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  1. Log uploaded on Wednesday, July 18, 2018, 7:19:25 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[5.0.0]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
  5. RandomPlus: 0Harmony(1.1.0.0), RandomPlus(1.0.0.0)
  6. Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
  7. Numbers: RWNumbers(1.0.0.3)
  8. Simple Bulk Cooking: (no assemblies)
  9. Wall Light: (no assemblies)
  10. Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
  11. While You're Up [1.0]: WhileYoureUp(1.0.0.0)
  12. [XND] Memorable Auroras: LastingAurora(1.0.0.0)
  13.  
  14. Active Harmony patches:
  15. CharacterCardUtility.DrawCharacterCard: TRANS: RandomPlus.Patch_RandomEditButton.Transpiler
  16. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  17. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  18. Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
  19. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  20. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  21. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  22. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  23. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  24. GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
  25. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  26. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  27. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  28. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  29. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  30. Page_ConfigureStartingPawns.PreOpen: post: RandomPlus.HarmoryPatch.Patch_Init.Postfix
  31. Page_ConfigureStartingPawns.RandomizeCurPawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix TRANS: RandomPlus.Patch_RandomizeMethod.Transpiler
  32. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  33. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  34. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  35. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  36. TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
  37. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  38. Zone_Stockpile.GetGizmos: post: SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
  39. Harmony versions present: 1.1.0.0: UnlimitedHugs.HugsLib, RandomPlus, rimworld.lanilor.simplestockpilepresets, rimworld.lanilor.simplymorebridges, HugsLib.WhileYoureUp
  40.  
  41. Platform information: (hidden, hold Shift while publishing to include)
  42.  
  43. Log file contents:
  44. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  45. GfxDevice: [Renderer information redacted]
  46. Begin MonoManager ReloadAssembly
  47. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
  48. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  49. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  50. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  51. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  52. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  53. Setting breakpad minidump AppID = 294100
  54. [Steam Id redacted]
  55. RimWorld 1.0.1968 rev1251
  56. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  57. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  58. UnityEngine.Logger:Log(LogType, Object)
  59. UnityEngine.Debug:Log(Object)
  60. Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
  61. RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
  62. Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:82)
  63. Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:38)
  64. Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
  65. (Filename: C Line: 0)
  66.  
  67. Translation data for language Latin American Spanish has 18 errors. Generate translation report for more info.
  68. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  69. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  70. UnityEngine.Logger:Log(LogType, Object)
  71. UnityEngine.Debug:LogWarning(Object)
  72. Verse.Log:Warning(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:58)
  73. Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:481)
  74. Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:270)
  75. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
  76. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
  77. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
  78. Verse.Root:Update_Patch1(Object)
  79. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
  80. (Filename: C Line: 0)
  81.  
  82. [HugsLib] v5.0.0 initialized WhileYoureUp
  83. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  84. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  85. UnityEngine.Logger:Log(LogType, Object)
  86. UnityEngine.Debug:Log(Object)
  87. Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
  88. HugsLib.Utils.ModLogger:Message(String, Object[])
  89. HugsLib.HugsLibController:LoadReloadInitialize()
  90. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  91. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  92. (Filename: C Line: 0)
  93.  
  94. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  95. System memory in use before: 43.7 MB.
  96. System memory in use after: 44.4 MB.
  97.  
  98. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 8898.
  99. Total: 44.008266 ms (FindLiveObjects: 0.438948 ms CreateObjectMapping: 1.102124 ms MarkObjects: 42.374538 ms DeleteObjects: 0.091914 ms)
  100.  
  101. Loading game from file Primer colonia. with mods Core, 1417078111, 1434137894, 1428628928, 1414302321, 1421806244, 1423699208, 1420241138, 1428216342, 1437612522
  102. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  103. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  104. UnityEngine.Logger:Log(LogType, Object)
  105. UnityEngine.Debug:Log(Object)
  106. Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
  107. Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:18)
  108. Verse.Root_Play:<Start>m__0() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:46)
  109. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  110. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  111. (Filename: C Line: 0)
  112.  
  113. Could not resolve reference to object with loadID Thing_Human291843 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  114. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  115. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  116. UnityEngine.Logger:Log(LogType, Object)
  117. UnityEngine.Debug:LogWarning(Object)
  118. Verse.Log:Warning(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:58)
  119. Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:94)
  120. Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:102)
  121. Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:114)
  122. Verse.Scribe_References:Look(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:78)
  123. RimWorld.DirectPawnRelation:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Social\Pawn_RelationsTracker.cs:31)
  124. Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:84)
  125. Verse.ScribeLoader:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
  126. Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:467)
  127. Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:36)
  128. Verse.Root_Play:<Start>m__0() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:46)
  129. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  130. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  131. (Filename: C Line: 0)
  132.  
  133. Pawn Monroe has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  134. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  135. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  136. UnityEngine.Logger:Log(LogType, Object)
  137. UnityEngine.Debug:LogWarning(Object)
  138. Verse.Log:Warning(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:58)
  139. RimWorld.Pawn_RelationsTracker:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\Trackers\Social\Pawn_RelationsTracker.cs:324)
  140. Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
  141. Verse.ScribeLoader:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
  142. Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:467)
  143. Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:36)
  144. Verse.Root_Play:<Start>m__0() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:46)
  145. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
  146. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
  147. (Filename: C Line: 0)
  148.  
  149. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  150. System memory in use before: 144.5 MB.
  151. System memory in use after: 145.2 MB.
  152.  
  153. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21481.
  154. Total: 362.876923 ms (FindLiveObjects: 1.397688 ms CreateObjectMapping: 2.779172 ms MarkObjects: 358.635712 ms DeleteObjects: 0.063081 ms)
  155.  
  156. StatRequest for null def.
  157. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  158. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  159. UnityEngine.Logger:Log(LogType, Object)
  160. UnityEngine.Debug:LogError(Object)
  161. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
  162. RimWorld.StatRequest:For(BuildableDef, ThingDef, QualityCategory) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Stats\StatRequest.cs:58)
  163. RimWorld.StatsReportUtility:DrawStatsReport(Rect, Def, ThingDef) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\PortablePanes\StatsReportUtility.cs:45)
  164. Verse.Dialog_InfoCard:FillCard(Rect) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Dialog\DialogsVarious\Dialog_InfoCard.cs:189)
  165. Verse.Dialog_InfoCard:DoWindowContents(Rect) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Dialog\DialogsVarious\Dialog_InfoCard.cs:166)
  166. Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Window.cs:202)
  167. UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUI.cs:1817)
  168. (Filename: C Line: 0)
  169.  
  170. StatRequest for null def.
  171. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  172. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  173. UnityEngine.Logger:Log(LogType, Object)
  174. UnityEngine.Debug:LogError(Object)
  175. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
  176. RimWorld.StatRequest:For(BuildableDef, ThingDef, QualityCategory) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Stats\StatRequest.cs:58)
  177. RimWorld.StatsReportUtility:DrawStatsReport(Rect, Def, ThingDef) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\PortablePanes\StatsReportUtility.cs:45)
  178. Verse.Dialog_InfoCard:FillCard(Rect) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Dialog\DialogsVarious\Dialog_InfoCard.cs:189)
  179. Verse.Dialog_InfoCard:DoWindowContents(Rect) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Dialog\DialogsVarious\Dialog_InfoCard.cs:166)
  180. Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Window.cs:202)
  181. UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUI.cs:1817)
  182. (Filename: C Line: 0)
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