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- MISSION_START
- // *****************************************************************************************
- // *****************************************************************************************
- // *****************************************************************************************
- // ***************************************4x4 by Far****************************************
- // *****************************************************************************************
- // *****************************************************************************************
- // *****************************************************************************************
- // Mission start stuff
- GOSUB mission_start_4x4one
- GOSUB mission_cleanup_4x4one
- MISSION_END
- // Variables for mission
- VAR_INT player_4x4
- VAR_INT counter_4x4_pickups timer_4x4
- VAR_INT wanted_4x4 flag_timer
- VAR_INT intro_time_lapsed timer_intro_now timer_intro_start flag_intro
- VAR_INT flag_intro_jump
- VAR_INT flag_blip_1 flag_blip_2 flag_blip_3 flag_blip_4
- VAR_INT flag_blip_5 flag_blip_6 flag_blip_7 flag_blip_8
- VAR_INT flag_blip_9 flag_blip_10 flag_blip_11 flag_blip_12
- VAR_INT flag_blip_13 flag_blip_14 flag_blip_15 flag_blip_16
- VAR_INT flag_blip_17 flag_blip_18 flag_blip_19 flag_blip_20
- VAR_INT blip_1 blip_2 blip_3 blip_4
- VAR_INT blip_5 blip_6 blip_7 blip_8
- VAR_INT blip_9 blip_10 blip_11 blip_12
- VAR_INT blip_13 blip_14 blip_15 blip_16
- VAR_INT blip_17 blip_18 blip_19 blip_20
- VAR_FLOAT x_1 y_1 z_1
- VAR_FLOAT x_2 y_2 z_2
- VAR_FLOAT x_3 y_3 z_3
- VAR_FLOAT x_4 y_4 z_4
- VAR_FLOAT x_5 y_5 z_5
- VAR_FLOAT x_6 y_6 z_6
- VAR_FLOAT x_7 y_7 z_7
- VAR_FLOAT x_8 y_8 z_8
- VAR_FLOAT x_9 y_9 z_9
- VAR_FLOAT x_10 y_10 z_10
- VAR_FLOAT x_11 y_11 z_11
- VAR_FLOAT x_12 y_12 z_12
- VAR_FLOAT x_13 y_13 z_13
- VAR_FLOAT x_14 y_14 z_14
- VAR_FLOAT x_15 y_15 z_15
- VAR_FLOAT x_16 y_16 z_16
- VAR_FLOAT x_17 y_17 z_17
- VAR_FLOAT x_18 y_18 z_18
- VAR_FLOAT x_19 y_19 z_19
- VAR_FLOAT x_20 y_20 z_20
- // ****************************************Mission Start************************************
- mission_start_4x4one:
- REGISTER_MISSION_GIVEN
- SCRIPT_NAME t4x4_1
- flag_player_on_mission = 1
- //flag_player_on_4x4_mission = 1
- PRINT_BIG (T4X4_1) 5000 2
- WAIT 0
- //Set Variables
- counter_4x4_pickups = 0
- timer_4x4 = 0
- flag_intro = 0
- flag_timer = 0
- flag_4x4one_trigger = 1
- flag_intro_jump = 0
- flag_blip_1 = 0
- flag_blip_2 = 0
- flag_blip_3 = 0
- flag_blip_4 = 0
- flag_blip_5 = 0
- flag_blip_6 = 0
- flag_blip_7 = 0
- flag_blip_8 = 0
- flag_blip_9 = 0
- flag_blip_10 = 0
- flag_blip_11 = 0
- flag_blip_12 = 0
- flag_blip_13 = 0
- flag_blip_14 = 0
- flag_blip_15 = 0
- record_temp = 0
- //Set Coords
- x_1 = 1391.7
- y_1 = -135.0
- z_1 = 54.8
- x_2 = 1428.7
- y_2 = -350.53
- z_2 = 39.82
- x_3 = 1473.0
- y_3 = -602.5
- z_3 = 3.2
- x_4 = 1508.74
- y_4 = -150.43
- z_4 = 40.31
- x_5 = 1417.4
- y_5 = -108.22
- z_5 = 46.04
- x_6 = 1619.44
- y_6 = -263.8
- z_6 = 27.49
- x_7 = 1414.36
- y_7 = -58.32
- z_7 = 25.68
- x_8 = 1481.34
- y_8 = -146.62
- z_8 = 26.85
- x_9 = 1547.19
- y_9 = -196.93
- z_9 = 18.45
- x_10 = 1557.45
- y_10 = -60.88
