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Niro Player Prev Log #1

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Dec 19th, 2022
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  1. Initialize engine version: 2019.4.30f1 (e8c891080a1f)
  2. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
  7. Vendor:
  8. VRAM: 12242 MB
  9. Driver: 31.0.12029.4013
  10. <RI> Initializing input.
  11.  
  12. New input system (experimental) initialized
  13. D3D11 device created for Microsoft Media Foundation video decoding.
  14. <RI> Input initialized.
  15.  
  16. <RI> Initialized touch support.
  17.  
  18. UnloadTime: 5.426500 ms
  19. Setting up 6 worker threads for Enlighten.
  20. Thread -> id: 2024 -> priority: 1
  21. Thread -> id: 2a54 -> priority: 1
  22. Thread -> id: 510 -> priority: 1
  23. Thread -> id: 1b8c -> priority: 1
  24. Thread -> id: 2774 -> priority: 1
  25. Thread -> id: 1574 -> priority: 1
  26. Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/sharedassets0.resource
  27. (Filename: Line: 0)
  28.  
  29. Init Time: 12/16/2022 7:23:50 AM
  30. UnityEngine.Logger:Log(LogType, Object)
  31. UnityEngine.Debug:Log(Object)
  32. Temtem.Core.GameLogic:Awake()
  33.  
  34. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  35.  
  36. TemtemVersion: v1.2.0
  37. UnityEngine.Logger:Log(LogType, Object)
  38. UnityEngine.Debug:Log(Object)
  39. Temtem.Core.GameLogic:Awake()
  40.  
  41. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  42.  
  43. Reconnecting
  44. UnityEngine.Logger:Log(LogType, Object)
  45. UnityEngine.Debug:Log(Object)
  46. Temtem.Network.cfcoogmfegc:MoveNext()
  47. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  48. Temtem.Network.glnpjlcefcf:MoveNext()
  49. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  50.  
  51. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  52.  
  53. Tamer ID: 3122
  54. UnityEngine.Logger:Log(LogType, Object)
  55. UnityEngine.Debug:Log(Object)
  56. Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
  57. Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
  58. System.Xml.CachingEventHandler:Invoke(XsdCachingReader)
  59. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  60. Sfs2X.SmartFox:ProcessEvents()
  61. Temtem.Network.NetworkLogic:Update()
  62.  
  63. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  64.  
  65. Unloading 37 Unused Serialized files (Serialized files now loaded: 132)
  66.  
  67. Unloading 1779 unused Assets to reduce memory usage. Loaded Objects now: 216669.
  68. Total: 480.115100 ms (FindLiveObjects: 12.229000 ms CreateObjectMapping: 6.011800 ms MarkObjects: 459.969600 ms DeleteObjects: 1.904200 ms)
  69.  
  70. Unloading 35 Unused Serialized files (Serialized files now loaded: 243)
  71.  
  72. Unloading 1269 unused Assets to reduce memory usage. Loaded Objects now: 243515.
  73. Total: 512.036300 ms (FindLiveObjects: 12.797100 ms CreateObjectMapping: 8.276400 ms MarkObjects: 487.574300 ms DeleteObjects: 3.387800 ms)
  74.  
  75. Unloading 29 Unused Serialized files (Serialized files now loaded: 206)
  76.  
  77. Unloading 2658 unused Assets to reduce memory usage. Loaded Objects now: 257380.
  78. Total: 538.129900 ms (FindLiveObjects: 13.876800 ms CreateObjectMapping: 8.585000 ms MarkObjects: 509.578600 ms DeleteObjects: 6.088900 ms)
  79.  
  80. Unloading 22 Unused Serialized files (Serialized files now loaded: 208)
  81.  
  82. Unloading 1560 unused Assets to reduce memory usage. Loaded Objects now: 270449.
  83. Total: 542.359300 ms (FindLiveObjects: 15.331600 ms CreateObjectMapping: 8.797100 ms MarkObjects: 515.957700 ms DeleteObjects: 2.272200 ms)
  84.  
  85. Unloading 22 Unused Serialized files (Serialized files now loaded: 203)
  86.  
  87. Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 270558.
  88. Total: 547.917100 ms (FindLiveObjects: 13.875000 ms CreateObjectMapping: 8.923500 ms MarkObjects: 523.629700 ms DeleteObjects: 1.488200 ms)
  89.  
  90. Unloading 22 Unused Serialized files (Serialized files now loaded: 201)
  91.  
  92. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 270466.
  93. Total: 545.632100 ms (FindLiveObjects: 13.629700 ms CreateObjectMapping: 9.081000 ms MarkObjects: 521.768900 ms DeleteObjects: 1.151700 ms)
  94.  
  95. Unloading 22 Unused Serialized files (Serialized files now loaded: 202)
  96.  
  97. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 270616.
  98. Total: 538.979900 ms (FindLiveObjects: 13.734100 ms CreateObjectMapping: 8.698400 ms MarkObjects: 515.234500 ms DeleteObjects: 1.312100 ms)
  99.  
  100. Unloading 22 Unused Serialized files (Serialized files now loaded: 204)
  101.  
  102. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 271526.
  103. Total: 543.730100 ms (FindLiveObjects: 13.727200 ms CreateObjectMapping: 8.730700 ms MarkObjects: 520.059000 ms DeleteObjects: 1.212200 ms)
  104.  
  105. Unloading 22 Unused Serialized files (Serialized files now loaded: 204)
  106.  
  107. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 272171.
  108. Total: 544.382400 ms (FindLiveObjects: 13.427100 ms CreateObjectMapping: 8.835000 ms MarkObjects: 520.976300 ms DeleteObjects: 1.143300 ms)
  109.  
  110. Unloading 22 Unused Serialized files (Serialized files now loaded: 206)
  111.  
  112. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 272455.
  113. Total: 557.118200 ms (FindLiveObjects: 14.057600 ms CreateObjectMapping: 8.828400 ms MarkObjects: 532.950500 ms DeleteObjects: 1.281100 ms)
  114.  
  115. Unloading 22 Unused Serialized files (Serialized files now loaded: 203)
  116.  
  117. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 272453.
  118. Total: 540.632000 ms (FindLiveObjects: 13.879700 ms CreateObjectMapping: 8.867500 ms MarkObjects: 516.736500 ms DeleteObjects: 1.147600 ms)
  119.  
  120. Unloading 22 Unused Serialized files (Serialized files now loaded: 204)
  121.  
  122. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 272485.
  123. Total: 541.731500 ms (FindLiveObjects: 13.776400 ms CreateObjectMapping: 8.713200 ms MarkObjects: 518.072100 ms DeleteObjects: 1.168900 ms)
  124.  
  125. Unloading 22 Unused Serialized files (Serialized files now loaded: 201)
  126.  
  127. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 272483.
  128. Total: 543.290400 ms (FindLiveObjects: 13.720200 ms CreateObjectMapping: 8.687200 ms MarkObjects: 519.741800 ms DeleteObjects: 1.140300 ms)
  129.  
  130. Unloading 22 Unused Serialized files (Serialized files now loaded: 202)
  131.  
  132. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 272540.
  133. Total: 546.504700 ms (FindLiveObjects: 13.570500 ms CreateObjectMapping: 8.812400 ms MarkObjects: 522.982800 ms DeleteObjects: 1.138100 ms)
  134.  
  135. Unloading 22 Unused Serialized files (Serialized files now loaded: 201)
  136.  
  137. Unloading 1320 unused Assets to reduce memory usage. Loaded Objects now: 273433.
  138. Total: 552.236100 ms (FindLiveObjects: 14.027300 ms CreateObjectMapping: 8.793600 ms MarkObjects: 527.520400 ms DeleteObjects: 1.893700 ms)
  139.  
  140. Unloading 22 Unused Serialized files (Serialized files now loaded: 200)
  141.  
  142. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 273457.
  143. Total: 551.238700 ms (FindLiveObjects: 13.982700 ms CreateObjectMapping: 8.765700 ms MarkObjects: 527.420000 ms DeleteObjects: 1.069500 ms)
  144.  
  145. Unloading 22 Unused Serialized files (Serialized files now loaded: 200)
  146.  
  147. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 273502.
  148. Total: 546.924700 ms (FindLiveObjects: 13.972000 ms CreateObjectMapping: 8.882600 ms MarkObjects: 522.978900 ms DeleteObjects: 1.091000 ms)
  149.  
  150. Unloading 22 Unused Serialized files (Serialized files now loaded: 199)
  151.  
  152. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 273528.
  153. Total: 544.080400 ms (FindLiveObjects: 14.224100 ms CreateObjectMapping: 8.909300 ms MarkObjects: 519.881600 ms DeleteObjects: 1.064700 ms)
  154.  
