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m_water_dusk-pool.vmt

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Jun 26th, 2022
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  1. "Water"
  2. {
  3.  
  4.  
  5. "$forceexpensive" "1"
  6. "$reflectentities" "1"
  7.  
  8. "$refracttexture" "_rt_WaterRefraction"
  9. "$reflecttexture" "_rt_WaterReflection"
  10.  
  11.  
  12.  
  13.  
  14. "$envmap" "env_cubemap"
  15. "$envmaptint" "[1.0 1.0 1.0]"
  16.  
  17. "$abovewater" "1"
  18. "%compilewater" "1"
  19. "$forceenvmap" "1"
  20. "%tooltexture" "nature/water_frame01_normal"
  21. "$refractamount" "1.5"
  22.  
  23. "$reflectamount" "0.0"
  24.  
  25. "$scale" "[1 1]"
  26.  
  27. "$bumpmap" "nature/water_coast01_dudv"
  28. "$normalmap" "gm_maldives/water_maldives/water_maldives_normal"
  29.  
  30. "$surfaceprop" "water"
  31. "$bottommaterial" "gm_construct/water_beneath"
  32. "$bumpframe" "0"
  33.  
  34. "$fogenable" "1"
  35. "$fogcolor" "{10 20 20}"
  36. "$fogstart" "0"
  37. "$fogend" "1024"
  38.  
  39. "$scroll1" "[.01 .01123 .05]"
  40. "$scroll2" "[-.015 .015 .01512]"
  41.  
  42. "Proxies"
  43. {
  44. "WaterLOD"
  45. {
  46. }
  47. "AnimatedTexture"
  48. {
  49. "animatedtexturevar" "$normalmap"
  50. "animatedtextureframenumvar" "$bumpframe"
  51. "animatedtextureframerate" 24.00
  52. }
  53. }
  54. }
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