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- public void SetSteeringInput(float axisRaw)
- {
- steeringInput = axisRaw * forwardScalar;
- if (OnDirectionApplied != null)
- {
- OnDirectionApplied(axisRaw * forwardScalar);
- }
- }
- public void SetTwistInput(float axisRaw)
- {
- twistInput = axisRaw * forwardScalar;
- }
- public void SetPushingInput(float axisRaw)
- {
- pushingInput = axisRaw;
- }
- public void SetBalanceInput(float horizRaw, float vertRaw)
- {
- balanceInput.x = horizRaw;
- balanceInput.y = vertRaw;
- }
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