  155. Unloading 22 Unused Serialized files (Serialized files now loaded: 199)
  156.  
  157. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 273563.
  158. Total: 549.550800 ms (FindLiveObjects: 14.024900 ms CreateObjectMapping: 8.827800 ms MarkObjects: 525.593900 ms DeleteObjects: 1.103500 ms)
  159.  
  160. Unloading 22 Unused Serialized files (Serialized files now loaded: 199)
  161.  
  162. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 273600.
  163. Total: 548.669900 ms (FindLiveObjects: 14.085600 ms CreateObjectMapping: 8.818600 ms MarkObjects: 524.694700 ms DeleteObjects: 1.070000 ms)
  164.  
  165. Unloading 22 Unused Serialized files (Serialized files now loaded: 202)
  166.  
  167. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 274061.
  168. Total: 544.198700 ms (FindLiveObjects: 13.915800 ms CreateObjectMapping: 8.834800 ms MarkObjects: 520.358100 ms DeleteObjects: 1.089100 ms)
  169.  
  170. Unloading 22 Unused Serialized files (Serialized files now loaded: 200)
  171.  
  172. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 274082.
  173. Total: 551.947300 ms (FindLiveObjects: 14.009900 ms CreateObjectMapping: 8.542100 ms MarkObjects: 528.312700 ms DeleteObjects: 1.081900 ms)
  174.  
  175. Unloading 22 Unused Serialized files (Serialized files now loaded: 203)
  176.  
  177. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 274329.
  178. Total: 552.718100 ms (FindLiveObjects: 13.916700 ms CreateObjectMapping: 8.946500 ms MarkObjects: 528.761800 ms DeleteObjects: 1.092300 ms)
  179.  
  180. Unloading 22 Unused Serialized files (Serialized files now loaded: 207)
  181.  
  182. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 274734.
  183. Total: 544.501600 ms (FindLiveObjects: 13.884300 ms CreateObjectMapping: 8.913300 ms MarkObjects: 520.569300 ms DeleteObjects: 1.134200 ms)
  184.  
  185. Unloading 22 Unused Serialized files (Serialized files now loaded: 205)
  186.  
  187. Unloading 627 unused Assets to reduce memory usage. Loaded Objects now: 274751.
  188. Total: 546.239100 ms (FindLiveObjects: 13.963000 ms CreateObjectMapping: 8.892700 ms MarkObjects: 522.158800 ms DeleteObjects: 1.223900 ms)
  189.  
  190. Unloading 22 Unused Serialized files (Serialized files now loaded: 205)
  191.  
  192. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 274777.
  193. Total: 538.501400 ms (FindLiveObjects: 13.956800 ms CreateObjectMapping: 8.718900 ms MarkObjects: 514.440200 ms DeleteObjects: 1.385100 ms)
  194.  
  195. Unloading 22 Unused Serialized files (Serialized files now loaded: 206)
  196.  
  197. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 274811.
  198. Total: 562.590600 ms (FindLiveObjects: 13.819400 ms CreateObjectMapping: 8.814000 ms MarkObjects: 538.851000 ms DeleteObjects: 1.105400 ms)
  199.  
  200. Unloading 22 Unused Serialized files (Serialized files now loaded: 203)
  201.  
  202. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 275197.
  203. Total: 553.898000 ms (FindLiveObjects: 13.816900 ms CreateObjectMapping: 9.005900 ms MarkObjects: 529.957900 ms DeleteObjects: 1.116600 ms)
  204.  
  205. Unloading 22 Unused Serialized files (Serialized files now loaded: 205)
  206.  
  207. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 275254.
  208. Total: 549.288300 ms (FindLiveObjects: 14.164900 ms CreateObjectMapping: 9.588300 ms MarkObjects: 524.316300 ms DeleteObjects: 1.218500 ms)
  209.  
  210. Unloading 22 Unused Serialized files (Serialized files now loaded: 205)
  211.  
  212. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 275289.
  213. Total: 551.221200 ms (FindLiveObjects: 13.948000 ms CreateObjectMapping: 8.749200 ms MarkObjects: 527.426800 ms DeleteObjects: 1.096400 ms)
  214.  
  215. Unloading 22 Unused Serialized files (Serialized files now loaded: 203)
  216.  
  217. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 275562.
  218. Total: 547.723300 ms (FindLiveObjects: 14.075200 ms CreateObjectMapping: 9.086600 ms MarkObjects: 523.454900 ms DeleteObjects: 1.106400 ms)
  219.  
  220. Unloading 22 Unused Serialized files (Serialized files now loaded: 204)
  221.  
  222. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 275699.
  223. Total: 555.873100 ms (FindLiveObjects: 14.218300 ms CreateObjectMapping: 8.820900 ms MarkObjects: 531.500400 ms DeleteObjects: 1.332700 ms)
  224.  
  225. Unloading 22 Unused Serialized files (Serialized files now loaded: 214)
  226.  
  227. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 277377.
  228. Total: 547.636900 ms (FindLiveObjects: 14.086100 ms CreateObjectMapping: 8.767700 ms MarkObjects: 523.639700 ms DeleteObjects: 1.142700 ms)
  229.  
  230. Unloading 22 Unused Serialized files (Serialized files now loaded: 215)
  231.  
  232. Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 277441.
  233. Total: 544.587800 ms (FindLiveObjects: 13.792500 ms CreateObjectMapping: 8.694800 ms MarkObjects: 520.922100 ms DeleteObjects: 1.177500 ms)
  234.  
  235. Unloading 22 Unused Serialized files (Serialized files now loaded: 217)
  236.  
  237. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 277918.
  238. Total: 551.565200 ms (FindLiveObjects: 14.523700 ms CreateObjectMapping: 8.930800 ms MarkObjects: 526.906300 ms DeleteObjects: 1.203500 ms)
  239.  
  240. Unloading 22 Unused Serialized files (Serialized files now loaded: 215)
  241.  
  242. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 277930.
  243. Total: 550.552400 ms (FindLiveObjects: 14.058800 ms CreateObjectMapping: 8.842100 ms MarkObjects: 526.490000 ms DeleteObjects: 1.161100 ms)
  244.  
  245. Unloading 22 Unused Serialized files (Serialized files now loaded: 214)
  246.  
  247. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 277960.
  248. Total: 542.447300 ms (FindLiveObjects: 14.051700 ms CreateObjectMapping: 8.911600 ms MarkObjects: 518.323200 ms DeleteObjects: 1.160200 ms)
  249.  
  250. Unloading 22 Unused Serialized files (Serialized files now loaded: 213)
  251.  
  252. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 277986.
  253. Total: 547.671100 ms (FindLiveObjects: 13.878400 ms CreateObjectMapping: 8.870100 ms MarkObjects: 523.769800 ms DeleteObjects: 1.152500 ms)
  254.  
  255. Unloading 22 Unused Serialized files (Serialized files now loaded: 214)
  256.  
  257. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 278017.
  258. Total: 551.247900 ms (FindLiveObjects: 13.776700 ms CreateObjectMapping: 9.702900 ms MarkObjects: 526.565100 ms DeleteObjects: 1.202200 ms)
  259.  
  260. Unloading 22 Unused Serialized files (Serialized files now loaded: 215)
  261.  
  262. Unloading 3177 unused Assets to reduce memory usage. Loaded Objects now: 284030.
  263. Total: 571.698600 ms (FindLiveObjects: 14.725000 ms CreateObjectMapping: 9.199600 ms MarkObjects: 541.094300 ms DeleteObjects: 6.678900 ms)
  264.  
  265. Unloading 22 Unused Serialized files (Serialized files now loaded: 221)
  266.  
  267. Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 284799.
  268. Total: 559.781200 ms (FindLiveObjects: 14.315000 ms CreateObjectMapping: 9.130500 ms MarkObjects: 534.698700 ms DeleteObjects: 1.636400 ms)
  269.  
  270. Unloading 22 Unused Serialized files (Serialized files now loaded: 217)
  271.  
  272. Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 284823.
  273. Total: 567.094400 ms (FindLiveObjects: 14.377900 ms CreateObjectMapping: 8.699300 ms MarkObjects: 542.810200 ms DeleteObjects: 1.206300 ms)
  274.  
  275. Unloading 22 Unused Serialized files (Serialized files now loaded: 220)
  276.  
  277. Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 284891.
  278. Total: 554.384300 ms (FindLiveObjects: 14.224500 ms CreateObjectMapping: 8.887200 ms MarkObjects: 530.070700 ms DeleteObjects: 1.201200 ms)
  279.  
  280. Unloading 22 Unused Serialized files (Serialized files now loaded: 218)
  281.  
