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  1. Log uploaded on Sunday, December 02, 2018, 12:42:47 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
  5. Misc. Robots: AIRobot(1.0.4.0)
  6. Misc. Robots++: (no assemblies)
  7. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  8. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
  9. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  10. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  11. Misc. MAI: AIPawn(1.0.2.0)
  12. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  13. A Dog Said... Animal Prosthetics: (no assemblies)
  14. Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.36)
  15. ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.5.0.143)
  16. Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
  17. Expanded Prosthetics and Organ Engineering: (no assemblies)
  18. Jecs Everlasting Apparel: 0Harmony(1.0.9.1), JecrellsEverlastingApparel(1.0.0.0)
  19. Select Turret Target: 0Harmony(1.1.0.0), selectableturret(1.0.0.0)
  20. [KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
  21. ProgrammableVents: ProgrammableVents(1.17.0.0)
  22. Draw a bead: (no assemblies)
  23. Master of Cooking: (no assemblies)
  24. Master of Crafting: (no assemblies)
  25. Tilled Soil: (no assemblies)
  26. Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6870.27225)
  27. More Trade Ships: (no assemblies)
  28. ED-Laser Drill: ED-LaserDrill(1.0.0.0)
  29. Neutrainer and AI Persona Core Crafting: (no assemblies)
  30. Misc. Training: TrainingFacility(1.0.0.0)
  31. MineItAll - unofficial[ov:1.0.0]: $HugsLibChecker(0.5.0.0), MineItAll(1.0.0.0)
  32. MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
  33. [B19] Farmable Neutroamine: (no assemblies)
  34. Xeva's Rimhair: (no assemblies)
  35. Roppoi hair 1.0: (no assemblies)
  36. Rimsenal - Rimhair: (no assemblies)
  37. Selling prisoners with no guilt: (no assemblies)
  38. DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
  39. Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
  40. RT Power Switch: RT_PowerSwitch(1.0.0.0)
  41. Embrasures: (no assemblies)
  42. Medical Training: (no assemblies)
  43. AI Uplifting Assistant [1.0]: (no assemblies)
  44. Hardworking animals 1.0: (no assemblies)
  45. More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
  46. No debuffs from pet killing\selling: (no assemblies)
  47. RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
  48. Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
  49. LongRangePodLauncher: (no assemblies)
  50. Anesthetic Gun Mod[1.0]: AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0)
  51. Synthmeat: (no assemblies)
  52. Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  53. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  54. [KV] ReColor Stockpile & Growing Zones - 1.0: 0Harmony(1.2.0.1), ReColorStockpile(1.0.0.0)
  55. Wandering Caravans [v2.4.0]: WanderingCaravans(1.0.6873.28797)
  56. Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
  57. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  58. Quantum Cooling: (no assemblies)
  59. Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
  60. Dinosauria: (no assemblies)
  61. Dinosauria - Patch for A Dog Said...: (no assemblies)
  62. Dinosauria 中文翻译追加补丁: (no assemblies)
  63. Pack Mules Extended - Dinosauria: (no assemblies)
  64. Realistic Rooms: (no assemblies)
  65. Skilled Stonecutting: (no assemblies)
  66. SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
  67. [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
  68. Neuter Animals: NeuterAnimals(1.0.6820.30675)
  69. Thrumbo Extension: (no assemblies)
  70. Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
  71. Repair Workbench: RepairBench(1.0.0.0)
  72. Medicine Kit Crafting: (no assemblies)
  73. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  74. Job Splitter: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
  75. Larger Solar Panel: LargerSolars(1.0.6450.20454)
  76. ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
  77. Training Rack: (no assemblies)
  78. [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0: 0Harmony(1.2.0.1), SaveStorageSettings(1.0.0.0)
  79. Noku Mushrooms: (no assemblies)
  80. Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
  81. More Linkables: (no assemblies)
  82. More Sculpture: (no assemblies)
  83. Herbal Boosters: (no assemblies)
  84. Less Rebuff: (no assemblies)
  85. Temperature Gauge: TempGauge(1.0.0.0)
  86. Research Scrollbars: SupesResearchScrollbars(1.4.0.0)
  87. Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.1)
  88. PowerSwitch: PowerSwitch(1.0.0.0)
  89. More Vanilla Turrets [1.0]: (no assemblies)
  90. [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
  91. More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
  92. [SYR] Doormats: SyrDoorMats(1.0.0.0)
  93. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  94. Fueled Nuclear Power Generators: (no assemblies)
  95. ez infestation: (no assemblies)
  96. Anti Material Rifle: (no assemblies)
  97. Anti Material Rifle +: (no assemblies)
  98. [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
  99. [SS]Lovely Hair Style: (no assemblies)
  100. Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
  101. Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
  102. [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
  103. Mercer's Backpacks + Nano Suit (B19): (no assemblies)
  104. Fast regen 1.0: (no assemblies)
  105. Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213)
  106. MendAndRecycle: MendAndRecycle(1.0.6905.38218)
  107. [1.0]Long Range Transport Pods: (no assemblies)
  108. [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
  109. [KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6864.42879)
  110. Pumps Plus (B19): (no assemblies)
  111. Smart Speed: SmartSpeed(1.0.0.0)
  112. Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
  113. CaravanOptions: 0Harmony(1.2.0.1), CaravanOptions(0.19.0.0)
  114. Blighted Alert: BlightedAlert(1.0.0.0)
  115. [KV] Infinite Storage - 1.0: 0Harmony(1.2.0.1), InfiniteStorage(1.0.0.0), MendingInfiniteStoragePatch(0.0.0.0)
  116. [KV] Weapon Storage - 1.0: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), WeaponStorage(1.0.0.0)
  117. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  118. WM Smarter food selection[ov:2.3.0.7]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
  119. Sacred WhiteFox: 0Harmony(1.0.9.1), ModCheck(1.8.0.0)
  120. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
  121. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
  122. Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
  123. Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
  124. Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
  125. Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
  126. [SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
  127. RunAndGun: RunAndGun(1.18.3.0)
  128. Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
  129. Table Diner: 0Harmony(1.0.9.1), Table Diner Configurable(1.32.0.0)
  130. Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
  131. Static Quality Plus 1.1: static_quality_plus(1.1.0.0)
  132. Follow Me: FollowMe!(av:3.0.0.0,fv:3.2.47)
  133. MiningCo. MMS: MiningCo. MMS(1.0.0.0)
  134. RuntimeGC: RuntimeGC(20.0.15.1)
  135. Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
  136. Roof Support 1.0: (no assemblies)
  137. Run and Hide: RunandHide(18.10.30.0)
  138. Training Console 1.0: (no assemblies)
  139. Advanced Shield Belts: 0Harmony(1.0.9.1), D9UsefulAI(1.0.0.0)
  140. Luciferium craftable: (no assemblies)
  141. Glitterworld medicine craftable: (no assemblies)
  142. Craftable Synthetics (no steels) 1.0: (no assemblies)
  143. Ponytail is Kawaii: (no assemblies)
  144. More Furniture [1.0]: (no assemblies)
  145. Reasonable Components V1: (no assemblies)
  146. Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.6864.6838)
  147. Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
  148. Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
  149. Wealthy Traders 1.0: (no assemblies)
  150. [1.0] Small Shelf: (no assemblies)
  151. Where's the gravel? - Grayscale Edition: (no assemblies)
  152. Open Door Manually: 0Harmony(1.2.0.1), OpenDoorManually(1.0.0.0)
  153. Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
  154. Bulk Stonecutting: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
  155. Anesthetic Turret Mod[1.0]: (no assemblies)
  156. [T] MoreFloors: (no assemblies)
  157. [T] MoreBedsVanilla: (no assemblies)
  158. Selectable Sculpture Graphic: 0Harmony(1.2.0.1), SelectableSculptureGraphic(1.0.0.0)
  159. Glitterworld Medicine + Luciferium + Neutroamine: (no assemblies)
  160. Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
  161.  
