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  1. Crash.log
  2. 08/07/2020 23:21:34.573: -----------------------------------------------------------
  3. 08/07/2020 23:21:34.573: [! Except !] << EXCEPTION_ACCESS_VIOLATION >>
  4. 08/07/2020 23:21:34.573: -----------------------------------------------------------
  5. 08/07/2020 23:21:34.573: [ FaultMod ] # File.....: 'D:\SteamLibrary\steamapps\common\Resident Evil 4\Bin32\bio4.exe'
  6. 08/07/2020 23:21:34.573: [ FaultMod ] * EIP Addr.: bio4.exe+0054B92Bh
  7. 08/07/2020 23:21:34.573: [StackFrame] <-> Eip=00cbb92bh, Esp=0879f5c4h, Ebp=0879fe88h
  8. 08/07/2020 23:21:34.573: [StackFrame] >-< Esi=00000001h, Edi=00000000h
  9. 08/07/2020 23:21:34.573: [ GP Reg ] eax: 0x00000000
  10. 08/07/2020 23:21:34.573: [ GP Reg ] ebx: 0x00000000
  11. 08/07/2020 23:21:34.573: [ GP Reg ] ecx: 0xffffffff
  12. 08/07/2020 23:21:34.573: [ GP Reg ] edx: 0x00000005
  13. 08/07/2020 23:21:34.573: [ GP Flags ] EFlags: 0x00010246
  14. 08/07/2020 23:21:34.573: -----------------------------------------------------------
  15. 08/07/2020 23:21:34.590: [--(Name)--] [!] { KERNEL32.DLL} BaseThreadInitThunk
  16. 08/07/2020 23:21:34.590: [--(Name)--] [!] { ntdll.dll} RtlGetAppContainerNamedObjectPath
  17. 08/07/2020 23:21:34.591: [--(Name)--] [!] { ntdll.dll} RtlGetAppContainerNamedObjectPath
  18. 08/07/2020 23:21:34.591: -----------------------------------------------------------
  19. 08/07/2020 23:21:34.591: -----------------------------------------------------------
  20. 08/07/2020 23:21:34.591: [! Except !] << EXCEPTION_ACCESS_VIOLATION >>
  21. 08/07/2020 23:21:34.591: -----------------------------------------------------------
  22. 08/07/2020 23:21:34.591: [ FaultMod ] # File.....: 'D:\SteamLibrary\steamapps\common\Resident Evil 4\Bin32\bio4.exe'
  23. 08/07/2020 23:21:34.591: [ FaultMod ] * EIP Addr.: bio4.exe+0054B92Bh
  24. 08/07/2020 23:21:34.591: [StackFrame] <-> Eip=00cbb92bh, Esp=0879f5c4h, Ebp=0879fe88h
  25. 08/07/2020 23:21:34.591: [StackFrame] >-< Esi=00000001h, Edi=00000000h
  26. 08/07/2020 23:21:34.591: [ GP Reg ] eax: 0x00000000
  27. 08/07/2020 23:21:34.591: [ GP Reg ] ebx: 0x00000000
  28. 08/07/2020 23:21:34.591: [ GP Reg ] ecx: 0xffffffff
  29. 08/07/2020 23:21:34.591: [ GP Reg ] edx: 0x00000005
  30. 08/07/2020 23:21:34.591: [ GP Flags ] EFlags: 0x00010246
  31. 08/07/2020 23:21:34.591: -----------------------------------------------------------
  32. 08/07/2020 23:21:34.594: [--(Name)--] [!] { KERNEL32.DLL} BaseThreadInitThunk
  33. 08/07/2020 23:21:34.595: [--(Name)--] [!] { ntdll.dll} RtlGetAppContainerNamedObjectPath
  34. 08/07/2020 23:21:34.595: [--(Name)--] [!] { ntdll.dll} RtlGetAppContainerNamedObjectPath
  35. 08/07/2020 23:21:34.595: -----------------------------------------------------------
  36.  
  37. dxgi_budget.log
  38.  
  39. 08/07/2020 23:21:36.983: --------------------
  40. 08/07/2020 23:21:36.983: Shutdown Statistics:
  41. 08/07/2020 23:21:36.983: --------------------
  42.  
  43. 08/07/2020 23:21:36.983: Memory Budget Changed 1 times
  44.  
  45. Modules.log is empty
  46.  
  47. SpecialK.log
  48.  
  49. 08/07/2020 23:21:33.524: SpecialK.log created (Special K 0.9.20, May 16 2018)
  50. 08/07/2020 23:21:33.555: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
  51. 08/07/2020 23:21:33.558: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
  52. 08/07/2020 23:21:33.565: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
  53. 08/07/2020 23:21:33.565: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
  54. -------------------------------------------------------------------------------------------
  55. 08/07/2020 23:21:33.572: >> (bio4.exe) [SpecialK32.dll] <<
  56. 08/07/2020 23:21:33.572: Loading user preferences from SpecialK.ini... done! ( 0.27 ms)
  57. -------------------------------------------------------------------------------------------
  58. 08/07/2020 23:21:34.204: Working Directory: D:\SteamLibrary\steamapps\common\Resident Evil 4
  59. 08/07/2020 23:21:34.204: System Directory: C:\WINDOWS\SysWOW64
  60. 08/07/2020 23:21:34.204: Loading default d3d9.dll: (d3d9.dll)
  61. -------------------------------------------------------------------------------------------
  62. 08/07/2020 23:21:34.206: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  63. 08/07/2020 23:21:34.206: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
  64. 08/07/2020 23:21:34.206: [API Detect] <!> [ Bootstrapping Direct3D 9 (d3d9.dll) ] <!>
  65. 08/07/2020 23:21:34.206: [ D3D9 ] Importing Direct3DCreate9{Ex}...
  66. 08/07/2020 23:21:34.206: [ D3D9 ] ================================
  67. 08/07/2020 23:21:34.207: [ D3D9 ] Direct3DCreate9: ( C:\WINDOWS\SYSTEM32\d3d9.dll ) + 64840h { Hooked }
  68. 08/07/2020 23:21:34.207: [ D3D9Ex ] Direct3DCreate9Ex: ( C:\WINDOWS\SYSTEM32\d3d9.dll ) + 65030h { Hooked }
  69. 08/07/2020 23:21:34.208: [Input Mgr.] [!] > First Call: NtUserSetCursor_Detour
  70. 08/07/2020 23:21:34.209: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  71. 08/07/2020 23:21:34.226: [DLL Loader] ( d3d9.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_24de78387e6208e4\igdumdim32.dll' < LoadLibraryW> { ' ' }
  72. 08/07/2020 23:21:34.242: [DLL Loader] ( d3d9.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_0d908e7baabeb056\nvldumd.dll' < LoadLibraryW> { ' ' }
  73. 08/07/2020 23:21:34.280: [ D3D9 ] Hooking D3D9...
  74. 08/07/2020 23:21:34.355: [DLL Loader] ( nvd3dum.dll ) loaded ' C:\WINDOWS\system32\nvspcap.dll' <LoadLibraryExW> { ' ' }
  75. 08/07/2020 23:21:34.465: [DLL Loader] ( nvd3dum.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_0d908e7baabeb056\NvCamera\NvCameraWhitelisting32.dll' <LoadLibraryExW> { ' ' }
  76. 08/07/2020 23:21:34.465: [DLL Loader] ( nvd3dum.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_0d908e7baabeb056\NvCamera\NvCameraWhitelisting32.dll' <LoadLibraryExW> { ' ' }
  77. 08/07/2020 23:21:34.493: [DLL Loader] ( d3d9.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_24de78387e6208e4\igdumdim32.dll' < LoadLibraryW> { ' ' }
  78. 08/07/2020 23:21:34.494: [DLL Loader] ( d3d9.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_24de78387e6208e4\igdumdim32.dll' < LoadLibraryW> { ' ' }
  79. 08/07/2020 23:21:34.512: [DLL Loader] ( igd9dxva32.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_24de78387e6208e4\igdinfo32.dll' <LoadLibraryExA> { 'MOS_GetMemNinjaCounterGfx' }
  80. 08/07/2020 23:21:34.531: [DLL Loader] ( igdumdim32.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_24de78387e6208e4\igc32.dll' <LoadLibraryExA> { 'GTPIN_IGC_PrepareForGTPin' }
  81. 08/07/2020 23:21:34.531: [DLL Loader] ( igdumdim32.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_24de78387e6208e4\igc32.dll' <LoadLibraryExA> { 'GTPIN_IGC_PrepareForGTPin' }
  82. 08/07/2020 23:21:34.535: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  83. 08/07/2020 23:21:34.535: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
  84. 08/07/2020 23:21:34.535: [Window Mgr] [!] > First Call: NtUserSetWindowPos_Detour
  85. 08/07/2020 23:21:34.535: [Window Mgr] [!] > First Call: NtUserGetForegroundWindow_Detour
  86. 08/07/2020 23:21:34.536: [Input Mgr.] [!] > First Call: mouse_event_Detour
  87. 08/07/2020 23:21:34.544: [ D3D9 ] * Success
  88. 08/07/2020 23:21:34.574: [ D3D9 ] Hooking D3D9Ex...
