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Goku script

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Apr 7th, 2022
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  1. wait(0.3)
  2. Player = game.Players.LocalPlayer
  3. Mouse = Player:GetMouse()
  4. Character = Player.Character
  5. Humanoid = Character.Humanoid
  6. local Idle = false
  7. local rad = math.rad
  8. local attack = false
  9. local attacktype = 1
  10. local hitted = false
  11. Character:FindFirstChild("Animate"):Destroy()
  12. Humanoid.WalkSpeed = 5
  13. Humanoid.Animator.Parent = nil
  14. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  15. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  16. Character.Head.face.Texture = "rbxassetid://710492060"
  17. Humanoid.JumpPower = 120
  18. Humanoid.BodyDepthScale.Value = 1.1
  19. Humanoid.BodyHeightScale.Value = 1.18
  20. Humanoid.BodyWidthScale.Value = 1.06
  21. Humanoid.HeadScale.Value = 1
  22. Humanoid.MaxHealth = 5000
  23. wait(0.01)
  24. Humanoid.Health = 5000
  25. v3 = Vector3.new
  26. bc = BrickColor.new
  27. for i, v in pairs(Character:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i, v in pairs(Character:children()) do
  33. if v:IsA("Accessory") then
  34. v:Destroy()
  35. end
  36. end
  37. for i, v in pairs(Character:children()) do
  38. if v:IsA("Hair") then
  39. v:Destroy()
  40. end
  41. end
  42. ArtificialHB = Instance.new("BindableEvent", script)
  43. ArtificialHB.Name = "Heartbeat"
  44. script:WaitForChild("Heartbeat")
  45. frame = 0.016666666666666666
  46. tf = 0
  47. allowframeloss = false
  48. tossremainder = false
  49. lastframe = tick()
  50. script.Heartbeat:Fire()
  51. game:GetService("RunService").Heartbeat:connect(function(s, p)
  52. tf = tf + s
  53. if tf >= frame then
  54. if allowframeloss then
  55. script.Heartbeat:Fire()
  56. lastframe = tick()
  57. else
  58. for i = 1, math.floor(tf / frame) do
  59. script.Heartbeat:Fire()
  60. end
  61. lastframe = tick()
  62. end
  63. if tossremainder then
  64. tf = 0
  65. else
  66. tf = tf - frame * math.floor(tf / frame)
  67. end
  68. end
  69. end)
  70. function swait(num)
  71. if num == 0 or num == nil then
  72. ArtificialHB.Event:wait()
  73. else
  74. for i = 0, num do
  75. ArtificialHB.Event:wait()
  76. end
  77. end
  78. end
  79. local LeftUpperArm = Character.LeftUpperArm
  80. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  81. local LeftLowerArm = Character.LeftLowerArm
  82. local LeftElbow = Character.LeftLowerArm.LeftElbow
  83. local LeftUpperLeg = Character.LeftUpperLeg
  84. local LeftHip = Character.LeftUpperLeg.LeftHip
  85. local LeftLowerLeg = Character.LeftLowerLeg
  86. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  87. local RightUpperArm = Character.RightUpperArm
  88. local RightShoulder = Character.RightUpperArm.RightShoulder
  89. local RightLowerArm = Character.RightLowerArm
  90. local RightElbow = Character.RightLowerArm.RightElbow
  91. local RightUpperLeg = Character.RightUpperLeg
  92. local RightHip = Character.RightUpperLeg.RightHip
  93. local RightLowerLeg = Character.RightLowerLeg
  94. local RightKnee = Character.RightLowerLeg.RightKnee
  95. local UpperTorso = Character.UpperTorso
  96. local LowerTorso = Character.LowerTorso
  97. local Root = Character.LowerTorso.Root
  98. local Head = Character.Head
  99. local Neck = Character.Head.Neck
  100. local RootPart = Character.HumanoidRootPart
  101. local LeftHand = Character.LeftHand
  102. local RightHand = Character.RightHand
  103. local LeftFoot = Character.LeftFoot
  104. local RightFoot = Character.RightFoot
  105. local Waist = Character.UpperTorso.Waist
  106. local canfly1 = false
  107. local canfly = true
  108. local flying1 = true
  109. local kicharging = false
  110. local ki = 100
  111. local kigo = 2.3
  112. local ColorsArray = {
  113. ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)),
  114. ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1))
  115. }
  116. function newRay(start, face, range, wat)
  117. local rey = Ray.new(start.p, (face.p - start.p).Unit * range)
  118. hit, pos = Workspace:FindPartOnRayWithIgnoreList(rey, wat)
  119. return rey, hit, pos
  120. end
  121. local Hair = Instance.new("Part", Character)
  122. Hair.Size = Vector3.new(1, 1, 1)
  123. Hair.Material = "SmoothPlastic"
  124. Hair.BrickColor = BrickColor.new("Really black")
  125. Hair.CanCollide = false
  126. local Hair2 = Instance.new("SpecialMesh", Hair)
  127. Hair2.MeshId = "rbxassetid://738716276"
  128. Hair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  129. local Hair3 = Instance.new("Weld", Hair)
  130. Hair3.Part0 = Character.Head
  131. Hair3.Part1 = Hair
  132. Hair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  133. local SS2Hair = Instance.new("Part", Character)
  134. SS2Hair.Size = Vector3.new(1, 1, 1)
  135. SS2Hair.Material = "SmoothPlastic"
  136. SS2Hair.BrickColor = BrickColor.new("Daisy orange")
  137. SS2Hair.CanCollide = false
  138. SS2Hair.Transparency = 1
  139. local SS2Hair2 = Instance.new("SpecialMesh", SS2Hair)
  140. SS2Hair2.MeshId = "rbxassetid://1141408580"
  141. SS2Hair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  142. local SS2Hair3 = Instance.new("Weld", SS2Hair)
  143. SS2Hair3.Part0 = Character.Head
  144. SS2Hair3.Part1 = SS2Hair
  145. SS2Hair3.C0 = CFrame.new(0, 0.98, 0.35)
  146. local SSHair = Instance.new("Part", Character)
  147. SSHair.Size = Vector3.new(1, 1, 1)
  148. SSHair.Material = "SmoothPlastic"
  149. SSHair.BrickColor = BrickColor.new("Daisy orange")
  150. SSHair.CanCollide = false
  151. SSHair.Transparency = 1
  152. local SSHair2 = Instance.new("SpecialMesh", SSHair)
  153. SSHair2.MeshId = "rbxassetid://1141407897"
  154. SSHair2.Scale = Vector3.new(0.05, 0.05, 0.05)
  155. local SSHair3 = Instance.new("Weld", SSHair)
  156. SSHair3.Part0 = Character.Head
  157. SSHair3.Part1 = SSHair
  158. SSHair3.C0 = CFrame.new(0, 0.98, 0.35)
  159. local SS3Hair = Instance.new("Part", Character)
  160. SS3Hair.Size = Vector3.new(1, 1, 1)
  161. SS3Hair.Material = "SmoothPlastic"
  162. SS3Hair.BrickColor = BrickColor.new("Daisy orange")
  163. SS3Hair.CanCollide = false
  164. SS3Hair.Transparency = 1
  165. local SS3Hair2 = Instance.new("SpecialMesh", SS3Hair)
  166. SS3Hair2.MeshId = "rbxassetid://1189305160"
  167. SS3Hair2.Scale = Vector3.new(1, 1, 1)
  168. local SS3Hair3 = Instance.new("Weld", SS3Hair)
  169. SS3Hair3.Part0 = Character.Head
  170. SS3Hair3.Part1 = SS3Hair
  171. SS3Hair3.C0 = CFrame.new(0, -0.79, 0.98)
  172. local Four = Instance.new("Part", Character)
  173. Four.Size = Vector3.new(1, 1, 1)
  174. Four.Material = "SmoothPlastic"
  175. Four.BrickColor = BrickColor.new("Really black")
  176. Four.CanCollide = false
  177. Four.Transparency = 1
  178. local Four2 = Instance.new("SpecialMesh", Four)
  179. Four2.MeshId = "rbxassetid://1286381480"
  180. Four2.Scale = Vector3.new(1.2, 1.2, 1.2)
  181. local Blue3 = Instance.new("Weld", Four)
  182. Blue3.Part0 = Character.Head
  183. Blue3.Part1 = Four
  184. Blue3.C0 = CFrame.new(0, 0.1, 0.1)
  185. local Blue = Instance.new("Part", Character)
  186. Blue.Size = Vector3.new(1, 1, 1)
  187. Blue.Material = "SmoothPlastic"
  188. Blue.BrickColor = BrickColor.new("Cyan")
  189. Blue.CanCollide = false
  190. Blue.Transparency = 1
  191. local Blue2 = Instance.new("SpecialMesh", Blue)
  192. Blue2.MeshId = "rbxassetid://1141407897"
  193. Blue2.Scale = Vector3.new(0.05, 0.05, 0.05)
  194. local Blue3 = Instance.new("Weld", Blue)
  195. Blue3.Part0 = Character.Head
  196. Blue3.Part1 = Blue
  197. Blue3.C0 = CFrame.new(0, 0.98, 0.35)
  198. local HairG = Instance.new("Part", Character)
  199. HairG.Size = Vector3.new(1, 1, 1)
  200. HairG.Material = "SmoothPlastic"
  201. HairG.BrickColor = BrickColor.new("Persimmon")
  202. HairG.CanCollide = false
  203. HairG.Transparency = 1
  204. local HairG2 = Instance.new("SpecialMesh", HairG)
  205. HairG2.MeshId = "rbxassetid://738716276"
  206. HairG2.Scale = Vector3.new(0.5, 0.5, 0.5)
  207. local HairG3 = Instance.new("Weld", HairG)
  208. HairG3.Part0 = Character.Head
  209. HairG3.Part1 = HairG
  210. HairG3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  211. local RbxUtility = LoadLibrary("RbxUtility")
  212. local Create = RbxUtility.Create
  213. function RemoveOutlines(part)
  214. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  215. end
  216. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  217. if hit.Parent == nil then
  218. return
  219. end
  220. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  221. for _, v in pairs(hit.Parent:children()) do
  222. if v:IsA("Humanoid") then
  223. h = v
  224. end
  225. end
  226. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  227. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  228. return
  229. end
  230. local c = Create("ObjectValue")({
  231. Name = "creator",
  232. Value = game:service("Players").LocalPlayer,
  233. Parent = h
  234. })
  235. game:GetService("Debris"):AddItem(c, 0.5)
  236. if HitSound ~= nil and HitPitch ~= nil then
  237. CreateSound(HitSound, hit, 1, HitPitch)
  238. end
  239. local Damage = math.random(minim, maxim)
  240. local blocked = false
  241. local block = hit.Parent:findFirstChild("Block")
  242. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  243. blocked = true
  244. block.Value = block.Value - 1
  245. print(block.Value)
  246. end
  247. if blocked == false then
  248. h.Health = h.Health - Damage
  249. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  250. else
  251. h.Health = h.Health - Damage / 2
  252. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  253. end
  254. if Type == "Knockdown" then
  255. local hum = hit.Parent.Humanoid
  256. hum.PlatformStand = true
  257. coroutine.resume(coroutine.create(function(HHumanoid)
  258. swait(1)
  259. HHumanoid.PlatformStand = false
  260. end), hum)
  261. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  262. local bodvol = Create("BodyVelocity")({
  263. velocity = angle * knockback,
  264. P = 5000,
  265. maxForce = Vector3.new(8000, 8000, 8000),
  266. Parent = hit
  267. })
  268. local rl = Create("BodyAngularVelocity")({
  269. P = 3000,
  270. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  271. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  272. Parent = hit
  273. })
  274. game:GetService("Debris"):AddItem(bodvol, 0.5)
  275. game:GetService("Debris"):AddItem(rl, 0.5)
  276. elseif Type == "Normal" then
  277. local vp = Create("BodyVelocity")({
  278. P = 500,
  279. maxForce = Vector3.new(math.huge, 0, math.huge),
  280. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  281. })
  282. if knockback > 0 then
  283. vp.Parent = hit.Parent.Torso
  284. end
  285. game:GetService("Debris"):AddItem(vp, 0.5)
  286. elseif Type == "Impale" then
  287. local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1))
  288. Spike.Anchored = true
  289. Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10))
  290. Spike.Position = hit.Parent.Torso.Position
  291. for i = 1, 5 do
  292. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  293. end
  294. Services.Debris:AddItem(Spike, 4)
  295. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
  296. hit.Parent.Humanoid.PlatformStand = true
  297. swait(1)
  298. hit.Parent.Humanoid.PlatformStand = false
  299. elseif Type == "Up" then
  300. local bodyVelocity = Create("BodyVelocity")({
  301. velocity = Vector3.new(0, 20, 0),
  302. P = 5000,
  303. maxForce = Vector3.new(8000, 8000, 8000),
  304. Parent = hit
  305. })
  306. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  307. local bodyVelocity = Create("BodyVelocity")({
  308. velocity = Vector3.new(0, 20, 0),
  309. P = 5000,
  310. maxForce = Vector3.new(8000, 8000, 8000),
  311. Parent = hit
  312. })
  313. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  314. elseif Type == "Snare" then
  315. local bp = Create("BodyPosition")({
  316. P = 900,
  317. D = 1000,
  318. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  319. position = hit.Parent.Torso.Position,
  320. Parent = hit.Parent.Torso
  321. })
  322. game:GetService("Debris"):AddItem(bp, 1)
  323. elseif Type == "Slowness" then
  324. local SpeedSave = hit.Parent.Humanoid.WalkSpeed
  325. for i = 1, 25 do
  326. hit.Parent.Humanoid.WalkSpeed = 4
  327. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  328. end
  329. wait(4)
  330. hit.Parent.Humanoid.WalkSpeed = SpeedSave
  331. elseif Type == "FireDmg" then
  332. for i = 1, math.random(60, 150) do
  333. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
  334. BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
  335. BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
  336. wait(0.1)
  337. MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal")
  338. end
  339. elseif Type == "Freeze" then
  340. local bp = Create("BodyPosition")({
  341. P = 900,
  342. D = 1000,
  343. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  344. position = hit.Parent.Torso.Position,
  345. Parent = hit.Parent.Torso
  346. })
  347. game:GetService("Debris"):AddItem(bp, 4)
  348. for i = 1, 25 do
  349. IcePartFunk(hit.Parent.Torso, 1, 1.5, 2)
  350. end
  351. elseif Type == "Freeze2" then
  352. local BodPos = Create("BodyPosition")({
  353. P = 50000,
  354. D = 1000,
  355. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  356. position = hit.Parent.Torso.Position,
  357. Parent = hit.Parent.Torso
  358. })
  359. local BodGy = Create("BodyGyro")({
  360. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  361. P = 20000,
  362. Parent = hit.Parent.Torso,
  363. cframe = hit.Parent.Torso.CFrame
  364. })
  365. hit.Parent.Torso.Anchored = true
  366. coroutine.resume(coroutine.create(function(Part)
  367. swait(1.5)
  368. Part.Anchored = false
  369. end), hit.Parent.Torso)
  370. game:GetService("Debris"):AddItem(BodPos, 3)
  371. game:GetService("Debris"):AddItem(BodGy, 3)
  372. end
  373. local debounce = Create("BoolValue")({
  374. Name = "DebounceHit",
  375. Parent = hit.Parent,
  376. Value = true
  377. })
  378. game:GetService("Debris"):AddItem(debounce, Delay)
  379. c = Instance.new("ObjectValue")
  380. c.Name = "creator"
  381. c.Value = Player
  382. c.Parent = h
  383. game:GetService("Debris"):AddItem(c, 0.5)
  384. end
  385. end
  386. function ShowDamage(Pos, Text, Time, Color)
  387. local Rate = 0.033333333333333
  388. if not Pos then
  389. local Pos = Vector3.new(0, 0, 0)
  390. end
  391. local Text = Text or ""
  392. local Time = Time or 2
  393. if not Color then
  394. local Color = Color3.new(1, 0, 1)
  395. end
  396. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  397. EffectPart.Anchored = true
  398. local BillboardGui = Create("BillboardGui")({
  399. Size = UDim2.new(3, 0, 3, 0),
  400. Adornee = EffectPart,
  401. Parent = EffectPart
  402. })
  403. local TextLabel = Create("TextLabel")({
  404. BackgroundTransparency = 1,
  405. Size = UDim2.new(1, 0, 1, 0),
  406. Text = Text,
  407. TextColor3 = Color,
  408. TextScaled = true,
  409. Font = Enum.Font.ArialBold,
  410. Parent = BillboardGui
  411. })
  412. game.Debris:AddItem(EffectPart, Time + 0.1)
  413. EffectPart.Parent = game:GetService("Workspace")
  414. delay(0, function()
  415. local Frames = Time / Rate
  416. for Frame = 1, Frames do
  417. wait(Rate)
  418. local Percent = Frame / Frames
  419. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  420. TextLabel.TextTransparency = Percent
  421. end
  422. if EffectPart and EffectPart.Parent then
  423. EffectPart:Destroy()
  424. end
  425. end)
  426. end
  427. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  428. for _, c in pairs(workspace:children()) do
  429. local hum = c:findFirstChild("Humanoid")
  430. if hum ~= nil then
  431. local head = c:findFirstChild("Head")
  432. if head ~= nil then
  433. local targ = head.Position - Part.Position
  434. local mag = targ.magnitude
  435. if magni >= mag and c.Name ~= Player.Name then
  436. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  437. end
  438. end
  439. end
  440. end
  441. end
  442. function MagniKILL(Part, magni, knock, Type)
  443. for _, c in pairs(workspace:children()) do
  444. local hum = c:findFirstChild("Humanoid")
  445. if hum ~= nil then
  446. local head = c:findFirstChild("Head")
  447. if head ~= nil then
  448. local targ = head.Position - Part.Position
  449. local mag = targ.magnitude
  450. if magni >= mag and c.Name ~= Player.Name then
  451. hum.Health = 0
  452. end
  453. end
  454. end
  455. end
  456. end
  457. local angles = CFrame.Angles
  458. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  459. local Part = Create("Part")({
  460. formFactor = FormFactor,
  461. Parent = Parent,
  462. Reflectance = Reflectance,
  463. Transparency = Transparency,
  464. CanCollide = false,
  465. Locked = true,
  466. BrickColor = BrickColor.new(tostring(BColor)),
  467. Name = Name,
  468. Size = Size,
  469. Material = Material
  470. })
  471. RemoveOutlines(Part)
  472. return Part
  473. end
  474. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  475. local Msh = Create(Mesh)({
  476. Parent = Part,
  477. Offset = OffSet,
  478. Scale = Scale
  479. })
  480. if Mesh == "SpecialMesh" then
  481. Msh.MeshType = MeshType
  482. Msh.MeshId = MeshId
  483. end
  484. return Msh
  485. end
  486. function CreateWeld(Parent, Part0, Part1, C0, C1)
  487. local Weld = Create("Weld")({
  488. Parent = Parent,
  489. Part0 = Part0,
  490. Part1 = Part1,
  491. C0 = C0,
  492. C1 = C1
  493. })
  494. return Weld
  495. end
  496. EffectModel = Instance.new("Model", Character)
  497. EffectModel.Name = "Effects"
  498. Effects = {
  499. Block = {
  500. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  501. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  502. prt.Anchored = true
  503. prt.CFrame = cframe
  504. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  505. game:GetService("Debris"):AddItem(prt, 10)
  506. if Type == 1 or Type == nil then
  507. table.insert(Effects, {
  508. prt,
  509. "Block1",
  510. delay,
  511. x3,
  512. y3,
  513. z3,
  514. msh
  515. })
  516. elseif Type == 2 then
  517. table.insert(Effects, {
  518. prt,
  519. "Block2",
  520. delay,
  521. x3,
  522. y3,
  523. z3,
  524. msh
  525. })
  526. else
  527. table.insert(Effects, {
  528. prt,
  529. "Block3",
  530. delay,
  531. x3,
  532. y3,
  533. z3,
  534. msh
  535. })
  536. end
  537. end
  538. },
  539. Sphere = {
  540. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  541. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  542. prt.Anchored = true
  543. prt.CFrame = cframe
  544. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  545. game:GetService("Debris"):AddItem(prt, 10)
  546. table.insert(Effects, {
  547. prt,
  548. "Cylinder",
  549. delay,
  550. x3,
  551. y3,
  552. z3,
  553. msh
  554. })
  555. end
  556. },
  557. Cylinder = {
  558. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  559. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  560. prt.Anchored = true
  561. prt.CFrame = cframe
  562. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  563. game:GetService("Debris"):AddItem(prt, 10)
  564. table.insert(Effects, {
  565. prt,
  566. "Cylinder",
  567. delay,
  568. x3,
  569. y3,
  570. z3,
  571. msh
  572. })
  573. end
  574. },
  575. Wave = {
  576. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  577. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  578. prt.Anchored = true
  579. prt.CFrame = cframe
  580. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  581. game:GetService("Debris"):AddItem(prt, 10)
  582. table.insert(Effects, {
  583. prt,
  584. "Cylinder",
  585. delay,
  586. x3,
  587. y3,
  588. z3,
  589. msh
  590. })
  591. end
  592. },
  593. Ring = {
  594. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  595. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  596. prt.Anchored = true
  597. prt.CFrame = cframe
  598. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  599. game:GetService("Debris"):AddItem(prt, 10)
  600. table.insert(Effects, {
  601. prt,
  602. "Cylinder",
  603. delay,
  604. x3,
  605. y3,
  606. z3,
  607. msh
  608. })
  609. end
  610. },
  611. Break = {
  612. Create = function(brickcolor, cframe, x1, y1, z1)
  613. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  614. prt.Anchored = true
  615. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  616. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  617. local num = math.random(10, 50) / 1000
  618. game:GetService("Debris"):AddItem(prt, 10)
  619. table.insert(Effects, {
  620. prt,
  621. "Shatter",
  622. num,
  623. prt.CFrame,
  624. math.random() - math.random(),
  625. 0,
  626. math.random(50, 100) / 100
  627. })
  628. end
  629. }
  630. }
  631. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  632. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  633. prt.Anchored = true
  634. prt.CFrame = cframe
  635. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  636. game:GetService("Debris"):AddItem(prt, 10)
  637. if Type == 1 or Type == nil then
  638. table.insert(Effects, {
  639. prt,
  640. "Block1",
  641. delay,
  642. x3,
  643. y3,
  644. z3,
  645. msh
  646. })
  647. elseif Type == 2 then
  648. table.insert(Effects, {
  649. prt,
  650. "Block2",
  651. delay,
  652. x3,
  653. y3,
  654. z3,
  655. msh
  656. })
  657. elseif Type == 3 then
  658. table.insert(Effects, {
  659. prt,
  660. "Block3",
  661. delay,
  662. x3,
  663. y3,
  664. z3,
  665. msh
  666. })
  667. end
  668. end
  669. function CreateSound(id, par, vol, pit)
  670. coroutine.resume(coroutine.create(function()
  671. local sou = Instance.new("Sound", par or workspace)
  672. sou.Volume = vol
  673. sou.Pitch = pit or 1
  674. sou.SoundId = id
  675. swait()
  676. sou:play()
  677. game:GetService("Debris"):AddItem(sou, 6)
  678. end))
  679. end
  680. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  681. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  682. prt.Anchored = true
  683. prt.CFrame = cframe
  684. prt.Material = "Neon"
  685. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  686. game:GetService("Debris"):AddItem(prt, 10)
  687. coroutine.resume(coroutine.create(function(Part, Mesh)
  688. for i = 0, 6, delay do
  689. swait()
  690. Part.Transparency = i
  691. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  692. end
  693. Part.Parent = nil
  694. end), prt, msh)
  695. end
  696. function shoottraildd(mouse, partt, SpreadAmount, dmg)
  697. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  698. local MainPos = partt.Position
  699. local MainPos2 = mouse + SpreadVectors
  700. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  701. local speed = 1000
  702. local num = 1
  703. coroutine.resume(coroutine.create(function()
  704. repeat
  705. swait()
  706. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  707. local mag = (MainPos - pos).magnitude
  708. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
  709. MainPos = MainPos + MouseLook.lookVector * speed
  710. num = num - 1
  711. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  712. if hit ~= nil then
  713. num = 0
  714. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  715. refpart.Anchored = true
  716. refpart.CFrame = CFrame.new(pos)
  717. game:GetService("Debris"):AddItem(refpart, 2)
  718. end
  719. if num <= 0 then
  720. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  721. refpart.Anchored = true
  722. refpart.CFrame = CFrame.new(pos)
  723. if hit ~= nil then
  724. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  725. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  726. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  727. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  728. MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg")
  729. end
  730. game:GetService("Debris"):AddItem(refpart, 0)
  731. end
  732. until num <= 0
  733. end))
  734. end
  735. function shoottraildd2(mouse, partt, SpreadAmount)
  736. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  737. local MainPos = partt.Position
  738. local MainPos2 = mouse + SpreadVectors
  739. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  740. local speed = 1000
  741. local num = 1
  742. coroutine.resume(coroutine.create(function()
  743. repeat
  744. swait()
  745. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  746. local mag = (MainPos - pos).magnitude
  747. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  748. MainPos = MainPos + MouseLook.lookVector * speed
  749. num = num - 1
  750. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  751. if hit ~= nil then
  752. num = 0
  753. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  754. refpart.Anchored = true
  755. refpart.CFrame = CFrame.new(pos)
  756. game:GetService("Debris"):AddItem(refpart, 2)
  757. end
  758. if num <= 0 then
  759. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  760. refpart.Anchored = true
  761. refpart.CFrame = CFrame.new(pos)
  762. if hit ~= nil then
  763. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  764. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  765. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  766. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  767. MagniKILL(refpart, 80, 0, "Normal")
  768. end
  769. game:GetService("Debris"):AddItem(refpart, 0)
  770. end
  771. until num <= 0
  772. end))
  773. end
  774. function shoottraildd22(mouse, partt, SpreadAmount)
  775. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  776. local MainPos = partt.Position
  777. local MainPos2 = mouse + SpreadVectors
  778. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  779. local speed = 900
  780. local num = 1
  781. coroutine.resume(coroutine.create(function()
  782. repeat
  783. swait()
  784. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  785. local mag = (MainPos - pos).magnitude
  786. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  787. MainPos = MainPos + MouseLook.lookVector * speed
  788. num = num - 1
  789. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  790. if hit ~= nil then
  791. num = 0
  792. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  793. refpart.Anchored = true
  794. refpart.CFrame = CFrame.new(pos)
  795. game:GetService("Debris"):AddItem(refpart, 2)
  796. end
  797. if num <= 0 then
  798. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  799. refpart.Anchored = true
  800. refpart.CFrame = CFrame.new(pos)
  801. if hit ~= nil then
  802. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  803. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  804. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  805. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  806. MagniKILL(refpart, 80, 0, "Normal")
  807. end
  808. game:GetService("Debris"):AddItem(refpart, 0)
  809. end
  810. until num <= 0
  811. end))
  812. end
  813. function shoottraildd3(mouse, partt, SpreadAmount, dmg)
  814. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  815. local MainPos = partt.Position
  816. local MainPos2 = mouse + SpreadVectors
  817. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  818. local speed = 200
  819. local num = 0
  820. coroutine.resume(coroutine.create(function()
  821. repeat
  822. swait()
  823. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  824. local mag = (MainPos - pos).magnitude
  825. Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
  826. MainPos = MainPos + MouseLook.lookVector * speed
  827. num = num - 1
  828. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  829. if hit ~= nil then
  830. num = 0
  831. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  832. refpart.Anchored = true
  833. refpart.CFrame = CFrame.new(pos)
  834. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  835. game:GetService("Debris"):AddItem(refpart, 2)
  836. end
  837. if num <= 0 then
  838. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  839. refpart.Anchored = true
  840. refpart.CFrame = CFrame.new(pos)
  841. if hit ~= nil then
  842. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  843. BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  844. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  845. MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness")
  846. end
  847. game:GetService("Debris"):AddItem(refpart, 0)
  848. end
  849. until num <= 0
  850. end))
  851. end
  852. function shoottraildd4(mouse, partt, SpreadAmount, dmg)
  853. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  854. local MainPos = partt.Position
  855. local MainPos2 = mouse + SpreadVectors
  856. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  857. local speed = 500
  858. local num = 1
  859. coroutine.resume(coroutine.create(function()
  860. repeat
  861. swait()
  862. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  863. local mag = (MainPos - pos).magnitude
  864. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
  865. MainPos = MainPos + MouseLook.lookVector * speed
  866. num = num - 1
  867. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  868. if hit ~= nil then
  869. num = 0
  870. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  871. refpart.Anchored = true
  872. refpart.CFrame = CFrame.new(pos)
  873. game:GetService("Debris"):AddItem(refpart, 2)
  874. end
  875. if num <= 0 then
  876. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  877. refpart.Anchored = true
  878. refpart.CFrame = CFrame.new(pos)
  879. if hit ~= nil then
  880. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  881. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  882. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  883. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  884. MagniDamage(refpart, 4, dmg, 40, 0, "Normal")
  885. end
  886. game:GetService("Debris"):AddItem(refpart, 0)
  887. end
  888. until num <= 0
  889. end))
  890. end
  891. vt = Vector3.new
  892. bc = BrickColor.new
  893. br = BrickColor.random
  894. local cam = game.Workspace.CurrentCamera
  895. function Damagefunc(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  896. if hit.Parent == nil then
  897. return
  898. end
  899. h = hit.Parent:FindFirstChildOfClass("Humanoid")
  900. for _, v in pairs(hit.Parent:children()) do
  901. if v:IsA("Humanoid") then
  902. h = v
  903. end
  904. end
  905. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  906. h = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  907. end
  908. if hit.Parent.className == "Hat" then
  909. hit = hit.Parent.Parent:findFirstChild("Head")
  910. end
  911. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  912. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  913. return
  914. end
  915. c = Instance.new("ObjectValue")
  916. c.Name = "creator"
  917. c.Value = game:service("Players").LocalPlayer
  918. c.Parent = h
  919. game:GetService("Debris"):AddItem(c, 0.5)
  920. Damage = math.random(minim, maxim)
  921. blocked = false
  922. block = hit.Parent:findFirstChild("Block")
  923. if block ~= nil then
  924. print(block.className)
  925. if block.className == "NumberValue" and block.Value > 0 then
  926. blocked = true
  927. if decreaseblock == nil then
  928. block.Value = block.Value - 1
  929. end
  930. end
  931. if block.className == "IntValue" and block.Value > 0 then
  932. blocked = true
  933. if decreaseblock ~= nil then
  934. block.Value = block.Value - 1
  935. end
  936. end
  937. end
  938. if blocked == false then
  939. h.Health = h.Health - Damage
  940. showDamage(hit.Parent, Damage, 0.5, BrickColor.new("Really red"))
  941. else
  942. h.Health = h.Health - Damage / 2
  943. showDamage(hit.Parent, Damage / 2, 0.5, BrickColor.new("Bright blue"))
  944. end
  945. if Type == "Knockdown" then
  946. Humanoid = hit.Parent.Humanoid
  947. Humanoid.PlatformStand = true
  948. coroutine.resume(coroutine.create(function(HHumanoid)
  949. swait(1)
  950. HHumanoid.PlatformStand = false
  951. end), Humanoid)
  952. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  953. hit.CFrame = CFrame.new(hit.Position, Vector3.new(angle.x, hit.Position.y, angle.z)) * CFrame.fromEulerAnglesXYZ(math.pi / 4, 0, 0)
  954. local bodvol = Instance.new("BodyVelocity")
  955. bodvol.velocity = angle * knockback
  956. bodvol.P = 5000
  957. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  958. bodvol.Parent = hit
  959. rl = Instance.new("BodyAngularVelocity")
  960. rl.P = 3000
  961. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  962. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  963. rl.Parent = hit
  964. game:GetService("Debris"):AddItem(bodvol, 0.5)
  965. game:GetService("Debris"):AddItem(rl, 0.5)
  966. elseif Type == "Normal" then
  967. bp = Instance.new("BodyVelocity")
  968. bp.P = 100000
  969. bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  970. if KnockbackType == 1 then
  971. bp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  972. elseif KnockbackType == 2 then
  973. bp.velocity = Property.CFrame.lookVector * knockback
  974. end
  975. if knockback > 0 then
  976. bp.Parent = hit.Parent.Torso
  977. end
  978. game:GetService("Debris"):AddItem(bp, 0.5)
  979. elseif Type == "Up" then
  980. local bodyVelocity = Instance.new("BodyVelocity")
  981. bodyVelocity.velocity = vt(0, 60, 0)
  982. bodyVelocity.P = 5000
  983. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  984. bodyVelocity.Parent = hit
  985. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  986. rl = Instance.new("BodyAngularVelocity")
  987. rl.P = 3000
  988. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  989. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  990. rl.Parent = hit
  991. game:GetService("Debris"):AddItem(rl, 0.5)
  992. elseif Type == "Snare" then
  993. bp = Instance.new("BodyPosition")
  994. bp.P = 2000
  995. bp.D = 100
  996. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  997. bp.position = hit.Parent.Torso.Position
  998. bp.Parent = hit.Parent.Torso
  999. game:GetService("Debris"):AddItem(bp, 1)
  1000. elseif Type == "Target" and Targetting == false then
  1001. ZTarget = hit.Parent.Torso
  1002. coroutine.resume(coroutine.create(function(Part)
  1003. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1004. swait(1)
  1005. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1006. end), ZTarget)
