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- Ability Score Increase: You have the option of three abilities getting +1, or two abilities getting +2
- Age: In the hundreds or thousands
- Alignment: Due to their reputation, most Rakshasa are perceived as being evil or malevolent. This is not necessarily true. A Rakshasa can lean towards any alignment, but are generally chaotic as they do only what benefits them.
- Size: Medium
- Speed: Your base walking speed is 30 feet. Your claws allow you to climb and grip terrain without trouble.
- Darkvision: You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and darkness as if it were dim light.
- Skill Proficiencies (Choose 2): Insight, Deception, Simple and Martial Weapons,
- Hellish Legacy: Can change shape as a standard action into any humanoid form, or it's natural form twice (6 at level 6, at-will at 14th) per long rest. Advantage on saving throws against spells and magical effects while in it's natural form.
- Natural Weapons: While in it's natural form the Rakshasa can preform a 2 Claw Multi-attack (1d4+StrMod per hand), on a successful hit against a creature the target must make a DC 15 Wisdom saving throw or be cursed, causing that creature to have disadvantage on all of it's rolls until a remove curse or similar magic is cast on it.
- Languages: Infernal, Common, and two other.
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