  162. Active Harmony patches:
  163. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  164. <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
  165. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  166. ActiveDropPod.PodOpen: PRE: Helicopter.HarmonyTest_dp.Prefix
  167. Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
  168. Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
  169. Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
  170. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  171. AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
  172. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  173. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  174. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  175. BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
  176. Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
  177. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  178. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  179. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
  180. BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  181. BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
  182. Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  183. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  184. Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
  185. Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
  186. Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
  187. Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
  188. Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
  189. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
  190. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  191. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  192. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  193. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  194. Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
  195. Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
  196. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  197. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  198. Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
  199. Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
  200. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  201. Building_Door.PawnCanOpen: TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
  202. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  203. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  204. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  205. Building_Storage.GetGizmos: post: SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix
  206. Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
  207. Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
  208. Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
  209. Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick
  210. Building_TurretGun.TryStartShootSomething: post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
  211. Building_TurretGun.get_CanSetForcedTarget: post: selectableturret.Building_TurretGun_CanSetForcedTarget_Patch.Turret_Aims, TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget
  212. CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
  213. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  214. Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, Helicopter.HarmonyTest_BB.Postfix
  215. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  216. Caravan.get_ImmobilizedByMass: post: CaravanOptions.Main.Get_ImmobilizedByMass
  217. Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
  218. CaravanArrivalTimeEstimator.EstimatedTicksToArrive: post: CaravanOptions.Main+EstimatedTicksToArrive_Base_Patch.Postfix
  219. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  220. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  221. CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
  222. CaravanFormingUtility.StopFormingCaravan: post: [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
  223. CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
  224. CaravanTicksPerMoveUtility.GetMoveSpeedFactorFromMass: PRE: CaravanOptions.Main+GetMoveSpeedFactorFromMass_Patch.Prefix
  225. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  226. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  227. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  228. Caravan_PathFollower.CostToMove: PRE: CaravanOptions.Main+CostToMove_Patch.CostToMove_Prefix
  229. Caravan_PathFollower.CostToPayThisTick: post: CaravanOptions.Main+CostToPayThisTick_Base_Patch.Postfix
  230. CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
  231. CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler
  232. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  233. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  234. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  235. CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
  236. CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  237. CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
  238. CompRefuelable.Refuel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  239. CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  240. CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
  241. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  242. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  243. CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  244. CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  245. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  246. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  247. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  248. DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
  249. DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
  250. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  251. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  252. Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
  253. Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
  254. Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix
  255. Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
  256. Designator_Place.SelectedUpdate: post: Table_Diner_Configurable.SelectedUpdate._Postfix
  257. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  258. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  259. Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  260. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  261. Dialog_FormCaravan.PostOpen: PRE: InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
  262. Dialog_LoadTransporters.AddPawnsToTransferables: PRE: Helicopter.HarmonyTest_C.Prefix
  263. Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
  264. Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix
  265. Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
  266. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  267. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  268. Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix
  269. Dialog_Trade.SetupPlayerCaravanVariables: post: Helicopter.HarmonyTest_trade.Postfix
  270. DropPodUtility.MakeDropPodAt: PRE: Helicopter.HarmonyTest.Prefix
  271. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
  272. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  273. Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
  274. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  275. Faction.TryAffectGoodwillWith: TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
  276. Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
  277. FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix
  278. FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
  279. FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
  280. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
  281. FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
  282. FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
  283. FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
  284. ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: CaravanOptions.Main+GetForagedFoodCountPerInterval_Patch.Postfix
  285. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  286. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  287. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  288. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  289. Game.InitNewGame: PRE: ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
  290. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  291. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  292. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  293. GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
  294. GenDraw.DrawInteractionCell: post: Table_Diner_Configurable.DrawInteractionCell._Postfix
  295. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  296. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  297. GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
  298. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  299. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  300. GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  301. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  302. GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
  303. GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
  304. GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
  305. GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
  306. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  307. GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
  308. Graphic_Random.SubGraphicFor: PRE: SelectableSculptureGraphic.Graphic_Random_SubGraphicFor_Patch.SetGraphic
  309. HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
  310. HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
  311. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  312. HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
  313. HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
  314. HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
  315. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  316. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  317. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
  318. ITab_Pawn_Needs.FillTab: post: Table_Diner_Configurable.FillTab._Postfix
  319. ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
  320. IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
  321. IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
  322. IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
  323. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
  324. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
  325. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  326. InspectTabBase.TabUpdate: post: Table_Diner_Configurable.TabUpdate.__Postfix
  327. ItemAvailability.ThingsAvailableAnywhere: post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
  328. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  329. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  330. JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix
  331. JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
  332. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  333. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  334. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  335. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  336. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  337. JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
  338. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  339. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  340. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  341. JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
  342. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  343. ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix
  344. Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
  345. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  346. LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
  347. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  348. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  349. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  350. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  351. MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
  352. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  353. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  354. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  355. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  356. Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
  357. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  358. Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
  359. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  360. MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
  361. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  362. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  363. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  364. MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  365. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
  366. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  367. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  368. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  369. Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
  370. Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
  371. Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
