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  1. # Welcome to Kaiserreich! This version of Kaiserreich is operating at the ALPHA stage. Thank you to the Darkest Hour team for giving me the inspiration to make this in Victoria II. We take no credit for the idea and recommend you check out the Kaiserreich mod for Darkest Hour - it's great fun alt-history, something we aspire this to be while trying to retain the freedom of play we all (Probably) love in Victoria II.
  2.  
  3. # V 0.1 - Pre-Alpha (Development 27/12/13 - 03/01/2014)
  4.  
  5. GENERAL:
  6.  
  7. - Map estimated at 85%+ done
  8. - Basic new factory code implemented, but no new factories in the game yet ;(
  9. - 'Total Annexation' casus belli added for war whores. Annex a country of any size but go over the infamy limit (30 badboy) for balance!
  10. - Increased world oil production as Kaiserreich is more dependent on oil than vanilla (Alaska and Libya)
  11. - Great Powers lose infamy alot faster to allow for a more action packed game
  12. - Secondary Powers lose infamy slightly faster to allow for a more action packed game
  13. - Some loading screens implemented, main menu 'placeholder' implemented.
  14. - New soundtrack added. More songs in the next release!
  15.  
  16. MILITARY FEATURES:
  17.  
  18. - Jet Planes, Rocket Artillery and Mechanised Infantry added (However, will be unbalanced - and the method of implementation is temporary and crude-ish)
  19. - Rebalanced some armies (Due to the way I set armies up many uncivs will spawn with jet fighters QQ , this will be fixed in short order though)
  20. - Submarines added, but in a poor format
  21.  
  22. EVENTS:
  23.  
  24. - Introductions for most major powers
  25. - Added 'Irish Home Rule' for the United Kingdom
  26. - Added 'Collapse of the British Empire Event' for the United Kingdom (Not totally finished, I have to create more countries first. However, it WILL fire if the conditions are met currently).
  27. - Added 'General Strike of 1926' event for the United Kingdom
  28. - Added 'Roaring Twenties' event for USA
  29. - Added 'Empire State Building Completed' for USA
  30. - Added Italian Civil War and communist/fascist agitation
  31. - Added Russian Civil war victory events
  32. - Added Italian Civil war victory events
  33. - Added 'Roaring Twenties' event for USA
  34. - Added 'Roaring Twenties' event for Japan
  35. - Added 'Wall Street Crash' event (Only affects USA currently. Will affect entire world in later release)
  36. - Added 'Adolf the Artist' event for Germany
  37.  
  38. DECISIONS:
  39.  
  40. - 'Anschluss' with Austria decision added for Germany
  41. - Added 'War Plan Red' decision for the USA
  42. - Added 'Boom Time Policies' decision for the USA (Will be modified for next release)
  43. - Implemented 'Execute Ringleaders' decision (Broken - will be fixed in next version)
  44. - Added 'Invade Manchuria?' decision for Japan
  45.  
  46. COUNTRY ADDITIONS:
  47.  
  48. - Russian Whites (WHI)
  49. - Mussolini's Blackshirts (FIT)
  50. - The Raj (BRJ)
  51. - Mittel Afrika (MIT)
  52.  
  53. TECHNOLOGY AND INVENTIONS:
  54.  
  55. - Very basic technology tree implemented, only covers army - does not yet have proper naming or descriptions
  56. - No inventions implemented
  57.  
  58. BUG FIXES:
  59.  
  60. - Fixed simple spawning issue where German units spanwed inside the Soviet Union and France
  61.  
  62. GAME RUINING ISSUES, NEED HELP TO FIX:
  63.  
  64. - UK is for some unknown reason 100% blockaded on game start and is stuck this way
  65.  
  66. FINAL NOTES:
  67.  
  68. - Please bear in mind alot of the above is probably broken at this stage. Post on the thread with suggestions, bug reports or ideas and remember this is pre-alpha. We have a LONG way to go with this.
  69.  
  70.  
  71.  
  72. # V 0.2 - Alpha (03/01/2014 - 19/01/2014)
  73.  
  74. GENERAL:
  75.  
  76. - Soundtrack should now work playing as a country
  77. - More music added (Montgomery's March (Hoi2), The Yellow Rose of Texas, The USMC Hymn, It's a Long way to Tipperary (Das Boot V.), UK A&A Theme, USA A&A Theme)
  78. - Unique music implemented, though I don't know if it's only partially working due to my computer being buggy - please check my code and help if it isn't working! (music/songs.txt)
  79. - More loading screens implemented
  80. - Added 'Install Fascist Puppet' CB type. 'Install Communism' CB and 'Fascist Puppet' CB now both add puppets to any countries they are enacted against (Form your own warsaw pact!)
  81.  
  82. FACTORIES/GOODS:
  83.  
