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  1. Mono path[0] = '/home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = '/home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libMagick.so'
  4. Preloaded 'libMouseLib.so'
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libgetrss.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'ScreenSelector.so'
  10. Preloaded 'steamclient.so'
  11. Display 0 'DELL U2412M 24"': 1920x1200 (primary device).
  12. Display 1 'ROG PG279Q 27"': 2560x1440 (secondary device).
  13. Unable to load player prefs
  14. Desktop is 2560 x 1440 @ 120 Hz
  15. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  16. [XR] Discovering subsystems at path /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  17. Forcing GfxDevice: OpenGL Core
  18. GfxDevice: creating device client; threaded=1
  19. Renderer: GeForce GTX 1070/PCIe/SSE2
  20. Vendor: NVIDIA Corporation
  21. Version: 4.5.0 NVIDIA 440.100
  22. GLES: 0
  23. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  24. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  25. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  26. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  27. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  28. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
  29. L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_
  30. buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_expo
  31. nent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_tran
  32. sform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  33. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 56830776
  34. Begin MonoManager ReloadAssembly
  35. - Completed reload, in 0.076 seconds
  36. Default vsync count 0
  37. requesting resize 2560 x 1440
  38. Using native desktop resolution 2560 x 1440
  39. requesting fullscreen 2560 x 1440 at 0 Hz
  40. Desktop is 2560 x 1440 @ 120 Hz
  41. UnloadTime: 0.513663 ms
  42. 2020-07-02T17:40:47 0.051 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2020-07-02T17:40:47 0.147 INF Localization language: english
  44. 2020-07-02T17:40:47 0.158 INF Texture quality is set to 1
  45. 2020-07-02T17:40:47 0.159 INF Precaching...
  46. 2020-07-02T17:40:47 0.159 INF Precaching file: 7DaysToDie_Data/resources.assets
  47. 2020-07-02T17:40:47 0.213 INF [EAC] Not loading, not started from launcher
  48. Desktop is 1920 x 1200 @ 60 Hz
  49. 2020-07-02T17:40:48 0.638 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  50. 2020-07-02T17:40:48 0.640 INF Precaching file: Data/Bundles/blocktextureatlases
  51. 2020-07-02T17:40:48 1.256 INF Precaching file: Data/Bundles/terraintextures
  52. 2020-07-02T17:40:49 1.739 INF Precaching done
  53. 2020-07-02T17:40:49 1.808 INF Loading main scene
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  55. UnloadTime: 3.767606 ms
  56. 2020-07-02T17:40:49 1.867 INF [GSM] Singleton Initialized...
  57. 2020-07-02T17:40:49 1.878 INF Awake IsFocused: True
  58. 2020-07-02T17:40:49 1.878 INF Awake
  59. 2020-07-02T17:40:49 1.889 INF Version: Alpha 19 (b154) Compatibility Version: Alpha 19, Build: Linux 64 Bit
  60. 2020-07-02T17:40:49 1.889 INF System information:
  61. 2020-07-02T17:40:49 1.932 INF OS: Linux 5.3 Ubuntu 18.04 64bit
  62. 2020-07-02T17:40:49 1.952 INF CPU: AMD Ryzen 5 3600X 6-Core Processor (cores: 12)
  63. 2020-07-02T17:40:49 1.952 INF RAM: 64320 MB
  64. 2020-07-02T17:40:49 1.952 INF GPU: GeForce GTX 1070/PCIe/SSE2 (8192 MB)
  65. 2020-07-02T17:40:49 1.952 INF Graphics API: OpenGL 4.5.0 NVIDIA 440.100 (shader level 5.0)
  66. 2020-07-02T17:40:49 1.952 INF Last played version: Alpha 19
  67. 2020-07-02T17:40:49 1.953 INF Local UTC offset: 2 hours
  68. 2020-07-02T17:40:49 1.963 INF Command line arguments: /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -show-screen-selector -force-glcore -noeac -logfile /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2020-07-02__17-40-35.txt
  69. 2020-07-02T17:40:49 1.964 INF Not running in Big Picture Mode, no on-screen keyboard available
  70. 2020-07-02T17:40:49 1.965 INF Starting PlayerInputManager...
  71. 2020-07-02T17:40:49 2.159 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  72. 2020-07-02T17:40:49 2.174 INF Starting UserProfileManager...