  372. Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
  373. PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
  374. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  375. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  376. Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
  377. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  378. Pawn.ExposeData: post: Table_Diner_Configurable.ExposeDataPawn._Postfix
  379. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  380. Pawn.Kill: PRE: [800]WeaponStorage.Patch_Pawn_Kill.Prefix post: [800]WeaponStorage.Patch_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  381. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  382. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  383. Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
  384. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  385. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
  386. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  387. PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  388. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  389. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  390. PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
  391. PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
  392. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  393. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  394. PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
  395. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  396. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  397. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  398. PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
  399. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
  400. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  401. PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix, RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
  402. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  403. PawnUtility.KnownDangerAt: post: RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
  404. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  405. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  406. Pawn_ApparelTracker.TakeWearoutDamageForDay: PRE: JecrellsEverlastingApparel.HarmonyEverlastingApparel.TakeWearoutDamageForDay_PreFix
  407. Pawn_DraftController.GetGizmos: post: WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
  408. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, WeaponStorage.Patch_Pawn_DraftController.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
  409. Pawn_EquipmentTracker.AddEquipment: PRE: [800]WeaponStorage.Patch_Pawn_AddEquipment.Prefix
  410. Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  411. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  412. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  413. Pawn_EquipmentTracker.TryDropEquipment: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix
  414. Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix
  415. Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix
  416. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  417. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  418. Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
  419. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  420. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  421. Pawn_TraderTracker.ColonyThingsWillingToBuy: post: InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
  422. Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
  423. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  424. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  425. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  426. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  427. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  428. PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
  429. Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
  430. RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
  431. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  432. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
  433. Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
  434. RefuelWorkGiverUtility.FindAllFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Postfix
  435. RefuelWorkGiverUtility.FindBestFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Postfix
  436. ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  437. ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
  438. ReservationManager.CanReserve: PRE: InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix post: WeaponStorage.Patch_ReservationManager_CanReserve.Postfix
  439. ReservationManager.Release: PRE: InfiniteStorage.Patch_ReservationManager_Release.Prefix
  440. ReservationManager.Reserve: PRE: InfiniteStorage.Patch_ReservationManager_Reserve.Prefix
  441. ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
  442. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  443. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.HarmonyPatches.PostfixInitDesignators
  444. RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix
  445. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  446. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  447. SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
  448. ScribeSaver.InitSaving: PRE: InfiniteStorage.Patch_ScribeSaver_InitSaving.Prefix, WeaponStorage.Patch_ScribeSaver_InitSaving.Prefix
  449. SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
  450. SettlementAbandonUtility.Abandon: PRE: [800]InfiniteStorage.Patch_SettlementAbandonUtility_Abandon.Prefix, [800]WeaponStorage.Patch_SettlementAbandonUtility_Abandon.Prefix
  451. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  452. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  453. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  454. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  455. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  456. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  457. StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  458. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
  459. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  460. StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
  461. StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
  462. StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
  463. StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
  464. StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
  465. StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
  466. SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
  467. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  468. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  469. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  470. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  471. TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
  472. Thing.DrawExtraSelectionOverlays: post: Table_Diner_Configurable.DrawExtraSelectionOverlays._Postfix TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
  473. Thing.ExposeData: post: Table_Diner_Configurable.ExposeDataThing._Postfix
  474. Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
  475. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  476. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  477. Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
  478. ThingDef.SpecialDisplayStats: post: TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
  479. ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
  480. ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
  481. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  482. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  483. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  484. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  485. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  486. TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
  487. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  488. Toils_Ingest.CarryIngestibleToChewSpot: PRE: Table_Diner_Configurable.CarryIngestibleToChewSpot.__Prefix
  489. Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
  490. TradeDeal.Reset: PRE: InfiniteStorage.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix
  491. TradeShip.ColonyThingsWillingToBuy: post: InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix, RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  492. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  493. TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
  494. TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
  495. TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
  496. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  497. TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: Helicopter.HarmonyTest_AJ.Prefix
  498. TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
  499. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  500. Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
  501. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  502. Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
  503. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  504. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  505. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  506. VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  507. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  508. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  509. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  510. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  511. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  512. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  513. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  514. WealthWatcher.ForceRecount: post: InfiniteStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
  515. Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
  516. WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
  517. WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
  518. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: (no patches)
  519. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
  520. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: [700]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingInfiniteStoragePatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingWeaponStoragePatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix TRANS: [700]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Transpiler
  521. WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix
  522. WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
  523. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
  524. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
  525. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  526. WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
  527. World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix
  528. WorldGrid.GetRoadMovementDifficultyMultiplier: post: CaravanOptions.Main+GetRoadMovementMultiplierFast_Prefix_Patch.Postfix
  529. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  530. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  531. Zone_Growing.GetGizmos: post: ReColorStockpile.Patch_ZoneGrowing_GetGizmos.Postfix
  532. Zone_Stockpile.GetGizmos: post: ReColorStockpile.Patch_ZoneStockpile_GetGizmos.Postfix, SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
  533. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, HugsLib.AvoidFriendlyFire, HugsLib.AllowTool, com.weaponstorage.rimworld.mod, HugsLib.SearchAndDestroy, HugsLib.RunAndGun, XeoNovaDan.TurretExtensions, DoctorVanGogh.OmniCoreDrill, fluffy.medicaltab, Fluffy.AnimalTab, fluffy.worktab, DoctorVanGogh.ModSwitch, RSA, RSA.Core, com.savestoragesettings.rimworld.mod, HugsLib.ImprovedWorkbenches, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, io.github.ratysz.rt_solarflareshield, io.github.ratysz.madskills, com.rimworld.modcheck, Syrchalis.Rimworld.SetUpCamp, Helicopter.AKreedz, dingo.deeporeidentifier, Dubwise.Dubs_Skylights, fluffy.areaunlocker, Fluffy.ResearchTree, fluffy.rimworld.pharmacist, com.InfiniteStorage.rimworld.mod, net.marvinkosh.rimworld.mod.combatreadinesscheck, net.marvinkosh.rimworld.mod.ughyougotme, com.configurablemaps.rimworld.mod, com.showhair.rimworld.mod, com.pathavoid.rimworld.mod, HugsLib.RemoteTech, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, com.recolorstockpile.rimworld.mod, com.github.restive2k12.rimworld.mod.moodbar, RimWorld.Vanya.IncidentPersonStat, com.rimworld.mod.moretraitslots, com.rimworld.mod.factioncontrol, rimworld.torann.CaravanOptions, com.MendingInfiniteStoragePatch.rimworld.mod, com.mendingweaponstoragepatch.rimworld.mod, HugsLib.DefensivePositions, Syrchalis.Rimworld.MetallicBatteries, com.tammybee.predatorhuntalert, com.tammybee.selectablesculpturegraphic, HugsLib.Smarter_Food_Selection, HugsLib.RunandHide, HugsLib.LessArbitrarySurgery; 1.1.0.0: EdB.PrepareCarefully, com.github.harmony.rimworld.mod.example, de.hatti.rimworld.mod.deadmansclothing; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.doorsexpanded, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.jecrell.everlastingapparel, rimworld.erdelf.minify_everything, Harmony_Locks, com.ghxx.rimworld.techadvancing, TableDiner, com.dninemfive.advancedshields; 1.0.9.0: com.spdskatr.rsu.fixes
  534.  
