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- Log uploaded on Sunday, December 02, 2018, 12:42:47 PM
- Loaded mods:
- Core: (no assemblies)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- Misc. Robots: AIRobot(1.0.4.0)
- Misc. Robots++: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Misc. MAI: AIPawn(1.0.2.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- A Dog Said... Animal Prosthetics: (no assemblies)
- Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.36)
- ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.5.0.143)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Jecs Everlasting Apparel: 0Harmony(1.0.9.1), JecrellsEverlastingApparel(1.0.0.0)
- Select Turret Target: 0Harmony(1.1.0.0), selectableturret(1.0.0.0)
- [KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
- ProgrammableVents: ProgrammableVents(1.17.0.0)
- Draw a bead: (no assemblies)
- Master of Cooking: (no assemblies)
- Master of Crafting: (no assemblies)
- Tilled Soil: (no assemblies)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6870.27225)
- More Trade Ships: (no assemblies)
- ED-Laser Drill: ED-LaserDrill(1.0.0.0)
- Neutrainer and AI Persona Core Crafting: (no assemblies)
- Misc. Training: TrainingFacility(1.0.0.0)
- MineItAll - unofficial[ov:1.0.0]: $HugsLibChecker(0.5.0.0), MineItAll(1.0.0.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- [B19] Farmable Neutroamine: (no assemblies)
- Xeva's Rimhair: (no assemblies)
- Roppoi hair 1.0: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Selling prisoners with no guilt: (no assemblies)
- DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
- Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
- RT Power Switch: RT_PowerSwitch(1.0.0.0)
- Embrasures: (no assemblies)
- Medical Training: (no assemblies)
- AI Uplifting Assistant [1.0]: (no assemblies)
- Hardworking animals 1.0: (no assemblies)
- More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
- No debuffs from pet killing\selling: (no assemblies)
- RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- LongRangePodLauncher: (no assemblies)
- Anesthetic Gun Mod[1.0]: AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0)
- Synthmeat: (no assemblies)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- [KV] ReColor Stockpile & Growing Zones - 1.0: 0Harmony(1.2.0.1), ReColorStockpile(1.0.0.0)
- Wandering Caravans [v2.4.0]: WanderingCaravans(1.0.6873.28797)
- Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.7.0.0)
- Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- Quantum Cooling: (no assemblies)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
- Dinosauria: (no assemblies)
- Dinosauria - Patch for A Dog Said...: (no assemblies)
- Dinosauria 中文翻译追加补丁: (no assemblies)
- Pack Mules Extended - Dinosauria: (no assemblies)
- Realistic Rooms: (no assemblies)
- Skilled Stonecutting: (no assemblies)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- Neuter Animals: NeuterAnimals(1.0.6820.30675)
- Thrumbo Extension: (no assemblies)
- Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
- Repair Workbench: RepairBench(1.0.0.0)
- Medicine Kit Crafting: (no assemblies)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Job Splitter: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Larger Solar Panel: LargerSolars(1.0.6450.20454)
- ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
- Training Rack: (no assemblies)
- [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0: 0Harmony(1.2.0.1), SaveStorageSettings(1.0.0.0)
- Noku Mushrooms: (no assemblies)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
- More Linkables: (no assemblies)
- More Sculpture: (no assemblies)
- Herbal Boosters: (no assemblies)
- Less Rebuff: (no assemblies)
- Temperature Gauge: TempGauge(1.0.0.0)
- Research Scrollbars: SupesResearchScrollbars(1.4.0.0)
- Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.1)
- PowerSwitch: PowerSwitch(1.0.0.0)
- More Vanilla Turrets [1.0]: (no assemblies)
- [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
- More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
- [SYR] Doormats: SyrDoorMats(1.0.0.0)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Fueled Nuclear Power Generators: (no assemblies)
- ez infestation: (no assemblies)
- Anti Material Rifle: (no assemblies)
- Anti Material Rifle +: (no assemblies)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- [SS]Lovely Hair Style: (no assemblies)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
- Mercer's Backpacks + Nano Suit (B19): (no assemblies)
- Fast regen 1.0: (no assemblies)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213)
- MendAndRecycle: MendAndRecycle(1.0.6905.38218)
- [1.0]Long Range Transport Pods: (no assemblies)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- [KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6864.42879)
- Pumps Plus (B19): (no assemblies)
- Smart Speed: SmartSpeed(1.0.0.0)
- Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
- CaravanOptions: 0Harmony(1.2.0.1), CaravanOptions(0.19.0.0)
- Blighted Alert: BlightedAlert(1.0.0.0)
- [KV] Infinite Storage - 1.0: 0Harmony(1.2.0.1), InfiniteStorage(1.0.0.0), MendingInfiniteStoragePatch(0.0.0.0)