  1007. TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  1008. targetgui = Instance.new("BillboardGui")
  1009. targetgui.Parent = ZTarget
  1010. targetgui.Size = UDim2.new(10, 100, 10, 100)
  1011. targ = Instance.new("ImageLabel")
  1012. targ.Parent = targetgui
  1013. targ.BackgroundTransparency = 1
  1014. targ.Image = "rbxassetid://4834067"
  1015. targ.Size = UDim2.new(1, 0, 1, 0)
  1016. cam.CameraType = "Scriptable"
  1017. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1018. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1019. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1020. Targetting = true
  1021. RocketTarget = ZTarget
  1022. for i = 1, Property do
  1023. if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  1024. swait()
  1025. end
  1026. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1027. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1028. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  1029. end
  1030. Targetting = true
  1031. RocketTarget = true
  1032. targetgui.Parent = true
  1033. cam.CameraType = "Custom"
  1034. end
  1035. debounce = Instance.new("BoolValue")
  1036. debounce.Name = "DebounceHit"
  1037. debounce.Parent = hit.Parent
  1038. debounce.Value = true
  1039. game:GetService("Debris"):AddItem(debounce, Delay)
  1040. c = Instance.new("ObjectValue")
  1041. c.Name = "creator"
  1042. c.Value = Player
  1043. c.Parent = h
  1044. game:GetService("Debris"):AddItem(c, 0.5)
  1045. CRIT = true
  1046. hitDeb = true
  1047. AttackPos = 6
  1048. end
  1049. end
  1050. function showDamage(Char, Dealt, du, Color)
  1051. m = Instance.new("Model")
  1052. m.Name = tostring(Dealt)
  1053. h = Instance.new("Humanoid")
  1054. h.Health = 0
  1055. h.MaxHealth = 0
  1056. h.Parent = m
  1057. c = Instance.new("Part")
  1058. c.Transparency = 0
  1059. c.BrickColor = Color
  1060. c.Transparency = 1
  1061. c.Name = "Head"
  1062. c.TopSurface = 0
  1063. c.BottomSurface = 0
  1064. c.formFactor = "Plate"
  1065. c.Size = Vector3.new(1, 0.4, 1)
  1066. local txt = Instance.new("BillboardGui", c)
  1067. txt.Adornee = c
  1068. txt.Name = "_status"
  1069. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1070. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1071. local text = Instance.new("TextLabel", txt)
  1072. text.Size = UDim2.new(10, 0, 7, 0)
  1073. text.FontSize = "Size12"
  1074. text.TextScaled = true
  1075. text.TextTransparency = 0.5
  1076. text.BackgroundTransparency = 1
  1077. text.TextTransparency = 0.5
  1078. text.TextStrokeTransparency = 0.5
  1079. text.Font = "SciFi"
  1080. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  1081. v = Instance.new("Part")
  1082. v.Name = "ColorBrick"
  1083. v.Parent = c
  1084. v.FormFactor = "Symmetric"
  1085. v.Anchored = true
  1086. v.CanCollide = false
  1087. v.BottomSurface = "Smooth"
  1088. v.TopSurface = "Smooth"
  1089. v.Size = Vector3.new(10, 5, 3)
  1090. v.Transparency = 1
  1091. v.CFrame = c.CFrame
  1092. v.BrickColor = BrickColor.random()
  1093. v.Transparency = 1
  1094. text.TextColor3 = t.BrickColor.Color
  1095. v.Shape = "Block"
  1096. text.Text = tostring(Dealt)
  1097. ms = Instance.new("CylinderMesh")
  1098. ms.Scale = Vector3.new(0.8, 0.8, 0.8)
  1099. if CRIT == true then
  1100. ms.Scale = Vector3.new(1, 1.25, 1)
  1101. end
  1102. ms.Parent = c
  1103. c.Reflectance = 0
  1104. Instance.new("BodyGyro").Parent = c
  1105. c.Parent = m
  1106. if Char:findFirstChild("Head") ~= nil then
  1107. c.CFrame = CFrame.new(Char.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1108. elseif Char.Parent:findFirstChild("Head") ~= nil then
  1109. c.CFrame = CFrame.new(Char.Parent.Head.CFrame.p + Vector3.new(0, 1.5, 0))
  1110. end
  1111. f = Instance.new("BodyPosition")
  1112. f.P = 200000
  1113. f.D = 100
  1114. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1115. f.position = c.Position + Vector3.new(0, 3, 0)
  1116. f.Parent = c
  1117. game:GetService("Debris"):AddItem(m, 0.5 + du)
  1118. c.CanCollide = false
  1119. m.Parent = workspace
  1120. c.CanCollide = false
  1121. end
  1122. function rayCast(Pos, Dir, Max, Ignore)
  1123. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1124. end
  1125. function dmgstart(dmg, what)
  1126. hitcon = what.Touched:connect(function(hit)
  1127. local hum = hit.Parent:FindFirstChild("Humanoid")
  1128. if hum and not hum:IsDescendantOf(Character) then
  1129. hum:TakeDamage(dmg)
  1130. end
  1131. end)
  1132. end
  1133. function dmgstop()
  1134. hitcon:disconnect()
  1135. end
  1136. function hito(dm, X, c, dn, dp, dq)
  1137. for I, dr in pairs(workspace:GetChildren()) do
  1138. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and X > (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1139. local ds = dr:FindFirstChild("Humanoid")
  1140. local dt = dr:FindFirstChild("HumanoidRootPart")
  1141. TakeDamage(ds, c)
  1142. ds.Parent:BreakJoints()
  1143. end
  1144. ds:SetStateEnabled(16, true)
  1145. delay(dn, function()
  1146. ds:SetStateEnabled(16, true)
  1147. end)
  1148. do
  1149. local du = Instance.new("StringValue")
  1150. du.Name = "alabo"
  1151. du.Parent = dt
  1152. game.Debris:AddItem(du, dn)
  1153. local dv = Instance.new("Part")
  1154. nooutline(dv)
  1155. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  1156. dv.Transparency = 0.25
  1157. dv.Anchored = true
  1158. dv.CanCollide = false
  1159. dv.BrickColor = BrickColor.new("White")
  1160. dv.Material = "Neon"
  1161. dv.Locked = true
  1162. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1163. dv.Parent = modz
  1164. local dw = Instance.new("SpecialMesh")
  1165. dw.MeshType = "Sphere"
  1166. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  1167. dw.Parent = dv
  1168. game.Debris:AddItem(dv, 1)
  1169. local dx = Instance.new("Model")
  1170. dx.Name = c
  1171. dx.Parent = workspace
  1172. game.Debris:AddItem(dx, 0.5 + c / 75)
  1173. local dy = Instance.new("Humanoid")
  1174. dy.MaxHealth = 0
  1175. dy.Parent = dx
  1176. local dz = Instance.new("Part")
  1177. dz.Name = "Head"
  1178. dz.Locked = true
  1179. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  1180. dz.Position = dt.Position
  1181. dz.BrickColor = BrickColor.new("New Yeller")
  1182. dz.Material = "Neon"
  1183. dz.Transparency = 1
  1184. dz.CanCollide = false
  1185. dz.Parent = dx
  1186. local dA = Instance.new("BodyPosition")
  1187. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1188. dA.P = 20000
  1189. dA.D = 300
  1190. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  1191. dA.Parent = dz
  1192. local dB = Instance.new("CylinderMesh")
  1193. dB.Parent = dz
  1194. coroutine.resume(coroutine.create(function()
  1195. while dB do
  1196. swait()
  1197. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  1198. end
  1199. end))
  1200. if dp then
  1201. local dC = Instance.new("BodyVelocity")
  1202. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  1203. dC.P = 9999999999
  1204. dC.Velocity = dp
  1205. dC.Parent = dt
  1206. game.Debris:AddItem(dC, dn)
  1207. end
  1208. if dq then
  1209. local dD = Instance.new("BodyAngularVelocity")
  1210. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  1211. dD.P = math.huge
  1212. dD.AngularVelocity = dq
  1213. dD.Parent = dt
  1214. game.Debris:AddItem(dD, dn)
  1215. end
  1216. local dE = Instance.new("Sound")
  1217. dE.Pitch = rd2(10, 11) / 10
  1218. dE.Volume = rd2(10, 13) / 10
  1219. dE.EmitterSize = 10
  1220. dE.SoundId = "rbxassetid://"
  1221. dE.Parent = dv
  1222. dE:Play()
  1223. coroutine.resume(coroutine.create(function()
  1224. for I = 1, 5 do
  1225. swait()
  1226. dv.Transparency = dv.Transparency + 0.175
  1227. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  1228. end
  1229. end))
  1230. end
  1231. end
  1232. end
  1233. function Del()
  1234. if not D then
  1235. D = true
  1236. Idle = true
  1237. for i = 0, 2, 0.1 do
  1238. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1239. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  1240. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  1241. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1242. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1243. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1244. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1245. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1246. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1247. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1248. game:GetService("RunService").RenderStepped:wait()
  1249. end
  1250. local Sound = Instance.new("Sound", Character.UpperTorso)
  1251. Sound.SoundId = "rbxassetid://"
  1252. Sound.Volume = 10
  1253. Sound.Pitch = 1
  1254. Sound.Looped = false
  1255. Sound:Play()
  1256. wait(0.5)
  1257. local Bq = Instance.new("Part", UpperTorso)
  1258. Bq.Size = Vector3.new(1, 1, 1)
  1259. Bq.BrickColor = BrickColor.new("White")
  1260. Bq.Material = "Neon"
  1261. Bq.Anchored = false
  1262. Bq.CanCollide = false
  1263. Bq.Transparency = math.huge
  1264. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  1265. local Bq2 = Instance.new("SpecialMesh", Bq)
  1266. Bq2.MeshType = "Sphere"
  1267. Bq2.Scale = Vector3.new(1, 1, 1)
  1268. Bq.Touched:connect(function(hit)
  1269. if hitted == false then
  1270. hitted = true
  1271. for i = 1, 1000 do
  1272. game:GetService("RunService").RenderStepped:wait()
  1273. end
  1274. end
  1275. end)
  1276. local Fl = Instance.new("BodyVelocity", Bq)
  1277. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1278. Fl.velocity = Mouse.hit.lookVector * 120
  1279. for i = 0, 2, 0.1 do
  1280. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1281. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  1282. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1283. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1284. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1285. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  1286. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1287. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1288. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  1289. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1290. game:GetService("RunService").RenderStepped:wait()
  1291. end
  1292. longpunch()
  1293. wait(0)
  1294. Idle = false
  1295. hitted = false
  1296. wait(2)
  1297. D = false
  1298. end
  1299. end
  1300. function FindNearestTorso(Position, Distance, SinglePlayer)
  1301. if SinglePlayer then
  1302. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1303. end
  1304. local List = {}
  1305. for i, v in pairs(workspace:GetChildren()) do
  1306. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  1307. table.insert(List, v)
  1308. end
  1309. end
  1310. return List
  1311. end
  1312. function superpunch()
  1313. local Sound = Instance.new("Sound", Character.UpperTorso)
  1314. Sound.SoundId = "rbxassetid://157878578"
  1315. Sound.Pitch = 1
  1316. Sound.Looped = false
  1317. Sound.Volume = 10
  1318. Sound:play()
  1319. local rng = Instance.new("Part", Mouse)
  1320. rng.Anchored = true
  1321. rng.BrickColor = BrickColor.new("White")
  1322. rng.CanCollide = false
  1323. rng.FormFactor = 3
  1324. rng.Name = "Ring"
  1325. rng.Size = Vector3.new(1, 1, 1)
  1326. rng.Transparency = 0
  1327. rng.TopSurface = 0
  1328. rng.BottomSurface = 0
  1329. rng.CFrame = RootPart.CFrame
  1330. local rngm = Instance.new("SpecialMesh", rng)
  1331. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1332. local rng2 = rng:Clone()
  1333. rng2.Parent = Character
  1334. local rng2m = rng2.Mesh
  1335. local rng3 = rng:Clone()
  1336. rng3.Parent = Character
  1337. local rng3m = rng3.Mesh
  1338. local rng4 = rng:Clone()
  1339. rng4.Parent = Character
  1340. local rng4m = rng4.Mesh
  1341. local rng5 = rng:Clone()
  1342. rng5.Parent = Character
  1343. local rng5m = rng5.Mesh
  1344. local rng6 = rng:Clone()
  1345. rng6.Material = "Plastic"
  1346. rng6.Parent = Character
  1347. local rng6m = rng6.Mesh
  1348. rng6m.Scale = vt(2.5, 2.5, 2)
  1349. rng6m.MeshType = "FileMesh"
  1350. rng6m.MeshId = "rbxassetid://437347603"
  1351. local hita = rng6.Touched:connect(function(hit)
  1352. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1353. end)
  1354. rng2.CFrame = RootPart.CFrame
  1355. rng3.CFrame = RootPart.CFrame
  1356. rng4.CFrame = RootPart.CFrame
  1357. rng5.CFrame = RootPart.CFrame
  1358. rng6.CFrame = RootPart.CFrame
  1359. wait()
  1360. local Sound = Instance.new("Sound", rng6)
  1361. Sound.SoundId = "rbxassetid://136847657"
  1362. Sound.Pitch = 1
  1363. Sound.Looped = false
  1364. Sound.Volume = 10
  1365. Sound:play()
  1366. local scaler = 2
  1367. local scaler2 = 2
  1368. for i = 0, 10, 0.1 do
  1369. swait()
  1370. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1371. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1372. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1373. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1374. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1375. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1376. rng6.CFrame = rng3.CFrame
  1377. rng.Transparency = rng.Transparency + 0.1
  1378. rng2.Transparency = rng2.Transparency + 1.01
  1379. rng3.Transparency = rng3.Transparency + 0.01
  1380. rng4.Transparency = rng4.Transparency + 0.01
  1381. rng5.Transparency = rng5.Transparency + 0.01
  1382. rng6.Transparency = rng6.Transparency + 0.021
  1383. scaler = scaler - 0.025
  1384. scaler2 = scaler2 - 0.02
  1385. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1386. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1387. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1388. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1389. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1390. game:GetService("Debris"):AddItem(bv, 1)
  1391. end
  1392. hita:disconnect()
  1393. game:GetService("Debris"):AddItem(rng, 1)
  1394. game:GetService("Debris"):AddItem(rng2, 1)
  1395. game:GetService("Debris"):AddItem(rng3, 1)
  1396. game:GetService("Debris"):AddItem(rng4, 1)
  1397. game:GetService("Debris"):AddItem(rng5, 1)
  1398. attack = false
  1399. end
  1400. function wam()
  1401. local rng = Instance.new("Part", Mouse)
  1402. rng.Anchored = true
  1403. rng.BrickColor = BrickColor.new("White")
  1404. rng.CanCollide = false
  1405. rng.FormFactor = 3
  1406. rng.Name = "Ring"
  1407. rng.Size = Vector3.new(1, 1, 1)
  1408. rng.Transparency = 0
  1409. rng.TopSurface = 0
  1410. rng.BottomSurface = 0
  1411. rng.CFrame = RootPart.CFrame
  1412. local rngm = Instance.new("SpecialMesh", rng)
  1413. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1414. local rng2 = rng:Clone()
  1415. rng2.Parent = Character
  1416. local rng2m = rng2.Mesh
  1417. local rng3 = rng:Clone()
  1418. rng3.Parent = Character
  1419. local rng3m = rng3.Mesh
  1420. local rng4 = rng:Clone()
  1421. rng4.Parent = Character
  1422. local rng4m = rng4.Mesh
  1423. local rng5 = rng:Clone()
  1424. rng5.Parent = Character
  1425. local rng5m = rng5.Mesh
  1426. local rng6 = rng:Clone()
  1427. rng6.Material = "Plastic"
  1428. rng6.Parent = Character
  1429. local rng6m = rng6.Mesh
  1430. rng6m.Scale = vt(2.5, 2.5, 2)
  1431. rng6m.MeshType = "FileMesh"
  1432. rng6m.MeshId = "rbxassetid://0"
  1433. local hita = rng6.Touched:connect(function(hit)
  1434. Damagefunc(hit, 1, 1, math.random(2, 2), "Normal", RootPart, 0.2, 1)
  1435. end)
  1436. rng2.CFrame = RootPart.CFrame
  1437. rng3.CFrame = RootPart.CFrame
  1438. rng4.CFrame = RootPart.CFrame
  1439. rng5.CFrame = RootPart.CFrame
  1440. rng6.CFrame = RootPart.CFrame
  1441. wait()
  1442. local Sound = Instance.new("Sound", rng6)
  1443. Sound.SoundId = "rbxassetid://"
  1444. Sound.Pitch = 1
  1445. Sound.Looped = false
  1446. Sound.Volume = 10
  1447. Sound:play()
  1448. local scaler = 2
  1449. local scaler2 = 2
  1450. for i = 0, 10, 0.1 do
  1451. swait()
  1452. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1453. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 2.25
  1454. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 3.2
  1455. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 3.9
  1456. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1457. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1458. rng6.CFrame = rng3.CFrame
  1459. rng.Transparency = rng.Transparency + 0.1
  1460. rng2.Transparency = rng2.Transparency + 1.01
  1461. rng3.Transparency = rng3.Transparency + 0.01
  1462. rng4.Transparency = rng4.Transparency + 0.01
  1463. rng5.Transparency = rng5.Transparency + 0.01
  1464. rng6.Transparency = rng6.Transparency + 0.021
  1465. scaler = scaler - 0.025
  1466. scaler2 = scaler2 - 0.02
  1467. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 3.5, scaler2 / 3.5, 0.7)
  1468. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 3, scaler2 / 3, 0.7)
  1469. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 0.7)
  1470. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1471. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1472. game:GetService("Debris"):AddItem(bv, 1)
  1473. end
  1474. hita:disconnect()
  1475. game:GetService("Debris"):AddItem(rng, 1)
  1476. game:GetService("Debris"):AddItem(rng2, 1)
  1477. game:GetService("Debris"):AddItem(rng3, 1)
  1478. game:GetService("Debris"):AddItem(rng4, 1)
  1479. game:GetService("Debris"):AddItem(rng5, 1)
  1480. attack = false
  1481. end
  1482. function fcpunch()
  1483. local Sound = Instance.new("Sound", Character.UpperTorso)
  1484. Sound.SoundId = "rbxassetid://157878578"
  1485. Sound.Pitch = 1
  1486. Sound.Looped = false
  1487. Sound.Volume = 10
  1488. Sound:play()
  1489. local rng = Instance.new("Part", Mouse)
  1490. rng.Anchored = true
  1491. rng.BrickColor = BrickColor.new("White")
  1492. rng.CanCollide = false
  1493. rng.FormFactor = 3
  1494. rng.Name = "Ring"
  1495. rng.Size = Vector3.new(1, 1, 1)
  1496. rng.Transparency = 0
  1497. rng.TopSurface = 0
  1498. rng.BottomSurface = 0
  1499. rng.CFrame = RootPart.CFrame
  1500. local rngm = Instance.new("SpecialMesh", rng)
  1501. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1502. local rng2 = rng:Clone()
  1503. rng2.Parent = Character
  1504. local rng2m = rng2.Mesh
  1505. local rng3 = rng:Clone()
  1506. rng3.Parent = Character
  1507. local rng3m = rng3.Mesh
  1508. local rng4 = rng:Clone()
  1509. rng4.Parent = Character
  1510. local rng4m = rng4.Mesh
  1511. local rng5 = rng:Clone()
  1512. rng5.Parent = Character
  1513. local rng5m = rng5.Mesh
  1514. local rng6 = rng:Clone()
  1515. rng6.Material = "Plastic"
  1516. rng6.Parent = Character
  1517. local rng6m = rng6.Mesh
  1518. rng6m.Scale = vt(0, 0, 0)
  1519. rng6m.MeshType = "FileMesh"
  1520. rng6m.MeshId = "rbxassetid://0"
  1521. local hita = rng6.Touched:connect(function(hit)
  1522. Damagefunc(hit, 70024207, 20000500007, math.random(70000000, 20000000000), "Normal", RootPart, 0.2, 1)
  1523. end)
  1524. rng2.CFrame = RootPart.CFrame
  1525. rng3.CFrame = RootPart.CFrame
  1526. rng4.CFrame = RootPart.CFrame
  1527. rng5.CFrame = RootPart.CFrame
  1528. rng6.CFrame = RootPart.CFrame
  1529. wait()
  1530. local FZZ = Instance.new("ParticleEmitter", rng6)
  1531. FZZ.Texture = "rbxassetid://0"
  1532. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1533. FZZ.EmissionDirection = "Top"
  1534. FZZ.Speed = NumberRange.new(0)
  1535. FZZ.Size = NumberSequence.new(14, 18)
  1536. FZZ.Drag = 2
  1537. FZZ.LockedToPart = true
  1538. FZZ.Lifetime = NumberRange.new(0.2)
  1539. FZZ.Rate = 1000
  1540. FZZ.LightEmission = 0.75
  1541. FZZ.Rotation = NumberRange.new(-100, 100)
  1542. FZZ.VelocitySpread = 70
  1543. local Sound = Instance.new("Sound", rng6)
  1544. Sound.SoundId = "rbxassetid://136847657"
  1545. Sound.Pitch = 1
  1546. Sound.Looped = false
  1547. Sound.Volume = 10
  1548. Sound:play()
  1549. local scaler = 2
  1550. local scaler2 = 2
  1551. for i = 0, 10, 0.1 do
  1552. swait()
  1553. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1554. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.25
  1555. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.5
  1556. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.75
  1557. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1558. rng6.Size = rng6.Size + Vector3.new(scaler2 / 0.9, scaler2 / 0.9, scaler2 / 0.9)
  1559. rng6.CFrame = rng3.CFrame
  1560. rng.Transparency = rng.Transparency + 0.1
  1561. rng2.Transparency = rng2.Transparency + 1.01
  1562. rng3.Transparency = rng3.Transparency + 0.01
  1563. rng4.Transparency = rng4.Transparency + 0.01
  1564. rng5.Transparency = rng5.Transparency + 0.01
  1565. rng6.Transparency = rng6.Transparency + 0.021
  1566. scaler = scaler - 0.025
  1567. scaler2 = scaler2 - 0.02
  1568. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 0.5, scaler2 / 0.5, 1)
  1569. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 0.6, scaler2 / 0.6, 1)
  1570. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 0.7, scaler2 / 0.7, 1)
  1571. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1572. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1573. game:GetService("Debris"):AddItem(bv, 1)
  1574. end
  1575. hita:disconnect()
  1576. game:GetService("Debris"):AddItem(rng, 1)
  1577. game:GetService("Debris"):AddItem(rng2, 1)
  1578. game:GetService("Debris"):AddItem(rng3, 1)
  1579. game:GetService("Debris"):AddItem(rng4, 1)
  1580. game:GetService("Debris"):AddItem(rng5, 1)
  1581. attack = false
  1582. FZZ:Destroy()
  1583. end
  1584. function detroitsmash()
  1585. local rng = Instance.new("Part", Mouse)
  1586. rng.Anchored = true
  1587. rng.BrickColor = BrickColor.new("White")
  1588. rng.CanCollide = false
  1589. rng.FormFactor = 3
  1590. rng.Name = "Ring"
  1591. rng.Size = Vector3.new(1, 1, 1)
  1592. rng.Transparency = 0
  1593. rng.TopSurface = 0
  1594. rng.BottomSurface = 0
  1595. rng.CFrame = RootPart.CFrame
  1596. local rngm = Instance.new("SpecialMesh", rng)
  1597. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1598. local rng2 = rng:Clone()
  1599. rng2.Parent = Character
  1600. local rng2m = rng2.Mesh
  1601. local rng3 = rng:Clone()
  1602. rng3.Parent = Character
  1603. local rng3m = rng3.Mesh
  1604. local rng4 = rng:Clone()
  1605. rng4.Parent = Character
  1606. local rng4m = rng4.Mesh
  1607. local rng5 = rng:Clone()
  1608. rng5.Parent = Character
  1609. local rng5m = rng5.Mesh
  1610. local rng6 = rng:Clone()
  1611. rng6.Material = "Plastic"
  1612. rng6.Parent = Character
  1613. local rng6m = rng6.Mesh
  1614. rng6m.Scale = vt(2.5, 2.5, 2)
  1615. rng6m.MeshType = "FileMesh"
  1616. rng6m.MeshId = "rbxassetid://437347603"
  1617. local hita = rng6.Touched:connect(function(hit)
  1618. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RightHand, 0.2, 1)
  1619. end)
  1620. rng2.CFrame = RightHand.CFrame
  1621. rng3.CFrame = RightHand.CFrame
  1622. rng4.CFrame = RightHand.CFrame
  1623. rng5.CFrame = RightHand.CFrame
  1624. rng6.CFrame = RightHand.CFrame
  1625. wait()
  1626. local scaler = 2
  1627. local scaler2 = 2
  1628. for i = 0, 10, 0.1 do
  1629. swait()
  1630. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1631. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 1.4
  1632. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 1.6
  1633. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 2
  1634. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1635. rng6.Size = rng6.Size + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, scaler2 / 2.5)
  1636. rng6.CFrame = rng3.CFrame
  1637. rng.Transparency = rng.Transparency + 0.1
  1638. rng2.Transparency = rng2.Transparency + 1.01
  1639. rng3.Transparency = rng3.Transparency + 0.01
  1640. rng4.Transparency = rng4.Transparency + 0.01
  1641. rng5.Transparency = rng5.Transparency + 0.01
  1642. rng6.Transparency = rng6.Transparency + 0.021
  1643. scaler = scaler - 0.025
  1644. scaler2 = scaler2 - 0.02
  1645. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1646. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1647. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1648. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1649. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1650. game:GetService("Debris"):AddItem(bv, 1)
  1651. end
  1652. hita:disconnect()
  1653. game:GetService("Debris"):AddItem(rng, 1)
  1654. game:GetService("Debris"):AddItem(rng2, 1)
  1655. game:GetService("Debris"):AddItem(rng3, 1)
  1656. game:GetService("Debris"):AddItem(rng4, 1)
  1657. game:GetService("Debris"):AddItem(rng5, 1)
  1658. attack = false
  1659. end
  1660. function longpunch()
  1661. local Sound = Instance.new("Sound", Character.UpperTorso)
  1662. Sound.SoundId = "rbxassetid://157878578"
  1663. Sound.Pitch = 1
  1664. Sound.Looped = false
  1665. Sound.Volume = 10
  1666. Sound:play()
  1667. local rng = Instance.new("Part", Mouse)
  1668. rng.Anchored = true
  1669. rng.BrickColor = BrickColor.new("White")
  1670. rng.CanCollide = false
  1671. rng.FormFactor = 3
  1672. rng.Name = "Ring"
  1673. rng.Size = Vector3.new(1, 1, 1)
  1674. rng.Transparency = 0
  1675. rng.TopSurface = 0
  1676. rng.BottomSurface = 0
  1677. rng.CFrame = RootPart.CFrame
  1678. local rngm = Instance.new("SpecialMesh", rng)
  1679. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1680. local rng2 = rng:Clone()
  1681. rng2.Parent = Character
  1682. local rng2m = rng2.Mesh
  1683. local rng3 = rng:Clone()
  1684. rng3.Parent = Character
  1685. local rng3m = rng3.Mesh
  1686. local rng4 = rng:Clone()
  1687. rng4.Parent = Character
  1688. local rng4m = rng4.Mesh
  1689. local rng5 = rng:Clone()
  1690. rng5.Parent = Character
  1691. local rng5m = rng5.Mesh
  1692. local rng6 = rng:Clone()
  1693. rng6.Material = "Plastic"
  1694. rng6.Parent = Character
  1695. local rng6m = rng6.Mesh
  1696. rng6m.Scale = vt(3.5, 3.5, 3)
  1697. rng6m.MeshType = "FileMesh"
  1698. rng6m.MeshId = "rbxassetid://437347603"
  1699. local hita = rng6.Touched:connect(function(hit)
  1700. Damagefunc(hit, 27, 37, math.random(20, 30), "Normal", RootPart, 0.2, 1)
  1701. end)
  1702. rng2.CFrame = RootPart.CFrame
  1703. rng3.CFrame = RootPart.CFrame
  1704. rng4.CFrame = RootPart.CFrame
  1705. rng5.CFrame = RootPart.CFrame
  1706. rng6.CFrame = RootPart.CFrame
  1707. wait()
  1708. local Sound = Instance.new("Sound", rng6)
  1709. Sound.SoundId = "rbxassetid://136847657"
  1710. Sound.Pitch = 1.1
  1711. Sound.Looped = false
  1712. Sound.Volume = 10
  1713. Sound:play()
  1714. local scaler = 2
  1715. local scaler2 = 2
  1716. for i = 0, 10, 0.1 do
  1717. swait()
  1718. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * scaler2
  1719. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector * scaler2 / 0.15
  1720. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector * scaler2 / 0.2
  1721. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector * scaler2 / 0.25
  1722. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector * scaler2 / 5
  1723. rng6.Size = rng6.Size + Vector3.new(scaler2 / 1.3, scaler2 / 1.3, scaler2 / 1.3)
  1724. rng6.CFrame = rng3.CFrame
  1725. rng.Transparency = rng.Transparency + 0.1
  1726. rng2.Transparency = rng2.Transparency + 1.01
  1727. rng3.Transparency = rng3.Transparency + 0.01
  1728. rng4.Transparency = rng4.Transparency + 0.01
  1729. rng5.Transparency = rng5.Transparency + 0.01
  1730. rng6.Transparency = rng6.Transparency + 0.021
  1731. scaler = scaler - 0.025
  1732. scaler2 = scaler2 - 0.02
  1733. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2 / 2.5, scaler2 / 2.5, 1.5)
  1734. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2 / 2, scaler2 / 2, 1)
  1735. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2 / 1.5, scaler2 / 1.5, 0.5)
  1736. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1737. rngm.Scale = rngm.Scale + Vector3.new(scaler2 / 9, scaler2 / 9, 9)
  1738. game:GetService("Debris"):AddItem(bv, 1)
  1739. end
  1740. hita:disconnect()
  1741. game:GetService("Debris"):AddItem(rng, 1)
  1742. game:GetService("Debris"):AddItem(rng2, 1)
  1743. game:GetService("Debris"):AddItem(rng3, 1)
  1744. game:GetService("Debris"):AddItem(rng4, 1)
  1745. game:GetService("Debris"):AddItem(rng5, 1)
  1746. attack = false
  1747. end
  1748. function Smash()
  1749. if not D then
  1750. D = false
  1751. Idle = true
  1752. for i = 0, 2, 0.1 do
  1753. swait()
  1754. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1755. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1756. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1757. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1758. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1759. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1760. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1761. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1762. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1763. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1764. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1765. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1766. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1767. end
  1768. wait(0.7)
  1769. coroutine.resume(coroutine.create(function()
  1770. for i = 1, 1000 do
  1771. game:GetService("RunService").RenderStepped:wait()
  1772. end
  1773. end))
  1774. for i = 0, 2, 0.1 do
  1775. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1776. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1777. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1778. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1779. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1780. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1781. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1782. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1783. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1784. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1785. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1786. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1787. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1788. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  1789. game:GetService("RunService").RenderStepped:wait()
  1790. end
  1791. superpunch()
  1792. Idle = false
  1793. wait(0.7)
  1794. D = false
  1795. end
  1796. end
  1797. function fade(obj, dest, grow)
  1798. spawn(function()
  1799. local oldcf = obj.CFrame
  1800. for i = 0, 10 do
  1801. if grow then
  1802. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  1803. obj.CFrame = oldcf
  1804. end
  1805. obj.Transparency = obj.Transparency + 0.1
  1806. swait()
  1807. end
  1808. if dest then
  1809. obj:Destroy()
  1810. end
  1811. end)
  1812. end
  1813. function FCSmash()
  1814. if not D then
  1815. D = false
  1816. Idle = true
  1817. for i = 0, 2, 0.1 do
  1818. swait()
  1819. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  1820. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  1821. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1822. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  1823. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1824. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1825. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1826. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1827. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1828. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  1829. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1830. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1831. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1832. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1833. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  1834. end
  1835. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  1836. FZcharge.Texture = "rbxassetid://31727915"
  1837. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1838. FZcharge.EmissionDirection = "Bottom"
  1839. FZcharge.Speed = NumberRange.new(5)
  1840. FZcharge.Size = NumberSequence.new(2, 1)
  1841. FZcharge.Drag = 2
  1842. FZcharge.LockedToPart = false
  1843. FZcharge.Lifetime = NumberRange.new(0.5)
  1844. FZcharge.Rate = 150
  1845. FZcharge.LightEmission = 0
  1846. FZcharge.Rotation = NumberRange.new(-100, 100)
  1847. FZcharge.VelocitySpread = 100
  1848. coroutine.resume(coroutine.create(function()
  1849. for i = 1, 15 do
  1850. do
  1851. local HQ = Instance.new("Part", Character)
  1852. HQ.Size = Vector3.new(1, 0, 1)
  1853. HQ.BrickColor = BrickColor.new("White")
  1854. HQ.Material = "Neon"
  1855. HQ.Anchored = true
  1856. HQ.CanCollide = false
  1857. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1858. local HQ2 = Instance.new("SpecialMesh", HQ)
  1859. HQ2.MeshId = "rbxassetid://20329976"
  1860. HQ2.Scale = Vector3.new(1, 1, 1)
  1861. coroutine.resume(coroutine.create(function()
  1862. for i = 1, 200 do
  1863. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  1864. HQ.Transparency = HQ.Transparency + 0.09
  1865. wait(1.0E-11)
  1866. end
  1867. end))
  1868. wait(0.3)
  1869. end
  1870. end
  1871. end))
  1872. coroutine.resume(coroutine.create(function()
  1873. for i = 1, 12 do
  1874. do
  1875. local HQ = Instance.new("Part", RightHand)
  1876. HQ.Size = Vector3.new(1, 1, 1)
  1877. HQ.BrickColor = BrickColor.new("White")
  1878. HQ.Material = "Neon"
  1879. HQ.Anchored = true
  1880. HQ.CanCollide = false
  1881. HQ.Transparency = 0.4
  1882. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1883. local HQ2 = Instance.new("SpecialMesh", HQ)
  1884. HQ2.MeshType = "Sphere"
  1885. HQ2.Scale = Vector3.new(1, 1, 1)
  1886. local ZQW = Instance.new("Part", RightHand)
  1887. ZQW.Size = Vector3.new(1, 1, 1)
  1888. ZQW.BrickColor = BrickColor.new("White")
  1889. ZQW.Material = "Neon"
  1890. ZQW.Transparency = 0.4
  1891. ZQW.Anchored = true
  1892. ZQW.CanCollide = false
  1893. ZQW.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  1894. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  1895. ZQW2.MeshType = "Sphere"
  1896. ZQW2.Scale = Vector3.new(1, 1, 1)
  1897. local H = Instance.new("Part", RightHand)
  1898. H.Size = Vector3.new(1, 1, 1)
  1899. H.BrickColor = BrickColor.new("White")
  1900. H.CanCollide = false
  1901. H.Anchored = true
  1902. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  1903. local H2 = Instance.new("SpecialMesh", H)
  1904. H2.MeshId = "rbxassetid://9982590"
  1905. coroutine.resume(coroutine.create(function()
  1906. for i = 1, 200 do
  1907. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1908. ZQW.Transparency = ZQW.Transparency + 0.1