  282. Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 284913.
  283. Total: 573.782000 ms (FindLiveObjects: 14.449900 ms CreateObjectMapping: 9.612700 ms MarkObjects: 548.509100 ms DeleteObjects: 1.209900 ms)
  284.  
  285. Unloading 22 Unused Serialized files (Serialized files now loaded: 218)
  286.  
  287. Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 284941.
  288. Total: 555.788600 ms (FindLiveObjects: 14.243100 ms CreateObjectMapping: 8.738100 ms MarkObjects: 531.642300 ms DeleteObjects: 1.164600 ms)
  289.  
  290. Unloading 22 Unused Serialized files (Serialized files now loaded: 214)
  291.  
  292. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 284907.
  293. Total: 565.134700 ms (FindLiveObjects: 14.337800 ms CreateObjectMapping: 9.179000 ms MarkObjects: 540.428000 ms DeleteObjects: 1.189100 ms)
  294.  
  295. Unloading 22 Unused Serialized files (Serialized files now loaded: 225)
  296.  
  297. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 285684.
  298. Total: 579.687100 ms (FindLiveObjects: 14.181000 ms CreateObjectMapping: 9.032300 ms MarkObjects: 555.259200 ms DeleteObjects: 1.214100 ms)
  299.  
  300. Unloading 22 Unused Serialized files (Serialized files now loaded: 222)
  301.  
  302. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 285887.
  303. Total: 561.049800 ms (FindLiveObjects: 14.474300 ms CreateObjectMapping: 9.126100 ms MarkObjects: 536.264100 ms DeleteObjects: 1.184700 ms)
  304.  
  305. Unloading 22 Unused Serialized files (Serialized files now loaded: 224)
  306.  
  307. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 286429.
  308. Total: 561.151200 ms (FindLiveObjects: 14.699600 ms CreateObjectMapping: 9.102300 ms MarkObjects: 536.055900 ms DeleteObjects: 1.293000 ms)
  309.  
  310. Unloading 22 Unused Serialized files (Serialized files now loaded: 221)
  311.  
  312. Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 286182.
  313. Total: 568.212900 ms (FindLiveObjects: 14.223100 ms CreateObjectMapping: 8.845600 ms MarkObjects: 543.967500 ms DeleteObjects: 1.176100 ms)
  314.  
  315. Unloading 22 Unused Serialized files (Serialized files now loaded: 220)
  316.  
  317. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 286200.
  318. Total: 559.019100 ms (FindLiveObjects: 14.238400 ms CreateObjectMapping: 8.851100 ms MarkObjects: 534.744900 ms DeleteObjects: 1.183800 ms)
  319.  
  320. Unloading 22 Unused Serialized files (Serialized files now loaded: 213)
  321.  
  322. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 286185.
  323. Total: 565.825900 ms (FindLiveObjects: 14.357900 ms CreateObjectMapping: 9.009200 ms MarkObjects: 541.127900 ms DeleteObjects: 1.330500 ms)
  324.  
  325. Unloading 22 Unused Serialized files (Serialized files now loaded: 213)
  326.  
  327. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 286213.
  328. Total: 573.132600 ms (FindLiveObjects: 15.040000 ms CreateObjectMapping: 9.674800 ms MarkObjects: 546.995000 ms DeleteObjects: 1.422300 ms)
  329.  
  330. Unloading 22 Unused Serialized files (Serialized files now loaded: 213)
  331.  
  332. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 286242.
  333. Total: 563.670000 ms (FindLiveObjects: 14.814000 ms CreateObjectMapping: 9.442300 ms MarkObjects: 538.212400 ms DeleteObjects: 1.201000 ms)
  334.  
  335. Unloading 22 Unused Serialized files (Serialized files now loaded: 216)
  336.  
  337. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 286303.
  338. Total: 566.029000 ms (FindLiveObjects: 14.252000 ms CreateObjectMapping: 8.927000 ms MarkObjects: 541.683500 ms DeleteObjects: 1.165900 ms)
  339.  
  340. Unloading 22 Unused Serialized files (Serialized files now loaded: 214)
  341.  
  342. Unloading 646 unused Assets to reduce memory usage. Loaded Objects now: 286432.
  343. Total: 566.924600 ms (FindLiveObjects: 14.615800 ms CreateObjectMapping: 9.735000 ms MarkObjects: 540.833100 ms DeleteObjects: 1.740300 ms)
  344.  
  345. Unloading 22 Unused Serialized files (Serialized files now loaded: 213)
  346.  
  347. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 286458.
  348. Total: 554.615300 ms (FindLiveObjects: 14.625100 ms CreateObjectMapping: 8.947700 ms MarkObjects: 529.877200 ms DeleteObjects: 1.164500 ms)
  349.  
  350. Unloading 22 Unused Serialized files (Serialized files now loaded: 214)
  351.  
  352. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 286490.
  353. Total: 567.687800 ms (FindLiveObjects: 14.302800 ms CreateObjectMapping: 9.050500 ms MarkObjects: 543.164800 ms DeleteObjects: 1.168900 ms)
  354.  
  355. Unloading 22 Unused Serialized files (Serialized files now loaded: 215)
  356.  
  357. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 286454.
  358. Total: 554.658000 ms (FindLiveObjects: 14.328000 ms CreateObjectMapping: 8.842400 ms MarkObjects: 530.272600 ms DeleteObjects: 1.214200 ms)
  359.  
  360. Unloading 22 Unused Serialized files (Serialized files now loaded: 221)
  361.  
  362. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 286694.
  363. Total: 556.519600 ms (FindLiveObjects: 14.180700 ms CreateObjectMapping: 8.949400 ms MarkObjects: 532.214400 ms DeleteObjects: 1.174700 ms)
  364.  
  365. Unloading 22 Unused Serialized files (Serialized files now loaded: 219)
  366.  
  367. Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 286755.
  368. Total: 557.025600 ms (FindLiveObjects: 14.248800 ms CreateObjectMapping: 8.910700 ms MarkObjects: 532.698700 ms DeleteObjects: 1.166800 ms)
  369.  
  370. Unloading 22 Unused Serialized files (Serialized files now loaded: 221)
  371.  
  372. Unloading 628 unused Assets to reduce memory usage. Loaded Objects now: 286821.
  373. Total: 565.689900 ms (FindLiveObjects: 14.360900 ms CreateObjectMapping: 9.009900 ms MarkObjects: 541.041800 ms DeleteObjects: 1.276400 ms)
  374.  
  375. Unloading 22 Unused Serialized files (Serialized files now loaded: 218)
  376.  
  377. Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 287557.
  378. Total: 569.588000 ms (FindLiveObjects: 14.804300 ms CreateObjectMapping: 9.132600 ms MarkObjects: 544.501200 ms DeleteObjects: 1.149300 ms)
  379.  
  380. Unloading 22 Unused Serialized files (Serialized files now loaded: 217)
  381.  
  382. Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 287582.
  383. Total: 561.461400 ms (FindLiveObjects: 14.333100 ms CreateObjectMapping: 9.457500 ms MarkObjects: 536.484900 ms DeleteObjects: 1.185200 ms)
  384.  
  385. Unloading 22 Unused Serialized files (Serialized files now loaded: 219)
  386.  
  387. Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 288434.
  388. Total: 563.773600 ms (FindLiveObjects: 14.204700 ms CreateObjectMapping: 9.102800 ms MarkObjects: 539.327100 ms DeleteObjects: 1.138400 ms)
  389.  
  390. Unloading 22 Unused Serialized files (Serialized files now loaded: 218)
  391.  
  392. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 288468.
  393. Total: 559.674300 ms (FindLiveObjects: 14.337300 ms CreateObjectMapping: 9.115000 ms MarkObjects: 535.030700 ms DeleteObjects: 1.190900 ms)
  394.  
  395. Unloading 22 Unused Serialized files (Serialized files now loaded: 219)
  396.  
  397. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 288515.
  398. Total: 562.236400 ms (FindLiveObjects: 14.572100 ms CreateObjectMapping: 9.160300 ms MarkObjects: 537.379500 ms DeleteObjects: 1.124200 ms)
  399.  
  400. Unloading 22 Unused Serialized files (Serialized files now loaded: 221)
  401.  
  402. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 289358.
  403. Total: 564.865600 ms (FindLiveObjects: 14.771900 ms CreateObjectMapping: 9.166100 ms MarkObjects: 539.746800 ms DeleteObjects: 1.179900 ms)
  404.  
  405. Unloading 22 Unused Serialized files (Serialized files now loaded: 217)
  406.  
  407. Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 289511.
  408. Total: 562.530000 ms (FindLiveObjects: 14.409100 ms CreateObjectMapping: 9.129600 ms MarkObjects: 537.811800 ms DeleteObjects: 1.178900 ms)
  409.  