- [KV] Weapon Storage - 1.0: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), WeaponStorage(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- WM Smarter food selection[ov:2.3.0.7]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
- Sacred WhiteFox: 0Harmony(1.0.9.1), ModCheck(1.8.0.0)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
- [SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
- RunAndGun: RunAndGun(1.18.3.0)
- Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
- Table Diner: 0Harmony(1.0.9.1), Table Diner Configurable(1.32.0.0)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
- Static Quality Plus 1.1: static_quality_plus(1.1.0.0)
- Follow Me: FollowMe!(av:3.0.0.0,fv:3.2.47)
- MiningCo. MMS: MiningCo. MMS(1.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
- Roof Support 1.0: (no assemblies)
- Run and Hide: RunandHide(18.10.30.0)
- Training Console 1.0: (no assemblies)
- Advanced Shield Belts: 0Harmony(1.0.9.1), D9UsefulAI(1.0.0.0)
- Luciferium craftable: (no assemblies)
- Glitterworld medicine craftable: (no assemblies)
- Craftable Synthetics (no steels) 1.0: (no assemblies)
- Ponytail is Kawaii: (no assemblies)
- More Furniture [1.0]: (no assemblies)
- Reasonable Components V1: (no assemblies)
- Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.6864.6838)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
- Wealthy Traders 1.0: (no assemblies)
- [1.0] Small Shelf: (no assemblies)
- Where's the gravel? - Grayscale Edition: (no assemblies)
- Open Door Manually: 0Harmony(1.2.0.1), OpenDoorManually(1.0.0.0)
- Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
- Bulk Stonecutting: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Anesthetic Turret Mod[1.0]: (no assemblies)
- [T] MoreFloors: (no assemblies)
- [T] MoreBedsVanilla: (no assemblies)
- Selectable Sculpture Graphic: 0Harmony(1.2.0.1), SelectableSculptureGraphic(1.0.0.0)
- Glitterworld Medicine + Luciferium + Neutroamine: (no assemblies)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
- Active Harmony patches:
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.HarmonyPatches.TranspileGizmoOnGUIDelegate
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- ActiveDropPod.PodOpen: PRE: Helicopter.HarmonyTest_dp.Prefix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
- Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Storage.GetGizmos: post: SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix
- Building_TurretGun.BurstCooldownTime: post: TurretExtensions.HarmonyPatches.PostfixBurstCooldownTime
- Building_TurretGun.GetInspectString: TRANS: TurretExtensions.HarmonyPatches.TranspileGetInspectString
- Building_TurretGun.SpawnSetup: post: TurretExtensions.HarmonyPatches.PostfixSpawnSetup
- Building_TurretGun.Tick: PRE: TurretExtensions.HarmonyPatches.PrefixTick
- Building_TurretGun.TryStartShootSomething: post: TurretExtensions.HarmonyPatches.PostfixTryStartShootSomething
- Building_TurretGun.get_CanSetForcedTarget: post: selectableturret.Building_TurretGun_CanSetForcedTarget_Patch.Turret_Aims, TurretExtensions.HarmonyPatches.PostfixCanSetForcedTarget
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, Helicopter.HarmonyTest_BB.Postfix
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.get_ImmobilizedByMass: post: CaravanOptions.Main.Get_ImmobilizedByMass
- Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
- CaravanArrivalTimeEstimator.EstimatedTicksToArrive: post: CaravanOptions.Main+EstimatedTicksToArrive_Base_Patch.Postfix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]InfiniteStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
- CaravanFormingUtility.StopFormingCaravan: post: [800]InfiniteStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
- CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
- CaravanTicksPerMoveUtility.GetMoveSpeedFactorFromMass: PRE: CaravanOptions.Main+GetMoveSpeedFactorFromMass_Patch.Prefix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: PRE: CaravanOptions.Main+CostToMove_Patch.CostToMove_Prefix
- Caravan_PathFollower.CostToPayThisTick: post: CaravanOptions.Main+CostToPayThisTick_Base_Patch.Postfix
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompPowerTrader.SetUpPowerVars: post: TurretExtensions.HarmonyPatches.PostfixSetUpPowerVars
- CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.HarmonyPatches.TranspileGetFuelCountToFullyRefuel
- CompRefuelable.Refuel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.HarmonyPatches.CompRefuelable_FuelCapacityTranspiler
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
- Designator_Build.ProcessInput: PRE: InfiniteStorage.Patch_Designator_Build_ProcessInput.Prefix
- Designator_Cancel.DesignateThing: PRE: TurretExtensions.HarmonyPatches.PrefixDesignateThing
- Designator_Place.SelectedUpdate: post: Table_Diner_Configurable.SelectedUpdate._Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.PostOpen: PRE: InfiniteStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
- Dialog_LoadTransporters.AddPawnsToTransferables: PRE: Helicopter.HarmonyTest_C.Prefix
- Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
- Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.Close: post: [800]InfiniteStorage.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix
- Dialog_Trade.SetupPlayerCaravanVariables: post: Helicopter.HarmonyTest_trade.Postfix
- DropPodUtility.MakeDropPodAt: PRE: Helicopter.HarmonyTest.Prefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryAffectGoodwillWith: TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.AmountSendableSilver: PRE: InfiniteStorage.HarmonyPatches+Patch_FactionDialogMaker_AmountSendableSilver.Prefix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
- FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
- FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
- ForagedFoodPerDayCalculator.GetForagedFoodCountPerInterval: post: CaravanOptions.Main+GetForagedFoodCountPerInterval_Patch.Postfix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: PRE: ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
- GenDraw.DrawInteractionCell: post: Table_Diner_Configurable.DrawInteractionCell._Postfix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
- GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
- GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
- GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
- Graphic_Random.SubGraphicFor: PRE: SelectableSculptureGraphic.Graphic_Random_SubGraphicFor_Patch.SetGraphic
- HealthAIUtility.FindBestMedicine: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthAIUtility_FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthCardUtility.DrawMedOperationsTab: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: InfiniteStorage.HarmonyPatches+Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- ITab_Pawn_Needs.FillTab: post: Table_Diner_Configurable.FillTab._Postfix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectTabBase.TabUpdate: post: Table_Diner_Configurable.TabUpdate.__Postfix
- ItemAvailability.ThingsAvailableAnywhere: post: InfiniteStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_ManTurret.FindAmmoForTurret: PRE: InfiniteStorage.JobDriver_ManTurret_FindAmmoForTurret.Prefix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerThings.ThingsInGroup: post: InfiniteStorage.HarmonyPatches+Patch_ListerThings_ThingsInGroup.Postfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
- Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.ExposeData: post: Table_Diner_Configurable.ExposeDataPawn._Postfix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.Kill: PRE: [800]WeaponStorage.Patch_Pawn_Kill.Prefix post: [800]WeaponStorage.Patch_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
- Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix, RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.KnownDangerAt: post: RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TakeWearoutDamageForDay: PRE: JecrellsEverlastingApparel.HarmonyEverlastingApparel.TakeWearoutDamageForDay_PreFix
- Pawn_DraftController.GetGizmos: post: WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, WeaponStorage.Patch_Pawn_DraftController.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
- Pawn_EquipmentTracker.AddEquipment: PRE: [800]WeaponStorage.Patch_Pawn_AddEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix
- Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix
- Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_TraderTracker.ColonyThingsWillingToBuy: post: InfiniteStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: InfiniteStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
- RefuelWorkGiverUtility.FindAllFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindAllFuel.Postfix
- RefuelWorkGiverUtility.FindBestFuel: PRE: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Prefix post: InfiniteStorage.HarmonyPatches+Patch_RefuelWorkGiverUtility_FindBestFuel.Postfix
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: InfiniteStorage.Patch_ReservationManager_CanReserve.Prefix post: WeaponStorage.Patch_ReservationManager_CanReserve.Postfix
- ReservationManager.Release: PRE: InfiniteStorage.Patch_ReservationManager_Release.Prefix
- ReservationManager.Reserve: PRE: InfiniteStorage.Patch_ReservationManager_Reserve.Prefix
- ResourceCounter.UpdateResourceCounts: post: InfiniteStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.HarmonyPatches.PostfixInitDesignators
- RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- ScribeSaver.InitSaving: PRE: InfiniteStorage.Patch_ScribeSaver_InitSaving.Prefix, WeaponStorage.Patch_ScribeSaver_InitSaving.Prefix
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- SettlementAbandonUtility.Abandon: PRE: [800]InfiniteStorage.Patch_SettlementAbandonUtility_Abandon.Prefix, [800]WeaponStorage.Patch_SettlementAbandonUtility_Abandon.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: post: TurretExtensions.HarmonyPatches.PostfixGetExplanationUnfinalized TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.HarmonyPatches.PostfixGetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StatsReportUtility.DescriptionEntry: post: TurretExtensions.HarmonyPatches.PostfixDescriptionEntry
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_ThingDef
- StatsReportUtility.StatsToDraw: post: TurretExtensions.HarmonyPatches.PostfixStatsToDraw_Thing
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
