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- Mono path[0] = 'E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'E:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.686 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.365618 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 7:44:15 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 5680 -> priority: 1
- Thread -> id: 41d4 -> priority: 1
- Thread -> id: 3d54 -> priority: 1
- Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174674.
- Total: 289.168213 ms (FindLiveObjects: 8.199964 ms CreateObjectMapping: 14.882418 ms MarkObjects: 265.671680 ms DeleteObjects: 0.413867 ms)
- Tamer ID: 383623
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175472.
- Total: 295.721813 ms (FindLiveObjects: 11.366684 ms CreateObjectMapping: 13.505138 ms MarkObjects: 270.510933 ms DeleteObjects: 0.338773 ms)
- Join 1059
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1059
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 1629 unused Assets to reduce memory usage. Loaded Objects now: 197268.
- Total: 299.362702 ms (FindLiveObjects: 9.105636 ms CreateObjectMapping: 15.420302 ms MarkObjects: 273.275733 ms DeleteObjects: 1.560747 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 203124.
- Total: 299.038436 ms (FindLiveObjects: 9.136640 ms CreateObjectMapping: 14.909156 ms MarkObjects: 274.199324 ms DeleteObjects: 0.793031 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 210183.
- Total: 296.810667 ms (FindLiveObjects: 8.686080 ms CreateObjectMapping: 14.056676 ms MarkObjects: 273.433884 ms DeleteObjects: 0.633742 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 214792.
- Total: 306.457031 ms (FindLiveObjects: 9.265778 ms CreateObjectMapping: 17.973476 ms MarkObjects: 278.338276 ms DeleteObjects: 0.879218 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 214887.
- Total: 299.119787 ms (FindLiveObjects: 9.092267 ms CreateObjectMapping: 14.109582 ms MarkObjects: 275.682702 ms DeleteObjects: 0.234951 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 222557.
- Total: 311.970987 ms (FindLiveObjects: 9.528604 ms CreateObjectMapping: 18.448498 ms MarkObjects: 283.156764 ms DeleteObjects: 0.836836 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 14)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 228053.
- Total: 309.802098 ms (FindLiveObjects: 9.608249 ms CreateObjectMapping: 17.772089 ms MarkObjects: 282.069902 ms DeleteObjects: 0.351573 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 14)
- Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 233468.
- Total: 315.072000 ms (FindLiveObjects: 10.486613 ms CreateObjectMapping: 18.461582 ms MarkObjects: 285.358933 ms DeleteObjects: 0.764587 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240059.
- Total: 311.393564 ms (FindLiveObjects: 10.695111 ms CreateObjectMapping: 17.940480 ms MarkObjects: 282.466133 ms DeleteObjects: 0.291556 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240059.
- Total: 311.879964 ms (FindLiveObjects: 10.096640 ms CreateObjectMapping: 17.721458 ms MarkObjects: 283.826062 ms DeleteObjects: 0.235804 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240059.
- Total: 313.122418 ms (FindLiveObjects: 9.962098 ms CreateObjectMapping: 17.768676 ms MarkObjects: 285.158400 ms DeleteObjects: 0.232676 ms)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1057
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1057
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1078
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1078
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1028
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1028
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 3276 unused Assets to reduce memory usage. Loaded Objects now: 260885.
- Total: 341.529031 ms (FindLiveObjects: 15.443058 ms CreateObjectMapping: 18.861511 ms MarkObjects: 304.110364 ms DeleteObjects: 3.114098 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 260911.
- Total: 334.057244 ms (FindLiveObjects: 12.714951 ms CreateObjectMapping: 20.607147 ms MarkObjects: 300.439040 ms DeleteObjects: 0.295822 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260911.
- Total: 329.976036 ms (FindLiveObjects: 11.638898 ms CreateObjectMapping: 19.357582 ms MarkObjects: 298.705067 ms DeleteObjects: 0.274204 ms)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 265482.
- Total: 349.752320 ms (FindLiveObjects: 13.643662 ms CreateObjectMapping: 19.158187 ms MarkObjects: 315.872142 ms DeleteObjects: 1.078044 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265482.
- Total: 343.769316 ms (FindLiveObjects: 11.751822 ms CreateObjectMapping: 18.586169 ms MarkObjects: 313.186702 ms DeleteObjects: 0.244338 ms)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 488 unused Assets to reduce memory usage. Loaded Objects now: 267088.
- Total: 356.509582 ms (FindLiveObjects: 13.435164 ms CreateObjectMapping: 19.781120 ms MarkObjects: 322.132480 ms DeleteObjects: 1.160533 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267088.
- Total: 346.755698 ms (FindLiveObjects: 12.313031 ms CreateObjectMapping: 19.198862 ms MarkObjects: 314.954809 ms DeleteObjects: 0.288711 ms)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 267603.
- Total: 344.666453 ms (FindLiveObjects: 11.701191 ms CreateObjectMapping: 19.075982 ms MarkObjects: 313.521778 ms DeleteObjects: 0.366933 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267603.
- Total: 347.150791 ms (FindLiveObjects: 11.768036 ms CreateObjectMapping: 18.678613 ms MarkObjects: 316.369636 ms DeleteObjects: 0.333938 ms)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 268905.
- Total: 350.566116 ms (FindLiveObjects: 12.629618 ms CreateObjectMapping: 19.122062 ms MarkObjects: 318.499840 ms DeleteObjects: 0.314311 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268905.
- Total: 346.895076 ms (FindLiveObjects: 11.419591 ms CreateObjectMapping: 19.843982 ms MarkObjects: 315.334827 ms DeleteObjects: 0.295822 ms)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 326 unused Assets to reduce memory usage. Loaded Objects now: 272269.
- Total: 358.946418 ms (FindLiveObjects: 12.947342 ms CreateObjectMapping: 20.609138 ms MarkObjects: 324.523804 ms DeleteObjects: 0.865849 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272269.
- Total: 350.983964 ms (FindLiveObjects: 11.631787 ms CreateObjectMapping: 18.944853 ms MarkObjects: 320.082489 ms DeleteObjects: 0.324551 ms)
- Join 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 272814.
- Total: 368.103538 ms (FindLiveObjects: 13.919289 ms CreateObjectMapping: 19.715129 ms MarkObjects: 334.085689 ms DeleteObjects: 0.383147 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272814.
- Total: 356.633316 ms (FindLiveObjects: 11.578027 ms CreateObjectMapping: 18.582756 ms MarkObjects: 326.032213 ms DeleteObjects: 0.439751 ms)
- Join 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 273080.
- Total: 355.161884 ms (FindLiveObjects: 12.246756 ms CreateObjectMapping: 19.568356 ms MarkObjects: 322.834489 ms DeleteObjects: 0.512000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273080.
- Total: 355.674169 ms (FindLiveObjects: 11.619840 ms CreateObjectMapping: 19.220480 ms MarkObjects: 324.496782 ms DeleteObjects: 0.336782 ms)
- Join 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 273186.
- Total: 355.597369 ms (FindLiveObjects: 12.474027 ms CreateObjectMapping: 20.010098 ms MarkObjects: 322.658418 ms DeleteObjects: 0.454542 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273186.
- Total: 354.723840 ms (FindLiveObjects: 12.339769 ms CreateObjectMapping: 19.065458 ms MarkObjects: 322.987236 ms DeleteObjects: 0.331093 ms)
- Join 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 273367.
- Total: 354.779876 ms (FindLiveObjects: 12.635876 ms CreateObjectMapping: 19.217067 ms MarkObjects: 322.533547 ms DeleteObjects: 0.392818 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273367.
- Total: 353.489636 ms (FindLiveObjects: 11.821227 ms CreateObjectMapping: 19.469369 ms MarkObjects: 321.944462 ms DeleteObjects: 0.254293 ms)
- Join 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 273768.
- Total: 358.675058 ms (FindLiveObjects: 13.515662 ms CreateObjectMapping: 19.290453 ms MarkObjects: 325.275876 ms DeleteObjects: 0.592782 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273768.
- Total: 354.842453 ms (FindLiveObjects: 11.572053 ms CreateObjectMapping: 18.809173 ms MarkObjects: 324.207502 ms DeleteObjects: 0.253440 ms)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 275032.
- Total: 361.326933 ms (FindLiveObjects: 13.843058 ms CreateObjectMapping: 19.253760 ms MarkObjects: 327.502222 ms DeleteObjects: 0.727609 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275032.
- Total: 353.600569 ms (FindLiveObjects: 11.749547 ms CreateObjectMapping: 18.982969 ms MarkObjects: 322.522169 ms DeleteObjects: 0.345600 ms)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 275336.
- Total: 356.372196 ms (FindLiveObjects: 12.604871 ms CreateObjectMapping: 19.329707 ms MarkObjects: 323.463396 ms DeleteObjects: 0.973938 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275336.
- Total: 354.632818 ms (FindLiveObjects: 11.910542 ms CreateObjectMapping: 18.610631 ms MarkObjects: 323.837724 ms DeleteObjects: 0.273351 ms)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
- Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 284307.
- Total: 361.496747 ms (FindLiveObjects: 12.970382 ms CreateObjectMapping: 20.366222 ms MarkObjects: 327.468942 ms DeleteObjects: 0.690631 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284307.
- Total: 358.066347 ms (FindLiveObjects: 11.864462 ms CreateObjectMapping: 18.950827 ms MarkObjects: 326.853404 ms DeleteObjects: 0.397369 ms)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 285471.
- Total: 363.688391 ms (FindLiveObjects: 13.038649 ms CreateObjectMapping: 20.547129 ms MarkObjects: 329.400604 ms DeleteObjects: 0.701724 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285471.
- Total: 358.683876 ms (FindLiveObjects: 12.507022 ms CreateObjectMapping: 19.155911 ms MarkObjects: 326.658844 ms DeleteObjects: 0.361813 ms)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 286976.
- Total: 368.109511 ms (FindLiveObjects: 16.307484 ms CreateObjectMapping: 19.894898 ms MarkObjects: 331.498098 ms DeleteObjects: 0.408462 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286976.
- Total: 360.913636 ms (FindLiveObjects: 13.533867 ms CreateObjectMapping: 19.457991 ms MarkObjects: 327.569636 ms DeleteObjects: 0.351289 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 524 unused Assets to reduce memory usage. Loaded Objects now: 289031.
- Total: 371.739591 ms (FindLiveObjects: 13.435449 ms CreateObjectMapping: 20.968391 ms MarkObjects: 335.893333 ms DeleteObjects: 1.442133 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289031.
- Total: 361.525191 ms (FindLiveObjects: 12.635307 ms CreateObjectMapping: 19.019378 ms MarkObjects: 329.471431 ms DeleteObjects: 0.398791 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 289119.
- Total: 364.862862 ms (FindLiveObjects: 13.921564 ms CreateObjectMapping: 19.699484 ms MarkObjects: 330.949404 ms DeleteObjects: 0.292124 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289119.
- Total: 362.703076 ms (FindLiveObjects: 12.446436 ms CreateObjectMapping: 18.935182 ms MarkObjects: 331.075413 ms DeleteObjects: 0.245476 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 289403.
- Total: 374.409671 ms (FindLiveObjects: 14.988231 ms CreateObjectMapping: 20.017778 ms MarkObjects: 338.991218 ms DeleteObjects: 0.412160 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289403.
- Total: 363.877262 ms (FindLiveObjects: 12.574151 ms CreateObjectMapping: 19.782827 ms MarkObjects: 331.096747 ms DeleteObjects: 0.423253 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 1262 unused Assets to reduce memory usage. Loaded Objects now: 302286.
- Total: 373.180871 ms (FindLiveObjects: 14.971449 ms CreateObjectMapping: 20.507876 ms MarkObjects: 335.401244 ms DeleteObjects: 2.300018 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302286.
- Total: 366.946418 ms (FindLiveObjects: 14.967467 ms CreateObjectMapping: 19.409636 ms MarkObjects: 332.249316 ms DeleteObjects: 0.319431 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 302706.