  410. Unloading 22 Unused Serialized files (Serialized files now loaded: 217)
  411.  
  412. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 289543.
  413. Total: 568.632500 ms (FindLiveObjects: 14.553100 ms CreateObjectMapping: 8.922800 ms MarkObjects: 543.975300 ms DeleteObjects: 1.180700 ms)
  414.  
  415. Unloading 22 Unused Serialized files (Serialized files now loaded: 219)
  416.  
  417. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 289611.
  418. Total: 564.572400 ms (FindLiveObjects: 14.451400 ms CreateObjectMapping: 9.061000 ms MarkObjects: 539.890600 ms DeleteObjects: 1.168700 ms)
  419.  
  420. Unloading 22 Unused Serialized files (Serialized files now loaded: 218)
  421.  
  422. Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 289635.
  423. Total: 565.605000 ms (FindLiveObjects: 15.999900 ms CreateObjectMapping: 9.893700 ms MarkObjects: 538.522500 ms DeleteObjects: 1.188100 ms)
  424.  
  425. Unloading 39 Unused Serialized files (Serialized files now loaded: 319)
  426.  
  427. Unloading 5309 unused Assets to reduce memory usage. Loaded Objects now: 306230.
  428. Total: 589.475000 ms (FindLiveObjects: 16.027200 ms CreateObjectMapping: 9.638900 ms MarkObjects: 553.982200 ms DeleteObjects: 9.825900 ms)
  429.  
  430. Unloading 19 Unused Serialized files (Serialized files now loaded: 343)
  431.  
  432. Unloading 5796 unused Assets to reduce memory usage. Loaded Objects now: 331999.
  433. Total: 657.108100 ms (FindLiveObjects: 18.203100 ms CreateObjectMapping: 10.133000 ms MarkObjects: 614.410000 ms DeleteObjects: 14.361200 ms)
  434.  
  435. Unloading 17 Unused Serialized files (Serialized files now loaded: 342)
  436.  
  437. Unloading 2670 unused Assets to reduce memory usage. Loaded Objects now: 333514.
  438. Total: 625.189400 ms (FindLiveObjects: 17.218800 ms CreateObjectMapping: 10.119500 ms MarkObjects: 593.474900 ms DeleteObjects: 4.375800 ms)
  439.  
  440. Unloading 17 Unused Serialized files (Serialized files now loaded: 343)
  441.  
  442. Unloading 4388 unused Assets to reduce memory usage. Loaded Objects now: 334813.
  443. Total: 636.829200 ms (FindLiveObjects: 17.923000 ms CreateObjectMapping: 10.077300 ms MarkObjects: 601.878000 ms DeleteObjects: 6.950000 ms)
  444.  
  445. Unloading 17 Unused Serialized files (Serialized files now loaded: 347)
  446.  
  447. Unloading 3340 unused Assets to reduce memory usage. Loaded Objects now: 338541.
  448. Total: 644.781000 ms (FindLiveObjects: 17.499500 ms CreateObjectMapping: 10.108200 ms MarkObjects: 612.804700 ms DeleteObjects: 4.368300 ms)
  449.  
  450. Unloading 17 Unused Serialized files (Serialized files now loaded: 348)
  451.  
  452. Unloading 6639 unused Assets to reduce memory usage. Loaded Objects now: 340372.
  453. Total: 649.102600 ms (FindLiveObjects: 19.897800 ms CreateObjectMapping: 11.164900 ms MarkObjects: 608.567700 ms DeleteObjects: 9.471900 ms)
  454.  
  455. <ConsoleE_Button=AddressablesWindowTool.DebugAddressablesKey>Debug Addressables Key: 58cbbcd8af3b81f45b8d4fe8e8853171</ConsoleE_Button>
  456. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  457. UnityEngine.Debug:LogFormat(String, Object[])
  458. UnityEngine.AddressableAssets.InvalidKeyException:get_Message()
  459. UnityEngine.AddressableAssets.AddressablesImpl:LoadAssetAsync(Object)
  460. UnityEngine.AddressableAssets.Addressables:LoadAssetAsync(Object)
  461. Crema.Utils.gojefohinql:jjrqeomnoec(String, Action`1)
  462. Crema.Utils.gojefohinql:jjrqeomnoec(AssetReference, Action`1)
  463. Crema.Utils.gojefohinql:flngqocmqik(AssetReference, Action`1)
  464. Temtem.Inventory.EmoteItemDefinition:kdfgrhdnqfr()
  465. Temtem.AddressablesManagement.AddressablesManager:pfikgkmerpo(lqnfpoglflp, Object)
  466. Temtem.Players.PlayerAvatar:helhhfmonik(EmoteItemDefinition)
  467. Temtem.Players.PlayerAvatar:lnggkcjmioj(EmoteItemDefinition, Int32, Boolean, Int32)
  468. Temtem.Network.RemotePlayerMovement:mqechjcfqho(mdhqegdplnq)
  469. Temtem.Network.RemotePlayerMovement:ikeoicrpdne(Vector3, Single)
  470. Temtem.Movement.BaseCharacterMovement:jkqmojjggmq()
  471.  
  472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  473.  
  474. Exception encountered in operation CompletedOperation, status=Failed, result= : Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=58cbbcd8af3b81f45b8d4fe8e8853171, Type=UnityEngine.GameObject
  475. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  476. UnityEngine.Debug:LogErrorFormat(String, Object[])
  477. UnityEngine.AddressableAssets.AddressablesImpl:LogException(AsyncOperationHandle, Exception)
  478. System.Action`2:Invoke(T1, T2)
  479. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:set_OperationException(Exception)
  480. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TObject, Boolean, String, Boolean)
  481. UnityEngine.ResourceManagement.CompletedOperation`1:Execute()
  482. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute()
  483. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1)
  484. UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle)
  485. UnityEngine.ResourceManagement.ResourceManager:CreateCompletedOperationInternal(TObject, Boolean, String, Boolean)
  486. UnityEngine.ResourceManagement.ResourceManager:CreateCompletedOperation(TObject, String)
  487. UnityEngine.AddressableAssets.AddressablesImpl:LoadAssetAsync(Object)
  488. UnityEngine.AddressableAssets.Addressables:LoadAssetAsync(Object)
  489. Crema.Utils.gojefohinql:jjrqeomnoec(String, Action`1)
  490. Crema.Utils.gojefohinql:jjrqeomnoec(AssetReference, Action`1)
  491. Crema.Utils.gojefohinql:flngqocmqik(AssetReference, Action`1)
  492. Temtem.Inventory.EmoteItemDefinition:kdfgrhdnqfr()
  493. Temtem.AddressablesManagement.AddressablesManager:pfikgkmerpo(lqnfpoglflp, Object)
  494. Temtem.Players.PlayerAvatar:helhhfmonik(EmoteItemDefinition)
  495. Temtem.Players.PlayerAvatar:lnggkcjmioj(EmoteItemDefinition, Int32, Boolean, Int32)
  496. Temtem.Network.RemotePlayerMovement:mqechjcfqho(mdhqegdplnq)
  497. Temtem.Network.RemotePlayerMovement:ikeoicrpdne(Vector3, Single)
  498. Temtem.Movement.BaseCharacterMovement:jkqmojjggmq()
  499.  
  500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  501.  
  502. NullReferenceException: Object reference not set to an instance of an object.
  503. at Temtem.Players.PlayerAvatar.eqqjfnpiodg (Temtem.Inventory.EmoteItemDefinition rfkpedinhgk, System.Int32 eddnhgrkjdg, System.Boolean fiejohmkljq, System.Boolean lorkjepneij, System.Boolean khrrekdhocc, System.Boolean rrjfrdgqnlk) [0x00000] in <00000000000000000000000000000000>:0
  504. at Temtem.Players.RemotePlayerAvatar.eqqjfnpiodg (Temtem.Inventory.EmoteItemDefinition rfkpedinhgk, System.Int32 eddnhgrkjdg, System.Boolean fiejohmkljq, System.Boolean ojjpeqpgfqj, System.Boolean khrrekdhocc, System.Boolean rrjfrdgqnlk) [0x00000] in <00000000000000000000000000000000>:0
  505. at Temtem.Players.PlayerAvatar+nngqkmiphqg+gpmrdiodmmq.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  506. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
  507.  
  508. (Filename: currently not available on il2cpp Line: -1)
  509.  
  510. Unloading 17 Unused Serialized files (Serialized files now loaded: 349)
  511.  
