH1-EN022] United We Stand
- [SLH1-EN023] Dragon Laser
- [SLH1-EN024] Power Capsule
- [SLH1-EN025] Creature Swap
- [SLH1-EN026] Enemy Controller
- [SLH1-EN027] Iron Draw
- [SLH1-EN028] Iron Call
- [SLH1-EN029] Limiter Removal
- [SLH1-EN030] Ties of the Brethren
- [SLH1-EN031] Monster Reborn
- [SLH1-EN032] Raigeki
- [SLH1-EN033] Pot of Desires
- [SLH1-EN034] Option Force
- Continuous Trap
- The first time each LIGHT Machine monster you control would be destroyed by battle each turn, it is not destroyed. At the start of the Damage Step, if a LIGHT Machine monster you control battles an opponent's monster: Its ATK becomes equal to the ATK of that face-up opponent's monster until the end of this turn.
- [SLH1-EN035] Option Warrior
- Continuous Trap
- The first time each LIGHT Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field.
- [SLH1-EN036] Evenly Matched
- [SLH1-EN037] Beckoning Light
- [SLH1-EN038] Option Hunter
- [SLH1-EN039] Mirror Force
- [SLH1-EN040] Safe Zone
- [SLH1-EN041] Metalion Space Fighter N322
- LIGHT
- Machine/Link/Effect
- ATK 1200
- LINK-4
- T B L R
- 2+ Machine monsters
- If this card battles an opponent's monster, invert damage calculation and any battle damage this card inflicts to your opponent is doubled. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation.
- [SLH1-EN042] Gaia Saber, the Lightning Shadow
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement