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- function IgnitePlayer()
- {
- // ignite activator (player) for 1 second
- activator.Ignite(1.0,false,1.0,false);
- // remove caller (trigger). Caller is the same as self in this case.
- caller.Destroy();
- }
- self.ConnectOutput( "OnStartTouch", "IgnitePlayer" )
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