  512. Unloading 4875 unused Assets to reduce memory usage. Loaded Objects now: 341835.
  513. Total: 645.989600 ms (FindLiveObjects: 18.124800 ms CreateObjectMapping: 10.445900 ms MarkObjects: 611.362700 ms DeleteObjects: 6.055900 ms)
  514.  
  515. Unloading 16 Unused Serialized files (Serialized files now loaded: 358)
  516.  
  517. Unloading 7020 unused Assets to reduce memory usage. Loaded Objects now: 343577.
  518. Total: 658.981800 ms (FindLiveObjects: 19.624900 ms CreateObjectMapping: 11.637900 ms MarkObjects: 615.166300 ms DeleteObjects: 12.552100 ms)
  519.  
  520. Particle System is trying to spawn on a mesh with zero surface area
  521. (Filename: Line: 1682)
  522.  
  523. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  524. PathologicalGames.SpawnPool:Despawn(Transform, Transform)
  525. Temtem.VisualEffects.SurfBoardController:jlcrrmomoee(Boolean)
  526. Temtem.Movement.BaseCharacterMovement:qcohelkjrmc(Boolean)
  527. Temtem.Players.RemotePlayerAvatar:OnDisable()
  528. PathologicalGames.PrefabPool:DespawnInstance(Transform)
  529. PathologicalGames.SpawnPool:Despawn(Transform)
  530. Temtem.UI.PartyLobbyController:ikpjiiplpoh(PlayerAvatar)
  531. Temtem.UI.PartyLobbyController:lefomlerfkk()
  532. Temtem.UI.InGamePartyUI:lefomlerfkk()
  533. Temtem.Network.gongnrhjlqi:MoveNext()
  534. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  535.  
  536. [ line 696]
  537. (Filename: Line: 696)
  538.  
  539. Unloading 18 Unused Serialized files (Serialized files now loaded: 358)
  540.  
  541. Unloading 12028 unused Assets to reduce memory usage. Loaded Objects now: 349751.
  542. Total: 657.508400 ms (FindLiveObjects: 19.088200 ms CreateObjectMapping: 10.948500 ms MarkObjects: 607.891600 ms DeleteObjects: 19.579300 ms)
  543.  
  544. Look rotation viewing vector is zero
  545. UnityEngine.Quaternion:LookRotation(Vector3)
  546. Temtem.VisualEffects.VFXEffect:rjjolpkciho(MonsterInBattle, jqglnhplpgp, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques)
  547. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  548. Temtem.VisualEffects.ehkddfildjq:MoveNext()
  549. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  550.  
  551. [ line 85]
  552. (Filename: Line: 85)
  553.  
  554. Unloading 17 Unused Serialized files (Serialized files now loaded: 358)
  555.  
  556. Unloading 3628 unused Assets to reduce memory usage. Loaded Objects now: 351507.
  557. Total: 668.373400 ms (FindLiveObjects: 18.547100 ms CreateObjectMapping: 10.116400 ms MarkObjects: 635.098600 ms DeleteObjects: 4.610400 ms)
  558.  
  559. Look rotation viewing vector is zero
  560. UnityEngine.Quaternion:LookRotation(Vector3)
  561. Temtem.VisualEffects.VFXEffect:rjjolpkciho(MonsterInBattle, jqglnhplpgp, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques)
  562. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  563. Temtem.VisualEffects.ehkddfildjq:MoveNext()
  564. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  565.  
  566. [ line 85]
  567. (Filename: Line: 85)
  568.  
  569. Look rotation viewing vector is zero
  570. UnityEngine.Quaternion:LookRotation(Vector3)
  571. Temtem.VisualEffects.VFXEffect:rjjolpkciho(MonsterInBattle, jqglnhplpgp, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques)
  572. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  573. Temtem.VisualEffects.ehkddfildjq:MoveNext()
  574. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  575.  
  576. [ line 85]
  577. (Filename: Line: 85)
  578.  
  579. Unloading 17 Unused Serialized files (Serialized files now loaded: 360)
  580.  
  581. Unloading 2837 unused Assets to reduce memory usage. Loaded Objects now: 352221.
  582. Total: 649.330700 ms (FindLiveObjects: 20.601800 ms CreateObjectMapping: 10.355900 ms MarkObjects: 612.675800 ms DeleteObjects: 5.696500 ms)
  583.  
  584. Unloading 17 Unused Serialized files (Serialized files now loaded: 358)
  585.  
  586. Unloading 3423 unused Assets to reduce memory usage. Loaded Objects now: 352771.
  587. Total: 652.039600 ms (FindLiveObjects: 21.498700 ms CreateObjectMapping: 10.833400 ms MarkObjects: 615.623200 ms DeleteObjects: 4.084100 ms)
  588.  
  589. Look rotation viewing vector is zero
  590. UnityEngine.Quaternion:LookRotation(Vector3)
  591. Temtem.VisualEffects.VFXEffect:rjjolpkciho(MonsterInBattle, jqglnhplpgp, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques)
  592. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  593. Temtem.VisualEffects.ehkddfildjq:MoveNext()
  594. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  595. Temtem.Battle.pfmllookpdo:MoveNext()
  596. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  597.  
  598. [ line 85]
  599. (Filename: Line: 85)
  600.  
  601. Look rotation viewing vector is zero
  602. UnityEngine.Quaternion:LookRotation(Vector3)
  603. Temtem.VisualEffects.VFXEffect:rjjolpkciho(MonsterInBattle, jqglnhplpgp, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques)
  604. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  605. Temtem.VisualEffects.ehkddfildjq:MoveNext()
  606. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  607.  
  608. [ line 85]
  609. (Filename: Line: 85)
  610.  
  611. Unloading 17 Unused Serialized files (Serialized files now loaded: 359)
  612.  
  613. Unloading 3246 unused Assets to reduce memory usage. Loaded Objects now: 353597.
  614. Total: 651.014400 ms (FindLiveObjects: 20.659200 ms CreateObjectMapping: 10.434800 ms MarkObjects: 614.245400 ms DeleteObjects: 5.674700 ms)
  615.  
  616. Unloading 17 Unused Serialized files (Serialized files now loaded: 360)
  617.  
  618. Unloading 2795 unused Assets to reduce memory usage. Loaded Objects now: 354138.
  619. Total: 638.673600 ms (FindLiveObjects: 20.370000 ms CreateObjectMapping: 10.545500 ms MarkObjects: 603.517900 ms DeleteObjects: 4.239400 ms)
  620.  
  621. Unloading 17 Unused Serialized files (Serialized files now loaded: 363)
  622.  
  623. Unloading 4937 unused Assets to reduce memory usage. Loaded Objects now: 355856.
  624. Total: 666.065900 ms (FindLiveObjects: 21.110600 ms CreateObjectMapping: 10.880800 ms MarkObjects: 626.882700 ms DeleteObjects: 7.191000 ms)
  625.  
  626. Unloading 17 Unused Serialized files (Serialized files now loaded: 365)
  627.  
  628. Unloading 8306 unused Assets to reduce memory usage. Loaded Objects now: 357529.
  629. Total: 688.509000 ms (FindLiveObjects: 21.772600 ms CreateObjectMapping: 11.122500 ms MarkObjects: 642.874100 ms DeleteObjects: 12.739300 ms)
  630.  
  631. Particle System is trying to spawn on a mesh with zero surface area
  632. (Filename: Line: 1682)
  633.  
  634. Particle System is trying to spawn on a mesh with zero surface area
  635. (Filename: Line: 1682)
  636.  
  637. Particle System is trying to spawn on a mesh with zero surface area
  638. (Filename: Line: 1682)
  639.  
  640. Particle System is trying to spawn on a mesh with zero surface area
  641. (Filename: Line: 1682)
  642.  
  643. Particle System is trying to spawn on a mesh with zero surface area
  644. (Filename: Line: 1682)
  645.  
  646. Particle System is trying to spawn on a mesh with zero surface area
  647. (Filename: Line: 1682)
  648.  
  649. Particle System is trying to spawn on a mesh with zero surface area
  650. (Filename: Line: 1682)
  651.  
  652. Particle System is trying to spawn on a mesh with zero surface area
  653. (Filename: Line: 1682)
  654.  
  655. Particle System is trying to spawn on a mesh with zero surface area
  656. (Filename: Line: 1682)
  657.  
  658. Particle System is trying to spawn on a mesh with zero surface area
  659. (Filename: Line: 1682)
  660.  
  661. Particle System is trying to spawn on a mesh with zero surface area
  662. (Filename: Line: 1682)
  663.  
  664. Particle System is trying to spawn on a mesh with zero surface area
  665. (Filename: Line: 1682)
  666.  
  667. Particle System is trying to spawn on a mesh with zero surface area
  668. (Filename: Line: 1682)
  669.  
