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May 25th, 2018
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  1. STATION MINUS ALL OTHER DEPARTMENTS
  2. Command: After an endless hell of counting minutes and meetings, everyone committed suicide after the consumables ran out.
  3. CAUSE OF DEATH: NO COFFEE
  4.  
  5. Security: Several minutes in with no greytider's head to bash in or a clown to abuse, it rapidly turned into harrassment and then a fight broke out. The winner bled to death.
  6. CAUSE OF DEATH: FREE-FOR-ALL DEATHMATCH
  7.  
  8. Atmosia: While having a ready supply of air available and a number of electronics (albeit no food), the decision to try rebuilding the atmos system went poorly, overpressurizing everything. The survivors sallied on for a good long while, before someone lit a match.
  9. CAUSE OF DEATH: FIRE
  10.  
  11. Kitchen: With a ready supply of food and water, and machinery that required minimal energy, everything seemed just fine. However, when the chef attempted to gib the monkey, the bartender shot him to death - then ate so much that he choked.
  12. CAUSE OF DEATH: MONKEY BUSINESS
  13.  
  14. Library: Was immediately exploded by the admins after they all started reading WGW.
  15. CAUSE OF DEATH: SIN AGAINST GOD
  16.  
  17. Chapel: The gods smiled upon the chaplain and he did quite well, leading the congregation, sallying with light from candles when the power went out. Eventually, however, they ran low on air, and prayed for help after several long hours of past praying. They were given drinks.
  18. CAUSE OF DEATH: DRANK THE KOOL-AID
  19.  
  20. Medbay: After endlessly fixing injuries and running low on supplies, they lacked the ability to clean anything. This lead to rampant viruses and infection and increased pressure due to biological decay.
  21. CAUSE OF DEATH: LUNG POPPING
  22.  
  23. Botany: A surprisingly strong showing, as they were able to grow all their supplies, produce more oxygen, and had an infinite supply of water from the sinks. Eventually, however, even their low-powered machinery ran out, and they had no way of opening the APC.
  24. CAUSE OF DEATH: NO WIRECUTTERS
  25.  
  26. Engineering: After setting up the solars and the engine, they proceeded to throw themselves a party and construct things for fun. Eventually, however, they ran out of materials - and food. This turned to a brief wary instance before they started eating each other. One of the engineers, cornered by the fattest CE one has ever seen, released the singularity.
  27. CAUSE OF DEATH: OVEREATING
  28.  
  29. R&D: Their starting supplies was sufficient to throw together some very important things - an autolathe, some other machinery. Unfortunately, with a lack of sufficient materials afterwards to construct a mech, they turned to slimes. After a brief enjoyed success where they built a mining mech and other things from harvested slime-materials, they ran out of interns to throw to the slimes. They promptly broke out, attacking everything, as the lone survivor struggled to escape in a shrunken belly into his mech. He drifted out into space, alone.
  30. CAUSE OF DEATH: SLIMESCAPDE AND SUFFOCATION
  31.  
  32. Supply: The autolathe and ability to order basically anything allowed them to continually supply themselves with money, food, power (from power cells), and air (from oxygen canisters). Food and supplies were bountiful and they amused themselves by building a large multi-layer maze of supply machines and conveyor belts, increasingly convulted.
  33. SUCCESS LEVEL: FACTORIO
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