  89. 08/07/2020 23:21:34.674: [DLL Loader] ( nvd3dum.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_0d908e7baabeb056\NvCamera\NvCameraWhitelisting32.dll' <LoadLibraryExW> { ' ' }
  90. 08/07/2020 23:21:34.734: [ D3D9 ] * Success
  91. 08/07/2020 23:21:34.795: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x12e0
  92. 08/07/2020 23:21:34.796: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x000008ac, cookie=1
  93. 08/07/2020 23:21:34.796: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Fragment)
  94. 08/07/2020 23:21:34.796: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 1809 MiB - Budget: 0 / 3417 MiB)
  95. 08/07/2020 23:21:34.796: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 1926 MiB - Budget: 0 / 3650 MiB)
  96. ----------------------------------------------- --------------------------------------------
  97. 08/07/2020 23:21:34.796: [ SpecialK ] === Initialization Finished! === (1271.63 ms)
  98. -------------------------------------------------------------------------------------------
  99. 08/07/2020 23:21:34.796: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  100. 08/07/2020 23:21:34.796: [ Input ] Game uses DirectInput 8, installing input hooks...
  101. 08/07/2020 23:21:34.796: [ Input ] Game uses XInput, installing input hooks...
  102. 08/07/2020 23:21:34.796: [ Input ] >> Hooking XInput 1.3
  103. 08/07/2020 23:21:34.803: [ NvAPI ] NvAPI Init { Success }
  104. 08/07/2020 23:21:34.803: [DLL Loader] ( SpecialK32.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
  105. 08/07/2020 23:21:34.808: [ NvAPI ] >> NVIDIA Driver Version: 451.67
  106. 08/07/2020 23:21:34.808: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1050 Ti' }
  107. 08/07/2020 23:21:34.808: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
  108. 08/07/2020 23:21:34.808: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
  109. ===========================================================================================
  110. 08/07/2020 23:21:36.946: [Hook Cache] !!! No frames drawn using D3D9 backend; purging injection address cache...
  111. ================================================================== (List Unloads) ==================================================================
  112. 08/07/2020 23:21:36.948: [00] Unloaded ' nvdlist.dll' [ (0x645F0000) : (0x6461C000) ]
  113. 08/07/2020 23:21:36.949: [01] Unloaded ' igdumdim32.dll' [ (0x5D290000) : (0x5D4B2000) ]
  114. 08/07/2020 23:21:36.950: [02] Unloaded ' nvldumd.dll' [ (0x6AEC0000) : (0x6AF95000) ]
  115. 08/07/2020 23:21:36.951: [02] * Ver.: NVIDIA Driver Loader, Version 451.67 27.21.14.5167
  116. 08/07/2020 23:21:36.952: [03] Unloaded ' igdumdim32.dll' [ (0x5D290000) : (0x5D4B2000) ]
  117. 08/07/2020 23:21:36.953: [04] Unloaded ' nvd3dum.dll' [ (0x5D6D0000) : (0x5EA7F000) ]
  118. 08/07/2020 23:21:36.955: [04] * Ver.: NVIDIA WDDM D3D Driver, Version 451.67 27.21.14.5167
  119. 08/07/2020 23:21:36.955: [05] Unloaded ' nvdlist.dll' [ (0x645F0000) : (0x6461C000) ]
