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Novetus 1.3 v12.2021.1 changelog.

Nov 29th, 2021
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  1. 1.3 v12.2021.1
  2. Changes from v11.2021.1:
  3. New Features:
  4. - The Asset SDK Asset Localizer is now known as the Asset Fixer!
  5. - Added the ability to "fix" all asset URLs by changing them to a URL of your choice!
  6. - The Asset SDK's Asset Fixer now properly supports fixing the URLs inside of scripts.
  7. - Added T-Shirt support to 2007E/2007E-Shaders.
  8. - T-Shirts with Roblox Asset URLs/Redirects are not supported due to 2 issues with 2007e: Roblox Asset URLs/Redirects do not work properly in 2007E if it's a texture and using anything to get the current texture value for a ShirtGraphic or Decal returns a "bad cast" error.
  9. - As a result, T-Shirts with Roblox Asset URLs/Redirects will not load in 2007e.
  10. - Added ClientScript Variables:
  11. - %tshirttexid%, %shirttexid%, %pantstexid%, %facetexid% - Returns the texture URL for the respective online clothing type. Returns nothing if the URL is invalid, the item isn't using Online Clothing, or %localizeonlineclothing% is not defined in the script.
  12. - %tshirttexidlocal%, %shirttexidlocal%, %pantstexidlocal%, %facetexlocal%" - Returns the texture rbxasset URL for the respective online clothing type. Returns nothing if the URL is invalid, the item isn't using Online Clothing, or %localizeonlineclothing% is not defined in the script. Only the client who downloads the clothing would be able to see it.
  13. - %localizeonlineclothing% - Grabs texture IDS for the %texid% variables and localizes the texture for the %texidlocal% variables. This WILL increase load times of your client depending on how many items are being downloaded.
  14. - %newgui% - Returns if the 2011L interface is enabled on 2011M clients. Can be used as a toggle switch for other client-side CoreScript features.
  15. - Users may now use a image URL to load custom icons.
  16. - Icons loaded from a URL will show up for all players.
  17. - Added the ability to assign a custom client EXE name in the Client SDK.
  18. - Server hosters and map authors may now insert a "DisableCustomization" object into Lighting that will disable player customizations. DisableCustomization may also be removed to re-enable player customizations.
  19. - 2011M's GUI is now more accurate to when it released (Mid June 2011).
  20. - You can re-enable the previous GUI by going into Novetus' settings.
  21.  
  22. Enhancements:
  23. - The Bootstrapper now creates error logs of its own.
  24. - Added an additional warning about certain GUI elements being disabled in later clients when No3D is selected.
  25. - Novetus no longer requires the Script MD5 when generating a clientinfo.nov.
  26. - Placed the %port% ClientScript variable into the Server category.
  27. - The server browser no longer requires a server to be the same exact version as the current running version of Novetus.
  28. - The server browser now displays versions in red if they're not the same exact version.
  29. - The master server security warning will now show up once for every Novetus session.
  30. - Novetus now bases your tripcode off of your computer's hardware information. (Powered by https://github.com/davcs86/csharp-uhwid)
  31. - The Client SDK now has specific version numbers for each clientinfo version.
  32. - Made the Client Description and Warning fields larger in the Client SDK.
  33. - The Client Description field now resizes with the rest of the Client SDK window.
  34. - 2006S and 2006S-Shaders now use "PlayerHopper" instead of "Backpack" for compatibility with 2006 levels.
  35. - All customization items are now named properly in 2006S-2007M.
  36. - Studio can now be launched alongside other game types and clients.
  37. - Universal maps are now categorized based on client optimizations.
  38. - Clearing asset cache now properly clears the folder.
  39. - Rise of the Killbots: The Killbots' behaviors will now more accurately depict the Killbots from Rise of the Killbots: MEMORY ERROR.
  40. - Added the ability to reset graphics settings.
  41. - Pressing the ESC key in 2011M with the 2011L UI on will open up the main menu.
  42. - Disabled Server Notifications by default.
  43. - Added 2009E-HD's rocket launcher to the 3D Avatar Preview.
  44.  
  45. Fixes:
  46. - Fixed the URL Override box in the Asset SDK not being functional.
  47. - Fixed logging for most Novetus applications.
  48. - Fixed a bug in all clients where kicking a player would kick the entire server.
  49. - Fixed a crash that occured in 2010L after kicking a player.
  50. - Fixed small decoding issues with the splash system.
  51. - Fixed the Stylish interface not showing a warning when hosting a seperate master server.
  52. - Fixed the Stylish interface not pinging the master server.
  53. - Fixed some clients not functioning properly with Wine (Credits to man-of-eel in pull request #27).
  54. - Fixed small issues with tripcodes.
  55. - Fixed a bug where Novetus would switch the style to Stylish even after saving.
  56. - Fixed compatibility with 1.2.3 clientinfo.nov files in the Client SDK.
  57. - Fixed Santa's Winter Stronghold.
  58. - Fixed missing assets in some Universal maps.
  59. - Fixed the config overriding values whenever there's an error.
  60. - If a value is detected as an error, it will be overriden with the defaults.
  61. - Fixed a bug where the Play and Versions tabs can be filled up with repeated entries in the Stylish style.
  62.  
  63. Lite version changes:
  64. - Removed the following clients:
  65. - 2007M
  66. - 2008M
  67. - Client Script Tester
  68. - Removed the following SDK tools:
  69. - Roblox Legacy Place Converter
  70. - Roblox Script Generator
  71. - Client Script Tester
  72. - Removed .NET Framework 2.0 dependency.
  73. - Removed the soundtrack.
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