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- TS-93_殲滅光線超重砲:
- Item_Information:
- Item_Name: "&4&lTS-93_殲滅光線超重砲"
- Item_Type: 417
- Item_Lore: "&e&4&lTS-93型殲滅光線超重砲|&4&l全消滅|&e"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 10
- Projectile_Type: energy
- Projectile_Subtype: 3000-3000-10000-0
- Projectile_Damage: 274000000
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 50000
- Reload_Bullets_Individually: true
- Reload_Duration: 1
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke,flames-10,block_break-1,explosion
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Run_Command:
- AK-47:
- Item_Information:
- Item_Name: "&eAK-47"
- Item_Type: 293
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l2.0&8&n)_|&8!!!&n_____.Shift(&l0.4&8&n)|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l70&8&n______|&8!!!&7連射&8&n-&l600&8&n発/分__.|&8!!!&7リロード&8&n-&l2.5&8&n秒|&emade by tsutitire ts-581"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 2
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.4
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- KRISS:
- Item_Information:
- Item_Name: "&eTS-kriss vector"
- Item_Type: 293~23
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.8&8&n)_|&8!!!&n_____.Shift(&l1.2&8&n)|&8!!!&7威力&8&n-胴体&l3&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l60&8&n______|&8!!!&7連射&8&n-&l600&8&n発/分__.|&8!!!&7リロード&8&n-&l2.5&8&n秒|&8!!!&n3点バースト|&emade by kitune_dayo ts-582"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Delay_Between_Shots: 5
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 3
- Bullet_Spread: 1.8
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Sneak:
- Enable: true
- Bullet_Spread: 1.2
- Reload:
- Enable: true
- Reload_Amount: 17
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- KRISS2:
- Item_Information:
- Item_Name: "&ekriss vector"
- Item_Type: 293~23
- Inventory_Control: Main
- Item_Lore: "&emade by kitune_dayo ts-582/2"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Delay_Between_Shots: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 3
- Bullet_Spread: 1.7
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.7
- Fully_Automatic:
- Enable: true
- Fire_Rate: 13
- Reload:
- Enable: true
- Reload_Amount: 17
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- UMP:
- Item_Information:
- Item_Name: "&eump"
- Item_Type: 293~30
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.7&8&n)|&8!!!&7威力&8&n-胴体&l5&8&n___.|&8!!!&n_______頭&l+2&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l540&8&n発/分.|&8!!!&7リロード&8&n-&l3&8&n秒|&emade by yukisuke ts-583"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 1.1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.7
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- L96:
- Item_Information:
- Item_Name: "&eL96"
- Item_Type: 293~36
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体&l10&8&n__.|&8!!!&n_______頭&l+10&8&n__.|&8!!!&n_____背後&l+5&8&n__|&8!!!&7弾速&8&n-&l80&8&n______|&8!!!&7連射&8&n-&l24&8&n発/分_.|&8!!!&7リロード&8&n-&l5.0&8&n秒|&emade by doru90 ts-584"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 80
- Projectile_Damage: 10
- Bullet_Spread: 1.1
- Sounds_Shoot: SKELETON_HURT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-100
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 15
- Close_Shoot_Delay: 15
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 5
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- gatl:
- Item_Information:
- Item_Name: "&eGatling"
- Item_Type: 293~56
- Item_Lore: "&emade by kitune_dayo ts-585"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 1.6
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.8
- Fully_Automatic:
- Enable: true
- Fire_Rate: 16
- Reload:
- Enable: true
- Reload_Amount: 120
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- rorsch:
- Item_Information:
- Item_Name: "&8&lRorsch_MK1"
- Item_Type: 293~53
- Item_Lore: "&c&l種別(&e&lrail gun&c&l)|&c&l機構(&e&lbolt&c&l)|&c&l特殊弾(&e&lEXPSabot&c&l)"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 150
- Projectile_Damage: 25
- Bullet_Spread: 1
- Sounds_Shoot: entity_creeper_hurt-15-0-10,entity_creeper_death-4-0-10,block_anvil_destroy-1-0-1,BLOCK_ANVIL_PLACE-2-2-0,NOTE_BASS_DRUM-4-0-0,IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-2-2-0,ENTITY_WITHER_SHOOT-1-3-0,ENTITY_WITHER_HURT-3-0-0,ENTITY_WITHER_BREAK_BLOCK-2-0-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: entity_creeper_primed-4-2-10,BLOCK_IRON_DOOR_OPEN-1-1-4,BLOCK_IRON_DOOR_CLOSE-1-1-36
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: ENTITY_PARROT_IMITATE_BLAZE-1-2-0
- Scope:
- Enable: true
- Zoom_Amount: 7
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_ELDER_GUARDIAN_HURT-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Extras:
- One_Time_Use: false
- Explosions:
- Enable: true
- Knockback: 0
- Ignite_Victims: 0
- Damage_Multiplier: 2
- Enable_Friendly_Fire: true
- Enable_Owner_Immunity: true
- Explosion_No_Damage: false
- Explosion_Potion_Effect: WITHER-5-2
- Explosion_No_Grief: true
- Explosion_Radius: 1
- Explosion_Incendiary: false
- Explosion_Delay: 0
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 0
- Sounds_Shooter: ENTITY_CREEPER_PRIMED-2-2-0
- Sounds_Victim: ENTITY_CREEPER_PRIMED-2-2-0
- Sounds_Explode: ENTITY_CREEPER_PRIMED-2-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: block_break-41
- minimi:
- Item_Information:
- Item_Name: "&eminimi"
- Item_Type: 293~59
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.8&8&n)_|&8!!!&n_____.Shift(&l0.4&8&n)|&8!!!&7威力&8&n-胴体&l4&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&n_____確立&l-&8&n___|&8!!!&7弾速&8&n-&l80&8&n______|&8!!!&7連射&8&n-&l1020&8&n発/分_.|&8!!!&7リロード&8&n-&l8.0&8&n秒|&emade by tsutitire ts-587|&eSHIFT時にのみ射撃可能"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 80
- Projectile_Damage: 1
- Bullet_Spread: 0.8
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.4
- Sneak_Before_Shooting: true
- Fully_Automatic:
- Enable: true
- Fire_Rate: 13
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 160
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 50
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- m60:
- Item_Information:
- Item_Name: "&em60"
- Item_Type: 293~65
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.7&8&n)_|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l50&8&n______|&8!!!&7連射&8&n-&l540&8&n発/分__.|&8!!!&7リロード&8&n-&l8.0&8&n秒|&emade by kitune_dayo ts-588|&eSHIFT時にのみ射撃可能"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 1
- Bullet_Spread: 0.7
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Sneak_Before_Shooting: true
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Reload:
- Enable: true
- Reload_Amount: 200
- Reload_Duration: 160
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Grenade:
- Item_Information:
- Item_Name: "&e手榴弾"
- Item_Type: 341
- Item_Lore: "&emade by kitune_dayo ts-589"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 341
- Projectile_Speed: 20
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Explosion_Delay: 60
- Extras:
- One_Time_Use: true
- Grenademini:
- Item_Information:
- Item_Name: "&e小型手榴弾"
- Item_Type: 341
- Item_Lore: "&emade by kitune_dayo ts-589"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 341
- Projectile_Speed: 15
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 25
- Extras:
- One_Time_Use: true
- pp90:
- Item_Information:
- Item_Name: "&eP90"
- Item_Type: 293~67
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.8&8&n)_|&8!!!&n_____.Shift(&l0.8&8&n)|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l60&8&n______|&8!!!&7連射&8&n-&l960&8&n発/分__.|&8!!!&7リロード&8&n-&l3.7&8&n秒|&emade by kitune_dayo ts-590"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 2
- Bullet_Spread: 1.8
- Sounds_Shoot: IRONGOLEM_HIT-1-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.8
- Fully_Automatic:
- Enable: true
- Fire_Rate: 12
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 75
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- cpython:
- Item_Information:
- Item_Name: "&epython"
- Item_Type: 293~71
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ|&8!!!&7精度&8&n-通常(&l0.7&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l8&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l60&8&n______|&8!!!&7連射&8&n-&l60&8&n発/分___.|&8!!!&7リロード&8&n-&l2×7&8&n秒|&emade by kitune_dayo ts-591"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 8
- Bullet_Spread: 0.7
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 5
- Close_Shoot_Delay: 6
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- krpg:
- Item_Information:
- Item_Name: "&eRPG"
- Item_Type: 293~73
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l2.0&8&n)_|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体TNTの&l80%&8&n___.|&8!!!&n_______頭&l-&8&n____.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l13&8&n______|&8!!!&7連射&8&n-&l-&8&n発/分____.|&8!!!&7リロード&8&n-&l4.0&8&n秒|&emade by kitune_dayo ts-592|&e近距離では使用不可|&e(0.5秒の滞空時間が必要)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 50
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 13
- Remove_Bullet_Drop: true
- Bullet_Spread: 2
- Sounds_Shoot: SHOOT_ARROW-2-0-0,FIRE_EXTINGUISH-1-0-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SLOW-40-3
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 10
- Explosion_Radius: 5
- Damage_Multiplier: 80
- Extras:
- One_Time_Use: false
- flashbang:
- Item_Information:
- Item_Name: "&eflashbang"
- Item_Type: 318
- Item_Lore: "&amade by kitune_dayo ts-593"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Delay_Between_Shots: 100
- Projectile_Type: grenade
- Projectile_Subtype: 318
- Projectile_Speed: 10
- Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
- Sounds_Shoot: FIRE_IGNITE-2-0-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Damage_Multiplier: 40
- Explosion_Potion_Effect: SLOW-60-5,BLINDNESS-40-5
- Explosion_Delay: 60
- Extras:
- One_Time_Use: true
- m500:
- Item_Information:
- Item_Name: "&eM500"
- Item_Type: 293~77
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ_|&8!!!&7精度&8&n-通常(&l0.7&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l7&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l60&8&n______|&8!!!&7連射&8&n-&l60&8&n発/分___.|&8!!!&7リロード&8&n-&l1×7&8&n秒|&emade by kitune_dayo ts-594"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 7
- Bullet_Spread: 0.7
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 5
- Close_Shoot_Delay: 6
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- chainsaw:
- Item_Information:
- Item_Name: "&achainsaw"
- Item_Type: 293~75
- Inventory_Control: Sub
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ_|&8!!!&7精度&8&n-通常(&l-&8&n)__.|&8!!!&n_____.Shift(&l-&8&n)_.|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l-&8&n____.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l-&8&n_______|&8!!!&7連射&8&n-&l-&8&n発/分____.|&8!!!&7リロード&8&n-&l-&8&n秒_.|&emade by kitune_dayo ts-595"
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Damage: 1
- Sounds_Shoot: ITEM_BREAK-1-1-0
- Projectile_Subtype: 3-1-1-0
- Reload:
- Enable: false
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: true
- Reload_Duration: 100
- Sounds_Reloading: ENTITY_ENDERMAN_TELEPORT-1-2-0
- Firearm_Action:
- Type: slide
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- kms:
- Item_Information:
- Item_Name: "&ekms"
- Item_Type: 293~81
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.0&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l6&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l70&8&n______|&8!!!&7連射&8&n-&l60&8&n発/分___.|&8!!!&7リロード&8&n-&l3.5&8&n秒|&emade by yukisuke_kyoro ts-596"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Delay_Between_Shots: 9
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 6
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- glock17:
- Item_Information:
- Item_Name: "&eGlock-18c"
- Item_Type: 293~79
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ_|&8!!!&7精度&8&n-通常(&l1.4&8&n)_|&8!!!&n_____.Shift(&l0.6&8&n)|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l-&8&n____.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l60&8&n______|&8!!!&7連射&8&n-&l1200&8&n発/分__|&8!!!&7リロード&8&n-&l2.0&8&n秒|&emade by kitune_dayo ts-597"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 1
- Bullet_Spread: 1.4
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.6
- Fully_Automatic:
- Enable: true
- Fire_Rate: 16
- Reload:
- Enable: true
- Reload_Amount: 19
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- knifef:
- Item_Information:
- Item_Name: "&eKnife-Fast"
- Item_Type: 293~83
- Item_Lore: "&amade by kitune_dayo ts-598|ダメージが低く、クールダウンが短い"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Remove_Unused_Tag: true
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-1-NONE-0
- Projectile_Amount: 8
- Projectile_Speed: 20
- Projectile_Damage: 3
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1
- knifed:
- Item_Information:
- Item_Name: "&eKnife-Damage"
- Item_Type: 293~83
- Item_Lore: "&amade by kitune_dayo ts-598|ダメージが高く、クールダウンが長い"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Remove_Unused_Tag: true
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-1-NONE-0
- Projectile_Amount: 15
- Projectile_Speed: 20
- Projectile_Damage: 8
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1
- beast:
- Item_Information:
- Item_Name: "&eB・R・U・T・E"
- Item_Type: 293~83
- Item_Lore: "&emade by kitune_dayo/riokamui ts-599"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 1-1-10-0
- Removal_Or_Drag_Delay: 1-true
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_HORSE_ANGRY-2-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 300
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Destroy_When_Empty: true
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 5
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- m870:
- Item_Information:
- Item_Name: "&em870"
- Item_Type: 293~87
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l3.0&8&n)_|&8!!!&n_____.Shift(&l2.0&8&n)|&8!!!&7威力&8&n-胴体&l3×6&8&n__|&8!!!&n_______頭&l-&8&n____.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l25&8&n発/分__|&8!!!&7リロード&8&n-&l10×8&8&n秒|&bmade by kitune_dayo ts-600"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Projectile_Amount: 6
- Projectile_Type: snowball
- Projectile_Subtype: true
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 40
- Projectile_Damage: 3
- Remove_Bullet_Drop: true
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ITEM_BREAK-2-1-0
- Sounds_Reloading: FIRE_IGNITE-2-1-0
- Firearm_Action:
- Type: lever
- Close_Duration: 15
- Close_Shoot_Delay: 15
- Sound_Close: PISTON_RETRACT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 2
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- m4a1:
- Item_Information:
- Item_Name: "&eM4A1"
- Item_Type: 293~85
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.8&8&n)_|&8!!!&n_____.Shift(&l0.3&8&n)|&8!!!&7威力&8&n-胴体&l4&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&n_クリティカル&l+1(25%)|&8!!!&7弾速&8&n-&l70&8&n______|&8!!!&7連射&8&n-&l840&8&n発/分__.|&8!!!&7リロード&8&n-&l2.5&8&n秒|&emade by kitune_dayo ts-601"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 1
- Bullet_Spread: 1.8
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 25
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- g36:
- Item_Information:
- Item_Name: "&eG36"
- Item_Type: 293~89
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.4&8&n)|&8!!!&7威力&8&n-胴体&l3&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l720&8&n発/分__.|&8!!!&7リロード&8&n-&l3.0&8&n秒_.|&emade by kitune_Dayo ts-602"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 3
- Bullet_Spread: 1.1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.4
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- mrpg:
- Item_Information:
- Item_Name: "&emini-RPG"
- Item_Type: 293~91
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ|&8!!!&7精度&8&n-通常(&l0.5&8&n)_|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体TNTの&l40%&8&n___.|&8!!!&n_______頭&l-&8&n____.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l17&8&n______|&8!!!&7連射&8&n-&l-&8&n発/分____.|&8!!!&7リロード&8&n-&l5.0&8&n秒|&emade by kitune_dayo|&eedited by tsutitire ts-603"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 21
- Remove_Bullet_Drop: true
- Bullet_Spread: 0.5
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 10
- Explosion_Radius: 5
- Knockback: 1
- Damage_Multiplier: 30
- Extras:
- One_Time_Use: false
- m202:
- Item_Information:
- Item_Name: "&em202"
- Item_Type: 293~93
- Item_Lore: "&emade by kama6012 ts-604"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 17
- Remove_Bullet_Drop: true
- Bullet_Spread: 0.5
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_Bullets_Individually: true
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Explosion_Radius: 6
- Knockback: 4
- Ignite_Victims: 50
- Damage_Multiplier: 50
- Extras:
- One_Time_Use: false
- AK-47_hw:
- Item_Information:
- Item_Name: "&eAK-47_HW"
- Item_Type: 293~95
- Inventory_Control: Main
- Item_Lore: "&emade by tsutitire ts-605"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 2
- Bullet_Spread: 1.7
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.4
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Reload:
- Enable: true
- Reload_Amount: 70
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- m870-hw:
- Item_Information:
- Item_Name: "&em870-hw T-HW"
- Item_Type: 293~97
- Item_Lore: "&bmade by kitune_dayo ts-606"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 8
- Projectile_Type: snowball
- Projectile_Subtype: true
- Removal_Or_Drag_Delay: 4-true
- Projectile_Speed: 40
- Projectile_Damage: 4
- Remove_Bullet_Drop: true
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ITEM_BREAK-2-1-0
- Sounds_Reloading: FIRE_IGNITE-2-1-0
- Firearm_Action:
- Type: lever
- Close_Duration: 15
- Close_Shoot_Delay: 15
- Sound_Close: PISTON_RETRACT-2-1-0
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 2
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- KRISS-h2:
- Item_Information:
- Item_Name: "&ekriss vector T-HW"
- Item_Type: 293~103
- Inventory_Control: Main
- Item_Lore: "&emade by kitune_dayo ts-607"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Delay_Between_Shots: 20
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 5
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 0.1
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 17
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- krorsch:
- Item_Information:
- Item_Name: "&eRorsch MKII"
- Item_Type: 293~53
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.0&8&n)|&8!!!&7威力&8&n-胴体&l9&8&n___.|&8!!!&n_______頭&l+11&8&n_.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l120&8&n______|&8!!!&7連射&8&n-&l-&8&n発/分__.|&8!!!&7リロード&8&n-&l6.0&8&n秒|&emade by kitune_dayo ts-608"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Remove_Bullet_Drop: true
- Projectile_Type: snowball
- Projectile_Speed: 120
- Projectile_Damage: 9
- Bullet_Spread: 1.1
- Sounds_Shoot: SKELETON_HURT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-100
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 25
- Close_Shoot_Delay: 25
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 4
- Headshot:
- Enable: true
- Bonus_Damage: 11
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- am500-hw:
- Item_Information:
- Item_Name: "&eM500 T-HW"
- Item_Type: 293~105
- Item_Lore: "&emade by kitune_dayo ts-609"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 9
- Bullet_Spread: 0.7
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- poison:
- Item_Information:
- Item_Name: "&ePOISON T-HW"
- Item_Type: 293~99
- Inventory_Control: Main
- Item_Lore: "&emade by kitune_dayo ts-610"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 10
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 0
- Removal_Or_Drag_Delay: 2-true
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-60-2
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- aug:
- Item_Information:
- Item_Name: "&eAUG"
- Item_Type: 293~107
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.9&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l-&8&n____.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l50&8&n______|&8!!!&7連射&8&n-&l780&8&n発/分__.|&8!!!&7リロード&8&n-&l3.2&8&n秒_.|&emade by kitune_dayo ts-611"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 2
- Bullet_Spread: 1.9
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Reload:
- Enable: true
- Reload_Amount: 42
- Reload_Duration: 65
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Lisa:
- Item_Information:
- Item_Name: "&eLISA-Sniper"
- Item_Type: 293~109
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.0&8&n)|&8!!!&7威力&8&n-胴体&l8&8&n___.|&8!!!&n_______頭&l+5&8&n___.|&8!!!&n_____背後&l+5&8&n__|&8!!!&7弾速&8&n-&l80&8&n______|&8!!!&7連射&8&n-&l60&8&n発/分__.|&8!!!&7リロード&8&n-&l10.0&8&n秒|&emade by kitune_dayo ts-612"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 80
- Projectile_Damage: 8
- Bullet_Spread: 1.1
- Sounds_Shoot: SKELETON_HURT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.0
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-100
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 200
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 5
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- vorpal:
- Item_Information:
- Item_Name: "&c&lAM.45 &4&lVorpal Bunny&f"
- Item_Type: 293
- Item_Lore: "&cTYPE,&6HG|&cDATA,&6MAIN|&cMODE:&6SEMI|&c&lvar.Llen backpack|"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 100
- Projectile_Damage: 3
- Bullet_Spread: 1
- Dual_Wield: true
- Sounds_Shoot: entity_creeper_hurt-1-2-0,block_anvil_land-0.2-0-0,entity_horse_step_wood-4-2-1,item_armor_equip_iron-6-0-0,item_armor_equip_chain-5-2-0,item_armor_equip_chain-2.5-2-0,entity_generic_death-1-2-1
- Enable: 20
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: false
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: block_fence_gate_open-6-2-5,block_fence_gate_open-6-2-8
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 40
- Sound_Close: block_piston_contract-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Message_Shooter:
- Extras:
- One_Time_Use: false
- Sneak:
- Enable: true
- Bullet_Spread: 0.8
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: entity_wither_hurt-0.1-5-0,entity_arrow_hit_player-1-2-1
- mp40:
- Item_Information:
- Item_Name: "&emp40"
- Item_Type: 293~113
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.8&8&n)|&8!!!&7威力&8&n-胴体&l3&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l480&8&n発/分__.|&8!!!&7リロード&8&n-&l3.0&8&n秒|&emade by kitune_dayo ts-613"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 3
- Bullet_Spread: 1.1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.8
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Reload:
- Enable: true
- Reload_Amount: 64
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: false
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- aa-12:
- Item_Information:
- Item_Name: "&emAA-12"
- Item_Type: 293~119
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l4.0&8&n)_|&8!!!&n_____.Shift(&l2.0&8&n)|&8!!!&7威力&8&n-胴体&l1×8&8&n__|&8!!!&n_______頭&l-&8&n____.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l150&8&n発/分__.|&8!!!&7リロード&8&n-&l4.0&8&n秒|&bmade by kitune_dayo ts-614"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Projectile_Amount: 8
- Projectile_Type: snowball
- Projectile_Subtype: true
- Removal_Or_Drag_Delay: 8-true
- Projectile_Speed: 40
- Projectile_Damage: 1
- Remove_Bullet_Drop: true
- Bullet_Spread: 4
- Sounds_Shoot: IRONGOLEM_HIT-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-2-1-0
- Sounds_Reloading: FIRE_IGNITE-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 2
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- sword1:
- Item_Information:
- Item_Name: "&eSword"
- Item_Type: 293~121
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ|&8!!!&7精度&8&n-通常(&l-&8&n)__.|&8!!!&n_____.Shift(&l-&8&n)_.|&8!!!&7威力&8&n-胴体&l7&8&n___.|&8!!!&n_______頭&l-&8&n____.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l20&8&n______|&8!!!&7連射&8&n-&l26&8&n発/分___.|&8!!!&7リロード&8&n-&l-&8&n秒_.|&amade by kitune_dayo ts-615"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Remove_Unused_Tag: true
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 45
- Projectile_Type: energy
- Projectile_Subtype: 2-3-NONE-0
- Projectile_Amount: 1
- Removal_Or_Drag_Delay: 20-true
- Projectile_Speed: 20
- Projectile_Damage: 7
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1
- m1911:
- Item_Information:
- Item_Name: "&eM1911"
- Item_Type: 293~123