- z_10 = 17.62
- x_11 = 1436.13
- y_11 = -210.94
- z_11 = 31.74
- x_12 = 1520.62
- y_12 = -293.49
- z_12 = 3.03
- x_13 = 1417.28
- y_13 = -571.96
- z_13 = 20.0
- x_14 = 1423.66
- y_14 = -488.49
- z_14 = 36.57
- x_15 = 1320.99
- y_15 = -541.66
- z_15 = 37.82
- //Mission Script
- STORE_WANTED_LEVEL player wanted_4x4
- CLEAR_WANTED_LEVEL player
- STORE_CAR_PLAYER_IS_IN player player_4x4
- IF NOT IS_CAR_DEAD player_4x4
- LOCK_CAR_DOORS player_4x4 CARLOCK_LOCKED
- ENDIF
- SET_PLAYER_CONTROL player off
- SWITCH_WIDESCREEN on
- ADD_BLIP_FOR_COORD x_1 y_1 z_1 blip_1
- ADD_BLIP_FOR_COORD x_2 y_2 z_2 blip_2
- ADD_BLIP_FOR_COORD x_3 y_3 z_3 blip_3
- ADD_BLIP_FOR_COORD x_4 y_4 z_4 blip_4
- ADD_BLIP_FOR_COORD x_5 y_5 z_5 blip_5
- ADD_BLIP_FOR_COORD x_6 y_6 z_6 blip_6
- ADD_BLIP_FOR_COORD x_7 y_7 z_7 blip_7
- ADD_BLIP_FOR_COORD x_8 y_8 z_8 blip_8
- ADD_BLIP_FOR_COORD x_9 y_9 z_9 blip_9
- ADD_BLIP_FOR_COORD x_10 y_10 z_10 blip_10
- ADD_BLIP_FOR_COORD x_11 y_11 z_11 blip_11
- ADD_BLIP_FOR_COORD x_12 y_12 z_12 blip_12
- ADD_BLIP_FOR_COORD x_13 y_13 z_13 blip_13
- ADD_BLIP_FOR_COORD x_14 y_14 z_14 blip_14
- ADD_BLIP_FOR_COORD x_15 y_15 z_15 blip_15
- WHILE counter_4x4_pickups < 15
- WAIT 0
- IF counter_4x4_pickups = 1
- AND flag_timer = 0
- DISPLAY_ONSCREEN_TIMER timer_4x4
- flag_timer = 1
- ENDIF
- IF flag_blip_1 = 0
- DRAW_CORONA x_1 y_1 z_1 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_1 y_1 z_1 2.5 2.5 3.5 false
- REMOVE_BLIP blip_1
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_1 y_1 z_1 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_1 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_2 = 0
- DRAW_CORONA x_2 y_2 z_2 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_2 y_2 z_2 2.5 2.5 3.5 false
- REMOVE_BLIP blip_2
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_2 y_2 z_2 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_2 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_3 = 0
- DRAW_CORONA x_3 y_3 z_3 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_3 y_3 z_3 2.5 2.5 3.5 false
- REMOVE_BLIP blip_3
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_3 y_3 z_3 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_3 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_4 = 0
- DRAW_CORONA x_4 y_4 z_4 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_4 y_4 z_4 2.5 2.5 3.5 false
- REMOVE_BLIP blip_4
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_4 y_4 z_4 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_4 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_5 = 0
- DRAW_CORONA x_5 y_5 z_5 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_5 y_5 z_5 2.5 2.5 3.5 false
- REMOVE_BLIP blip_5
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_5 y_5 z_5 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_5 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_6 = 0
- DRAW_CORONA x_6 y_6 z_6 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_6 y_6 z_6 2.5 2.5 3.5 false
- REMOVE_BLIP blip_6
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_6 y_6 z_6 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_6 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_7 = 0