- Total: 374.461440 ms (FindLiveObjects: 15.864889 ms CreateObjectMapping: 21.220978 ms MarkObjects: 337.006080 ms DeleteObjects: 0.369209 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302706.
- Total: 370.307413 ms (FindLiveObjects: 13.711360 ms CreateObjectMapping: 21.083307 ms MarkObjects: 335.116516 ms DeleteObjects: 0.395378 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 302763.
- Total: 376.690062 ms (FindLiveObjects: 14.252942 ms CreateObjectMapping: 22.605653 ms MarkObjects: 339.457991 ms DeleteObjects: 0.373476 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302763.
- Total: 369.746773 ms (FindLiveObjects: 13.775360 ms CreateObjectMapping: 21.137351 ms MarkObjects: 334.415076 ms DeleteObjects: 0.418702 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
- Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 306191.
- Total: 387.987342 ms (FindLiveObjects: 19.224747 ms CreateObjectMapping: 21.658169 ms MarkObjects: 346.671787 ms DeleteObjects: 0.432356 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306191.
- Total: 374.689280 ms (FindLiveObjects: 14.915413 ms CreateObjectMapping: 20.808533 ms MarkObjects: 338.610631 ms DeleteObjects: 0.354133 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 566 unused Assets to reduce memory usage. Loaded Objects now: 307796.
- Total: 381.417244 ms (FindLiveObjects: 16.300942 ms CreateObjectMapping: 21.554347 ms MarkObjects: 342.028516 ms DeleteObjects: 1.533156 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307796.
- Total: 376.155591 ms (FindLiveObjects: 14.600818 ms CreateObjectMapping: 21.333333 ms MarkObjects: 339.778560 ms DeleteObjects: 0.442596 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 280 unused Assets to reduce memory usage. Loaded Objects now: 308192.
- Total: 392.764302 ms (FindLiveObjects: 17.904640 ms CreateObjectMapping: 22.392889 ms MarkObjects: 351.540907 ms DeleteObjects: 0.925298 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308192.
- Total: 380.400356 ms (FindLiveObjects: 14.429867 ms CreateObjectMapping: 21.217564 ms MarkObjects: 344.409884 ms DeleteObjects: 0.342756 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1028
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1028
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 392 unused Assets to reduce memory usage. Loaded Objects now: 314707.
- Total: 412.483129 ms (FindLiveObjects: 17.672533 ms CreateObjectMapping: 22.983680 ms MarkObjects: 370.031787 ms DeleteObjects: 1.794844 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314707.
- Total: 400.638862 ms (FindLiveObjects: 14.554738 ms CreateObjectMapping: 21.624036 ms MarkObjects: 363.994453 ms DeleteObjects: 0.464782 ms)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 760 unused Assets to reduce memory usage. Loaded Objects now: 314615.
- Total: 409.606258 ms (FindLiveObjects: 16.755484 ms CreateObjectMapping: 23.930880 ms MarkObjects: 367.429120 ms DeleteObjects: 1.490204 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314615.
- Total: 402.577920 ms (FindLiveObjects: 14.620444 ms CreateObjectMapping: 21.962809 ms MarkObjects: 365.592178 ms DeleteObjects: 0.401920 ms)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 315215.
- Total: 409.564444 ms (FindLiveObjects: 16.582827 ms CreateObjectMapping: 23.554276 ms MarkObjects: 369.100800 ms DeleteObjects: 0.326258 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315215.
- Total: 398.482773 ms (FindLiveObjects: 14.644053 ms CreateObjectMapping: 21.378844 ms MarkObjects: 362.207289 ms DeleteObjects: 0.252302 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 315305.
- Total: 398.066347 ms (FindLiveObjects: 16.398222 ms CreateObjectMapping: 22.325760 ms MarkObjects: 359.021796 ms DeleteObjects: 0.320569 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315305.
- Total: 396.469760 ms (FindLiveObjects: 14.805049 ms CreateObjectMapping: 21.148729 ms MarkObjects: 360.246613 ms DeleteObjects: 0.269084 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 315607.
- Total: 399.614009 ms (FindLiveObjects: 15.170276 ms CreateObjectMapping: 23.720391 ms MarkObjects: 360.123449 ms DeleteObjects: 0.599609 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315607.
- Total: 402.382507 ms (FindLiveObjects: 14.405404 ms CreateObjectMapping: 21.504000 ms MarkObjects: 366.070613 ms DeleteObjects: 0.402204 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 315657.
- Total: 405.111751 ms (FindLiveObjects: 16.027022 ms CreateObjectMapping: 22.723129 ms MarkObjects: 365.842489 ms DeleteObjects: 0.518542 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315657.
- Total: 397.018738 ms (FindLiveObjects: 14.668231 ms CreateObjectMapping: 21.570844 ms MarkObjects: 360.285867 ms DeleteObjects: 0.492942 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 317939.
- Total: 404.851484 ms (FindLiveObjects: 16.945778 ms CreateObjectMapping: 21.958542 ms MarkObjects: 365.162951 ms DeleteObjects: 0.783929 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317939.
- Total: 398.185244 ms (FindLiveObjects: 14.574080 ms CreateObjectMapping: 21.496320 ms MarkObjects: 361.740516 ms DeleteObjects: 0.374044 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 318284.
- Total: 418.121671 ms (FindLiveObjects: 21.161244 ms CreateObjectMapping: 24.646258 ms MarkObjects: 371.018240 ms DeleteObjects: 1.295644 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318284.
- Total: 402.291200 ms (FindLiveObjects: 16.835413 ms CreateObjectMapping: 22.360178 ms MarkObjects: 362.652444 ms DeleteObjects: 0.442596 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 318283.
- Total: 416.209351 ms (FindLiveObjects: 18.826809 ms CreateObjectMapping: 22.703502 ms MarkObjects: 374.219662 ms DeleteObjects: 0.458809 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318283.
