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- Log uploaded on Tuesday, August 06, 2019, 6:22:59 PM
- Loaded mods:
- MOD-E: 0Harmony(1.2.0.1), MOD-E(1.0.9.0)
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- HugsLib_zh: (no assemblies)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- JecsTools_zh: (no assemblies)
- Replimat: 0Harmony(1.2.0.1), Replimat(1.0.0.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Brrr and Phew: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Brrr(1.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- QualityBuilder_zh: (no assemblies)
- ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
- RimCities: 0Harmony(1.2.0.1), Cabbage_Cities(1.0.0.0)
- Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- EdB Prepare Carefully[中文版]1.0: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.4.0)
- 通用石材V1.5: (no assemblies)
- A Dog Said... Animal Prosthetics: (no assemblies)
- Misc. Robots: AIRobot(1.0.4.0)
- Misc. Robots++: (no assemblies)
- Outdoor Lighting: (no assemblies)
- Mines: (no assemblies)
- Rim Contractors Arsenal: (no assemblies)
- More practical extensions 3: (no assemblies)
- DermalRegenerator 1.0: DermalRegenerator(0.6.0.0)
- Vault [1.0]: (no assemblies)
- Wall Light - Extended Colors: $HugsLibChecker(0.5.0.0)
- Tilled Soil (Rebalanced) - 140%: (no assemblies)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
- Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912)
- Startup_impact_zh: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.0)
- NR_AutoMachineTool [1.0]: NR_AutoMachineTool(1.0.6959.38708)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
- Industrialisation: Industrialisation(0.0.0.0)
- Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- Follow Me: 0Harmony(1.2.0.1), FollowMe!(av:3.0.0.0,fv:3.5.76)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.9.83)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Achtung!: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), AchtungMod(2.3.3.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
- Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
- [SYR] Neuter: 0Harmony(1.2.0.1), SyrNeuter(1.0.0.0)
- Quantum Cooling: (no assemblies)
- RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7)
- Bionic icons: BionicIcons(1.0.0.0)
- [NL] Compatible Body -WIP: (no assemblies)
- [NL] Facial Animation - WIP: FacialAnimation(1.0.0.0)
- Character Editor: 0Harmony(1.1.0.0), CharacterEditor(1.0.0.0)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
- Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.27.851), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.4.3.0)
- Zombieland: 0Harmony(1.2.0.1), Firebaser(0.9.6.0), ZombieLand(1.14.0.0)
- Active Harmony patches:
- <FollowAndMeleeAttack>c__AnonStorey3.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
- <JumpIfTargetDowned>c__AnonStorey5.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
- <MakeNewToils>c__Iterator0.<>m__1: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
- ActiveDropPod.PodOpen: PRE: Helicopter.HarmonyTest_dp.Prefix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Transpiler
- AttackTargetFinder.GetAvailableShootingTargetsByScore: post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
- AttackTargetFinder.GetShootingTargetScore: PRE: ZombieLand.Patches+AttackTargetFinder_GetShootingTargetScore_Patch.Prefix
- AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
- AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
- BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
- CameraDriver.OnGUI: TRANS: CameraPlus.CameraDriver_OnGUI_Patch.Transpiler
- CameraDriver.Update: post: CameraPlus.CameraDriver_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
- CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, Helicopter.HarmonyTest_BB.Postfix
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanArrivalAction_OfferGifts.CanOfferGiftsTo: PRE: Cities.CaravanArrivalAction_OfferGifts_CanOfferGiftsTo.Prefix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
- CompForbiddable.CompGetGizmosExtra: PRE: Cities.CompForbiddable_CompGetGizmosExtra.Prefix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompRefuelable.ConsumeFuel: PRE: ZombieLand.Patches+CompRefuelable_ConsumeFuel_Patch.Prefix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
- DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Bite.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Bite_ChooseHitPart_Patch.Prefix
- DamageWorker_Scratch.ChooseHitPart: PRE: ZombieLand.Patches+DamageWorker_Scratch_ChooseHitPart_Patch.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: [800]ZombieLand.Patches+DebugWindowsOpener_ToggleDebugActionsMenu_Patch.Transpiler
- DeepProfiler.End: PRE: StartupImpact.Patch.DeepProfilerEnd.Prefix