  1909. HQ2.Scale = HQ2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1910. HQ.Transparency = HQ.Transparency + 0.1
  1911. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  1912. H.Transparency = H.Transparency + 0.2
  1913. wait(1.0E-11)
  1914. end
  1915. HQ:Destroy()
  1916. H2:Destroy()
  1917. H:Destroy()
  1918. HQ2:Destroy()
  1919. ZQW:Destroy()
  1920. ZQW2:Destroy()
  1921. end))
  1922. wait(0.3)
  1923. end
  1924. end
  1925. end))
  1926. wait(0.5)
  1927. wait(4.5)
  1928. for i = 0, 1.5, 0.1 do
  1929. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  1930. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  1931. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1932. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  1933. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1934. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1935. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1936. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  1937. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  1938. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  1939. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  1940. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1941. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1942. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1943. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  1944. game:GetService("RunService").RenderStepped:wait()
  1945. end
  1946. coroutine.resume(coroutine.create(function()
  1947. for i = 1, 3 do
  1948. do
  1949. local HQ = Instance.new("Part", Character)
  1950. HQ.Size = Vector3.new(1, 1, 1)
  1951. HQ.BrickColor = BrickColor.new("White")
  1952. HQ.Material = "Neon"
  1953. HQ.Anchored = true
  1954. HQ.CanCollide = false
  1955. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  1956. local HQ2 = Instance.new("SpecialMesh", HQ)
  1957. HQ2.MeshId = "rbxassetid://20329976"
  1958. HQ2.Scale = Vector3.new(1, 1, 1)
  1959. coroutine.resume(coroutine.create(function()
  1960. for i = 1, 200 do
  1961. HQ2.Scale = HQ2.Scale + Vector3.new(20, 20, 20)
  1962. HQ.Transparency = HQ.Transparency + 0.09
  1963. wait(1.0E-11)
  1964. end
  1965. end))
  1966. wait(0.3)
  1967. end
  1968. end
  1969. end))
  1970. coroutine.resume(coroutine.create(function()
  1971. for i = 3, 5 do
  1972. do
  1973. local HQ = Instance.new("Part", Character)
  1974. HQ.Size = Vector3.new(1, 0, 1)
  1975. HQ.BrickColor = BrickColor.new("White")
  1976. HQ.Material = "Neon"
  1977. HQ.Anchored = true
  1978. HQ.CanCollide = false
  1979. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1980. local HQ2 = Instance.new("SpecialMesh", HQ)
  1981. HQ2.MeshId = "rbxassetid://20329976"
  1982. HQ2.Scale = Vector3.new(1, 1, 1)
  1983. local HQR = Instance.new("Part", Character)
  1984. HQR.Size = Vector3.new(1, 0, 1)
  1985. HQR.BrickColor = BrickColor.new("White")
  1986. HQR.Material = "Neon"
  1987. HQR.Anchored = true
  1988. HQR.CanCollide = false
  1989. HQR.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  1990. local HQR2 = Instance.new("SpecialMesh", HQR)
  1991. HQR2.MeshId = "rbxassetid://3270017"
  1992. HQR2.Scale = Vector3.new(1, 1, 1)
  1993. coroutine.resume(coroutine.create(function()
  1994. for i = 1, 200 do
  1995. HQ2.Scale = HQ2.Scale + Vector3.new(7, 0, 7)
  1996. HQ.Transparency = HQ.Transparency + 0.09
  1997. HQR2.Scale = HQR2.Scale + Vector3.new(30, 34, 0)
  1998. HQR.Transparency = HQR.Transparency + 0.09
  1999. wait(1.0E-11)
  2000. end
  2001. HQ:Destroy()
  2002. HQ2:Destroy()
  2003. HQR:Destroy()
  2004. HQR2:Destroy()
  2005. end))
  2006. wait(0.3)
  2007. end
  2008. end
  2009. end))
  2010. FZcharge:Destroy()
  2011. killbrick2 = Instance.new("Part", Character)
  2012. killbrick2.Size = Vector3.new(80, 80, 9000)
  2013. killbrick2.Transparency = 1
  2014. killbrick2.CanCollide = true
  2015. wait(0.001)
  2016. killbrick2.CanCollide = false
  2017. killbrick2.Anchored = true
  2018. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1005)
  2019. killbrick2.Touched:connect(function(h)
  2020. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  2021. if x then
  2022. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2023. safe = true
  2024. else
  2025. safe = false
  2026. end
  2027. if x and safe == false then
  2028. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position, h.Parent.Torso.Position).lookVector * 0
  2029. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2030. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  2031. wait(0)
  2032. x.Parent:BreakJoints()
  2033. wait(1)
  2034. x.Parent:Destroy()
  2035. wait()
  2036. safe = true
  2037. end
  2038. end
  2039. end)
  2040. fcpunch()
  2041. wait(0.7)
  2042. Idle = false
  2043. killbrick2:Destroy()
  2044. wait(0.2)
  2045. D = false
  2046. end
  2047. end
  2048. function KickBoom()
  2049. local Sound = Instance.new("Sound", Character.UpperTorso)
  2050. Sound.SoundId = "rbxassetid://142070127"
  2051. Sound.Pitch = 1
  2052. Sound.Looped = false
  2053. Sound.Volume = 10
  2054. Sound:play()
  2055. local Sound = Instance.new("Sound", Character.UpperTorso)
  2056. Sound.SoundId = "rbxassetid://169628396"
  2057. Sound.Pitch = 1
  2058. Sound.Looped = false
  2059. Sound.Volume = 10
  2060. Sound:play()
  2061. local effspwn = Instance.new("Part")
  2062. local model = Instance.new("Model")
  2063. game.Debris:AddItem(model, 20)
  2064. model.Name = "smasheffects"
  2065. model.Parent = Character
  2066. effspwn.Name = "spwnr"
  2067. effspwn.Size = Vector3.new(1, 1, 1)
  2068. effspwn.Anchored = true
  2069. effspwn.CanCollide = false
  2070. effspwn.Transparency = 1
  2071. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2072. effspwn.Parent = model
  2073. for i = 1, 15 do
  2074. do
  2075. local gtrace = Instance.new("Part", game.Workspace)
  2076. gtrace.BrickColor = BrickColor.new("Grey")
  2077. gtrace.Material = "Slate"
  2078. gtrace.Size = Vector3.new(31, 31, 31)
  2079. gtrace.Anchored = true
  2080. gtrace.CanCollide = true
  2081. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2082. local gdisp = coroutine.wrap(function()
  2083. wait(12)
  2084. for i = 1, 9 do
  2085. wait(0.1)
  2086. gtrace.Transparency = gtrace.Transparency + 0.1
  2087. end
  2088. gtrace:Destroy()
  2089. end)
  2090. gdisp()
  2091. end
  2092. end
  2093. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2094. if v:FindFirstChild("Humanoid") then
  2095. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2096. v.Humanoid.PlatformStand = true
  2097. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2098. end
  2099. end
  2100. local H33 = Instance.new("Part", Character)
  2101. H33.Size = Vector3.new(1, 1, 1)
  2102. H33.BrickColor = BrickColor.new("White")
  2103. H33.CanCollide = false
  2104. H33.Anchored = true
  2105. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2106. local H233 = Instance.new("SpecialMesh", H33)
  2107. H233.MeshId = "rbxassetid://3270017"
  2108. local H333 = Instance.new("Part", Character)
  2109. H333.Size = Vector3.new(1, 1, 1)
  2110. H333.BrickColor = BrickColor.new("White")
  2111. H333.CanCollide = false
  2112. H333.Anchored = true
  2113. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2114. local H2333 = Instance.new("SpecialMesh", H333)
  2115. H2333.MeshId = "rbxassetid://3270017"
  2116. local H4 = Instance.new("Part", Character)
  2117. H4.Size = Vector3.new(1, 1, 1)
  2118. H4.BrickColor = BrickColor.new("White")
  2119. H4.CanCollide = false
  2120. H4.Anchored = true
  2121. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2122. local H24 = Instance.new("SpecialMesh", H4)
  2123. H24.MeshId = "rbxassetid://3270017"
  2124. coroutine.resume(coroutine.create(function()
  2125. for i = 1, 200 do
  2126. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2127. H33.Transparency = H33.Transparency + 0.02
  2128. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2129. H333.Transparency = H333.Transparency + 0.02
  2130. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2131. H4.Transparency = H4.Transparency + 0.02
  2132. wait(1.0E-11)
  2133. end
  2134. end))
  2135. coroutine.resume(coroutine.create(function()
  2136. local shok = Instance.new("Part")
  2137. shok.Name = "shock3"
  2138. shok.BrickColor = BrickColor.new("Institutional white")
  2139. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2140. shok.Size = Vector3.new(1, 1, 1)
  2141. shok.Anchored = true
  2142. shok.Material = "Neon"
  2143. shok.Transparency = 0.35
  2144. shok.CanCollide = false
  2145. shok.Parent = model
  2146. game.Debris:AddItem(shok, 12)
  2147. local mesh = Instance.new("SpecialMesh")
  2148. mesh.MeshType = "FileMesh"
  2149. mesh.MeshId = "rbxassetid://"
  2150. mesh.Scale = Vector3.new(1, 1, 1)
  2151. mesh.Parent = shok
  2152. for e = 1, 15 do
  2153. wait()
  2154. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2155. shok.Transparency = shok.Transparency + 0.004
  2156. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2157. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2158. end
  2159. for e = 1, 16 do
  2160. wait()
  2161. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2162. shok.Transparency = shok.Transparency + 0.004
  2163. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2164. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2165. end
  2166. for e = 1, 12 do
  2167. wait()
  2168. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2169. shok.Transparency = shok.Transparency + 0.06
  2170. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2171. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2172. end
  2173. end))
  2174. coroutine.resume(coroutine.create(function()
  2175. local shok = Instance.new("Part")
  2176. shok.Name = "shock3"
  2177. shok.BrickColor = BrickColor.new("Lily white")
  2178. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2179. shok.Size = Vector3.new(1, 1, 1)
  2180. shok.Anchored = true
  2181. shok.Material = "Neon"
  2182. shok.Transparency = 0.1
  2183. shok.CanCollide = false
  2184. shok.Parent = model
  2185. game.Debris:AddItem(shok, 12)
  2186. local mesh = Instance.new("SpecialMesh")
  2187. mesh.MeshType = "FileMesh"
  2188. mesh.MeshId = "rbxassetid://1095708"
  2189. mesh.Scale = Vector3.new(47, 47, 47)
  2190. mesh.Parent = shok
  2191. for e = 1, 15 do
  2192. wait()
  2193. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2194. shok.Transparency = shok.Transparency + 0.04
  2195. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2196. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2197. end
  2198. for e = 1, 16 do
  2199. wait()
  2200. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2201. shok.Transparency = shok.Transparency + 0.04
  2202. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2203. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2204. shok.BrickColor = BrickColor.new("Grey")
  2205. end
  2206. for e = 1, 12 do
  2207. wait()
  2208. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2209. shok.Transparency = shok.Transparency + 0.004
  2210. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2211. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2212. end
  2213. end))
  2214. coroutine.resume(coroutine.create(function()
  2215. local shok = Instance.new("Part")
  2216. shok.Name = "shock3"
  2217. shok.BrickColor = BrickColor.new("Institutional white")
  2218. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2219. shok.Size = Vector3.new(1, 1, 1)
  2220. shok.Anchored = true
  2221. shok.Material = "Neon"
  2222. shok.Transparency = 0.35
  2223. shok.CanCollide = false
  2224. shok.Parent = model
  2225. game.Debris:AddItem(shok, 12)
  2226. local mesh = Instance.new("SpecialMesh")
  2227. mesh.MeshType = "FileMesh"
  2228. mesh.MeshId = "rbxassetid://549734488"
  2229. mesh.Scale = Vector3.new(1, 1, 1)
  2230. mesh.Parent = shok
  2231. for e = 1, 15 do
  2232. wait()
  2233. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2234. shok.Transparency = shok.Transparency + 0.004
  2235. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2236. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2237. end
  2238. for e = 1, 16 do
  2239. wait()
  2240. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2241. shok.Transparency = shok.Transparency + 0.004
  2242. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2243. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2244. end
  2245. for e = 1, 12 do
  2246. wait()
  2247. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2248. shok.Transparency = shok.Transparency + 0.06
  2249. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2250. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2251. end
  2252. end))
  2253. end
  2254. function chow()
  2255. local Sound = Instance.new("Sound", hit)
  2256. Sound.SoundId = "rbxassetid://142070127"
  2257. Sound.Pitch = 1
  2258. Sound.Looped = false
  2259. Sound.Volume = 10
  2260. Sound:play()
  2261. local Sound = Instance.new("Sound", hit)
  2262. Sound.SoundId = "rbxassetid://169628396"
  2263. Sound.Pitch = 1
  2264. Sound.Looped = false
  2265. Sound.Volume = 10
  2266. Sound:play()
  2267. local effspwn = Instance.new("Part")
  2268. local model = Instance.new("Model")
  2269. game.Debris:AddItem(model, 20)
  2270. model.Name = "smasheffects"
  2271. model.Parent = Character
  2272. effspwn.Name = "spwnr"
  2273. effspwn.Size = Vector3.new(1, 1, 1)
  2274. effspwn.Anchored = true
  2275. effspwn.CanCollide = false
  2276. effspwn.Transparency = 1
  2277. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2278. effspwn.Parent = model
  2279. for i = 1, 15 do
  2280. do
  2281. local gtrace = Instance.new("Part", game.Workspace)
  2282. gtrace.BrickColor = BrickColor.new("Grey")
  2283. gtrace.Material = "Slate"
  2284. gtrace.Size = Vector3.new(31, 31, 31)
  2285. gtrace.Anchored = true
  2286. gtrace.CanCollide = true
  2287. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  2288. local gdisp = coroutine.wrap(function()
  2289. wait(12)
  2290. for i = 1, 9 do
  2291. wait(0.1)
  2292. gtrace.Transparency = gtrace.Transparency + 0.1
  2293. end
  2294. gtrace:Destroy()
  2295. end)
  2296. gdisp()
  2297. end
  2298. end
  2299. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2300. if v:FindFirstChild("Humanoid") then
  2301. v.Humanoid:TakeDamage(math.random(12040, 12040))
  2302. v.Humanoid.PlatformStand = true
  2303. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2304. end
  2305. end
  2306. local H33 = Instance.new("Part", Character)
  2307. H33.Size = Vector3.new(1, 1, 1)
  2308. H33.BrickColor = BrickColor.new("White")
  2309. H33.CanCollide = false
  2310. H33.Anchored = true
  2311. H33.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2312. local H233 = Instance.new("SpecialMesh", H33)
  2313. H233.MeshId = "rbxassetid://3270017"
  2314. local H333 = Instance.new("Part", Character)
  2315. H333.Size = Vector3.new(1, 1, 1)
  2316. H333.BrickColor = BrickColor.new("White")
  2317. H333.CanCollide = false
  2318. H333.Anchored = true
  2319. H333.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2320. local H2333 = Instance.new("SpecialMesh", H333)
  2321. H2333.MeshId = "rbxassetid://3270017"
  2322. local H4 = Instance.new("Part", Character)
  2323. H4.Size = Vector3.new(1, 1, 1)
  2324. H4.BrickColor = BrickColor.new("White")
  2325. H4.CanCollide = false
  2326. H4.Anchored = true
  2327. H4.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2328. local H24 = Instance.new("SpecialMesh", H4)
  2329. H24.MeshId = "rbxassetid://3270017"
  2330. coroutine.resume(coroutine.create(function()
  2331. for i = 1, 200 do
  2332. H233.Scale = H233.Scale + Vector3.new(16, 16, 16)
  2333. H33.Transparency = H33.Transparency + 0.02
  2334. H2333.Scale = H2333.Scale + Vector3.new(17, 17, 17)
  2335. H333.Transparency = H333.Transparency + 0.02
  2336. H24.Scale = H24.Scale + Vector3.new(17, 17, 17)
  2337. H4.Transparency = H4.Transparency + 0.02
  2338. wait(1.0E-11)
  2339. end
  2340. end))
  2341. coroutine.resume(coroutine.create(function()
  2342. local shok = Instance.new("Part")
  2343. shok.Name = "shock3"
  2344. shok.BrickColor = BrickColor.new("Institutional white")
  2345. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2346. shok.Size = Vector3.new(1, 1, 1)
  2347. shok.Anchored = true
  2348. shok.Material = "Neon"
  2349. shok.Transparency = 0.35
  2350. shok.CanCollide = false
  2351. shok.Parent = model
  2352. game.Debris:AddItem(shok, 12)
  2353. local mesh = Instance.new("SpecialMesh")
  2354. mesh.MeshType = "FileMesh"
  2355. mesh.MeshId = "rbxassetid://"
  2356. mesh.Scale = Vector3.new(1, 1, 1)
  2357. mesh.Parent = shok
  2358. for e = 1, 15 do
  2359. wait()
  2360. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2361. shok.Transparency = shok.Transparency + 0.004
  2362. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2363. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2364. end
  2365. for e = 1, 16 do
  2366. wait()
  2367. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2368. shok.Transparency = shok.Transparency + 0.004
  2369. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2370. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2371. end
  2372. for e = 1, 12 do
  2373. wait()
  2374. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2375. shok.Transparency = shok.Transparency + 0.06
  2376. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2377. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2378. end
  2379. end))
  2380. coroutine.resume(coroutine.create(function()
  2381. local shok = Instance.new("Part")
  2382. shok.Name = "shock3"
  2383. shok.BrickColor = BrickColor.new("Lily white")
  2384. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2385. shok.Size = Vector3.new(1, 1, 1)
  2386. shok.Anchored = true
  2387. shok.Material = "Neon"
  2388. shok.Transparency = 0.1
  2389. shok.CanCollide = false
  2390. shok.Parent = model
  2391. game.Debris:AddItem(shok, 12)
  2392. local mesh = Instance.new("SpecialMesh")
  2393. mesh.MeshType = "FileMesh"
  2394. mesh.MeshId = "rbxassetid://1095708"
  2395. mesh.Scale = Vector3.new(47, 47, 47)
  2396. mesh.Parent = shok
  2397. for e = 1, 15 do
  2398. wait()
  2399. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2400. shok.Transparency = shok.Transparency + 0.04
  2401. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2402. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2403. end
  2404. for e = 1, 16 do
  2405. wait()
  2406. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2407. shok.Transparency = shok.Transparency + 0.04
  2408. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2409. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2410. shok.BrickColor = BrickColor.new("Grey")
  2411. end
  2412. for e = 1, 12 do
  2413. wait()
  2414. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2415. shok.Transparency = shok.Transparency + 0.004
  2416. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2417. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2418. end
  2419. end))
  2420. coroutine.resume(coroutine.create(function()
  2421. local shok = Instance.new("Part")
  2422. shok.Name = "shock3"
  2423. shok.BrickColor = BrickColor.new("Institutional white")
  2424. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2425. shok.Size = Vector3.new(1, 1, 1)
  2426. shok.Anchored = true
  2427. shok.Material = "Neon"
  2428. shok.Transparency = 0.35
  2429. shok.CanCollide = false
  2430. shok.Parent = model
  2431. game.Debris:AddItem(shok, 12)
  2432. local mesh = Instance.new("SpecialMesh")
  2433. mesh.MeshType = "FileMesh"
  2434. mesh.MeshId = "rbxassetid://549734488"
  2435. mesh.Scale = Vector3.new(1, 1, 1)
  2436. mesh.Parent = shok
  2437. for e = 1, 15 do
  2438. wait()
  2439. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2440. shok.Transparency = shok.Transparency + 0.004
  2441. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2442. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2443. end
  2444. for e = 1, 16 do
  2445. wait()
  2446. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2447. shok.Transparency = shok.Transparency + 0.004
  2448. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2449. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2450. end
  2451. for e = 1, 12 do
  2452. wait()
  2453. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2454. shok.Transparency = shok.Transparency + 0.06
  2455. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2456. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2457. end
  2458. end))
  2459. end
  2460. Mouse.KeyDown:connect(function(k)
  2461. if k:byte() == 48 then
  2462. Humanoid.WalkSpeed = 200
  2463. end
  2464. end)
  2465. Mouse.KeyUp:connect(function(k)
  2466. if k:byte() == 48 then
  2467. Humanoid.WalkSpeed = 16
  2468. end
  2469. end)
  2470. function SeriousSlam()
  2471. local Sound = Instance.new("Sound", Character.UpperTorso)
  2472. Sound.SoundId = "rbxassetid://142070127"
  2473. Sound.Pitch = 1
  2474. Sound.Looped = false
  2475. Sound.Volume = 10
  2476. Sound:play()
  2477. local Sound = Instance.new("Sound", Character.UpperTorso)
  2478. Sound.SoundId = "rbxassetid://169628396"
  2479. Sound.Pitch = 1
  2480. Sound.Looped = false
  2481. Sound.Volume = 10
  2482. Sound:play()
  2483. local effspwn = Instance.new("Part")
  2484. local model = Instance.new("Model")
  2485. game.Debris:AddItem(model, 20)
  2486. model.Name = "smasheffects"
  2487. model.Parent = Character
  2488. effspwn.Name = "spwnr"
  2489. effspwn.Size = Vector3.new(1, 1, 1)
  2490. effspwn.Anchored = true
  2491. effspwn.CanCollide = false
  2492. effspwn.Transparency = 1
  2493. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2494. effspwn.Parent = model
  2495. for i = 1, 15 do
  2496. do
  2497. local gtrace = Instance.new("Part", game.Workspace)
  2498. gtrace.BrickColor = BrickColor.new("Grey")
  2499. gtrace.Material = "Slate"
  2500. gtrace.Size = Vector3.new(91, 91, 91)
  2501. gtrace.Anchored = true
  2502. gtrace.CanCollide = true
  2503. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240, 240), -6, math.random(-240, 240))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(76)), math.random(0, math.rad(90)), math.random(0, math.rad(360)))
  2504. local gdisp = coroutine.wrap(function()
  2505. wait(18)
  2506. for i = 1, 9 do
  2507. wait(0.1)
  2508. gtrace.Transparency = gtrace.Transparency + 0.1
  2509. end
  2510. gtrace:Destroy()
  2511. end)
  2512. gdisp()
  2513. end
  2514. end
  2515. local exp = Instance.new("Explosion", Character)
  2516. exp.BlastRadius = 147.5
  2517. exp.BlastPressure = 200
  2518. exp.Position = Character.HumanoidRootPart.Position
  2519. exp.Visible = false
  2520. for i, v in pairs(FindNearestTorso(UpperTorso.CFrame.p, 50)) do
  2521. if v:FindFirstChild("Humanoid") then
  2522. v.Humanoid:TakeDamage(math.random(1129431924919202, 1129431924919202))
  2523. v.Humanoid.PlatformStand = true
  2524. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2525. end
  2526. end
  2527. local H33 = Instance.new("Part", Character)
  2528. H33.Size = Vector3.new(1, 1, 1)
  2529. H33.BrickColor = BrickColor.new("White")
  2530. H33.CanCollide = false
  2531. H33.Anchored = true
  2532. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  2533. local H233 = Instance.new("SpecialMesh", H33)
  2534. H233.MeshId = "rbxassetid://3270017"
  2535. local H333 = Instance.new("Part", Character)
  2536. H333.Size = Vector3.new(1, 1, 1)
  2537. H333.BrickColor = BrickColor.new("White")
  2538. H333.CanCollide = false
  2539. H333.Anchored = true
  2540. H333.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  2541. local H2333 = Instance.new("SpecialMesh", H333)
  2542. H2333.MeshId = "rbxassetid://3270017"
  2543. local H4 = Instance.new("Part", Character)
  2544. H4.Size = Vector3.new(1, 1, 1)
  2545. H4.BrickColor = BrickColor.new("White")
  2546. H4.CanCollide = false
  2547. H4.Anchored = true
  2548. H4.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.75)
  2549. local H24 = Instance.new("SpecialMesh", H4)
  2550. H24.MeshId = "rbxassetid://3270017"
  2551. coroutine.resume(coroutine.create(function()
  2552. for i = 1, 200 do
  2553. H233.Scale = H233.Scale + Vector3.new(36, 36, 36)
  2554. H33.Transparency = H33.Transparency + 0.02
  2555. H2333.Scale = H2333.Scale + Vector3.new(37, 37, 37)
  2556. H333.Transparency = H333.Transparency + 0.02
  2557. H24.Scale = H24.Scale + Vector3.new(37, 37, 37)
  2558. H4.Transparency = H4.Transparency + 0.02
  2559. wait(1.0E-11)
  2560. end
  2561. end))
  2562. coroutine.resume(coroutine.create(function()
  2563. local shok = Instance.new("Part")
  2564. shok.Name = "shock3"
  2565. shok.BrickColor = BrickColor.new("Institutional white")
  2566. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2567. shok.Size = Vector3.new(1, 1, 1)
  2568. shok.Anchored = true
  2569. shok.Material = "Neon"
  2570. shok.Transparency = 0.35
  2571. shok.CanCollide = false
  2572. shok.Parent = model
  2573. game.Debris:AddItem(shok, 12)
  2574. local mesh = Instance.new("SpecialMesh")
  2575. mesh.MeshType = "FileMesh"
  2576. mesh.MeshId = "rbxassetid://"
  2577. mesh.Scale = Vector3.new(1, 1, 1)
  2578. mesh.Parent = shok
  2579. for e = 1, 15 do
  2580. wait()
  2581. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2582. shok.Transparency = shok.Transparency + 0.004
  2583. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2584. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2585. end
  2586. for e = 1, 16 do
  2587. wait()
  2588. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2589. shok.Transparency = shok.Transparency + 0.004
  2590. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2591. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2592. end
  2593. for e = 1, 12 do
  2594. wait()
  2595. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2596. shok.Transparency = shok.Transparency + 0.06
  2597. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2598. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2599. end
  2600. end))
  2601. coroutine.resume(coroutine.create(function()
  2602. local shok = Instance.new("Part")
  2603. shok.Name = "shock3"
  2604. shok.BrickColor = BrickColor.new("Lily white")
  2605. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2606. shok.Size = Vector3.new(1, 1, 1)
  2607. shok.Anchored = true
  2608. shok.Material = "Neon"
  2609. shok.Transparency = 0.1
  2610. shok.CanCollide = false
  2611. shok.Parent = model
  2612. game.Debris:AddItem(shok, 12)
  2613. local mesh = Instance.new("SpecialMesh")
  2614. mesh.MeshType = "FileMesh"
  2615. mesh.MeshId = "rbxassetid://1095708"
  2616. mesh.Scale = Vector3.new(67, 67, 47)
  2617. mesh.Parent = shok
  2618. for e = 1, 15 do
  2619. wait()
  2620. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2621. shok.Transparency = shok.Transparency + 0.04
  2622. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2623. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2624. end
  2625. for e = 1, 16 do
  2626. wait()
  2627. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2628. shok.Transparency = shok.Transparency + 0.04
  2629. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2630. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2631. shok.BrickColor = BrickColor.new("Grey")
  2632. end
  2633. for e = 1, 12 do
  2634. wait()
  2635. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2636. shok.Transparency = shok.Transparency + 0.004
  2637. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2638. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2639. end
  2640. end))
  2641. coroutine.resume(coroutine.create(function()
  2642. local shok = Instance.new("Part")
  2643. shok.Name = "shock3"
  2644. shok.BrickColor = BrickColor.new("Institutional white")
  2645. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2646. shok.Size = Vector3.new(1, 1, 1)
  2647. shok.Anchored = true
  2648. shok.Material = "Neon"
  2649. shok.Transparency = 0.35
  2650. shok.CanCollide = false
  2651. shok.Parent = model
  2652. game.Debris:AddItem(shok, 12)
  2653. local mesh = Instance.new("SpecialMesh")
  2654. mesh.MeshType = "FileMesh"
  2655. mesh.MeshId = "rbxassetid://549734488"
  2656. mesh.Scale = Vector3.new(1, 1, 1)
  2657. mesh.Parent = shok
  2658. for e = 1, 15 do
  2659. wait()
  2660. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2661. shok.Transparency = shok.Transparency + 0.004
  2662. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2663. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2664. end
  2665. for e = 1, 16 do
  2666. wait()
  2667. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2668. shok.Transparency = shok.Transparency + 0.004
  2669. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2670. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2671. end
  2672. for e = 1, 12 do
  2673. wait()
  2674. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2675. shok.Transparency = shok.Transparency + 0.06
  2676. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2677. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2678. end
  2679. end))
  2680. end
  2681. function Jump()
  2682. if not D then
  2683. D = true
  2684. Idle = true
  2685. for i = 0, 2, 0.1 do
  2686. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2687. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2688. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2689. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2690. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2691. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  2692. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2693. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2694. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2695. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.5, 0, 0), 0.1)
  2696. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2697. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2698. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2699. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2700. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), 0.1)
  2701. game:GetService("RunService").RenderStepped:wait()
  2702. end
  2703. for i = 0, 2, 0.1 do
  2704. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2705. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2706. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2707. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2708. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2709. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2710. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2711. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2712. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2713. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  2714. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2715. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2716. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2717. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2718. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  2719. game:GetService("RunService").RenderStepped:wait()
  2720. end
  2721. do
  2722. local sbs = Instance.new("BodyPosition", RootPart)
  2723. sbs.P = 3000
  2724. sbs.D = 1000
  2725. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2726. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2727. local Sound = Instance.new("Sound", Character.UpperTorso)
  2728. Sound.SoundId = "rbxassetid://845572880"
  2729. Sound.Volume = 32
  2730. Sound.Pitch = 1
  2731. Sound.Looped = false
  2732. Sound:Play()
  2733. wait(0.5)
  2734. local Bq = Instance.new("Part", UpperTorso)
  2735. Bq.Size = Vector3.new(1, 1, 1)
  2736. Bq.BrickColor = BrickColor.new("White")
  2737. Bq.Material = "Neon"
  2738. Bq.Anchored = false
  2739. Bq.Transparency = math.huge
  2740. Bq.CanCollide = false
  2741. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2742. local Bq2 = Instance.new("SpecialMesh", Bq)
  2743. Bq2.MeshType = "Sphere"
  2744. Bq2.Scale = Vector3.new(1, 1, 1)
  2745. Bq.Touched:connect(function(hit)
  2746. if hitted == false then
  2747. hitted = true
  2748. Bq.Anchored = true
  2749. for i = 1, 1000 do
  2750. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2751. Bq.Transparency = Bq.Transparency + 0.003
  2752. game:GetService("RunService").RenderStepped:wait()
  2753. end
  2754. end
  2755. end)
  2756. for i = 1, 100 do
  2757. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2758. game:GetService("RunService").RenderStepped:wait()
  2759. end
  2760. Bq.Anchored = false
  2761. local Fl = Instance.new("BodyVelocity", Bq)
  2762. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2763. Fl.velocity = Mouse.hit.lookVector * 120
  2764. wait(0.4)
  2765. Idle = false
  2766. hitted = false
  2767. sbs:remove()
  2768. wait(0.3)
  2769. D = false
  2770. end
  2771. end
  2772. end
  2773. function Dash()
  2774. if not D then
  2775. D = true
  2776. Idle = true
  2777. for i = 0, 1, 0.1 do
  2778. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2779. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2780. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2781. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2782. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2783. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2784. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2785. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2786. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  2787. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2788. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2789. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2790. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2791. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2792. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2793. game:GetService("RunService").RenderStepped:wait()
  2794. end
  2795. do
  2796. local bv = Instance.new("BodyVelocity")
  2797. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  2798. bv.velocity = RootPart.CFrame.lookVector * 250
  2799. bv.Parent = RootPart
  2800. game:GetService("Debris"):AddItem(bv, 1)
  2801. local Sound = Instance.new("Sound", Character.UpperTorso)
  2802. Sound.SoundId = "rbxassetid://"
  2803. Sound.Volume = 32
  2804. Sound.Pitch = 1
  2805. Sound.Looped = false
  2806. Sound:Play()
  2807. wait(0.5)