- DRAW_CORONA x_7 y_7 z_7 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_7 y_7 z_7 2.5 2.5 3.5 false
- REMOVE_BLIP blip_7
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_7 y_7 z_7 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_7 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_8 = 0
- DRAW_CORONA x_8 y_8 z_8 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_8 y_8 z_8 2.5 2.5 3.5 false
- REMOVE_BLIP blip_8
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_8 y_8 z_8 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_8 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_9 = 0
- DRAW_CORONA x_9 y_9 z_9 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_9 y_9 z_9 2.5 2.5 3.5 false
- REMOVE_BLIP blip_9
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_9 y_9 z_9 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_9 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_10 = 0
- DRAW_CORONA x_10 y_10 z_10 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_10 y_10 z_10 2.5 2.5 3.5 false
- REMOVE_BLIP blip_10
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_10 y_10 z_10 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_10 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_11 = 0
- DRAW_CORONA x_11 y_11 z_11 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_11 y_11 z_11 2.5 2.5 3.5 false
- REMOVE_BLIP blip_11
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_11 y_11 z_11 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_11 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_12 = 0
- DRAW_CORONA x_12 y_12 z_12 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_12 y_12 z_12 2.5 2.5 3.5 false
- REMOVE_BLIP blip_12
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_12 y_12 z_12 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_12 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_13 = 0
- DRAW_CORONA x_13 y_13 z_13 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_13 y_13 z_13 2.5 2.5 3.5 false
- REMOVE_BLIP blip_13
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_13 y_13 z_13 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_13 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_14 = 0
- DRAW_CORONA x_14 y_14 z_14 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_14 y_14 z_14 2.5 2.5 3.5 false
- REMOVE_BLIP blip_14
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_14 y_14 z_14 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_14 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_blip_15 = 0
- DRAW_CORONA x_15 y_15 z_15 1.0 CORONATYPE_HEX FLARETYPE_NONE 0 200 200
- IF LOCATE_PLAYER_IN_CAR_3D player x_15 y_15 z_15 2.5 2.5 3.5 false
- REMOVE_BLIP blip_15
- ++ counter_4x4_pickups
- ADD_ONE_OFF_SOUND x_15 y_15 z_15 SOUND_PART_MISSION_COMPLETE
- timer_4x4 = timer_4x4 + 20000
- flag_blip_15 = 1
- PRINT_WITH_NUMBER_NOW (T4X4_1B) counter_4x4_pickups 3000 1
- ENDIF
- ENDIF
- IF flag_intro1_before = 1
- IF flag_intro_jump = 0
- AND flag_intro < 5
- IF IS_BUTTON_PRESSED PAD1 CROSS
- intro_time_lapsed = 10501
- flag_intro = 4
- flag_intro_jump = 1
- ENDIF
- ENDIF
- ENDIF
- IF flag_intro = 0
- GET_GAME_TIMER timer_intro_start
- SET_FIXED_CAMERA_POSITION 1458.0 -564.0 28.0 0.0 0.0 0.0
- SET_MUSIC_DOES_FADE FALSE
- DO_FADE 1500 FADE_OUT