  84. - Added 'Electricity' good (Everyday need and required by some factories)
  85. - Added 'Computer' good (Luxury need)
  86. - Added 'Financial Stock' good (Upper/Middle Class Luxury need)
  87. - Added 'Television' good (Luxury need)
  88. - Added Coal Fired Power Station
  89. - Added International Stock Exchange
  90. - Added Computer Factory
  91. - Added Television Factory
  92. - Added Coal Fired Power Station to ENG, GER, USA and JAP to help world supply for electricity
  93. - Rebalanced some aspects of the economy
  94.  
  95. # I don't know how to add GFX for factories yet, so they are a bit bland and buggy. Sorry!
  96.  
  97. MILITARY FEATURES:
  98.  
  99. - Added Attack Helicopters to replace Cuirissars
  100. - Submarine removed, replaced with 'Transport Flottila'
  101. - Submarine will be reincluded later
  102.  
  103. EVENTS:
  104.  
  105. - Added 'Form Italy' decision for Mussolini's Blackshirts
  106. - Added 'Restore Order in Rome' decision for Italy
  107. - Added 'Ghandi' event for The Raj
  108. - Added 'Become India' event for The Raj
  109. - Added 'Release Pakistan' event for India
  110. - Removed all invalid/non applicable vanilla events (Or so I thought, some events have reappeared mysteriously... will be fixed later QQ)
  111. - Made United Kingdom alot more likely to fall to communism in 'General Strike 1926'
  112. - Added 'Great Depression' event that affects all countries (Still needs proper testing - might not work)
  113. - Added 'Death of Field Marshal Haig' for the United Kingdom
  114. - Added 'The Empire of Mugabe', 'Southern Rhodesia', 'The East African Union' and 'The West African Union' to the 'The Lion is dead event for the United Kingdom
  115. - Added 'The Falklands War - Britain' event for the United Kingdom
  116. - Added 'The Death of the Kaiser' event for The German Empire
  117. - Added 'Iosif Vissarionovich Stalin' event for The Soviet Union
  118. - Added 'Hirohito is Crowned' event for Japan
  119. - Added 'The Assassination of Olof Palme' event for Sweden
  120. - Added 'The Norwegian Merchant Fleet' event for Norway
  121.  
  122. DECISIONS:
  123.  
  124. - Added 'Establish the Indian National Congress' decision for India
  125. - Added 'The Great Patriotic War' decision for Russia
  126. - Added 'Form the Commonwealth Union' decision for the United Kingdom
  127. - Added 'The Danube is Part of us' formation decision for Serbia, Hungary, Romania and Bulgaria
  128. - Removed all invalid/non applicable vanilla decisions
  129. - Added 'The Falklands War' decision for Argentina
  130. - Added 'Restore the Roman Empire' decision to Italy
  131. - Added 'Form Iberia!' deiciosn for Spain and Portugal
  132. - Added 'The Iberian Manifesto!' decision for Iberia
  133. - Added 'Nationalise the Suez Canal!' decision for Egypt
  134.  
  135. COUNTRY ADDITIONS/CHANGES:
  136.  
  137. - Poland is now owned by Germany
  138. - Germany owns Bohemia-Moravia
  139. - Gave Yugoslavia to Hungary
  140. - 'Chinese Empire' is now 'The Republic of China'
  141. - Added 'The Commonwealth Union' (UOC) (Formable Nation)
  142. - Added 'The East African Union' (EAU) (Releasable Nation)
  143. - Added 'The West African Union' (WAU) (Releasable Nation)
  144. - Added 'The Empire of Mugabe'(EOM) (Releasable Nation)
  145. - Added 'Pakistan' (PAK) (Releasable Nation)
  146. - Added 'The Confederacy of the Danube' (ROD) (Formable Nation)
  147. - Added 'Iberia' (IBE) (Formable Nation)
  148. - Added 'The Roman Empire' (REI) (Formable Nation)
  149. - Added 'The Terran Empire' (TTE) (In the future it will be formable, just implemented for now)
  150.  
  151. TECHNOLOGY AND INVENTIONS:
  152.  
  153. - Alot of research done into era-authentic tech and more
  154. - Basic tech and inventions implemented
  155. - Names will be fixed in the next version, and pictures will be added in a later release aswell!
  156.  
  157. BUG FIXES:
  158.  
  159. - Fixed Italian civil war event wargoals
  160. - Stopped Japanese events firing monthly
  161. - 'The Lion is Dead' event now removes puppet status from all dominions and new colonial nations and breaks the alliance, still have to sort out spheres (You might be able to form the UOC straight away atm :P)
  162. - Fixed 'Collapse of the Empire' event for the United Kingdom, still needs additional fixes but this event is quite big. It will take me time, sorry!