- DeepProfiler.Start: PRE: StartupImpact.Patch.DeepProfilerStart.Prefix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_LoadTransporters.AddPawnsToTransferables: PRE: Helicopter.HarmonyTest_C.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.SetupPlayerCaravanVariables: post: Helicopter.HarmonyTest_trade.Postfix
- DirectXmlLoader.DefFromNode: PRE: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Prefix post: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Postfix
- DropPodUtility.MakeDropPodAt: PRE: Helicopter.HarmonyTest.Prefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryAffectGoodwillWith: PRE: ZombieLand.Patches+Faction_TryAffectGoodwillWith_Patch.Prefix
- FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
- FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
- FogGrid.FloodUnfogAdjacent: PRE: Cities.FogGrid_FloodUnfogAdjacent.Prefix
- FoodUtility.BestFoodSourceOnMap: PRE: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Prefix post: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Postfix
- FoodUtility.FoodOptimality: PRE: Replimat.ReplimatMod+Patch_FoodOptimality.Prefix
- FoodUtility.GetFinalIngestibleDef: PRE: Replimat.ReplimatMod+Patch_GetFinalIngestibleDef.Prefix
- FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
- FoodUtility.SpawnedFoodSearchInnerScan: PRE: Replimat.ReplimatMod+Patch_SpawnedFoodSearchInnerScan.Prefix
- ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
- ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
- ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: MOD_E.Game_FinalizeInit_Patch.Postfix, HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: PRE: AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
- GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
- GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
- GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix, ZombieLand.Patches+GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GlobalControlsUtility.DoDate: post: ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
- Graphic_Multi.Init: TRANS: [800]ZombieLand.Patches+Graphic_Multi_Init_Patch.Transpiler
- HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
- HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_QuestTradeRequest.RandomNearbyTradeableSettlement: post: Cities.IncidentWorker_QuestTradeRequest_RandomNearbyTradeableSettlement.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_FoodDeliver.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodDeliver_GetReport.Postfix
- JobDriver_FoodFeedPatient.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodFeedPatient_GetReport.Postfix
- JobDriver_Ingest.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_Ingest_GetReport.Postfix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.LoadModXML: PRE: StartupImpact.Patch.LoadedModManagerLoadModXML.Prefix post: StartupImpact.Patch.LoadedModManagerLoadModXML.Postfix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGenerator.GenerateMap: PRE: Cities.MapGenerator_GenerateMap.Prefix
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
- ModContentPack.<ReloadContent>m__1: PRE: StartupImpact.Patch.ModContentPackReloadContentm__1.Prefix
- ModContentPack.LoadDefs: post: StartupImpact.Patch.ModContentPackLoadDefs.Postfix
- ModContentPack.LoadPatches: PRE: StartupImpact.Patch.ModContentPackLoadPatches.Prefix post: StartupImpact.Patch.ModContentPackLoadPatches.Postfix
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.Reset: post: MOD_E.ModsConfig_Reset_Patch.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
- Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
- OptionListingUtility.DrawOptionListing: PRE: StartupImpact.Patch.OptionListingUtilityDrawOptionListing.Prefix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PatchOperation.Apply: PRE: StartupImpact.Patch.PatchOperationApply.Prefix post: StartupImpact.Patch.PatchOperationApply.Postfix
- PathFinder.FindPath: TRANS: ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix
- Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle post: ZombieLand.Patches+PawnDownedWiggler_WigglerTick_Patch.Postfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GenerateNewPawnInternal: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewPawnInternal_Patch.Prefix
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGraphicSet..ctor: post: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: [0]ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix, [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Transpiler