- Thing.DrawExtraSelectionOverlays: post: Table_Diner_Configurable.DrawExtraSelectionOverlays._Postfix TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
- Thing.ExposeData: post: Table_Diner_Configurable.ExposeDataThing._Postfix
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- Thing.get_Graphic: post: TurretExtensions.HarmonyPatches.PostfixGraphic
- ThingDef.SpecialDisplayStats: post: TurretExtensions.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
- ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_Ingest.CarryIngestibleToChewSpot: PRE: Table_Diner_Configurable.CarryIngestibleToChewSpot.__Prefix
- Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
- TradeDeal.Reset: PRE: InfiniteStorage.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: InfiniteStorage.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix, RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: Helicopter.HarmonyTest_AJ.Prefix
- TurretTop.DrawTurret: TRANS: TurretExtensions.HarmonyPatches.TranspileDrawTurret
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- WealthWatcher.ForceRecount: post: InfiniteStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: (no patches)
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [800]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: [700]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingInfiniteStoragePatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingWeaponStoragePatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix TRANS: [700]InfiniteStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Transpiler
- WorkGiver_FixBrokenDownBuilding.FindClosestComponent: post: InfiniteStorage.Patch_WorkGiver_FixBrokenDownBuilding_FindClosestComponent.Postfix
- WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix
- WorldGrid.GetRoadMovementDifficultyMultiplier: post: CaravanOptions.Main+GetRoadMovementMultiplierFast_Prefix_Patch.Postfix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Growing.GetGizmos: post: ReColorStockpile.Patch_ZoneGrowing_GetGizmos.Postfix
- Zone_Stockpile.GetGizmos: post: ReColorStockpile.Patch_ZoneStockpile_GetGizmos.Postfix, SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, HugsLib.AvoidFriendlyFire, HugsLib.AllowTool, com.weaponstorage.rimworld.mod, HugsLib.SearchAndDestroy, HugsLib.RunAndGun, XeoNovaDan.TurretExtensions, DoctorVanGogh.OmniCoreDrill, fluffy.medicaltab, Fluffy.AnimalTab, fluffy.worktab, DoctorVanGogh.ModSwitch, RSA, RSA.Core, com.savestoragesettings.rimworld.mod, HugsLib.ImprovedWorkbenches, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, io.github.ratysz.rt_solarflareshield, io.github.ratysz.madskills, com.rimworld.modcheck, Syrchalis.Rimworld.SetUpCamp, Helicopter.AKreedz, dingo.deeporeidentifier, Dubwise.Dubs_Skylights, fluffy.areaunlocker, Fluffy.ResearchTree, fluffy.rimworld.pharmacist, com.InfiniteStorage.rimworld.mod, net.marvinkosh.rimworld.mod.combatreadinesscheck, net.marvinkosh.rimworld.mod.ughyougotme, com.configurablemaps.rimworld.mod, com.showhair.rimworld.mod, com.pathavoid.rimworld.mod, HugsLib.RemoteTech, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, com.recolorstockpile.rimworld.mod, com.github.restive2k12.rimworld.mod.moodbar, RimWorld.Vanya.IncidentPersonStat, com.rimworld.mod.moretraitslots, com.rimworld.mod.factioncontrol, rimworld.torann.CaravanOptions, com.MendingInfiniteStoragePatch.rimworld.mod, com.mendingweaponstoragepatch.rimworld.mod, HugsLib.DefensivePositions, Syrchalis.Rimworld.MetallicBatteries, com.tammybee.predatorhuntalert, com.tammybee.selectablesculpturegraphic, HugsLib.Smarter_Food_Selection, HugsLib.RunandHide, HugsLib.LessArbitrarySurgery; 1.1.0.0: EdB.PrepareCarefully, com.github.harmony.rimworld.mod.example, de.hatti.rimworld.mod.deadmansclothing; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.doorsexpanded, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.jecrell.everlastingapparel, rimworld.erdelf.minify_everything, Harmony_Locks, com.ghxx.rimworld.techadvancing, TableDiner, com.dninemfive.advancedshields; 1.0.9.0: com.spdskatr.rsu.fixes
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- Initialized OmniCoreDrill patches
- ModSwitch 1.5.0.143 - initialized patches...
- RSA Core loaded...
- RSA Main injected ...
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
- Dubs Skylight 1.4.651
- ZLJ's Static Quality Plus :: Initialized
- [RuntimeGC] Mod settings loaded.
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Job Splitter: Mod named "Omni Core Drill" detected, updating WorkGivers.
- Job Splitter: Mod named "Misc. Robots" detected, updating robotWorkTypes.
- Job Splitter: Mod named "Misc. Robots++" detected, updating robotWorkTypes.
- Bulk Stonecutting: Mod named "Skilled Stonecutting" detected, updating bulk recipes.
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat20A (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatAi (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatShort (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatExp (using undefined sound instead)
- [MadSkills]: restored behavior of Great Memory trait.
- Translation data for language ChineseTraditional has 557 errors. Generate translation report for more info.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- MineItAll injected.
