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- #
- # Mob Configuration Options
- #
- # More information about Mythic mob features can be found here:
- # https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/Mobs/Mobs
- #
- Configuration:
- # ================================================================================
- # General mob options
- # ================================================================================
- Mobs:
- CancelDamageIfZero: false
- KillMessagePrefix: ''
- # ================================================================================
- # Mob Defaults - choose what mob options default to
- # ================================================================================
- DefaultMobOptions:
- AlwaysShowName: true
- Collidable: true
- DigOutOfGround: true
- Despawn: true
- FollowRange: 30
- NoDamageTicks: 10
- PreventMobKillDrops: true
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventSunburn: true
- Silent: true
- # ================================================================================
- # Drops - Options that affect loot that mobs drop
- # ================================================================================
- MobDrops:
- DefaultDropMethod: VANILLA
- DoLootsplosionByDefault: false
- DoHologramNameByDefault: false
- DoItemGlowByDefault: false
- DoItemBeamByDefault: false
- DoItemVFXByDefault: false
- # Special VFX item that will overlay over the dropped item.
- # Can be used to make extra-fancy effects for drops
- DefaultItemVFX:
- Material: POTION
- Model: 1
- # Generation: item/vfx_item # Generation requires Crucible
- DoPerPlayerDropsByDefault: false # Drops are rolled for each participant
- MinimumDamagePercentForDrops: 0.0 # Damage % to be eligible for per-player loot
- DoClientsideDropsByDefault: false # Per-player loot is only shown to the player
- DefaultDeathHologram:
- - <rainbow>--------------------------------
- - <red><bold>DEFEATED <mob.name>
- - '<gold>Rank: <white>#<player.rank>'
- - '<gold>Damage: <white><player.damage>'
- - ''
- - <green>#1. <1.name> - <1.damage>
- - <yellow>#2. <2.name> - <2.damage>
- - <yellow>#3. <3.name> - <3.damage>
- - <rainbow>--------------------------------
- DefaultDeathChatMessage:
- - <rainbow>--------------------------------
- - <red><bold>DEFEATED <mob.name>
- - '<gold>Rank: <white>#<player.rank>'
- - '<gold>Damage: <white><player.damage>'
- - ''
- - <green>#1. <1.name> - <1.damage>
- - <yellow>#2. <2.name> - <2.damage>
- - <yellow>#3. <3.name> - <3.damage>
- - <rainbow>--------------------------------
- DefaultLeaderboardTimeout: 6000
- # ================================================================================
- # Eggs - options related to mob eggs
- # ================================================================================
- MobEggs:
- Material: PIG_SPAWN_EGG
- Model: 0
- DefaultDisplay: <mob.name> Spawn Egg
- DefaultLore:
- - <dark_gray>A Mythical Egg that can</dark_gray>
- - <dark_gray>be used to resurrect a</dark_gray>
- - <dark_gray><mob.name</dark_gray>
- # ================================================================================
- # Holograms - options related to hologram-type features
- # ================================================================================
- Holograms:
- GlobalOffset: 0.15
- CastBar:
- InfoBackground: 0,0,0,0
- InfoBillboarding: VERTICAL
- CastBackground: 0,0,0,0
- CastBillboarding: VERTICAL
- Offset: 1
- HealthBar:
- Background: 0,0,0,0
- Billboarding: VERTICAL
- Offset: -0.05
- Length: 50
- Scale: 0.4,0.4,0.4
- Nameplate:
- Background: 0,0,0,60
- Billboarding: VERTICAL
- Offset: 0
- Speech:
- Background: 100,100,100,60
- Billboarding: VERTICAL
- LinePrefix: <white>
- Offset: 0.4
- # ================================================================================
- # Level Scaling - Allows mobs to level up and become stronger
- # ================================================================================
- MobLeveling:
- # Used to scale a mob's attributes as they level up
- ScalingEquations:
- Health: V * ((1.05)^(L-1))
- Damage: V * ((1.05)^(L-1))
- # Alternate legacy method of scaling mobs attributes
- DefaultLevelModifiers:
- Health: '0'
- Armor: '0'
- Damage: '0'
- KnockbackResistance: '0'
- Power: '0'
- # Per-world scaling options
- WorldScaling:
- Default:
- Enabled: false
- ScaleVanillaMobs: false
- PerBlocksFromSpawn: 250
- world2:
- Enabled: false
- PerBlocksFromSpawn: 250
- world2_nether:
- Enabled: false
- PerBlocksFromSpawn: 100
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