  163. - Corrected some spelling mistakes
  164. - 'Execute Rebels!' decision now works correctly
  165. - Fixed some event code for militancy etc, still alot needs fixing though. Please report any events that to not subtract/give militancy/conciousness.
  166.  
  167. FINAL NOTES:
  168.  
  169. # Any knowledge regarding adding new GFX to the new factories would be much appreciated.
  170. # In a future update the formable nations will give you free cores on alot of territory, much like when you form Arabia in vanilla Vic II.
  171. # Again, any help regarding changing unit sprites would be much appreciated so we can finally make significant changes to units without making the game crash.
  172. # Population statistics will probably be updated to historical levels in a later patch, however this is not a priority.
  173. # Changing the style of the map is also in discussion but again currently is very low priority.
  174. # Help required in editing the fascist puppet cb. It adds a puppet, but I do not know how to make it install a fascist government. Help would be appreciated!
  175.  
  176. # V 0.3 - Alpha (19/01/2014 --- 26/01/2014)
  177.  
  178. GENERAL:
  179.  
  180. - Japan starts allied to the United Kingdom now
  181. - Begun the process of removing uneccesary files from the Kaiserreich directory to optimise the mod
  182. - Three new sound tracks implemented - the11thhour (Formerly hymnsforthoselostatsea), hoi2-theraf, alliesdoinggood as general peace-time background music
  183. - Added 'War.mp3' sountrack from Hearts of Iron II to start forming a new album of 'battle' tracks for Kaiserreich
  184. - Added 'La Victorie est a Nous' unique track and 'La Marseille' for The French Empire and France
  185. - Added 'The Sacred War' unique track, 'The Russian Revolution' track and 'Red Alert 3: Sovet OST' for The Soviet Union
  186. - Revolt risk for all rebels reduced significantly
  187. - Added 'Theocracy' as a type of government (Elections every ten years)
  188. - End date is now extended to 2000.1.1 (Remember you can increase this manually in defines.lua!)
  189.  
  190. FACTORIES/GOODS:
  191.  
  192. - Added Fuel Refinerys to The United Kingdom, The USA and The Soviet Union to supplement world demand for fuel at game start
  193.  
  194. # I don't know how to add GFX for factories yet, so they are a bit bland and buggy. Sorry!
  195.  
  196. MILITARY FEATURES:
  197.  
  198. - Added 'Destroyer' to replace Frigate
  199. - Added 'Submarine' to replace Commerce Raiders (Borrowed sprite from PDM as Iam still figuring out how sprites work - this is NOT a permament sprite, but it hasn't been textured yet)
  200. - All commerce raiders replaced with cruisers globally
  201. - Completely redesigned some nations initial military forces
  202. - Rebalanced some units
  203.  
  204. # Units are still unbalanced I think, make sure you stay up to scratch with military tech - the difference is huge!
  205.  
  206. EVENTS:
  207.  
  208. - Added 'Kraftfahrstraße Constructed' event for Germany
  209. - Added 'The 1921 Imperial Conference - Renewal?' event for The United Kingdom
  210. - Added 'The Republic of China Today' event for The Republic of China
  211. - Added 'The Blockade Takes Effect!' event and modifier for any country that is above 80% blockaded
  212. - Added 'The Blockade is Over!' event for any country that reduces its blockade to below 30% or makes peace (Upon receving 'The Blockade Takes Effect!' event)
  213. - Added 'The Grand Battle Fleet!' event for any country that builds over 350 ships and grants 50 prestige
  214. - Added 'Rumors of Lost Glory?' event for France
  215. - Added 'The March on Paris' event for France
  216. - Added 'Total Disarray' event for France
  217. - Added 'Margaret Thatcher' event for The United Kingdom and The Union of the Commonwealth
  218. - Added 'Bonaparte Takes Command' event for The French Empire
  219. - Added 'Fascist Victory' event for France upon winning The French Civil War
  220. - Added 'Bonapartist Victory' event for The French Empire upon winning The French Civil War
  221. - Added 'The Wall Street Blues' event for all countries when the Great Depression strikes the American economy (This was broken in Version 0.2, so I started from scratch to create a working event)
  222. - Added 'Franklin Delano Roosevelt' event for the United States of America
  223. - Added 'The Arab Nations Unite' event for Nejd
  224. - Added 'Arabia is Crushed' event for The Ottoman Empire
  225. - Added 'The Turkish Pigs are Repulsed' event for Arabia
  226. - Added 'Intervention?' event for Persia
  227. - Added 'The Great Depression is Over' event for the USA
  228. - Added 'The Great Depression is Over' event for all civilized nations
  229. - Added 'Allow New Bonds' event for any country that had issued bonds during a war, causing it to reset and allow new bonds to be issued when the country returns to peace
  230. - Added 'The 1979 Iranian Revolution' event for Persia
  231. - Added 'The Åland Islands Crisis' for Finland
  232. - Added 'The Åland Islands - Finland Refuses!' event for Sweden
  233. - Added 'The Åland Islands - Finland Accepts!' event for Sweden
  234. - Added 'Mao Zedong' event for The Republic of China, making 45% of the country support communism (This will eventually cause a civil war event, in a later release)
  235. - Added 'Oil in The North Sea!' event for any country that owns Aberdeen or Bregen, and upon discovering renewable energy causes the trade goods of those provinces to become oil
  236. - Updated 'France Today' event for France, to give the player a more rich background to the current geo-political situation
  237. - Updated 'Sun Finally Sets' event for The United Kingdom to include more countries and other minor things, but development of this massive event continues - so it is not completely functional yet, but is about 80% functional
  238.  