  73. 2020-07-02T17:40:49 2.236 INF Occlusion: Awake
  74. 2020-07-02T17:40:49 2.240 INF Resetting Game
  75. 2020-07-02T17:40:49 2.244 INF Persistent GamePrefs saved
  76. 2020-07-02T17:40:49 2.246 INF Game Reset
  77. 2020-07-02T17:40:49 2.247 INF ApplyAllOptions streaming True, budget 7372.8 MB
  78. 2020-07-02T17:40:49 2.247 INF ApplyAllOptions current screen 1920 x 1200, 60hz, window 2560 x 1440, fullscreen True FullScreenWindow
  79. 2020-07-02T17:40:49 2.247 INF SetResolution was screen 1920 x 1200, 60hz, window 2560 x 1440, fullscreen True FullScreenWindow
  80. 2020-07-02T17:40:49 2.247 INF SetResolution to window 2560 x 1440, fullscreen False
  81. 2020-07-02T17:40:49 2.248 INF Texture quality is set to 1
  82. 2020-07-02T17:40:49 2.248 INF ApplyTextureFilter 1, AF Enable
  83. 2020-07-02T17:40:49 2.250 INF ApplyTerrainOptions 3
  84. 2020-07-02T17:40:50 2.497 INF [MODS] No mods folder found
  85. 2020-07-02T17:40:50 2.504 INF Permissions file 'serveradmin.xml' not found, creating.
  86. 2020-07-02T17:40:50 2.518 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
  87. 2020-07-02T17:40:50 2.519 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
  88. 2020-07-02T17:40:50 2.519 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
  89. 2020-07-02T17:40:50 2.520 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
  90. 2020-07-02T17:40:50 2.520 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
  91. 2020-07-02T17:40:50 2.521 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
  92. 2020-07-02T17:40:50 2.521 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
  93. 2020-07-02T17:40:50 2.521 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
  94. 2020-07-02T17:40:50 2.521 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
  95. 2020-07-02T17:40:50 2.522 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
  96. 2020-07-02T17:40:50 2.522 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
  97. 2020-07-02T17:40:50 2.522 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
  98. 2020-07-02T17:40:50 2.525 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
  99. 2020-07-02T17:40:50 2.554 INF Awake done in 675 ms
  100.  
  101. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 4203.
  102. Total: 27.291690 ms (FindLiveObjects: 0.302027 ms CreateObjectMapping: 0.084027 ms MarkObjects: 26.802473 ms DeleteObjects: 0.102752 ms)
  103.  
  104. 2020-07-02T17:40:50 2.662 INF User joined: Player
  105. requesting resize 2560 x 1440
  106. resizing window to 2560 x 1440
  107. Desktop is 1920 x 1200 @ 60 Hz
  108. 2020-07-02T17:40:50 2.925 INF Updated culture for display texts
  109. Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  110. Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  111. Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
  112. Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  113. Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  114. Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  115. 2020-07-02T17:40:51 3.503 INF UMA Overlay loading took 426 ms
  116. 2020-07-02T17:40:51 3.506 INF UMA Slot loading took 2 ms
  117. 2020-07-02T17:40:52 4.670 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  118. 2020-07-02T17:40:52 4.670 INF Unload MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  119. 2020-07-02T17:40:52 4.671 INF Unload MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  120. 2020-07-02T17:40:52 4.671 INF Unload MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  121. 2020-07-02T17:40:53 5.999 INF WorldStaticData.Init() needed 2.290s
  122. 2020-07-02T17:40:53 6.093 INF [Steamworks.NET] Login ok.
  123. 2020-07-02T17:40:54 6.439 INF AchievementManager: Received stats and achievements from Steam
  124. Desktop is 2560 x 1440 @ 120 Hz
  125. 2020-07-02T17:41:04 16.682 INF Started thread ServerBrowserListUpdater
  126. 2020-07-02T17:42:27 99.870 INF Connecting to server My Gay Host...
