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CHARLY(WOTC)

Nov 22nd, 2020 (edited)
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  1. [XComGame.X2BodyPartTemplateManager]
  2.  
  3. ;-----------------CHARLY TACTICAL HUMAN SET FEMALE ONLY
  4. ;-----------------CHARLY TAC HUMAN Headwear
  5. +BodyPartTemplateConfig=(PartType="Helmets", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_hat_ORIG", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_hat_ORIG", Gender=eGender_Female, bCanUseOnCivilian=false, bVeteran=false, bAnyArmor=true)
  6.  
  7. +BodyPartTemplateConfig=(PartType="FacePropsUpper", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_earbuds_UP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_earbuds_UP", Gender=eGender_Female, bCanUseOnCivilian=false, bVeteran=false, bAnyArmor=true)
  8. +BodyPartTemplateConfig=(PartType="FacePropsLower", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_earbuds_LOW", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_earbuds_LOW", Gender=eGender_Female, bCanUseOnCivilian=false, bVeteran=false, bAnyArmor=true)
  9.  
  10.  
  11. ;-----------------KEVLAR
  12. ;-----------------CHARLY bodyparts and deco
  13. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_ORIG", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  14. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_tintA", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  15. ;-----------------Vest variations, 'A0' = no accessories, tint 0, 1, 2. Col 2 has no pattern
  16. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A0", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  17. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A1", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  18. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A2", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  19. ;-----------------Vest variations, 'B' = radio+tourniquet, tint 0, 1, 2. Col 2 has no pattern
  20. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B0", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  21. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B1", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  22. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B2", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  23. ;-----------------Vest variations, 'C' = Radio+tourniquet+mags. tint 0, 1, 2. Col 2 has no pattern
  24. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C0", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  25. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C1", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  26. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C2", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  27.  
  28. ;-----------------PLATED
  29. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_ORIGLP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  30. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_tintALP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  31. ;-----------------Vest variations, 'A0' = no accessories, tint 0, 1, 2. Col 2 has no pattern
  32. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A0LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  33. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A1LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  34. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A2LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  35. ;-----------------Vest variations, 'B' = radio+tourniquet, tint 0, 1, 2. Col 2 has no pattern
  36. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B0LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  37. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B1LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  38. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B2LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  39. ;-----------------Vest variations, 'C' = Radio+tourniquet+mags. tint 0, 1, 2. Col 2 has no pattern
  40. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C0LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  41. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C1LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  42. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C2LP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  43. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_ORIGMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  44. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_tintAMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  45. ;-----------------Vest variations, 'A0' = no accessories, tint 0, 1, 2. Col 2 has no pattern
  46. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A0MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  47. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A1MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  48. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A2MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  49. ;-----------------Vest variations, 'B' = radio+tourniquet, tint 0, 1, 2. Col 2 has no pattern
  50. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B0MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  51. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B1MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  52. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B2MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  53. ;-----------------Vest variations, 'C' = Radio+tourniquet+mags. tint 0, 1, 2. Col 2 has no pattern
  54. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C0MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  55. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C1MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  56. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C2MP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  57. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_ORIGHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  58. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_tintAHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  59. ;-----------------Vest variations, 'A0' = no accessories, tint 0, 1, 2. Col 2 has no pattern
  60. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A0HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  61. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A1HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  62. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A2HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  63. ;-----------------Vest variations, 'B' = radio+tourniquet, tint 0, 1, 2. Col 2 has no pattern
  64. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B0HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  65. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B1HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  66. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B2HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  67. ;-----------------Vest variations, 'C' = Radio+tourniquet+mags. tint 0, 1, 2. Col 2 has no pattern
  68. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C0HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  69. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C1HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  70. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C2HP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  71.  