- PawnRenderer.RenderPawnInternal: PRE: FacialAnimation.HarmonyPatches.PrefixRenderPawnInternal post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Postfix, FacialAnimation.HarmonyPatches.PostfixRenderPawnInternal TRANS: FacialAnimation.HarmonyPatches.TestTranspiler, ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Transpiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.FertileMateTarget: post: SyrNeuter.FertileMateTargetPatch.FertileMateTarget_Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.Mated: PRE: SyrNeuter.MatedPatch.Mated_Prefix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.GetGizmos: post: SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
- Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
- Pawn_DrawTracker.get_DrawPos: post: [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
- Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
- Pawn_MindState.Notify_DamageTaken: TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler
- Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
- Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
- Pawn_PathFollower.StartPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
- Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
- PossibleApparelSet.PairOverlapsAnything: PRE: [800]ZombieLand.Patches+PawnApparelGenerator_PossibleApparelSet_PairOverlapsAnything_Patch.Prefix
- PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.ImpactSomething: TRANS: ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix, FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix, FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix, FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix
- ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ScribeMetaHeaderUtility.ModListsMatch: PRE: MOD_E.ScribeMetaHeaderUtility_ModListsMatch_Patch.Prefix
- ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: MOD_E.ScribeMetaHeaderUtility_TryCreateDialogsForVersionMismatchWarnings_Patch.Prefix
- SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix, ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- SettlementDefeatUtility.CheckDefeated: PRE: Cities.SettlementDefeatUtility_CheckDefeated.Prefix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
- StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StaticConstructorOnStartupUtility.CallAll: PRE: StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
- Thing.GetFloatMenuOptions: post: Cities.Thing_GetFloatMenuOptions.Postfix
- Thing.GetGizmos: post: Cities.Thing_GetGizmos.Postfix
- Thing.SplitOff: post: Cities.Thing_SplitOff.Postfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix post: Replimat.ReplimatMod+Patch_Thing_AmbientTemperature.Postfix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
- ThingDef.get_IsFoodDispenser: PRE: Replimat.ReplimatMod+Building.IsFoodDispenserPrefix
- ThingListGroupHelper.Includes: PRE: Replimat.ReplimatMod+Patch_Includes.Prefix
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingOwner`1.TryAdd: PRE: Cities.ThingOwner_TryAdd.Prefix
- ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- TickManager.NothingHappeningInGame: post: ZombieLand.Patches+Verse_TickManager_NothingHappeningInGame_Patch.Postfix
- TickManager.TickManagerUpdate: PRE: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Prefix TRANS: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Transpiler
- TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_Ingest.TakeMealFromDispenser: PRE: Replimat.ReplimatMod+Patch_TakeMealFromDispenser.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: Helicopter.HarmonyTest_AJ.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix TRANS: [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbProperties.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.TryCastShot: TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldObject.GetGizmos: post: Cities.WorldObject_GetGizmos.Postfix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: net.pardeike.MOD-E, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mods.achtung, net.pardeike.rimworld.mod.just-ignore-me-passing, com.Replimat.patches, net.pardeike.zombieland, io.github.ratysz.madskills, rimworld.ResearchPal, Fluffy.ResearchTree, fluffy.worktab, mehni.rimworld.numbers, fluffy.medicaltab, HugsLib.AllowTool, HugsLib.SearchAndDestroy, HugsLib.RunAndGun, com.github.automatic1111.startupimpact, fluffy.rimworld.pharmacist, fluffy.colonymanager, fluffy.modmanager, brrainz-crosspromotion, multiversionmodfix, Helicopter.AKreedz, cabbage.rimcities, com.github.automatic1111.recipeicons, Bubbles, HugsLib.HeatMap, HugsLib.RoomSense, RimWorld.Vanya.IncidentPersonStat, com.rimfridge.rimworld.mod, Syrchalis.Rimworld.Neuter, rimworld.Nals.FacialAnimation, de.hatti.rimworld.mod.qualitybuilder, HugsLib.DefensivePositions; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, chjees.shields, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- Setting up 4 worker threads for Enlighten.