  127. 2020-07-02T17:42:27 99.882 INF NET: LiteNetLib trying to connect to: 192.168.1.243:26900
  128. 2020-07-02T17:42:27 99.887 INF Exited thread ServerBrowserListUpdater
  129. 2020-07-02T17:42:27 99.909 INF NET: LiteNetLib: Connected to server
  130. 2020-07-02T17:42:27 99.914 INF Started thread NCS_Reader_0
  131. 2020-07-02T17:42:27 99.915 INF Started thread NCS_Writer_0
  132. 2020-07-02T17:42:27 99.920 INF Started thread NCS_Reader_1
  133. 2020-07-02T17:42:27 99.920 INF Started thread NCS_Writer_1
  134. 2020-07-02T17:42:27 99.951 INF NPCID.Read
  135. 2020-07-02T17:42:27 99.964 INF Connection handshake done
  136. 2020-07-02T17:42:27 99.964 INF [Steamworks.NET] Auth.GetAuthTicket()
  137. 2020-07-02T17:42:27 99.966 INF NPPL.Write
  138. 2020-07-02T17:42:27 100.047 INF Login: authstate_steam
  139. 2020-07-02T17:42:28 100.447 INF Login: authstate_steamgroups
  140. 2020-07-02T17:42:28 100.447 INF Login: authstate_eac
  141. 2020-07-02T17:42:28 100.447 INF Login: authstate_authenticated
  142. 2020-07-02T17:42:28 100.448 INF Player allowed
  143. 2020-07-02T17:42:28 100.449 INF [Steamworks.NET] AddFavorite: 472
  144. 2020-07-02T17:42:28 100.455 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  145. 2020-07-02T17:42:28 100.456 INF StartGame
  146. 2020-07-02T17:42:28 100.531 INF Persistent GamePrefs saved
  147. GamePref.AdminFileName = serveradmin.xml
  148. GamePref.AirDropFrequency = 72
  149. GamePref.AirDropMarker = False
  150. GamePref.AutopilotMode = 0
  151. GamePref.BedrollDeadZoneSize = 15
  152. GamePref.BedrollExpiryTime = 45
  153. GamePref.BlockDamageAI = 100
  154. GamePref.BlockDamageAIBM = 100
  155. GamePref.BlockDamagePlayer = 100
  156. GamePref.BloodMoonEnemyCount = 8
  157. GamePref.BloodMoonFrequency = 7
  158. GamePref.BloodMoonRange = 0
  159. GamePref.BloodMoonWarning = 8
  160. GamePref.BuildCreate = False
  161. GamePref.ConnectToServerIP = 127.0.0.1
  162. GamePref.ConnectToServerPort = 26900
  163. GamePref.ControlPanelEnabled = False
  164. GamePref.ControlPanelPort = 8080
  165. GamePref.CraftTimer =
  166. GamePref.CreateLevelDim = 8
  167. GamePref.CreateLevelName = My Level
  168. GamePref.CreativeMenuEnabled = False
  169. GamePref.DayCount = 3
  170. GamePref.DayLightLength = 18
  171. GamePref.DayNightLength = 60
  172. GamePref.DebugMenuEnabled = False
  173. GamePref.DebugMenuShowTasks = False
  174. GamePref.DebugStopEnemiesMoving = False
  175. GamePref.DropOnDeath = 1
  176. GamePref.DropOnQuit = 0
  177. GamePref.DynamicSpawner =
  178. GamePref.EACEnabled = False
  179. GamePref.EnemyDifficulty = 0
  180. GamePref.EnemySpawnMode = True
  181. GamePref.FavoriteServersList =
  182. GamePref.FragLimit = 20
  183. GamePref.GameDifficulty = 1
  184. GamePref.GameGuidClient =
  185. GamePref.GameMode = GameModeSurvival
  186. GamePref.GameName = My Game
  187. GamePref.GameNameClient = My Game
  188. GamePref.GameVersion = Alpha 19
  189. GamePref.GameWorld =
  190. GamePref.HideCommandExecutionLog = 0
  191. GamePref.JoiningOptions = True
  192. GamePref.LandClaimCount = 1
  193. GamePref.LandClaimDeadZone = 30
  194. GamePref.LandClaimDecayMode = 0
  195. GamePref.LandClaimExpiryTime = 7
  196. GamePref.LandClaimOfflineDelay = 0
  197. GamePref.LandClaimOfflineDurabilityModifier = 4
  198. GamePref.LandClaimOnlineDurabilityModifier = 4
  199. GamePref.LandClaimSize = 41
  200. GamePref.LastGameResetRevision = 13
  201. GamePref.LastLoadedPrefab =
  202. GamePref.LastLoadedPrefabSize =
  203. GamePref.LastLoadingTipRead = -1
  204. GamePref.LootAbundance = 100
  205. GamePref.LootRespawnDays = 30
  206. GamePref.LootTimer =
  207. GamePref.MatchLength = 10
  208. GamePref.MaxSpawnedAnimals = 50
  209. GamePref.MaxSpawnedZombies = 64
  210. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  211. GamePref.NoGraphicsMode = False
  212. GamePref.OptionsAllowController = True
  213. GamePref.OptionsAmbientVolumeLevel = 1
  214. GamePref.OptionsAudioOcclusion = False