  535. Platform information: (hidden, hold Shift while publishing to include)
  536.  
  537. Log file contents:
  538. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  539. GfxDevice: [Renderer information redacted]
  540. Begin MonoManager ReloadAssembly
  541. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  542. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  543. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  544. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  545. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  546. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  547. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  548. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  549. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  550. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  551. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  552. RimWorld 1.0.2096 rev473
  553.  
  554. [HugsLib] version 6.1.1
  555.  
  556. Initialized OmniCoreDrill patches
  557.  
  558. ModSwitch 1.5.0.143 - initialized patches...
  559.  
  560. RSA Core loaded...
  561.  
  562. RSA Main injected ...
  563.  
  564. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
  565.  
  566. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
  567.  
  568. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
  569.  
  570. Dubs Skylight 1.4.651
  571.  
  572. ZLJ's Static Quality Plus :: Initialized
  573.  
  574. [RuntimeGC] Mod settings loaded.
  575.  
  576. Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
  577.  
  578. Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
  579.  
  580. Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
  581.  
  582. Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
  583.  
  584. Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
  585.  
  586. Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
  587.  
  588. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  589.  
  590. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  591.  
  592. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  593.  
  594. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  595.  
  596. Job Splitter: Mod named "Omni Core Drill" detected, updating WorkGivers.
  597.  
  598. Job Splitter: Mod named "Misc. Robots" detected, updating robotWorkTypes.
  599.  
  600. Job Splitter: Mod named "Misc. Robots++" detected, updating robotWorkTypes.
  601.  
  602. Bulk Stonecutting: Mod named "Skilled Stonecutting" detected, updating bulk recipes.
  603.  
  604. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat (using undefined sound instead)
  605.  
  606. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat20A (using undefined sound instead)
  607.  
  608. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatAi (using undefined sound instead)
  609.  
  610. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatShort (using undefined sound instead)
  611.  
  612. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatExp (using undefined sound instead)
  613.  
  614. [MadSkills]: restored behavior of Great Memory trait.
  615.  
  616. Translation data for language ChineseTraditional has 557 errors. Generate translation report for more info.
  617.  
  618. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  619.  
  620. MineItAll injected.
  621.  
  622. ReColorStockpiles: Harmony Patches:
  623. Postfix:
  624. Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
  625. Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
  626.  
  627. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  628.  
  629. Show Hair Harmony Patches:
  630. Transpiler:
  631. PawnRenderer.RenderPawnInternal
  632. Postfix:
  633. PawnRenderer.RenderPawnInternal
  634. Game.InitNewGame
  635. SavedGameLoader.LoadGameFromSaveFile
  636.  
  637. Removed Log Error from Manhunter Job
  638.  
  639. SaveStorageSettings: Harmony Patches:
  640. Postfix:
  641. Building.GetGizmos(IEnumerable<Gizmo>)
  642. Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
  643. Dialog_ManageOutfits.DoWindowContents(Rect)
  644. Dialog_ManageDrugPolicies.DoWindowContents(Rect)
  645. Building_Storage.GetGizmos
  646.  
  647. Turret Extensions successfully completed 23 patches with harmony.
  648.  
  649. [ColorCodedMoodBar] initialized
  650.  
  651. [IncidentPersonStat] injected.
  652.  
  653. MoreTraitSlots Harmony Patches:
  654. Prefix:
  655. PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
  656. CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
  657.  
  658. InfiniteStorage Harmony Patches:
  659. Prefix:
  660. Designator_Build.ProcessInput - will block if looking for things.
  661. ScribeSaver.InitSaving
  662. SettlementAbandonUtility.Abandon
  663. Postfix:
  664. Pawn_TraderTracker.DrawMedOperationsTab
  665. Pawn_TraderTracker.ThingsInGroup
  666. Pawn_TraderTracker.ColonyThingsWillingToBuy
  667. TradeShip.ColonyThingsWillingToBuy
  668. Window.PreClose
  669. WorkGiver_DoBill.TryFindBestBillIngredients
  670.  
  671. MendingInfiniteStoragePatch Harmony Patches:
  672. Postfix:
  673. WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
  674.  
  675. MendingWeaponStoragePatch Harmony Patches:
  676. Postfix:
  677. WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
  678.  
  679. WeaponStorage Harmony Patches:
  680. Prefix:
  681. Pawn_HealthTracker.MakeDowned - not blocking
  682. Dialog_FormCaravan.PostOpen
  683. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
  684. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
  685. MakeUndowned - Priority First
  686. Pawn.Kill - Priority First
  687. Pawn_EquipmentTracker.AddEquipment - Priority First
  688. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  689. Pawn_EquipmentTracker.MakeRoomFor - Priority First
  690. ScribeSaver.InitSaving
  691. SettlementAbandonUtility.Abandon
  692. Postfix:
  693. Pawn_TraderTracker.ColonyThingsWillingToBuy
  694. TradeShip.ColonyThingsWillingToBuy
  695. Window.PreClose
  696. ReservationManager.CanReserve
  697. CaravanFormingUtility.StopFormingCaravan
  698. Pawn_DraftController.Drafted { set; }
  699. WealthWatcher.ForceRecount
  700. MakeDowned - Priority First
  701. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  702. Pawn.Kill - Priority First
  703. Root.Start - Priority Last
  704.  
