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Jul 11th, 2019
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  1. function OnMsg.ClassesPostprocess()
  2.     local p = BuildingTemplates.ConcretePlant
  3.     -- remove sponsor limit
  4.     p.sponsor_name1 = false
  5.     p.sponsor_status1 = false
  6.    
  7.     p.consumption_resource_type = "Concrete"
  8.     -- if you want to change them
  9.     p.consumption_amount = 200
  10.     -- output
  11.     p.resource_produced1 = "PreciousMetals"
  12.     p.production_per_day1 = 30000
  13.     -- remove wasterock
  14.     p.resource_produced2 = false
  15.     p.stockpile_class2 = false
  16. end
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