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- /* ModTweaker 1.11.2 - Tinker's Construct mod commands */
- /* Casting */
- # Basin Casting
- // OutputStack, InputFluid, CastStack, ConsumeCast (Optional), TimeInTicks (Optional)
- mods.tconstruct.Casting.addBasinRecipe(<minecraft:magma>, <liquid:lava> * 250, <minecraft:netherrack>, true);
- // OutputStack, InputFluid, CastStack, ConsumeCast (Optional), TimeInTicks (Optional)
- mods.tconstruct.Casting.addTableRecipe(<minecraft:nether_star>, <liquid:iron> * 500, <minecraft:emerald>, true, 300);
- # Table Casting
- // OutputStack, InputFluid (Optional), CastStack (Optional)
- mods.tconstruct.Casting.removeBasinRecipe(<minecraft:sand:1>, <liquid:blood>, <minecraft:sand>);
- // OutputStack, InputFluid (Optional), CastStack (Optional)
- mods.tconstruct.Casting.removeTableRecipe(<minecraft:iron_ingot>, <liquid:iron>, <tconstruct:cast_custom>);
- /* Drying Rack */
- // InputStack, OutputStack, TimeInTicks
- mods.tconstruct.Drying.addRecipe(<minecraft:tallgrass:1>, <minecraft:deadbush>, 50);
- // OutputStack
- mods.tconstruct.Drying.removeRecipe(<tconstruct:edible:10>);
- /* Smeltery */
- # Entity Melting
- // OutputFluid, InputEntity
- mods.tconstruct.Smeltery.addEntityMelting(<liquid:gold>, <entity:cow>);
- // InputEntity
- mods.tconstruct.Smeltery.removeEntityMelting(<entity:villager>);
- # Alloys
- // OutputFluid, InputFluidArray
- mods.tconstruct.Smeltery.addAlloy(<liquid:emerald>, [<liquid:blood> * 2, <liquid:clay>]);
- // OutputFluid
- mods.tconstruct.Smeltery.removeAlloy(<liquid:obsidian>);
- # Item Melting
- // OutputFluid, InputStack, TemperatureAmount (Optional)
- mods.tconstruct.Smeltery.addMelting(<liquid:blood> * 200, <minecraft:porkchop>, 320);
- // InputStack
- mods.tconstruct.Smeltery.removeMelting(<minecraft:rotten_flesh>);
- # Fuels
- // InputFluid, TimeInTicks (Optional)
- mods.tconstruct.Smeltery.addFuel(<liquid:gold>);
- // InputFluid
- mods.tconstruct.Smeltery.removeFuel(<liquid:lava>);
- /* Materials */
- // Material.HeadModifier = Amount
- <material:stone>.durabilityHead = 5;
- <material:stone>.miningSpeedHead = 5.0;
- <material:stone>.attackHead = 5.0;
- <material:stone>.harvestLevelHead = 5;
- // Material.HandleModifier = Amount
- <material:obsidian>.durabilityHandle = 5;
- <material:obsidian>.modifierHandle = 5.0;
- // Material.ExtraModifier = Amount
- <material:obsidian>.durabilityExtra = 5;
- // Material.BowModifier = Amount
- <material:wood>.drawspeedBow = 5.0;
- <material:wood>.rangeBow = 5.0;
- <material:wood>.bonusDamageBow = 5.0;
- // Material.BowStringModifier = Amount
- <material:string>.modifierBowString = 2.0;
- // Material.ArrowShaftModifier = Amount
- <material:wood>.modifierArrowShaft = 5.0;
- <material:wood>.bonusAmmoArrowShaft = 5;
- // Material.FletchingModifier = Amount
- <material:feather>.accuracyFletching = 0.7;
- <material:feather>.modifierFletching = 2.0;
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