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- Wed Nov 05 01:53:11 EET 2008 INFO:Slick Build #237
- Wed Nov 05 01:53:11 EET 2008 INFO:LWJGL Version: 2.0b1
- Wed Nov 05 01:53:11 EET 2008 INFO:OriginalDisplayMode: 1024 x 768 x 32 @100Hz
- Wed Nov 05 01:53:11 EET 2008 INFO:TargetDisplayMode: 800 x 600 x 0 @0Hz
- Wed Nov 05 01:53:11 EET 2008 INFO:Starting display 800x600
- Wed Nov 05 01:53:11 EET 2008 INFO:Controllers not available
- Wed Nov 05 01:53:15 EET 2008 INFO:Initialising sounds..
- Wed Nov 05 01:53:16 EET 2008 ERROR:Sound initialisation failure.
- Wed Nov 05 01:53:16 EET 2008 ERROR:Could not locate OpenAL library.
- org.lwjgl.LWJGLException: Could not locate OpenAL library.
- at org.lwjgl.openal.AL.create(AL.java:153)
- at org.lwjgl.openal.AL.create(AL.java:104)
- at org.lwjgl.openal.AL.create(AL.java:191)
- at org.newdawn.slick.openal.SoundStore$1.run(SoundStore.java:294)
- at java.security.AccessController.doPrivileged(Native Method)
- at org.newdawn.slick.openal.SoundStore.init(SoundStore.java:291)
- at org.newdawn.slick.Sound.<init>(Sound.java:54)
- at impossibleengine.game.StatesSound.<init>(Unknown Source)
- at impossibleengine.game.Player.<init>(Unknown Source)
- at impossibleengine.state.InGameState.restart(Unknown Source)
- at impossibleengine.state.LoadingState.update(Unknown Source)
- at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:252
- )
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:55
- 2)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:371)
- at impossibleengine.Application.main(Unknown Source)
- Wed Nov 05 01:53:16 EET 2008 ERROR:org.lwjgl.openal.AL10.nalGetBufferi(II)I
- java.lang.UnsatisfiedLinkError: org.lwjgl.openal.AL10.nalGetBufferi(II)I
- at org.lwjgl.openal.AL10.nalGetBufferi(Native Method)
- at org.lwjgl.openal.AL10.alGetBufferi(AL10.java:1133)
- at org.newdawn.slick.openal.AudioImpl.<init>(AudioImpl.java:33)
- at org.newdawn.slick.openal.SoundStore.getWAV(SoundStore.java:695)
- at org.newdawn.slick.openal.SoundStore.getWAV(SoundStore.java:671)
- at org.newdawn.slick.Sound.<init>(Sound.java:60)
- at impossibleengine.game.StatesSound.<init>(Unknown Source)
- at impossibleengine.game.Player.<init>(Unknown Source)
- at impossibleengine.state.InGameState.restart(Unknown Source)
- at impossibleengine.state.LoadingState.update(Unknown Source)
- at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:252
- )
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:55
- 2)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:371)
- at impossibleengine.Application.main(Unknown Source)
- Wed Nov 05 01:53:16 EET 2008 ERROR:Game.update() failure - check the game code.
- org.newdawn.slick.SlickException: Game.update() failure - check the game code.
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:55
- 8)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:371)
- at impossibleengine.Application.main(Unknown Source)
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