  670. Particle System is trying to spawn on a mesh with zero surface area
  671. (Filename: Line: 1682)
  672.  
  673. Particle System is trying to spawn on a mesh with zero surface area
  674. (Filename: Line: 1682)
  675.  
  676. Particle System is trying to spawn on a mesh with zero surface area
  677. (Filename: Line: 1682)
  678.  
  679. Particle System is trying to spawn on a mesh with zero surface area
  680. (Filename: Line: 1682)
  681.  
  682. Particle System is trying to spawn on a mesh with zero surface area
  683. (Filename: Line: 1682)
  684.  
  685. Particle System is trying to spawn on a mesh with zero surface area
  686. (Filename: Line: 1682)
  687.  
  688. Particle System is trying to spawn on a mesh with zero surface area
  689. (Filename: Line: 1682)
  690.  
  691. Particle System is trying to spawn on a mesh with zero surface area
  692. (Filename: Line: 1682)
  693.  
  694. Particle System is trying to spawn on a mesh with zero surface area
  695. (Filename: Line: 1682)
  696.  
  697. Particle System is trying to spawn on a mesh with zero surface area
  698. (Filename: Line: 1682)
  699.  
  700. Particle System is trying to spawn on a mesh with zero surface area
  701. (Filename: Line: 1682)
  702.  
  703. Particle System is trying to spawn on a mesh with zero surface area
  704. (Filename: Line: 1682)
  705.  
  706. Particle System is trying to spawn on a mesh with zero surface area
  707. (Filename: Line: 1682)
  708.  
  709. Particle System is trying to spawn on a mesh with zero surface area
  710. (Filename: Line: 1682)
  711.  
  712. Particle System is trying to spawn on a mesh with zero surface area
  713. (Filename: Line: 1682)
  714.  
  715. Particle System is trying to spawn on a mesh with zero surface area
  716. (Filename: Line: 1682)
  717.  
  718. Particle System is trying to spawn on a mesh with zero surface area
  719. (Filename: Line: 1682)
  720.  
  721. Particle System is trying to spawn on a mesh with zero surface area
  722. (Filename: Line: 1682)
  723.  
  724. Particle System is trying to spawn on a mesh with zero surface area
  725. (Filename: Line: 1682)
  726.  
  727. Particle System is trying to spawn on a mesh with zero surface area
  728. (Filename: Line: 1682)
  729.  
  730. Particle System is trying to spawn on a mesh with zero surface area
  731. (Filename: Line: 1682)
  732.  
  733. Particle System is trying to spawn on a mesh with zero surface area
  734. (Filename: Line: 1682)
  735.  
  736. Particle System is trying to spawn on a mesh with zero surface area
  737. (Filename: Line: 1682)
  738.  
  739. Particle System is trying to spawn on a mesh with zero surface area
  740. (Filename: Line: 1682)
  741.  
  742. Particle System is trying to spawn on a mesh with zero surface area
  743. (Filename: Line: 1682)
  744.  
  745. Particle System is trying to spawn on a mesh with zero surface area
  746. (Filename: Line: 1682)
  747.  
  748. Particle System is trying to spawn on a mesh with zero surface area
  749. (Filename: Line: 1682)
  750.  
  751. Particle System is trying to spawn on a mesh with zero surface area
  752. (Filename: Line: 1682)
  753.  
  754. Particle System is trying to spawn on a mesh with zero surface area
  755. (Filename: Line: 1682)
  756.  
  757. Particle System is trying to spawn on a mesh with zero surface area
  758. (Filename: Line: 1682)
  759.  
  760. Particle System is trying to spawn on a mesh with zero surface area
  761. (Filename: Line: 1682)
  762.  
  763. Particle System is trying to spawn on a mesh with zero surface area
  764. (Filename: Line: 1682)
  765.  
  766. Particle System is trying to spawn on a mesh with zero surface area
  767. (Filename: Line: 1682)
  768.  
  769. Particle System is trying to spawn on a mesh with zero surface area
  770. (Filename: Line: 1682)
  771.  
  772. Particle System is trying to spawn on a mesh with zero surface area
  773. (Filename: Line: 1682)
  774.  
  775. Particle System is trying to spawn on a mesh with zero surface area
  776. (Filename: Line: 1682)
  777.  
  778. Particle System is trying to spawn on a mesh with zero surface area
  779. (Filename: Line: 1682)
  780.  
  781. Particle System is trying to spawn on a mesh with zero surface area
  782. (Filename: Line: 1682)
  783.  
  784. Particle System is trying to spawn on a mesh with zero surface area
  785. (Filename: Line: 1682)
  786.  
  787. Particle System is trying to spawn on a mesh with zero surface area
  788. (Filename: Line: 1682)
  789.  
  790. Particle System is trying to spawn on a mesh with zero surface area
  791. (Filename: Line: 1682)
  792.  
  793. Particle System is trying to spawn on a mesh with zero surface area
  794. (Filename: Line: 1682)
  795.  
  796. Particle System is trying to spawn on a mesh with zero surface area
  797. (Filename: Line: 1682)
  798.  
  799. Particle System is trying to spawn on a mesh with zero surface area
  800. (Filename: Line: 1682)
  801.  
  802. Particle System is trying to spawn on a mesh with zero surface area
  803. (Filename: Line: 1682)
  804.  
  805. Particle System is trying to spawn on a mesh with zero surface area
  806. (Filename: Line: 1682)
  807.  
  808. Particle System is trying to spawn on a mesh with zero surface area
  809. (Filename: Line: 1682)
  810.  
  811. Particle System is trying to spawn on a mesh with zero surface area
  812. (Filename: Line: 1682)
  813.  
  814. Particle System is trying to spawn on a mesh with zero surface area
  815. (Filename: Line: 1682)
  816.  
  817. Particle System is trying to spawn on a mesh with zero surface area
  818. (Filename: Line: 1682)
  819.  
  820. Particle System is trying to spawn on a mesh with zero surface area
  821. (Filename: Line: 1682)
  822.  
  823. Particle System is trying to spawn on a mesh with zero surface area
  824. (Filename: Line: 1682)
  825.  
  826. Particle System is trying to spawn on a mesh with zero surface area
  827. (Filename: Line: 1682)
  828.  
  829. Particle System is trying to spawn on a mesh with zero surface area
  830. (Filename: Line: 1682)
  831.  
  832. Particle System is trying to spawn on a mesh with zero surface area
  833. (Filename: Line: 1682)
  834.  
  835. Particle System is trying to spawn on a mesh with zero surface area
  836. (Filename: Line: 1682)
  837.  
  838. Particle System is trying to spawn on a mesh with zero surface area
  839. (Filename: Line: 1682)
  840.  
  841. Particle System is trying to spawn on a mesh with zero surface area
  842. (Filename: Line: 1682)
  843.  
  844. Particle System is trying to spawn on a mesh with zero surface area
  845. (Filename: Line: 1682)
  846.  
  847. Particle System is trying to spawn on a mesh with zero surface area
  848. (Filename: Line: 1682)
  849.  
  850. Particle System is trying to spawn on a mesh with zero surface area
  851. (Filename: Line: 1682)
  852.  
  853. Particle System is trying to spawn on a mesh with zero surface area
  854. (Filename: Line: 1682)
  855.  
  856. Particle System is trying to spawn on a mesh with zero surface area
  857. (Filename: Line: 1682)
  858.  
  859. Particle System is trying to spawn on a mesh with zero surface area
  860. (Filename: Line: 1682)
  861.  
  862. Particle System is trying to spawn on a mesh with zero surface area
  863. (Filename: Line: 1682)
  864.  
  865. Particle System is trying to spawn on a mesh with zero surface area
  866. (Filename: Line: 1682)
  867.  
  868. Particle System is trying to spawn on a mesh with zero surface area
  869. (Filename: Line: 1682)
  870.  
  871. Particle System is trying to spawn on a mesh with zero surface area
  872. (Filename: Line: 1682)
  873.  
  874. Particle System is trying to spawn on a mesh with zero surface area
  875. (Filename: Line: 1682)
  876.  
  877. Particle System is trying to spawn on a mesh with zero surface area
  878. (Filename: Line: 1682)
  879.  
  880. Particle System is trying to spawn on a mesh with zero surface area
  881. (Filename: Line: 1682)
  882.  
  883. Particle System is trying to spawn on a mesh with zero surface area
  884. (Filename: Line: 1682)
  885.  
  886. Particle System is trying to spawn on a mesh with zero surface area
  887. (Filename: Line: 1682)
  888.  
  889. Particle System is trying to spawn on a mesh with zero surface area
  890. (Filename: Line: 1682)
  891.  