  705. RimFridge Harmony Patches:
  706. Prefix:
  707. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  708. ReachabilityUtility.CanReach
  709. Postfix:
  710. GameComponentUtility.StartedNewGame
  711. GameComponentUtility.LoadedGame
  712.  
  713. Advanced Shields harmony patch successfully loaded
  714.  
  715. [ModMetaDataCleaner] Removed 66 Metadata and cleaned 317 PreviewImage.
  716. Removed: Pawn Rules, More vanilla factions, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Pawn Rules, More vanilla factions, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Table Diner Configurable, Mod Medicine Patch
  717. Cleaned: Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Harvest Sync, Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Harvest Sync, Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Core
  718.  
  719. [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 264 DefInjectionPackages.
  720. Removed Languages: Korean-SK, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 简体中文, Català
  721.  
  722. [RuntimeGC] Detour completed: MuteGC
  723.  
  724. [HugsLib] initializing AllowTool, com.github.alandariva.moreplanning, StackXXL, DefensivePositions, AvoidFriendlyFire, ImprovedWorkbenches, RemoteTech, Smarter_Food_Selection, RunAndGun, SearchAndDestroy, RunandHide, LessArbitrarySurgery
  725.  
  726. [StackXXL] Loaded
  727.  
  728. [Smarter_Food_Selection] Loaded - 331 food categorized - 948 pawn diets - 0 compatibility patches (0 fixes) - 21 policies.
  729.  
  730. static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
  731.  
  732. static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
  733.  
  734. static_quality_Injector: _SkillRecord _Learn injected successfully!
  735.  
  736. static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
  737.  
  738. static_quality_Injector: _Plant _Resting injected successfully!
  739.  
  740. static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
  741.  
  742. static_quality_plus injected.
  743.  
  744. Setting up 2 worker threads for Enlighten.
  745. Thread -> id: 2da0 -> priority: 1
  746. Thread -> id: 110c -> priority: 1
  747. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  748. GfxDevice: creating device client; threaded=1
  749. Direct3D:
  750. Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8813]
  751. Renderer: NVIDIA GeForce GTX 1060 6GB
  752. Vendor: NVIDIA
  753. VRAM: 6045 MB (via DXGI)
  754. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  755. Begin MonoManager ReloadAssembly
  756. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  757. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  758. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  759. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  760. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  761. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  762. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  763. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  764. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  765. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  766. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  767. RimWorld 1.0.2096 rev473
  768.  
  769. [HugsLib] version 6.1.1
  770.  
  771. Initialized OmniCoreDrill patches
  772.  
  773. ModSwitch 1.5.0.143 - initialized patches...
  774.  
  775. RSA Core loaded...
  776.  
  777. RSA Main injected ...
  778.  
  779. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
  780.  
  781. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
  782.  
  783. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
  784.  
  785. Dubs Skylight 1.4.651
  786.  
  787. ZLJ's Static Quality Plus :: Initialized
  788.  
  789. [RuntimeGC] Mod settings loaded.
  790.  
  791. Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
  792.  
  793. Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
  794.  
  795. Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
  796.  
  797. Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
  798.  
  799. Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
  800.  
  801. Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
  802.  
  803. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  804.  
  805. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  806.  
  807. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  808.  
  809. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  810.  
  811. Job Splitter: Mod named "Omni Core Drill" detected, updating WorkGivers.
  812.  
  813. Job Splitter: Mod named "Misc. Robots" detected, updating robotWorkTypes.
  814.  
  815. Job Splitter: Mod named "Misc. Robots++" detected, updating robotWorkTypes.
  816.  
  817. Bulk Stonecutting: Mod named "Skilled Stonecutting" detected, updating bulk recipes.
  818.  
  819. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat (using undefined sound instead)
  820.  
  821. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat20A (using undefined sound instead)
  822.  
  823. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatAi (using undefined sound instead)
  824.  
  825. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatShort (using undefined sound instead)
  826.  
  827. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatExp (using undefined sound instead)
  828.  
  829. [MadSkills]: restored behavior of Great Memory trait.
  830.  
  831. Translation data for language ChineseTraditional has 557 errors. Generate translation report for more info.
  832.  
  833. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  834.  
  835. MineItAll injected.
  836.  
  837. ReColorStockpiles: Harmony Patches:
  838. Postfix:
  839. Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
  840. Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
  841.  
  842. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  843.  
  844. Show Hair Harmony Patches:
  845. Transpiler:
  846. PawnRenderer.RenderPawnInternal
  847. Postfix:
  848. PawnRenderer.RenderPawnInternal
  849. Game.InitNewGame
  850. SavedGameLoader.LoadGameFromSaveFile
  851.  
  852. Removed Log Error from Manhunter Job
  853.  
  854. SaveStorageSettings: Harmony Patches:
  855. Postfix:
  856. Building.GetGizmos(IEnumerable<Gizmo>)
  857. Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
  858. Dialog_ManageOutfits.DoWindowContents(Rect)
  859. Dialog_ManageDrugPolicies.DoWindowContents(Rect)
  860. Building_Storage.GetGizmos
  861.  
  862. Turret Extensions successfully completed 23 patches with harmony.
  863.  
  864. [ColorCodedMoodBar] initialized
  865.  
  866. [IncidentPersonStat] injected.
  867.  
  868. MoreTraitSlots Harmony Patches:
  869. Prefix:
  870. PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
  871. CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
  872.  
  873. InfiniteStorage Harmony Patches:
  874. Prefix:
  875. Designator_Build.ProcessInput - will block if looking for things.
  876. ScribeSaver.InitSaving
  877. SettlementAbandonUtility.Abandon
  878. Postfix:
  879. Pawn_TraderTracker.DrawMedOperationsTab
  880. Pawn_TraderTracker.ThingsInGroup
  881. Pawn_TraderTracker.ColonyThingsWillingToBuy
  882. TradeShip.ColonyThingsWillingToBuy
  883. Window.PreClose
  884. WorkGiver_DoBill.TryFindBestBillIngredients
  885.  
  886. MendingInfiniteStoragePatch Harmony Patches:
  887. Postfix:
  888. WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
  889.  
  890. MendingWeaponStoragePatch Harmony Patches:
  891. Postfix:
  892. WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
  893.  