  2808. local Bq = Instance.new("Part", UpperTorso)
  2809. Bq.Size = Vector3.new(1, 1, 1)
  2810. Bq.BrickColor = BrickColor.new("White")
  2811. Bq.Material = "Neon"
  2812. Bq.Anchored = false
  2813. Bq.Transparency = math.huge
  2814. Bq.CanCollide = false
  2815. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 0, -12)
  2816. local Bq2 = Instance.new("SpecialMesh", Bq)
  2817. Bq2.MeshType = "Sphere"
  2818. Bq2.Scale = Vector3.new(1, 1, 1)
  2819. Bq.Touched:connect(function(hit)
  2820. if hitted == false then
  2821. hitted = true
  2822. Bq.Anchored = true
  2823. for i = 1, 1000 do
  2824. Bq2.Scale = Bq2.Scale + Vector3.new(1, 1, 1)
  2825. Bq.Transparency = Bq.Transparency + 0.003
  2826. game:GetService("RunService").RenderStepped:wait()
  2827. end
  2828. end
  2829. end)
  2830. for i = 1, 100 do
  2831. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  2832. game:GetService("RunService").RenderStepped:wait()
  2833. end
  2834. Bq.Anchored = false
  2835. local Fl = Instance.new("BodyVelocity", Bq)
  2836. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  2837. Fl.velocity = Mouse.hit.lookVector * 150
  2838. wait(0.5)
  2839. Idle = false
  2840. hitted = false
  2841. wait(0.4)
  2842. D = false
  2843. end
  2844. end
  2845. end
  2846. function Detroit()
  2847. if not D then
  2848. D = false
  2849. Idle = true
  2850. for i = 0, 2, 0.1 do
  2851. swait()
  2852. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2853. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2854. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2855. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2856. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2857. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2858. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2859. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2860. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2861. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2862. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2863. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2864. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2865. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2866. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2867. end
  2868. local Sound = Instance.new("Sound", Character.UpperTorso)
  2869. Sound.SoundId = "rbxassetid://"
  2870. Sound.Pitch = 1
  2871. Sound.Looped = false
  2872. Sound.Volume = 5
  2873. Sound:play()
  2874. wait(0.5)
  2875. coroutine.resume(coroutine.create(function()
  2876. for i = 1, 1000 do
  2877. game:GetService("RunService").RenderStepped:wait()
  2878. end
  2879. end))
  2880. for i = 0, 1, 0.1 do
  2881. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2882. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2883. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2884. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2885. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2886. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2887. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2888. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2889. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2890. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2891. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2892. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2893. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2894. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2895. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2896. game:GetService("RunService").RenderStepped:wait()
  2897. end
  2898. KickBoom()
  2899. wait(0.7)
  2900. Idle = false
  2901. wait(0.2)
  2902. D = false
  2903. end
  2904. end
  2905. function SeriousWam()
  2906. if not D then
  2907. D = false
  2908. Idle = true
  2909. for i = 0, 2, 0.1 do
  2910. swait()
  2911. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  2912. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), 0.1)
  2913. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2914. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1), 0.1)
  2915. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2916. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2917. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2918. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2919. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 0, 0), 0.1)
  2920. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0.6, 0.3), 0.1)
  2921. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2922. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2923. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2924. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2925. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  2926. end
  2927. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  2928. FZcharge.Texture = "rbxassetid://31727915"
  2929. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2930. FZcharge.EmissionDirection = "Top"
  2931. FZcharge.Speed = NumberRange.new(4)
  2932. FZcharge.Size = NumberSequence.new(2, 1)
  2933. FZcharge.Drag = 2
  2934. FZcharge.LockedToPart = false
  2935. FZcharge.Lifetime = NumberRange.new(0.5)
  2936. FZcharge.Rate = 150
  2937. FZcharge.LightEmission = 0
  2938. FZcharge.Rotation = NumberRange.new(-100, 100)
  2939. FZcharge.VelocitySpread = 100
  2940. local Sound = Instance.new("Sound", Character.UpperTorso)
  2941. Sound.SoundId = "rbxassetid://"
  2942. Sound.Pitch = 1
  2943. Sound.Looped = false
  2944. Sound.Volume = 5
  2945. Sound:play()
  2946. wait(1.5)
  2947. coroutine.resume(coroutine.create(function()
  2948. for i = 1, 1000 do
  2949. game:GetService("RunService").RenderStepped:wait()
  2950. end
  2951. end))
  2952. for i = 0, 1, 0.1 do
  2953. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  2954. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  2955. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2956. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  2957. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2958. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2959. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2960. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  2961. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(-90, 5, 1), 0.1)
  2962. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  2963. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  2964. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2965. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2966. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  2967. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  2968. game:GetService("RunService").RenderStepped:wait()
  2969. end
  2970. SeriousSlam()
  2971. wait(0.7)
  2972. Idle = false
  2973. wait(0.2)
  2974. FZcharge:Destroy()
  2975. D = false
  2976. end
  2977. end
  2978. function Push()
  2979. if not D then
  2980. D = true
  2981. Idle = true
  2982. do
  2983. local Grab = Instance.new("Part", LeftHand)
  2984. Grab.Size = Vector3.new(6.4, 6.4, 6.4)
  2985. Grab.CanCollide = false
  2986. Grab.BrickColor = BrickColor.new("Deep orange")
  2987. Grab.Transparency = math.huge
  2988. local Grabo = Instance.new("Weld", Grab)
  2989. Grabo.Part0 = LeftHand
  2990. Grabo.Part1 = Grab
  2991. Grabo.C0 = CFrame.new(0, -1.1, 0)
  2992. local SFXZ = Instance.new("Sound", UpperTorso)
  2993. SFXZ.SoundId = "rbxassetid://169259383"
  2994. SFXZ.Volume = 1
  2995. SFXZ.Pitch = 1.5
  2996. SFXZ.Looped = false
  2997. wait(0.01)
  2998. SFXZ:Play()
  2999. Grab.Touched:connect(function(hit)
  3000. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3001. Grab:Destroy()
  3002. hit.Parent.Humanoid:TakeDamage(21)
  3003. local SFXZ = Instance.new("Sound", UpperTorso)
  3004. SFXZ.SoundId = "rbxassetid://1056634201"
  3005. SFXZ.Volume = 3
  3006. SFXZ.Pitch = 1
  3007. SFXZ.Looped = false
  3008. wait(0.01)
  3009. SFXZ:Play()
  3010. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3011. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3012. Fl.velocity = UpperTorso.CFrame.lookVector * 400
  3013. wait(0.05)
  3014. Fl:remove()
  3015. end
  3016. end)
  3017. for i = 0, 2, 0.1 do
  3018. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-80)), 0.4)
  3019. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3020. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.4)
  3021. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3022. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3023. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3024. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3025. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3026. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3027. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3028. game:GetService("RunService").RenderStepped:wait()
  3029. end
  3030. for i = 0, 2, 0.1 do
  3031. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3032. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3033. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3034. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3035. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3036. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3037. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3038. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3039. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3040. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3041. game:GetService("RunService").RenderStepped:wait()
  3042. end
  3043. coroutine.resume(coroutine.create(function()
  3044. wait(0.5)
  3045. Grab:remove()
  3046. end))
  3047. Idle = false
  3048. wait(0)
  3049. D = false
  3050. end
  3051. end
  3052. end
  3053. function Down()
  3054. if not D then
  3055. D = true
  3056. Idle = true
  3057. do
  3058. local Grab = Instance.new("Part", LeftHand)
  3059. Grab.Size = Vector3.new(6.6, 6.6, 6.6)
  3060. Grab.CanCollide = false
  3061. Grab.BrickColor = BrickColor.new("Deep orange")
  3062. Grab.Transparency = math.huge
  3063. local Grabo = Instance.new("Weld", Grab)
  3064. Grabo.Part0 = LeftHand
  3065. Grabo.Part1 = Grab
  3066. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3067. local SFXZ = Instance.new("Sound", UpperTorso)
  3068. SFXZ.SoundId = "rbxassetid://169259383"
  3069. SFXZ.Volume = 1
  3070. SFXZ.Pitch = 1.5
  3071. SFXZ.Looped = false
  3072. wait(0.01)
  3073. SFXZ:Play()
  3074. Grab.Touched:connect(function(hit)
  3075. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3076. Grab:Destroy()
  3077. hit.Parent.Humanoid:TakeDamage(70)
  3078. RootPart.Anchored = true
  3079. local SFXZ = Instance.new("Sound", UpperTorso)
  3080. SFXZ.SoundId = "rbxassetid://748050177"
  3081. SFXZ.Volume = 3
  3082. SFXZ.Pitch = 1
  3083. SFXZ.Looped = false
  3084. wait(0.01)
  3085. SFXZ:Play()
  3086. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3087. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3088. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0)
  3089. wait(0.05)
  3090. Fl:remove()
  3091. wait(0.5)
  3092. RootPart.Anchored = false
  3093. end
  3094. end)
  3095. for i = 0, 2, 0.1 do
  3096. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1, 1, 0.05) * CFrame.Angles(rad(150), rad(-90), rad(0)), 0.1)
  3097. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1, 1, 0.05) * CFrame.Angles(rad(150), rad(90), rad(0)), 0.1)
  3098. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3099. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(55), rad(0), rad(0)), 0.1)
  3100. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3101. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3102. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-40), rad(0), rad(0)), 0.1)
  3103. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3104. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3105. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3106. game:GetService("RunService").RenderStepped:wait()
  3107. end
  3108. for i = 0, 2.2, 0.1 do
  3109. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3, 0.6, 0.05) * CFrame.Angles(rad(100), rad(-90), rad(50)), 0.1)
  3110. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3, 0.6, 0.05) * CFrame.Angles(rad(20), rad(100), rad(30)), 0.1)
  3111. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(25), rad(0), rad(0)), 0.1)
  3112. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3113. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3114. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3115. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3116. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3117. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(10), rad(0)), 0.1)
  3118. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3119. game:GetService("RunService").RenderStepped:wait()
  3120. end
  3121. coroutine.resume(coroutine.create(function()
  3122. wait(0.5)
  3123. Grab:remove()
  3124. end))
  3125. Idle = false
  3126. wait(0)
  3127. D = false
  3128. end
  3129. end
  3130. end
  3131. function Hit()
  3132. if not D then
  3133. D = true
  3134. Idle = true
  3135. do
  3136. local Grab = Instance.new("Part", LeftHand)
  3137. Grab.Size = Vector3.new(3, 3, 3)
  3138. Grab.CanCollide = false
  3139. Grab.BrickColor = BrickColor.new("Deep orange")
  3140. Grab.Transparency = math.huge
  3141. local Grabo = Instance.new("Weld", Grab)
  3142. Grabo.Part0 = LeftHand
  3143. Grabo.Part1 = Grab
  3144. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3145. local SFXZ = Instance.new("Sound", UpperTorso)
  3146. SFXZ.SoundId = "rbxassetid://169259383"
  3147. SFXZ.Volume = 1
  3148. SFXZ.Pitch = 1.5
  3149. SFXZ.Looped = false
  3150. wait(0.01)
  3151. SFXZ:Play()
  3152. Grab.Touched:connect(function(hit)
  3153. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3154. Grab:Destroy()
  3155. hit.Parent.Humanoid:TakeDamage(125)
  3156. local SFXZ = Instance.new("Sound", UpperTorso)
  3157. SFXZ.SoundId = "rbxassetid://1050733875"
  3158. SFXZ.Volume = 3
  3159. SFXZ.Pitch = 1
  3160. SFXZ.Looped = false
  3161. wait(0.01)
  3162. SFXZ:Play()
  3163. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3164. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3165. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3166. wait(0.05)
  3167. Fl:remove()
  3168. end
  3169. end)
  3170. for i = 0, 2, 0.1 do
  3171. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3172. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3173. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3174. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3175. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3176. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3177. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3178. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3179. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3180. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3181. game:GetService("RunService").RenderStepped:wait()
  3182. end
  3183. coroutine.resume(coroutine.create(function()
  3184. wait(0.5)
  3185. Grab:remove()
  3186. end))
  3187. Idle = false
  3188. Grab:Destroy()
  3189. wait(0)
  3190. D = false
  3191. end
  3192. end
  3193. end
  3194. function Strong()
  3195. if not D then
  3196. D = true
  3197. Idle = true
  3198. do
  3199. local Grab = Instance.new("Part", LeftHand)
  3200. Grab.Size = Vector3.new(3, 3, 3)
  3201. Grab.CanCollide = false
  3202. Grab.BrickColor = BrickColor.new("Deep orange")
  3203. Grab.Transparency = math.huge
  3204. local Grabo = Instance.new("Weld", Grab)
  3205. Grabo.Part0 = LeftHand
  3206. Grabo.Part1 = Grab
  3207. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3208. local SFXZ = Instance.new("Sound", UpperTorso)
  3209. SFXZ.SoundId = "rbxassetid://169259383"
  3210. SFXZ.Volume = 1
  3211. SFXZ.Pitch = 1.5
  3212. SFXZ.Looped = false
  3213. wait(0.01)
  3214. SFXZ:Play()
  3215. Grab.Touched:connect(function(hit)
  3216. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3217. Grab:Destroy()
  3218. hit.Parent.Humanoid:TakeDamage(3455)
  3219. local SFXZ = Instance.new("Sound", UpperTorso)
  3220. SFXZ.SoundId = "rbxassetid://1050733875"
  3221. SFXZ.Volume = 3
  3222. SFXZ.Pitch = 1
  3223. SFXZ.Looped = false
  3224. wait(0.01)
  3225. SFXZ:Play()
  3226. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3227. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3228. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  3229. wait(0.05)
  3230. Fl:remove()
  3231. end
  3232. end)
  3233. for i = 0, 0.6, 0.1 do
  3234. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3235. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3236. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3237. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3238. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3239. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3240. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3241. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3242. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3243. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3244. game:GetService("RunService").RenderStepped:wait()
  3245. end
  3246. coroutine.resume(coroutine.create(function()
  3247. wait(0.5)
  3248. Grab:remove()
  3249. end))
  3250. Idle = false
  3251. Grab:Destroy()
  3252. wait(0)
  3253. D = false
  3254. end
  3255. end
  3256. end
  3257. function Desperate()
  3258. if not D then
  3259. D = true
  3260. Idle = true
  3261. do
  3262. local Grab = Instance.new("Part", LeftHand)
  3263. Grab.Size = Vector3.new(3, 3, 3)
  3264. Grab.CanCollide = false
  3265. Grab.BrickColor = BrickColor.new("Deep orange")
  3266. Grab.Transparency = math.huge
  3267. local Grabo = Instance.new("Weld", Grab)
  3268. Grabo.Part0 = LeftHand
  3269. Grabo.Part1 = Grab
  3270. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3271. local SFXZ = Instance.new("Sound", UpperTorso)
  3272. SFXZ.SoundId = "rbxassetid://169259383"
  3273. SFXZ.Volume = 1
  3274. SFXZ.Pitch = 1.5
  3275. SFXZ.Looped = false
  3276. wait(0.01)
  3277. SFXZ:Play()
  3278. Grab.Touched:connect(function(hit)
  3279. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3280. Grab:Destroy()
  3281. hit.Parent.Humanoid:TakeDamage(3555555)
  3282. local SFXZ = Instance.new("Sound", UpperTorso)
  3283. SFXZ.SoundId = "rbxassetid://1050733875"
  3284. SFXZ.Volume = 3
  3285. SFXZ.Pitch = 1
  3286. SFXZ.Looped = false
  3287. wait(0.01)
  3288. SFXZ:Play()
  3289. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3290. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3291. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  3292. wait(0.05)
  3293. Fl:remove()
  3294. end
  3295. end)
  3296. for i = 0, 0.2, 0.1 do
  3297. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(20)), 0.5)
  3298. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.5)
  3299. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  3300. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  3301. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3302. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3303. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3304. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  3305. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3306. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  3307. game:GetService("RunService").RenderStepped:wait()
  3308. end
  3309. coroutine.resume(coroutine.create(function()
  3310. wait(0.5)
  3311. Grab:remove()
  3312. end))
  3313. Idle = false
  3314. Grab:Destroy()
  3315. wait(0)
  3316. D = false
  3317. end
  3318. end
  3319. end
  3320. function Up()
  3321. if not D then
  3322. D = true
  3323. Idle = true
  3324. do
  3325. local Grab = Instance.new("Part", LeftHand)
  3326. Grab.Size = Vector3.new(5, 5, 5)
  3327. Grab.CanCollide = false
  3328. Grab.BrickColor = BrickColor.new("Deep orange")
  3329. Grab.Transparency = math.huge
  3330. local Grabo = Instance.new("Weld", Grab)
  3331. Grabo.Part0 = LeftHand
  3332. Grabo.Part1 = Grab
  3333. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3334. local SFXZ = Instance.new("Sound", UpperTorso)
  3335. SFXZ.SoundId = "rbxassetid://169259383"
  3336. SFXZ.Volume = 1
  3337. SFXZ.Pitch = 1.5
  3338. SFXZ.Looped = false
  3339. wait(0.01)
  3340. SFXZ:Play()
  3341. Grab.Touched:connect(function(hit)
  3342. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3343. Grab:Destroy()
  3344. hit.Parent.Humanoid:TakeDamage(15)
  3345. local SFXZ = Instance.new("Sound", UpperTorso)
  3346. SFXZ.SoundId = "rbxassetid://1050733875"
  3347. SFXZ.Volume = 3
  3348. SFXZ.Pitch = 1
  3349. SFXZ.Looped = false
  3350. wait(0.01)
  3351. SFXZ:Play()
  3352. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3353. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3354. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  3355. wait(0.05)
  3356. Fl:remove()
  3357. end
  3358. end)
  3359. for i = 0, 2, 0.1 do
  3360. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(120), rad(0), rad(-10)), 0.1)
  3361. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3362. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3363. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3364. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3365. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3366. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3367. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  3368. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-50), rad(0)), 0.1)
  3369. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(50), rad(0)), 0.1)
  3370. game:GetService("RunService").RenderStepped:wait()
  3371. end
  3372. coroutine.resume(coroutine.create(function()
  3373. wait(0.5)
  3374. Grab:remove()
  3375. end))
  3376. Idle = false
  3377. wait(0)
  3378. D = false
  3379. end
  3380. end
  3381. end
  3382. function Fast()
  3383. if not D then
  3384. D = true
  3385. Idle = true
  3386. do
  3387. local Grab = Instance.new("Part", LeftHand)
  3388. Grab.Size = Vector3.new(5, 5, 5)
  3389. Grab.CanCollide = false
  3390. Grab.BrickColor = BrickColor.new("Deep orange")
  3391. Grab.Transparency = math.huge
  3392. local Grabo = Instance.new("Weld", Grab)
  3393. Grabo.Part0 = LeftHand
  3394. Grabo.Part1 = Grab
  3395. Grabo.C0 = CFrame.new(0, -1.1, 0)
  3396. local SFXZ = Instance.new("Sound", UpperTorso)
  3397. SFXZ.SoundId = "rbxassetid://169259383"
  3398. SFXZ.Volume = 1
  3399. SFXZ.Pitch = 1.5
  3400. SFXZ.Looped = false
  3401. wait(0.01)
  3402. SFXZ:Play()
  3403. Grab.Touched:connect(function(hit)
  3404. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3405. Grab:Destroy()
  3406. hit.Parent.Humanoid:TakeDamage(85)
  3407. local SFXZ = Instance.new("Sound", UpperTorso)
  3408. SFXZ.SoundId = "rbxassetid://1050733875"
  3409. SFXZ.Volume = 3
  3410. SFXZ.Pitch = 1
  3411. SFXZ.Looped = false
  3412. wait(0.01)
  3413. SFXZ:Play()
  3414. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  3415. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3416. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0)
  3417. wait(0.05)
  3418. Fl:remove()
  3419. end
  3420. end)
  3421. for i = 0, 0.2, 0.1 do
  3422. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3423. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(90), rad(80)), 0.4)
  3424. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3425. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3426. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3427. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3428. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3429. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3430. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3431. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3432. game:GetService("RunService").RenderStepped:wait()
  3433. for i = 0, 0.2, 0.1 do
  3434. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(-90), rad(-80)), 0.4)
  3435. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3436. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3437. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3438. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3439. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3440. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3441. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3442. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3443. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.4)
  3444. game:GetService("RunService").RenderStepped:wait()
  3445. end
  3446. game:GetService("RunService").RenderStepped:wait()
  3447. end
  3448. coroutine.resume(coroutine.create(function()
  3449. wait(0.5)
  3450. Grab:remove()
  3451. end))
  3452. Idle = false
  3453. wait(0)
  3454. D = false
  3455. end
  3456. end
  3457. end
  3458. Debounces = {
  3459. CanAttack = true,
  3460. NoIdl = false,
  3461. Slashing = false,
  3462. Slashed = false,
  3463. RPunch = false,
  3464. RPunched = false,
  3465. LPunch = false,
  3466. LPunched = false
  3467. }
  3468. local Touche = {
  3469. Character.Name
  3470. }
  3471. function HasntTouched(plrname)
  3472. local ret = true
  3473. for _, v in pairs(Touche) do
  3474. if v == plrname then
  3475. ret = false
  3476. end
  3477. end
  3478. return ret
  3479. end
  3480. local deb = false
  3481. local shot = 0
  3482. local kamehameha1 = false
  3483. local kamehameha2 = false
  3484. local kamehameha3 = false
  3485. local kamehameha4 = false
  3486. local kamehameha5 = false
  3487. local kamehameha6 = false
  3488. if kamehameha1 == true then
  3489. Idle = true
  3490. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.03)
  3491. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.03)
  3492. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3493. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3494. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3495. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3496. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3497. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3498. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.03)
  3499. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.03)
  3500. end
  3501. if kamehameha6 == true then
  3502. Idle = true
  3503. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3504. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3505. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3506. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3507. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3508. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3509. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3510. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3511. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3512. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3513. end
  3514. if kamehameha5 == true then
  3515. Idle = true
  3516. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(60), rad(-60), rad(0)), 0.1)
  3517. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(70), rad(80), rad(0)), 0.1)
  3518. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(50), rad(0), rad(0)), 0.1)
  3519. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  3520. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(30), rad(50), rad(0)), 0.1)
  3521. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(35), rad(0), rad(0)), 0.1)
  3522. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3523. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3524. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-40), rad(-70), rad(-20)), 0.1)
  3525. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(20), rad(70), rad(-10)), 0.1)
  3526. end
  3527. if kamehameha2 == true then
  3528. Idle = true
  3529. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(40)), 0.1)
  3530. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(30), rad(0), rad(-40)), 0.1)
  3531. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3532. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(30), rad(30), rad(20)), 0.1)
  3533. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  3534. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3535. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3536. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  3537. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  3538. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  3539. end
  3540. local auranum = 0
  3541. local auranum1 = 0
  3542. local auranum2 = 0
  3543. local auraon = true
  3544. local auracan3 = true
  3545. local onaura = false
  3546. local ssj = false
  3547. local ssj2 = false
  3548. local ssj3 = false
  3549. local ssj4 = false
  3550. local ssjg = false
  3551. local blue = false
  3552. local base = true
  3553. local kaio = true
  3554. local off = false
  3555. local instinct = false
  3556. newaurabase = Instance.new("BillboardGui", LowerTorso)
  3557. newaurabase.Size = UDim2.new(20, 0, 20, 0)
  3558. newaurabase.AlwaysOnTop = false
  3559. newaura = Instance.new("ImageLabel", newaurabase)
  3560. newaura.BackgroundTransparency = 1
  3561. newaurabase.ExtentsOffset = v3(0, 0, 3)
  3562. newaura.ImageTransparency = 1
  3563. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  3564. newaura.Size = UDim2.new(2, 0, 1, 0)
  3565. newaura.Position = UDim2.new(-0.5, 0, -0.2, 0)
  3566. newaurabase2 = Instance.new("BillboardGui", LowerTorso)
  3567. newaurabase2.Size = UDim2.new(20, 0, 40, 0)
  3568. newaurabase2.ExtentsOffset = v3(0, 0, -3)
  3569. newaurabase2.AlwaysOnTop = false
  3570. newaura2 = Instance.new("ImageLabel", newaurabase2)
  3571. newaura2.BackgroundTransparency = 1
  3572. newaura2.ImageTransparency = 1
  3573. newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0)
  3574. newaura2.Size = UDim2.new(2, 0, 1, 0)
  3575. newaura2.Position = UDim2.new(-0.5, 0, -0.4, 0)
  3576. if onaura == true and ssj == true then
  3577. onaura = false
  3578. wait(0.1)
  3579. newaura.Image = "rbxassetid://639676034"
  3580. wait(0.1)
  3581. newaura.Image = "rbxassetid://639676268"
  3582. wait(0.1)
  3583. newaura.Image = "rbxassetid://639676527"
  3584. wait(0.1)
  3585. newaura.Image = "rbxassetid://639676855"
  3586. onaura = true
  3587. end
  3588. local multiplier = 0.5
  3589. local BaseHair = Instance.new("Part", Character)
  3590. BaseHair.Size = Vector3.new(1, 1, 1)
  3591. BaseHair.Material = "SmoothPlastic"
  3592. BaseHair.BrickColor = BrickColor.new("Really black")
  3593. BaseHair.CanCollide = false
  3594. BaseHair.Transparency = 1
  3595. local BaseHair2 = Instance.new("SpecialMesh", BaseHair)
  3596. BaseHair2.MeshId = "rbxassetid://738716276"
  3597. BaseHair2.Scale = Vector3.new(0.5, 0.5, 0.5)
  3598. local BaseHair3 = Instance.new("Weld", BaseHair)
  3599. BaseHair3.Part0 = Character.Head
  3600. BaseHair3.Part1 = BaseHair
  3601. BaseHair3.C0 = CFrame.new(-0.06, 0.78, 0.24)
  3602. auranum = math.random(35, 65)
  3603. auranum1 = math.random(-25, 0)
  3604. auranum2 = math.random(10, 25)
  3605. auranum3 = math.random(65, 75)
  3606. auranum4 = math.random(-25, -15)
  3607. Mouse.KeyDown:connect(function(key)
  3608. if key == "e" then
  3609. Push()
  3610. end
  3611. end)
  3612. Mouse.KeyDown:connect(function(key)
  3613. if key == "r" then
  3614. Down()
  3615. end
  3616. end)
  3617. Mouse.KeyDown:connect(function(key)
  3618. if key == "p" and off == true then
  3619. base = true
  3620. ssj = false
  3621. ssj2 = false
  3622. ssj3 = false
  3623. ssj4 = false
  3624. ssjg = false
  3625. blue = false
  3626. kaio = false
  3627. multiplier = 0.5
  3628. Mouse.KeyDown:connect(function(key)
  3629. if key == "]" then
  3630. end
  3631. if key == "]" then
  3632. end
  3633. if key == "]" then
  3634. end
  3635. if key == "]" then
  3636. end
  3637. if key == "]" then
  3638. end
  3639. end)
  3640. Mouse.Button1Down:connect(function()
  3641. if attack == false and attacktype == 1 then
  3642. Hit()
  3643. attacktype = 2
  3644. elseif attack == false and attacktype == 2 then
  3645. Hit2()
  3646. attacktype = 3
  3647. elseif attack == false and attacktype == 3 then
  3648. Hit3()
  3649. attacktype = 1
  3650. end
  3651. end)
  3652. Character.Head.face.Texture = "rbxassetid://710492060"
  3653. Character.Shirt.ShirtTemplate = "rbxassetid://246082851"
  3654. Character.Pants.PantsTemplate = "rbxassetid://246083258"
  3655. Humanoid.MaxHealth = 5000
  3656. wait(0.01)
  3657. Humanoid.Health = 5000
  3658. Humanoid.JumpPower = 120
  3659. for i, v in pairs(UpperTorso:GetChildren()) do
  3660. if v:IsA("ParticleEmitter") then
  3661. v:Remove()
  3662. end
  3663. end
  3664. for i, v in pairs(HairG:GetChildren()) do
  3665. if v:IsA("ParticleEmitter") then
  3666. v:Remove()
  3667. end
  3668. end
  3669. for i, v in pairs(LeftLowerArm:GetChildren()) do
  3670. if v:IsA("ParticleEmitter") then
  3671. v:Remove()
  3672. end
  3673. end
  3674. for i, v in pairs(RightLowerArm:GetChildren()) do
  3675. if v:IsA("ParticleEmitter") then
  3676. v:Remove()
  3677. end
  3678. end
  3679. for i, v in pairs(Head:GetChildren()) do
  3680. if v:IsA("ParticleEmitter") then
  3681. v:Remove()
  3682. end
  3683. end
  3684. for i, v in pairs(UpperTorso:GetChildren()) do
  3685. if v:IsA("Sound") then
  3686. v:Remove()
  3687. end
  3688. end
  3689. for i, v in pairs(LowerTorso:GetChildren()) do
  3690. if v:IsA("PointLight") then
  3691. v:Remove()
  3692. end
  3693. end
  3694. Blue.Transparency = 1
  3695. SS2Hair.Transparency = 1
  3696. SSHair.Transparency = 1
  3697. SS3Hair.Transparency = 1
  3698. HairG.Transparency = 1
  3699. Four.Transparency = 1
  3700. wait(1.0E-4)
  3701. BaseHair.Transparency = 0
  3702. BaseHair2.Transparency = 0
  3703. BaseHair3.Transparency = 0
  3704. Hair:Destroy()
  3705. Hair2:Destroy()
  3706. Hair3:Destroy()
  3707. end
  3708. end)
  3709. function fade(obj, dest, grow)
  3710. spawn(function()
  3711. local oldcf = obj.CFrame
  3712. for i = 0, 10 do
  3713. if grow then
  3714. obj.Size = obj.Size + Vector3.new(1, 1, 1)
  3715. obj.CFrame = oldcf
  3716. end
  3717. obj.Transparency = obj.Transparency + 0.1
  3718. swait()
  3719. end
  3720. if dest then
  3721. obj:Destroy()
  3722. end
  3723. end)
  3724. end
  3725. spiritballenergy = false
  3726. local spirit1 = false
  3727. local spirit2 = false
  3728. local new = Instance.new
  3729. function RenderStepped3()
  3730. if spiritballenergy == true then