- Total: 406.774898 ms (FindLiveObjects: 15.015822 ms CreateObjectMapping: 21.272178 ms MarkObjects: 370.030080 ms DeleteObjects: 0.456533 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 318287.
- Total: 404.327253 ms (FindLiveObjects: 16.431218 ms CreateObjectMapping: 21.948302 ms MarkObjects: 365.385956 ms DeleteObjects: 0.561493 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318287.
- Total: 401.039076 ms (FindLiveObjects: 15.252480 ms CreateObjectMapping: 21.391644 ms MarkObjects: 364.105671 ms DeleteObjects: 0.288996 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 318289.
- Total: 402.662116 ms (FindLiveObjects: 15.104569 ms CreateObjectMapping: 21.775644 ms MarkObjects: 365.363200 ms DeleteObjects: 0.418133 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318289.
- Total: 400.770560 ms (FindLiveObjects: 15.928320 ms CreateObjectMapping: 21.583644 ms MarkObjects: 362.893938 ms DeleteObjects: 0.364373 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 318485.
- Total: 415.890489 ms (FindLiveObjects: 19.783396 ms CreateObjectMapping: 21.192818 ms MarkObjects: 374.394311 ms DeleteObjects: 0.519680 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318485.
- Total: 405.131662 ms (FindLiveObjects: 16.565760 ms CreateObjectMapping: 21.535289 ms MarkObjects: 366.609351 ms DeleteObjects: 0.420978 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 318489.
- Total: 411.924764 ms (FindLiveObjects: 16.478720 ms CreateObjectMapping: 22.737351 ms MarkObjects: 372.200391 ms DeleteObjects: 0.508018 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318489.
- Total: 413.909333 ms (FindLiveObjects: 17.932516 ms CreateObjectMapping: 24.903964 ms MarkObjects: 370.682880 ms DeleteObjects: 0.389689 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 318499.
- Total: 419.337671 ms (FindLiveObjects: 18.857529 ms CreateObjectMapping: 23.696213 ms MarkObjects: 376.449991 ms DeleteObjects: 0.333653 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318499.
- Total: 424.265956 ms (FindLiveObjects: 14.550471 ms CreateObjectMapping: 24.221582 ms MarkObjects: 385.097387 ms DeleteObjects: 0.395947 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 319158.
- Total: 405.853867 ms (FindLiveObjects: 15.926044 ms CreateObjectMapping: 21.213582 ms MarkObjects: 368.391680 ms DeleteObjects: 0.321991 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319158.
- Total: 408.163840 ms (FindLiveObjects: 14.948978 ms CreateObjectMapping: 23.820800 ms MarkObjects: 368.923022 ms DeleteObjects: 0.470471 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 319161.
- Total: 431.685120 ms (FindLiveObjects: 21.960249 ms CreateObjectMapping: 22.961778 ms MarkObjects: 386.378809 ms DeleteObjects: 0.384000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319161.
- Total: 424.771413 ms (FindLiveObjects: 18.145564 ms CreateObjectMapping: 23.197298 ms MarkObjects: 383.026347 ms DeleteObjects: 0.401636 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 320449.
- Total: 429.866667 ms (FindLiveObjects: 20.182471 ms CreateObjectMapping: 22.841458 ms MarkObjects: 386.397867 ms DeleteObjects: 0.444302 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320449.
- Total: 407.281778 ms (FindLiveObjects: 16.705991 ms CreateObjectMapping: 22.071751 ms MarkObjects: 368.096996 ms DeleteObjects: 0.406471 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 350 unused Assets to reduce memory usage. Loaded Objects now: 318943.
- Total: 417.925689 ms (FindLiveObjects: 18.150400 ms CreateObjectMapping: 21.310862 ms MarkObjects: 376.639431 ms DeleteObjects: 1.824711 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318943.
- Total: 408.261120 ms (FindLiveObjects: 16.252302 ms CreateObjectMapping: 21.669831 ms MarkObjects: 369.898951 ms DeleteObjects: 0.439467 ms)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 319623.
- Total: 415.762773 ms (FindLiveObjects: 19.613867 ms CreateObjectMapping: 22.519751 ms MarkObjects: 373.181156 ms DeleteObjects: 0.448000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319623.
- Total: 404.321564 ms (FindLiveObjects: 16.809529 ms CreateObjectMapping: 21.983573 ms MarkObjects: 365.171769 ms DeleteObjects: 0.356409 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 907 unused Assets to reduce memory usage. Loaded Objects now: 321899.
- Total: 434.309689 ms (FindLiveObjects: 20.838116 ms CreateObjectMapping: 23.536640 ms MarkObjects: 386.005618 ms DeleteObjects: 3.929031 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321899.
- Total: 412.593209 ms (FindLiveObjects: 16.362951 ms CreateObjectMapping: 22.419911 ms MarkObjects: 373.388800 ms DeleteObjects: 0.420978 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 321901.
- Total: 416.467342 ms (FindLiveObjects: 16.865564 ms CreateObjectMapping: 24.090453 ms MarkObjects: 375.201280 ms DeleteObjects: 0.309760 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321901.
- Total: 411.964302 ms (FindLiveObjects: 15.778987 ms CreateObjectMapping: 22.597689 ms MarkObjects: 373.266773 ms DeleteObjects: 0.320569 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 323705.
- Total: 421.493476 ms (FindLiveObjects: 18.084978 ms CreateObjectMapping: 23.131022 ms MarkObjects: 379.350756 ms DeleteObjects: 0.926436 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323705.
- Total: 410.439964 ms (FindLiveObjects: 17.741084 ms CreateObjectMapping: 24.754347 ms MarkObjects: 367.553991 ms DeleteObjects: 0.389973 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 324809.
- Total: 440.170951 ms (FindLiveObjects: 21.440000 ms CreateObjectMapping: 23.001600 ms MarkObjects: 395.279076 ms DeleteObjects: 0.449707 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324809.
- Total: 411.788800 ms (FindLiveObjects: 16.877227 ms CreateObjectMapping: 22.460018 ms MarkObjects: 371.616711 ms DeleteObjects: 0.833422 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 324511.