  894. WeaponStorage Harmony Patches:
  895. Prefix:
  896. Pawn_HealthTracker.MakeDowned - not blocking
  897. Dialog_FormCaravan.PostOpen
  898. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
  899. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
  900. MakeUndowned - Priority First
  901. Pawn.Kill - Priority First
  902. Pawn_EquipmentTracker.AddEquipment - Priority First
  903. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  904. Pawn_EquipmentTracker.MakeRoomFor - Priority First
  905. ScribeSaver.InitSaving
  906. SettlementAbandonUtility.Abandon
  907. Postfix:
  908. Pawn_TraderTracker.ColonyThingsWillingToBuy
  909. TradeShip.ColonyThingsWillingToBuy
  910. Window.PreClose
  911. ReservationManager.CanReserve
  912. CaravanFormingUtility.StopFormingCaravan
  913. Pawn_DraftController.Drafted { set; }
  914. WealthWatcher.ForceRecount
  915. MakeDowned - Priority First
  916. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  917. Pawn.Kill - Priority First
  918. Root.Start - Priority Last
  919.  
  920. RimFridge Harmony Patches:
  921. Prefix:
  922. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  923. ReachabilityUtility.CanReach
  924. Postfix:
  925. GameComponentUtility.StartedNewGame
  926. GameComponentUtility.LoadedGame
  927.  
  928. Advanced Shields harmony patch successfully loaded
  929.  
  930. [ModMetaDataCleaner] Removed 66 Metadata and cleaned 317 PreviewImage.
  931. Removed: Pawn Rules, More vanilla factions, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Pawn Rules, More vanilla factions, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Table Diner Configurable, Mod Medicine Patch
  932. Cleaned: Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Harvest Sync, Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Harvest Sync, Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Core
  933.  
  934. [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 264 DefInjectionPackages.
  935. Removed Languages: Korean-SK, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 简体中文, Català
  936.  
  937. [RuntimeGC] Detour completed: MuteGC
  938.  
  939. [HugsLib] initializing AllowTool, com.github.alandariva.moreplanning, StackXXL, DefensivePositions, AvoidFriendlyFire, ImprovedWorkbenches, RemoteTech, Smarter_Food_Selection, RunAndGun, SearchAndDestroy, RunandHide, LessArbitrarySurgery
  940.  
  941. [StackXXL] Loaded
  942.  
  943. [Smarter_Food_Selection] Loaded - 331 food categorized - 948 pawn diets - 0 compatibility patches (0 fixes) - 21 policies.
  944.  
  945. static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
  946.  
  947. static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
  948.  
  949. static_quality_Injector: _SkillRecord _Learn injected successfully!
  950.  
  951. static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
  952.  
  953. static_quality_Injector: _Plant _Resting injected successfully!
  954.  
  955. static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
  956.  
  957. static_quality_plus injected.
  958.  
  959. Setting up 2 worker threads for Enlighten.
  960. Thread -> id: 2b10 -> priority: 1
  961. Thread -> id: 32dc -> priority: 1
  962. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  963. GfxDevice: creating device client; threaded=1
  964. Direct3D:
  965. Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8813]
  966. Renderer: NVIDIA GeForce GTX 1060 6GB
  967. Vendor: NVIDIA
  968. VRAM: 6045 MB (via DXGI)
  969. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  970. Begin MonoManager ReloadAssembly
  971. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  972. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  973. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  974. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  975. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  976. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  977. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  978. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  979. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  980. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  981. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  982. RimWorld 1.0.2096 rev473
  983.  
  984. [HugsLib] version 6.1.1
  985.  
  986. Initialized OmniCoreDrill patches
  987.  
  988. ModSwitch 1.5.0.143 - initialized patches...
  989.  
  990. RSA Core loaded...
  991.  
  992. RSA Main injected ...
  993.  
  994. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
  995.  
  996. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
  997.  
  998. [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
  999.  
  1000. Dubs Skylight 1.4.651
  1001.  
  1002. ZLJ's Static Quality Plus :: Initialized
  1003.  
  1004. [RuntimeGC] Mod settings loaded.
  1005.  
  1006. Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
  1007.  
  1008. Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
  1009.  
  1010. Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
  1011.  
  1012. Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
  1013.  
  1014. Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
  1015.  
  1016. Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
  1017.  
  1018. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  1019.  
  1020. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  1021.  
  1022. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  1023.  
  1024. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  1025.  
  1026. Job Splitter: Mod named "Omni Core Drill" detected, updating WorkGivers.
  1027.  
  1028. Job Splitter: Mod named "Misc. Robots" detected, updating robotWorkTypes.
  1029.  
  1030. Job Splitter: Mod named "Misc. Robots++" detected, updating robotWorkTypes.
  1031.  
  1032. Bulk Stonecutting: Mod named "Skilled Stonecutting" detected, updating bulk recipes.
  1033.  
  1034. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat (using undefined sound instead)
  1035.  
  1036. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat20A (using undefined sound instead)
  1037.  
  1038. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatAi (using undefined sound instead)
  1039.  
  1040. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatShort (using undefined sound instead)
  1041.  
  1042. Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatExp (using undefined sound instead)
  1043.  
  1044. [MadSkills]: restored behavior of Great Memory trait.
  1045.  
  1046. Translation data for language ChineseTraditional has 557 errors. Generate translation report for more info.
  1047.  
  1048. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  1049.  
  1050. MineItAll injected.
  1051.  
  1052. ReColorStockpiles: Harmony Patches:
  1053. Postfix:
  1054. Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
  1055. Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
  1056.  
  1057. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  1058.  
  1059. Show Hair Harmony Patches:
  1060. Transpiler:
  1061. PawnRenderer.RenderPawnInternal
  1062. Postfix:
  1063. PawnRenderer.RenderPawnInternal
  1064. Game.InitNewGame
  1065. SavedGameLoader.LoadGameFromSaveFile
  1066.  
  1067. Removed Log Error from Manhunter Job
  1068.  
  1069. SaveStorageSettings: Harmony Patches:
  1070. Postfix:
  1071. Building.GetGizmos(IEnumerable<Gizmo>)
  1072. Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
  1073. Dialog_ManageOutfits.DoWindowContents(Rect)
  1074. Dialog_ManageDrugPolicies.DoWindowContents(Rect)
  1075. Building_Storage.GetGizmos
  1076.  
  1077. Turret Extensions successfully completed 23 patches with harmony.
  1078.  
  1079. [ColorCodedMoodBar] initialized
  1080.  