  3731. wait(math.random(0.1, 0.5))
  3732. ay = new("Part", Character)
  3733. ay.Name = "NewPart2"
  3734. ay.Size = v3(0.3, 0.3, 0.3)
  3735. ay.CanCollide = false
  3736. ay.Material = "Neon"
  3737. ay.BrickColor = bc("Cyan")
  3738. meshk = Instance.new("SpecialMesh", ay)
  3739. meshk.MeshType = "Sphere"
  3740. ay.Position = v3(999, 999, 999)
  3741. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 12, RootPart.Position.z + math.random(-15, 15))
  3742. ys = Instance.new("BodyVelocity", ay)
  3743. ys.Name = "GO1"
  3744. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3745. ys.Velocity = v3(0, 6, 0)
  3746. game.Debris:AddItem(ay, 4)
  3747. end
  3748. end
  3749. function wip()
  3750. if not D then
  3751. D = true
  3752. Idle = true
  3753. for i = 0, 2, 0.1 do
  3754. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3755. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3756. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3757. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3758. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3759. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3760. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3761. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3762. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3763. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0, 0), 0.1)
  3764. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3765. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3766. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3767. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  3768. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), 0.1)
  3769. game:GetService("RunService").RenderStepped:wait()
  3770. end
  3771. do
  3772. local sbs = Instance.new("BodyPosition", RootPart)
  3773. sbs.P = 3000
  3774. sbs.D = 1000
  3775. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3776. sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0)
  3777. wait(0.5)
  3778. spiritballenergy = true
  3779. for i = 0, 2, 0.1 do
  3780. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3781. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(180), rad(0), rad(0)), 0.1)
  3782. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  3783. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3784. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3785. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3786. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3787. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3788. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3789. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3790. game:GetService("RunService").RenderStepped:wait()
  3791. end
  3792. wait(3)
  3793. local Bq = Instance.new("Part", UpperTorso)
  3794. Bq.Size = Vector3.new(1, 1, 1)
  3795. Bq.BrickColor = BrickColor.new("Cyan")
  3796. Bq.Material = "Neon"
  3797. Bq.Anchored = true
  3798. Bq.CFrame = RootPart.CFrame * CFrame.new(0, 49, 0)
  3799. local Bq2 = Instance.new("SpecialMesh", Bq)
  3800. Bq2.MeshType = "Sphere"
  3801. Bq2.Scale = Vector3.new(2, 2, 2)
  3802. Bq.Touched:connect(function(hit)
  3803. if hitted == false then
  3804. hitted = true
  3805. for i, v in pairs(FindNearestTorso(Bq.CFrame.p, 100)) do
  3806. if v:FindFirstChild("Humanoid") then
  3807. v.Humanoid:TakeDamage(math.random(16000000, 170000000))
  3808. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  3809. end
  3810. end
  3811. Bq.Anchored = true
  3812. local To = Instance.new("Part", Character)
  3813. To.Size = Vector3.new(1, 1, 1)
  3814. To.BrickColor = BrickColor.new("White")
  3815. To.CanCollide = false
  3816. To.Anchored = true
  3817. To.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3818. local To2 = Instance.new("SpecialMesh", To)
  3819. To2.MeshId = "rbxassetid://1051557"
  3820. To2.Scale = Vector3.new(1, 1, 1)
  3821. local Grab = Instance.new("Part", Character)
  3822. Grab.Size = Vector3.new(1, 1, 1)
  3823. Grab.BrickColor = BrickColor.new("White")
  3824. Grab.CanCollide = false
  3825. Grab.Anchored = true
  3826. Grab.Material = "Neon"
  3827. Grab.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  3828. local Grab2 = Instance.new("SpecialMesh", Grab)
  3829. Grab2.MeshType = "Sphere"
  3830. Grab2.Scale = Vector3.new(70, 70, 70)
  3831. local Rin = Instance.new("Part", Character)
  3832. Rin.Size = Vector3.new(1, 1, 1)
  3833. Rin.BrickColor = BrickColor.new("White")
  3834. Rin.Anchored = true
  3835. Rin.CFrame = Bq.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  3836. local Rin2 = Instance.new("SpecialMesh", Rin)
  3837. Rin2.MeshId = "rbxassetid://3270017"
  3838. Rin2.Scale = Vector3.new(1, 1, 1)
  3839. for i = 1, 1000 do
  3840. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  3841. Rin.Transparency = Rin.Transparency + 0.003
  3842. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  3843. To.Transparency = To.Transparency + 0.003
  3844. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  3845. Bq.Transparency = Bq.Transparency + 0.003
  3846. Grab.Transparency = Grab.Transparency + 0.003
  3847. game:GetService("RunService").RenderStepped:wait()
  3848. end
  3849. end
  3850. end)
  3851. for i = 1, 200 do
  3852. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  3853. game:GetService("RunService").RenderStepped:wait()
  3854. end
  3855. Bq.Anchored = false
  3856. local Fl = Instance.new("BodyVelocity", Bq)
  3857. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3858. Fl.velocity = Mouse.hit.lookVector * 100
  3859. for i = 0, 2, 0.1 do
  3860. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3861. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(80), rad(0), rad(0)), 0.1)
  3862. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3863. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3864. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3865. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  3866. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3867. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3868. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(-20), rad(0), rad(0)), 0.1)
  3869. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  3870. game:GetService("RunService").RenderStepped:wait()
  3871. end
  3872. wait(8)
  3873. Idle = false
  3874. hitted = false
  3875. sbs:remove()
  3876. wait(2)
  3877. D = false
  3878. end
  3879. end
  3880. end
  3881. local rock3 = false
  3882. local rock2 = false
  3883. local rock = false
  3884. function RenderStepped2()
  3885. if rock2 == true then
  3886. wait(0.1)
  3887. for i, v in pairs(Character:GetChildren()) do
  3888. if v:IsA("Part") and v.Name == "NewPart2" then
  3889. v.GO.Velocity = v3(0, -5, 0)
  3890. end
  3891. end
  3892. rock2 = false
  3893. end
  3894. if rock3 == true then
  3895. wait(0.1)
  3896. for i, v in pairs(Character:GetChildren()) do
  3897. if v:IsA("Part") and v.Name == "NewPart2" then
  3898. v.GO.Velocity = v3(math.random(-80, 80), math.random(0, 20), math.random(-80, 80))
  3899. end
  3900. end
  3901. rock3 = false
  3902. end
  3903. end
  3904. if rock == true then
  3905. wait(math.random(0.1, 0.5))
  3906. ay = new("Part", Character)
  3907. ay.Name = "NewPart2"
  3908. ay.Size = v3(3.3, 3.3, 3.3)
  3909. ay.CanCollide = false
  3910. for i, v in pairs(workspace:GetChildren()) do
  3911. if v:IsA("Part") and v.Size.x > 150 then
  3912. ay.BrickColor = v.BrickColor
  3913. ay.Material = v.Material
  3914. ay.Transparency = v.Transparency
  3915. end
  3916. end
  3917. ay.Position = v3(999, 999, 999)
  3918. ay.CFrame = CFrame.new(RootPart.Position.x + math.random(-15, 15), RootPart.Position.y - 2, RootPart.Position.z + math.random(-15, 15))
  3919. ys = Instance.new("BodyVelocity", ay)
  3920. ys.Name = "GO"
  3921. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3922. ys.Velocity = v3(0, 6, 0)
  3923. game.Debris:AddItem(ay, math.random(3, 4))
  3924. end
  3925. function UI()
  3926. if not D then
  3927. D = true
  3928. Idle = true
  3929. local Music = Instance.new("Sound", UpperTorso)
  3930. Music.SoundId = "rbxassetid://1216343787"
  3931. Music.Pitch = 1
  3932. Music.Looped = false
  3933. Music.Volume = 6
  3934. wait(1.0E-4)
  3935. Music:Play()
  3936. local Aura = Instance.new("ParticleEmitter")
  3937. Aura.Name = "Aura"
  3938. Aura.Texture = "rbxassetid://1207853932"
  3939. Aura.Parent = LeftUpperArm
  3940. Aura.LightEmission = 1
  3941. Aura.Transparency = NumberSequence.new(0.5, 1)
  3942. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  3943. Aura.Size = NumberSequence.new(1)
  3944. Aura.LockedToPart = true
  3945. Aura.Lifetime = NumberRange.new(0.8)
  3946. Aura.Rate = 100
  3947. Aura.Speed = NumberRange.new(0.3)
  3948. Aura.EmissionDirection = "Top"
  3949. local AuraB = Instance.new("ParticleEmitter")
  3950. AuraB.Name = "Aura"
  3951. AuraB.Texture = "rbxassetid://242102147"
  3952. AuraB.Parent = LeftLowerArm
  3953. AuraB.LightEmission = 1
  3954. AuraB.Transparency = NumberSequence.new(0.8, 1)
  3955. AuraB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3956. AuraB.Size = NumberSequence.new(1.6)
  3957. AuraB.LockedToPart = true
  3958. AuraB.Lifetime = NumberRange.new(3.4)
  3959. AuraB.Rate = 50
  3960. AuraB.Speed = NumberRange.new(0.8)
  3961. AuraB.EmissionDirection = "Top"
  3962. local AuraBB = Instance.new("ParticleEmitter")
  3963. AuraBB.Name = "Aura"
  3964. AuraBB.Texture = "rbxassetid://242102147"
  3965. AuraBB.Parent = RightLowerArm
  3966. AuraBB.LightEmission = 1
  3967. AuraBB.Transparency = NumberSequence.new(0.8, 1)
  3968. AuraBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3969. AuraBB.Size = NumberSequence.new(1.6)
  3970. AuraBB.LockedToPart = true
  3971. AuraBB.Lifetime = NumberRange.new(3.4)
  3972. AuraBB.Rate = 50
  3973. AuraBB.Speed = NumberRange.new(0.8)
  3974. AuraBB.EmissionDirection = "Top"
  3975. local AuraBBB = Instance.new("ParticleEmitter")
  3976. AuraBBB.Name = "Aura"
  3977. AuraBBB.Texture = "rbxassetid://242102147"
  3978. AuraBBB.Parent = LeftLowerLeg
  3979. AuraBBB.LightEmission = 1
  3980. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  3981. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3982. AuraBBB.Size = NumberSequence.new(1.9)
  3983. AuraBBB.LockedToPart = true
  3984. AuraBBB.Lifetime = NumberRange.new(3.4)
  3985. AuraBBB.Rate = 50
  3986. AuraBBB.Speed = NumberRange.new(0.8)
  3987. AuraBBB.EmissionDirection = "Top"
  3988. local AuraBBB = Instance.new("ParticleEmitter")
  3989. AuraBBB.Name = "Aura"
  3990. AuraBBB.Texture = "rbxassetid://242102147"
  3991. AuraBBB.Parent = RightLowerLeg
  3992. AuraBBB.LightEmission = 1
  3993. AuraBBB.Transparency = NumberSequence.new(0.8, 1)
  3994. AuraBBB.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3995. AuraBBB.Size = NumberSequence.new(1.9)
  3996. AuraBBB.LockedToPart = true
  3997. AuraBBB.Lifetime = NumberRange.new(3.4)
  3998. AuraBBB.Rate = 50
  3999. AuraBBB.Speed = NumberRange.new(0.8)
  4000. AuraBBB.EmissionDirection = "Top"
  4001. local Aura11 = Instance.new("ParticleEmitter")
  4002. Aura11.Name = "Aura"
  4003. Aura11.Texture = "rbxassetid://1207853932"
  4004. Aura11.Parent = Head
  4005. Aura11.LightEmission = 1
  4006. Aura11.Transparency = NumberSequence.new(0.5, 1)
  4007. Aura11.Color = ColorSequence.new(BrickColor.new("White").Color)
  4008. Aura11.Size = NumberSequence.new(1)
  4009. Aura11.LockedToPart = true
  4010. Aura11.Lifetime = NumberRange.new(0.8)
  4011. Aura11.Rate = 100
  4012. Aura11.Speed = NumberRange.new(0.6)
  4013. Aura11.EmissionDirection = "Top"
  4014. local Aura22 = Instance.new("ParticleEmitter")
  4015. Aura22.Name = "Aura"
  4016. Aura22.Texture = "rbxassetid://1207853932"
  4017. Aura22.Parent = RightUpperArm
  4018. Aura22.LightEmission = 1
  4019. Aura22.Transparency = NumberSequence.new(0.5, 1)
  4020. Aura22.Color = ColorSequence.new(BrickColor.new("White").Color)
  4021. Aura22.Size = NumberSequence.new(1)
  4022. Aura22.LockedToPart = true
  4023. Aura22.Lifetime = NumberRange.new(0.8)
  4024. Aura22.Rate = 100
  4025. Aura22.Speed = NumberRange.new(0.3)
  4026. Aura22.EmissionDirection = "Top"
  4027. local Aura33 = Instance.new("ParticleEmitter")
  4028. Aura33.Name = "Aura"
  4029. Aura33.Texture = "rbxassetid://1207853932"
  4030. Aura33.Parent = RightLowerLeg
  4031. Aura33.LightEmission = 1
  4032. Aura33.Transparency = NumberSequence.new(0.5, 1)
  4033. Aura33.Color = ColorSequence.new(BrickColor.new("White").Color)
  4034. Aura33.Size = NumberSequence.new(1)
  4035. Aura33.LockedToPart = true
  4036. Aura33.Lifetime = NumberRange.new(0.8)
  4037. Aura33.Rate = 100
  4038. Aura33.Speed = NumberRange.new(0.3)
  4039. Aura33.EmissionDirection = "Top"
  4040. local Aura44 = Instance.new("ParticleEmitter")
  4041. Aura44.Name = "Aura"
  4042. Aura44.Texture = "rbxassetid://1207853932"
  4043. Aura44.Parent = RightUpperArm
  4044. Aura44.LightEmission = 1
  4045. Aura44.Transparency = NumberSequence.new(0.5, 1)
  4046. Aura44.Color = ColorSequence.new(BrickColor.new("White").Color)
  4047. Aura44.Size = NumberSequence.new(1)
  4048. Aura44.LockedToPart = true
  4049. Aura44.Lifetime = NumberRange.new(0.8)
  4050. Aura44.Rate = 100
  4051. Aura44.Speed = NumberRange.new(0.3)
  4052. Aura44.EmissionDirection = "Top"
  4053. local Aura111 = Instance.new("ParticleEmitter")
  4054. Aura111.Name = "Aura"
  4055. Aura111.Texture = "rbxassetid://1207853932"
  4056. Aura111.Parent = LeftLowerLeg
  4057. Aura111.LightEmission = 1
  4058. Aura111.Transparency = NumberSequence.new(0.5, 1)
  4059. Aura111.Color = ColorSequence.new(BrickColor.new("White").Color)
  4060. Aura111.Size = NumberSequence.new(1)
  4061. Aura111.LockedToPart = true
  4062. Aura111.Lifetime = NumberRange.new(0.8)
  4063. Aura111.Rate = 60
  4064. Aura111.Speed = NumberRange.new(0.3)
  4065. Aura111.EmissionDirection = "Top"
  4066. local Aura222 = Instance.new("ParticleEmitter")
  4067. Aura222.Name = "Aura"
  4068. Aura222.Texture = "rbxassetid://1207853932"
  4069. Aura222.Parent = RightLowerArm
  4070. Aura222.LightEmission = 1
  4071. Aura222.Transparency = NumberSequence.new(0.5, 1)
  4072. Aura222.Color = ColorSequence.new(BrickColor.new("White").Color)
  4073. Aura222.Size = NumberSequence.new(1)
  4074. Aura222.LockedToPart = true
  4075. Aura222.Lifetime = NumberRange.new(0.8)
  4076. Aura222.Rate = 60
  4077. Aura222.Speed = NumberRange.new(0.3)
  4078. Aura222.EmissionDirection = "Top"
  4079. local Aura333 = Instance.new("ParticleEmitter")
  4080. Aura333.Name = "Aura"
  4081. Aura333.Texture = "rbxassetid://1207853932"
  4082. Aura333.Parent = LeftLowerArm
  4083. Aura333.LightEmission = 1
  4084. Aura333.Transparency = NumberSequence.new(0.5, 1)
  4085. Aura333.Color = ColorSequence.new(BrickColor.new("White").Color)
  4086. Aura333.Size = NumberSequence.new(1)
  4087. Aura333.LockedToPart = true
  4088. Aura333.Lifetime = NumberRange.new(0.8)
  4089. Aura333.Rate = 60
  4090. Aura333.Speed = NumberRange.new(0.1)
  4091. Aura333.EmissionDirection = "Top"
  4092. local Aura444 = Instance.new("ParticleEmitter")
  4093. Aura444.Name = "Aura"
  4094. Aura444.Texture = "rbxassetid://1207853932"
  4095. Aura444.Parent = RightLowerLeg
  4096. Aura444.LightEmission = 1
  4097. Aura444.Transparency = NumberSequence.new(0.5, 1)
  4098. Aura444.Color = ColorSequence.new(BrickColor.new("White").Color)
  4099. Aura444.Size = NumberSequence.new(1)
  4100. Aura444.LockedToPart = true
  4101. Aura444.Lifetime = NumberRange.new(0.8)
  4102. Aura444.Rate = 60
  4103. Aura444.Speed = NumberRange.new(0.3)
  4104. Aura444.EmissionDirection = "Top"
  4105. local Aura555 = Instance.new("ParticleEmitter")
  4106. Aura555.Name = "Aura"
  4107. Aura555.Texture = "rbxassetid://1207853932"
  4108. Aura555.Parent = LeftLowerLeg
  4109. Aura555.LightEmission = 1
  4110. Aura555.Transparency = NumberSequence.new(0.5, 1)
  4111. Aura555.Color = ColorSequence.new(BrickColor.new("White").Color)
  4112. Aura555.Size = NumberSequence.new(1)
  4113. Aura555.LockedToPart = true
  4114. Aura555.Lifetime = NumberRange.new(0.8)
  4115. Aura555.Rate = 60
  4116. Aura555.Speed = NumberRange.new(0.3)
  4117. Aura555.EmissionDirection = "Top"
  4118. local Aura666 = Instance.new("ParticleEmitter")
  4119. Aura666.Name = "Aura"
  4120. Aura666.Texture = "rbxassetid://1207853932"
  4121. Aura666.Parent = LeftUpperArm
  4122. Aura666.LightEmission = 1
  4123. Aura666.Transparency = NumberSequence.new(0.5, 1)
  4124. Aura666.Color = ColorSequence.new(BrickColor.new("White").Color)
  4125. Aura666.Size = NumberSequence.new(1)
  4126. Aura666.LockedToPart = true
  4127. Aura666.Lifetime = NumberRange.new(0.8)
  4128. Aura666.Rate = 60
  4129. Aura666.Speed = NumberRange.new(0.3)
  4130. Aura666.EmissionDirection = "Top"
  4131. local Aura = Instance.new("ParticleEmitter")
  4132. Aura.Name = "Aura"
  4133. Aura.Texture = "rbxassetid://1207853932"
  4134. Aura.Parent = LeftLowerArm
  4135. Aura.LightEmission = 1
  4136. Aura.Transparency = NumberSequence.new(0.5, 1)
  4137. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4138. Aura.Size = NumberSequence.new(1)
  4139. Aura.LockedToPart = true
  4140. Aura.Lifetime = NumberRange.new(0.8)
  4141. Aura.Rate = 60
  4142. Aura.Speed = NumberRange.new(0.3)
  4143. Aura.EmissionDirection = "Top"
  4144. local Aura2 = Instance.new("ParticleEmitter")
  4145. Aura2.Name = "Aura"
  4146. Aura2.Texture = "rbxassetid://1207853932"
  4147. Aura2.Parent = RightLowerArm
  4148. Aura2.LightEmission = 1
  4149. Aura2.Transparency = NumberSequence.new(0.5, 1)
  4150. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4151. Aura2.Size = NumberSequence.new(1)
  4152. Aura2.LockedToPart = true
  4153. Aura2.Lifetime = NumberRange.new(0.8)
  4154. Aura2.Rate = 60
  4155. Aura2.Speed = NumberRange.new(0.3)
  4156. Aura2.EmissionDirection = "Top"
  4157. local Aura3 = Instance.new("ParticleEmitter")
  4158. Aura3.Name = "Aura"
  4159. Aura3.Texture = "rbxassetid://1207853932"
  4160. Aura3.Parent = LeftUpperArm
  4161. Aura3.LightEmission = 1
  4162. Aura3.Transparency = NumberSequence.new(0.5, 1)
  4163. Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
  4164. Aura3.Size = NumberSequence.new(1)
  4165. Aura3.LockedToPart = true
  4166. Aura3.Lifetime = NumberRange.new(0.8)
  4167. Aura3.Rate = 60
  4168. Aura3.Speed = NumberRange.new(0.3)
  4169. Aura3.EmissionDirection = "Top"
  4170. local Aura4 = Instance.new("ParticleEmitter")
  4171. Aura4.Name = "Aura"
  4172. Aura4.Texture = "rbxassetid://1207853932"
  4173. Aura4.Parent = RightUpperArm
  4174. Aura4.LightEmission = 1
  4175. Aura4.Transparency = NumberSequence.new(0.5, 1)
  4176. Aura4.Color = ColorSequence.new(BrickColor.new("White").Color)
  4177. Aura4.Size = NumberSequence.new(1)
  4178. Aura4.LockedToPart = true
  4179. Aura4.Lifetime = NumberRange.new(0.8)
  4180. Aura4.Rate = 60
  4181. Aura4.Speed = NumberRange.new(0.3)
  4182. Aura4.EmissionDirection = "Top"
  4183. local To = Instance.new("Part", Character)
  4184. To.Size = Vector3.new(1, 1, 1)
  4185. To.BrickColor = BrickColor.new("White")
  4186. To.CanCollide = false
  4187. To.Anchored = true
  4188. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4189. local To2 = Instance.new("SpecialMesh", To)
  4190. To2.MeshId = "rbxassetid://1051557"
  4191. To2.Scale = Vector3.new(1, 1, 1)
  4192. local Rin = Instance.new("Part", Character)
  4193. Rin.Size = Vector3.new(1, 1, 1)
  4194. Rin.BrickColor = BrickColor.new("Cyan")
  4195. Rin.Anchored = true
  4196. Rin.CanCollide = false
  4197. Rin.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(2.55, 0, 0)
  4198. local Rin2 = Instance.new("SpecialMesh", Rin)
  4199. Rin2.MeshId = "rbxassetid://3270017"
  4200. Rin2.Scale = Vector3.new(1, 1, 1)
  4201. local RinB = Instance.new("Part", Character)
  4202. RinB.Size = Vector3.new(1, 1, 1)
  4203. RinB.BrickColor = BrickColor.new("White")
  4204. RinB.Anchored = true
  4205. RinB.CanCollide = false
  4206. RinB.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  4207. local RinB2 = Instance.new("SpecialMesh", RinB)
  4208. RinB2.MeshId = "rbxassetid://3270017"
  4209. RinB2.Scale = Vector3.new(1, 1, 1)
  4210. local Rin3 = Instance.new("Part", Character)
  4211. Rin3.Size = Vector3.new(1, 1, 1)
  4212. Rin3.BrickColor = BrickColor.new("Cyan")
  4213. Rin3.Anchored = true
  4214. Rin3.CanCollide = false
  4215. Rin3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 5.55, 0)
  4216. local Rin4 = Instance.new("SpecialMesh", Rin3)
  4217. Rin4.MeshId = "rbxassetid://3270017"
  4218. Rin4.Scale = Vector3.new(1, 1, 1)
  4219. local Rin5 = Instance.new("Part", Character)
  4220. Rin5.Size = Vector3.new(1, 1, 1)
  4221. Rin5.BrickColor = BrickColor.new("Cyan")
  4222. Rin5.Anchored = true
  4223. Rin5.CanCollide = false
  4224. Rin5.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 5.55)
  4225. local Rin6 = Instance.new("SpecialMesh", Rin5)
  4226. Rin6.MeshId = "rbxassetid://3270017"
  4227. Rin6.Scale = Vector3.new(1, 1, 1)
  4228. for i = 0, 7, 0.1 do
  4229. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4230. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4231. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4232. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4233. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4234. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4235. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4236. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4237. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4238. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4239. game:GetService("RunService").RenderStepped:wait()
  4240. end
  4241. wait(0.6)
  4242. for i = 0, 15, 0.4 do
  4243. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4244. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4245. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4246. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4247. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4248. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4249. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4250. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4251. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4252. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4253. game:GetService("RunService").RenderStepped:wait()
  4254. end
  4255. wait(0)
  4256. local Music2 = Instance.new("Sound", UpperTorso)
  4257. Music2.SoundId = "rbxassetid://1192683539"
  4258. Music2.Pitch = 1
  4259. Music2.Looped = false
  4260. Music2.Volume = 10
  4261. wait(1.0E-4)
  4262. Music2:Play()
  4263. wait(0.2)
  4264. Character.Shirt.ShirtTemplate = "rbxassetid://1195058983"
  4265. Character.Pants.PantsTemplate = "rbxassetid://1203202348"
  4266. Character.Head.face.Texture = "rbxassetid://1195162571"
  4267. Blue:Destroy()
  4268. Hair:Destroy()
  4269. HairG:Destroy()
  4270. BaseHair:Destroy()
  4271. for i, v in pairs(UpperTorso:GetChildren()) do
  4272. if v:IsA("ParticleEmitter") then
  4273. v:Remove()
  4274. end
  4275. end
  4276. for i, v in pairs(Head:GetChildren()) do
  4277. if v:IsA("ParticleEmitter") then
  4278. v:Remove()
  4279. end
  4280. end
  4281. for i, v in pairs(LowerTorso:GetChildren()) do
  4282. if v:IsA("PointLight") then
  4283. v:Remove()
  4284. end
  4285. end
  4286. local Atch1 = Instance.new("Attachment", UpperTorso)
  4287. Atch1.Position = Vector3.new(0, 2, 0)
  4288. local Atch2 = Instance.new("Attachment", UpperTorso)
  4289. Atch2.Position = Vector3.new(0, -2.5, 0)
  4290. local Trail = Instance.new("Trail", Character)
  4291. Trail.Attachment0 = Atch1
  4292. Trail.Attachment1 = Atch2
  4293. Trail.Texture = "rbxassetid://22636887"
  4294. Trail.Lifetime = 0.2
  4295. Trail.Transparency = NumberSequence.new({
  4296. NumberSequenceKeypoint.new(0, 0, 0),
  4297. NumberSequenceKeypoint.new(1, 1, 0)
  4298. })
  4299. Trail.Color = ColorSequence.new(ColorsArray)
  4300. Trail.LightEmission = 5
  4301. local Hair = Instance.new("Part", Character)
  4302. Hair.Size = Vector3.new(1, 1, 1)
  4303. Hair.Material = "SmoothPlastic"
  4304. Hair.BrickColor = BrickColor.new("Really black")
  4305. Hair.CanCollide = false
  4306. local Hair2 = Instance.new("SpecialMesh", Hair)
  4307. Hair2.MeshId = "rbxassetid://1125529443"
  4308. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4309. local Hair3 = Instance.new("Weld", Hair)
  4310. Hair3.Part0 = Character.Head
  4311. Hair3.Part1 = Hair
  4312. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4313. wait(0.001)
  4314. Humanoid.MaxHealth = 900000000
  4315. wait(0.01)
  4316. Humanoid.Health = 900000000
  4317. local whoh = Instance.new("Sound", UpperTorso)
  4318. whoh.SoundId = "rbxassetid://1179254378"
  4319. whoh.Pitch = 0.99
  4320. whoh.Volume = 0.6
  4321. whoh.Looped = true
  4322. wait(0)
  4323. whoh:Play()
  4324. local Grab = Instance.new("Part", Character)
  4325. Grab.Size = Vector3.new(1, 1, 1)
  4326. Grab.BrickColor = BrickColor.new("Cyan")
  4327. Grab.CanCollide = false
  4328. Grab.Anchored = true
  4329. Grab.Material = "Neon"
  4330. Grab.Transparency = 0.1
  4331. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4332. local Grab2 = Instance.new("SpecialMesh", Grab)
  4333. Grab2.MeshType = "Sphere"
  4334. Grab2.Scale = Vector3.new(2, 2, 2)
  4335. for i = 0, 12, 0.1 do
  4336. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4337. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4338. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4339. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4340. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4341. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4342. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4343. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4344. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4345. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4346. Rin2.Scale = Rin2.Scale + Vector3.new(0.5, 0.5, 0.2)
  4347. RinB2.Scale = RinB2.Scale + Vector3.new(3.5, 3.5, 0.2)
  4348. Rin.Transparency = Rin.Transparency + 0.01
  4349. RinB.Transparency = RinB.Transparency + 0.01
  4350. Rin5.Transparency = Rin5.Transparency + 0.01
  4351. Rin4.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4352. Rin6.Scale = Rin2.Scale + Vector3.new(0.8, 0.8, 0.2)
  4353. Rin3.Transparency = Rin.Transparency + 0.01
  4354. To2.Scale = To2.Scale + Vector3.new(1.9, 1, 1.9)
  4355. To.Transparency = To.Transparency + 0.01
  4356. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  4357. Grab2.Scale = Grab2.Scale + Vector3.new(1.4, 1.4, 1.4)
  4358. Grab.Transparency = Grab.Transparency + 0.01
  4359. game:GetService("RunService").RenderStepped:wait()
  4360. end
  4361. multiplier = 15000
  4362. wait(0.01)
  4363. local tra = Instance.new("ParticleEmitter")
  4364. tra.Parent = Head
  4365. tra.LightEmission = 1
  4366. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4367. tra.Rate = 15
  4368. tra.Rotation = NumberRange.new(-5, 5)
  4369. tra.Lifetime = NumberRange.new(1.5, 2)
  4370. tra.Size = NumberSequence.new(0.098, 0)
  4371. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4372. tra.Speed = NumberRange.new(0.5)
  4373. tra.VelocitySpread = 360
  4374. tra.VelocityInheritance = 0.5
  4375. tra.ZOffset = 2
  4376. local tra = Instance.new("ParticleEmitter")
  4377. tra.Parent = Head
  4378. tra.LightEmission = 1
  4379. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4380. tra.Rate = 15
  4381. tra.Rotation = NumberRange.new(-5, 5)
  4382. tra.Lifetime = NumberRange.new(1.5, 2)
  4383. tra.Size = NumberSequence.new(0.098, 0)
  4384. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4385. tra.Speed = NumberRange.new(0.5)
  4386. tra.VelocitySpread = 360
  4387. tra.VelocityInheritance = 0.5
  4388. tra.ZOffset = 2
  4389. local tra = Instance.new("ParticleEmitter")
  4390. tra.Parent = UpperTorso
  4391. tra.LightEmission = 1
  4392. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4393. tra.Rate = 15
  4394. tra.Rotation = NumberRange.new(-5, 5)
  4395. tra.Lifetime = NumberRange.new(1.5, 2)
  4396. tra.Size = NumberSequence.new(0.098, 0)
  4397. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4398. tra.Speed = NumberRange.new(0.5)
  4399. tra.VelocitySpread = 360
  4400. tra.VelocityInheritance = 0.5
  4401. tra.ZOffset = 2
  4402. local tra = Instance.new("ParticleEmitter")
  4403. tra.Parent = RightLowerArm
  4404. tra.LightEmission = 1
  4405. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4406. tra.Rate = 15
  4407. tra.Rotation = NumberRange.new(-5, 5)
  4408. tra.Lifetime = NumberRange.new(1.5, 2)
  4409. tra.Size = NumberSequence.new(0.098, 0)
  4410. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4411. tra.Speed = NumberRange.new(0.5)
  4412. tra.VelocitySpread = 360
  4413. tra.VelocityInheritance = 0.5
  4414. tra.ZOffset = 2
  4415. local tra = Instance.new("ParticleEmitter")
  4416. tra.Parent = LeftLowerArm
  4417. tra.LightEmission = 1
  4418. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4419. tra.Rate = 15
  4420. tra.Rotation = NumberRange.new(-5, 5)
  4421. tra.Lifetime = NumberRange.new(1.5, 2)
  4422. tra.Size = NumberSequence.new(0.098, 0)
  4423. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4424. tra.Speed = NumberRange.new(0.5)
  4425. tra.VelocitySpread = 360
  4426. tra.VelocityInheritance = 0.5
  4427. tra.ZOffset = 2
  4428. wait(3)
  4429. Idle = false
  4430. hitted = false
  4431. instinct = true
  4432. wait(2)
  4433. D = false
  4434. end
  4435. end
  4436. function MasteredUI()
  4437. if not D then
  4438. D = true
  4439. Idle = true
  4440. local Music = Instance.new("Sound", UpperTorso)
  4441. Music.SoundId = "rbxassetid://1216343787"
  4442. Music.Pitch = 1
  4443. Music.Looped = false
  4444. Music.Volume = 6
  4445. wait(1.0E-4)
  4446. Music:Play()
  4447. local Aura2 = Instance.new("ParticleEmitter")
  4448. Aura2.Name = "Aura"
  4449. Aura2.Texture = "rbxassetid://134531489"
  4450. Aura2.Parent = UpperTorso
  4451. Aura2.LightEmission = 1
  4452. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4453. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  4454. Aura2.Size = NumberSequence.new(50, 60)
  4455. Aura2.LockedToPart = true
  4456. Aura2.Lifetime = NumberRange.new(1.5)
  4457. Aura2.Rate = 100
  4458. Aura2.Speed = NumberRange.new(0)
  4459. Aura2.EmissionDirection = "Top"
  4460. Aura2.Rotation = NumberRange.new(-360, 360)
  4461. Aura2.ZOffset = 2
  4462. local Aura = Instance.new("ParticleEmitter")
  4463. Aura.Name = "Aura"
  4464. Aura.Texture = "rbxassetid://1336283955"
  4465. Aura.Parent = UpperTorso
  4466. Aura.LightEmission = 1
  4467. Aura.Transparency = NumberSequence.new(0.2, 1)
  4468. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4469. Aura.Size = NumberSequence.new(5, 1)
  4470. Aura.LockedToPart = true
  4471. Aura.Lifetime = NumberRange.new(1.5)
  4472. Aura.Rate = 100
  4473. Aura.Speed = NumberRange.new(2)
  4474. Aura.EmissionDirection = "Top"
  4475. Aura.Rotation = NumberRange.new(-360, 360)
  4476. Aura.ZOffset = -0.4
  4477. for i = 0, 7, 0.1 do
  4478. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4479. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4480. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4481. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4482. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4483. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4484. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4485. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4486. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4487. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4488. game:GetService("RunService").RenderStepped:wait()
  4489. end
  4490. wait(0.6)
  4491. for i = 0, 15, 0.4 do
  4492. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4493. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4494. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4495. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4496. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4497. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4498. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4499. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4500. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4501. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4502. game:GetService("RunService").RenderStepped:wait()
  4503. end
  4504. wait(0)
  4505. local Music2 = Instance.new("Sound", UpperTorso)
  4506. Music2.SoundId = "rbxassetid://1192683539"
  4507. Music2.Pitch = 1
  4508. Music2.Looped = false
  4509. Music2.Volume = 10
  4510. wait(1.0E-4)
  4511. Music2:Play()
  4512. wait(0.2)
  4513. Character.Shirt.ShirtTemplate = "rbxassetid://1434196251"
  4514. Character.Pants.PantsTemplate = "rbxassetid://1113839469"
  4515. Character.Head.face.Texture = "rbxassetid://1010250288"
  4516. Blue:Destroy()
  4517. Hair:Destroy()
  4518. HairG:Destroy()
  4519. BaseHair:Destroy()
  4520. Aura2:Destroy()
  4521. for i, v in pairs(Head:GetChildren()) do
  4522. if v:IsA("ParticleEmitter") then
  4523. v:Remove()
  4524. end
  4525. end
  4526. for i, v in pairs(LowerTorso:GetChildren()) do
  4527. if v:IsA("PointLight") then
  4528. v:Remove()
  4529. end
  4530. end
  4531. local Atch1 = Instance.new("Attachment", UpperTorso)
  4532. Atch1.Position = Vector3.new(0, 2, 0)
  4533. local Atch2 = Instance.new("Attachment", UpperTorso)
  4534. Atch2.Position = Vector3.new(0, -2.5, 0)
  4535. local Trail = Instance.new("Trail", Character)
  4536. Trail.Attachment0 = Atch1
  4537. Trail.Attachment1 = Atch2
  4538. Trail.Texture = "rbxassetid://22636887"
  4539. Trail.Lifetime = 0.2
  4540. Trail.Transparency = NumberSequence.new({
  4541. NumberSequenceKeypoint.new(0, 0, 0),
  4542. NumberSequenceKeypoint.new(1, 1, 0)
  4543. })
  4544. Trail.Color = ColorSequence.new(ColorsArray)
  4545. Trail.LightEmission = 5
  4546. local Hair = Instance.new("Part", Character)
  4547. Hair.Size = Vector3.new(1, 1, 1)
  4548. Hair.Material = "Neon"
  4549. Hair.BrickColor = BrickColor.new("White")
  4550. Hair.CanCollide = false
  4551. local Hair2 = Instance.new("SpecialMesh", Hair)
  4552. Hair2.MeshId = "rbxassetid://1125529443"
  4553. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4554. local Hair3 = Instance.new("Weld", Hair)
  4555. Hair3.Part0 = Character.Head
  4556. Hair3.Part1 = Hair
  4557. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4558. wait(0.001)
  4559. Humanoid.MaxHealth = 900000000
  4560. wait(0.01)
  4561. Humanoid.Health = 900000000