- ReColorStockpiles: Harmony Patches:
- Postfix:
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Removed Log Error from Manhunter Job
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Turret Extensions successfully completed 23 patches with harmony.
- [ColorCodedMoodBar] initialized
- [IncidentPersonStat] injected.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- InfiniteStorage Harmony Patches:
- Prefix:
- Designator_Build.ProcessInput - will block if looking for things.
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.DrawMedOperationsTab
- Pawn_TraderTracker.ThingsInGroup
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- WorkGiver_DoBill.TryFindBestBillIngredients
- MendingInfiniteStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- MendingWeaponStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Advanced Shields harmony patch successfully loaded
- [ModMetaDataCleaner] Removed 66 Metadata and cleaned 317 PreviewImage.
- Removed: Pawn Rules, More vanilla factions, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Pawn Rules, More vanilla factions, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Table Diner Configurable, Mod Medicine Patch
- Cleaned: Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Harvest Sync, Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Harvest Sync, Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Core
- [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 264 DefInjectionPackages.
- Removed Languages: Korean-SK, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing AllowTool, com.github.alandariva.moreplanning, StackXXL, DefensivePositions, AvoidFriendlyFire, ImprovedWorkbenches, RemoteTech, Smarter_Food_Selection, RunAndGun, SearchAndDestroy, RunandHide, LessArbitrarySurgery
- [StackXXL] Loaded
- [Smarter_Food_Selection] Loaded - 331 food categorized - 948 pawn diets - 0 compatibility patches (0 fixes) - 21 policies.
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2da0 -> priority: 1
- Thread -> id: 110c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 1060 6GB
- Vendor: NVIDIA
- VRAM: 6045 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- Initialized OmniCoreDrill patches
- ModSwitch 1.5.0.143 - initialized patches...
- RSA Core loaded...
- RSA Main injected ...
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
- Dubs Skylight 1.4.651
- ZLJ's Static Quality Plus :: Initialized
- [RuntimeGC] Mod settings loaded.
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Job Splitter: Mod named "Omni Core Drill" detected, updating WorkGivers.
- Job Splitter: Mod named "Misc. Robots" detected, updating robotWorkTypes.
- Job Splitter: Mod named "Misc. Robots++" detected, updating robotWorkTypes.
- Bulk Stonecutting: Mod named "Skilled Stonecutting" detected, updating bulk recipes.
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat20A (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatAi (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatShort (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatExp (using undefined sound instead)
- [MadSkills]: restored behavior of Great Memory trait.
- Translation data for language ChineseTraditional has 557 errors. Generate translation report for more info.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- MineItAll injected.
- ReColorStockpiles: Harmony Patches:
- Postfix:
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Removed Log Error from Manhunter Job
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Turret Extensions successfully completed 23 patches with harmony.
- [ColorCodedMoodBar] initialized
- [IncidentPersonStat] injected.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- InfiniteStorage Harmony Patches:
- Prefix:
- Designator_Build.ProcessInput - will block if looking for things.
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.DrawMedOperationsTab
- Pawn_TraderTracker.ThingsInGroup
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- WorkGiver_DoBill.TryFindBestBillIngredients
- MendingInfiniteStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- MendingWeaponStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Advanced Shields harmony patch successfully loaded
- [ModMetaDataCleaner] Removed 66 Metadata and cleaned 317 PreviewImage.
- Removed: Pawn Rules, More vanilla factions, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Pawn Rules, More vanilla factions, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Table Diner Configurable, Mod Medicine Patch
- Cleaned: Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Harvest Sync, Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Harvest Sync, Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Core
- [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 264 DefInjectionPackages.
- Removed Languages: Korean-SK, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing AllowTool, com.github.alandariva.moreplanning, StackXXL, DefensivePositions, AvoidFriendlyFire, ImprovedWorkbenches, RemoteTech, Smarter_Food_Selection, RunAndGun, SearchAndDestroy, RunandHide, LessArbitrarySurgery
- [StackXXL] Loaded
- [Smarter_Food_Selection] Loaded - 331 food categorized - 948 pawn diets - 0 compatibility patches (0 fixes) - 21 policies.
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2b10 -> priority: 1
- Thread -> id: 32dc -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 1060 6GB
- Vendor: NVIDIA
- VRAM: 6045 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- Initialized OmniCoreDrill patches
- ModSwitch 1.5.0.143 - initialized patches...
- RSA Core loaded...
- RSA Main injected ...
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is not altered.
- Dubs Skylight 1.4.651
- ZLJ's Static Quality Plus :: Initialized
- [RuntimeGC] Mod settings loaded.
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Job Splitter: Mod named "Omni Core Drill" detected, updating WorkGivers.