- Total: 414.999893 ms (FindLiveObjects: 16.516551 ms CreateObjectMapping: 22.689280 ms MarkObjects: 374.503822 ms DeleteObjects: 1.290240 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324511.
- Total: 418.121387 ms (FindLiveObjects: 17.006080 ms CreateObjectMapping: 22.637796 ms MarkObjects: 378.095218 ms DeleteObjects: 0.382009 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 324523.
- Total: 428.061867 ms (FindLiveObjects: 18.559716 ms CreateObjectMapping: 22.539662 ms MarkObjects: 386.533547 ms DeleteObjects: 0.428658 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324523.
- Total: 411.205120 ms (FindLiveObjects: 15.261582 ms CreateObjectMapping: 21.749760 ms MarkObjects: 373.911040 ms DeleteObjects: 0.282738 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 268 unused Assets to reduce memory usage. Loaded Objects now: 325068.
- Total: 414.004907 ms (FindLiveObjects: 17.183004 ms CreateObjectMapping: 21.833956 ms MarkObjects: 374.051271 ms DeleteObjects: 0.936391 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325068.
- Total: 410.292622 ms (FindLiveObjects: 15.497387 ms CreateObjectMapping: 22.126649 ms MarkObjects: 372.268658 ms DeleteObjects: 0.399360 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 325294.
- Total: 422.502969 ms (FindLiveObjects: 18.006756 ms CreateObjectMapping: 22.192071 ms MarkObjects: 381.788729 ms DeleteObjects: 0.515129 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325294.
- Total: 412.094862 ms (FindLiveObjects: 15.910684 ms CreateObjectMapping: 22.343964 ms MarkObjects: 373.553778 ms DeleteObjects: 0.285867 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 327313.
- Total: 434.796942 ms (FindLiveObjects: 17.944747 ms CreateObjectMapping: 22.362453 ms MarkObjects: 394.177991 ms DeleteObjects: 0.311467 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327313.
- Total: 420.203236 ms (FindLiveObjects: 15.108267 ms CreateObjectMapping: 22.072604 ms MarkObjects: 382.719716 ms DeleteObjects: 0.302649 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 581 unused Assets to reduce memory usage. Loaded Objects now: 326872.
- Total: 428.187022 ms (FindLiveObjects: 17.411129 ms CreateObjectMapping: 23.089493 ms MarkObjects: 382.711182 ms DeleteObjects: 4.974649 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326872.
- Total: 429.346987 ms (FindLiveObjects: 16.803271 ms CreateObjectMapping: 21.981298 ms MarkObjects: 390.223076 ms DeleteObjects: 0.338773 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 326887.
- Total: 421.088996 ms (FindLiveObjects: 15.771876 ms CreateObjectMapping: 22.322631 ms MarkObjects: 382.643769 ms DeleteObjects: 0.350436 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326887.
- Total: 420.908373 ms (FindLiveObjects: 14.632391 ms CreateObjectMapping: 22.543360 ms MarkObjects: 383.332409 ms DeleteObjects: 0.399929 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 326887.
- Total: 426.650453 ms (FindLiveObjects: 17.184711 ms CreateObjectMapping: 22.226489 ms MarkObjects: 386.838187 ms DeleteObjects: 0.400782 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326887.
- Total: 422.039324 ms (FindLiveObjects: 16.393102 ms CreateObjectMapping: 22.102187 ms MarkObjects: 383.189618 ms DeleteObjects: 0.353280 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 327804.
- Total: 435.207964 ms (FindLiveObjects: 18.688569 ms CreateObjectMapping: 22.882418 ms MarkObjects: 392.676409 ms DeleteObjects: 0.960284 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327804.
- Total: 425.360782 ms (FindLiveObjects: 15.287751 ms CreateObjectMapping: 22.975147 ms MarkObjects: 386.714738 ms DeleteObjects: 0.382578 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 327804.
- Total: 425.987413 ms (FindLiveObjects: 16.160142 ms CreateObjectMapping: 22.187804 ms MarkObjects: 387.227876 ms DeleteObjects: 0.411307 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327804.
- Total: 423.861191 ms (FindLiveObjects: 15.244800 ms CreateObjectMapping: 21.881742 ms MarkObjects: 386.362596 ms DeleteObjects: 0.371200 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 327819.
- Total: 438.963200 ms (FindLiveObjects: 18.240284 ms CreateObjectMapping: 23.236267 ms MarkObjects: 396.965262 ms DeleteObjects: 0.521102 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327819.
- Total: 430.189227 ms (FindLiveObjects: 16.254578 ms CreateObjectMapping: 23.643876 ms MarkObjects: 389.994667 ms DeleteObjects: 0.295822 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 327821.
- Total: 447.769316 ms (FindLiveObjects: 17.407147 ms CreateObjectMapping: 24.452551 ms MarkObjects: 405.483804 ms DeleteObjects: 0.425244 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327821.
- Total: 435.803876 ms (FindLiveObjects: 15.982933 ms CreateObjectMapping: 23.305387 ms MarkObjects: 396.191573 ms DeleteObjects: 0.323698 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 327875.
- Total: 425.934222 ms (FindLiveObjects: 16.147342 ms CreateObjectMapping: 22.811307 ms MarkObjects: 386.636516 ms DeleteObjects: 0.339058 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327875.
- Total: 425.980018 ms (FindLiveObjects: 16.143644 ms CreateObjectMapping: 22.114987 ms MarkObjects: 387.451164 ms DeleteObjects: 0.269938 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 328466.
- Total: 436.306489 ms (FindLiveObjects: 17.866809 ms CreateObjectMapping: 22.021404 ms MarkObjects: 395.875271 ms DeleteObjects: 0.543004 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328466.
- Total: 425.445262 ms (FindLiveObjects: 15.980658 ms CreateObjectMapping: 23.931733 ms MarkObjects: 385.079751 ms DeleteObjects: 0.452836 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 344 unused Assets to reduce memory usage. Loaded Objects now: 328936.