  4562. local whoh = Instance.new("Sound", UpperTorso)
  4563. whoh.SoundId = "rbxassetid://1179254378"
  4564. whoh.Pitch = 0.99
  4565. whoh.Volume = 0.6
  4566. whoh.Looped = true
  4567. wait(0)
  4568. whoh:Play()
  4569. local Grab = Instance.new("Part", Character)
  4570. Grab.Size = Vector3.new(1, 1, 1)
  4571. Grab.BrickColor = BrickColor.new("White")
  4572. Grab.CanCollide = false
  4573. Grab.Anchored = true
  4574. Grab.Material = "Neon"
  4575. Grab.Transparency = 0.1
  4576. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4577. local Grab2 = Instance.new("SpecialMesh", Grab)
  4578. Grab2.MeshType = "Sphere"
  4579. Grab2.Scale = Vector3.new(17, 17, 17)
  4580. local Grab3 = Instance.new("Part", Character)
  4581. Grab3.Size = Vector3.new(1, 1, 1)
  4582. Grab3.BrickColor = BrickColor.new("White")
  4583. Grab3.CanCollide = false
  4584. Grab3.Anchored = true
  4585. Grab3.Material = "Neon"
  4586. Grab3.Transparency = 0.1
  4587. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4588. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4589. Grab4.MeshType = "Sphere"
  4590. Grab4.Scale = Vector3.new(27, 27, 27)
  4591. for i = 0, 22, 0.1 do
  4592. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4593. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4594. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4595. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4596. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4597. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4598. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4599. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4600. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4601. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4602. Grab.Transparency = Grab.Transparency + 0.009
  4603. Grab3.Transparency = Grab3.Transparency + 0.005
  4604. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4605. Grab4.Scale = Grab4.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4606. game:GetService("RunService").RenderStepped:wait()
  4607. end
  4608. Grab:Destroy()
  4609. Grab3:Destroy()
  4610. multiplier = 150000000000000
  4611. wait(0.01)
  4612. local tra = Instance.new("ParticleEmitter")
  4613. tra.Parent = Head
  4614. tra.LightEmission = 1
  4615. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4616. tra.Rate = 15
  4617. tra.Rotation = NumberRange.new(-5, 5)
  4618. tra.Lifetime = NumberRange.new(1.5, 2)
  4619. tra.Size = NumberSequence.new(0.098, 0)
  4620. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4621. tra.Speed = NumberRange.new(0.5)
  4622. tra.VelocitySpread = 360
  4623. tra.VelocityInheritance = 0.5
  4624. tra.ZOffset = 2
  4625. local tra = Instance.new("ParticleEmitter")
  4626. tra.Parent = Head
  4627. tra.LightEmission = 1
  4628. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4629. tra.Rate = 15
  4630. tra.Rotation = NumberRange.new(-5, 5)
  4631. tra.Lifetime = NumberRange.new(1.5, 2)
  4632. tra.Size = NumberSequence.new(0.098, 0)
  4633. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4634. tra.Speed = NumberRange.new(0.5)
  4635. tra.VelocitySpread = 360
  4636. tra.VelocityInheritance = 0.5
  4637. tra.ZOffset = 2
  4638. local tra = Instance.new("ParticleEmitter")
  4639. tra.Parent = UpperTorso
  4640. tra.LightEmission = 1
  4641. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4642. tra.Rate = 15
  4643. tra.Rotation = NumberRange.new(-5, 5)
  4644. tra.Lifetime = NumberRange.new(1.5, 2)
  4645. tra.Size = NumberSequence.new(0.098, 0)
  4646. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4647. tra.Speed = NumberRange.new(0.5)
  4648. tra.VelocitySpread = 360
  4649. tra.VelocityInheritance = 0.5
  4650. tra.ZOffset = 2
  4651. local tra = Instance.new("ParticleEmitter")
  4652. tra.Parent = RightLowerArm
  4653. tra.LightEmission = 1
  4654. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4655. tra.Rate = 15
  4656. tra.Rotation = NumberRange.new(-5, 5)
  4657. tra.Lifetime = NumberRange.new(1.5, 2)
  4658. tra.Size = NumberSequence.new(0.098, 0)
  4659. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4660. tra.Speed = NumberRange.new(0.5)
  4661. tra.VelocitySpread = 360
  4662. tra.VelocityInheritance = 0.5
  4663. tra.ZOffset = 2
  4664. local tra = Instance.new("ParticleEmitter")
  4665. tra.Parent = LeftLowerArm
  4666. tra.LightEmission = 1
  4667. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4668. tra.Rate = 15
  4669. tra.Rotation = NumberRange.new(-5, 5)
  4670. tra.Lifetime = NumberRange.new(1.5, 2)
  4671. tra.Size = NumberSequence.new(0.098, 0)
  4672. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4673. tra.Speed = NumberRange.new(0.5)
  4674. tra.VelocitySpread = 360
  4675. tra.VelocityInheritance = 0.5
  4676. tra.ZOffset = 2
  4677. wait(3)
  4678. Idle = false
  4679. hitted = false
  4680. instinct = true
  4681. wait(2)
  4682. D = false
  4683. end
  4684. end
  4685. local SSJB3 = false
  4686. function SSJB3()
  4687. if not D then
  4688. D = true
  4689. Idle = true
  4690. SSJB3 = true
  4691. local Music = Instance.new("Sound", UpperTorso)
  4692. Music.SoundId = "rbxassetid://1216343787"
  4693. Music.Pitch = 1
  4694. Music.Looped = false
  4695. Music.Volume = 6
  4696. wait(1.0E-4)
  4697. Music:Play()
  4698. local Aura2 = Instance.new("ParticleEmitter")
  4699. Aura2.Name = "Aura"
  4700. Aura2.Texture = "rbxassetid://134531489"
  4701. Aura2.Parent = UpperTorso
  4702. Aura2.LightEmission = 1
  4703. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4704. Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4705. Aura2.Size = NumberSequence.new(60, 90)
  4706. Aura2.LockedToPart = true
  4707. Aura2.Lifetime = NumberRange.new(1.5)
  4708. Aura2.Rate = 100
  4709. Aura2.Speed = NumberRange.new(0)
  4710. Aura2.EmissionDirection = "Top"
  4711. Aura2.Rotation = NumberRange.new(-360, 360)
  4712. Aura2.ZOffset = 2
  4713. local Aura = Instance.new("ParticleEmitter")
  4714. Aura.Name = "Aura"
  4715. Aura.Texture = "rbxassetid://1336283955"
  4716. Aura.Parent = UpperTorso
  4717. Aura.LightEmission = 1
  4718. Aura.Transparency = NumberSequence.new(0.2, 1)
  4719. Aura.Color = ColorSequence.new(BrickColor.new("Blue").Color)
  4720. Aura.Size = NumberSequence.new(90, 100)
  4721. Aura.LockedToPart = true
  4722. Aura.Lifetime = NumberRange.new(1.5)
  4723. Aura.Rate = 100
  4724. Aura.Speed = NumberRange.new(2)
  4725. Aura.EmissionDirection = "Top"
  4726. Aura.Rotation = NumberRange.new(-360, 360)
  4727. Aura.ZOffset = -0.4
  4728. local What = Instance.new("ParticleEmitter")
  4729. What.Name = "Aura"
  4730. What.Texture = "rbxassetid://917186750"
  4731. What.Parent = UpperTorso
  4732. What.LightEmission = 0.4
  4733. What.Transparency = NumberSequence.new(0.2, 1)
  4734. What.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4735. What.Size = NumberSequence.new(270, 280)
  4736. What.LockedToPart = true
  4737. What.Lifetime = NumberRange.new(1.5)
  4738. What.Rate = 50
  4739. What.Speed = NumberRange.new(2)
  4740. What.EmissionDirection = "Top"
  4741. What.Rotation = NumberRange.new(-360, 360)
  4742. What.ZOffset = -2
  4743. for i = 0, 23, 0.1 do
  4744. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(-10)), 0.1)
  4745. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(10), rad(0), rad(10)), 0.1)
  4746. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4747. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4748. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4749. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4750. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4751. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4752. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4753. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4754. game:GetService("RunService").RenderStepped:wait()
  4755. end
  4756. wait(0.6)
  4757. for i = 0, 15, 0.4 do
  4758. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(150), rad(-110), rad(0)), 0.1)
  4759. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(150), rad(110), rad(0)), 0.1)
  4760. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4761. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.1)
  4762. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  4763. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  4764. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4765. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4766. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4767. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4768. game:GetService("RunService").RenderStepped:wait()
  4769. end
  4770. wait(0)
  4771. local Music2 = Instance.new("Sound", UpperTorso)
  4772. Music2.SoundId = "rbxassetid://1192683539"
  4773. Music2.Pitch = 1
  4774. Music2.Looped = false
  4775. Music2.Volume = 10
  4776. wait(1.0E-4)
  4777. Music2:Play()
  4778. wait(0.2)
  4779. Aura:Destroy()
  4780. Character.Shirt.ShirtTemplate = "rbxassetid://1215575774"
  4781. Character.Pants.PantsTemplate = "rbxassetid://1203223046"
  4782. Character.Head.face.Texture = "rbxassetid://155508768"
  4783. SS3Hair.Transparency = 0
  4784. SS3Hair.BrickColor = BrickColor.new("Cyan")
  4785. BaseHair:Destroy()
  4786. Hair:Destroy()
  4787. Aura2:Destroy()
  4788. What:Destroy()
  4789. for i, v in pairs(Head:GetChildren()) do
  4790. if v:IsA("ParticleEmitter") then
  4791. v:Remove()
  4792. end
  4793. end
  4794. for i, v in pairs(LowerTorso:GetChildren()) do
  4795. if v:IsA("PointLight") then
  4796. v:Remove()
  4797. end
  4798. end
  4799. local Aura = Instance.new("ParticleEmitter")
  4800. Aura.Name = "Aura"
  4801. Aura.Texture = "rbxassetid://411939841"
  4802. Aura.Parent = LowerTorso
  4803. Aura.LightEmission = 0
  4804. Aura.Transparency = NumberSequence.new(0.2, 1)
  4805. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  4806. Aura.Size = NumberSequence.new(0.2, 13)
  4807. Aura.LockedToPart = true
  4808. Aura.Lifetime = NumberRange.new(1.5)
  4809. Aura.Rate = 200
  4810. Aura.Speed = NumberRange.new(4.3)
  4811. Aura.EmissionDirection = "Top"
  4812. Aura.Rotation = NumberRange.new(-8, 8)
  4813. Aura.ZOffset = -0.5
  4814. local Kaio = Instance.new("ParticleEmitter")
  4815. Kaio.Name = "Aura"
  4816. Kaio.Texture = "rbxassetid://411939841"
  4817. Kaio.Parent = Head
  4818. Kaio.LightEmission = 1
  4819. Kaio.Transparency = NumberSequence.new(0.2, 1)
  4820. Kaio.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  4821. Kaio.Size = NumberSequence.new(0.2, 28)
  4822. Kaio.LockedToPart = true
  4823. Kaio.Lifetime = NumberRange.new(0.6)
  4824. Kaio.Rate = 200
  4825. Kaio.Speed = NumberRange.new(6.3)
  4826. Kaio.EmissionDirection = "Top"
  4827. Kaio.Rotation = NumberRange.new(-8, 8)
  4828. Kaio.ZOffset = -2
  4829. local Aura2 = Instance.new("ParticleEmitter")
  4830. Aura2.Name = "Aura"
  4831. Aura2.Texture = "rbxassetid://411939841"
  4832. Aura2.Parent = LowerTorso
  4833. Aura2.LightEmission = 1
  4834. Aura2.Transparency = NumberSequence.new(0.2, 1)
  4835. Aura2.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4836. Aura2.Size = NumberSequence.new(0.2, 15)
  4837. Aura2.LockedToPart = true
  4838. Aura2.Lifetime = NumberRange.new(1.5)
  4839. Aura2.Rate = 200
  4840. Aura2.Speed = NumberRange.new(4.3)
  4841. Aura2.EmissionDirection = "Top"
  4842. Aura2.Rotation = NumberRange.new(-8, 8)
  4843. Aura2.ZOffset = -0.8
  4844. local Light = Instance.new("ParticleEmitter")
  4845. Light.Name = "Aura"
  4846. Light.Texture = "rbxassetid://749313320"
  4847. Light.Parent = UpperTorso
  4848. Light.LightEmission = 1
  4849. Light.Transparency = NumberSequence.new(0.2, 1)
  4850. Light.Color = ColorSequence.new(BrickColor.new("White").Color)
  4851. Light.Size = NumberSequence.new(4)
  4852. Light.LockedToPart = true
  4853. Light.Lifetime = NumberRange.new(0.1)
  4854. Light.Rate = 20
  4855. Light.Speed = NumberRange.new(0)
  4856. Light.EmissionDirection = "Top"
  4857. Light.Rotation = NumberRange.new(-360, 360)
  4858. local Atch1 = Instance.new("Attachment", UpperTorso)
  4859. Atch1.Position = Vector3.new(0, 2, 0)
  4860. local Atch2 = Instance.new("Attachment", UpperTorso)
  4861. Atch2.Position = Vector3.new(0, -2.5, 0)
  4862. local Trail = Instance.new("Trail", Character)
  4863. Trail.Attachment0 = Atch1
  4864. Trail.Attachment1 = Atch2
  4865. Trail.Texture = "rbxassetid://22636887"
  4866. Trail.Lifetime = 0.2
  4867. Trail.Transparency = NumberSequence.new({
  4868. NumberSequenceKeypoint.new(0, 0, 0),
  4869. NumberSequenceKeypoint.new(1, 1, 0)
  4870. })
  4871. Trail.Color = ColorSequence.new(ColorsArray)
  4872. Trail.LightEmission = 5
  4873. local Hair = Instance.new("Part", Character)
  4874. Hair.Size = Vector3.new(1, 1, 1)
  4875. Hair.Material = "Neon"
  4876. Hair.BrickColor = BrickColor.new("Cyan")
  4877. Hair.CanCollide = false
  4878. local Hair2 = Instance.new("SpecialMesh", Hair)
  4879. Hair2.MeshId = "rbxassetid://1125529443"
  4880. Hair2.Scale = Vector3.new(1.09, 1.09, 1.09)
  4881. local Hair3 = Instance.new("Weld", Hair)
  4882. Hair3.Part0 = Character.Head
  4883. Hair3.Part1 = Hair
  4884. Hair3.C0 = CFrame.new(-0.06, 0.9, 0)
  4885. wait(0.001)
  4886. Humanoid.MaxHealth = 900000000
  4887. wait(0.01)
  4888. Humanoid.Health = 900000000
  4889. local whoh = Instance.new("Sound", UpperTorso)
  4890. whoh.SoundId = "rbxassetid://1179254378"
  4891. whoh.Pitch = 0.99
  4892. whoh.Volume = 0.6
  4893. whoh.Looped = true
  4894. wait(0)
  4895. whoh:Play()
  4896. local Grab = Instance.new("Part", Character)
  4897. Grab.Size = Vector3.new(1, 1, 1)
  4898. Grab.BrickColor = BrickColor.new("Cyan")
  4899. Grab.CanCollide = false
  4900. Grab.Anchored = true
  4901. Grab.Material = "Neon"
  4902. Grab.Transparency = 0.1
  4903. Grab.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4904. local Grab2 = Instance.new("SpecialMesh", Grab)
  4905. Grab2.MeshType = "Sphere"
  4906. Grab2.Scale = Vector3.new(47, 47, 47)
  4907. local Grab3 = Instance.new("Part", Character)
  4908. Grab3.Size = Vector3.new(1, 1, 1)
  4909. Grab3.BrickColor = BrickColor.new("Cyan")
  4910. Grab3.CanCollide = false
  4911. Grab3.Anchored = true
  4912. Grab3.Material = "Neon"
  4913. Grab3.Transparency = 0.1
  4914. Grab3.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  4915. local Grab4 = Instance.new("SpecialMesh", Grab3)
  4916. Grab4.MeshType = "Sphere"
  4917. Grab4.Scale = Vector3.new(207, 207, 207)
  4918. for i = 0, 22, 0.1 do
  4919. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  4920. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  4921. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4922. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4923. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4924. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  4925. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4926. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  4927. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  4928. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  4929. Grab.Transparency = Grab.Transparency + 0.009
  4930. Grab3.Transparency = Grab3.Transparency + 0.005
  4931. Grab2.Scale = Grab2.Scale + Vector3.new(-0.3, -0.3, -0.3)
  4932. Grab4.Scale = Grab4.Scale + Vector3.new(-1, -1, -1)
  4933. game:GetService("RunService").RenderStepped:wait()
  4934. end
  4935. Grab:Destroy()
  4936. Grab3:Destroy()
  4937. multiplier = 1.5E120
  4938. wait(0.01)
  4939. local tra = Instance.new("ParticleEmitter")
  4940. tra.Parent = Head
  4941. tra.LightEmission = 1
  4942. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4943. tra.Rate = 15
  4944. tra.Rotation = NumberRange.new(-5, 5)
  4945. tra.Lifetime = NumberRange.new(1.5, 2)
  4946. tra.Size = NumberSequence.new(0.098, 0)
  4947. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4948. tra.Speed = NumberRange.new(0.5)
  4949. tra.VelocitySpread = 360
  4950. tra.VelocityInheritance = 0.5
  4951. tra.ZOffset = 2
  4952. local tra = Instance.new("ParticleEmitter")
  4953. tra.Parent = Head
  4954. tra.LightEmission = 1
  4955. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4956. tra.Rate = 15
  4957. tra.Rotation = NumberRange.new(-5, 5)
  4958. tra.Lifetime = NumberRange.new(1.5, 2)
  4959. tra.Size = NumberSequence.new(1.3)
  4960. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4961. tra.Speed = NumberRange.new(0.5)
  4962. tra.VelocitySpread = 360
  4963. tra.VelocityInheritance = 0.5
  4964. tra.ZOffset = 2
  4965. local tra = Instance.new("ParticleEmitter")
  4966. tra.Parent = UpperTorso
  4967. tra.LightEmission = 1
  4968. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4969. tra.Rate = 15
  4970. tra.Rotation = NumberRange.new(-5, 5)
  4971. tra.Lifetime = NumberRange.new(1.5, 2)
  4972. tra.Size = NumberSequence.new(1.3)
  4973. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4974. tra.Speed = NumberRange.new(0.5)
  4975. tra.VelocitySpread = 360
  4976. tra.VelocityInheritance = 0.5
  4977. tra.ZOffset = 2
  4978. local tra = Instance.new("ParticleEmitter")
  4979. tra.Parent = RightLowerArm
  4980. tra.LightEmission = 1
  4981. tra.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4982. tra.Rate = 15
  4983. tra.Rotation = NumberRange.new(-5, 5)
  4984. tra.Lifetime = NumberRange.new(1.5, 2)
  4985. tra.Size = NumberSequence.new(1.3)
  4986. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  4987. tra.Speed = NumberRange.new(0.5)
  4988. tra.VelocitySpread = 360
  4989. tra.VelocityInheritance = 0.5
  4990. tra.ZOffset = 2
  4991. local tra = Instance.new("ParticleEmitter")
  4992. tra.Parent = LeftLowerArm
  4993. tra.LightEmission = 1
  4994. tra.Color = ColorSequence.new(BrickColor.new("White").Color)
  4995. tra.Rate = 15
  4996. tra.Rotation = NumberRange.new(-5, 5)
  4997. tra.Lifetime = NumberRange.new(1.5, 2)
  4998. tra.Size = NumberSequence.new(0.098, 0)
  4999. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  5000. tra.Speed = NumberRange.new(0.5)
  5001. tra.VelocitySpread = 360
  5002. tra.VelocityInheritance = 0.5
  5003. tra.ZOffset = 2
  5004. wait(3)
  5005. Idle = false
  5006. hitted = false
  5007. instinct = true
  5008. wait(2)
  5009. D = false
  5010. end
  5011. end
  5012. Mouse.KeyDown:connect(function(key)
  5013. if key == "z" and SSJB3 == true then
  5014. Idle = true
  5015. if Debounces.CanAttack == true then
  5016. Debounces.CanAttack = false
  5017. Debounces.on = true
  5018. Debounces.NoIdl = true
  5019. do
  5020. local Music2 = Instance.new("Sound", UpperTorso)
  5021. Music2.SoundId = "rbxassetid://1112364900"
  5022. Music2.Pitch = 1
  5023. Music2.Looped = false
  5024. Music2.Volume = 3.2
  5025. wait(1.0E-4)
  5026. Music2:Play()
  5027. local sbs = Instance.new("BodyPosition", RootPart)
  5028. sbs.P = 3000
  5029. sbs.D = 1000
  5030. sbs.maxForce = Vector3.new(0, 0, 0)
  5031. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  5032. local Music3 = Instance.new("Sound", UpperTorso)
  5033. Music3.SoundId = "rbxassetid://551399476"
  5034. Music3.Pitch = 1
  5035. Music3.Looped = false
  5036. Music3.Volume = 3.2
  5037. wait(1.0E-4)
  5038. Music3:Play()
  5039. wait(0.5)
  5040. local Bq = Instance.new("Part", Character)
  5041. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  5042. Bq.BrickColor = BrickColor.new("Cyan")
  5043. Bq.Material = "Neon"
  5044. Bq.Anchored = true
  5045. Bq.CanCollide = false
  5046. Bq.Transparency = 0.1
  5047. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5048. local Bq2 = Instance.new("SpecialMesh", Bq)
  5049. Bq2.MeshType = "Sphere"
  5050. Bq2.Scale = Vector3.new(5.8, 5.8, 5.8)
  5051. local HQ = Instance.new("Part", Bq)
  5052. HQ.Size = Vector3.new(1, 1, 1)
  5053. HQ.BrickColor = BrickColor.new("Cyan")
  5054. HQ.Material = "Neon"
  5055. HQ.Anchored = true
  5056. HQ.CanCollide = false
  5057. HQ.Transparency = 0.4
  5058. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5059. local HQ2 = Instance.new("SpecialMesh", HQ)
  5060. HQ2.MeshType = "Cylinder"
  5061. HQ2.Scale = Vector3.new(500, 1.2, 1.2)
  5062. local HQ23 = Instance.new("Part", Bq)
  5063. HQ23.Size = Vector3.new(1, 1, 1)
  5064. HQ23.BrickColor = BrickColor.new("Cyan")
  5065. HQ23.Material = "Neon"
  5066. HQ23.Anchored = true
  5067. HQ23.CanCollide = false
  5068. HQ23.Transparency = 0.4
  5069. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5070. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5071. HQ22.MeshType = "Cylinder"
  5072. HQ22.Scale = Vector3.new(500, 1.2, 1.2)
  5073. local ZO = Instance.new("Part", Bq)
  5074. ZO.Size = Vector3.new(1, 1, 1)
  5075. ZO.BrickColor = BrickColor.new("Cyan")
  5076. ZO.Material = "Neon"
  5077. ZO.Anchored = true
  5078. ZO.CanCollide = false
  5079. ZO.Transparency = 0.4
  5080. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5081. local ZO2 = Instance.new("SpecialMesh", ZO)
  5082. ZO2.MeshType = "Cylinder"
  5083. ZO2.Scale = Vector3.new(500, 1.2, 1.2)
  5084. local BO = Instance.new("Part", Bq)
  5085. BO.Size = Vector3.new(1, 1, 1)
  5086. BO.BrickColor = BrickColor.new("Cyan")
  5087. BO.Material = "Neon"
  5088. BO.Anchored = true
  5089. BO.CanCollide = false
  5090. BO.Transparency = 0.4
  5091. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  5092. local BO2 = Instance.new("SpecialMesh", BO)
  5093. BO2.MeshType = "Cylinder"
  5094. BO2.Scale = Vector3.new(500, 1.2, 1.2)
  5095. local Grab = Instance.new("Part", RootPart)
  5096. Grab.Size = Vector3.new(5, 5, 5)
  5097. Grab.CanCollide = false
  5098. Grab.Anchored = true
  5099. Grab.BrickColor = BrickColor.new("Deep orange")
  5100. Grab.Transparency = math.huge
  5101. local Grabo = Instance.new("Weld", Grab)
  5102. Grabo.Part0 = RootPart
  5103. Grabo.Part1 = Grab
  5104. Grabo.C0 = CFrame.new(0, -1.1, 0)
  5105. Grab.Touched:connect(function(hit)
  5106. if hit.Name ~= "Grab" then
  5107. kamessj4hurt(hit, 10)
  5108. end
  5109. end)
  5110. RootPart.Anchored = true
  5111. for i = 0, 20, 0.1 do
  5112. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5113. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  5114. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  5115. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  5116. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  5117. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5118. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5119. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  5120. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5121. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  5122. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  5123. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5124. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5125. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5126. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5127. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  5128. Bq2.Scale = Bq2.Scale + Vector3.new(1.2, 1.2, 1.2)
  5129. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5130. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5131. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5132. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5133. game:GetService("RunService").RenderStepped:wait()
  5134. end
  5135. wait(0)
  5136. Bq:Destroy()
  5137. Music2:Destroy()
  5138. local Music3 = Instance.new("Sound", UpperTorso)
  5139. Music3.SoundId = "rbxassetid://551399627"
  5140. Music3.Pitch = 1
  5141. Music3.Looped = false
  5142. Music3.Volume = 3.2
  5143. wait(1.0E-4)
  5144. Music3:Play()
  5145. Debounces.on = false
  5146. Debounces.Here = false
  5147. shot = shot + 1
  5148. local rng = Instance.new("Part", RootPart)
  5149. rng.Anchored = true
  5150. rng.BrickColor = BrickColor.new("Dark blue")
  5151. rng.CanCollide = false
  5152. rng.FormFactor = 3
  5153. rng.Name = "Ring"
  5154. rng.Size = Vector3.new(8, 8, 8)
  5155. rng.Transparency = 0.35
  5156. rng.TopSurface = 0
  5157. rng.BottomSurface = 0
  5158. rng2 = rng:clone()
  5159. rng3 = rng2:clone()
  5160. rng4 = rng2:clone()
  5161. local rngm = Instance.new("SpecialMesh", rng)
  5162. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5163. rngm.Scale = Vector3.new(1, 1, 1)
  5164. rngm2 = rngm:clone()
  5165. rngm2.Scale = Vector3.new(1, 1, 1)
  5166. rngm3 = rngm2:clone()
  5167. rngm3.Parent = rng3
  5168. rngm3.Scale = Vector3.new(1, 1, 1)
  5169. rngm4 = rngm2:clone()
  5170. rngm4.Parent = rng4
  5171. rngm4.Scale = Vector3.new(1, 1, 1)
  5172. local bem = Instance.new("Part", RootPart)
  5173. bem.Anchored = true
  5174. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  5175. bem.BrickColor = BrickColor.new("Dark blue")
  5176. bem.CanCollide = false
  5177. bem.Material = "Neon"
  5178. local bem2 = Instance.new("Part", RootPart)
  5179. bem2.Anchored = true
  5180. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  5181. bem2.BrickColor = BrickColor.new("Cyan")
  5182. bem2.CanCollide = false
  5183. bem2.Material = "Neon"
  5184. local aura = Instance.new("ParticleEmitter", bem)
  5185. aura.Size = NumberSequence.new(11)
  5186. aura.Lifetime = NumberRange.new(0.5)
  5187. aura.LightEmission = 1
  5188. aura.Texture = "http://www.roblox.com/asset/?id="
  5189. aura.Speed = NumberRange.new(0)
  5190. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  5191. aura.Rate = 400
  5192. bem.FormFactor = 3
  5193. bem.Name = "Beam" .. shot
  5194. bem.Size = Vector3.new(13, 13, 13)
  5195. bem.Transparency = 0.35
  5196. bem.TopSurface = 0
  5197. bem.BottomSurface = 0
  5198. local bemm2 = Instance.new("SpecialMesh", bem2)
  5199. bemm2.MeshType = 4
  5200. bemm2.Scale = Vector3.new(1, 1, 1)
  5201. bem2.FormFactor = 3
  5202. bem2.Name = "Beam" .. shot
  5203. bem2.Size = Vector3.new(11, 11, 11)
  5204. bem2.Transparency = 0.35
  5205. bem2.TopSurface = 0
  5206. bem2.BottomSurface = 0
  5207. local bemm = Instance.new("SpecialMesh", bem)
  5208. bemm.MeshType = 4
  5209. bemm.Scale = Vector3.new(1, 1, 1)
  5210. local out = Instance.new("Part", Character)
  5211. out.Anchored = true
  5212. out.BrickColor = BrickColor.new("Dark blue")
  5213. out.CanCollide = false
  5214. out.FormFactor = 3
  5215. out.Name = "Out"
  5216. out.Material = "Neon"
  5217. out.Size = Vector3.new(126, 126, 126)
  5218. out.Transparency = 0.35
  5219. out.TopSurface = 0
  5220. out.BottomSurface = 0
  5221. local outm = Instance.new("SpecialMesh", out)
  5222. outm.MeshType = 3
  5223. outm.Scale = Vector3.new(1, 1, 1)
  5224. local out2 = Instance.new("Part", Character)
  5225. out2.Anchored = true
  5226. out2.BrickColor = BrickColor.new("Cyan")
  5227. out2.CanCollide = false
  5228. out2.FormFactor = 3
  5229. out2.Name = "Out"
  5230. out2.Material = "Neon"
  5231. out2.Size = Vector3.new(120, 120, 120)
  5232. out2.Transparency = 0.35
  5233. out2.TopSurface = 0
  5234. out2.BottomSurface = 0
  5235. local outm2 = Instance.new("SpecialMesh", out2)
  5236. outm2.MeshType = 3
  5237. outm2.Scale = Vector3.new(1, 1, 1)
  5238. local outl = Instance.new("Part", Character)
  5239. outl.Anchored = true
  5240. outl.BrickColor = BrickColor.new("Dark blue")
  5241. outl.CanCollide = false
  5242. outl.FormFactor = 3
  5243. outl.Name = "Out"
  5244. outl.Material = "Neon"
  5245. outl.Size = Vector3.new(197, 197, 197)
  5246. outl.Transparency = 0.35
  5247. outl.TopSurface = 0
  5248. outl.BottomSurface = 0
  5249. local outml = Instance.new("SpecialMesh", outl)
  5250. outml.MeshType = 3
  5251. outml.Scale = Vector3.new(1, 1, 1)
  5252. local out2l = Instance.new("Part", Character)
  5253. out2l.Anchored = true
  5254. out2l.BrickColor = BrickColor.new("Cyan")
  5255. out2l.CanCollide = false
  5256. out2l.FormFactor = 3
  5257. out2l.Name = "Out"
  5258. out2l.Material = "Neon"
  5259. out2l.Size = Vector3.new(199, 199, 199)
  5260. out2l.Transparency = 0.35
  5261. out2l.TopSurface = 0
  5262. out2l.BottomSurface = 0
  5263. local outm2l = Instance.new("SpecialMesh", out2l)
  5264. outm2l.MeshType = 3
  5265. outm2l.Scale = Vector3.new(1, 1, 1)
  5266. local outau = Instance.new("Part", Character)
  5267. outau.Anchored = true
  5268. outau.BrickColor = BrickColor.new("Cyan")
  5269. outau.CanCollide = false
  5270. outau.FormFactor = 3
  5271. outau.Name = "Out"
  5272. outau.Material = "Neon"
  5273. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  5274. outau.Transparency = 0.35
  5275. outau.TopSurface = 0
  5276. outau.BottomSurface = 0
  5277. local outm2au = Instance.new("SpecialMesh", outau)
  5278. outm2au.MeshType = 3
  5279. outm2au.Scale = Vector3.new(1, 1, 1)
  5280. local outau2 = Instance.new("Part", Character)
  5281. outau2.Anchored = true
  5282. outau2.BrickColor = BrickColor.new("Cyan")
  5283. outau2.CanCollide = false
  5284. outau2.FormFactor = 3
  5285. outau2.Name = "Out"
  5286. outau2.Material = "Neon"
  5287. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  5288. outau2.Transparency = 0.35
  5289. outau2.TopSurface = 0
  5290. outau2.BottomSurface = 0
  5291. local outm2au2 = Instance.new("SpecialMesh", outau2)
  5292. outm2au2.MeshType = 3
  5293. outm2au2.Scale = Vector3.new(1, 1, 1)
  5294. local bnd = Instance.new("Part", RootPart)
  5295. bnd.Anchored = true
  5296. bnd.BrickColor = BrickColor.new("Cyan")
  5297. bnd.CanCollide = false
  5298. bnd.Material = "Neon"
  5299. bnd.FormFactor = 3
  5300. bnd.Name = "Bend"
  5301. bnd.Size = Vector3.new(10, 10, 10)
  5302. bnd.Transparency = 1
  5303. bnd.TopSurface = 0
  5304. bnd.BottomSurface = 0
  5305. local bndm = Instance.new("SpecialMesh", bnd)
  5306. bndm.MeshType = 3
  5307. bndm.Scale = Vector3.new(1, 1, 1)
  5308. local Chow = Instance.new("ParticleEmitter")
  5309. Chow.Name = "Aura"
  5310. Chow.Texture = "rbxassetid://779576004"
  5311. Chow.Parent = outau
  5312. Chow.LightEmission = 1
  5313. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  5314. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5315. Chow.Size = NumberSequence.new(40)
  5316. Chow.LockedToPart = true
  5317. Chow.Lifetime = NumberRange.new(0.2)
  5318. Chow.Rate = 100
  5319. Chow.Rotation = NumberRange.new(-360, 360)
  5320. Chow.Speed = NumberRange.new(0.3)
  5321. Chow.EmissionDirection = "Top"
  5322. local Chow2 = Instance.new("ParticleEmitter")
  5323. Chow2.Name = "Aura"
  5324. Chow2.Texture = "rbxassetid://779576004"
  5325. Chow2.Parent = outau2
  5326. Chow2.LightEmission = 1
  5327. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  5328. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  5329. Chow2.Size = NumberSequence.new(60)
  5330. Chow2.LockedToPart = true
  5331. Chow2.Lifetime = NumberRange.new(0.2)
  5332. Chow2.Rate = 200
  5333. Chow2.Rotation = NumberRange.new(-360, 360)
  5334. Chow2.Speed = NumberRange.new(0.3)
  5335. Chow2.EmissionDirection = "Top"
  5336. local Atch1 = Instance.new("Attachment", out2l)
  5337. Atch1.Position = Vector3.new(0, 2, 0)
  5338. local Atch2 = Instance.new("Attachment", out2l)
  5339. Atch2.Position = Vector3.new(0, -2.5, 0)
  5340. local Trail = Instance.new("Trail", Character)
  5341. Trail.Attachment0 = Atch1
  5342. Trail.Attachment1 = Atch2
  5343. Trail.Texture = "rbxassetid://22636887"
  5344. Trail.Lifetime = 1.7
  5345. Trail.Transparency = NumberSequence.new({
  5346. NumberSequenceKeypoint.new(0, 0, 0),
  5347. NumberSequenceKeypoint.new(1, 1, 0)
  5348. })
  5349. Trail.Color = ColorSequence.new(ColorsArray)
  5350. Trail.LightEmission = 5
  5351. local To = Instance.new("Part", Character)
  5352. To.Size = Vector3.new(2, 1, 2)
  5353. To.BrickColor = BrickColor.new("Really red")
  5354. To.CanCollide = false
  5355. To.Anchored = true
  5356. To.Material = "Neon"
  5357. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5358. local To2 = Instance.new("SpecialMesh", To)
  5359. To2.MeshId = "rbxassetid://569384034"
  5360. To2.Scale = Vector3.new(10, 10, 10)
  5361. local Rin = Instance.new("Part", Character)
  5362. Rin.Size = Vector3.new(1, 1, 1)
  5363. Rin.BrickColor = BrickColor.new("White")
  5364. Rin.Anchored = true
  5365. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5366. local Rin2 = Instance.new("SpecialMesh", Rin)
  5367. Rin2.MeshId = "rbxassetid://3270017"
  5368. Rin2.Scale = Vector3.new(1, 1, 1)
  5369. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5370. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5371. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5372. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5373. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5374. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5375. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5376. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  5377. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5378. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5379. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  5380. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5381. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5382. Debounces.Shewt = true
  5383. local Music2 = Instance.new("Sound", UpperTorso)
  5384. Music2.SoundId = "rbxassetid://1117288204"
  5385. Music2.Pitch = 1
  5386. Music2.Looped = false
  5387. Music2.Volume = 7.2
  5388. wait(1.0E-4)
  5389. Music2:Play()
  5390. coroutine.wrap(function()
  5391. for i = 1, 20, 0.2 do
  5392. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  5393. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  5394. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  5395. rng.Transparency = i / 20
  5396. rng3.Transparency = 0.041666666666666664
  5397. rng4.Transparency = i / 26
  5398. wait()
  5399. end
  5400. wait(5)
  5401. rng:Destroy()
  5402. end)()
  5403. if Debounces.Shewt == true then
  5404. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5405. hit = ht.Parent
  5406. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5407. if HasntTouched(hit.Name) == true and deb == false then
  5408. deb = true
  5409. coroutine.wrap(function()
  5410. end)()
  5411. table.insert(Touche, hit.Name)
  5412. deb = false
  5413. end
  5414. coroutine.wrap(function()
  5415. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  5416. wait(0.4)
  5417. end)()
  5418. table.insert(Touche, hit.Parent.Name)
  5419. deb = false
  5420. for i, v in pairs(Touche) do
  5421. print(v)
  5422. end
  5423. end
  5424. end)
  5425. end
  5426. for i = 0, 1700, 23 do
  5427. bem.Size = Vector3.new(i, 107, 107)
  5428. bem2.Size = Vector3.new(i, 107, 107)
  5429. Grab.Size = Vector3.new(i, 107, 107)
