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- Mono path[0] = '/home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = '/home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
- Preloaded 'libMagick.so'
- Preloaded 'libMouseLib.so'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'ScreenSelector.so'
- Preloaded 'steamclient.so'
- Display 0 'DELL U2412M 24"': 1920x1200 (primary device).
- Display 1 'ROG PG279Q 27"': 2560x1440 (secondary device).
- Unable to load player prefs
- Desktop is 2560 x 1440 @ 120 Hz
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: OpenGL Core
- GfxDevice: creating device client; threaded=1
- Renderer: GeForce GTX 1070/PCIe/SSE2
- Vendor: NVIDIA Corporation
- Version: 4.5.0 NVIDIA 440.100
- GLES: 0
- GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
- t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
- ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
- RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
- ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G
- L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_
- buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_expo
- nent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_tran
- sform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 56830776
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.076 seconds
- Default vsync count 0
- requesting resize 2560 x 1440
- Using native desktop resolution 2560 x 1440
- requesting fullscreen 2560 x 1440 at 0 Hz
- Desktop is 2560 x 1440 @ 120 Hz
- UnloadTime: 0.513663 ms
- 2020-07-02T17:40:47 0.051 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-07-02T17:40:47 0.147 INF Localization language: english
- 2020-07-02T17:40:47 0.158 INF Texture quality is set to 1
- 2020-07-02T17:40:47 0.159 INF Precaching...
- 2020-07-02T17:40:47 0.159 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-07-02T17:40:47 0.213 INF [EAC] Not loading, not started from launcher
- Desktop is 1920 x 1200 @ 60 Hz
- 2020-07-02T17:40:48 0.638 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-07-02T17:40:48 0.640 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-07-02T17:40:48 1.256 INF Precaching file: Data/Bundles/terraintextures
- 2020-07-02T17:40:49 1.739 INF Precaching done
- 2020-07-02T17:40:49 1.808 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.767606 ms
- 2020-07-02T17:40:49 1.867 INF [GSM] Singleton Initialized...
- 2020-07-02T17:40:49 1.878 INF Awake IsFocused: True
- 2020-07-02T17:40:49 1.878 INF Awake
- 2020-07-02T17:40:49 1.889 INF Version: Alpha 19 (b154) Compatibility Version: Alpha 19, Build: Linux 64 Bit
- 2020-07-02T17:40:49 1.889 INF System information:
- 2020-07-02T17:40:49 1.932 INF OS: Linux 5.3 Ubuntu 18.04 64bit
- 2020-07-02T17:40:49 1.952 INF CPU: AMD Ryzen 5 3600X 6-Core Processor (cores: 12)
- 2020-07-02T17:40:49 1.952 INF RAM: 64320 MB
- 2020-07-02T17:40:49 1.952 INF GPU: GeForce GTX 1070/PCIe/SSE2 (8192 MB)
- 2020-07-02T17:40:49 1.952 INF Graphics API: OpenGL 4.5.0 NVIDIA 440.100 (shader level 5.0)
- 2020-07-02T17:40:49 1.952 INF Last played version: Alpha 19
- 2020-07-02T17:40:49 1.953 INF Local UTC offset: 2 hours
- 2020-07-02T17:40:49 1.963 INF Command line arguments: /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -show-screen-selector -force-glcore -noeac -logfile /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2020-07-02__17-40-35.txt
- 2020-07-02T17:40:49 1.964 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-07-02T17:40:49 1.965 INF Starting PlayerInputManager...
- 2020-07-02T17:40:49 2.159 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2020-07-02T17:40:49 2.174 INF Starting UserProfileManager...
- 2020-07-02T17:40:49 2.236 INF Occlusion: Awake
- 2020-07-02T17:40:49 2.240 INF Resetting Game
- 2020-07-02T17:40:49 2.244 INF Persistent GamePrefs saved
- 2020-07-02T17:40:49 2.246 INF Game Reset
- 2020-07-02T17:40:49 2.247 INF ApplyAllOptions streaming True, budget 7372.8 MB
- 2020-07-02T17:40:49 2.247 INF ApplyAllOptions current screen 1920 x 1200, 60hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2020-07-02T17:40:49 2.247 INF SetResolution was screen 1920 x 1200, 60hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2020-07-02T17:40:49 2.247 INF SetResolution to window 2560 x 1440, fullscreen False
- 2020-07-02T17:40:49 2.248 INF Texture quality is set to 1
- 2020-07-02T17:40:49 2.248 INF ApplyTextureFilter 1, AF Enable
- 2020-07-02T17:40:49 2.250 INF ApplyTerrainOptions 3
- 2020-07-02T17:40:50 2.497 INF [MODS] No mods folder found
- 2020-07-02T17:40:50 2.504 INF Permissions file 'serveradmin.xml' not found, creating.