  215. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  216. GamePref.OptionsControllerVibration = True
  217. GamePref.OptionsDisableChunkLODs = False
  218. GamePref.OptionsDynamicMusicDailyTime = 0.45
  219. GamePref.OptionsDynamicMusicEnabled = False
  220. GamePref.OptionsForegroundGlobalOpacity = 1
  221. GamePref.OptionsGfxAA = 1
  222. GamePref.OptionsGfxBloom = True
  223. GamePref.OptionsGfxBrightness = 0.5
  224. GamePref.OptionsGfxDOF = False
  225. GamePref.OptionsGfxDynamicMinFPS = 30
  226. GamePref.OptionsGfxDynamicMode = 0
  227. GamePref.OptionsGfxDynamicScale = 1
  228. GamePref.OptionsGfxFOV = 65
  229. GamePref.OptionsGfxGrassDistance = 1
  230. GamePref.OptionsGfxLODDistance = 0.5
  231. GamePref.OptionsGfxMotionBlur = 1
  232. GamePref.OptionsGfxObjQuality = 3
  233. GamePref.OptionsGfxOcclusion = True
  234. GamePref.OptionsGfxQualityPreset = 2
  235. GamePref.OptionsGfxReflectQuality = 1
  236. GamePref.OptionsGfxReflectShadows = False
  237. GamePref.OptionsGfxResetRevision = 1
  238. GamePref.OptionsGfxResolution = 0
  239. GamePref.OptionsGfxShadowDistance = 1
  240. GamePref.OptionsGfxSSAO = True
  241. GamePref.OptionsGfxSSReflections = 1
  242. GamePref.OptionsGfxStreamMipmaps = True
  243. GamePref.OptionsGfxSunShafts = True
  244. GamePref.OptionsGfxTerrainQuality = 3
  245. GamePref.OptionsGfxTexFilter = 1
  246. GamePref.OptionsGfxTexQuality = 1
  247. GamePref.OptionsGfxTreeDistance = 4
  248. GamePref.OptionsGfxUMATexQuality = 1
  249. GamePref.OptionsGfxViewDistance = 6
  250. GamePref.OptionsGfxVsync = 1
  251. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  252. GamePref.OptionsGfxWaterQuality = 1
  253. GamePref.OptionsHudOpacity = 1
  254. GamePref.OptionsHudSize = 1
  255. GamePref.OptionsInterfaceSensitivity = 0.75
  256. GamePref.OptionsInvertMouse = False
  257. GamePref.OptionsJournalPopup = True
  258. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  259. GamePref.OptionsMicVolumeLevel = 0.75
  260. GamePref.OptionsMouseSensitivity = 0.5
  261. GamePref.OptionsMusicVolumeLevel = 0.6
  262. GamePref.OptionsOverallAudioVolumeLevel = 1
  263. GamePref.OptionsPlayChanceFrequency = 3
  264. GamePref.OptionsPlayChanceProbability = 0.983
  265. GamePref.OptionsPlayerModel = playerMale
  266. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  267. GamePref.OptionsPOICulling = 1
  268. GamePref.OptionsScreenBoundsValue = 1
  269. GamePref.OptionsShowCompass = True
  270. GamePref.OptionsShowCrosshair = True
  271. GamePref.OptionsStabSpawnBlocksOnGround = True
  272. GamePref.OptionsTempCelsius = False
  273. GamePref.OptionsVoiceChatEnabled = True
  274. GamePref.OptionsVoiceVolumeLevel = 0.75
  275. GamePref.OptionsZoomMouseSensitivity = 0.5
  276. GamePref.PartySharedKillRange = 100
  277. GamePref.PersistentPlayerProfiles = True
  278. GamePref.PlayerAutologin = False
  279. GamePref.PlayerId = 76561198009782895
  280. GamePref.PlayerKillingMode = 2
  281. GamePref.PlayerName = GabberDoesLinux
  282. GamePref.PlayerSafeZoneHours = 7
  283. GamePref.PlayerSafeZoneLevel = 5
  284. GamePref.PlayerToken =
  285. GamePref.RebuildMap = False
  286. GamePref.SaveGameFolder = /home/silvan/.local/share/7DaysToDie/Saves
  287. GamePref.SelectionContextMode = 0
  288. GamePref.SelectionOperationMode = 0
  289. GamePref.ServerAdminSlots = 0
  290. GamePref.ServerAdminSlotsPermission = 0
  291. GamePref.ServerDescription =
  292. GamePref.ServerDisabledNetworkProtocols =
  293. GamePref.ServerIP =
  294. GamePref.ServerIsPublic = True
  295. GamePref.ServerLoginConfirmationText =
  296. GamePref.ServerMaxAllowedViewDistance = 12
  297. GamePref.ServerMaxPlayerCount = 8
  298. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  299. GamePref.ServerName = Default Server
  300. GamePref.ServerPort = 26900
  301. GamePref.ServerReservedSlots = 0
  302. GamePref.ServerReservedSlotsPermission = 100
  303. GamePref.ServerVisibility = 2
  304. GamePref.ServerWebsiteURL =
  305. GamePref.ShowFriendPlayerOnMap = True