  892. Particle System is trying to spawn on a mesh with zero surface area
  893. (Filename: Line: 1682)
  894.  
  895. Particle System is trying to spawn on a mesh with zero surface area
  896. (Filename: Line: 1682)
  897.  
  898. Particle System is trying to spawn on a mesh with zero surface area
  899. (Filename: Line: 1682)
  900.  
  901. Particle System is trying to spawn on a mesh with zero surface area
  902. (Filename: Line: 1682)
  903.  
  904. Particle System is trying to spawn on a mesh with zero surface area
  905. (Filename: Line: 1682)
  906.  
  907. Particle System is trying to spawn on a mesh with zero surface area
  908. (Filename: Line: 1682)
  909.  
  910. Particle System is trying to spawn on a mesh with zero surface area
  911. (Filename: Line: 1682)
  912.  
  913. Particle System is trying to spawn on a mesh with zero surface area
  914. (Filename: Line: 1682)
  915.  
  916. Particle System is trying to spawn on a mesh with zero surface area
  917. (Filename: Line: 1682)
  918.  
  919. Particle System is trying to spawn on a mesh with zero surface area
  920. (Filename: Line: 1682)
  921.  
  922. Particle System is trying to spawn on a mesh with zero surface area
  923. (Filename: Line: 1682)
  924.  
  925. Particle System is trying to spawn on a mesh with zero surface area
  926. (Filename: Line: 1682)
  927.  
  928. Particle System is trying to spawn on a mesh with zero surface area
  929. (Filename: Line: 1682)
  930.  
  931. Particle System is trying to spawn on a mesh with zero surface area
  932. (Filename: Line: 1682)
  933.  
  934. Particle System is trying to spawn on a mesh with zero surface area
  935. (Filename: Line: 1682)
  936.  
  937. Particle System is trying to spawn on a mesh with zero surface area
  938. (Filename: Line: 1682)
  939.  
  940. Particle System is trying to spawn on a mesh with zero surface area
  941. (Filename: Line: 1682)
  942.  
  943. Particle System is trying to spawn on a mesh with zero surface area
  944. (Filename: Line: 1682)
  945.  
  946. Particle System is trying to spawn on a mesh with zero surface area
  947. (Filename: Line: 1682)
  948.  
  949. Particle System is trying to spawn on a mesh with zero surface area
  950. (Filename: Line: 1682)
  951.  
  952. Particle System is trying to spawn on a mesh with zero surface area
  953. (Filename: Line: 1682)
  954.  
  955. Particle System is trying to spawn on a mesh with zero surface area
  956. (Filename: Line: 1682)
  957.  
  958. Particle System is trying to spawn on a mesh with zero surface area
  959. (Filename: Line: 1682)
  960.  
  961. Particle System is trying to spawn on a mesh with zero surface area
  962. (Filename: Line: 1682)
  963.  
  964. Particle System is trying to spawn on a mesh with zero surface area
  965. (Filename: Line: 1682)
  966.  
  967. Particle System is trying to spawn on a mesh with zero surface area
  968. (Filename: Line: 1682)
  969.  
  970. Particle System is trying to spawn on a mesh with zero surface area
  971. (Filename: Line: 1682)
  972.  
  973. Particle System is trying to spawn on a mesh with zero surface area
  974. (Filename: Line: 1682)
  975.  
  976. Particle System is trying to spawn on a mesh with zero surface area
  977. (Filename: Line: 1682)
  978.  
  979. Particle System is trying to spawn on a mesh with zero surface area
  980. (Filename: Line: 1682)
  981.  
  982. Particle System is trying to spawn on a mesh with zero surface area
  983. (Filename: Line: 1682)
  984.  
  985. Particle System is trying to spawn on a mesh with zero surface area
  986. (Filename: Line: 1682)
  987.  
  988. Particle System is trying to spawn on a mesh with zero surface area
  989. (Filename: Line: 1682)
  990.  
  991. Particle System is trying to spawn on a mesh with zero surface area
  992. (Filename: Line: 1682)
  993.  
  994. Particle System is trying to spawn on a mesh with zero surface area
  995. (Filename: Line: 1682)
  996.  
  997. Particle System is trying to spawn on a mesh with zero surface area
  998. (Filename: Line: 1682)
  999.  
  1000. Particle System is trying to spawn on a mesh with zero surface area
  1001. (Filename: Line: 1682)
  1002.  
  1003. Particle System is trying to spawn on a mesh with zero surface area
  1004. (Filename: Line: 1682)
  1005.  
  1006. Particle System is trying to spawn on a mesh with zero surface area
  1007. (Filename: Line: 1682)
  1008.  
  1009. Particle System is trying to spawn on a mesh with zero surface area
  1010. (Filename: Line: 1682)
  1011.  
  1012. Particle System is trying to spawn on a mesh with zero surface area
  1013. (Filename: Line: 1682)
  1014.  
  1015. Particle System is trying to spawn on a mesh with zero surface area
  1016. (Filename: Line: 1682)
  1017.  
  1018. Particle System is trying to spawn on a mesh with zero surface area
  1019. (Filename: Line: 1682)
  1020.  
  1021. Particle System is trying to spawn on a mesh with zero surface area
  1022. (Filename: Line: 1682)
  1023.  
  1024. Particle System is trying to spawn on a mesh with zero surface area
  1025. (Filename: Line: 1682)
  1026.  
  1027. Particle System is trying to spawn on a mesh with zero surface area
  1028. (Filename: Line: 1682)
  1029.  
  1030. Particle System is trying to spawn on a mesh with zero surface area
  1031. (Filename: Line: 1682)
  1032.  
  1033. Particle System is trying to spawn on a mesh with zero surface area
  1034. (Filename: Line: 1682)
  1035.  
  1036. Particle System is trying to spawn on a mesh with zero surface area
  1037. (Filename: Line: 1682)
  1038.  
  1039. Particle System is trying to spawn on a mesh with zero surface area
  1040. (Filename: Line: 1682)
  1041.  
  1042. Particle System is trying to spawn on a mesh with zero surface area
  1043. (Filename: Line: 1682)
  1044.  
  1045. Particle System is trying to spawn on a mesh with zero surface area
  1046. (Filename: Line: 1682)
  1047.  
  1048. Particle System is trying to spawn on a mesh with zero surface area
  1049. (Filename: Line: 1682)
  1050.  
  1051. Particle System is trying to spawn on a mesh with zero surface area
  1052. (Filename: Line: 1682)
  1053.  
  1054. Particle System is trying to spawn on a mesh with zero surface area
  1055. (Filename: Line: 1682)
  1056.  
  1057. Particle System is trying to spawn on a mesh with zero surface area
  1058. (Filename: Line: 1682)
  1059.  
  1060. Particle System is trying to spawn on a mesh with zero surface area
  1061. (Filename: Line: 1682)
  1062.  
  1063. Particle System is trying to spawn on a mesh with zero surface area
  1064. (Filename: Line: 1682)
  1065.  
  1066. Particle System is trying to spawn on a mesh with zero surface area
  1067. (Filename: Line: 1682)
  1068.  
  1069. Particle System is trying to spawn on a mesh with zero surface area
  1070. (Filename: Line: 1682)
  1071.  
  1072. Particle System is trying to spawn on a mesh with zero surface area
  1073. (Filename: Line: 1682)
  1074.  
  1075. Particle System is trying to spawn on a mesh with zero surface area
  1076. (Filename: Line: 1682)
  1077.  
  1078. Particle System is trying to spawn on a mesh with zero surface area
  1079. (Filename: Line: 1682)
  1080.  
  1081. Particle System is trying to spawn on a mesh with zero surface area
  1082. (Filename: Line: 1682)
  1083.  
  1084. Particle System is trying to spawn on a mesh with zero surface area
  1085. (Filename: Line: 1682)
  1086.  
  1087. Particle System is trying to spawn on a mesh with zero surface area
  1088. (Filename: Line: 1682)
  1089.  
  1090. Particle System is trying to spawn on a mesh with zero surface area
  1091. (Filename: Line: 1682)
  1092.  
  1093. Particle System is trying to spawn on a mesh with zero surface area
  1094. (Filename: Line: 1682)
  1095.  
  1096. Particle System is trying to spawn on a mesh with zero surface area
  1097. (Filename: Line: 1682)
  1098.  
  1099. Particle System is trying to spawn on a mesh with zero surface area
  1100. (Filename: Line: 1682)
  1101.  
  1102. Particle System is trying to spawn on a mesh with zero surface area
  1103. (Filename: Line: 1682)
  1104.  
  1105. Particle System is trying to spawn on a mesh with zero surface area
  1106. (Filename: Line: 1682)
  1107.  