- 2020-07-02T17:40:50 2.518 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.519 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.519 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.520 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.520 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.521 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.521 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.521 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.521 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.522 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.522 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.522 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.525 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2020-07-02T17:40:50 2.554 INF Awake done in 675 ms
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 4203.
- Total: 27.291690 ms (FindLiveObjects: 0.302027 ms CreateObjectMapping: 0.084027 ms MarkObjects: 26.802473 ms DeleteObjects: 0.102752 ms)
- 2020-07-02T17:40:50 2.662 INF User joined: Player
- requesting resize 2560 x 1440
- resizing window to 2560 x 1440
- Desktop is 1920 x 1200 @ 60 Hz
- 2020-07-02T17:40:50 2.925 INF Updated culture for display texts
- Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
- Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/silvan/.steam/steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
- 2020-07-02T17:40:51 3.503 INF UMA Overlay loading took 426 ms
- 2020-07-02T17:40:51 3.506 INF UMA Slot loading took 2 ms
- 2020-07-02T17:40:52 4.670 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-07-02T17:40:52 4.670 INF Unload MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-07-02T17:40:52 4.671 INF Unload MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-07-02T17:40:52 4.671 INF Unload MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-07-02T17:40:53 5.999 INF WorldStaticData.Init() needed 2.290s
- 2020-07-02T17:40:53 6.093 INF [Steamworks.NET] Login ok.
- 2020-07-02T17:40:54 6.439 INF AchievementManager: Received stats and achievements from Steam
- Desktop is 2560 x 1440 @ 120 Hz
- 2020-07-02T17:41:04 16.682 INF Started thread ServerBrowserListUpdater
- 2020-07-02T17:42:27 99.870 INF Connecting to server My Gay Host...
- 2020-07-02T17:42:27 99.882 INF NET: LiteNetLib trying to connect to: 192.168.1.243:26900
- 2020-07-02T17:42:27 99.887 INF Exited thread ServerBrowserListUpdater
- 2020-07-02T17:42:27 99.909 INF NET: LiteNetLib: Connected to server
- 2020-07-02T17:42:27 99.914 INF Started thread NCS_Reader_0
- 2020-07-02T17:42:27 99.915 INF Started thread NCS_Writer_0
- 2020-07-02T17:42:27 99.920 INF Started thread NCS_Reader_1
- 2020-07-02T17:42:27 99.920 INF Started thread NCS_Writer_1
- 2020-07-02T17:42:27 99.951 INF NPCID.Read
- 2020-07-02T17:42:27 99.964 INF Connection handshake done
- 2020-07-02T17:42:27 99.964 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-07-02T17:42:27 99.966 INF NPPL.Write
- 2020-07-02T17:42:27 100.047 INF Login: authstate_steam
- 2020-07-02T17:42:28 100.447 INF Login: authstate_steamgroups
- 2020-07-02T17:42:28 100.447 INF Login: authstate_eac
- 2020-07-02T17:42:28 100.447 INF Login: authstate_authenticated
- 2020-07-02T17:42:28 100.448 INF Player allowed
- 2020-07-02T17:42:28 100.449 INF [Steamworks.NET] AddFavorite: 472
- 2020-07-02T17:42:28 100.455 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-07-02T17:42:28 100.456 INF StartGame
- 2020-07-02T17:42:28 100.531 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19
- GamePref.GameWorld =
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = -1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 2
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198009782895
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = GabberDoesLinux
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/silvan/.local/share/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /home/silvan/.local/share/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-07-02T17:42:28 100.565 INF StartAsClient
- 2020-07-02T17:42:28 100.566 INF Sending RequestToEnterGame...