- Thread -> id: f44 -> priority: 1
- Thread -> id: b7c -> priority: 1
- Thread -> id: 1608 -> priority: 1
- Thread -> id: 3ec -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 26.21.14.3160]
- Renderer: NVIDIA GeForce GTX 660
- Vendor: NVIDIA
- VRAM: 1970 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- ReflectionTypeLoadException getting types in assembly WallLightExtendedColors: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'MURWallLight.WallLight' from assembly 'WallLight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- [HugsLib] version 6.1.3
- [RuntimeGC] Mod settings loaded.
- Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Error in patch.Apply(): System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
- at System.Reflection.Assembly.GetTypes () <0x0001d>
- at Harmony.AccessTools/<>c.<TypeByName>b__1_0 (System.Reflection.Assembly) <0x0001e>
- at System.Linq.Enumerable/<CreateSelectManyIterator>c__Iterator12`2<System.Reflection.Assembly, System.Type>.MoveNext () <0x00148>
- at System.Linq.Enumerable.First<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Func`2<System.Type, bool>,System.Linq.Enumerable/Fallback) <0x00105>
- at System.Linq.Enumerable.FirstOrDefault<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Func`2<System.Type, bool>) <0x0005e>
- at Harmony.AccessTools.TypeByName (string) <0x00187>
- at ZombieLand.IsCombatExtendedInstalled.ApplyWorker (System.Xml.XmlDocument) <0x0001d>
- at (wrapper dynamic-method) Verse.PatchOperation.Apply_Patch2 (object,System.Xml.XmlDocument) <0x00037>
- at Verse.PatchOperationSequence.ApplyWorker (System.Xml.XmlDocument) <0x00066>
- at (wrapper dynamic-method) Verse.PatchOperation.Apply_Patch2 (object,System.Xml.XmlDocument) <0x00037>
- at Verse.LoadedModManager.ApplyPatches (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) <0x00108>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightYellowVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightYellowVII</defName><label>Wall light (yellow)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightYellow_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored yellow.</description><thingClass>MURWallLight.WallLightYellow</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightMagentaVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightMagentaVII</defName><label>Wall light (magenta)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightMagenta_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored magenta.</description><thingClass>MURWallLight.WallLightMagenta</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightCyanVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightCyanVII</defName><label>Wall light (cyan)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightCyan_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored cyan.</description><thingClass>MURWallLight.WallLightCyan</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightRoseVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightRoseVII</defName><label>Wall light (rose)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightRose_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored rose.</description><thingClass>MURWallLight.WallLightRose</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVioletVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightVioletVII</defName><label>Wall light (violet)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightViolet_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored violet.</description><thingClass>MURWallLight.WallLightViolet</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightAzureVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightAzureVII</defName><label>Wall light (azure)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightAzure_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored azure.</description><thingClass>MURWallLight.WallLightAzure</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightSpringGreenVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightSpringGreenVII</defName><label>Wall light (spring green)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightSpringGreen_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored spring green.</description><thingClass>MURWallLight.WallLightSpringGreen</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightChartreuseVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightChartreuseVII</defName><label>Wall light (chartreuse)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightChartreuse_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored chartreuse (yellow-green).</description><thingClass>MURWallLight.WallLightChartreuse</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightOrangeVII" ParentName="MURWallLightVIIBase"><defName>Lighting_MURWallLightOrangeVII</defName><label>Wall light (orange)</label><designatorDropdown>MURWallLights</designatorDropdown><graphicData><texPath>Things/Building/MURWallLightOffVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData><uiIconPath>Things/Building/MURWallLightOrange_UI</uiIconPath><description>A light fixture designed to be mounted on a wall. Colored orange.