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ|&8!!!&7精度&8&n-通常(&l0.7&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l4&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l60&8&n______|&8!!!&7連射&8&n-&l240&8&n発/分__.|&8!!!&7リロード&8&n-&l3.0&8&n秒|&emade by kitune_dayo ts-616"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 4
- Bullet_Spread: 0.7
- Delay_Between_Shots: 5
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- thompson:
- Item_Information:
- Item_Name: "ðompson"
- Item_Type: 293~126
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.9&8&n)_|&8!!!&n_____.Shift(&l0.7&8&n)|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l70&8&n______|&8!!!&7連射&8&n-&l780&8&n発/分__.|&8!!!&7リロード&8&n-&l3.5&8&n秒|&emade by kitune_dayo ts-613"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 2
- Bullet_Spread: 1.9
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.7
- Fully_Automatic:
- Enable: true
- Fire_Rate: 9
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- M82:
- Item_Information:
- Item_Name: "&eM82"
- Item_Type: 293~131
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.0&8&n)|&8!!!&7威力&8&n-胴体&l14&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l100&8&n______|&8!!!&7連射&8&n-&l60&8&n発/分___.|&8!!!&7リロード&8&n-&l5.0&8&n秒|&emade by kitune_dayo ts-618"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 100
- Projectile_Damage: 14
- Bullet_Spread: 1.1
- Sounds_Shoot: SKELETON_HURT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-100
- Reload:
- Enable: true
- Reload_Amount: 11
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 20
- Close_Shoot_Delay: 35
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: false
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- mauser:
- Item_Information:
- Item_Name: "&emauser c96"
- Item_Type: 293~133
- Item_Lore: "&8!!!&7タイプ&8&n-&lサブ_|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.3&8&n)|&8!!!&7威力&8&n-胴体&l4&8&n___.|&8!!!&n_______頭&l+2&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l50&8&n______|&8!!!&7連射&8&n-&l170&8&n発/分__.|&8!!!&7リロード&8&n-&l2.5&8&n秒|&emade by kitune_dayo ts-619"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 5
- Bullet_Spread: 1.1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.3
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 20
- Close_Shoot_Delay: 20
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Solothurn:
- Item_Information:
- Item_Name: "&eSolothurn S-18/100"
- Item_Type: 293~135
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l2.1&8&n)_|&8!!!&n_____.Shift(&l0.3&8&n)|&8!!!&7威力&8&n-胴体&l17&8&n__.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+2&8&n__|&8!!!&7弾速&8&n-&l50&8&n______|&8!!!&7連射&8&n-&l35&8&n発/分__.|&8!!!&7リロード&8&n-&l7.0&8&n秒|&emade by kitune_dayo ts-620|&eSHIFT時にのみ射撃可能"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 17
- Bullet_Spread: 2.1
- Sounds_Shoot: SKELETON_HURT-2-0-0,KELETON_HURT-2-1-0,KELETON_HURT-2-0-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.3
- Sneak_Before_Shooting: true
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-100,SLOW-20-2,
- Reload:
- Enable: true
- Reload_Amount: 11
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 35
- Close_Shoot_Delay: 35
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Impact_Anything: explosion
- Explosions:
- Enable: true
- Knockback: 0
- Ignite_Victims: false
- Damage_Multiplier: 0
- Enable_Owner_Immunity: false
- Explosion_No_Damage: true
- Explosion_No_Grief: true
- Explosion_Radius: 1
- Explosion_Delay: 10
- On_Impact_With_Anything: true
- Sounds_Explode: ZOMBIE_ATTACK_WOODEN_DOOR
- Backstab:
- Enable: true
- Bonus_Damage: 2
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- stenmk2:
- Item_Information:
- Item_Name: "&estenMK2"
- Item_Type: 293~137
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.0&8&n)_|&8!!!&n_____.Shift(&l0.3&8&n)|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l50&8&n______|&8!!!&7連射&8&n-&l480&8&n発/分__.|&8!!!&7リロード&8&n-&l3.7&8&n秒|&emade by kitune_dayo ts-621"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.3
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 75
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- winchester:
- Item_Information:
- Item_Name: "&eWinchester M1918"
- Item_Type: 293~139
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.2&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l5&8&n___.|&8!!!&n_______頭&l+2&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l80&8&n発/分__.|&8!!!&7リロード&8&n-&l3.7&8&n秒|&emade by kitune_dayo ts-622"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 1.2
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 75
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- dp-28:
- Item_Information:
- Item_Name: "&eDp-28"
- Item_Type: 293~141
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.6&8&n)_|&8!!!&n_____.Shift(&l0.4&8&n)|&8!!!&7威力&8&n-胴体&l3&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n___|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l540&8&n発/分__.|&8!!!&7リロード&8&n-&l4.0&8&n秒|&8!!!&n射撃時に鈍足|&8!!!&nSHIFT時のみ射撃可|&emade by kitune_dayo ts-623"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 3
- Bullet_Spread: 1.6
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.4
- Sneak_Before_Shooting: true
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Reload:
- Enable: true
- Reload_Amount: 47
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Potion_Effect:
- Activation: shoot
- Potion_Effect_Shooter: SLOW-60-1
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- piat:
- Item_Information:
- Item_Name: "&ePIAT"
- Item_Type: 293~143
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.5&8&n)_|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体TNTの&l45%&8&n___.|&8!!!&n_______頭&l-&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l20&8&n______|&8!!!&7連射&8&n-&l-&8&n発/分__.|&8!!!&7リロード&8&n-&l2.5&8&n秒|&emade by kitune_dayo ts-624"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Remove_Bullet_Drop: true
- Bullet_Spread: 0.5
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Explosion_Radius: 4
- Damage_Multiplier: 45
- Extras:
- One_Time_Use: false
- M1Garand:
- Item_Information:
- Item_Name: "&eM1Garand"
- Item_Type: 293~145
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体&l8&8&n___.|&8!!!&n_______頭&l+1&8&n__.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l70&8&n______|&8!!!&7連射&8&n-&l120&8&n発/分.|&8!!!&7リロード&8&n-&l3.0&8&n秒|&emade by kitune_dayo ts-618"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 8
- Bullet_Spread: 1.1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-100
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 5
- Close_Shoot_Delay: 5
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- AK-47_Xmas:
- Item_Information:
- Item_Name: "&cAK-47&f_&2Xmas"
- Item_Type: 293~147
- Inventory_Control: Main
- Item_Lore: "&emade by tsutitire"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 2
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.4
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- SnowglobeGrenade:
- Item_Information:
- Item_Name: "&fSnow&bglobe&fGrenade"
- Item_Type: 340
- Item_Lore: "&emade by kitune_dayo"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 340
- Projectile_Speed: 10
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 60
- Extras:
- One_Time_Use: true
- gatl_Xmas:
- Item_Information:
- Item_Name: "&cGatling&f_&2Xmas"
- Item_Type: 293~162
- Item_Lore: "&emade by yukisuke"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 1
- Bullet_Spread: 1.6
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.8
- Fully_Automatic:
- Enable: true
- Fire_Rate: 16
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- bible:
- Item_Information:
- Item_Name: "&6聖書"
- Item_Type: 293~164
- Item_Lore: "&amade by kitune_dayo ts-598"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Remove_Unused_Tag: true
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 1
- Projectile_Type: energy
- Projectile_Subtype: 1-1-NONE-0
- Projectile_Amount: 15
- Projectile_Speed: 20
- Projectile_Damage: 5
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0,BLOCK_WOOD_BREAK-1-0-1,BLOCK_WOOD_BREAK-1-1-0,BLOCK_WOOD_BREAK-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2
- sword_Xmas:
- Item_Information:
- Item_Name: "&2Swor&cd&e_&9X&2mas"
- Item_Type: 293~151
- Item_Lore: "&amade by kitune_dayo"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Remove_Unused_Tag: true