- 2020-07-02T17:42:28 100.589 INF StartGame done
- 2020-07-02T17:42:28 100.717 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240991733217, server SteamID=90136754145704960, server public IP=17*.8*.2*.18*, server port=26900
- 2020-07-02T17:42:28 100.722 INF [Steamworks.NET] Lobby entered: 109775240991733217
- 2020-07-02T17:42:28 101.048 INF Received mapping data for: blocks
- 2020-07-02T17:42:28 101.051 INF Received mapping data for: items
- 2020-07-02T17:42:28 101.060 INF Received config file 'materials' from server. Len: 4025
- 2020-07-02T17:42:28 101.060 INF Received config file 'physicsbodies' from server. Len: 3190
- 2020-07-02T17:42:28 101.060 INF Received config file 'blocks' from server. Len: 125799
- 2020-07-02T17:42:28 101.060 INF Received config file 'painting' from server. Len: 3356
- 2020-07-02T17:42:28 101.060 INF Received config file 'buffs' from server. Len: 36476
- 2020-07-02T17:42:28 101.060 INF Received config file 'misc' from server. Len: 703
- 2020-07-02T17:42:28 101.060 INF Received config file 'items' from server. Len: 84774
- 2020-07-02T17:42:28 101.060 INF Received config file 'item_modifiers' from server. Len: 11634
- 2020-07-02T17:42:28 101.060 INF Received config file 'entityclasses' from server. Len: 18933
- 2020-07-02T17:42:28 101.060 INF Received config file 'qualityinfo' from server. Len: 155
- 2020-07-02T17:42:28 101.060 INF Received config file 'sounds' from server. Len: 29410
- 2020-07-02T17:42:28 101.060 INF Received config file 'recipes' from server. Len: 15078
- 2020-07-02T17:42:28 101.060 INF Received config file 'blockplaceholders' from server. Len: 5082
- 2020-07-02T17:42:28 101.060 INF Received config file 'loot' from server. Len: 29078
- 2020-07-02T17:42:28 101.060 INF Received config file 'entitygroups' from server. Len: 52716
- 2020-07-02T17:42:28 101.060 INF Received config file 'utilityai' from server. Len: 625
- 2020-07-02T17:42:28 101.060 INF Received config file 'vehicles' from server. Len: 3471
- 2020-07-02T17:42:28 101.060 INF Received config file 'weathersurvival' from server. Len: 276
- 2020-07-02T17:42:28 101.060 INF Received config file 'progression' from server. Len: 22654
- 2020-07-02T17:42:28 101.060 INF Received config file 'archetypes' from server. Len: 9443
- 2020-07-02T17:42:28 101.060 INF Received config file 'quests' from server. Len: 8328
- 2020-07-02T17:42:28 101.060 INF Received config file 'traders' from server. Len: 10273
- 2020-07-02T17:42:28 101.060 INF Received config file 'npc' from server. Len: 518
- 2020-07-02T17:42:28 101.060 INF Received config file 'dialogs' from server. Len: 1093
- 2020-07-02T17:42:28 101.060 INF Received config file 'ui_display' from server. Len: 5508
- 2020-07-02T17:42:28 101.060 INF Received config file 'nav_objects' from server. Len: 2497
- 2020-07-02T17:42:28 101.061 INF Received config file 'dmscontent' from server. Len: 3108
- 2020-07-02T17:42:28 101.061 INF Received config file 'XUi/styles' from server. Len: 2629
- 2020-07-02T17:42:28 101.061 INF Received config file 'XUi/controls' from server. Len: 13223
- 2020-07-02T17:42:28 101.061 INF Received config file 'XUi/windows' from server. Len: 37739
- 2020-07-02T17:42:28 101.061 INF Received config file 'XUi/xui' from server. Len: 1712
- 2020-07-02T17:42:28 101.061 INF Received config file 'biomes' from server. Len: 6012
- 2020-07-02T17:42:28 101.061 INF Received config file 'worldglobal' from server. Len: 270
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-07-02T17:42:29 101.382 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-07-02T17:42:29 101.382 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-07-02T17:42:29 101.382 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-07-02T17:42:29 101.415 INF Loaded: materials