- Total: 436.453262 ms (FindLiveObjects: 17.908338 ms CreateObjectMapping: 22.292764 ms MarkObjects: 395.149369 ms DeleteObjects: 1.102507 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328936.
- Total: 432.925582 ms (FindLiveObjects: 16.538738 ms CreateObjectMapping: 22.678756 ms MarkObjects: 393.344000 ms DeleteObjects: 0.363804 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 328956.
- Total: 431.137849 ms (FindLiveObjects: 19.126329 ms CreateObjectMapping: 22.507236 ms MarkObjects: 388.977209 ms DeleteObjects: 0.526507 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328956.
- Total: 424.818347 ms (FindLiveObjects: 15.306524 ms CreateObjectMapping: 21.820587 ms MarkObjects: 387.241244 ms DeleteObjects: 0.449138 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 328955.
- Total: 437.270187 ms (FindLiveObjects: 17.320391 ms CreateObjectMapping: 22.860800 ms MarkObjects: 396.744249 ms DeleteObjects: 0.344178 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328955.
- Total: 425.838364 ms (FindLiveObjects: 15.794062 ms CreateObjectMapping: 21.706809 ms MarkObjects: 387.969707 ms DeleteObjects: 0.367218 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 328956.
- Total: 438.702933 ms (FindLiveObjects: 19.269120 ms CreateObjectMapping: 24.491804 ms MarkObjects: 394.526720 ms DeleteObjects: 0.414720 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328956.
- Total: 438.787982 ms (FindLiveObjects: 16.476444 ms CreateObjectMapping: 22.527716 ms MarkObjects: 399.314773 ms DeleteObjects: 0.468764 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 328955.
- Total: 442.737209 ms (FindLiveObjects: 18.177707 ms CreateObjectMapping: 22.082560 ms MarkObjects: 401.983716 ms DeleteObjects: 0.492942 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328955.
- Total: 432.650240 ms (FindLiveObjects: 17.398898 ms CreateObjectMapping: 22.107022 ms MarkObjects: 392.838258 ms DeleteObjects: 0.305778 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 328955.
- Total: 436.596907 ms (FindLiveObjects: 17.415680 ms CreateObjectMapping: 23.369956 ms MarkObjects: 395.374933 ms DeleteObjects: 0.436053 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328955.
- Total: 435.767467 ms (FindLiveObjects: 18.177707 ms CreateObjectMapping: 24.440036 ms MarkObjects: 392.818916 ms DeleteObjects: 0.330524 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 328955.
- Total: 444.963271 ms (FindLiveObjects: 17.966080 ms CreateObjectMapping: 22.731378 ms MarkObjects: 403.659093 ms DeleteObjects: 0.606436 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328955.
- Total: 434.578489 ms (FindLiveObjects: 17.248996 ms CreateObjectMapping: 22.623004 ms MarkObjects: 394.414933 ms DeleteObjects: 0.290987 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 327855.
- Total: 448.487538 ms (FindLiveObjects: 20.639004 ms CreateObjectMapping: 24.209920 ms MarkObjects: 396.682240 ms DeleteObjects: 6.956089 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327855.
- Total: 428.378453 ms (FindLiveObjects: 15.769884 ms CreateObjectMapping: 22.500693 ms MarkObjects: 389.756018 ms DeleteObjects: 0.351004 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 327929.
- Total: 442.481209 ms (FindLiveObjects: 17.705244 ms CreateObjectMapping: 23.980658 ms MarkObjects: 399.545458 ms DeleteObjects: 1.249564 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327929.
- Total: 429.428053 ms (FindLiveObjects: 19.298133 ms CreateObjectMapping: 23.874560 ms MarkObjects: 385.935360 ms DeleteObjects: 0.319716 ms)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 328046.
- Total: 427.591111 ms (FindLiveObjects: 16.837120 ms CreateObjectMapping: 22.045867 ms MarkObjects: 387.873280 ms DeleteObjects: 0.834560 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328044.
- Total: 425.994240 ms (FindLiveObjects: 16.253440 ms CreateObjectMapping: 22.245262 ms MarkObjects: 387.196587 ms DeleteObjects: 0.298667 ms)
- Join 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 6
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 185 unused Assets to reduce memory usage. Loaded Objects now: 329719.
- Total: 440.293831 ms (FindLiveObjects: 17.742791 ms CreateObjectMapping: 23.453298 ms MarkObjects: 398.236160 ms DeleteObjects: 0.861298 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329719.
- Total: 433.538276 ms (FindLiveObjects: 16.745813 ms CreateObjectMapping: 22.664818 ms MarkObjects: 393.714062 ms DeleteObjects: 0.413013 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 329862.
- Total: 449.370453 ms (FindLiveObjects: 18.669227 ms CreateObjectMapping: 23.509049 ms MarkObjects: 406.844587 ms DeleteObjects: 0.347307 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329862.
- Total: 445.292658 ms (FindLiveObjects: 18.806898 ms CreateObjectMapping: 24.000000 ms MarkObjects: 402.167467 ms DeleteObjects: 0.318009 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 330183.
- Total: 430.430720 ms (FindLiveObjects: 17.919147 ms CreateObjectMapping: 21.899662 ms MarkObjects: 390.116124 ms DeleteObjects: 0.495502 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330183.
- Total: 428.273493 ms (FindLiveObjects: 16.902827 ms CreateObjectMapping: 22.866204 ms MarkObjects: 388.145209 ms DeleteObjects: 0.358969 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 330390.
- Total: 442.820551 ms (FindLiveObjects: 20.304498 ms CreateObjectMapping: 22.930773 ms MarkObjects: 399.102009 ms DeleteObjects: 0.482987 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330390.
- Total: 437.457920 ms (FindLiveObjects: 16.128853 ms CreateObjectMapping: 23.465813 ms MarkObjects: 397.405867 ms DeleteObjects: 0.456533 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Joystick connected ("Wireless Controller").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Joystick connected ("Controller (XBOX 360 For Windows)").
- (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 330400.
