legrandgrand

GS1 Any% route (up-to-date 09/10/2016)

Oct 9th, 2016
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  1. (no intro: use move at the very beggining for 0 encounter before Vault)
  2.  
  3. Vault
  4. get Nut before Ivan's house, Get Mint in Inn
  5. Hard reset after reading Bandits' mind.
  6.  
  7. Bandits:
  8. Venus/Flare/Ray
  9. Attack/Flare/Ray
  10. Attack/Attack/Ray
  11.  
  12. Hard reset in front of Goma Cave, after getting Ivan
  13. 2 mobs - 0 AC.
  14. Waste PPs with Isaac (use move to move the pillar then heal up), wait for third encounter, Retreat Warp.
  15.  
  16. Forge:
  17. T1: Flint/Def/Ray
  18. T2: Venus/Atk/Ray
  19. T3: Atk/Atk/Ray
  20.  
  21. Bilibin:
  22. Sell Bandit sword, buy broadswoard for Garet, switch Flint and Forge, get Gust, Sanctum Warp
  23.  
  24. TIGHT MOVEMENT
  25. - Rat Soliderx2 Rat 1AC
  26. - 0AC
  27. - oozex2 1AC
  28. - Goblin mob Jupiter/Mars/Ray
  29. - 1AC
  30. - Take a step outside, equip rapier/use mint
  31. - X3 Slimes (1ac or 3ac if going for 1 encounter)
  32. - 0AC
  33.  
  34. Lighthouse:
  35.  
  36. Forge to Garet, Set Fever with Flint, Flint with Gust, unset Gust and Flint
  37. cure all, double tap Gust
  38. Battle: Earthquake/Fever/Ray
  39. Retreat Save right of door
  40. OoB: go right up
  41. set all djinn, heal with Ivan, unset venus and forge
  42. SAVE ON OTHER FILE ONCE BACK INBOUNDS
  43. walk to djinn waterfall
  44. 3 Siren : Gust left/Fire/Ray left
  45. 2 AC Mars/Fever right/Ray
  46. Ready all Djinn heal up Garet and Ivan with Ivan
  47. If take a step heal Isaac and 1AC T1
  48. Mercury Djinn: Gust/Fire/Bolt
  49. Attack/Fever/Flashbolt
  50. Mia:
  51. heal with Mia
  52. Djinns:
  53. Gust (set) with Fizz
  54. Flint (unset) with Forge
  55. Fever (set) to Ivan
  56. Sleet to Garet
  57. Unset Fizz
  58. Give Cristal Powder to Garet, Herbs and Nut to Ivan,
  59.  
  60. Venus/Mars/Fever/Nereid
  61. Spire/Crystal/Herb/Prism
  62. Fizz Ivan/Sleet/Herb/Prism
  63. Cure/XXX/YYY/Nereid
  64. Cure/Herb/XXX/Prism
  65. Fizz/Sleet/Herb/Herb
  66. Spire/Flint/Herb/Nereid
  67. Def/Def/Venus/Prism
  68.  
  69. Hits 3: XXX = def, YYY = herb
  70. Hits 4: XXX = herb, YYY = def 2nd FB Garet HERB!!!!
  71. cure the lowest HP person
  72. herb one of the other two
  73.  
  74.  
  75. To Kolima Forest
  76.  
  77. get hermes water
  78. Hard reset outside of Mercury (softreset strat: http://pastebin.com/MG6gq0i2 )
  79. Gnome - 0ac
  80. Mauler + 3 Gnomes - 1AC
  81. x2 Gnome + Goblin - 1AC
  82. Goblin - 2AC
  83.  
  84. Kolima Forest:
  85. Avoid at the end of barricade
  86. go get djinn in town, save and sanctum warp
  87. 2 enc run, solve last puzzle, enc before tret run
  88.  
  89. Tret:
  90. Djinn all standby, Fizz with Forge, Fever with Sleet
  91. heal up, waste pp
  92. OoB is slightly right then down left
  93. Breeze: Ramses (UU)/Kirin/Nereid/attack
  94. Waste pp, retreat warp. Always go up.
  95. unset all djinn, double tap Forge, look for spikes stop left up
  96.  
  97. Tretboss
  98. ramses (U) - kirin (D) – atlanta – nereid
  99. attack – flarewall (D)- ray – ice (U) (thorn hits three: attack with Ivan)
  100. fever – defend – defend – plasma
  101.  
  102. retreat, heal tret, sanctum warp
  103. 1st enc 1 ac
  104. 2nd 0AC
  105.  
  106.  
  107. Fuchin Temple
  108. dark room, unset djinn heal, fail retreat, SET FEVER, go hidden path
  109. Zephyr: Fever/kirin/ramses/nereid(D)
  110. retreat
  111.  