  1081. [IncidentPersonStat] injected.
  1082.  
  1083. MoreTraitSlots Harmony Patches:
  1084. Prefix:
  1085. PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
  1086. CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
  1087.  
  1088. InfiniteStorage Harmony Patches:
  1089. Prefix:
  1090. Designator_Build.ProcessInput - will block if looking for things.
  1091. ScribeSaver.InitSaving
  1092. SettlementAbandonUtility.Abandon
  1093. Postfix:
  1094. Pawn_TraderTracker.DrawMedOperationsTab
  1095. Pawn_TraderTracker.ThingsInGroup
  1096. Pawn_TraderTracker.ColonyThingsWillingToBuy
  1097. TradeShip.ColonyThingsWillingToBuy
  1098. Window.PreClose
  1099. WorkGiver_DoBill.TryFindBestBillIngredients
  1100.  
  1101. MendingInfiniteStoragePatch Harmony Patches:
  1102. Postfix:
  1103. WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
  1104.  
  1105. MendingWeaponStoragePatch Harmony Patches:
  1106. Postfix:
  1107. WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
  1108.  
  1109. WeaponStorage Harmony Patches:
  1110. Prefix:
  1111. Pawn_HealthTracker.MakeDowned - not blocking
  1112. Dialog_FormCaravan.PostOpen
  1113. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
  1114. CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
  1115. MakeUndowned - Priority First
  1116. Pawn.Kill - Priority First
  1117. Pawn_EquipmentTracker.AddEquipment - Priority First
  1118. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  1119. Pawn_EquipmentTracker.MakeRoomFor - Priority First
  1120. ScribeSaver.InitSaving
  1121. SettlementAbandonUtility.Abandon
  1122. Postfix:
  1123. Pawn_TraderTracker.ColonyThingsWillingToBuy
  1124. TradeShip.ColonyThingsWillingToBuy
  1125. Window.PreClose
  1126. ReservationManager.CanReserve
  1127. CaravanFormingUtility.StopFormingCaravan
  1128. Pawn_DraftController.Drafted { set; }
  1129. WealthWatcher.ForceRecount
  1130. MakeDowned - Priority First
  1131. Pawn_EquipmentTracker.TryDropEquipment - Priority First
  1132. Pawn.Kill - Priority First
  1133. Root.Start - Priority Last
  1134.  
  1135. RimFridge Harmony Patches:
  1136. Prefix:
  1137. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1138. ReachabilityUtility.CanReach
  1139. Postfix:
  1140. GameComponentUtility.StartedNewGame
  1141. GameComponentUtility.LoadedGame
  1142.  
  1143. Advanced Shields harmony patch successfully loaded
  1144.  
  1145. [ModMetaDataCleaner] Removed 68 Metadata and cleaned 315 PreviewImage.
  1146. Removed: Pawn Rules, More vanilla factions, Harvest Sync, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Pawn Rules, More vanilla factions, Harvest Sync, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Table Diner Configurable, Mod Medicine Patch
  1147. Cleaned: Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Core
  1148.  
  1149. [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 264 DefInjectionPackages.
  1150. Removed Languages: Korean-SK, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 简体中文, Català
  1151.  
  1152. [RuntimeGC] Detour completed: MuteGC
  1153.  
  1154. [HugsLib] initializing AllowTool, com.github.alandariva.moreplanning, StackXXL, DefensivePositions, AvoidFriendlyFire, ImprovedWorkbenches, RemoteTech, Smarter_Food_Selection, RunAndGun, SearchAndDestroy, RunandHide, LessArbitrarySurgery
  1155.  
  1156. [StackXXL] Loaded
  1157.  
  1158. [Smarter_Food_Selection] Loaded - 331 food categorized - 948 pawn diets - 0 compatibility patches (0 fixes) - 21 policies.
  1159.  
  1160. static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
  1161.  
  1162. static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
  1163.  
  1164. static_quality_Injector: _SkillRecord _Learn injected successfully!
  1165.  
  1166. static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
  1167.  
  1168. static_quality_Injector: _Plant _Resting injected successfully!
  1169.  
  1170. static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
  1171.  
  1172. static_quality_plus injected.
  1173.  
  1174. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1175.  
  1176. Unloading 737 unused Assets to reduce memory usage. Loaded Objects now: 13168.
  1177. Total: 71.406784 ms (FindLiveObjects: 0.776246 ms CreateObjectMapping: 1.145115 ms MarkObjects: 69.014610 ms DeleteObjects: 0.470052 ms)
  1178.  
  1179. Loading game from file v1.0 with mods Core, 704181221, 724602224, 747645520, 818773962, 932008009, 735106432, 761421485, 724600171, 1180719658, 746425621, 1089876213, 1139051045, 726479594, 725956940, 909429482, 869110833, 1180719857, 824131713, 786055494, 830545304, 848513545, 725747149, 1098354593, 725465444, 722086956, 736583577, 717575199, 1204987547, 872762753, 1283484513, 705924057, 1100547661, 725949967, 732257433, 817902482, 838336462, 728314859, 736582456, 1214615921, 1227757287, 933324235, 881100382, 733364255, 728315620, 1157085076, 819435604, 1220397176, 938860383, 826366050, 731111514, 1180718996, 1171600778, 761219125, 735268789, 774577413, 1134165362, 1136958577, 1142770176, 1229651925, 1503795254, 848972794, 1207390617, 936594912, 1180826364, 902186027, 859466666, 784327493, 733997423, 736582979, 1316188771, 1211661009, 1123020385, 726884610, 736584444, 1180718516, 725674293, 935982361, 1103809207, 1090380793, 962926505, 774543761, 843504745, 863427766, 761379469, 717632155, 1478936958, 1496122245, 1516356320, 1508778962, 1501832876, 1367364766, 1451980373, 732511524, 939667782, 1470065926, 1498706339, 1419872425, 1414697588, 1508292711, 1497233916, 943925765, 833899765, 735241897, 962852905, 1509102551, 1507370392, 1265858918, 1504723424, 1523058989, 1501729394, 1494937292, 1233893175, 1180720427, 1180721235, 887716138, 1088366985, 715565817, 712141500, 708455313, 725153576, 1266570759, 1365242717, 1489425285, 1204108550, 1467764609, 1430086135, 725219116, 737358776, 715759739, 755224256, 962732083, 1536615776, 1553179450, 1552457762, 1546666445, 1417354001, 1541795146, 1541794953, 1545536034, 1541890712, 1544944259, 1542915888, 1542424263, 1542424705, 1542424432, 1544971953, 1541439712, 1541282175, 1539035648, 1537786185, 1135374969, 1534499747, 1543561093, 1543556703, 1537873717, 1541282228, 1552455241
  1180.  