- Job Splitter: Mod named "Misc. Robots" detected, updating robotWorkTypes.
- Job Splitter: Mod named "Misc. Robots++" detected, updating robotWorkTypes.
- Bulk Stonecutting: Mod named "Skilled Stonecutting" detected, updating bulk recipes.
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMat20A (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatAi (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatShort (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_AntiMatExp (using undefined sound instead)
- [MadSkills]: restored behavior of Great Memory trait.
- Translation data for language ChineseTraditional has 557 errors. Generate translation report for more info.
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- MineItAll injected.
- ReColorStockpiles: Harmony Patches:
- Postfix:
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Zone_Growing.GetGizmos(IEnumerable<Gizmo>)
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Removed Log Error from Manhunter Job
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Turret Extensions successfully completed 23 patches with harmony.
- [ColorCodedMoodBar] initialized
- [IncidentPersonStat] injected.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- InfiniteStorage Harmony Patches:
- Prefix:
- Designator_Build.ProcessInput - will block if looking for things.
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.DrawMedOperationsTab
- Pawn_TraderTracker.ThingsInGroup
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- WorkGiver_DoBill.TryFindBestBillIngredients
- MendingInfiniteStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- MendingWeaponStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Advanced Shields harmony patch successfully loaded
- [ModMetaDataCleaner] Removed 68 Metadata and cleaned 315 PreviewImage.
- Removed: Pawn Rules, More vanilla factions, Harvest Sync, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Pawn Rules, More vanilla factions, Harvest Sync, QualityBuilder, QualitySurgeon, CTS - Complete Tech Solutions, ElectricFence, No Random Construction Quality, Harvest Everything!, Mod Manager, ED-Embrasures, Invisible Hats, Reverse Commands, MineItAll - 1.0, Zoom to Mouse, Advanced Shield Belts B19, Pack Mules Extended, ResearchPal, Colonist Bar KF 0.18.0, [B19]Kantai Collection Hair Styles (Female), Bulk Stone Cutting, MiningCo. ForceField, More Vanilla Turrets [B18], advanced powergeneration b18, Veinminer, ED-TurretControl, 官方中文补丁(繁/简), Copy Allowed Area, I Can Fix It!, Stack Merger, Supply and Demand, More Vanilla Turrets, DDA Security and More, Table Diner Configurable, Mod Medicine Patch
- Cleaned: Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Glitterworld Medicine + Luciferium + Neutroamine, Selectable Sculpture Graphic, [T] MoreBedsVanilla, [T] MoreFloors, Anesthetic Turret Mod[1.0], Bulk Stonecutting, Predator Hunt Alert, Open Door Manually, Where's the gravel? - Grayscale Edition, [1.0] Small Shelf, Wealthy Traders 1.0, Please Haul Perishables, Ugh You Got Me, Combat Readiness Check, Less Arbitrary Surgery, Reasonable Components V1, More Furniture [1.0], Ponytail is Kawaii, Craftable Synthetics (no steels) 1.0, Glitterworld medicine craftable, Luciferium craftable, Advanced Shield Belts, Training Console 1.0, Run and Hide, Roof Support 1.0, A Dog Said... Animal Prosthetics, Remote Tech, More Linkables, [KV] Weapon Storage - 1.0, AI Uplifting Assistant [1.0], [KV] Infinite Storage - 1.0, MendAndRecycle, [KV] More Trait Slots - 1.0, [XND] Turret Extensions, Cargo Pod Transport[1.0], PowerSwitch, Misc. Training, Animal Tab, Medical Tab, Misc. Robots, Misc. MAI, Allow Tool, Miscellaneous 'CORE', ED-Laser Drill, HugsLib, Temperature Gauge, Area Unlocker, Less Rebuff, RuntimeGC, Neuter Animals, Sacred WhiteFox, WM Smarter food selection, ProgrammableVents, Misc. Robots++, JecsTools, Medical Training, [KV] RimFridge - 1.0, Locks, Blueprints, ED-ShieldsBasic, Tech Advancing, Work Tab, Pumps Plus (B19), [KV] Faction Control - 1.0, Deep Ore Identifier, Pharmacist, Research Tree, Follow Me, Mad Skills, RT Power Switch, Tilled Soil, More Trade Ships, EdB Prepare Carefully, Repair Workbench, Xeva's Rimhair, Defensive Positions, Rimworld Search Agency, Industrial Rollers, DeadMansClothing, Thrumbo Extension, Stack XXL, Select Turret Target, Realistic Rooms, Selling prisoners with no guilt, Herbal