  112. Mogall:
  113. Retreat warp in second room (inputs are right very short then down)
  114. R4: Bone/x2 creep - 2AC
  115. R7: Creeper/Bone - 0AC
  116.  
  117. R5: x2 Bonefighters - 1AC
  118. R7: x2 Bonefighters - 1AC
  119.  
  120. unset all; Move before Quartz (tries to run)
  121. Quartz:, Defend/Kirin/Procne/Nereid
  122. Death head: 4AC
  123. Creeperx2+bat: 1AC
  124. Elven shirt: reset after first encounter
  125.  
  126. Skeleton Mob: 2AC
  127. Standby all, double tap forge, give Zephyr to Ivan
  128. Killer Ape (dmg from killer ape: 99-22-46-36)
  129. Atk/Kirin(U)/Procne/Nereid(D)
  130. Ramses(D)/Volcano(U)/Plasma(U)/Ice(U)
  131. 3ac Fever/Def/Ray/Prism
  132.  
  133. watch lucky medal
  134. Get fight in forest (Ape/Mole) 1ac
  135. Corona: Def/Def/Procne/Neptune
  136. 1ac bat mob
  137. if fight before djinn, run volcano on mia run
  138.  
  139. Altin:
  140. trade mist with corona, mercury to Mia, standby all, set Fever, heal
  141. Statue: Fever – Tiamat – Procne – Ramses
  142. Sanctum Warp
  143. 2 Calamar – 0 AC, Move
  144. Spider – 0 AC
  145. SB all djinn, cure with isaac
  146. Retreat Warp
  147.  
  148. ALtin skip: https://www.twitch.tv/tl_plexa/v/89269200
  149.  
  150. Lamakan:
  151. Salamander Grub - 0AC
  152. Orc + 2 Rats - 4AC
  153. Get Smog
  154. Smog to Ivan, double tap Smog, Set Zephyr, Mist, double tap Fizz, Forge
  155. Retreat glitch between stone and bones
  156. Hard reset right in front of Manticore (need 0 BRN)
  157.  
  158. Manticore
  159.  
  160. Ramses/Kirin/Zephyr/Mist
  161. Atk/Def/Thor/Neptune
  162. Fever/Flint/Plasma/Tundra
  163. 1ac Ramses/Atk/Ray/Sleet
  164.  
  165. Vine: Setup Thor on Bridge
  166. Atk/Def/Thor/Def
  167. Enter/exit cave then 0ac the fight
  168. Boat: Swordsman, Girl, Girl, Baker
  169. Zephyr with Corona
  170. Gust with Flint
  171. SB all
  172. Ivan summons Thor > Meteor > Judgement for trash battles
  173. Recover djinn, SB all, set Zephyr, Gust, Mist
  174.  
  175. Kraken:
  176. astral blast/weaken/ray/mist
  177. zephyr/weaken/def/neptune
  178. judge/meteor/procne/def
  179.  
  180. If Garet goes before Isaac in T3, recover two sets of djinn
  181. [one outside if possible]
  182. Else recover one set of Djinn
  183. [probably inside]
  184.  
  185. Tolbi:
  186.  
  187. Before vine, standby Zephyr on Isaac then use growth
  188. Heal everyone with Mia, Frost the puddle
  189. Toss immediately (a blade), growth, exit/enter, outer ring (kimono)
  190.  
  191. 1ac encounter
  192. Set Zephyr
  193. Zephyr with Flint, Corona with Gust
  194. Forge with Granite, Quartz with Fever
  195. equip ablade and kimono on Mia
  196.  
  197. TIGHT MOVEMENT
  198. Hail:
  199. Atk/Def/Ward/Def
  200. 1ac (enter docks from left edge)
  201. 0ac
  202.  
  203. Altmiller
  204.  
  205. R1: Move, 1ac
  206. R2: 0ac (step before going downstairs! care!)
  207. R3: 2ac
  208. R4: 6ac
  209. Squall: 3ac Atk/Def/Impact/Def (blut bolt on IG)
  210. Step on three stones before going down
  211. R5: caught by surprise, 0ac, 1ac
  212. R6: 1ac
  213. Blue-White
  214. Frost (after retreat) 2ac 0ac 4ac
  215. SOFT RESET
  216.  
  217. Colosso [remark; mars setup zeto claims saves two turns]
  218.  
  219. Ground with Hail
  220. Scorch with Granite
  221. Fizz with Gust
  222. Set all
  223. SB Flint, Quartz, Ground
  224.  
  225. Azart: Get oil drop (second chest)
  226. Vine/Scorch/Oil/Judgement
  227.  
  228. Set Scorch, get Smoke
  229. Satrage
  230. Scorch/Judge/Smoke/Set Scorch/Mgrowthx2
  231.  