  306. GamePref.TelnetEnabled = False
  307. GamePref.TelnetFailedLoginLimit = 10
  308. GamePref.TelnetFailedLoginsBlocktime = 10
  309. GamePref.TelnetPort = 25003
  310. GamePref.TerminalWindowEnabled = True
  311. GamePref.UNUSED_OptionsBloom =
  312. GamePref.UNUSED_OptionsDeferredLighting =
  313. GamePref.UNUSED_OptionsDOF =
  314. GamePref.UNUSED_OptionsFieldOfViewNew =
  315. GamePref.UNUSED_OptionsGamma =
  316. GamePref.UNUSED_OptionsImageEffects =
  317. GamePref.UNUSED_OptionsMotionBlur =
  318. GamePref.UNUSED_OptionsObjectBlur =
  319. GamePref.UNUSED_OptionsReflectionBounces =
  320. GamePref.UNUSED_OptionsReflectionCullList =
  321. GamePref.UNUSED_OptionsReflectionFarClip =
  322. GamePref.UNUSED_OptionsReflectionRefreshMode =
  323. GamePref.UNUSED_OptionsReflectionShadowDistance =
  324. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  325. GamePref.UNUSED_OptionsSSAO =
  326. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  327. GamePref.UNUSED_OptionsSunShafts =
  328. GamePref.UserDataFolder = /home/silvan/.local/share/7DaysToDie
  329. GamePref.WorldGenSeed =
  330. GamePref.WorldGenSize = 8192
  331. GamePref.XPMultiplier = 100
  332. GamePref.ZombieBMMove = 3
  333. GamePref.ZombieFeralMove = 3
  334. GamePref.ZombieMove = 0
  335. GamePref.ZombieMoveNight = 3
  336. GamePref.ZombiePlayers = True
  337. GameStat.AirDropFrequency = 0
  338. GameStat.AirDropMarker = False
  339. GameStat.AllowedViewDistance = 12
  340. GameStat.AnimalCount = 0
  341. GameStat.AutoParty = False
  342. GameStat.BedrollExpiryTime = 45
  343. GameStat.BlockDamagePlayer = 100
  344. GameStat.BloodMoonDay = 0
  345. GameStat.BloodMoonEnemyCount = 8
  346. GameStat.BloodMoonWarning = 8
  347. GameStat.ChunkStabilityEnabled = True
  348. GameStat.CraftTimer =
  349. GameStat.CurrentRoundIx = 0
  350. GameStat.DayLightLength = 18
  351. GameStat.DayLimitActive = False
  352. GameStat.DayLimitThisRound = 0
  353. GameStat.DropOnDeath = 1
  354. GameStat.DropOnQuit = 0
  355. GameStat.EnemyCount = 0
  356. GameStat.EnemyDifficulty = Normal
  357. GameStat.EnemySpawnMode = True
  358. GameStat.FragLimitActive = False
  359. GameStat.FragLimitThisRound = 0
  360. GameStat.GameDifficulty = 2
  361. GameStat.GameDifficultyBonus = 1
  362. GameStat.GameModeId = 0
  363. GameStat.GameState = 0
  364. GameStat.GlobalMessageToShow =
  365. GameStat.IsCreativeMenuEnabled = False
  366. GameStat.IsFlyingEnabled = False
  367. GameStat.IsPlayerCollisionEnabled = True
  368. GameStat.IsPlayerDamageEnabled = True
  369. GameStat.IsResetMapOnRestart = False
  370. GameStat.IsSaveSupplyCrates = True
  371. GameStat.IsSpawnEnemies = True
  372. GameStat.IsSpawnNearOtherPlayer = False
  373. GameStat.IsTeleportEnabled = False
  374. GameStat.IsVersionCheckDone = True
  375. GameStat.LandClaimCount = 1
  376. GameStat.LandClaimDeadZone = 30
  377. GameStat.LandClaimDecayMode = 0
  378. GameStat.LandClaimExpiryTime = 3
  379. GameStat.LandClaimOfflineDelay = 0
  380. GameStat.LandClaimOfflineDurabilityModifier = 32
  381. GameStat.LandClaimOnlineDurabilityModifier = 32
  382. GameStat.LandClaimSize = 41
  383. GameStat.LoadScene =
  384. GameStat.LootTimer =
  385. GameStat.OptionsPOICulling = 0
  386. GameStat.PartySharedKillRange = 100
  387. GameStat.PlayerKillingMode = KillStrangersOnly
  388. GameStat.ScoreDiedMultiplier = -5
  389. GameStat.ScorePlayerKillMultiplier = 1
  390. GameStat.ScoreZombieKillMultiplier = 1
  391. GameStat.ShowAllPlayersOnMap = False
  392. GameStat.ShowFriendPlayerOnMap = True
  393. GameStat.ShowSpawnWindow = False
  394. GameStat.ShowWindow =
  395. GameStat.ShowZombieCounter = False
  396. GameStat.TimeLimitActive = False
  397. GameStat.TimeLimitThisRound = 0
  398. GameStat.TimeOfDayIncPerSec = 20
  399. GameStat.XPMultiplier = 100
  400. GameStat.ZombieHordeMeter = False
  401. 2020-07-02T17:42:28 100.565 INF StartAsClient
  402. 2020-07-02T17:42:28 100.566 INF Sending RequestToEnterGame...