</description><thingClass>MURWallLight.WallLightOrange</thingClass><researchPrerequisites><li>ColoredLights</li></researchPrerequisites></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerYellow" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerYellow</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(642,642,0,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerMagenta" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerMagenta</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(642,0,642,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerCyan" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerCyan</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(0,642,642,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerRose" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerRose</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(642,0,321,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerViolet" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerViolet</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(321,0,642,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerAzure" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerAzure</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(0,321,642,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerSpringGreen" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerSpringGreen</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(0,642,321,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerChartreuse" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerChartreuse</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(321,642,0,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightVIIGlowerBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVIIGlowerOrange" ParentName="MURWallLightVIIGlowerBase"><defName>Lighting_MURWallLightVII_GlowerOrange</defName><comps><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(642,321,0,0)</glowColor></li><li Class="CompProperties_Flickable" /></comps></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightYellowOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightYellowVII_On</defName><graphicData><texPath>Things/Building/MURWallLightYellowVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightMagentaOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightMagentaVII_On</defName><graphicData><texPath>Things/Building/MURWallLightMagentaVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightCyanOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightCyanVII_On</defName><graphicData><texPath>Things/Building/MURWallLightCyanVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightRoseOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightRoseVII_On</defName><graphicData><texPath>Things/Building/MURWallLightRoseVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightVioletOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightVioletVII_On</defName><graphicData><texPath>Things/Building/MURWallLightVioletVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightAzureOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightAzureVII_On</defName><graphicData><texPath>Things/Building/MURWallLightAzureVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightSpringGreenOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightSpringGreenVII_On</defName><graphicData><texPath>Things/Building/MURWallLightSpringGreenVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightChartreuseOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightChartreuseVII_On</defName><graphicData><texPath>Things/Building/MURWallLightChartreuseVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- XML error: Could not find parent node named "MURWallLightOnVIIBase" for node "ThingDef". Full node: <ThingDef Name="MURWallLightOrangeOnVII" ParentName="MURWallLightOnVIIBase"><defName>Lighting_MURWallLightOrangeVII_On</defName><graphicData><texPath>Things/Building/MURWallLightOrangeVII</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>1.1,1.1</drawSize></graphicData></ThingDef>
- Could not find a type named MURWallLight.WallLightYellow
- Could not find a type named MURWallLight.WallLightMagenta
- Could not find a type named MURWallLight.WallLightCyan
- Could not find a type named MURWallLight.WallLightRose
- Could not find a type named MURWallLight.WallLightViolet
- Could not find a type named MURWallLight.WallLightAzure
- Could not find a type named MURWallLight.WallLightSpringGreen
- Could not find a type named MURWallLight.WallLightChartreuse
- Could not find a type named MURWallLight.WallLightOrange
- Starting Zombieland profiler for [defs-1-create] while it's already active timing [patch]
- [Zombieland] Patch operation Verse.PatchOperationSequence(count=4) failed
- file: D:\STEAM\steamapps\workshop\content\294100\928376710\Patches\Zombie_CE_Patches.xml
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactGround found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- Knowledge data was missing key RimWriter_PaperMaking. Adding it...
- Knowledge data was missing key RimWriter_BookBurning. Adding it...
- Knowledge data was missing key Jecrell_TypewriterTable. Adding it...
- Knowledge data was missing key RimWriter_PaperMaking. Adding it...
- Knowledge data was missing key RimWriter_BookBurning. Adding it...
- Knowledge data was missing key Jecrell_TypewriterTable. Adding it...
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Building/MURWallLightOffVII, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Translation data for language Simplified Chinese has 148 errors. Generate translation report for more info.
- [Bubbles v1.5] Initialized
- [IncidentPersonStat] injected.
- Failed to patch the game code as needed for Prepare Carefully. There was an unexpected exception.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Added recipes for burning books/scrolls successfully.
- Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for ZombieLand.Patches ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at ZombieLand.SafeReflections.ToType (System.String name) [0x00000] in <filename unknown>:0
- at ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.TargetMethod () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Harmony.PatchProcessor.RunMethod[HarmonyTargetMethod,MethodBase] (System.Reflection.MethodBase defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
- at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
- at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00000] in <filename unknown>:0
- at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
- at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
- at ZombieLand.Patches..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (intptr) <0x00065>
- at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle) <0x00047>
- at StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix () <0x00152>
- at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () <0x00021>
- at Verse.PlayDataLoader.<DoPlayLoad>m__2 () <0x00032>
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x001c3>
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 131 PreviewImage.
- Removed:
- Cleaned: Zombieland, Camera+, Brrr and Phew, QualityBuilder, Mod Manager, Blueprints, Character Editor, [NL] Facial Animation - WIP, [NL] Compatible Body -WIP, Bionic icons, RimWriter - Books, Scrolls, Tablets, and Libraries, HugsLib, Quantum Cooling, [SYR] Neuter, Just Ignore Me Passing, MOD-E, Room Sense, Numbers, Achtung!, Relations Tab, Medical Tab, Colony Manager, Follow Me, Pharmacist, Research Tree, Misc. Training, [KV] RimFridge - 1.0, Cargo Pod Transport[1.0], Industrialisation, Industrial Rollers, Doors Expanded, NR_AutoMachineTool [1.0], Misc. Robots, JecsTools_zh, HugsLib_zh, Defensive Positions, Startup impact, Startup_impact_zh, Search and Destroy, RunAndGun, Tilled Soil (Rebalanced) - 140%, Wall Light - Extended Colors, Vault [1.0], DermalRegenerator 1.0, More practical extensions 3, Rim Contractors Arsenal, Mines, Outdoor Lighting, Misc. Robots++, Allow Tool, 通用石材V1.5, Heat Map, A Dog Said... Animal Prosthetics, EdB Prepare Carefully[中文版]1.0, JecsTools, Incident Person Stat, Interaction Bubbles, Recipe icons, RimCities, Work Tab, ResearchPal, QualityBuilder_zh, RuntimeGC, Replimat, RT Fuse, Zombieland, Camera+, Brrr and Phew, QualityBuilder, Mod Manager, Blueprints, Character Editor, [NL] Facial Animation - WIP, [NL] Compatible Body -WIP, Bionic icons, RimWriter - Books, Scrolls, Tablets, and Libraries, HugsLib, Quantum Cooling, [SYR] Neuter, Just Ignore Me Passing, MOD-E, Room Sense, Numbers, Achtung!, Relations Tab, Medical Tab, Colony Manager, Follow Me, Pharmacist, Research Tree, Misc. Training, [KV] RimFridge - 1.0, Cargo Pod Transport[1.0], Industrialisation, Industrial Rollers, Doors Expanded, NR_AutoMachineTool [1.0], Misc. Robots, JecsTools_zh, HugsLib_zh, Defensive Positions, Startup impact, Startup_impact_zh, Search and Destroy, RunAndGun, Tilled Soil (Rebalanced) - 140%, Wall Light - Extended Colors, Vault [1.0], DermalRegenerator 1.0, More practical extensions 3, Rim Contractors Arsenal, Mines, Outdoor Lighting, Misc. Robots++, Allow Tool, 通用石材V1.5, Heat Map, A Dog Said... Animal Prosthetics, EdB Prepare Carefully[中文版]1.0, JecsTools, Incident Person Stat, Interaction Bubbles, Recipe icons, RimCities, Work Tab, ResearchPal, QualityBuilder_zh, RuntimeGC, Replimat, RT Fuse, Core
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 266 DefInjectionPackages.
- Removed Languages: Keyed, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Automatic mining.: 多元分析仪
- ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing AllowTool, HeatMap, RunAndGun, SearchAndDestroy, DefensivePositions, RoomSense, CharacterEditor
- [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode
- [DefensivePositions] Cleared 'toggle beauty display' key binding
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