  5430. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5431. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5432. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5433. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5434. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5435. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  5436. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5437. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5438. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  5439. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  5440. bnd.Size = Vector3.new(10, 10, 10)
  5441. bndm.Scale = Vector3.new(108, 108, 108)
  5442. To.Transparency = To.Transparency + 0.012
  5443. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  5444. if i % 10 == 0 then
  5445. do
  5446. local newRng = rng2:Clone()
  5447. newRng.Parent = RootPart
  5448. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5449. local newRngm = rngm2:clone()
  5450. newRngm.Parent = newRng
  5451. coroutine.wrap(function()
  5452. for i = 1, 10, 0.2 do
  5453. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  5454. newRng.Transparency = i / 10
  5455. wait()
  5456. end
  5457. wait(0)
  5458. newRng:Destroy()
  5459. end)()
  5460. end
  5461. end
  5462. wait()
  5463. end
  5464. wait(0)
  5465. Debounces.Shewt = false
  5466. out:Destroy()
  5467. out2:Destroy()
  5468. bnd:Destroy()
  5469. bem:Destroy()
  5470. bem2:Destroy()
  5471. To:Destroy()
  5472. To2:Destroy()
  5473. Music2:Destroy()
  5474. out2l:Destroy()
  5475. outl:Destroy()
  5476. outau:Destroy()
  5477. outau2:Destroy()
  5478. Trail:Destroy()
  5479. Atch1:Destroy()
  5480. Grab:Destroy()
  5481. Grabo:Destroy()
  5482. for i, v in pairs(RootPart:GetChildren()) do
  5483. if v:IsA("BodyPosition") then
  5484. v:Remove()
  5485. end
  5486. end
  5487. RootPart.Anchored = false
  5488. Debounces.Ready = false
  5489. for i, v in pairs(Touche) do
  5490. table.remove(Touche, i)
  5491. end
  5492. wait()
  5493. table.insert(Touche, Character.Name)
  5494. Debounces.NoIdl = false
  5495. if Debounces.CanAttack == false then
  5496. Debounces.CanAttack = true
  5497. end
  5498. end
  5499. end
  5500. end
  5501. Idle = false
  5502. Humanoid.WalkSpeed = 16
  5503. end)
  5504. RootPart.Touched:connect(function(hit)
  5505. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5506. if h ~= nil and Humanoid.Health > 0 and instinct == true then
  5507. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2.2) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  5508. local ay = math.random(1, 2)
  5509. if ay == 1 then
  5510. RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2, 0, 0)
  5511. else
  5512. RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 7.3)
  5513. end
  5514. end
  5515. end)
  5516. tp = true
  5517. Mouse.KeyDown:connect(function(k)
  5518. if k == "1" and tp == true then
  5519. tp = false
  5520. local Must = Instance.new("Sound", UpperTorso)
  5521. Must.SoundId = "rbxassetid://1055279036"
  5522. Must.Pitch = 0.99
  5523. Must.Volume = 1.2
  5524. Must.Looped = false
  5525. wait(0)
  5526. Must:Play()
  5527. Zanzoken = Instance.new("Part", Character)
  5528. Zanzoken.Anchored = true
  5529. Zanzoken.CanCollide = false
  5530. Zanzoken.Position = v3(999, 999, 999)
  5531. Zanzoken.CFrame = LowerTorso.CFrame
  5532. game.Debris:AddItem(Zanzoken, 0.5)
  5533. Zanzoken.Transparency = 1
  5534. wait()
  5535. idk = Instance.new("BillboardGui", Zanzoken)
  5536. idk.Size = UDim2.new(10, 0, 15, 0)
  5537. idk.AlwaysOnTop = false
  5538. idk1 = Instance.new("ImageLabel", idk)
  5539. idk1.BackgroundTransparency = 1
  5540. idk.ExtentsOffset = v3(0, 0, 0)
  5541. idk1.ImageTransparency = 0
  5542. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5543. idk1.Size = UDim2.new(2, 0, 1, 0)
  5544. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5545. idk1.Image = "rbxassetid://319554883"
  5546. wait(0)
  5547. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5548. wait(0)
  5549. Zanzoken = Instance.new("Part", Character)
  5550. Zanzoken.Anchored = true
  5551. Zanzoken.CanCollide = false
  5552. Zanzoken.Position = v3(999, 999, 999)
  5553. Zanzoken.CFrame = LowerTorso.CFrame
  5554. game.Debris:AddItem(Zanzoken, 0.5)
  5555. Zanzoken.Transparency = 1
  5556. wait()
  5557. idk = Instance.new("BillboardGui", Zanzoken)
  5558. idk.Size = UDim2.new(10, 0, 15, 0)
  5559. idk.AlwaysOnTop = false
  5560. idk1 = Instance.new("ImageLabel", idk)
  5561. idk1.BackgroundTransparency = 1
  5562. idk.ExtentsOffset = v3(0, 0, 0)
  5563. idk1.ImageTransparency = 0
  5564. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  5565. idk1.Size = UDim2.new(2, 0, 1, 0)
  5566. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  5567. idk1.Image = "rbxassetid://319554883"
  5568. wait(0.4)
  5569. tp = true
  5570. end
  5571. end)
  5572. Mouse.KeyDown:connect(function(k)
  5573. if k == "2" and tp == true and instinct == true then
  5574. tp = false
  5575. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  5576. wait(1.0E-4)
  5577. tp = true
  5578. end
  5579. end)
  5580. Mouse.KeyDown:connect(function(key)
  5581. if key == "h" and base == true and instinct == false and ssj4 == false then
  5582. Idle = true
  5583. ssj = true
  5584. ssj2 = false
  5585. blue = false
  5586. base = false
  5587. multiplier = 3
  5588. local H = Instance.new("Part", UpperTorso)
  5589. H.Size = Vector3.new(1, 1, 1)
  5590. H.BrickColor = BrickColor.new("Cyan")
  5591. H.CanCollide = false
  5592. H.Material = "Neon"
  5593. H.Anchored = true
  5594. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5595. local H2 = Instance.new("SpecialMesh", H)
  5596. H2.MeshId = "rbxassetid://569384034"
  5597. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5598. RootPart.Anchored = true
  5599. local Music2 = Instance.new("Sound", UpperTorso)
  5600. Music2.SoundId = "rbxassetid://917377181"
  5601. Music2.Pitch = 1
  5602. Music2.Looped = false
  5603. Music2.Volume = 3.2
  5604. wait(1.0E-4)
  5605. Music2:Play()
  5606. local Music3 = Instance.new("Sound", UpperTorso)
  5607. Music3.SoundId = "rbxassetid://891397456"
  5608. Music3.Pitch = 1
  5609. Music3.Looped = false
  5610. Music3.Volume = 3.2
  5611. wait(1.0E-4)
  5612. Music3:Play()
  5613. coroutine.resume(coroutine.create(function()
  5614. for i = 1, 4 do
  5615. do
  5616. local HQ = Instance.new("Part", Character)
  5617. HQ.Size = Vector3.new(1, 0, 1)
  5618. HQ.BrickColor = BrickColor.new("Cyan")
  5619. HQ.Material = "Neon"
  5620. HQ.Anchored = true
  5621. HQ.CanCollide = false
  5622. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5623. local HQ2 = Instance.new("SpecialMesh", HQ)
  5624. HQ2.MeshId = "rbxassetid://20329976"
  5625. HQ2.Scale = Vector3.new(1, 1, 1)
  5626. local HQ5 = Instance.new("Part", Character)
  5627. HQ5.Size = Vector3.new(1, 0, 1)
  5628. HQ5.BrickColor = BrickColor.new("Cyan")
  5629. HQ5.Material = "Neon"
  5630. HQ5.Anchored = true
  5631. HQ5.CanCollide = false
  5632. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5633. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5634. HQ6.MeshId = "rbxassetid://20329976"
  5635. HQ6.Scale = Vector3.new(1, 1, 1)
  5636. coroutine.resume(coroutine.create(function()
  5637. for i = 0, 5, 0.1 do
  5638. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5639. HQ.Transparency = HQ.Transparency + 0.09
  5640. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5641. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5642. HQ5.Transparency = HQ5.Transparency + 0.09
  5643. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5644. wait(1.0E-11)
  5645. end
  5646. end))
  5647. wait(0.3)
  5648. end
  5649. end
  5650. end))
  5651. for i = 0, 10, 0.1 do
  5652. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5653. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5654. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5655. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5656. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5657. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5658. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5659. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5660. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5661. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5662. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5663. game:GetService("RunService").RenderStepped:wait()
  5664. end
  5665. H:Destroy()
  5666. wait(0)
  5667. local Music7 = Instance.new("Sound", UpperTorso)
  5668. Music7.SoundId = "rbxassetid://1035030726"
  5669. Music7.Pitch = 1
  5670. Music7.Looped = false
  5671. Music7.Volume = 5.2
  5672. wait(1.0E-4)
  5673. Music7:Play()
  5674. local SS = Instance.new("Part", UpperTorso)
  5675. SS.Size = Vector3.new(1, 1, 1)
  5676. SS.BrickColor = BrickColor.new("New Yeller")
  5677. SS.CanCollide = false
  5678. SS.Material = "Neon"
  5679. SS.Anchored = true
  5680. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5681. local SS2 = Instance.new("SpecialMesh", SS)
  5682. SS2.MeshId = "rbxassetid://569384034"
  5683. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5684. coroutine.resume(coroutine.create(function()
  5685. for i = 1, 5 do
  5686. do
  5687. local HQ = Instance.new("Part", Character)
  5688. HQ.Size = Vector3.new(1, 0, 1)
  5689. HQ.BrickColor = BrickColor.new("New Yeller")
  5690. HQ.Material = "Neon"
  5691. HQ.Anchored = true
  5692. HQ.CanCollide = false
  5693. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5694. local HQ2 = Instance.new("SpecialMesh", HQ)
  5695. HQ2.MeshId = "rbxassetid://20329976"
  5696. HQ2.Scale = Vector3.new(1, 1, 1)
  5697. local HQ5 = Instance.new("Part", Character)
  5698. HQ5.Size = Vector3.new(1, 0, 1)
  5699. HQ5.BrickColor = BrickColor.new("New Yeller")
  5700. HQ5.Material = "Neon"
  5701. HQ5.Anchored = true
  5702. HQ5.CanCollide = false
  5703. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5704. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5705. HQ6.MeshId = "rbxassetid://20329976"
  5706. HQ6.Scale = Vector3.new(1, 1, 1)
  5707. coroutine.resume(coroutine.create(function()
  5708. for i = 1, 200 do
  5709. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5710. HQ.Transparency = HQ.Transparency + 0.09
  5711. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5712. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5713. HQ5.Transparency = HQ5.Transparency + 0.09
  5714. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5715. wait(1.0E-11)
  5716. end
  5717. end))
  5718. wait(0.3)
  5719. end
  5720. end
  5721. end))
  5722. local HQ = Instance.new("Part", RootPart)
  5723. HQ.Size = Vector3.new(1, 1, 1)
  5724. HQ.BrickColor = BrickColor.new("New Yeller")
  5725. HQ.Material = "Neon"
  5726. HQ.Anchored = true
  5727. HQ.CanCollide = false
  5728. HQ.Transparency = 0.4
  5729. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5730. local HQ2 = Instance.new("SpecialMesh", HQ)
  5731. HQ2.MeshType = "Cylinder"
  5732. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5733. local HQ23 = Instance.new("Part", RootPart)
  5734. HQ23.Size = Vector3.new(1, 1, 1)
  5735. HQ23.BrickColor = BrickColor.new("New Yeller")
  5736. HQ23.Material = "Neon"
  5737. HQ23.Anchored = true
  5738. HQ23.CanCollide = false
  5739. HQ23.Transparency = 0.4
  5740. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5741. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5742. HQ22.MeshType = "Cylinder"
  5743. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  5744. local ZO = Instance.new("Part", RootPart)
  5745. ZO.Size = Vector3.new(1, 1, 1)
  5746. ZO.BrickColor = BrickColor.new("New Yeller")
  5747. ZO.Material = "Neon"
  5748. ZO.Anchored = true
  5749. ZO.CanCollide = false
  5750. ZO.Transparency = 0.4
  5751. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5752. local ZO2 = Instance.new("SpecialMesh", ZO)
  5753. ZO2.MeshType = "Cylinder"
  5754. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  5755. local BO = Instance.new("Part", RootPart)
  5756. BO.Size = Vector3.new(1, 1, 1)
  5757. BO.BrickColor = BrickColor.new("New Yeller")
  5758. BO.Material = "Neon"
  5759. BO.Anchored = true
  5760. BO.CanCollide = false
  5761. BO.Transparency = 0.4
  5762. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5763. local BO2 = Instance.new("SpecialMesh", BO)
  5764. BO2.MeshType = "Cylinder"
  5765. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  5766. Hair:Destroy()
  5767. Hair2:Destroy()
  5768. Hair3:Destroy()
  5769. BaseHair.Transparency = 1
  5770. SSHair.Transparency = 0
  5771. wait(0.01)
  5772. Humanoid.MaxHealth = 50000
  5773. wait(0.01)
  5774. Humanoid.Health = 50000
  5775. Humanoid.JumpPower = 300
  5776. Character.Head.face.Texture = "rbxassetid://681217206"
  5777. newaura2.ImageTransparency = 0
  5778. lig = Instance.new("PointLight", LowerTorso)
  5779. lig.Color = Color3.new(255, 255, 0)
  5780. lig.Range = 12
  5781. local Aura = Instance.new("ParticleEmitter")
  5782. Aura.Name = "Aura"
  5783. Aura.Texture = "rbxassetid://411939841"
  5784. Aura.Parent = UpperTorso
  5785. Aura.LightEmission = 1
  5786. Aura.Transparency = NumberSequence.new(0.2, 1)
  5787. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  5788. Aura.Size = NumberSequence.new(0.2, 8)
  5789. Aura.LockedToPart = true
  5790. Aura.Lifetime = NumberRange.new(1.5)
  5791. Aura.Rate = 50
  5792. Aura.Speed = NumberRange.new(1.3)
  5793. Aura.EmissionDirection = "Top"
  5794. Aura.Rotation = NumberRange.new(-8, 8)
  5795. for i = 0, 18, 0.1 do
  5796. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  5797. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  5798. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5799. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5800. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5801. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  5802. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5803. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5804. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  5805. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  5806. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  5807. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  5808. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  5809. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  5810. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  5811. game:GetService("RunService").RenderStepped:wait()
  5812. end
  5813. SS:Destroy()
  5814. Music3:Destroy()
  5815. Idle = false
  5816. BO:Destroy()
  5817. ZO:Destroy()
  5818. HQ23:Destroy()
  5819. HQ:Destroy()
  5820. local Music3 = Instance.new("Sound", UpperTorso)
  5821. Music3.SoundId = "rbxassetid://891397456"
  5822. Music3.Pitch = 1
  5823. Music3.Looped = true
  5824. Music3.Volume = 2.2
  5825. wait(1.0E-4)
  5826. Music3:Play()
  5827. RootPart.Anchored = false
  5828. off = true
  5829. end
  5830. end)
  5831. Mouse.KeyDown:connect(function(key)
  5832. if key == "l" and base == true and ssj == false and ssj2 == false and blue == false and instinct == false then
  5833. Idle = true
  5834. ssj4 = true
  5835. ssj2 = false
  5836. blue = false
  5837. base = false
  5838. multiplier = 3
  5839. local H = Instance.new("Part", UpperTorso)
  5840. H.Size = Vector3.new(1, 1, 1)
  5841. H.BrickColor = BrickColor.new("Cyan")
  5842. H.CanCollide = false
  5843. H.Material = "Neon"
  5844. H.Anchored = true
  5845. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  5846. local H2 = Instance.new("SpecialMesh", H)
  5847. H2.MeshId = "rbxassetid://569384034"
  5848. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  5849. RootPart.Anchored = true
  5850. local Music2 = Instance.new("Sound", UpperTorso)
  5851. Music2.SoundId = "rbxassetid://917377181"
  5852. Music2.Pitch = 1
  5853. Music2.Looped = false
  5854. Music2.Volume = 3.2
  5855. wait(1.0E-4)
  5856. Music2:Play()
  5857. local Music3 = Instance.new("Sound", UpperTorso)
  5858. Music3.SoundId = "rbxassetid://891397456"
  5859. Music3.Pitch = 1
  5860. Music3.Looped = false
  5861. Music3.Volume = 3.2
  5862. wait(1.0E-4)
  5863. Music3:Play()
  5864. coroutine.resume(coroutine.create(function()
  5865. for i = 1, 4 do
  5866. do
  5867. local HQ = Instance.new("Part", Character)
  5868. HQ.Size = Vector3.new(1, 0, 1)
  5869. HQ.BrickColor = BrickColor.new("Cyan")
  5870. HQ.Material = "Neon"
  5871. HQ.Anchored = true
  5872. HQ.CanCollide = false
  5873. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5874. local HQ2 = Instance.new("SpecialMesh", HQ)
  5875. HQ2.MeshId = "rbxassetid://20329976"
  5876. HQ2.Scale = Vector3.new(1, 1, 1)
  5877. local HQ5 = Instance.new("Part", Character)
  5878. HQ5.Size = Vector3.new(1, 0, 1)
  5879. HQ5.BrickColor = BrickColor.new("Cyan")
  5880. HQ5.Material = "Neon"
  5881. HQ5.Anchored = true
  5882. HQ5.CanCollide = false
  5883. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5884. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5885. HQ6.MeshId = "rbxassetid://20329976"
  5886. HQ6.Scale = Vector3.new(1, 1, 1)
  5887. coroutine.resume(coroutine.create(function()
  5888. for i = 0, 5, 0.1 do
  5889. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  5890. HQ.Transparency = HQ.Transparency + 0.09
  5891. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5892. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  5893. HQ5.Transparency = HQ5.Transparency + 0.09
  5894. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5895. wait(1.0E-11)
  5896. end
  5897. end))
  5898. wait(0.3)
  5899. end
  5900. end
  5901. end))
  5902. for i = 0, 10, 0.1 do
  5903. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  5904. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  5905. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5906. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  5907. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  5908. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  5909. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5910. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5911. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  5912. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  5913. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  5914. game:GetService("RunService").RenderStepped:wait()
  5915. end
  5916. H:Destroy()
  5917. wait(0)
  5918. local Music7 = Instance.new("Sound", UpperTorso)
  5919. Music7.SoundId = "rbxassetid://1035030726"
  5920. Music7.Pitch = 1
  5921. Music7.Looped = false
  5922. Music7.Volume = 5.2
  5923. wait(1.0E-4)
  5924. Music7:Play()
  5925. local SS = Instance.new("Part", UpperTorso)
  5926. SS.Size = Vector3.new(1, 1, 1)
  5927. SS.BrickColor = BrickColor.new("Really red")
  5928. SS.CanCollide = false
  5929. SS.Material = "Neon"
  5930. SS.Anchored = true
  5931. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  5932. local SS2 = Instance.new("SpecialMesh", SS)
  5933. SS2.MeshId = "rbxassetid://569384034"
  5934. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  5935. coroutine.resume(coroutine.create(function()
  5936. for i = 1, 5 do
  5937. do
  5938. local HQ = Instance.new("Part", Character)
  5939. HQ.Size = Vector3.new(1, 0, 1)
  5940. HQ.BrickColor = BrickColor.new("Really red")
  5941. HQ.Material = "Neon"
  5942. HQ.Anchored = true
  5943. HQ.CanCollide = false
  5944. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5945. local HQ2 = Instance.new("SpecialMesh", HQ)
  5946. HQ2.MeshId = "rbxassetid://20329976"
  5947. HQ2.Scale = Vector3.new(1, 1, 1)
  5948. local HQ5 = Instance.new("Part", Character)
  5949. HQ5.Size = Vector3.new(1, 0, 1)
  5950. HQ5.BrickColor = BrickColor.new("Really red")
  5951. HQ5.Material = "Neon"
  5952. HQ5.Anchored = true
  5953. HQ5.CanCollide = false
  5954. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  5955. local HQ6 = Instance.new("SpecialMesh", HQ5)
  5956. HQ6.MeshId = "rbxassetid://20329976"
  5957. HQ6.Scale = Vector3.new(1, 1, 1)
  5958. coroutine.resume(coroutine.create(function()
  5959. for i = 1, 200 do
  5960. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  5961. HQ.Transparency = HQ.Transparency + 0.09
  5962. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  5963. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  5964. HQ5.Transparency = HQ5.Transparency + 0.09
  5965. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  5966. wait(1.0E-11)
  5967. end
  5968. end))
  5969. wait(0.3)
  5970. end
  5971. end
  5972. end))
  5973. local HQ = Instance.new("Part", RootPart)
  5974. HQ.Size = Vector3.new(1, 1, 1)
  5975. HQ.BrickColor = BrickColor.new("Really red")
  5976. HQ.Material = "Neon"
  5977. HQ.Anchored = true
  5978. HQ.CanCollide = false
  5979. HQ.Transparency = 0.4
  5980. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5981. local HQ2 = Instance.new("SpecialMesh", HQ)
  5982. HQ2.MeshType = "Cylinder"
  5983. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  5984. local HQ23 = Instance.new("Part", RootPart)
  5985. HQ23.Size = Vector3.new(1, 1, 1)
  5986. HQ23.BrickColor = BrickColor.new("Really red")
  5987. HQ23.Material = "Neon"
  5988. HQ23.Anchored = true
  5989. HQ23.CanCollide = false
  5990. HQ23.Transparency = 0.4
  5991. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  5992. local HQ22 = Instance.new("SpecialMesh", HQ23)
  5993. HQ22.MeshType = "Cylinder"
  5994. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  5995. local ZO = Instance.new("Part", RootPart)
  5996. ZO.Size = Vector3.new(1, 1, 1)
  5997. ZO.BrickColor = BrickColor.new("Really red")
  5998. ZO.Material = "Neon"
  5999. ZO.Anchored = true
  6000. ZO.CanCollide = false
  6001. ZO.Transparency = 0.4
  6002. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6003. local ZO2 = Instance.new("SpecialMesh", ZO)
  6004. ZO2.MeshType = "Cylinder"
  6005. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6006. local BO = Instance.new("Part", RootPart)
  6007. BO.Size = Vector3.new(1, 1, 1)
  6008. BO.BrickColor = BrickColor.new("Really red")
  6009. BO.Material = "Neon"
  6010. BO.Anchored = true
  6011. BO.CanCollide = false
  6012. BO.Transparency = 0.4
  6013. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6014. local BO2 = Instance.new("SpecialMesh", BO)
  6015. BO2.MeshType = "Cylinder"
  6016. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6017. Hair:Destroy()
  6018. Hair2:Destroy()
  6019. Hair3:Destroy()
  6020. BaseHair.Transparency = 1
  6021. Four.Transparency = 0
  6022. wait(0.01)
  6023. Humanoid.MaxHealth = 190000
  6024. wait(0.01)
  6025. Humanoid.Health = 190000
  6026. Character.Shirt.ShirtTemplate = "rbxassetid://156606637"
  6027. Character.Pants.PantsTemplate = "rbxassetid://157617546"
  6028. Humanoid.JumpPower = 300
  6029. Character.Head.face.Texture = "rbxassetid://231488578"
  6030. newaura2.ImageTransparency = 0
  6031. local Aura = Instance.new("ParticleEmitter")
  6032. Aura.Name = "Aura"
  6033. Aura.Texture = "rbxassetid://411939841"
  6034. Aura.Parent = UpperTorso
  6035. Aura.LightEmission = 1
  6036. Aura.Transparency = NumberSequence.new(0.2, 1)
  6037. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6038. Aura.Size = NumberSequence.new(0.2, 8)
  6039. Aura.LockedToPart = true
  6040. Aura.Lifetime = NumberRange.new(1.5)
  6041. Aura.Rate = 50
  6042. Aura.Speed = NumberRange.new(1.3)
  6043. Aura.EmissionDirection = "Top"
  6044. Aura.Rotation = NumberRange.new(-8, 8)
  6045. local Aura2 = Instance.new("ParticleEmitter")
  6046. Aura2.Name = "Aura"
  6047. Aura2.Texture = "rbxassetid://411939841"
  6048. Aura2.Parent = UpperTorso
  6049. Aura2.LightEmission = 1
  6050. Aura2.Transparency = NumberSequence.new(0.2, 1)
  6051. Aura2.Color = ColorSequence.new(BrickColor.new("Deep orange").Color)
  6052. Aura2.Size = NumberSequence.new(0.4, 8)
  6053. Aura2.LockedToPart = true
  6054. Aura2.Lifetime = NumberRange.new(1.5)
  6055. Aura2.Rate = 50
  6056. Aura2.Speed = NumberRange.new(1.3)
  6057. Aura2.EmissionDirection = "Top"
  6058. Aura2.Rotation = NumberRange.new(-8, 8)
  6059. Aura2.ZOffset = -1
  6060. for i = 0, 18, 0.1 do
  6061. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6062. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6063. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6064. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6065. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6066. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6067. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6068. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6069. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6070. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6071. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6072. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6073. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6074. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6075. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6076. game:GetService("RunService").RenderStepped:wait()
  6077. end
  6078. SS:Destroy()
  6079. Music3:Destroy()
  6080. Idle = false
  6081. BO:Destroy()
  6082. ZO:Destroy()
  6083. HQ23:Destroy()
  6084. HQ:Destroy()
  6085. local Music3 = Instance.new("Sound", UpperTorso)
  6086. Music3.SoundId = "rbxassetid://891397456"
  6087. Music3.Pitch = 1
  6088. Music3.Looped = true
  6089. Music3.Volume = 2.2
  6090. wait(1.0E-4)
  6091. Music3:Play()
  6092. RootPart.Anchored = false
  6093. off = true
  6094. end
  6095. end)
  6096. Mouse.KeyDown:connect(function(key)
  6097. if key == "k" and blue == true and ssj == false and ssj2 == false and ssj3 == false then
  6098. Idle = true
  6099. ssj = false
  6100. ssj2 = false
  6101. blue = false
  6102. base = false
  6103. kaio = true
  6104. multiplier = 490000
  6105. local H = Instance.new("Part", UpperTorso)
  6106. H.Size = Vector3.new(1, 1, 1)
  6107. H.BrickColor = BrickColor.new("Cyan")
  6108. H.CanCollide = false
  6109. H.Material = "Neon"
  6110. H.Anchored = true
  6111. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6112. local H2 = Instance.new("SpecialMesh", H)
  6113. H2.MeshId = "rbxassetid://569384034"
  6114. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6115. RootPart.Anchored = true
  6116. local Music2 = Instance.new("Sound", UpperTorso)
  6117. Music2.SoundId = "rbxassetid://917377181"
  6118. Music2.Pitch = 1
  6119. Music2.Looped = false
  6120. Music2.Volume = 3.2
  6121. wait(1.0E-4)
  6122. Music2:Play()
  6123. local Music3 = Instance.new("Sound", UpperTorso)
  6124. Music3.SoundId = "rbxassetid://891397456"
  6125. Music3.Pitch = 1
  6126. Music3.Looped = false
  6127. Music3.Volume = 3.2
  6128. wait(1.0E-4)
  6129. Music3:Play()
  6130. coroutine.resume(coroutine.create(function()
  6131. for i = 1, 2 do
  6132. do
  6133. local HQ = Instance.new("Part", Character)
  6134. HQ.Size = Vector3.new(1, 0, 1)
  6135. HQ.BrickColor = BrickColor.new("Really red")
  6136. HQ.Material = "Neon"
  6137. HQ.Anchored = true
  6138. HQ.CanCollide = false
  6139. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6140. local HQ2 = Instance.new("SpecialMesh", HQ)
  6141. HQ2.MeshId = "rbxassetid://20329976"
  6142. HQ2.Scale = Vector3.new(1, 1, 1)
  6143. local HQ5 = Instance.new("Part", Character)
  6144. HQ5.Size = Vector3.new(1, 0, 1)
  6145. HQ5.BrickColor = BrickColor.new("Really red")
  6146. HQ5.Material = "Neon"
  6147. HQ5.Anchored = true
  6148. HQ5.CanCollide = false
  6149. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6150. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6151. HQ6.MeshId = "rbxassetid://20329976"
  6152. HQ6.Scale = Vector3.new(1, 1, 1)
  6153. coroutine.resume(coroutine.create(function()
  6154. for i = 0, 2, 0.1 do
  6155. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6156. HQ.Transparency = HQ.Transparency + 0.09
  6157. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6158. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6159. HQ5.Transparency = HQ5.Transparency + 0.09
  6160. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6161. wait(1.0E-11)
  6162. end
  6163. end))
  6164. wait(0.3)
  6165. end
  6166. end
  6167. end))
  6168. for i = 0, 6, 0.1 do
  6169. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum1)), 0.1)
  6170. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(auranum), rad(0), rad(auranum2)), 0.1)
  6171. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6172. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  6173. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(-20)), 0.1)
  6174. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(auranum3), rad(0), rad(20)), 0.1)
  6175. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6176. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(-50), rad(0), rad(0)), 0.1)
  6177. Root.C0 = Root.C0:lerp(CFrame.new(0, -0.2, 0) * CFrame.Angles(rad(auranum4), rad(0), rad(0)), 0.1)
  6178. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6179. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6180. game:GetService("RunService").RenderStepped:wait()
  6181. end
  6182. H:Destroy()
  6183. wait(0)
  6184. local Music7 = Instance.new("Sound", UpperTorso)
  6185. Music7.SoundId = "rbxassetid://1035030726"
  6186. Music7.Pitch = 1
  6187. Music7.Looped = false
  6188. Music7.Volume = 5.2
  6189. wait(1.0E-4)
  6190. Music7:Play()
  6191. local SS = Instance.new("Part", UpperTorso)
  6192. SS.Size = Vector3.new(1, 1, 1)
  6193. SS.BrickColor = BrickColor.new("Really red")
  6194. SS.CanCollide = false
  6195. SS.Material = "Neon"
  6196. SS.Anchored = true
  6197. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6198. local SS2 = Instance.new("SpecialMesh", SS)
  6199. SS2.MeshId = "rbxassetid://569384034"
  6200. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6201. coroutine.resume(coroutine.create(function()
  6202. for i = 1, 10 do
  6203. do
  6204. local HQ = Instance.new("Part", Character)
  6205. HQ.Size = Vector3.new(1, 0, 1)
  6206. HQ.BrickColor = BrickColor.new("Really red")
  6207. HQ.Material = "Neon"
  6208. HQ.Anchored = true
  6209. HQ.CanCollide = false
  6210. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6211. local HQ2 = Instance.new("SpecialMesh", HQ)
  6212. HQ2.MeshId = "rbxassetid://20329976"
  6213. HQ2.Scale = Vector3.new(1, 1, 1)
  6214. local HQ5 = Instance.new("Part", Character)
  6215. HQ5.Size = Vector3.new(1, 0, 1)
  6216. HQ5.BrickColor = BrickColor.new("Really red")
  6217. HQ5.Material = "Neon"
  6218. HQ5.Anchored = true
  6219. HQ5.CanCollide = false
  6220. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6221. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6222. HQ6.MeshId = "rbxassetid://20329976"
  6223. HQ6.Scale = Vector3.new(1, 1, 1)
  6224. coroutine.resume(coroutine.create(function()
  6225. for i = 1, 200 do
  6226. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6227. HQ.Transparency = HQ.Transparency + 0.09
  6228. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6229. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6230. HQ5.Transparency = HQ5.Transparency + 0.09
  6231. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6232. wait(1.0E-11)
  6233. end
  6234. end))
  6235. wait(0.3)
  6236. end
  6237. end
  6238. end))
  6239. local HQ = Instance.new("Part", RootPart)
  6240. HQ.Size = Vector3.new(1, 1, 1)
  6241. HQ.BrickColor = BrickColor.new("Really red")
  6242. HQ.Material = "Neon"
  6243. HQ.Anchored = true
  6244. HQ.CanCollide = false
  6245. HQ.Transparency = 0.4
  6246. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6247. local HQ2 = Instance.new("SpecialMesh", HQ)
  6248. HQ2.MeshType = "Cylinder"
  6249. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  6250. local HQ23 = Instance.new("Part", RootPart)
  6251. HQ23.Size = Vector3.new(1, 1, 1)
  6252. HQ23.BrickColor = BrickColor.new("Really red")
  6253. HQ23.Material = "Neon"
  6254. HQ23.Anchored = true
  6255. HQ23.CanCollide = false
  6256. HQ23.Transparency = 0.4
  6257. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6258. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6259. HQ22.MeshType = "Cylinder"
  6260. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  6261. local ZO = Instance.new("Part", RootPart)
  6262. ZO.Size = Vector3.new(1, 1, 1)
  6263. ZO.BrickColor = BrickColor.new("Really red")
  6264. ZO.Material = "Neon"
  6265. ZO.Anchored = true
  6266. ZO.CanCollide = false
  6267. ZO.Transparency = 0.4
  6268. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6269. local ZO2 = Instance.new("SpecialMesh", ZO)
  6270. ZO2.MeshType = "Cylinder"
  6271. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  6272. local BO = Instance.new("Part", RootPart)
  6273. BO.Size = Vector3.new(1, 1, 1)
  6274. BO.BrickColor = BrickColor.new("Really red")
  6275. BO.Material = "Neon"
  6276. BO.Anchored = true
  6277. BO.CanCollide = false
  6278. BO.Transparency = 0.4
  6279. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6280. local BO2 = Instance.new("SpecialMesh", BO)
  6281. BO2.MeshType = "Cylinder"
  6282. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  6283. wait(0.01)
  6284. Humanoid.MaxHealth = 9950700
  6285. wait(0.01)
  6286. Humanoid.Health = 9950700
  6287. Humanoid.JumpPower = 200
  6288. newaura2.ImageTransparency = 0
  6289. lig = Instance.new("PointLight", LowerTorso)
  6290. lig.Color = Color3.new(255, 255, 0)
  6291. lig.Range = 12
  6292. local Aura = Instance.new("ParticleEmitter")
  6293. Aura.Name = "Aura"
  6294. Aura.Texture = "rbxassetid://411939841"
  6295. Aura.Parent = Head
  6296. Aura.LightEmission = 1
  6297. Aura.Transparency = NumberSequence.new(0.2, 1)
  6298. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6299. Aura.Size = NumberSequence.new(0.2, 20)
  6300. Aura.LockedToPart = true
  6301. Aura.Lifetime = NumberRange.new(1.5)
  6302. Aura.Rate = 50
  6303. Aura.Speed = NumberRange.new(4.3)
  6304. Aura.EmissionDirection = "Top"
  6305. Aura.Rotation = NumberRange.new(-8, 8)
  6306. local Music3 = Instance.new("Sound", UpperTorso)
  6307. Music3.SoundId = "rbxassetid://1195231856"
  6308. Music3.Pitch = 1
  6309. Music3.Looped = false
  6310. Music3.Volume = 3.2
  6311. wait(1.0E-4)
  6312. Music3:Play()
  6313. for i = 0, 18, 0.1 do