  232. Navampa (get a nut)
  233. Nut/Atk
  234.  
  235. Suhalla:
  236.  
  237. Leave tolbi (expect normal Mole fight)
  238. 0ac
  239. growth (mash A to do this) before leaving Gondowan Passage
  240. Bee 0ac
  241.  
  242. SB Scorch
  243. E Shirt to Isaac
  244.  
  245. Storm Lizard
  246. Atk/Granite/Def/Def
  247.  
  248. Remove eshirt from Isaac
  249. Set Granite
  250.  
  251. Storm Lizard 2
  252. 2ac Atk/Granite/Impact/Def
  253.  
  254. Storm Lizard 3:
  255. 1ac Atk/Def/Breeze/Def
  256.  
  257. 0ac
  258.  
  259. Flash: Wedge into bottom right corner so that looking up talks to Flash
  260. Heal ivan before the fight
  261. SB all djinn
  262. In, out, 2ac Def/Def/Procne/Boreas (RNG control)
  263. 2 stone soldier: 9 AC
  264. Save after leaving desert
  265. 2 ogre: 2 AC
  266. Move after CS
  267. On third screen, save
  268.  
  269. Dew: SB all, set Fever
  270. 6ac Judgement/Fever/Thor/Def
  271. Climb vines to leave
  272.  
  273. Venus 1
  274.  
  275. Exi t/Enter through right side
  276. R1: No reveal
  277. R2: Step reveal
  278. Carry room: Step open chest, RNG control
  279. R2: No reveal
  280. R3: No reveal
  281. R4: Reveal entire thing (don't walk outside of reveal)
  282. R5: No reveal
  283. R6: Reveal (obvious)
  284. R7: Don't need to reveal until path opens up, then spam to end
  285. Retreat
  286. Should avoid encounters to Lalivero.
  287.  
  288. Get psycrystal, Sell psycrystals, bottle, Elven rapier, water of life buy
  289. Crown for Mia
  290. Mirror shield for Isaac
  291. Armlet for Ivan
  292. Knight helm for Garet
  293. Steel armor for Garet
  294.  
  295. Get Helm for Isaac, SW
  296.  
  297. Tunnel Ruins
  298.  
  299. Run into second Babi lighthouse screen, sb all djinn,
  300. Cure well Ivan/Mia
  301. Set Granite on Garet and Scorch on Isaac
  302. Frost x5
  303.  
  304. Set all djinn before luff
  305. Talk to Luff from below to make movement a tiny bit more lenient
  306. 2ac Atk/Granite/Breeze/Def
  307. Frost afterwards
  308.  
  309. Tight movement
  310. If bad movement, Skeleton Mob, Flee/1ac Flee
  311.  
  312. Save crawl starting when enter tunnel ruins.
  313.  
  314. Venus 2
  315.  
  316. If everything done optimally up to this point, then SB all djinn = 5PP, retreat door on third screen.
  317.  
  318. Items: Potion or Vial to Mia
  319. A blade to Ivan (but I really doubt it does anything, test w/o)
  320. E shirt to Ivan
  321. Gaia/Warrior Helm/dragon Scales to Isaac
  322.  
  323. SB Flint, Quart, Vine
  324. Vine with Hail, Vine with Fizz
  325. Breeze with Sleet
  326. SB Gust, Smog (SB) with Mist, Squall (SB) with Ember, Zephyr with Flash
  327. SB Mist, Sleet (SB) with Quartz
  328. SB Hail, Dew (SB) to Ivan, Corona to Isaac, Luff (SB) with Flash, Luff to Mia
  329. SB Granite, Fizz
  330.  
  331. Only SB order which matters is Quartz > Vine and Fizz last
  332.  
  333. Saturos&Menardi
  334. T1: Judgement (M)/Flash/Mars/Zephyr
  335. T2: Ground (S)/Def/Thor (S)/Boreas (M) (RNG MANIP BOREAS)
  336. T3: 1ac Flint (M)/Flash/Quartz (V)/Breeze
  337. T4: Judgement (S)/Granite/Atalanta (S)/Mars (S) (RNG MANIP JUGE)
  338. T5: Hail (S)/Def/Wind Slash (S)/Potion Mia
  339.  
  340. Fusion Dragon
  341. T1: Sleet/Flash/Mist/Mars
  342. T2: Ground/Atk/Vine/Wish
  343. T3: Judgement/Granite/Quartz (V)/Wish
  344. T4: Flint/Flash/Mars/Boreas
  345. T5: Ground/Planet/Dew (M)/Wish
  346. T6: Hail/Granite/Vine/Luff
  347. T7: Sleet/Flash/Mist/Zephyr
  348. T8: Judge/Def/Atalanta or Jupiter or Plasma/Boreas
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