  72. ;-----------------POWERED
  73. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_ORIGLPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  74. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_tintALPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  75. ;-----------------Vest variations, 'A0' = no accessories, tint 0, 1, 2. Col 2 has no pattern
  76. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A0LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  77. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A1LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  78. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A2LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  79. ;-----------------Vest variations, 'B' = radio+tourniquet, tint 0, 1, 2. Col 2 has no pattern
  80. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B0LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  81. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B1LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  82. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B2LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  83. ;-----------------Vest variations, 'C' = Radio+tourniquet+mags. tint 0, 1, 2. Col 2 has no pattern
  84. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C0LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  85. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C1LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  86. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C2LPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  87. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_ORIGMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  88. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_tintAMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  89. ;-----------------Vest variations, 'A0' = no accessories, tint 0, 1, 2. Col 2 has no pattern
  90. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A0MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  91. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A1MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  92. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A2MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  93. ;-----------------Vest variations, 'B' = radio+tourniquet, tint 0, 1, 2. Col 2 has no pattern
  94. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B0MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  95. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B1MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  96. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B2MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  97. ;-----------------Vest variations, 'C' = Radio+tourniquet+mags. tint 0, 1, 2. Col 2 has no pattern
  98. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C0MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  99. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C1MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  100. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C2MPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  101. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_ORIGHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  102. +BodyPartTemplateConfig=(PartType="Torso", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_sportsbra_tintAHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_sportsbra_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  103. ;-----------------Vest variations, 'A0' = no accessories, tint 0, 1, 2. Col 2 has no pattern
  104. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A0HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  105. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A1HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  106. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_A2HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_A2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  107. ;-----------------Vest variations, 'B' = radio+tourniquet, tint 0, 1, 2. Col 2 has no pattern
  108. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B0HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  109. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B1HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  110. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_B2HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_B2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  111. ;-----------------Vest variations, 'C' = Radio+tourniquet+mags. tint 0, 1, 2. Col 2 has no pattern
  112. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C0HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C0", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  113. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C1HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C1", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  114. +BodyPartTemplateConfig=(PartType="TorsoDeco", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_vest_C2HPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_vest_C2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  115.  
  116. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_leftarm", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_leftarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  117. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_rightarm", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_rightarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  118. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_leftarmLP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_leftarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  119. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_rightarmLP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_rightarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  120. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_leftarmMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_leftarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  121. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_rightarmMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_rightarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  122. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_leftarmHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_leftarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  123. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_rightarmHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_rightarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  124. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_leftarmLPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_leftarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  125. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_rightarmLPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_rightarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  126. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_leftarmMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_leftarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  127. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_rightarmMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_rightarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  128. +BodyPartTemplateConfig=(PartType="LeftArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_leftarmHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_leftarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  129. +BodyPartTemplateConfig=(PartType="RightArm", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_rightarmHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_rightarm", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  130.  
  131.  
  132. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_ORIG", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  133. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintA", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  134. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintB", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintB", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  135. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_ORIGLP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  136. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintALP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  137. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintBLP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintB", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  138. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_ORIGMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  139. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintAMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  140. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintBMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintB", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  141. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_ORIGHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  142. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintAHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  143. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintBHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintB", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  144. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_ORIGLPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  145. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintALPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  146. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintBLPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintB", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  147. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_ORIGMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  148. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintAMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  149. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintBMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintB", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  150. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_ORIGHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  151. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintAHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  152. +BodyPartTemplateConfig=(PartType="Legs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_legs_tintBHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_legs_tintB", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  153.  
  154. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_ORIG", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  155. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_tintA", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")
  156. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_ORIGLP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  157. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_tintALP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPlatedArmor", CharacterTemplate="Soldier")
  158. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_ORIGMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  159. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_tintAMP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPlatedArmor", CharacterTemplate="Soldier")
  160. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_ORIGHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  161. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_tintAHP", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPlatedArmor", CharacterTemplate="Soldier")
  162. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_ORIGLPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  163. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_tintALPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="LightPoweredArmor", CharacterTemplate="Soldier")
  164. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_ORIGMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  165. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_tintAMPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
  166. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_ORIGHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_ORIG", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  167. +BodyPartTemplateConfig=(PartType="Thighs", DLCName="COD_CHARLY_PACK_4", TemplateName="CHAR_TAC_belt_tintAHPO", ArchetypeName="CODCHARLY4_SM.arc_CHAR_TAC_belt_tintA", Gender=eGender_Female, bVeteran=false, ArmorTemplate="HeavyPoweredArmor", CharacterTemplate="Soldier")
  168.  
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