  403. 2020-07-02T17:42:28 100.589 INF StartGame done
  404. 2020-07-02T17:42:28 100.717 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240991733217, server SteamID=90136754145704960, server public IP=17*.8*.2*.18*, server port=26900
  405. 2020-07-02T17:42:28 100.722 INF [Steamworks.NET] Lobby entered: 109775240991733217
  406. 2020-07-02T17:42:28 101.048 INF Received mapping data for: blocks
  407. 2020-07-02T17:42:28 101.051 INF Received mapping data for: items
  408. 2020-07-02T17:42:28 101.060 INF Received config file 'materials' from server. Len: 4025
  409. 2020-07-02T17:42:28 101.060 INF Received config file 'physicsbodies' from server. Len: 3190
  410. 2020-07-02T17:42:28 101.060 INF Received config file 'blocks' from server. Len: 125799
  411. 2020-07-02T17:42:28 101.060 INF Received config file 'painting' from server. Len: 3356
  412. 2020-07-02T17:42:28 101.060 INF Received config file 'buffs' from server. Len: 36476
  413. 2020-07-02T17:42:28 101.060 INF Received config file 'misc' from server. Len: 703
  414. 2020-07-02T17:42:28 101.060 INF Received config file 'items' from server. Len: 84774
  415. 2020-07-02T17:42:28 101.060 INF Received config file 'item_modifiers' from server. Len: 11634
  416. 2020-07-02T17:42:28 101.060 INF Received config file 'entityclasses' from server. Len: 18933
  417. 2020-07-02T17:42:28 101.060 INF Received config file 'qualityinfo' from server. Len: 155
  418. 2020-07-02T17:42:28 101.060 INF Received config file 'sounds' from server. Len: 29410
  419. 2020-07-02T17:42:28 101.060 INF Received config file 'recipes' from server. Len: 15078
  420. 2020-07-02T17:42:28 101.060 INF Received config file 'blockplaceholders' from server. Len: 5082
  421. 2020-07-02T17:42:28 101.060 INF Received config file 'loot' from server. Len: 29078
  422. 2020-07-02T17:42:28 101.060 INF Received config file 'entitygroups' from server. Len: 52716
  423. 2020-07-02T17:42:28 101.060 INF Received config file 'utilityai' from server. Len: 625
  424. 2020-07-02T17:42:28 101.060 INF Received config file 'vehicles' from server. Len: 3471
  425. 2020-07-02T17:42:28 101.060 INF Received config file 'weathersurvival' from server. Len: 276
  426. 2020-07-02T17:42:28 101.060 INF Received config file 'progression' from server. Len: 22654
  427. 2020-07-02T17:42:28 101.060 INF Received config file 'archetypes' from server. Len: 9443
  428. 2020-07-02T17:42:28 101.060 INF Received config file 'quests' from server. Len: 8328
  429. 2020-07-02T17:42:28 101.060 INF Received config file 'traders' from server. Len: 10273
  430. 2020-07-02T17:42:28 101.060 INF Received config file 'npc' from server. Len: 518
  431. 2020-07-02T17:42:28 101.060 INF Received config file 'dialogs' from server. Len: 1093
  432. 2020-07-02T17:42:28 101.060 INF Received config file 'ui_display' from server. Len: 5508
  433. 2020-07-02T17:42:28 101.060 INF Received config file 'nav_objects' from server. Len: 2497
  434. 2020-07-02T17:42:28 101.061 INF Received config file 'dmscontent' from server. Len: 3108
  435. 2020-07-02T17:42:28 101.061 INF Received config file 'XUi/styles' from server. Len: 2629
  436. 2020-07-02T17:42:28 101.061 INF Received config file 'XUi/controls' from server. Len: 13223
  437. 2020-07-02T17:42:28 101.061 INF Received config file 'XUi/windows' from server. Len: 37739
  438. 2020-07-02T17:42:28 101.061 INF Received config file 'XUi/xui' from server. Len: 1712
  439. 2020-07-02T17:42:28 101.061 INF Received config file 'biomes' from server. Len: 6012
  440. 2020-07-02T17:42:28 101.061 INF Received config file 'worldglobal' from server. Len: 270
  441. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  442. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  443. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  444. 2020-07-02T17:42:29 101.382 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  445. 2020-07-02T17:42:29 101.382 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  446. 2020-07-02T17:42:29 101.382 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  447. 2020-07-02T17:42:29 101.415 INF Loaded: materials
  448. 2020-07-02T17:42:29 101.432 INF Received game GUID: D7200D48E2E4E64D8DB5A83725C30586
  449. 2020-07-02T17:42:29 101.481 INF Loaded: physicsbodies
  450. 2020-07-02T17:42:32 104.665 INF Block IDs with mapping
  451. 2020-07-02T17:42:32 104.665 INF BlockIDs from Mapping