Boosters, More Sculpture, Animals Logic, Rimsenal - Rimhair, Roppoi hair 1.0, Master of Cooking, Omni Core Drill, Dubs Skylights, Noku Mushrooms, Synthmeat, SS Researchable Stat Upgrades, Dinosauria, Dinosauria - Patch for A Dog Said..., ModSwitch, Draw a bead, Anti Material Rifle, [KV] Trading Spot - 1.0, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [KV] Path Avoid - 1.0, Fast regen 1.0, Anesthetic Gun Mod[1.0], Skilled Stonecutting, MineItAll - unofficial, LongRangePodLauncher, Master of Crafting, RT Solar Flare Shield, MinifyEverything, No debuffs from pet killing\selling, Hardworking animals 1.0, Larger Solar Panel, [KV] Show Hair With Hats or Hide All Hats - 1.0, Job Splitter, [KV] ReColor Stockpile & Growing Zones - 1.0, Doors Expanded, Blighted Alert, Pack Mules Extended - Dinosauria, CaravanOptions, Smart Speed, [KV] Configurable Maps - 1.0, [1.0]Long Range Transport Pods, Incident Person Stat, [SS]Lovely Hair Style, [SYR] Set Up Camp, Anti Material Rifle +, ez infestation, Fueled Nuclear Power Generators, [SYR] Doormats, More Vanilla Turrets [1.0], More Vanilla Turrets - Turret Extensions Patch, Table Diner, Search and Destroy, RunAndGun, [SYR] Metallic Batteries, Static Quality Plus 1.1, Research Scrollbars, Better Workbench Management, Camping Stuff, Mercer's Backpacks + Nano Suit (B19), [B19] Farmable Neutroamine, Color Coded Mood Bar, Neutrainer and AI Persona Core Crafting, MiningCo. MMS, Training Rack, Medicine Kit Crafting, Expanded Prosthetics and Organ Engineering, Jecs Everlasting Apparel, Dinosauria 中文翻译追加补丁, Quantum Cooling, Avoid Friendly Fire, Wandering Caravans [v2.4.0], More Planning, Embrasures, Conduit Deconstruct, Core
- [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 264 DefInjectionPackages.
- Removed Languages: Korean-SK, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing AllowTool, com.github.alandariva.moreplanning, StackXXL, DefensivePositions, AvoidFriendlyFire, ImprovedWorkbenches, RemoteTech, Smarter_Food_Selection, RunAndGun, SearchAndDestroy, RunandHide, LessArbitrarySurgery
- [StackXXL] Loaded
- [Smarter_Food_Selection] Loaded - 331 food categorized - 948 pawn diets - 0 compatibility patches (0 fixes) - 21 policies.
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 737 unused Assets to reduce memory usage. Loaded Objects now: 13168.
- Total: 71.406784 ms (FindLiveObjects: 0.776246 ms CreateObjectMapping: 1.145115 ms MarkObjects: 69.014610 ms DeleteObjects: 0.470052 ms)
- Loading game from file v1.0 with mods Core, 704181221, 724602224, 747645520, 818773962, 932008009, 735106432, 761421485, 724600171, 1180719658, 746425621, 1089876213, 1139051045, 726479594, 725956940, 909429482, 869110833, 1180719857, 824131713, 786055494, 830545304, 848513545, 725747149, 1098354593, 725465444, 722086956, 736583577, 717575199, 1204987547, 872762753, 1283484513, 705924057, 1100547661, 725949967, 732257433, 817902482, 838336462, 728314859, 736582456, 1214615921, 1227757287, 933324235, 881100382, 733364255, 728315620, 1157085076, 819435604, 1220397176, 938860383, 826366050, 731111514, 1180718996, 1171600778, 761219125, 735268789, 774577413, 1134165362, 1136958577, 1142770176, 1229651925, 1503795254, 848972794, 1207390617, 936594912, 1180826364, 902186027, 859466666, 784327493, 733997423, 736582979, 1316188771, 1211661009, 1123020385, 726884610, 736584444, 1180718516, 725674293, 935982361, 1103809207, 1090380793, 962926505, 774543761, 843504745, 863427766, 761379469, 717632155, 1478936958, 1496122245, 1516356320, 1508778962, 1501832876, 1367364766, 1451980373, 732511524, 939667782, 1470065926, 1498706339, 1419872425, 1414697588, 1508292711, 1497233916, 943925765, 833899765, 735241897, 962852905, 1509102551, 1507370392, 1265858918, 1504723424, 1523058989, 1501729394, 1494937292, 1233893175, 1180720427, 1180721235, 887716138, 1088366985, 715565817, 712141500, 708455313, 725153576, 1266570759, 1365242717, 1489425285, 1204108550, 1467764609, 1430086135, 725219116, 737358776, 715759739, 755224256, 962732083, 1536615776, 1553179450, 1552457762, 1546666445, 1417354001, 1541795146, 1541794953, 1545536034, 1541890712, 1544944259, 1542915888, 1542424263, 1542424705, 1542424432, 1544971953, 1541439712, 1541282175, 1539035648, 1537786185, 1135374969, 1534499747, 1543561093, 1543556703, 1537873717, 1541282228, 1552455241
- [Tech Advancing] [Information] Loading finished.