- Total: 458.283236 ms (FindLiveObjects: 20.219733 ms CreateObjectMapping: 23.820231 ms MarkObjects: 413.848747 ms DeleteObjects: 0.394524 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330400.
- Total: 432.794169 ms (FindLiveObjects: 15.307093 ms CreateObjectMapping: 21.672960 ms MarkObjects: 395.490133 ms DeleteObjects: 0.323698 ms)
- Join 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1023
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 330415.
- Total: 447.757653 ms (FindLiveObjects: 18.552036 ms CreateObjectMapping: 23.109404 ms MarkObjects: 405.643662 ms DeleteObjects: 0.452267 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330415.
- Total: 444.364516 ms (FindLiveObjects: 17.735680 ms CreateObjectMapping: 23.595236 ms MarkObjects: 402.736071 ms DeleteObjects: 0.296960 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 330412.
- Total: 441.372729 ms (FindLiveObjects: 17.927111 ms CreateObjectMapping: 22.110720 ms MarkObjects: 400.819484 ms DeleteObjects: 0.514844 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330412.
- Total: 449.691307 ms (FindLiveObjects: 16.979911 ms CreateObjectMapping: 22.781724 ms MarkObjects: 409.622471 ms DeleteObjects: 0.306916 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 330413.
- Total: 441.597724 ms (FindLiveObjects: 17.316978 ms CreateObjectMapping: 21.890560 ms MarkObjects: 401.992533 ms DeleteObjects: 0.397084 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330413.
- Total: 442.657564 ms (FindLiveObjects: 15.994311 ms CreateObjectMapping: 23.035733 ms MarkObjects: 403.269120 ms DeleteObjects: 0.358116 ms)
- Join 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1024
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 330413.
- Total: 451.651982 ms (FindLiveObjects: 19.323733 ms CreateObjectMapping: 24.098702 ms MarkObjects: 407.813120 ms DeleteObjects: 0.415858 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330413.
- Total: 445.636267 ms (FindLiveObjects: 15.579307 ms CreateObjectMapping: 22.643484 ms MarkObjects: 406.966898 ms DeleteObjects: 0.446293 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 330410.
- Total: 449.883876 ms (FindLiveObjects: 16.655644 ms CreateObjectMapping: 23.758222 ms MarkObjects: 409.022578 ms DeleteObjects: 0.447147 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330410.
- Total: 448.141369 ms (FindLiveObjects: 15.315342 ms CreateObjectMapping: 24.977636 ms MarkObjects: 407.484871 ms DeleteObjects: 0.362382 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 330412.
- Total: 439.353458 ms (FindLiveObjects: 16.825742 ms CreateObjectMapping: 22.328604 ms MarkObjects: 399.777280 ms DeleteObjects: 0.421547 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330412.
- Total: 441.876196 ms (FindLiveObjects: 16.269369 ms CreateObjectMapping: 22.283947 ms MarkObjects: 402.784711 ms DeleteObjects: 0.537600 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 330409.
- Total: 442.113991 ms (FindLiveObjects: 18.695111 ms CreateObjectMapping: 23.529529 ms MarkObjects: 399.372231 ms DeleteObjects: 0.516836 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330409.
- Total: 445.592747 ms (FindLiveObjects: 17.980587 ms CreateObjectMapping: 22.982542 ms MarkObjects: 404.295964 ms DeleteObjects: 0.333653 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 330419.
- Total: 443.745280 ms (FindLiveObjects: 18.191929 ms CreateObjectMapping: 23.068444 ms MarkObjects: 402.166898 ms DeleteObjects: 0.317724 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330419.
- Total: 447.803449 ms (FindLiveObjects: 15.977813 ms CreateObjectMapping: 23.242240 ms MarkObjects: 408.157013 ms DeleteObjects: 0.425813 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 330431.
- Total: 457.663147 ms (FindLiveObjects: 17.954987 ms CreateObjectMapping: 23.540907 ms MarkObjects: 415.699342 ms DeleteObjects: 0.467058 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330431.
- Total: 447.406649 ms (FindLiveObjects: 18.862933 ms CreateObjectMapping: 24.572587 ms MarkObjects: 403.609031 ms DeleteObjects: 0.361813 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 330439.
- Total: 445.874916 ms (FindLiveObjects: 17.747911 ms CreateObjectMapping: 23.122204 ms MarkObjects: 404.115058 ms DeleteObjects: 0.889173 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330439.
- Total: 441.156836 ms (FindLiveObjects: 16.541013 ms CreateObjectMapping: 22.830080 ms MarkObjects: 401.443840 ms DeleteObjects: 0.341618 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 330438.
- Total: 434.683164 ms (FindLiveObjects: 16.520818 ms CreateObjectMapping: 23.066453 ms MarkObjects: 394.560284 ms DeleteObjects: 0.535324 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330438.
- Total: 442.763378 ms (FindLiveObjects: 16.952889 ms CreateObjectMapping: 22.707769 ms MarkObjects: 402.781298 ms DeleteObjects: 0.321138 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 330440.
- Total: 443.679004 ms (FindLiveObjects: 17.784320 ms CreateObjectMapping: 23.189049 ms MarkObjects: 402.230898 ms DeleteObjects: 0.474453 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330440.
- Total: 451.553564 ms (FindLiveObjects: 15.382471 ms CreateObjectMapping: 23.787236 ms MarkObjects: 411.762062 ms DeleteObjects: 0.620942 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 330443.
- Total: 442.335573 ms (FindLiveObjects: 17.714916 ms CreateObjectMapping: 23.364836 ms MarkObjects: 400.823182 ms DeleteObjects: 0.432356 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330443.
- Total: 442.270436 ms (FindLiveObjects: 17.359644 ms CreateObjectMapping: 22.516907 ms MarkObjects: 402.079289 ms DeleteObjects: 0.314311 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 330442.
- Total: 441.785173 ms (FindLiveObjects: 17.283982 ms CreateObjectMapping: 21.848462 ms MarkObjects: 402.295182 ms DeleteObjects: 0.357262 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330442.