- 2020-07-02T17:42:29 101.432 INF Received game GUID: D7200D48E2E4E64D8DB5A83725C30586
- 2020-07-02T17:42:29 101.481 INF Loaded: physicsbodies
- 2020-07-02T17:42:32 104.665 INF Block IDs with mapping
- 2020-07-02T17:42:32 104.665 INF BlockIDs from Mapping
- 2020-07-02T17:42:32 104.668 INF Loaded: blocks
- 2020-07-02T17:42:32 104.701 INF Loaded: painting
- 2020-07-02T17:42:32 104.906 INF Loaded: buffs
- 2020-07-02T17:42:32 104.934 INF Loaded: misc
- 2020-07-02T17:42:33 105.631 INF Loaded: items
- 2020-07-02T17:42:33 105.711 INF Item IDs with mapping
- 2020-07-02T17:42:33 105.711 INF ItemIDs from Mapping
- 2020-07-02T17:42:33 105.725 INF Loaded: item_modifiers
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2020-07-02T17:42:34 106.647 INF Loaded: entityclasses
- 2020-07-02T17:42:34 106.688 INF Loaded: qualityinfo
- 2020-07-02T17:42:34 106.765 INF Loaded: sounds
- 2020-07-02T17:42:34 106.868 INF Loaded: recipes
- 2020-07-02T17:42:34 106.920 INF Loaded: blockplaceholders
- 2020-07-02T17:42:34 106.986 INF Loaded: loot
- 2020-07-02T17:42:34 107.063 INF Loaded: entitygroups
- 2020-07-02T17:42:34 107.120 INF Loaded: utilityai
- 2020-07-02T17:42:34 107.187 INF Loaded: vehicles
- 2020-07-02T17:42:34 107.254 INF Loaded: weathersurvival
- 2020-07-02T17:42:35 107.326 INF Loaded: progression
- 2020-07-02T17:42:35 107.387 INF Loaded: archetypes
- 2020-07-02T17:42:35 107.474 INF Loaded: quests
- 2020-07-02T17:42:35 107.520 INF Loaded: traders
- 2020-07-02T17:42:35 107.587 INF Loaded: npc
- 2020-07-02T17:42:35 107.654 INF Loaded: dialogs
- 2020-07-02T17:42:35 107.723 INF Loaded: ui_display
- 2020-07-02T17:42:35 107.788 INF Loaded: nav_objects
- 2020-07-02T17:42:35 107.857 INF Loaded: dmscontent
- 2020-07-02T17:42:35 107.921 INF Loaded: XUi/styles
- 2020-07-02T17:42:35 107.988 INF Loaded: XUi/controls
- 2020-07-02T17:42:35 108.054 INF Loaded: XUi/windows
- 2020-07-02T17:42:35 108.142 INF Loaded: XUi/xui
- 2020-07-02T17:42:36 108.290 INF Loaded: biomes
- 2020-07-02T17:42:36 108.420 INF Loaded: worldglobal
- 2020-07-02T17:42:39 111.318 INF ShapeControllers: 64
- 2020-07-02T17:42:40 112.376 INF createWorld: Navezgane, My Game, GameModeSurvival
- 2020-07-02T17:42:40 112.377 WRN Occlusion: !supportsAsyncGPUReadback
- 2020-07-02T17:42:40 112.378 INF Occlusion: Disabled
- 2020-07-02T17:42:40 112.400 INF Started thread ChunkRegeneration
- 2020-07-02T17:42:40 112.400 INF Started thread ChunkCalc
- 2020-07-02T17:42:40 112.427 INF World.Load: Navezgane
- 2020-07-02T17:42:44 116.285 INF Calculating world hashes took 1041 ms (world size 900 MiB)
- 2020-07-02T17:42:44 116.413 INF Loading dtm raw file took 1183ms
- 2020-07-02T17:42:44 116.501 INF Biomes image size w= 3072, h = 3072
- 2020-07-02T17:42:44 116.595 INF Loading and creating biomes took 181ms
- 2020-07-02T17:42:45 117.681 INF Loading and creating shader control textures took 1085ms
- 2020-07-02T17:42:45 118.123 INF Loading and parsing of generator took 442ms
- 2020-07-02T17:42:46 118.849 INF [DECO] read 77341/
- 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2020-07-02T17:42:46 118.948 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2020-07-02T17:42:51 124.144 INF Finished loading HomeDay.
- 2020-07-02T17:42:51 124.144 INF Casted asset HomeDay as AudioClip.
- 2020-07-02T17:42:51 124.144 INF Finished loading HomeNight.
- 2020-07-02T17:42:51 124.144 INF Casted asset HomeNight as AudioClip.
- 2020-07-02T17:42:51 124.145 INF Finished loading TraderBob.
- 2020-07-02T17:42:51 124.145 INF Casted asset TraderBob as AudioClip.
- 2020-07-02T17:42:51 124.145 INF Finished loading TraderHugh.
- 2020-07-02T17:42:51 124.145 INF Casted asset TraderHugh as AudioClip.
- 2020-07-02T17:42:51 124.145 INF Finished loading TraderJen.
- 2020-07-02T17:42:51 124.145 INF Casted asset TraderJen as AudioClip.