  239. DECISIONS:
  240.  
  241. - Added 'The 1921 Imperial Conference' decision for The United Kingdom
  242. - Added 'Launch Propaganda Campaign!' decision for any Great Power at war with £400k and WE above 20%, for a reduction of 10% WE
  243. - Added 'Issue War Bonds!' decision for any Great Power at war with less than 1M pounds to give £1M, for a cost of 10% WE
  244. - Added 'The Five Year Plan' decision for The Soviet Union. Spend £700k and receive 3 militancy to gain a modifier for 10 years providing benefits
  245. - Added 'The New Deal' decision for The United States upon having FDR as president, and having £2.5 M you can spend to receive a reduction in militancy and a new deal modifier
  246. - Added 'The First Gulf War' decision to Turkey
  247. - Added 'Demand the Åland Islands!' decision for Sweden
  248. - Added 'Design: Yamato-Class Battleships' decision for Japan
  249. - Added 'Design: Supermarine Spitfire' decision for The United Kingdom
  250. - The 'Form Commonwealth Union' decision now requires The United Kingdom to either be a democracy or constitutional monarchy (HMS Government)
  251.  
  252. COUNTRY ADDITIONS/CHANGES:
  253.  
  254. - Added 'The French Empire' (FRE)
  255. - Kashmir and Sikkim is now annexed by The Raj
  256. - Nepal and Bhutan are now puppeted by The United Kingdom
  257. - The British Empire is no longer in The United Kingdom's sphere for gameplay reasons should the 'Sun Finally Sets' event fire
  258. - The Heavenly Kingdom is now annexed by The Republic of China
  259. - The Netherlands, Bulgaria and Belgium now start in Germany's sphere of influence (Not Austria or Mittel Afrika to avoid instant cultural annexation)
  260. - Removed Romania from USSR sphere, and The Papal States from France's sphere, as these countries do not exist on game start
  261. - Russian capital is now Moscow
  262. - Removed Dutch cores from Belgium
  263. - Changed starting reforms and governments for several countries
  264. - Added 'The Islamic Revolutionary Party' as a Persian political party, and updated the Persian flag
  265. - Updated Burma's flags, and made it partially westernised
  266. - Updated Johore so it is now called 'Malaysia' and has the Malaysian flag
  267. - Upaded Japan's monarchy flag to be the rising sun flag
  268.  
  269. TECHNOLOGY AND INVENTIONS:
  270.  
  271. - Army tech tree completely finished, however, it still requires inventions
  272. - Small amounts of work conducted around the tech tree, to make it more 'believable', and to fix some names and add pictures elsewhere
  273.  
  274. BUG FIXES:
  275.  
  276. - The 'Restore Order in Rome' decision will no longer make Italy GP #1 and now transfers the capital to Rome
  277. - Massive overhaul of most decisions to eliminate any chance of the AI spamming them, or being able to enact them multiple times when you shouldnt.
  278. - The UK now changes to the correct political reforms, meaning it will not become a democracy after falling to communist in the 'General Strike 1926' event
  279. - 'Coal Fired Power Station' no longer builds instantly, it now takes 700 days
  280. - Television Factory, Computer Factory, Coal Power Plant and International Stock Exchange can no longer be built on game start without the correct tech
  281.  
  282. FINAL NOTES:
  283.  
  284. - HELP REQUIRED : Major problem with the UK economy, I will be eternally grateful to anyone who can point out why the UK's economy is allegedly 100% blockaded but no one else's is. If the UK becomes the Union of the Commonwealth, the blockade is removed. So I think it is something to do with the country file? Again, any help is much appreciated - the UK is virtually unplayable for a player (But the game works for the AI for some reason).
  285. - HELP REQUIED: Any knowledge regarding adding new sprites to the game would be much appreciated.
  286. - KNOWN ISSUE: Sweden and Finland will instantly make peace if Sweden choses to delcare war on Finland in the Aland crisis event
  287. - KNOWN ISSUE: The United Kingdom's initial economy is broken
  288.  
  289. # V 0.4 - Beta (26/01/2014 --- ???)
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