- Could not find class HarvestSync.HarvestManager_MapComponent while resolving node li. Trying to use Verse.MapComponent instead. Full node: <li Class="HarvestSync.HarvestManager_MapComponent"><harvestSyncHarvestSettings><keys /><values /></harvestSyncHarvestSettings></li>
- SaveableFromNode exception: System.ArgumentException: Can't load abstract class Verse.MapComponent
- at Verse.ScribeExtractor.SaveableFromNode[MapComponent] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <li Class="HarvestSync.HarvestManager_MapComponent"><harvestSyncHarvestSettings><keys /><values /></harvestSyncHarvestSettings></li>
- Could not resolve reference to object with loadID Thing_Human405054 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human378441 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human405020 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human405015 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human430838 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
- Could not resolve reference to object with loadID Thing_Human430836 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
- Could not resolve reference to object with loadID Thing_Human430841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
- Could not resolve reference to object with loadID Thing_Human430831 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
- Could not resolve reference to object with loadID Thing_Human430819 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
- Could not resolve reference to object with loadID Thing_Human430856 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction. label=TA_Expose_People
- [Tech Advancing] [Information] Loading finished.
- Pawn 托索 has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn 白 has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn 大角羊 has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn 恩果加仁 has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [Tech Advancing] [Information] Loading finished.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23638.
- Total: 281.933167 ms (FindLiveObjects: 1.552116 ms CreateObjectMapping: 3.196354 ms MarkObjects: 277.061615 ms DeleteObjects: 0.121949 ms)
- [Tech Advancing] [Information] Loading finished.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9884 unused Assets to reduce memory usage. Loaded Objects now: 14134.
- Total: 151.294891 ms (FindLiveObjects: 1.244411 ms CreateObjectMapping: 2.614547 ms MarkObjects: 114.800713 ms DeleteObjects: 32.619732 ms)
- Loading game from file v1.0 with mods Core, 704181221, 724602224, 747645520, 818773962, 932008009, 735106432, 761421485, 724600171, 1180719658, 746425621, 1089876213, 1139051045, 726479594, 725956940, 909429482, 869110833, 1180719857, 824131713, 786055494, 830545304, 848513545, 725747149, 1098354593, 725465444, 722086956, 736583577, 717575199, 1204987547, 872762753, 1283484513, 705924057, 1100547661, 725949967, 732257433, 817902482, 838336462, 728314859, 736582456, 1214615921, 1227757287, 933324235, 881100382, 733364255, 728315620, 1157085076, 819435604, 1220397176, 938860383, 826366050, 731111514, 1180718996, 1171600778, 761219125, 735268789, 774577413, 1134165362, 1136958577, 1142770176, 1229651925, 1503795254, 848972794, 1207390617, 936594912, 1180826364, 902186027, 859466666, 784327493, 733997423, 736582979, 1316188771, 1211661009, 1123020385, 726884610, 736584444, 1180718516, 725674293, 935982361, 1103809207, 1090380793, 962926505, 774543761, 843504745, 863427766, 761379469, 717632155, 1478936958, 1496122245, 1516356320, 1508778962, 1501832876, 1367364766, 1451980373, 732511524, 939667782, 1470065926, 1498706339, 1419872425, 1414697588, 1508292711, 1497233916, 943925765, 833899765, 735241897, 962852905, 1509102551, 1507370392, 1265858918, 1504723424, 1523058989, 1501729394, 1494937292, 1233893175, 1180720427, 1180721235, 887716138, 1088366985, 715565817, 712141500, 708455313, 725153576, 1266570759, 1365242717, 1489425285, 1204108550, 1467764609, 1430086135, 725219116, 737358776, 715759739, 755224256, 962732083, 1536615776, 1553179450, 1552457762, 1546666445, 1417354001, 1541795146, 1541794953, 1545536034, 1541890712, 1544944259, 1542915888, 1542424263, 1542424705, 1542424432, 1544971953, 1541439712, 1541282175, 1539035648, 1537786185, 1135374969, 1534499747, 1543561093, 1543556703, 1537873717, 1541282228, 1552455241
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- [Tech Advancing] [Information] Loading finished.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Notify_NewLink was called but the link is already here.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24003.
- Total: 319.739319 ms (FindLiveObjects: 3.136701 ms CreateObjectMapping: 3.487825 ms MarkObjects: 313.016632 ms DeleteObjects: 0.096275 ms)
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