  1108. Particle System is trying to spawn on a mesh with zero surface area
  1109. (Filename: Line: 1682)
  1110.  
  1111. Particle System is trying to spawn on a mesh with zero surface area
  1112. (Filename: Line: 1682)
  1113.  
  1114. Particle System is trying to spawn on a mesh with zero surface area
  1115. (Filename: Line: 1682)
  1116.  
  1117. Particle System is trying to spawn on a mesh with zero surface area
  1118. (Filename: Line: 1682)
  1119.  
  1120. Particle System is trying to spawn on a mesh with zero surface area
  1121. (Filename: Line: 1682)
  1122.  
  1123. Particle System is trying to spawn on a mesh with zero surface area
  1124. (Filename: Line: 1682)
  1125.  
  1126. Particle System is trying to spawn on a mesh with zero surface area
  1127. (Filename: Line: 1682)
  1128.  
  1129. Particle System is trying to spawn on a mesh with zero surface area
  1130. (Filename: Line: 1682)
  1131.  
  1132. Particle System is trying to spawn on a mesh with zero surface area
  1133. (Filename: Line: 1682)
  1134.  
  1135. Particle System is trying to spawn on a mesh with zero surface area
  1136. (Filename: Line: 1682)
  1137.  
  1138. Particle System is trying to spawn on a mesh with zero surface area
  1139. (Filename: Line: 1682)
  1140.  
  1141. Particle System is trying to spawn on a mesh with zero surface area
  1142. (Filename: Line: 1682)
  1143.  
  1144. Particle System is trying to spawn on a mesh with zero surface area
  1145. (Filename: Line: 1682)
  1146.  
  1147. Particle System is trying to spawn on a mesh with zero surface area
  1148. (Filename: Line: 1682)
  1149.  
  1150. Particle System is trying to spawn on a mesh with zero surface area
  1151. (Filename: Line: 1682)
  1152.  
  1153. Particle System is trying to spawn on a mesh with zero surface area
  1154. (Filename: Line: 1682)
  1155.  
  1156. Particle System is trying to spawn on a mesh with zero surface area
  1157. (Filename: Line: 1682)
  1158.  
  1159. Particle System is trying to spawn on a mesh with zero surface area
  1160. (Filename: Line: 1682)
  1161.  
  1162. Particle System is trying to spawn on a mesh with zero surface area
  1163. (Filename: Line: 1682)
  1164.  
  1165. Particle System is trying to spawn on a mesh with zero surface area
  1166. (Filename: Line: 1682)
  1167.  
  1168. Particle System is trying to spawn on a mesh with zero surface area
  1169. (Filename: Line: 1682)
  1170.  
  1171. Particle System is trying to spawn on a mesh with zero surface area
  1172. (Filename: Line: 1682)
  1173.  
  1174. Particle System is trying to spawn on a mesh with zero surface area
  1175. (Filename: Line: 1682)
  1176.  
  1177. Particle System is trying to spawn on a mesh with zero surface area
  1178. (Filename: Line: 1682)
  1179.  
  1180. Particle System is trying to spawn on a mesh with zero surface area
  1181. (Filename: Line: 1682)
  1182.  
  1183. Particle System is trying to spawn on a mesh with zero surface area
  1184. (Filename: Line: 1682)
  1185.  
  1186. Particle System is trying to spawn on a mesh with zero surface area
  1187. (Filename: Line: 1682)
  1188.  
  1189. Particle System is trying to spawn on a mesh with zero surface area
  1190. (Filename: Line: 1682)
  1191.  
  1192. Particle System is trying to spawn on a mesh with zero surface area
  1193. (Filename: Line: 1682)
  1194.  
  1195. Particle System is trying to spawn on a mesh with zero surface area
  1196. (Filename: Line: 1682)
  1197.  
  1198. Particle System is trying to spawn on a mesh with zero surface area
  1199. (Filename: Line: 1682)
  1200.  
  1201. Particle System is trying to spawn on a mesh with zero surface area
  1202. (Filename: Line: 1682)
  1203.  
  1204. Particle System is trying to spawn on a mesh with zero surface area
  1205. (Filename: Line: 1682)
  1206.  
  1207. Particle System is trying to spawn on a mesh with zero surface area
  1208. (Filename: Line: 1682)
  1209.  
  1210. Particle System is trying to spawn on a mesh with zero surface area
  1211. (Filename: Line: 1682)
  1212.  
  1213. Particle System is trying to spawn on a mesh with zero surface area
  1214. (Filename: Line: 1682)
  1215.  
  1216. Unloading 35 Unused Serialized files (Serialized files now loaded: 367)
  1217.  
  1218. Unloading 22984 unused Assets to reduce memory usage. Loaded Objects now: 342018.
  1219. Total: 733.574200 ms (FindLiveObjects: 18.325400 ms CreateObjectMapping: 11.253600 ms MarkObjects: 661.867600 ms DeleteObjects: 42.127400 ms)
  1220.  
  1221. Unloading 13 Unused Serialized files (Serialized files now loaded: 404)
  1222.  
  1223. Unloading 1678 unused Assets to reduce memory usage. Loaded Objects now: 350915.
  1224. Total: 716.802500 ms (FindLiveObjects: 21.036100 ms CreateObjectMapping: 11.446900 ms MarkObjects: 680.731200 ms DeleteObjects: 3.587800 ms)
  1225.  
  1226. Unloading 15 Unused Serialized files (Serialized files now loaded: 399)
  1227.  
  1228. Unloading 7755 unused Assets to reduce memory usage. Loaded Objects now: 356391.
  1229. Total: 704.543600 ms (FindLiveObjects: 21.342100 ms CreateObjectMapping: 11.003300 ms MarkObjects: 654.683500 ms DeleteObjects: 17.514300 ms)
  1230.  
  1231. Unloading 14 Unused Serialized files (Serialized files now loaded: 400)
  1232.  
  1233. Unloading 7715 unused Assets to reduce memory usage. Loaded Objects now: 357771.
  1234. Total: 707.156300 ms (FindLiveObjects: 21.876300 ms CreateObjectMapping: 11.801700 ms MarkObjects: 661.542900 ms DeleteObjects: 11.935200 ms)
  1235.  
  1236. Close Time: 12/16/2022 12:53:03 PM
  1237. UnityEngine.Logger:Log(LogType, Object)
  1238. UnityEngine.Debug:Log(Object)
  1239. Temtem.Core.GameLogic:OnApplicationQuit()
  1240.  
  1241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1242.  
  1243. LQP 0 0. Pos: (8.7, 0.0, -5.1)
  1244. UnityEngine.Logger:Log(LogType, Object)
  1245. UnityEngine.Debug:Log(Object)
  1246. Temtem.Core.GameLogic:OnApplicationQuit()
  1247.  
  1248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1249.  
  1250. T0: M004 HI 3000000 L 100
  1251. UnityEngine.Logger:Log(LogType, Object)
  1252. UnityEngine.Debug:Log(Object)
  1253. Temtem.Core.GameLogic:OnApplicationQuit()
  1254.  
  1255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1256.  
  1257. T1: M003 HI 3000003 L 100
  1258. UnityEngine.Logger:Log(LogType, Object)
  1259. UnityEngine.Debug:Log(Object)
  1260. Temtem.Core.GameLogic:OnApplicationQuit()
  1261.  
  1262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1263.  
  1264. T2: M141 HI -1 L 100
  1265. UnityEngine.Logger:Log(LogType, Object)
  1266. UnityEngine.Debug:Log(Object)
  1267. Temtem.Core.GameLogic:OnApplicationQuit()
  1268.  
  1269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1270.  
  1271. T3: M050 HI -1 L 100
  1272. UnityEngine.Logger:Log(LogType, Object)
  1273. UnityEngine.Debug:Log(Object)
  1274. Temtem.Core.GameLogic:OnApplicationQuit()
  1275.  
  1276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1277.  
  1278. T4: M094 HI -1 L 100
  1279. UnityEngine.Logger:Log(LogType, Object)
  1280. UnityEngine.Debug:Log(Object)
  1281. Temtem.Core.GameLogic:OnApplicationQuit()
  1282.  
  1283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1284.  
  1285. T5: M099 HI -1 L 100
  1286. UnityEngine.Logger:Log(LogType, Object)
  1287. UnityEngine.Debug:Log(Object)
  1288. Temtem.Core.GameLogic:OnApplicationQuit()
  1289.  
  1290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  1291.  
  1292. Releasing render texture that is set to be RenderTexture.active!
  1293. (Filename: Line: 948)
  1294.  
  1295. Calling Deallocate on pointer, that can not be deallocated by allocator ALLOC_TEMP_THREAD
  1296. (Filename: Line: 160)
  1297.  
  1298.  
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