- 2020-07-02T17:42:51 124.145 INF Finished loading TraderJoel.
- 2020-07-02T17:42:51 124.145 INF Casted asset TraderJoel as AudioClip.
- 2020-07-02T17:42:51 124.145 INF Finished loading TraderRekt.
- 2020-07-02T17:42:51 124.145 INF Casted asset TraderRekt as AudioClip.
- 2020-07-02T17:42:52 124.307 INF createWorld() done
- 2020-07-02T17:42:52 124.503 INF PlayerId(241, 0)
- 2020-07-02T17:42:52 124.503 INF Allowed ChunkViewDistance: 6
- 2020-07-02T17:42:52 124.696 INF Created player with id=241
- 2020-07-02T17:42:52 124.707 INF Found own player entity with id 241
- 2020-07-02T17:42:52 125.124 INF OpenSpawnWindow
- 2020-07-02T17:43:22 154.702 INF Time: 2.51m FPS: 43.75 Heap: 1804.6MB Max: 1804.6MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 6183.0MB
- 2020-07-02T17:43:52 184.708 INF Time: 3.01m FPS: 53.56 Heap: 1811.7MB Max: 1811.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 6183.0MB
- 2020-07-02T17:44:00 193.173 INF Preparing quit
- 2020-07-02T17:44:00 193.174 INF Disconnect
- 2020-07-02T17:44:01 193.366 INF Exited thread NCS_Writer_0
- 2020-07-02T17:44:01 193.367 INF Exited thread NCS_Reader_0
- 2020-07-02T17:44:01 193.367 INF Exited thread NCS_Reader_1
- 2020-07-02T17:44:01 193.367 INF Exited thread NCS_Writer_1
- 2020-07-02T17:44:01 193.383 INF SaveAndCleanupWorld
- 2020-07-02T17:44:01 193.385 INF [Steamworks.NET] Stopping server
- 2020-07-02T17:44:01 193.385 INF [Steamworks.NET] Exiting Lobby
- 2020-07-02T17:44:01 193.594 INF World.Unload
- 2020-07-02T17:44:01 193.701 INF World.Cleanup
- 2020-07-02T17:44:01 193.702 INF Exited thread ChunkRegeneration
- 2020-07-02T17:44:01 193.707 INF Exited thread ChunkCalc
- 2020-07-02T17:44:01 193.724 INF Persistent GamePrefs saved
- 2020-07-02T17:44:01 193.817 INF Persistent GamePrefs saved
- 2020-07-02T17:44:01 193.817 INF Cleanup
- 2020-07-02T17:44:01 193.823 INF AchievementManager.Cleanup
- 2020-07-02T17:44:01 193.886 INF Terminating threads
- 2020-07-02T17:44:01 193.886 INF OnApplicationQuit
- 2020-07-02T17:44:01 193.887 INF Terminating threads
- 2020-07-02T17:44:01 193.887 INF OnApplicationQuit
- 2020-07-02T17:44:02 194.294 INF Terminating threads
- 2020-07-02T17:44:02 194.294 INF OnApplicationQuit
- 2020-07-02T17:44:02 194.295 INF Terminating threads
- 2020-07-02T17:44:02 194.295 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 7f85ec557700 -> priority: 1
- Thread -> id: 7f85ebd56700 -> priority: 1
- Thread -> id: 7f85eb555700 -> priority: 1
- Thread -> id: 7f85ead54700 -> priority: 1
- Thread -> id: 7f8595d7e700 -> priority: 1
- Thread -> id: 7f859557d700 -> priority: 1
- eac_server.so [x64] :: OnLoad()
- Preloaded type GtkListStore
- Preloaded type GtkWindow
- Preloaded type GtkVBox
- Preloaded type GtkImage
- Preloaded type GtkNotebook
- Preloaded type GtkHBox
- Preloaded type GtkFrame
- Preloaded type GtkAlignment
- Preloaded type GtkTreeView
- Preloaded type GtkLabel
- Preloaded type GtkCheckButton
- Preloaded type GtkScrolledWindow
- Preloaded type GtkComboBox
- Couldn't find OnScreenSelectorQuit in main module; checking child
- Couldn't find OnScreenSelectorOK in main module; checking child
- Couldn't find OnScreenSelectorQuit in main module; checking child
- Couldn't find OnInputListRowActivated in main module; checking child
- Couldn't find OnSelectedDisplayChanged in main module; checking child
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- eac_server.so [x64] :: OnUnload()
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