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 80
- Projectile_Type: energy
- Projectile_Subtype: 1-5-NONE-0
- Projectile_Amount: 1
- Removal_Or_Drag_Delay: 1-true
- Projectile_Speed: 20
- Projectile_Damage: 7
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1
- Bell_Yellow:
- Item_Information:
- Item_Name: "&cBell&2_&eYellow"
- Item_Type: 293~160
- Item_Lore: "&amade by kitune_dayo|&e前方敵に盲目2秒"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Remove_Unused_Tag: true
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 200
- Projectile_Type: energy
- Projectile_Subtype: 2-5-NONE-0
- Projectile_Amount: 1
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 100
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0,BLOCK_NOTE_CHIME-1-1-1,BLOCK_NOTE_CHIME-1-0-1,BLOCK_NOTE_CHIME-1-2-1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Victim: BLINDNESS-40-1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1,BLOCK_NOTE_CHIME-1-1-1,BLOCK_NOTE_CHIME-1-0-1,BLOCK_NOTE_CHIME-1-2-1
- Bell_White:
- Item_Information:
- Item_Name: "&2Bell&c_&fWhite"
- Item_Type: 293~161
- Item_Lore: "&amade by kitune_dayo ts-615|&e前方敵に鈍足3秒"
- Sounds_Acquired: BAT_TAKEOFF-1-2-0
- Remove_Unused_Tag: true
- Inventory_Control: Sub
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 260
- Projectile_Type: energy
- Projectile_Subtype: 2-3-NONE-0
- Projectile_Amount: 1
- Removal_Or_Drag_Delay: 5-true
- Projectile_Speed: 50
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1.5-0,BLOCK_NOTE_CHIME-1-1-1,BLOCK_NOTE_CHIME-1-0-1,BLOCK_NOTE_CHIME-1-2-1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Victim: SLOW-60-3
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_STRONG-2-2-1,BLOCK_NOTE_CHIME-1-1-1,BLOCK_NOTE_CHIME-1-0-1,BLOCK_NOTE_CHIME-1-2-1
- SC:
- Item_Information:
- Item_Name: "&eFN-Scar-H"
- Item_Type: 293~152
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l3.0&8&n)__.|&8!!!&n_____.Shift(&l0.6&8&n)|&8!!!&7威力&8&n-胴体&l3&8&n___.|&8!!!&n_______頭&l+1&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l55&8&n______|&8!!!&7連射&8&n-&l480&8&n発/分.|&8!!!&7リロード&8&n-&l3.5&8&n秒|&amade by kitune_dayo"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 55
- Projectile_Damage: 3
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.6
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- famas:
- Item_Information:
- Item_Name: "&eFA-MAS"
- Item_Type: 293~154
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.7&8&n)_|&8!!!&n_____.Shift(&l0.4&8&n)|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l+3&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l60&8&n______|&8!!!&7連射&8&n-&l1200&8&n発/分.|&8!!!&7リロード&8&n-&l3.0&8&n秒|&8!!!&n3点バースト|&amade by kitune_dayo"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 12
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 1
- Bullet_Spread: 1.7
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.4
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- type11g:
- Item_Information:
- Item_Name: "&eType11-grenade -sniper- launcher"
- Item_Type: 293~166
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.3&8&n)_|&8!!!&n_____.Shift(&l0.0&8&n)_.|&8!!!&7威力&8&n-胴体TNTの&l30%&8&n___.|&8!!!&n_______頭&l-&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l50&8&n______|&8!!!&7連射&8&n-&l120&8&n発/分.|&8!!!&7リロード&8&n-&l1.0&8&n秒/発|&emade by tsutitire ts-619"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Remove_Bullet_Drop: false
- Projectile_Damage: 5
- Bullet_Spread: 0.3
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Sneak:
- Enable: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Explosion_Radius: 3
- Damage_Multiplier: 30
- Firearm_Action:
- Type: lever
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Extras:
- One_Time_Use: false
- Turret:
- Item_Information:
- Item_Name: "&e固定式ツインバレルタレット Sentinel"
- Item_Type: 293~65
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l2.0&8&n)_|&8!!!&n_____.Shift(&l1.0&8&n)|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l+2&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l50&8&n______|&8!!!&7連射&8&n-&l540&8&n発/分.|&8!!!&7リロード&8&n-&l4.0&8&n秒|&amade by riokamui"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Dual_Wield: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Delay_Between_Shots: 5
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Bullet_Drop: true
- Projectile_Speed: 50
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Sneak_Before_Shooting: true
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Bullets_Individually: false
- Reload_Duration: 200
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: JUMP-30-255,SLOW-30-255
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- vss:
- Item_Information:
- Item_Name: "&evss"
- Item_Type: 293~168
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+3&8&n__.|&8!!!&n_____背後&l+None&8&n__|&8!!!&7弾速&8&n-&l60&8&n______|&8!!!&7連射&8&n-&l900&8&n発/分.|&8!!!&7リロード&8&n-&l3.5&8&n秒|&emade by yukisuke_kyoro"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 2
- Bullet_Spread: 1.1
- Sounds_Shoot: BAT_TAKEOFF-1-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Open_Duration: 10
- Sound_Open: BLOCK_IRON_TRAPDOOR_OPEN-1-2-0
- Sound_Close: BLOCK_IRON_TRAPDOOR_CLOSE-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 5
- Close_Shoot_Delay: 5
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: false
- Bonus_Damage: 5
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- KSG:
- Item_Information:
- Item_Name: "&eKel-Tec KSG"
- Item_Type: 293~181
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.5[Slag:1.5]&8&n)__.|&8!!!&n_____.Shift(&l1.0[Slag:0.5]&8&n)|&8!!!&7威力&8&n-胴体&l2×5[Slag:3]&8&n__|&8!!!&n_______頭&l-[Slag:2]&8&n___.|&8!!!&n_____背後&l-[Slag:1]&8&n___|&8!!!&7弾速&8&n-&l40[Slag:50]&8&n______|&8!!!&7連射&8&n-&l120[Slag:120]&8&n発/分.|&8!!!&7リロード&8&n-&l3.5[Slag:3.5]&8&n秒|&emade by kitune-tan"
- Inventory_Control: Main
- Attachments:
- Type: main
- Info: "Slag"
- Toggle_Delay: 5
- Sounds_Toggle: PISTON_RETRACT-1-1-35
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 2
- Bullet_Spread: 1.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0,IRONGOLEM_HURT-1-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 75
- Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Slag:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 10
- Sounds_Toggle: PISTON_RETRACT-1-1-35
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 3
- Bullet_Spread: 1.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 70
- Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- renard:
- Item_Information:
- Item_Name: "&eRenard R-2/21.7"
- Item_Type: 293~183
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体&l8&8&n___.|&8!!!&n_______頭&l+5&8&n__.|&8!!!&n_____背後&l+5&8&n__|&8!!!&7弾速&8&n-&l70&8&n______|&8!!!&7連射&8&n-&l40&8&n発/分.|&8!!!&7リロード&8&n-&l7&8&n秒_.|&emade by kitune_dayo ts-621"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 8
- Bullet_Spread: 1.1
- Sounds_Shoot: SKELETON_HURT-2-1-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-100
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Explosion_Radius: 4
- Damage_Multiplier: 25
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 15
- Close_Shoot_Delay: 15
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 5
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- M1Garand[Bayonet]:
- Item_Information:
- Item_Name: "&eM1 Garland [Bayonet]"
- Item_Type: 293~188
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.3&8&n)|&8!!!&7威力&8&n-胴体&l7&8&n___.|&8!!!&n_______頭&l+1&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l70&8&n______|&8!!!&7連射&8&n-&l90&8&n発/分.|&8!!!&7リロード&8&n-&l3.5&8&n秒|&8!!![銃剣]&7クールダウン&8&n-&l0.5秒&8&n__|&8!!![銃剣]&7威力&8&n-&l6&n__|&emade by Kitune_dayo ts-618|&ecustom by riokamui|&eガーランドにM6銃剣を付けたモデル"
- Inventory_Control: Main
- Melee_Attachment: Bayonet
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 7
- Bullet_Spread: 1.1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,IRONGOLEM_HURT-1-1-0
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-55
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.3
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: false
- Reload_Duration: 70