  1181. [Tech Advancing] [Information] Loading finished.
  1182.  
  1183. Could not find class HarvestSync.HarvestManager_MapComponent while resolving node li. Trying to use Verse.MapComponent instead. Full node: <li Class="HarvestSync.HarvestManager_MapComponent"><harvestSyncHarvestSettings><keys /><values /></harvestSyncHarvestSettings></li>
  1184.  
  1185. SaveableFromNode exception: System.ArgumentException: Can't load abstract class Verse.MapComponent
  1186. at Verse.ScribeExtractor.SaveableFromNode[MapComponent] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1187. Subnode:
  1188. <li Class="HarvestSync.HarvestManager_MapComponent"><harvestSyncHarvestSettings><keys /><values /></harvestSyncHarvestSettings></li>
  1189.  
  1190. Could not resolve reference to object with loadID Thing_Human405054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1191.  
  1192. Could not resolve reference to object with loadID Thing_Human378441 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1193.  
  1194. Could not resolve reference to object with loadID Thing_Human405020 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1195.  
  1196. Could not resolve reference to object with loadID Thing_Human405015 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1197.  
  1198. Could not resolve reference to object with loadID Thing_Human430838 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
  1199.  
  1200. Could not resolve reference to object with loadID Thing_Human430836 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
  1201.  
  1202. Could not resolve reference to object with loadID Thing_Human430841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
  1203.  
  1204. Could not resolve reference to object with loadID Thing_Human430831 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
  1205.  
  1206. Could not resolve reference to object with loadID Thing_Human430819 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
  1207.  
  1208. Could not resolve reference to object with loadID Thing_Human430856 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
  1209.  
  1210. Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
  1211.  
  1212. Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
  1213.  
  1214. Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
  1215.  
  1216. Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
  1217.  
  1218. Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
  1219.  
  1220. Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
  1221.  
  1222. [Tech Advancing] [Information] Loading finished.
  1223.  
  1224. Pawn 托索 has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1225.  
  1226. Pawn 白 has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1227.  
  1228. Pawn 大角羊 has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1229.  
  1230. Pawn 恩果加仁 has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1231.  
  1232. [Tech Advancing] [Information] Loading finished.
  1233.  
  1234. Notify_NewLink was called but the link is already here.
  1235.  
  1236. Notify_NewLink was called but the link is already here.
  1237.  
  1238. Notify_NewLink was called but the link is already here.
  1239.  
  1240. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1241.  
  1242. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23638.
  1243. Total: 281.933167 ms (FindLiveObjects: 1.552116 ms CreateObjectMapping: 3.196354 ms MarkObjects: 277.061615 ms DeleteObjects: 0.121949 ms)
  1244.  
  1245. [Tech Advancing] [Information] Loading finished.
  1246.  
  1247. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1248.  
  1249. Unloading 9884 unused Assets to reduce memory usage. Loaded Objects now: 14134.
  1250. Total: 151.294891 ms (FindLiveObjects: 1.244411 ms CreateObjectMapping: 2.614547 ms MarkObjects: 114.800713 ms DeleteObjects: 32.619732 ms)
  1251.  
  1252. Loading game from file v1.0 with mods Core, 704181221, 724602224, 747645520, 818773962, 932008009, 735106432, 761421485, 724600171, 1180719658, 746425621, 1089876213, 1139051045, 726479594, 725956940, 909429482, 869110833, 1180719857, 824131713, 786055494, 830545304, 848513545, 725747149, 1098354593, 725465444, 722086956, 736583577, 717575199, 1204987547, 872762753, 1283484513, 705924057, 1100547661, 725949967, 732257433, 817902482, 838336462, 728314859, 736582456, 1214615921, 1227757287, 933324235, 881100382, 733364255, 728315620, 1157085076, 819435604, 1220397176, 938860383, 826366050, 731111514, 1180718996, 1171600778, 761219125, 735268789, 774577413, 1134165362, 1136958577, 1142770176, 1229651925, 1503795254, 848972794, 1207390617, 936594912, 1180826364, 902186027, 859466666, 784327493, 733997423, 736582979, 1316188771, 1211661009, 1123020385, 726884610, 736584444, 1180718516, 725674293, 935982361, 1103809207, 1090380793, 962926505, 774543761, 843504745, 863427766, 761379469, 717632155, 1478936958, 1496122245, 1516356320, 1508778962, 1501832876, 1367364766, 1451980373, 732511524, 939667782, 1470065926, 1498706339, 1419872425, 1414697588, 1508292711, 1497233916, 943925765, 833899765, 735241897, 962852905, 1509102551, 1507370392, 1265858918, 1504723424, 1523058989, 1501729394, 1494937292, 1233893175, 1180720427, 1180721235, 887716138, 1088366985, 715565817, 712141500, 708455313, 725153576, 1266570759, 1365242717, 1489425285, 1204108550, 1467764609, 1430086135, 725219116, 737358776, 715759739, 755224256, 962732083, 1536615776, 1553179450, 1552457762, 1546666445, 1417354001, 1541795146, 1541794953, 1545536034, 1541890712, 1544944259, 1542915888, 1542424263, 1542424705, 1542424432, 1544971953, 1541439712, 1541282175, 1539035648, 1537786185, 1135374969, 1534499747, 1543561093, 1543556703, 1537873717, 1541282228, 1552455241
  1253.  
  1254. [Tech Advancing] [Information] Loading finished.
  1255.  
  1256. [Tech Advancing] [Information] Loading finished.
  1257.  
  1258. [Tech Advancing] [Information] Loading finished.
  1259.  
  1260. Notify_NewLink was called but the link is already here.
  1261.  
  1262. Notify_NewLink was called but the link is already here.
  1263.  
  1264. Notify_NewLink was called but the link is already here.
  1265.  
  1266. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1267.  
  1268. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24003.
  1269. Total: 319.739319 ms (FindLiveObjects: 3.136701 ms CreateObjectMapping: 3.487825 ms MarkObjects: 313.016632 ms DeleteObjects: 0.096275 ms)
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