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- Siegfried the Mad
- Unicorn Male
- Mage
- Talent: Wild Magic: Whenever a crit or critfail is rolled casting a spell, roll on the Magic Surge table. The rolled spell immediately takes place as though it had rolled a 10. On a crit positive effects target PCs and negative effects target enemies, on a critfail its vice versa. Area effects target as many targets as possible [friend or foe]. Elementalist can apply, single-target effects are DM selected but still following the crit is good critfail is bad rule.
- HW: 5/5
- Skills:
- Unicorn Telekinesis
- Unicorn Catalyst
- Posh: Telekinesis
- Teleport
- Astral Projection
- Homing Magic
- Elementalist: Lightning
- Inventory:
- Simple Blue Robe [with rope belt]
- Flip Flops
- Stereotypical Wizard Hat
- Circular Shades
- Traits:
- -Siegfried is a mediocre wizard who gets by due to his frequent and uncontrollable magic surges. These surges have produced in him a relaxed, go-with-the-flow personality and a willingness to try new things, regardless of how 'out there' they may be. He wears a simple blue robe with a rope belt, cheap flip flops, a wizard's hat, and circular sunglasses. He has a grey beard.
- -Homing Magic is refluffed. Instead of creating orbs, its him building up magical energy, which is then released all at once, triggering numerous possible rolls on the Surge table.
- -His magic surges also cause general weirdness to happen whenever they occur, usually of a harmless variety [someone's skin color changes to blue, butterflies explode into being around him, it starts raining lemonade indoors, music starts playing from nowhere, etc].
- Magic Surge Table: 1d56
- 1 Bolster
- 2 Heal
- 3 Mend
- 4 Inure
- 5 Mind Reader
- 6 Wrath
- 7 Slow
- 8 Healing Bonds
- 9 Prayer of Healing
- 10 Astral Projection
- 11 Magic Bolt
- 12 Spell Resonance
- 13 Homing Magic
- 14 Energy Orb
- 15 Teleport
- 16 Storm Bolt
- 17 Hat Magic
- 18 Haste
- 19 Orbital Strike
- 20 Commune
- 21 Raise Dead
- 22 Lifestream
- 23 Night
- 24 Control
- 25 Corpse Explosion
- 26 Transfix
- 27 Bloodborn
- 28 Enfeeble
- 29 Resurrect
- 30 Abomination
- 31 Spellbreaker
- 32 Retaliate
- 33 Heroic Fortitude
- 34 Earthen Strike
- 35 Return to Earth
- 36 Climate Control
- 37 Animal Mastery
- 38 Earthen Grasp
- 39 Shapeshift
- 40 Animal Swarm
- 41 Moment of Peace
- 42 World Warp
- 43 Doppelganger
- 44 Magic Boon
- 45 Empower Weapon
- 46 Healing Hammer
- 47 Don't Die on Me
- 48 Ethereal Weapon
- 49 Protective Bubble
- 50 Arcane Arms
- 51 Polymorph
- 52 Tartarian Power
- 53 Armed Ally
- 54 Conjure weapon
- 55 Fourth Eye
- 56 Grave Strike
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