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Our-magestry

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Mar 16th, 2020
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  1. Let's make a game!
  2. Name:????????? (build 4)
  3. Desc:under construction
  4. by:spyonclear
  5. Created: March 14, 2020
  6. Updated: March 16, 2020
  7.  
  8. Settings
  9. background:stuff/meadow.jpg
  10. building cost increase:115%
  11. building cost refund:50%
  12. spritesheet:icons, 48 by 48, stuff/bunnyIcons.png
  13. stylesheet:https://pastebin.com/f71QunDh
  14.  
  15. Layout
  16. *main
  17. contains:Buttons
  18. *resources
  19. contains:Resources
  20. header:Resources
  21. *buildings
  22. contains:Buildings
  23. *unlockables
  24. contains:upgrades
  25. names:hide
  26. *upgrades
  27. contains:tag:Up, tag:upgradesII
  28. header:Upgrades
  29. costs:hide
  30. names:hide
  31. *upgradesowned
  32. contains:tag:UpOwn
  33. header:Owned Upgrades
  34. in:upgrades
  35. costs:hide
  36. names:hide
  37.  
  38. Buttons
  39. *bunnyButton
  40. name:Make a bunny
  41. desc:Click this little bunny to get more bunnies!
  42. on click:anim icon wobble
  43. on click:yield 1 timeR
  44. icon:stuff/bunny.png
  45. no text
  46. class:bigButton hasFlares
  47. icon class:shadowed
  48. tooltip origin:bottom
  49. tooltip class:redResources
  50.  
  51. Resources
  52. *timeR
  53. name:Bunny|Bunnies
  54. desc:These are your bunnies. You can use them to purchase things. Your goal is to have as many bunnies as possible!
  55. icon:icons[0,0]
  56. class:noBackground
  57. show earned
  58. *achR
  59. name:Achievments
  60. desc:Shows amout of achievments. Might need that shit during development
  61. class:noBackground
  62. show earned
  63. *upgradesII
  64. name:Upgrades
  65. desc:Shows amout of upgrades. Might need that shit during development as well.
  66. class:noBackground
  67. show earned
  68.  
  69.  
  70. Buildings
  71. *TEMPLATE
  72. on click:anim glow
  73.  
  74. *base
  75. start with:1
  76. always hidden
  77. on tick:yield 1 timeR
  78.  
  79. *cage|cages
  80. name:Rabbit cage|Rabbit cages
  81. desc:A tiny little cage.<//><b>Effect:</b><.>Produces 1 rabbit every 10 seconds.
  82. icon:icons[3,0]
  83. cost:15 timeR
  84. on tick:yield 0.1 timeR
  85. unlocked
  86.  
  87.  
  88. Upgrades
  89. *TEMPLATE
  90. on click:anim glow
  91.  
  92. *parsley
  93. name:Parsley
  94. desc:A nice little supplement to your bunnies' diet.<//><b>Effect:</b><.>+1 bunny/click
  95. icon:icons[1,1]
  96. cost:10 timeR
  97. req:10 timeR:earned
  98. tags:Up
  99. class:thingpristine
  100. passive:if (have parsleyO) hide this
  101. on earn:
  102. hide this
  103. lose tag:rebirth
  104. show tag:Up
  105. yield 1 parsleyO
  106. end
  107.  
  108. *TEMPLATE
  109. no buy
  110. tag:UpOwn
  111.  
  112. *parsleyO
  113. name:Parsley
  114. desc:A nice little supplement to your bunnies' diet.<//><b>Effect:</b><.>+1 bunny/click
  115. icon:icons[1,1]
  116. tags:UpOwn
  117. req:have parsley
  118. passive:increase timeR yield of bunnyButton by 1
  119.  
  120.  
  121. Achievements
  122. *TEMPLATE
  123. on click:anim glow
  124.  
  125. *TEMPLATE
  126. tag:achievements
  127. on earn:yield 1 achR
  128.  
  129. *bunnyAchiev1
  130. name:Run rabbit run
  131. desc:Have <b>1</b> bunny.
  132. req:1 timeR
  133. icon:icons[2,4] icons[0,2] icons[0,6]
  134. *bunnyAchiev2
  135. name:Bunniest home videos
  136. desc:Have <b>1000</b> bunnies.
  137. req:1000 timeR
  138. icon:icons[2,4] icons[0,3] icons[0,6]
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