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-0,DOOR_OPEN-1-2-0,FIRE_IGNITE-1-1-0,HURT_FLESH-1-0-0,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: lever
- Close_Duration: 5
- Close_Shoot_Delay: 8
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Bayonet:
- Item_Information:
- Item_Name: "&eBayonet"
- Item_Type: 288
- Item_Lore: "&emade by riokamui|&eM6銃剣"
- Melee_Mode: true
- Sounds_Acquired: SHOOT_ARROW-1-0-0
- Hidden_From_List: true
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Damage: 6
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-0-0,SLIME_WALK-1-2-1,SLIME_WALK-1-1-1,SLIME_WALK-1-0-1,SLIME_WALK-1-2-1
- sitotubakurai:
- Item_Information:
- Item_Name: "&e刺突爆雷"
- Item_Type: 293~187
- Item_Lore: "&8!!!&7&nクールダウン&8&n-15秒|&8!!!&n左クリックで射撃|&8!!!&n使い切り|&emade by riokamui"
- Inventory_Control: Main
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: false
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 55
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 1-1-1-1
- Remove_Bullet_Drop: true
- Remove_Or_Drag_Delay: 5
- Projectile_Speed: 100
- Projectile_Damage: 1
- Bullet_Spread: 0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Explosion_Delay: 1
- Damage_Multiplier: 1000
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-0-0,SLIME_WALK-1-1-1
- Extras:
- One_Time_Use: true
- AK-47[Energy]:
- Item_Information:
- Item_Name: "&eAK-47[Energy]"
- Item_Type: 293~190
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.9&8&n)|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体&l5&8&n___.|&8!!!&n_______頭&l-&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l80&8&n______|&8!!!&7連射&8&n-&l240&8&n発/分.|&8!!!&7リロード&8&n-&l5.0&8&n秒|&emade by riokamui|&eエネルギー弾カスタムのAK47"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Bullet_Drop: true
- Projectile_Speed: 50
- Projectile_Damage: 5
- Bullet_Spread: 0.9
- Sounds_Shoot: GLASS_BREAK-1-2-0,IRONGOLEM_HURT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: CREEPER_PRIMED-1-1-0,DOOR_CLOSE-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Potion_Effects:
- Activation: head
- Potion_Effect_Victim: SLOW-40-1,BLINDNESS-10-1
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-79
- Particle_Hit: block_break-79
- Particle_Headshot: block_break-95:4
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Blowwave:
- Item_Information:
- Item_Name: "&eBlowwave"
- Item_Type: 293~192
- Item_Lore: "&emade by riokamui|&e敵を強く吹き飛ばす粘着式高速炸裂グレネード"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-1-1-1,BLOCK_DISPENSER_DISPENSE-1-1-1,BLOCK_DISPENSER_DISPENSE-1-1-1,BLOCK_DISPENSER_DISPENSE-1-0-1,BLOCK_DISPENSER_DISPENSE-1-0-1,BLOCK_DISPENSER_DISPENSE-1-2-1
- Explosions:
- Enable: true
- Explosion_Radius: 4
- Explosion_Delay: 35
- On_Impact_With_Anything: true
- Knockback: 10
- Damage_Multiplier: 1
- Explosion_No_Grief: true
- Reload:
- Enable: false
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: true
- Molotovcocktail:
- Item_Information:
- Item_Name: "&eMolotov cocktail"
- Item_Type: 293~193
- Item_Lore: "&8!!!&n(火炎瓶)|&emade by riokamui"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: BLOCK_DISPENSER_DISPENSE-1-1-1,BLOCK_DISPENSER_DISPENSE-1-1-1,BLOCK_DISPENSER_DISPENSE-1-1-1,BLOCK_DISPENSER_DISPENSE-1-0-1,BLOCK_DISPENSER_DISPENSE-1-0-1,BLOCK_DISPENSER_DISPENSE-1-2-1
- Explosions:
- Enable: true
- Explosion_Radius: 4
- Explosion_Delay: 1
- On_Impact_With_Anything: true
- Ignite_Victims: 100
- Knockback: 5
- Damage_Multiplier: 40
- Explosion_No_Grief: true
- Reload:
- Enable: false
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: true
- flare:
- Item_Information:
- Item_Name: "&e索敵フレア"
- Item_Type: 293~194
- Item_Lore: "&8!!!&n弾の周りを索敵|&8!!!&n使い切り|&emade by riokamui"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: witherskull
- Projectile_Subtype: 332
- Projectile_Speed: 10
- Projectile_Damage: 0
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 300
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Reload:
- Enable: false
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-1,DOOR_OPEN-1-2-1,FIRE_IGNITE-1-1-1,HURT_FLESH-1-0-1,DOOR_CLOSE-1-2-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@say <shooter>が索敵フレアを起動!範囲内のスキャンを開始"
- bakugeki:
- Item_Information:
- Item_Name: "&e爆撃支援"
- Item_Type: 293~196
- Item_Lore: "&8!!!&n視点の先を爆撃|&8!!!&n使い切り|&emade by riokamui"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 200
- Sounds_Shoot: FIRE_IGNITE-2-0-0,FIZZ-2-0-0
- Airstrikes:
- Enable: true
- Flare_Activation_Delay: 20
- Particle_Call_Airstrike: lightning
- Message_Call_Airstrike: "&e<shooter>…承知した、爆撃を開始する"
- Block_Type: 113
- Area: 8
- Distance_Between_Bombs: 2
- Height_Dropped: 90
- Vertical_Variation: 10
- Horizontal_Variation: 10
- Multiple_Strikes:
- Enable: true
- Number_Of_Strikes: 2
- Delay_Between_Strikes: 50
- Sounds_Airstrike: ENDERMAN_STARE-2-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 15
- KnockBack: 0
- Explosion_Potion_Effect: SLOW-60-2
- Explosion_No_Grief: true
- Explosion_Radius: 4
- On_Impact_With_Anything: true
- Sounds_Explode: ENDERDRAGON_HIT-2-2-0,ENDERDRAGON_HIT-2-2-0,ENDERDRAGON_HIT-2-1-0,ENDERDRAGON_HIT-2-1-0,ENDERDRAGON_HIT-2-2-0
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@say &a&l<shooter>が爆撃支援を要請!爆撃を開始する!"
- PowerLaserRifle:
- Item_Information:
- Item_Name: "&ePowerLaserRifle"
- Item_Type: 293~197
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.0&8&n)_|&8!!!&n_____.Shift(&l0.0&8&n)|&8!!!&7威力&8&n-胴体&l10&8&n___.|&8!!!&n_______頭&l+7&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l100&8&n______|&8!!!&7連射&8&n-&l-&8&n発/分__.|&8!!!&7リロード&8&n-&l4.0&8&n秒|&8!!!&n壁を一枚貫通|&emade by riokamui|&eエネルギーショット←MODE→スキャンライン"
- Inventory_Control: Main
- Attachments:
- Type: main
- Info: "scanline"
- Toggle_Delay: 0
- Sounds_Toggle: UI_BUTTON_CLICK-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 1000-1-1-1
- Projectile_Speed: 100
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: WITHER_SPAWN-2-1-0,ENDERDRAGON_SHOOT-1-1-0,SKELETON_HURT-1-1-0,SKELETON_HURT-1-2-0
- Sneak:
- Enable: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: SHULKER_OPEN-2-1-0,TNT_PRIMED-2-1-20,SHULKER_CLOSE-2-1-60,PISTON_RETRACT-1-1-70
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-0,END_PORTAL_FRAME_FILL-1-0-1,END_PORTAL_FRAME_FILL-1-1-1,END_PORTAL_FRAME_FILL-1-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 7
- Potion_Effects:
- Enable: true
- Activation: hit,shoot
- Potion_Effect_Shooter: BLINDNESS-20-1
- Potion_Effect_Victim: SLOW-60-2,BLINDNESS-20-1
- Hit_Events:
- Enable: true
- Sounds_Shooter: LIGHITNING_THUNDER-2-1-0
- Extras:
- One_Time_Use: false
- scanline:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 0
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 80
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 1000-1-1-1
- Projectile_Speed: 100
- Projectile_Damage: 0
- Bullet_Spread: 0.1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: false
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit,shoot
- Potion_Effect_Shooter: SLOW-20-10
- Potion_Effect_Victim: GLOWING-20-1
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Decoy:
- Item_Information:
- Item_Name: "&eDecoy"
- Item_Type: 318
- Item_Lore: "&emade by riokamui|&eデコイを召喚して敵を騙す|&eしかし再現度は低い、残念"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 0
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: LIGHTNING_IMPUCT-2-1-0
- Reload:
- Enable: false
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: true
- Run_Command:
- - "@execute <shooter> ~ ~ ~ /summon skeleton ~ ~ ~"
- HoneyBadger:
- Item_Information:
- Item_Name: "&eHoneyBadger"
- Item_Type: 293~185
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.0&8&n)_|&8!!!&n_____.Shift(&l0.5&8&n)|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l+2&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l45&8&n______|&8!!!&7連射&8&n-&l780&8&n発/分.|&8!!!&7リロード&8&n-&l2.5&8&n秒|&emade by riokamui"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_STONE_BREAK-1-2-0,ENTITY_SKELETON_SHOOT-1-2-0,ENTITY_SKELETON_SHOOT-1-0-0,BLOCK_STONE_BREAK-1-2-0,BLOCK_STONE_BREAK-1-2-0,BLOCK_STONE_BREAK-1-2-0,BLOCK_STONE_BREAK-1-2-0,BLOCK_STONE_BREAK-1-2-0,IRONGOLEM_HIT-0.1-2-0,BLOCK_SAND_PLACE-1-2-0,BLOCK_SAND_PLACE-1-2-0,BLOCK_SAND_PLACE-1-2-0,BLOCK_SAND_PLACE-1-2-0,BLOCK_SAND_PLACE-1-1-0,BLOCK_SAND_PLACE-1-1-0,BLOCK_SAND_PLACE-1-1-0,ENTITY_IRONGOLEM_ATTACK-1-2-0,ENTITY_IRONGOLEM_ATTACK-1-1-0,ENTITY_IRONGOLEM_ATTACK-1-0-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.5