  452. 2020-07-02T17:42:32 104.668 INF Loaded: blocks
  453. 2020-07-02T17:42:32 104.701 INF Loaded: painting
  454. 2020-07-02T17:42:32 104.906 INF Loaded: buffs
  455. 2020-07-02T17:42:32 104.934 INF Loaded: misc
  456. 2020-07-02T17:42:33 105.631 INF Loaded: items
  457. 2020-07-02T17:42:33 105.711 INF Item IDs with mapping
  458. 2020-07-02T17:42:33 105.711 INF ItemIDs from Mapping
  459. 2020-07-02T17:42:33 105.725 INF Loaded: item_modifiers
  460. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  461. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  462. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  463. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  464. 2020-07-02T17:42:34 106.647 INF Loaded: entityclasses
  465. 2020-07-02T17:42:34 106.688 INF Loaded: qualityinfo
  466. 2020-07-02T17:42:34 106.765 INF Loaded: sounds
  467. 2020-07-02T17:42:34 106.868 INF Loaded: recipes
  468. 2020-07-02T17:42:34 106.920 INF Loaded: blockplaceholders
  469. 2020-07-02T17:42:34 106.986 INF Loaded: loot
  470. 2020-07-02T17:42:34 107.063 INF Loaded: entitygroups
  471. 2020-07-02T17:42:34 107.120 INF Loaded: utilityai
  472. 2020-07-02T17:42:34 107.187 INF Loaded: vehicles
  473. 2020-07-02T17:42:34 107.254 INF Loaded: weathersurvival
  474. 2020-07-02T17:42:35 107.326 INF Loaded: progression
  475. 2020-07-02T17:42:35 107.387 INF Loaded: archetypes
  476. 2020-07-02T17:42:35 107.474 INF Loaded: quests
  477. 2020-07-02T17:42:35 107.520 INF Loaded: traders
  478. 2020-07-02T17:42:35 107.587 INF Loaded: npc
  479. 2020-07-02T17:42:35 107.654 INF Loaded: dialogs
  480. 2020-07-02T17:42:35 107.723 INF Loaded: ui_display
  481. 2020-07-02T17:42:35 107.788 INF Loaded: nav_objects
  482. 2020-07-02T17:42:35 107.857 INF Loaded: dmscontent
  483. 2020-07-02T17:42:35 107.921 INF Loaded: XUi/styles
  484. 2020-07-02T17:42:35 107.988 INF Loaded: XUi/controls
  485. 2020-07-02T17:42:35 108.054 INF Loaded: XUi/windows
  486. 2020-07-02T17:42:35 108.142 INF Loaded: XUi/xui
  487. 2020-07-02T17:42:36 108.290 INF Loaded: biomes
  488. 2020-07-02T17:42:36 108.420 INF Loaded: worldglobal
  489. 2020-07-02T17:42:39 111.318 INF ShapeControllers: 64
  490. 2020-07-02T17:42:40 112.376 INF createWorld: Navezgane, My Game, GameModeSurvival
  491. 2020-07-02T17:42:40 112.377 WRN Occlusion: !supportsAsyncGPUReadback
  492. 2020-07-02T17:42:40 112.378 INF Occlusion: Disabled
  493. 2020-07-02T17:42:40 112.400 INF Started thread ChunkRegeneration
  494. 2020-07-02T17:42:40 112.400 INF Started thread ChunkCalc
  495. 2020-07-02T17:42:40 112.427 INF World.Load: Navezgane
  496. 2020-07-02T17:42:44 116.285 INF Calculating world hashes took 1041 ms (world size 900 MiB)
  497. 2020-07-02T17:42:44 116.413 INF Loading dtm raw file took 1183ms
  498. 2020-07-02T17:42:44 116.501 INF Biomes image size w= 3072, h = 3072
  499. 2020-07-02T17:42:44 116.595 INF Loading and creating biomes took 181ms
  500. 2020-07-02T17:42:45 117.681 INF Loading and creating shader control textures took 1085ms
  501. 2020-07-02T17:42:45 118.123 INF Loading and parsing of generator took 442ms
  502. 2020-07-02T17:42:46 118.849 INF [DECO] read 77341/
  503. 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?HomeDay.wav...
  504. 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?HomeNight.wav...
  505. 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderBob.wav...
  506. 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  507. 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderJen.wav...
  508. 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  509. 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  510. 2020-07-02T17:42:51 124.144 INF Finished loading HomeDay.
  511. 2020-07-02T17:42:51 124.144 INF Casted asset HomeDay as AudioClip.
  512. 2020-07-02T17:42:51 124.144 INF Finished loading HomeNight.
  513. 2020-07-02T17:42:51 124.144 INF Casted asset HomeNight as AudioClip.
  514. 2020-07-02T17:42:51 124.145 INF Finished loading TraderBob.
  515. 2020-07-02T17:42:51 124.145 INF Casted asset TraderBob as AudioClip.
  516. 2020-07-02T17:42:51 124.145 INF Finished loading TraderHugh.
  517. 2020-07-02T17:42:51 124.145 INF Casted asset TraderHugh as AudioClip.
  518. 2020-07-02T17:42:51 124.145 INF Finished loading TraderJen.
  519. 2020-07-02T17:42:51 124.145 INF Casted asset TraderJen as AudioClip.
  520. 2020-07-02T17:42:51 124.145 INF Finished loading TraderJoel.