  120. 08/07/2020 23:21:36.955: [06] Unloaded ' igdumdim32.dll' [ (0x5D290000) : (0x5D4B2000) ]
  121. 08/07/2020 23:21:36.956: [07] Unloaded ' nvldumd.dll' [ (0x6AEC0000) : (0x6AF95000) ]
  122. 08/07/2020 23:21:36.958: [07] * Ver.: NVIDIA Driver Loader, Version 451.67 27.21.14.5167
  123. 08/07/2020 23:21:36.958: [08] Unloaded ' igdumdim32.dll' [ (0x5D290000) : (0x5D4B2000) ]
  124. 08/07/2020 23:21:36.961: [09] Unloaded ' nvd3dum.dll' [ (0x5D6D0000) : (0x5EA7F000) ]
  125. 08/07/2020 23:21:36.963: [09] * Ver.: NVIDIA WDDM D3D Driver, Version 451.67 27.21.14.5167
  126. 08/07/2020 23:21:36.963: [10] Unloaded ' nvldumd.dll' [ (0x6AEC0000) : (0x6AF95000) ]
  127. 08/07/2020 23:21:36.966: [10] * Ver.: NVIDIA Driver Loader, Version 451.67 27.21.14.5167
  128. 08/07/2020 23:21:36.966: [11] Unloaded ' nvd3dum.dll' [ (0x5D6D0000) : (0x5EA7F000) ]
  129. 08/07/2020 23:21:36.967: [11] * Ver.: NVIDIA WDDM D3D Driver, Version 451.67 27.21.14.5167
  130. 08/07/2020 23:21:36.967: [12] Unloaded ' igdumdim32.dll' [ (0x5D290000) : (0x5D4B2000) ]
  131. 08/07/2020 23:21:36.970: [13] Unloaded ' resourcepolicyclient.dll' [ (0x6A3A0000) : (0x6A3AF000) ]
  132. 08/07/2020 23:21:36.973: [13] * Ver.: Resource Policy Client 10.0.18362.959 (WinBuild.160101.0800)
  133. 08/07/2020 23:21:36.973: [14] Unloaded ' igdumdim32.dll' [ (0x5D290000) : (0x5D4B2000) ]
  134. 08/07/2020 23:21:36.975: [15] Unloaded ' NvCameraWhitelisting32.dll' [ (0x645A0000) : (0x6461C000) ]
  135. 08/07/2020 23:21:36.976: [16] Unloaded ' NvCameraWhitelisting32.dll' [ (0x645A0000) : (0x6461C000) ]
  136. 08/07/2020 23:21:36.977: [17] Unloaded ' igdinfo32.dll' [ (0x6AE20000) : (0x6AE3C000) ]
  137. 08/07/2020 23:21:36.978: [18] Unloaded ' igc32.dll' [ (0x5B6B0000) : (0x5D28F000) ]
  138. 08/07/2020 23:21:36.978: [19] Unloaded ' igdumdim32.dll' [ (0x5D290000) : (0x5D4B2000) ]
  139. 08/07/2020 23:21:36.980: [20] Unloaded ' resourcepolicyclient.dll' [ (0x6A3A0000) : (0x6A3AF000) ]
  140. 08/07/2020 23:21:36.982: [20] * Ver.: Resource Policy Client 10.0.18362.959 (WinBuild.160101.0800)
  141. ================================================================== (End Unloads) ==================================================================
  142. 08/07/2020 23:21:36.982: [ SpecialK ] *** Initiating DLL Shutdown ***
  143. 08/07/2020 23:21:36.982: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
  144. 08/07/2020 23:21:36.990: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 0 ms)
  145. 08/07/2020 23:21:36.994: [ SpecialK ] Shutting down MinHook... done! ( 4 ms)
  146. 08/07/2020 23:21:36.998: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
  147. 08/07/2020 23:21:36.999: [ SpecialK ] Custom d3d9.dll Detached (pid=0x24b8)
  148.  
  149.  
  150. steam_api.log
  151.  
  152. 08/07/2020 23:21:33.576: D:\SteamLibrary\steamapps\common\Resident Evil 4\Bin32\steam_api.dll was loaded, hooking...
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