- WHILE GET_FADING_STATUS
- WAIT 0
- ENDWHILE
- LOAD_SCENE 1458.0 -564.0 28.0
- POINT_CAMERA_AT_POINT x_3 y_3 z_3 JUMP_CUT
- DO_FADE 1500 FADE_IN
- WHILE GET_FADING_STATUS
- WAIT 0
- ENDWHILE
- PRINT_NOW (T4X4_1A) 5500 1
- flag_intro = 1
- ENDIF
- IF flag_intro_jump = 0
- GET_GAME_TIMER timer_intro_now
- intro_time_lapsed = timer_intro_now - timer_intro_start
- ENDIF
- IF intro_time_lapsed > 3500
- AND flag_intro = 1
- POINT_CAMERA_AT_POINT x_14 y_14 z_14 INTERPOLATION
- flag_intro = 2
- ENDIF
- IF intro_time_lapsed > 6500
- AND flag_intro = 2
- PRINT_NOW (T4X4_1C) 5500 1
- flag_intro = 3
- ENDIF
- IF intro_time_lapsed > 7000
- AND flag_intro = 3
- POINT_CAMERA_AT_POINT x_13 y_13 z_13 INTERPOLATION
- //PRINT_NOW (T4X4_1C) 5500 1
- flag_intro = 4
- ENDIF
- IF intro_time_lapsed > 10500
- AND flag_intro = 4
- DO_FADE 1500 FADE_OUT
- WHILE GET_FADING_STATUS
- WAIT 0
- ENDWHILE
- CLEAR_PRINTS
- LOAD_SCENE 1301.0 -650.0 12.0
- RESTORE_CAMERA_JUMPCUT
- SWITCH_WIDESCREEN off
- SET_PLAYER_CONTROL player on
- IF NOT IS_CAR_DEAD player_4x4
- LOCK_CAR_DOORS player_4x4 CARLOCK_UNLOCKED
- ENDIF
- ALTER_WANTED_LEVEL player wanted_4x4
- DO_FADE 1500 FADE_IN
- WHILE GET_FADING_STATUS
- WAIT 0
- ENDWHILE
- SET_MUSIC_DOES_FADE TRUE
- flag_intro = 5
- flag_intro1_before = 1
- ENDIF
- IF flag_timer = 1
- IF timer_4x4 < 1
- PRINT_NOW (taxi2) 3000 1
- GOTO mission_4x4one_failed
- ENDIF
- ENDIF
- IF NOT IS_PLAYER_IN_MODEL player CAR_PATRIOT
- PRINT_NOW (T4x4_F) 3000 1
- GOTO mission_4x4one_failed
- ENDIF
- ENDWHILE
- IF counter_4x4_pickups = 15
- GOTO mission_4x4one_passed
- ENDIF
- // --------------------------Mission failed-----------------------------------------------
- mission_4x4one_failed:
- PRINT_BIG ( M_FAIL ) 2000 1
- RETURN
- // -------------------------Mission passed-------------------------------------------------
- mission_4x4one_passed:
- IF flag_4x4_mission1_passed = 0
- record_4x4_one = 300000 - timer_4x4
- record_4x4_one = record_4x4_one / 1000
- ENDIF
- IF flag_4x4_mission1_passed = 1
- record_temp = 300000 - timer_4x4
- record_temp = record_temp / 1000
- IF record_temp < record_4x4_one
- record_4x4_one = record_temp
- ENDIF
- ENDIF
- PRINT_WITH_NUMBER_BIG ( M_PASS ) 20000 5000 1 //"Mission Passed!"
- PLAY_MISSION_PASSED_TUNE 1
- CLEAR_WANTED_LEVEL player
- ADD_SCORE player 20000
- REGISTER_4X4_ONE_TIME record_4x4_one
- IF flag_4x4_mission1_passed = 0
- REGISTER_MISSION_PASSED T4X4_1
- flag_4x4_mission1_passed = 1
- PLAYER_MADE_PROGRESS 1
- ENDIF
- //START_NEW_SCRIPT t4x4_mission2_loop
- //START_NEW_SCRIPT multistorey_mission_loop
- RETURN
- // mission cleanup
- mission_cleanup_4x4one:
- REMOVE_BLIP blip_1
- REMOVE_BLIP blip_2
- REMOVE_BLIP blip_3
- REMOVE_BLIP blip_4
- REMOVE_BLIP blip_5
- REMOVE_BLIP blip_6
- REMOVE_BLIP blip_7
- REMOVE_BLIP blip_8
- REMOVE_BLIP blip_9
- REMOVE_BLIP blip_10
- REMOVE_BLIP blip_11
- REMOVE_BLIP blip_12
- REMOVE_BLIP blip_13
- REMOVE_BLIP blip_14
- REMOVE_BLIP blip_15
- RESTORE_CAMERA_JUMPCUT
- SWITCH_WIDESCREEN off
- SET_PLAYER_CONTROL player on
- CLEAR_ONSCREEN_TIMER timer_4x4
- flag_player_on_mission = 0
- //flag_player_on_4x4_mission = 0
- MISSION_HAS_FINISHED
- RETURN
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