  521. 2020-07-02T17:42:51 124.145 INF Casted asset TraderJoel as AudioClip.
  522. 2020-07-02T17:42:51 124.145 INF Finished loading TraderRekt.
  523. 2020-07-02T17:42:51 124.145 INF Casted asset TraderRekt as AudioClip.
  524. 2020-07-02T17:42:52 124.307 INF createWorld() done
  525. 2020-07-02T17:42:52 124.503 INF PlayerId(241, 0)
  526. 2020-07-02T17:42:52 124.503 INF Allowed ChunkViewDistance: 6
  527. 2020-07-02T17:42:52 124.696 INF Created player with id=241
  528. 2020-07-02T17:42:52 124.707 INF Found own player entity with id 241
  529. 2020-07-02T17:42:52 125.124 INF OpenSpawnWindow
  530. 2020-07-02T17:43:22 154.702 INF Time: 2.51m FPS: 43.75 Heap: 1804.6MB Max: 1804.6MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 6183.0MB
  531. 2020-07-02T17:43:52 184.708 INF Time: 3.01m FPS: 53.56 Heap: 1811.7MB Max: 1811.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 6183.0MB
  532. 2020-07-02T17:44:00 193.173 INF Preparing quit
  533. 2020-07-02T17:44:00 193.174 INF Disconnect
  534. 2020-07-02T17:44:01 193.366 INF Exited thread NCS_Writer_0
  535. 2020-07-02T17:44:01 193.367 INF Exited thread NCS_Reader_0
  536. 2020-07-02T17:44:01 193.367 INF Exited thread NCS_Reader_1
  537. 2020-07-02T17:44:01 193.367 INF Exited thread NCS_Writer_1
  538. 2020-07-02T17:44:01 193.383 INF SaveAndCleanupWorld
  539. 2020-07-02T17:44:01 193.385 INF [Steamworks.NET] Stopping server
  540. 2020-07-02T17:44:01 193.385 INF [Steamworks.NET] Exiting Lobby
  541. 2020-07-02T17:44:01 193.594 INF World.Unload
  542. 2020-07-02T17:44:01 193.701 INF World.Cleanup
  543. 2020-07-02T17:44:01 193.702 INF Exited thread ChunkRegeneration
  544. 2020-07-02T17:44:01 193.707 INF Exited thread ChunkCalc
  545. 2020-07-02T17:44:01 193.724 INF Persistent GamePrefs saved
  546. 2020-07-02T17:44:01 193.817 INF Persistent GamePrefs saved
  547. 2020-07-02T17:44:01 193.817 INF Cleanup
  548. 2020-07-02T17:44:01 193.823 INF AchievementManager.Cleanup
  549. 2020-07-02T17:44:01 193.886 INF Terminating threads
  550. 2020-07-02T17:44:01 193.886 INF OnApplicationQuit
  551. 2020-07-02T17:44:01 193.887 INF Terminating threads
  552. 2020-07-02T17:44:01 193.887 INF OnApplicationQuit
  553. 2020-07-02T17:44:02 194.294 INF Terminating threads
  554. 2020-07-02T17:44:02 194.294 INF OnApplicationQuit
  555. 2020-07-02T17:44:02 194.295 INF Terminating threads
  556. 2020-07-02T17:44:02 194.295 INF OnApplicationQuit
  557. Setting up 6 worker threads for Enlighten.
  558. Thread -> id: 7f85ec557700 -> priority: 1
  559. Thread -> id: 7f85ebd56700 -> priority: 1
  560. Thread -> id: 7f85eb555700 -> priority: 1
  561. Thread -> id: 7f85ead54700 -> priority: 1
  562. Thread -> id: 7f8595d7e700 -> priority: 1
  563. Thread -> id: 7f859557d700 -> priority: 1
  564. eac_server.so [x64] :: OnLoad()
  565. Preloaded type GtkListStore
  566. Preloaded type GtkWindow
  567. Preloaded type GtkVBox
  568. Preloaded type GtkImage
  569. Preloaded type GtkNotebook
  570. Preloaded type GtkHBox
  571. Preloaded type GtkFrame
  572. Preloaded type GtkAlignment
  573. Preloaded type GtkTreeView
  574. Preloaded type GtkLabel
  575. Preloaded type GtkCheckButton
  576. Preloaded type GtkScrolledWindow
  577. Preloaded type GtkComboBox
  578. Couldn't find OnScreenSelectorQuit in main module; checking child
  579. Couldn't find OnScreenSelectorOK in main module; checking child
  580. Couldn't find OnScreenSelectorQuit in main module; checking child
  581. Couldn't find OnInputListRowActivated in main module; checking child
  582. Couldn't find OnSelectedDisplayChanged in main module; checking child
  583. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  584.  
  585. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  586.  
  587. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  588.  
  589. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  590.  
  591. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  592.  
  593. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  594.  
  595. eac_server.so [x64] :: OnUnload()
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