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cemu 1.22.1- botw crash

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Dec 17th, 2020
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  1. [15:08:38] ------- Init Cemu 1.22.1 -------
  2. [15:08:38] Init Wii U memory space (base: 0x23248d50000)
  3. [15:08:38] mlc01 path: C:\Users\MIKON\Desktop\Cemu\mlc01\
  4. [15:08:38] Cemuhook version: 0.5.7.3
  5. [15:08:38] CPU: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
  6. [15:08:38] RAM: 16341MB
  7. [15:08:38] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  8. [15:09:10] Loading U-King.rpx
  9. [15:09:10] ------- Init Vulkan graphics backend -------
  10. [15:09:10] Using GPU: GeForce GTX 1060 6GB
  11. [15:09:10] Driver version (as stored in device info): 7313C000
  12. [15:09:10] Vulkan device memory info:
  13. [15:09:10] Heap 0 - Size 6052MB Flags 0x00000001
  14. [15:09:10] Heap 1 - Size 8170MB Flags 0x00000000
  15. [15:09:10] Heap 2 - Size 246MB Flags 0x00000001
  16. [15:09:10] Memory 0 - HeapIndex 1 Flags 0x00000000
  17. [15:09:10] Memory 1 - HeapIndex 1 Flags 0x00000000
  18. [15:09:10] Memory 2 - HeapIndex 1 Flags 0x00000000
  19. [15:09:10] Memory 3 - HeapIndex 1 Flags 0x00000000
  20. [15:09:10] Memory 4 - HeapIndex 1 Flags 0x00000000
  21. [15:09:10] Memory 5 - HeapIndex 1 Flags 0x00000000
  22. [15:09:10] Memory 6 - HeapIndex 1 Flags 0x00000000
  23. [15:09:10] Memory 7 - HeapIndex 0 Flags 0x00000001
  24. [15:09:10] Memory 8 - HeapIndex 1 Flags 0x00000006
  25. [15:09:10] Memory 9 - HeapIndex 1 Flags 0x0000000e
  26. [15:09:10] Memory 10 - HeapIndex 2 Flags 0x00000007
  27. [15:09:10] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  28. [15:09:10] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  29. [15:09:10] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  30. [15:09:11] Loaded RPL module u-king (checksum 0x6267BFD0)
  31. [15:09:11] Thread quantum set to 100000
  32. [15:09:11] ------- Loaded title -------
  33. [15:09:11] TitleId: 00050000-101c9400
  34. [15:09:11] TitleVersion: v208
  35. [15:09:11] Update path: <mlc01>\usr\title\0005000e\101c9400\
  36. [15:09:11] AOC path: <mlc01>\usr\title\0005000c\101c9400\
  37. [15:09:11] Save path: <mlc01>\usr\save\00050000\101C9400\user\
  38. [15:09:11] Shader cache file: shaderCache\transferable\00050000101c9400.bin
  39. [15:09:11] gameprofile path: gameProfiles\00050000101c9400.ini
  40. [15:09:11] RPX hash (updated): fb7911ad
  41. [15:09:11] RPX hash (base): dcac9927
  42. [15:09:11] Loaded module 'u-king' with checksum 0x6267bfd0
  43. [15:09:11] RPL link time: 125ms
  44. [15:09:11] HLE scan time: 109ms
  45. [15:09:11] ------- Active settings -------
  46. [15:09:11] CPU-Mode: Multi-core recompiler (gameprofile)
  47. [15:09:11] Load shared libraries: true (gameprofile)
  48. [15:09:11] Use precompiled shaders: auto (gameprofile)
  49. [15:09:11] Full sync at GX2DrawDone: false
  50. [15:09:11] Async compile: true
  51. [15:09:11] Console language: Japanese
  52. [15:09:11] Vulkan-Info: Allocated additional memory for textures from device-local memory
  53. [15:09:12] ------- Activate graphic packs -------
  54. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field
  55. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Clarity [Presets: Serfrost's Preset (Default)]
  56. [15:09:12] Applying patch group 'BotwFPSV208' (Codecave: 01800000-01800124)
  57. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 32 Frames Averaged]
  58. [15:09:12] Applying patch group 'BotwFenceV208' (Codecave: 01800200-01800250)
  59. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence]
  60. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays)]
  61. [15:09:12] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
  62. [15:09:12] Applying patch group 'BotwFPSV208'
  63. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
  64. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
  65. [15:09:12] Applying patch group 'BotwAspectsV208'
  66. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 2560x1440 (16:9)]
  67. [15:09:12] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: Medium (100%, Default)]
  68. [15:09:12] ------- Init Audio backend -------
  69. [15:09:12] DirectSound: available
  70. [15:09:12] XAudio 2.8: available
  71. [15:09:12] ------- Run title -------
  72. [15:09:18] Shader cache loaded with 9717 shaders. Commited mem 1530MB. Took 6333ms
  73. [15:09:18] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  74. [15:09:18] Custom timer mode: none
  75. [15:09:18] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
  76. [15:09:18] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
  77. [15:09:18] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
  78. [15:09:18] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
  79. [15:09:18] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  80. [15:09:18] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  81. [15:09:18] IOSU_ACT: using account default in first slot
  82. [15:09:23] Vulkan-Info: Allocated additional memory for textures from device-local memory
  83. [15:09:33] Vulkan-Info: Allocated additional memory for textures from device-local memory
  84. [15:09:33] Vulkan-Info: Allocated additional memory for textures from device-local memory
  85. [15:09:34] Vulkan-Info: Allocated additional memory for textures from device-local memory
  86. [15:09:34] Vulkan-Info: Allocated additional memory for textures from device-local memory
  87. [15:09:34] Vulkan-Info: Allocated additional memory for textures from device-local memory
  88. [15:09:34] Vulkan-Info: Allocated additional memory for textures from device-local memory
  89. [15:09:34] Vulkan-Info: Allocated additional memory for textures from device-local memory
  90. [15:09:44] Vulkan-Info: Allocated additional memory for textures from device-local memory
  91. [15:09:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
  92. [15:10:37] Vulkan-Info: Allocated additional memory for textures from device-local memory
  93. [15:11:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
  94.  