- Sneak_Before_Shooting: false
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-0,BLOCK_IRON_DOOR_OPEN-1-2-0,ITEM_FLINTANDSTEEL_USE-1-1-0,BLOCK_IRON_DOOR_CLOSE-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT-0.4-2-0.4
- BigChill:
- Item_Information:
- Item_Name: "&fBigChill"
- Item_Type: 293~93
- Item_Lore: "&emade by riokamui"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 80
- Projectile_Speed: 25
- Remove_Bullet_Drop: true
- Bullet_Spread: 0.5
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Sneak:
- Enable: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_Bullets_Individually: true
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- On_Impact_With_Anything: true
- Explosion_Radius: 6
- Knockback: 4
- Explosion_Delay: 100
- Explosion_Potion_Effect: SLOW-60-3,BLINDNESS-60-1
- Damage_Multiplier: 70
- Extras:
- One_Time_Use: false
- Beretta M93R:
- Item_Information:
- Item_Name: "&eBeretta M93R"
- Item_Type: 293~199
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.0&8&n)_|&8!!!&n_____.Shift(&l0.6&8&n)|&8!!!&7威力&8&n-胴体&l1&8&n___.|&8!!!&n_______頭&l+1&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l1200&8&n発/分|&8!!!&7リロード&8&n-&l2.5&8&n秒|&8!!!&8&l&n3&8&n点バースト|&emade by riokamu"
- Inventory_Control: Sub
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-0.4-2-0,SKELETON_HURT-0.4-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.6
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Bullets_Individually: false
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Masterpulse:
- Item_Information:
- Item_Name: "&eMasterpulse"
- Item_Type: 293~201
- Item_Lore: "&emade by riokamu"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: BLOCK_PORTAL_AMBIENT-1-2-0,BLOCK_PORTAL_AMBIENT-1-1-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Bullets_Individually: false
- Reload_Duration: 140
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-2-1,SLOW-2-3
- Headshot:
- Enable: false
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Generator3000_Smasher:
- Item_Information:
- Item_Name: "&6Generator3000_Smasher&r"
- Item_Type: 293
- Item_Lore: "&cMade by riokamui|&c高レート高火力なAR"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 3
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 4
- Delay_Between_Shots_In_Burst: 2
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Particles:
- Enable: true
- Particle_Hit: block_break-83
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- REV-9572 Predator:
- Item_Information:
- Item_Name: "&6REV-9572 Predator&r"
- Item_Type: 293
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.0&8&n)__.|&8!!!&n_____.Shift(&l0.0&8&n)_.|&8!!!&7威力&8&n-胴体TNTの&l70%&8&n___.|&8!!!&n_______頭&l-&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l15&8&n______|&8!!!&7連射&8&n-&l-&8&n発/分__.|&8!!!&7リロード&8&n-&l5.0&8&n秒|&cMade by riokamui|&6&l弾速は遅いが絶大な威力を誇るRL"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 15
- Projectile_Damage: 0
- Bullet_Spread: 0
- Remove_Bullet_Drop: true
- Sounds_Shoot: GENERICK_EXPRODE-1-2-0
- Explosions:
- Enable: true
- Explosion_Radius: 5
- Explosion_Delay: 1
- Damage_Multiplier: 70
- Explosion_No_Grief: true
- Projectile_Activation_Time: 5
- On_Impact_With_Anything: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: TNT_PRIMED-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: true
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: 2
- Minimum_Damage: 20
- Maximum_Damage: 20
- Particles:
- Enable: true
- Particle_Player_Shoot: explosion
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- R30:
- Item_Information:
- Item_Name: "&eR30 CombatShield"
- Item_Type: 442
- Item_Lore: "&eMade by riokamui|&e戦闘用シールド、前方からの攻撃を無効化できる…が大きすぎる…"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 5
- Only_Works_While_Blocking: true
- Sounds_Blocked: GLASS-2-2-0
- Dualhopper:
- Item_Information:
- Item_Name: "&eDualhopper"
- Item_Type: 293~123
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1&8&n)__.|&8!!!&n_____.Shift(&l1&8&n)_.|&8!!!&7威力&8&n-胴体&l4&8&n___.|&8!!!&n_______頭&l-&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l120&8&n発/分.|&8!!!&7リロード&8&n-&l3&8&n秒|&eMade by riokamui"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Dual_Wield: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: CLICK-1-1-0
- Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
- Dual_Wield:
- Single_Reload_Duration: 25
- Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: JUMP-40-2
- Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- ItemMine:
- Item_Information:
- Item_Name: "&e武器型地雷"
- Item_Type: 293
- Item_Lore: "&eMade by riokamui|&e武器の見た目をした地雷、わかりやすすぎる|&e左クリックして地面に置くだけで準備完了"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Explosive_Devices:
- Enable: true
- Device_Type: trap
- Device_Info: true-true-true-false-false
- Sounds_Deploy: ITEM_PICKUP-2-0-0
- Message_Trigger_Placer: "&e<victim>があなたの地雷に引っかかった!"
- Message_Trigger_Victim: "&e<shooter>の地雷に引っかかった!&8(ざぁーこ)"
- Sounds_Trigger: SHEEP_IDLE-2-1-0
- Explosions:
- Enable: true
- Damage_Multiplier: 50
- Explosion_No_Grief: true
- Enable_Owner_Immunity: true
- Explosion_Radius: 5
- Explosion_Delay: 10
- Sounds_Explode: WITHER_SHOOT-2-2-0
- Cluster:
- Item_Information:
- Item_Name: "&eクラスター爆弾"
- Item_Type: 351~3
- Item_Lore: "&eMade by riokamui|&e拡散するグレネード"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 351~3
- Delay_Between_Shots: 100
- Projectile_Speed: 12
- Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
- Sounds_Shoot: FIRE_IGNITE-2-0-0
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 362
- Delay_Before_Split: 100
- Number_Of_Splits: 4
- Number_Of_Bomblets: 5
- Speed_Of_Bomblets: 5
- Delay_Before_Detonation: 40
- Detonation_Delay_Variation: 20
- Particle_Release: BLOCK_BREAK-127
- Sounds_Release: BURP-2-1-0
- Explosions:
- Enable: true
- Damage_Multiplier: 25
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Sounds_Explode: ITEM_PICKUP-2-1-0
- Extras:
- One_Time_Use: true
- NPCM4:
- Item_Information:
- Item_Name: "&eSentinel M4A1"
- Item_Type: 293~185
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.5&8&n)_|&8!!!&n_____.Shift(&l0.3&8&n)|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+1&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l45&8&n______|&8!!!&7連射&8&n-&l300&8&n発/分.|&8!!!&7リロード&8&n-&l3.0&8&n秒|&emade by riokamui"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 2
- Bullet_Spread: 0.5
- Sounds_Shoot: ENTITY_SKELETON_SHOOT-1-2-0,ENTITY_SKELETON_SHOOT-1-0-0,BLOCK_STONE_BREAK-1-2-0,BLOCK_STONE_BREAK-1-2-0,BLOCK_STONE_BREAK-1-2-0,BLOCK_STONE_BREAK-1-2-0,BLOCK_STONE_BREAK-1-2-0,IRONGOLEM_HIT-0.1-2-0,BLOCK_SAND_PLACE-1-2-0,BLOCK_SAND_PLACE-1-2-0,BLOCK_SAND_PLACE-1-2-0,BLOCK_SAND_PLACE-1-2-0,BLOCK_SAND_PLACE-1-1-0,BLOCK_SAND_PLACE-1-1-0,BLOCK_SAND_PLACE-1-1-0,ENTITY_IRONGOLEM_ATTACK-1-2-0,ENTITY_IRONGOLEM_ATTACK-1-1-0,ENTITY_IRONGOLEM_ATTACK-1-0-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0,BLOCK_GRASS_STEP-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 1
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 0.3
- Sneak_Before_Shooting: false
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-0,BLOCK_IRON_DOOR_OPEN-1-2-0,ITEM_FLINTANDSTEEL_USE-1-1-0,BLOCK_IRON_DOOR_CLOSE-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT-0.4-2-0.4
- Predator Scar-H:
- Item_Information:
- Item_Name: "&ePredator Scar-H"
- Item_Type: 293~152
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l2.0&8&n)_|&8!!!&n_____.Shift(&l1.0&8&n)|&8!!!&7威力&8&n-胴体&l3&8&n___.|&8!!!&n_______頭&l+2&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l50&8&n______|&8!!!&7連射&8&n-&l540&8&n発/分.|&8!!!&7リロード&8&n-&l4.0&8&n秒|&amade by riokamui"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 3
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- DoubleShot:
- Item_Information:
- Item_Name: "&eDoubleShot"
- Item_Type: 293~77
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.0&8&n)_|&8!!!&n_____.Shift(&l0&8&n)|&8!!!&7威力&8&n-胴体&l4&8&n___.|&8!!!&n_______頭&l+4&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l1200&8&n発/分|&8!!!&7リロード&8&n-&l3&8&n秒|&8!!!&8&l&n2&8&n点バースト|&emade by riokamu"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-0.4-2-0,SKELETON_HURT-0.4-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- M90 チャージ式狙撃銃:
