Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function OnMsg.ClassesPostprocess()
- local p = BuildingTemplates.ConcretePlant
- -- remove sponsor limit
- p.sponsor_name1 = false
- p.sponsor_status1 = false
- p.consumption_resource_type = "Concrete"
- -- if you want to change them
- p.consumption_amount = 200
- -- output
- p.resource_produced1 = "PreciousMetals"
- p.production_per_day1 = 30000
- -- remove wasterock
- p.resource_produced2 = false
- p.stockpile_class2 = false
- end
Advertisement
Add Comment
Please, Sign In to add comment