  95. Crashlog for Cemu 1.22.1
  96. Date: 17-12-2020 14:17:41
  97.  
  98. -----------------------------------------
  99. Stack trace
  100. -----------------------------------------
  101. Exception 0xc0000005 at 0x23201b7776c
  102. cemu.exe at 0x7ff649350000
  103.  
  104. RAX=0000000000000001 RBX=000000000e281978 RCX=0000000000000008 RDX=00000000030a662c
  105. RSP=000002338b2360f0 RBP=0000000039bbe100 RDI=0000000000000004 RSI=000000006433e68a
  106. R8 =0000000000000000 R9 =0000000000000001 R10=0000000039bbe154 R11=0000000000000000
  107. R12=000000006433e68b R13=0000023248d50000 R14=0000000000000001 R15=00000233b7e20000
  108.  
  109. -----------------------------------------
  110. Game info
  111. -----------------------------------------
  112. Game: Breath of the Wild [US v208]
  113. TitleId: 50000101c9400
  114. RPXHash: dcac9927
  115.  
  116. -----------------------------------------
  117. Active PPC instance
  118. -----------------------------------------
  119. IP 0x030a662c LR 0x030a662c Thread 0x0e08150c
  120. -----------------------------------------
  121. PPC stack trace
  122. -----------------------------------------
  123. [15:17:41] Trace starting at SP 0e281d90 r1 = 0e281d28
  124. [15:17:41] SP 0e281da8 ReturnAddr 030cb89c
  125. [15:17:41] SP 0e281de8 ReturnAddr 031fbeb4
  126. [15:17:41] SP 0e281f58 ReturnAddr 03a136f4
  127. [15:17:41] SP 0e282000 ReturnAddr 0309fa64
  128. [15:17:41] SP 0e282010 ReturnAddr 0309fa8c
  129. [15:17:41] SP 0e282020 ReturnAddr 0309fa8c
  130. [15:17:41] SP 0e282030 ReturnAddr 0309fa8c
  131. [15:17:41] SP 0e282040 ReturnAddr 0309fad4
  132. [15:17:41] SP 0e282050 ReturnAddr 031fa310
  133. [15:17:41] SP 0e282060 ReturnAddr 031fa8dc
  134. [15:17:41] SP 0e282070 ReturnAddr 031fa590
  135. [15:17:41] SP 0e2820f8 ReturnAddr 0309c860
  136. [15:17:41] SP 0e282108 ReturnAddr 0309ee88
  137. [15:17:41] SP 0e282148 ReturnAddr 02c5e810
  138. [15:17:41] SP 0e282210 ReturnAddr 03c704b0
  139. [15:17:41] SP 0e282228 ReturnAddr 00e00000
  140.  
  141. -----------------------------------------
  142. PPC threads
  143. -----------------------------------------
  144. 0e060770 Ent 00e00008 IP 00e00008 LR 00e00000 WAITING Aff 111 Pri 32 Name Alarm Thread
  145. 0e004dc0 Ent 00e0000c IP 00e0000c LR 00e00000 WAITING Aff 111 Pri 32 Name Callback Thread
  146. 0e08150c Ent 00e05b8c IP 0378f23c LR 0378f23c RUNNING Aff 010 Pri 80 Name Default Core 1
  147. 109f9178 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
  148. 12afc6b0 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
  149. 12b3cf88 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
  150. 15b47e30 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
  151. 15b49b18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread
  152. 302ddbb8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name Resource Loading
  153. 302e87c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
  154. 302f3548 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Memory
  155. 302fe438 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory
  156. 36c65fc8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
  157. 1059e0c0 Ent 042180cc IP 00e04554 LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
  158. 0e036288 Ent 00e05bc4 IP 00e05bc4 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
  159. 3e174200 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
  160. 3e563d20 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
  161. 3f028e38 Ent 030bbea8 IP 00e0468c LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
  162. 3f258398 Ent 030bbea8 IP 00e0468c LR 03429ed8 READY Aff 010 Pri 83 Name NFP Thread
  163. 10e15520 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
  164. 10e16d50 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
  165. 1109fb20 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
  166. 1109f310 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
  167. 3f3680c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
  168. 3f3e4678 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name
  169. 3f40f728 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name
  170. 3f43a7d8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name
  171. 3f553500 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread
  172. 41a09150 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 81 Name WorkerSupport[0]
  173. 41a2a460 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 81 Name WorkerSupport[1]
  174. 41a2c000 Ent 030bbea8 IP 00e0468c LR 031ff784 WAITING Aff 001 Pri 79 Name Sleeper
  175. 41b394d8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name ActorCreate
  176. 41b108c0 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name ActorCreate
  177. 41c08318 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name GameScen TaskMgr
  178. 43444c18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name uiLowPrioThreadMgr
  179. 4a8dbd60 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 85 Name RadarMgr
  180. 42602d08 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name tera::ImageResourceMgr
  181. 4a127348 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name PlacementMgr
  182.  
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