- Item_Information:
- Item_Name: "&eM90 チャージ式狙撃銃"
- Item_Type: 293~53
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.1&8&n)_|&8!!!&n_____.Shift(&l0.0&8&n)|&8!!!&7威力&8&n-胴体&l9&8&n___.|&8!!!&n_______頭&l+11&8&n_.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l120&8&n______|&8!!!&7連射&8&n-&l-&8&n発/分__.|&8!!!&7リロード&8&n-&l1&8&n秒|&8!!!&7チャージ(リロード)で威力増加|&8!!!シフト必須|&emade by riokamui"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Remove_Bullet_Drop: true
- Projectile_Type: snowball
- Projectile_Speed: 120
- Projectile_Damage: 1
- Bullet_Spread: 1.1
- Sounds_Shoot: SKELETON_HURT-1-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 20
- Delay_Between_Shots_In_Burst: 0
- Sneak:
- Enable: true
- Bullet_Spread: 0
- Sneak_Before_Shooting: true
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: BLINDNESS-20-100,SLOW-20-100
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 30
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: CREEPER_PRIMED-1-1-0
- Firearm_Action:
- Type: slide
- Close_Duration: 25
- Close_Shoot_Delay: 25
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Pulse:
- Item_Information:
- Item_Name: "&ePulse Shotgun"
- Item_Type: 293~181
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.5&8&n)__.|&8!!!&n_____.Shift(&l1.0&8&n)|&8!!!&7威力&8&n-胴体&l2×5|&8!!!&n_______頭&l|&8!!!&n_____背後&l-|&8!!!&7弾速&8&n-&l40&8&n______|&8!!!&7連射&8&n-&l120&n発/分.|&8!!!&7リロード&8&n-&l3.5&n秒|&emade by riokamui"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 10
- Projectile_Type: snowball
- Projectile_Speed: 7
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 20-true
- Projectile_Damage: 2
- Bullet_Spread: 3
- Sounds_Shoot: BLOCK_PORTAL_AMBIENT-1-2-0,BLOCK_PORTAL_AMBIENT-1-1-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 5
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 9
- Reload_Duration: 75
- Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- AKEnergyBurst:
- Item_Information:
- Item_Name: "&eAK-47[Energy][Burst]"
- Item_Type: 293~190
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.5&8&n)|&8!!!&n_____.Shift(&l0&8&n)|&8!!!&7威力&8&n-胴体&l4&8&n___.|&8!!!&n_______頭&l-&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l80&8&n______|&8!!!&7連射&8&n-&l240&8&n発/分.|&8!!!&7リロード&8&n-&l5.0&8&n秒|&emade by riokamui|&eエネルギー弾カスタムのAK47の2点バーストカスタム"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Bullet_Drop: true
- Projectile_Speed: 50
- Projectile_Damage: 3
- Bullet_Spread: 0.5
- Sounds_Shoot: GLASS_BREAK-1-2-0,IRONGOLEM_HURT-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 16
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: CREEPER_PRIMED-1-1-0,DOOR_CLOSE-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Potion_Effects:
- Activation: head
- Potion_Effect_Victim: SLOW-40-1,BLINDNESS-10-1
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-79
- Particle_Hit: block_break-79
- Particle_Headshot: block_break-95:4
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- EliteAKEnergyBurst:
- Item_Information:
- Item_Name: "&eAK-47[Energy][Burst][Elite]"
- Item_Type: 293~190
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.5&8&n)|&8!!!&n_____.Shift(&l0&8&n)|&8!!!&7威力&8&n-胴体&l4&8&n___.|&8!!!&n_______頭&l-&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l80&8&n______|&8!!!&7連射&8&n-&l240&8&n発/分.|&8!!!&7リロード&8&n-&l5.0&8&n秒|&emade by riokamui|&eエネルギー弾カスタムのAK47の2点バーストカスタム|&eとある部隊に配布されているAKエネルギー、バーストカスタムの高性能モデル"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Bullet_Drop: true
- Projectile_Speed: 55
- Projectile_Damage: 4
- Bullet_Spread: 0.4
- Sounds_Shoot: GLASS_BREAK-1-2-0,IRONGOLEM_HURT-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 18
- Reload_Bullets_Individually: false
- Reload_Duration: 110
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: CREEPER_PRIMED-1-1-0,DOOR_CLOSE-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-40-1,BLINDNESS-10-1
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-79
- Particle_Hit: block_break-79
- Particle_Headshot: block_break-95:4
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- EliteAK-47[Energy]:
- Item_Information:
- Item_Name: "&eAK-47[Energy][Elite]"
- Item_Type: 293~190
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l0.9&8&n)|&8!!!&n_____.Shift(&l0.1&8&n)|&8!!!&7威力&8&n-胴体&l5&8&n___.|&8!!!&n_______頭&l-&8&n___.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l80&8&n______|&8!!!&7連射&8&n-&l240&8&n発/分.|&8!!!&7リロード&8&n-&l5.0&8&n秒|&emade by riokamui|&eエネルギー弾カスタムのAK47|&eとある部隊に配布されるAKエネルギーの高性能モデル"
- Inventory_Control: Main
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Bullet_Drop: true
- Projectile_Speed: 55
- Projectile_Damage: 5
- Bullet_Spread: 0.8
- Sounds_Shoot: GLASS_BREAK-1-2-0,IRONGOLEM_HURT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 110
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: CREEPER_PRIMED-1-1-0,DOOR_CLOSE-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: false
- Bonus_Damage: 2
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-40-1,BLINDNESS-10-1
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-79
- Particle_Hit: block_break-79
- Particle_Headshot: block_break-95:4
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- ElitePowerLaserRifle:
- Item_Information:
- Item_Name: "&ePowerLaserRifle[Elite]"
- Item_Type: 293~197
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.0&8&n)_|&8!!!&n_____.Shift(&l0.0&8&n)|&8!!!&7威力&8&n-胴体&l10&8&n___.|&8!!!&n_______頭&l+7&8&n__.|&8!!!&n_____背後&l-&8&n___|&8!!!&7弾速&8&n-&l100&8&n______|&8!!!&7連射&8&n-&l-&8&n発/分__.|&8!!!&7リロード&8&n-&l4.0&8&n秒|&8!!!&n壁を一枚貫通|&emade by riokamui|&eエネルギーショット←MODE→スキャンライン|&eとある部隊に配布されるPLRの高性能モデル"
- Inventory_Control: Main
- Attachments:
- Type: main
- Info: "scanlineElite"
- Toggle_Delay: 0
- Sounds_Toggle: UI_BUTTON_CLICK-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 1000-1-1-1
- Projectile_Speed: 100
- Projectile_Damage: 15
- Bullet_Spread: 1
- Sounds_Shoot: WITHER_SPAWN-2-1-0,ENDERDRAGON_SHOOT-1-1-0,SKELETON_HURT-1-1-0,SKELETON_HURT-1-2-0
- Sneak:
- Enable: true
- Bullet_Spread: 0
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_Bullets_Individually: false
- Reload_Duration: 90
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: SHULKER_OPEN-2-1-0,TNT_PRIMED-2-1-20,SHULKER_CLOSE-2-1-60,PISTON_RETRACT-1-1-70
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-0,END_PORTAL_FRAME_FILL-1-0-1,END_PORTAL_FRAME_FILL-1-1-1,END_PORTAL_FRAME_FILL-1-2-1
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Potion_Effects:
- Enable: true
- Activation: hit,shoot
- Potion_Effect_Shooter: BLINDNESS-20-1
- Potion_Effect_Victim: SLOW-60-2,BLINDNESS-20-1
- Hit_Events:
- Enable: true
- Sounds_Shooter: LIGHITNING_THUNDER-2-1-0
- Extras:
- One_Time_Use: false
- scanlineElite:
- Item_Information:
- Attachments:
- Type: accessory
- Toggle_Delay: 0
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 110
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 1000-5-1-1
- Projectile_Speed: 100
- Projectile_Damage: 0
- Bullet_Spread: 0.1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: false
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: false
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 160
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: GLOWING-60-1,SLOW-60-1
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Type-89:
- Item_Information:
- Item_Name: "&eType-89"
- Item_Type: 293
- Inventory_Control: Main
- Item_Lore: "&8!!!&7タイプ&8&n-&lメイン|&8!!!&7精度&8&n-通常(&l1.0&8&n)_|&8!!!&n_____.Shift(&l0.2&8&n)|&8!!!&7威力&8&n-胴体&l2&8&n___.|&8!!!&n_______頭&l+1&8&n___.|&8!!!&n_____背後&l+1&8&n__|&8!!!&7弾速&8&n-&l70&8&n______|&8!!!&7連射&8&n-&l600&8&n発/分__.|&8!!!&7リロード&8&n-&l2.5&8&n秒|&emade by tsutitire ts-581"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Delay_Between_Shots: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-2-1-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -60
- Minimum_Damage: 1
- Sneak:
- Enable: true
- Bullet_Spread: 0.2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 1
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
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