- Total: 435.224462 ms (FindLiveObjects: 15.360284 ms CreateObjectMapping: 21.820871 ms MarkObjects: 397.364338 ms DeleteObjects: 0.677831 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 330445.
- Total: 440.389973 ms (FindLiveObjects: 17.711502 ms CreateObjectMapping: 23.225742 ms MarkObjects: 399.105422 ms DeleteObjects: 0.347022 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330445.
- Total: 444.182187 ms (FindLiveObjects: 17.437867 ms CreateObjectMapping: 22.483627 ms MarkObjects: 403.935289 ms DeleteObjects: 0.325120 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 330443.
- Total: 437.988693 ms (FindLiveObjects: 16.908516 ms CreateObjectMapping: 23.193031 ms MarkObjects: 397.507698 ms DeleteObjects: 0.379449 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330443.
- Total: 442.699947 ms (FindLiveObjects: 17.075769 ms CreateObjectMapping: 22.762382 ms MarkObjects: 402.484338 ms DeleteObjects: 0.377173 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 330452.
- Total: 444.160569 ms (FindLiveObjects: 18.647893 ms CreateObjectMapping: 23.327004 ms MarkObjects: 401.856569 ms DeleteObjects: 0.328533 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330452.
- Total: 438.796800 ms (FindLiveObjects: 15.153209 ms CreateObjectMapping: 22.912853 ms MarkObjects: 400.286151 ms DeleteObjects: 0.444302 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 330521.
- Total: 443.806436 ms (FindLiveObjects: 17.445547 ms CreateObjectMapping: 22.462293 ms MarkObjects: 403.401102 ms DeleteObjects: 0.496924 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330521.
- Total: 441.894400 ms (FindLiveObjects: 17.295929 ms CreateObjectMapping: 25.172196 ms MarkObjects: 399.120782 ms DeleteObjects: 0.304640 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 330520.
- Total: 437.158969 ms (FindLiveObjects: 17.961244 ms CreateObjectMapping: 22.591716 ms MarkObjects: 396.196693 ms DeleteObjects: 0.409031 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330520.
- Total: 440.985316 ms (FindLiveObjects: 18.177422 ms CreateObjectMapping: 22.969173 ms MarkObjects: 399.401529 ms DeleteObjects: 0.436338 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 330518.
- Total: 446.387484 ms (FindLiveObjects: 16.416427 ms CreateObjectMapping: 23.460693 ms MarkObjects: 406.123804 ms DeleteObjects: 0.386276 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330518.
- Total: 437.544107 ms (FindLiveObjects: 16.249458 ms CreateObjectMapping: 23.751680 ms MarkObjects: 397.133369 ms DeleteObjects: 0.409316 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 330518.
- Total: 447.665209 ms (FindLiveObjects: 18.101476 ms CreateObjectMapping: 23.683982 ms MarkObjects: 405.500871 ms DeleteObjects: 0.378596 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330518.
- Total: 443.655396 ms (FindLiveObjects: 17.844907 ms CreateObjectMapping: 23.672036 ms MarkObjects: 401.737671 ms DeleteObjects: 0.400213 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 330520.
- Total: 448.850773 ms (FindLiveObjects: 18.004480 ms CreateObjectMapping: 22.847431 ms MarkObjects: 407.497102 ms DeleteObjects: 0.501476 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330520.
- Total: 447.098880 ms (FindLiveObjects: 16.655076 ms CreateObjectMapping: 23.753387 ms MarkObjects: 406.369280 ms DeleteObjects: 0.320569 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 330755.
- Total: 453.219556 ms (FindLiveObjects: 16.286720 ms CreateObjectMapping: 23.063609 ms MarkObjects: 404.005262 ms DeleteObjects: 9.863680 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330755.
- Total: 445.441138 ms (FindLiveObjects: 17.942756 ms CreateObjectMapping: 23.160320 ms MarkObjects: 403.805298 ms DeleteObjects: 0.531911 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 330754.
- Total: 441.588053 ms (FindLiveObjects: 18.747733 ms CreateObjectMapping: 22.664818 ms MarkObjects: 399.735467 ms DeleteObjects: 0.439751 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330754.
- Total: 444.515556 ms (FindLiveObjects: 15.958756 ms CreateObjectMapping: 23.697067 ms MarkObjects: 404.542862 ms DeleteObjects: 0.316302 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 330753.
- Total: 447.323307 ms (FindLiveObjects: 17.657458 ms CreateObjectMapping: 23.404373 ms MarkObjects: 405.725867 ms DeleteObjects: 0.535324 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330753.
- Total: 441.997084 ms (FindLiveObjects: 16.724480 ms CreateObjectMapping: 24.254578 ms MarkObjects: 400.687787 ms DeleteObjects: 0.329956 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 330970.
- Total: 445.661298 ms (FindLiveObjects: 17.856284 ms CreateObjectMapping: 23.094613 ms MarkObjects: 403.349618 ms DeleteObjects: 1.360498 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330970.
- Total: 448.801564 ms (FindLiveObjects: 17.639253 ms CreateObjectMapping: 22.593422 ms MarkObjects: 408.143360 ms DeleteObjects: 0.424960 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 330968.
- Total: 438.362453 ms (FindLiveObjects: 18.095218 ms CreateObjectMapping: 22.178987 ms MarkObjects: 397.673529 ms DeleteObjects: 0.414151 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330968.
- Total: 435.846542 ms (FindLiveObjects: 15.334116 ms CreateObjectMapping: 22.480498 ms MarkObjects: 397.659022 ms DeleteObjects: 0.372338 ms)
- Join 1025
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 330966.
- Total: 439.227733 ms (FindLiveObjects: 17.532871 ms CreateObjectMapping: 22.370702 ms MarkObjects: 398.995627 ms DeleteObjects: 0.328249 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 330966.
- Total: 440.649387 ms (FindLiveObjects: 15.671467 ms CreateObjectMapping: 23.246222 ms MarkObjects: 401.245867 ms DeleteObjects: 0.484693 ms)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
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