  6314. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6315. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6316. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6317. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6318. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6319. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6320. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6321. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6322. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6323. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6324. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6325. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6326. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6327. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6328. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6329. game:GetService("RunService").RenderStepped:wait()
  6330. end
  6331. SS:Destroy()
  6332. Music3:Destroy()
  6333. Idle = false
  6334. BO:Destroy()
  6335. ZO:Destroy()
  6336. HQ23:Destroy()
  6337. HQ:Destroy()
  6338. local Music3 = Instance.new("Sound", UpperTorso)
  6339. Music3.SoundId = "rbxassetid://891397456"
  6340. Music3.Pitch = 1
  6341. Music3.Looped = true
  6342. Music3.Volume = 2.2
  6343. wait(1.0E-4)
  6344. Music3:Play()
  6345. RootPart.Anchored = false
  6346. Mouse.KeyDown:connect(function(key)
  6347. if key == "]" then
  6348. end
  6349. if key == "]" then
  6350. end
  6351. if key == "]" then
  6352. end
  6353. if key == "]" then
  6354. end
  6355. if key == "]" then
  6356. end
  6357. end)
  6358. Mouse.Button1Down:connect(function()
  6359. if attack == false and attacktype == 1 then
  6360. Desperate()
  6361. attacktype = 2
  6362. elseif attack == false and attacktype == 2 then
  6363. Desperate2()
  6364. attacktype = 3
  6365. elseif attack == false and attacktype == 3 then
  6366. Desperate3()
  6367. attacktype = 1
  6368. end
  6369. end)
  6370. wait(2121)
  6371. DZ = false
  6372. end
  6373. end)
  6374. Mouse.KeyDown:connect(function(key)
  6375. if key == "m" and blue == true then
  6376. local Music5 = Instance.new("Sound", UpperTorso)
  6377. Music5.SoundId = "rbxassetid://874183151"
  6378. Music5.Pitch = 1
  6379. Music5.Looped = false
  6380. Music5.Volume = 3.6
  6381. wait(1.0E-4)
  6382. Music5:Play()
  6383. coroutine.resume(coroutine.create(function()
  6384. for i = 1, 1 do
  6385. do
  6386. local ZQW = Instance.new("Part", Character)
  6387. ZQW.Size = Vector3.new(1, 1, 1)
  6388. ZQW.BrickColor = BrickColor.new("Cyan")
  6389. ZQW.Material = "Neon"
  6390. ZQW.Anchored = true
  6391. ZQW.CanCollide = false
  6392. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6393. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6394. ZQW2.MeshType = "Sphere"
  6395. ZQW2.Scale = Vector3.new(1, 1, 1)
  6396. coroutine.resume(coroutine.create(function()
  6397. for i = 1, 200 do
  6398. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6399. ZQW.Transparency = ZQW.Transparency + 0.07
  6400. wait(1.0E-11)
  6401. end
  6402. end))
  6403. wait(0.3)
  6404. end
  6405. end
  6406. end))
  6407. local Music4 = Instance.new("Sound", UpperTorso)
  6408. Music4.SoundId = "rbxassetid://600060450"
  6409. Music4.Pitch = 1
  6410. Music4.Looped = true
  6411. Music4.Volume = 1.6
  6412. wait(1.0E-4)
  6413. Music4:Play()
  6414. local Aura = Instance.new("ParticleEmitter")
  6415. Aura.Name = "Aura"
  6416. Aura.Texture = "rbxassetid://1083580077"
  6417. Aura.Parent = UpperTorso
  6418. Aura.LightEmission = 0.7
  6419. Aura.Transparency = NumberSequence.new(0.2, 1)
  6420. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6421. Aura.Size = NumberSequence.new(0.2, 11)
  6422. Aura.LockedToPart = true
  6423. Aura.Lifetime = NumberRange.new(1.5)
  6424. Aura.Rate = 50
  6425. Aura.Speed = NumberRange.new(1.3)
  6426. Aura.EmissionDirection = "Top"
  6427. Aura.Rotation = NumberRange.new(-8, 8)
  6428. end
  6429. end)
  6430. Mouse.KeyDown:connect(function(key)
  6431. if key == "n" then
  6432. for i, v in pairs(UpperTorso:GetChildren()) do
  6433. if v:IsA("ParticleEmitter") then
  6434. v:Remove()
  6435. end
  6436. end
  6437. for i, v in pairs(Head:GetChildren()) do
  6438. if v:IsA("ParticleEmitter") then
  6439. v:Remove()
  6440. end
  6441. end
  6442. for i, v in pairs(LowerTorso:GetChildren()) do
  6443. if v:IsA("PointLight") then
  6444. v:Remove()
  6445. end
  6446. end
  6447. for i, v in pairs(UpperTorso:GetChildren()) do
  6448. if v:IsA("Sound") then
  6449. v:Remove()
  6450. end
  6451. end
  6452. end
  6453. end)
  6454. Mouse.KeyDown:connect(function(key)
  6455. if key == "y" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and ssjg == false then
  6456. Idle = true
  6457. ssj = false
  6458. ssj2 = false
  6459. blue = true
  6460. base = false
  6461. multiplier = 126000
  6462. local H = Instance.new("Part", UpperTorso)
  6463. H.Size = Vector3.new(1, 1, 1)
  6464. H.BrickColor = BrickColor.new("Cyan")
  6465. H.CanCollide = false
  6466. H.Material = "Neon"
  6467. H.Anchored = true
  6468. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6469. local H2 = Instance.new("SpecialMesh", H)
  6470. H2.MeshId = "rbxassetid://569384034"
  6471. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6472. RootPart.Anchored = true
  6473. local Music2 = Instance.new("Sound", UpperTorso)
  6474. Music2.SoundId = "rbxassetid://917377181"
  6475. Music2.Pitch = 1
  6476. Music2.Looped = false
  6477. Music2.Volume = 3.2
  6478. wait(1.0E-4)
  6479. Music2:Play()
  6480. local Music3 = Instance.new("Sound", UpperTorso)
  6481. Music3.SoundId = "rbxassetid://891397456"
  6482. Music3.Pitch = 1
  6483. Music3.Looped = false
  6484. Music3.Volume = 3.2
  6485. wait(1.0E-4)
  6486. Music3:Play()
  6487. coroutine.resume(coroutine.create(function()
  6488. for i = 1, 5 do
  6489. do
  6490. local HQ = Instance.new("Part", Character)
  6491. HQ.Size = Vector3.new(1, 0, 1)
  6492. HQ.BrickColor = BrickColor.new("Cyan")
  6493. HQ.Material = "Neon"
  6494. HQ.Anchored = true
  6495. HQ.CanCollide = false
  6496. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6497. local HQ2 = Instance.new("SpecialMesh", HQ)
  6498. HQ2.MeshId = "rbxassetid://20329976"
  6499. HQ2.Scale = Vector3.new(1, 1, 1)
  6500. local HQ5 = Instance.new("Part", Character)
  6501. HQ5.Size = Vector3.new(1, 0, 1)
  6502. HQ5.BrickColor = BrickColor.new("Cyan")
  6503. HQ5.Material = "Neon"
  6504. HQ5.Anchored = true
  6505. HQ5.CanCollide = false
  6506. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6507. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6508. HQ6.MeshId = "rbxassetid://20329976"
  6509. HQ6.Scale = Vector3.new(1, 1, 1)
  6510. coroutine.resume(coroutine.create(function()
  6511. for i = 0, 6, 0.1 do
  6512. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6513. HQ.Transparency = HQ.Transparency + 0.09
  6514. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6515. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6516. HQ5.Transparency = HQ5.Transparency + 0.09
  6517. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6518. wait(1.0E-11)
  6519. end
  6520. end))
  6521. wait(0.3)
  6522. end
  6523. end
  6524. end))
  6525. for i = 0, 16, 0.1 do
  6526. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6527. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6528. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6529. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6530. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6531. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6532. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6533. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6534. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6535. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6536. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6537. game:GetService("RunService").RenderStepped:wait()
  6538. end
  6539. H:Destroy()
  6540. wait(0)
  6541. local Music7 = Instance.new("Sound", UpperTorso)
  6542. Music7.SoundId = "rbxassetid://1019285316"
  6543. Music7.Pitch = 1
  6544. Music7.Looped = false
  6545. Music7.Volume = 5.2
  6546. wait(1.0E-4)
  6547. Music7:Play()
  6548. local SS = Instance.new("Part", UpperTorso)
  6549. SS.Size = Vector3.new(1, 1, 1)
  6550. SS.BrickColor = BrickColor.new("Toothpaste")
  6551. SS.CanCollide = false
  6552. SS.Material = "Neon"
  6553. SS.Anchored = true
  6554. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6555. local SS2 = Instance.new("SpecialMesh", SS)
  6556. SS2.MeshId = "rbxassetid://569384034"
  6557. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6558. coroutine.resume(coroutine.create(function()
  6559. for i = 1, 11 do
  6560. do
  6561. local HQ = Instance.new("Part", Character)
  6562. HQ.Size = Vector3.new(1, 0, 1)
  6563. HQ.BrickColor = BrickColor.new("Toothpaste")
  6564. HQ.Material = "Neon"
  6565. HQ.Anchored = true
  6566. HQ.CanCollide = false
  6567. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6568. local HQ2 = Instance.new("SpecialMesh", HQ)
  6569. HQ2.MeshId = "rbxassetid://20329976"
  6570. HQ2.Scale = Vector3.new(1, 1, 1)
  6571. local HQ5 = Instance.new("Part", Character)
  6572. HQ5.Size = Vector3.new(1, 0, 1)
  6573. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6574. HQ5.Material = "Neon"
  6575. HQ5.Anchored = true
  6576. HQ5.CanCollide = false
  6577. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6578. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6579. HQ6.MeshId = "rbxassetid://20329976"
  6580. HQ6.Scale = Vector3.new(1, 1, 1)
  6581. local ZQW = Instance.new("Part", Character)
  6582. ZQW.Size = Vector3.new(1, 1, 1)
  6583. ZQW.BrickColor = BrickColor.new("Cyan")
  6584. ZQW.Material = "Neon"
  6585. ZQW.Anchored = true
  6586. ZQW.CanCollide = false
  6587. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6588. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6589. ZQW2.MeshType = "Sphere"
  6590. ZQW2.Scale = Vector3.new(1, 1, 1)
  6591. coroutine.resume(coroutine.create(function()
  6592. for i = 1, 200 do
  6593. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6594. HQ.Transparency = HQ.Transparency + 0.09
  6595. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6596. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6597. HQ5.Transparency = HQ5.Transparency + 0.09
  6598. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6599. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6600. ZQW.Transparency = ZQW.Transparency + 0.07
  6601. wait(1.0E-11)
  6602. end
  6603. end))
  6604. wait(0.3)
  6605. end
  6606. end
  6607. end))
  6608. local HQ = Instance.new("Part", RootPart)
  6609. HQ.Size = Vector3.new(1, 1, 1)
  6610. HQ.BrickColor = BrickColor.new("Cyan")
  6611. HQ.Material = "Neon"
  6612. HQ.Anchored = true
  6613. HQ.CanCollide = false
  6614. HQ.Transparency = 0.4
  6615. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6616. local HQ2 = Instance.new("SpecialMesh", HQ)
  6617. HQ2.MeshType = "Cylinder"
  6618. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6619. local HQ23 = Instance.new("Part", RootPart)
  6620. HQ23.Size = Vector3.new(1, 1, 1)
  6621. HQ23.BrickColor = BrickColor.new("Cyan")
  6622. HQ23.Material = "Neon"
  6623. HQ23.Anchored = true
  6624. HQ23.CanCollide = false
  6625. HQ23.Transparency = 0.4
  6626. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6627. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6628. HQ22.MeshType = "Cylinder"
  6629. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6630. local ZO = Instance.new("Part", RootPart)
  6631. ZO.Size = Vector3.new(1, 1, 1)
  6632. ZO.BrickColor = BrickColor.new("Cyan")
  6633. ZO.Material = "Neon"
  6634. ZO.Anchored = true
  6635. ZO.CanCollide = false
  6636. ZO.Transparency = 0.4
  6637. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6638. local ZO2 = Instance.new("SpecialMesh", ZO)
  6639. ZO2.MeshType = "Cylinder"
  6640. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6641. local BO = Instance.new("Part", RootPart)
  6642. BO.Size = Vector3.new(1, 1, 1)
  6643. BO.BrickColor = BrickColor.new("Cyan")
  6644. BO.Material = "Neon"
  6645. BO.Anchored = true
  6646. BO.CanCollide = false
  6647. BO.Transparency = 0.4
  6648. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6649. local BO2 = Instance.new("SpecialMesh", BO)
  6650. BO2.MeshType = "Cylinder"
  6651. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6652. Hair:Destroy()
  6653. Hair2:Destroy()
  6654. Hair3:Destroy()
  6655. BaseHair.Transparency = 1
  6656. Blue.Transparency = 0
  6657. wait(0.01)
  6658. Humanoid.MaxHealth = 5300000000
  6659. wait(0.01)
  6660. Humanoid.Health = 5300000000
  6661. Humanoid.JumpPower = 300
  6662. Character.Head.face.Texture = "rbxassetid://681221011"
  6663. newaura2.ImageTransparency = 0
  6664. lig = Instance.new("PointLight", LowerTorso)
  6665. lig.Color = Color3.new(0, 255, 255)
  6666. lig.Range = 12
  6667. for i = 0, 18, 0.1 do
  6668. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6669. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6670. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6671. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6672. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6673. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6674. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6675. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6676. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6677. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6678. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6679. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6680. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6681. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6682. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6683. game:GetService("RunService").RenderStepped:wait()
  6684. end
  6685. SS:Destroy()
  6686. Music3:Destroy()
  6687. Idle = false
  6688. BO:Destroy()
  6689. ZO:Destroy()
  6690. HQ23:Destroy()
  6691. HQ:Destroy()
  6692. local Music2 = Instance.new("Sound", UpperTorso)
  6693. Music2.SoundId = "rbxassetid://907538836"
  6694. Music2.Pitch = 1
  6695. Music2.Looped = false
  6696. Music2.Volume = 4.2
  6697. wait(1.0E-4)
  6698. Music2:Play()
  6699. local Music3 = Instance.new("Sound", UpperTorso)
  6700. Music3.SoundId = "rbxassetid://908226507"
  6701. Music3.Pitch = 1
  6702. Music3.Looped = true
  6703. Music3.Volume = 0.1
  6704. wait(1.0E-4)
  6705. Music3:Play()
  6706. local Music4 = Instance.new("Sound", UpperTorso)
  6707. Music4.SoundId = "rbxassetid://600060450"
  6708. Music4.Pitch = 1
  6709. Music4.Looped = true
  6710. Music4.Volume = 1.6
  6711. wait(1.0E-4)
  6712. Music4:Play()
  6713. local Aura = Instance.new("ParticleEmitter")
  6714. Aura.Name = "Aura"
  6715. Aura.Texture = "rbxassetid://1083580077"
  6716. Aura.Parent = UpperTorso
  6717. Aura.LightEmission = 0.7
  6718. Aura.Transparency = NumberSequence.new(0.2, 1)
  6719. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  6720. Aura.Size = NumberSequence.new(0.2, 11)
  6721. Aura.LockedToPart = true
  6722. Aura.Lifetime = NumberRange.new(1.5)
  6723. Aura.Rate = 50
  6724. Aura.Speed = NumberRange.new(1.3)
  6725. Aura.EmissionDirection = "Top"
  6726. Aura.Rotation = NumberRange.new(-8, 8)
  6727. RootPart.Anchored = false
  6728. Mouse.KeyDown:connect(function(key)
  6729. if key == "]" then
  6730. end
  6731. if key == "]" then
  6732. end
  6733. if key == "]" then
  6734. end
  6735. if key == "]" then
  6736. end
  6737. if key == "]" then
  6738. end
  6739. end)
  6740. Mouse.Button1Down:connect(function()
  6741. if attack == false and attacktype == 1 then
  6742. Strong()
  6743. attacktype = 2
  6744. elseif attack == false and attacktype == 2 then
  6745. Strong2()
  6746. attacktype = 3
  6747. elseif attack == false and attacktype == 3 then
  6748. Strong3()
  6749. attacktype = 1
  6750. end
  6751. end)
  6752. wait(2121)
  6753. DZ = false
  6754. off = true
  6755. end
  6756. end)
  6757. Mouse.KeyDown:connect(function(key)
  6758. if key == "t" and base == true and ssj == false and ssj2 == false and ssj4 == false and ssj3 == false and instinct == false and blue == false then
  6759. Idle = true
  6760. ssj = false
  6761. ssj2 = false
  6762. ssjg = true
  6763. blue = false
  6764. base = false
  6765. multiplier = 12300
  6766. local H = Instance.new("Part", UpperTorso)
  6767. H.Size = Vector3.new(1, 1, 1)
  6768. H.BrickColor = BrickColor.new("Cyan")
  6769. H.CanCollide = false
  6770. H.Material = "Neon"
  6771. H.Anchored = true
  6772. H.CFrame = RootPart.CFrame * CFrame.new(0, 8.1, 0) * CFrame.Angles(0, 1.55, 0)
  6773. local H2 = Instance.new("SpecialMesh", H)
  6774. H2.MeshId = "rbxassetid://569384034"
  6775. H2.Scale = Vector3.new(2.5, 2.5, 2.5)
  6776. RootPart.Anchored = true
  6777. local Music2 = Instance.new("Sound", UpperTorso)
  6778. Music2.SoundId = "rbxassetid://917377181"
  6779. Music2.Pitch = 1
  6780. Music2.Looped = false
  6781. Music2.Volume = 3.2
  6782. wait(1.0E-4)
  6783. Music2:Play()
  6784. local Music3 = Instance.new("Sound", UpperTorso)
  6785. Music3.SoundId = "rbxassetid://891397456"
  6786. Music3.Pitch = 1
  6787. Music3.Looped = false
  6788. Music3.Volume = 3.2
  6789. wait(1.0E-4)
  6790. Music3:Play()
  6791. coroutine.resume(coroutine.create(function()
  6792. for i = 1, 5 do
  6793. do
  6794. local HQ = Instance.new("Part", Character)
  6795. HQ.Size = Vector3.new(1, 0, 1)
  6796. HQ.BrickColor = BrickColor.new("Cyan")
  6797. HQ.Material = "Neon"
  6798. HQ.Anchored = true
  6799. HQ.CanCollide = false
  6800. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6801. local HQ2 = Instance.new("SpecialMesh", HQ)
  6802. HQ2.MeshId = "rbxassetid://20329976"
  6803. HQ2.Scale = Vector3.new(1, 1, 1)
  6804. local HQ5 = Instance.new("Part", Character)
  6805. HQ5.Size = Vector3.new(1, 0, 1)
  6806. HQ5.BrickColor = BrickColor.new("Cyan")
  6807. HQ5.Material = "Neon"
  6808. HQ5.Anchored = true
  6809. HQ5.CanCollide = false
  6810. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6811. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6812. HQ6.MeshId = "rbxassetid://20329976"
  6813. HQ6.Scale = Vector3.new(1, 1, 1)
  6814. coroutine.resume(coroutine.create(function()
  6815. for i = 0, 6, 0.1 do
  6816. HQ2.Scale = HQ2.Scale + Vector3.new(2, 0, 2)
  6817. HQ.Transparency = HQ.Transparency + 0.09
  6818. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6819. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  6820. HQ5.Transparency = HQ5.Transparency + 0.09
  6821. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6822. wait(1.0E-11)
  6823. end
  6824. end))
  6825. wait(0.3)
  6826. end
  6827. end
  6828. end))
  6829. for i = 0, 16, 0.1 do
  6830. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  6831. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  6832. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6833. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  6834. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  6835. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  6836. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6837. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6838. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6839. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  6840. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  6841. game:GetService("RunService").RenderStepped:wait()
  6842. end
  6843. H:Destroy()
  6844. wait(0)
  6845. local Music7 = Instance.new("Sound", UpperTorso)
  6846. Music7.SoundId = "rbxassetid://1019285316"
  6847. Music7.Pitch = 1
  6848. Music7.Looped = false
  6849. Music7.Volume = 5.2
  6850. wait(1.0E-4)
  6851. Music7:Play()
  6852. local SS = Instance.new("Part", UpperTorso)
  6853. SS.Size = Vector3.new(1, 1, 1)
  6854. SS.BrickColor = BrickColor.new("Bright red")
  6855. SS.CanCollide = false
  6856. SS.Material = "Neon"
  6857. SS.Anchored = true
  6858. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  6859. local SS2 = Instance.new("SpecialMesh", SS)
  6860. SS2.MeshId = "rbxassetid://569384034"
  6861. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  6862. coroutine.resume(coroutine.create(function()
  6863. for i = 1, 11 do
  6864. do
  6865. local HQ = Instance.new("Part", Character)
  6866. HQ.Size = Vector3.new(1, 0, 1)
  6867. HQ.BrickColor = BrickColor.new("Toothpaste")
  6868. HQ.Material = "Neon"
  6869. HQ.Anchored = true
  6870. HQ.CanCollide = false
  6871. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6872. local HQ2 = Instance.new("SpecialMesh", HQ)
  6873. HQ2.MeshId = "rbxassetid://20329976"
  6874. HQ2.Scale = Vector3.new(1, 1, 1)
  6875. local HQ5 = Instance.new("Part", Character)
  6876. HQ5.Size = Vector3.new(1, 0, 1)
  6877. HQ5.BrickColor = BrickColor.new("Toothpaste")
  6878. HQ5.Material = "Neon"
  6879. HQ5.Anchored = true
  6880. HQ5.CanCollide = false
  6881. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  6882. local HQ6 = Instance.new("SpecialMesh", HQ5)
  6883. HQ6.MeshId = "rbxassetid://20329976"
  6884. HQ6.Scale = Vector3.new(1, 1, 1)
  6885. local ZQW = Instance.new("Part", Character)
  6886. ZQW.Size = Vector3.new(1, 1, 1)
  6887. ZQW.BrickColor = BrickColor.new("Cyan")
  6888. ZQW.Material = "Neon"
  6889. ZQW.Anchored = true
  6890. ZQW.CanCollide = false
  6891. ZQW.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6892. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  6893. ZQW2.MeshType = "Sphere"
  6894. ZQW2.Scale = Vector3.new(1, 1, 1)
  6895. coroutine.resume(coroutine.create(function()
  6896. for i = 1, 200 do
  6897. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  6898. HQ.Transparency = HQ.Transparency + 0.09
  6899. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  6900. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  6901. HQ5.Transparency = HQ5.Transparency + 0.09
  6902. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  6903. ZQW2.Scale = ZQW2.Scale + Vector3.new(8, 8, 8)
  6904. ZQW.Transparency = ZQW.Transparency + 0.07
  6905. wait(1.0E-11)
  6906. end
  6907. end))
  6908. wait(0.3)
  6909. end
  6910. end
  6911. end))
  6912. local HQ = Instance.new("Part", RootPart)
  6913. HQ.Size = Vector3.new(1, 1, 1)
  6914. HQ.BrickColor = BrickColor.new("Bright red")
  6915. HQ.Material = "Neon"
  6916. HQ.Anchored = true
  6917. HQ.CanCollide = false
  6918. HQ.Transparency = 0.4
  6919. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6920. local HQ2 = Instance.new("SpecialMesh", HQ)
  6921. HQ2.MeshType = "Cylinder"
  6922. HQ2.Scale = Vector3.new(190, 1.2, 1.2)
  6923. local HQ23 = Instance.new("Part", RootPart)
  6924. HQ23.Size = Vector3.new(1, 1, 1)
  6925. HQ23.BrickColor = BrickColor.new("Bright red")
  6926. HQ23.Material = "Neon"
  6927. HQ23.Anchored = true
  6928. HQ23.CanCollide = false
  6929. HQ23.Transparency = 0.4
  6930. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6931. local HQ22 = Instance.new("SpecialMesh", HQ23)
  6932. HQ22.MeshType = "Cylinder"
  6933. HQ22.Scale = Vector3.new(190, 1.2, 1.2)
  6934. local ZO = Instance.new("Part", RootPart)
  6935. ZO.Size = Vector3.new(1, 1, 1)
  6936. ZO.BrickColor = BrickColor.new("Bright red")
  6937. ZO.Material = "Neon"
  6938. ZO.Anchored = true
  6939. ZO.CanCollide = false
  6940. ZO.Transparency = 0.4
  6941. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6942. local ZO2 = Instance.new("SpecialMesh", ZO)
  6943. ZO2.MeshType = "Cylinder"
  6944. ZO2.Scale = Vector3.new(180, 1.2, 1.2)
  6945. local BO = Instance.new("Part", RootPart)
  6946. BO.Size = Vector3.new(1, 1, 1)
  6947. BO.BrickColor = BrickColor.new("Bright red")
  6948. BO.Material = "Neon"
  6949. BO.Anchored = true
  6950. BO.CanCollide = false
  6951. BO.Transparency = 0.4
  6952. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  6953. local BO2 = Instance.new("SpecialMesh", BO)
  6954. BO2.MeshType = "Cylinder"
  6955. BO2.Scale = Vector3.new(150, 1.2, 1.2)
  6956. Hair:Destroy()
  6957. Hair2:Destroy()
  6958. Hair3:Destroy()
  6959. HairG.Transparency = 0
  6960. wait(0.01)
  6961. Humanoid.MaxHealth = 500000000
  6962. wait(0.01)
  6963. Humanoid.Health = 500000000
  6964. Humanoid.JumpPower = 300
  6965. Character.Head.face.Texture = "rbxassetid://681220447"
  6966. newaura2.ImageTransparency = 0
  6967. lig = Instance.new("PointLight", LowerTorso)
  6968. lig.Color = Color3.new(255, 0, 0)
  6969. lig.Range = 12
  6970. for i = 0, 18, 0.1 do
  6971. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  6972. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  6973. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6974. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6975. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6976. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  6977. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6978. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  6979. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  6980. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  6981. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  6982. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  6983. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  6984. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  6985. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  6986. game:GetService("RunService").RenderStepped:wait()
  6987. end
  6988. SS:Destroy()
  6989. Music3:Destroy()
  6990. Idle = false
  6991. BO:Destroy()
  6992. ZO:Destroy()
  6993. HQ23:Destroy()
  6994. HQ:Destroy()
  6995. local Music2 = Instance.new("Sound", UpperTorso)
  6996. Music2.SoundId = "rbxassetid://907538836"
  6997. Music2.Pitch = 1
  6998. Music2.Looped = false
  6999. Music2.Volume = 4.2
  7000. wait(1.0E-4)
  7001. Music2:Play()
  7002. local Music3 = Instance.new("Sound", UpperTorso)
  7003. Music3.SoundId = "rbxassetid://1019449582"
  7004. Music3.Pitch = 1
  7005. Music3.Looped = true
  7006. Music3.Volume = 0.9
  7007. wait(1.0E-4)
  7008. Music3:Play()
  7009. local Music4 = Instance.new("Sound", UpperTorso)
  7010. Music4.SoundId = "rbxassetid://590580266"
  7011. Music4.Pitch = 1
  7012. Music4.Looped = true
  7013. Music4.Volume = 3.4
  7014. wait(1.0E-4)
  7015. Music4:Play()
  7016. local Aura = Instance.new("ParticleEmitter")
  7017. Aura.Name = "Aura"
  7018. Aura.Texture = "rbxassetid://1035402677"
  7019. Aura.Parent = UpperTorso
  7020. Aura.LightEmission = 0.7
  7021. Aura.Transparency = NumberSequence.new(0.3, 1)
  7022. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  7023. Aura.Size = NumberSequence.new(0.7, 11)
  7024. Aura.LockedToPart = true
  7025. Aura.Lifetime = NumberRange.new(1.5)
  7026. Aura.Rate = 50
  7027. Aura.Speed = NumberRange.new(1.3)
  7028. Aura.EmissionDirection = "Top"
  7029. Aura.Rotation = NumberRange.new(-8, 8)
  7030. local Aura2 = Instance.new("ParticleEmitter")
  7031. Aura2.Name = "Aura"
  7032. Aura2.Texture = "rbxassetid://242102147"
  7033. Aura2.Parent = UpperTorso
  7034. Aura2.LightEmission = 0.7
  7035. Aura2.Transparency = NumberSequence.new(0.3, 1)
  7036. Aura2.Color = ColorSequence.new(BrickColor.new("Bright red").Color)
  7037. Aura2.Size = NumberSequence.new(2, 8)
  7038. Aura2.LockedToPart = true
  7039. Aura2.Lifetime = NumberRange.new(1.5)
  7040. Aura2.Rate = 50
  7041. Aura2.Speed = NumberRange.new(1.3)
  7042. Aura2.EmissionDirection = "Top"
  7043. Aura2.Rotation = NumberRange.new(-320, 320)
  7044. local tra = Instance.new("ParticleEmitter")
  7045. tra.Parent = Head
  7046. tra.LightEmission = 1
  7047. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7048. tra.Rate = 15
  7049. tra.Rotation = NumberRange.new(-5, 5)
  7050. tra.Lifetime = NumberRange.new(1.5, 2)
  7051. tra.Size = NumberSequence.new(0.098, 0)
  7052. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7053. tra.Speed = NumberRange.new(0.5)
  7054. tra.VelocitySpread = 360
  7055. tra.VelocityInheritance = 0.5
  7056. tra.ZOffset = 2
  7057. local tra = Instance.new("ParticleEmitter")
  7058. tra.Parent = HairG
  7059. tra.LightEmission = 1
  7060. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7061. tra.Rate = 15
  7062. tra.Rotation = NumberRange.new(-5, 5)
  7063. tra.Lifetime = NumberRange.new(1.5, 2)
  7064. tra.Size = NumberSequence.new(0.098, 0)
  7065. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7066. tra.Speed = NumberRange.new(0.5)
  7067. tra.VelocitySpread = 360
  7068. tra.VelocityInheritance = 0.5
  7069. tra.ZOffset = 2
  7070. local tra = Instance.new("ParticleEmitter")
  7071. tra.Parent = UpperTorso
  7072. tra.LightEmission = 1
  7073. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7074. tra.Rate = 15
  7075. tra.Rotation = NumberRange.new(-5, 5)
  7076. tra.Lifetime = NumberRange.new(1.5, 2)
  7077. tra.Size = NumberSequence.new(0.098, 0)
  7078. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7079. tra.Speed = NumberRange.new(0.5)
  7080. tra.VelocitySpread = 360
  7081. tra.VelocityInheritance = 0.5
  7082. tra.ZOffset = 2
  7083. local tra = Instance.new("ParticleEmitter")
  7084. tra.Parent = RightLowerArm
  7085. tra.LightEmission = 1
  7086. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7087. tra.Rate = 15
  7088. tra.Rotation = NumberRange.new(-5, 5)
  7089. tra.Lifetime = NumberRange.new(1.5, 2)
  7090. tra.Size = NumberSequence.new(0.098, 0)
  7091. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7092. tra.Speed = NumberRange.new(0.5)
  7093. tra.VelocitySpread = 360
  7094. tra.VelocityInheritance = 0.5
  7095. tra.ZOffset = 2
  7096. local tra = Instance.new("ParticleEmitter")
  7097. tra.Parent = LeftLowerArm
  7098. tra.LightEmission = 1
  7099. tra.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  7100. tra.Rate = 15
  7101. tra.Rotation = NumberRange.new(-5, 5)
  7102. tra.Lifetime = NumberRange.new(1.5, 2)
  7103. tra.Size = NumberSequence.new(0.098, 0)
  7104. tra.Transparency = NumberSequence.new(0.2, 0.3, 1)
  7105. tra.Speed = NumberRange.new(0.5)
  7106. tra.VelocitySpread = 360
  7107. tra.VelocityInheritance = 0.5
  7108. tra.ZOffset = 2
  7109. RootPart.Anchored = false
  7110. Mouse.KeyDown:connect(function(key)
  7111. if key == "]" then
  7112. end
  7113. if key == "]" then
  7114. end
  7115. if key == "]" then
  7116. end
  7117. if key == "]" then
  7118. end
  7119. if key == "]" then
  7120. end
  7121. end)
  7122. Mouse.Button1Down:connect(function()
  7123. if attack == false and attacktype == 1 then
  7124. Strong()
  7125. attacktype = 2
  7126. elseif attack == false and attacktype == 2 then
  7127. Strong2()
  7128. attacktype = 3
  7129. elseif attack == false and attacktype == 3 then
  7130. Strong3()
  7131. attacktype = 1
  7132. end
  7133. end)
  7134. wait(2121)
  7135. DZ = false
  7136. off = true
  7137. end
  7138. end)
  7139. Mouse.KeyDown:connect(function(key)
  7140. if key == "j" and ssj == true and blue == false and ssjg == false and instinct == false then
  7141. Idle = true
  7142. ssj = false
  7143. ssj2 = true
  7144. blue = false
  7145. base = false
  7146. multiplier = 4
  7147. off = false
  7148. local H = Instance.new("Part", UpperTorso)
  7149. H.Size = Vector3.new(1, 1, 1)
  7150. H.BrickColor = BrickColor.new("New Yeller")
  7151. H.CanCollide = false
  7152. H.Material = "Neon"
  7153. H.Anchored = true
  7154. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7155. local H2 = Instance.new("SpecialMesh", H)
  7156. H2.MeshId = "rbxassetid://569384034"
  7157. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7158. RootPart.Anchored = true
  7159. local Music2 = Instance.new("Sound", UpperTorso)
  7160. Music2.SoundId = "rbxassetid://917377181"
  7161. Music2.Pitch = 1
  7162. Music2.Looped = false
  7163. Music2.Volume = 3.2
  7164. wait(1.0E-4)
  7165. Music2:Play()
  7166. local Music3 = Instance.new("Sound", UpperTorso)
  7167. Music3.SoundId = "rbxassetid://891397456"
  7168. Music3.Pitch = 1
  7169. Music3.Looped = false
  7170. Music3.Volume = 3.2
  7171. wait(1.0E-4)
  7172. Music3:Play()
  7173. coroutine.resume(coroutine.create(function()
  7174. for i = 1, 7 do
  7175. do
  7176. local HQ = Instance.new("Part", Character)
  7177. HQ.Size = Vector3.new(1, 0, 1)
  7178. HQ.BrickColor = BrickColor.new("New Yeller")
  7179. HQ.Material = "Neon"
  7180. HQ.Anchored = true
  7181. HQ.CanCollide = false
  7182. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7183. local HQ2 = Instance.new("SpecialMesh", HQ)
  7184. HQ2.MeshId = "rbxassetid://20329976"
  7185. HQ2.Scale = Vector3.new(1, 1, 1)
  7186. local HQ5 = Instance.new("Part", Character)
  7187. HQ5.Size = Vector3.new(1, 0, 1)
  7188. HQ5.BrickColor = BrickColor.new("Gold")
  7189. HQ5.Material = "Neon"
  7190. HQ5.Anchored = true
  7191. HQ5.CanCollide = false
  7192. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7193. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7194. HQ6.MeshId = "rbxassetid://20329976"
  7195. HQ6.Scale = Vector3.new(1, 1, 1)
  7196. coroutine.resume(coroutine.create(function()
  7197. for i = 0, 7, 0.1 do
  7198. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7199. HQ.Transparency = HQ.Transparency + 0.09
  7200. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7201. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7202. HQ5.Transparency = HQ5.Transparency + 0.09
  7203. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7204. wait(1.0E-11)
  7205. end
  7206. end))
  7207. wait(0.3)
  7208. end
  7209. end
  7210. end))
  7211. for i = 0, 10, 0.1 do
  7212. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7213. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7214. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7215. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7216. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7217. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7218. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7219. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7220. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7221. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7222. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7223. game:GetService("RunService").RenderStepped:wait()
  7224. end
  7225. H:Destroy()
  7226. wait(0)
  7227. local Music7 = Instance.new("Sound", UpperTorso)
  7228. Music7.SoundId = "rbxassetid://1035030726"
  7229. Music7.Pitch = 1
  7230. Music7.Looped = false
  7231. Music7.Volume = 5.2
  7232. wait(1.0E-4)
  7233. Music7:Play()
  7234. local SS = Instance.new("Part", UpperTorso)
  7235. SS.Size = Vector3.new(1, 1, 1)
  7236. SS.BrickColor = BrickColor.new("New Yeller")
  7237. SS.CanCollide = false
  7238. SS.Material = "Neon"
  7239. SS.Anchored = true
  7240. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7241. local SS2 = Instance.new("SpecialMesh", SS)
  7242. SS2.MeshId = "rbxassetid://569384034"
  7243. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7244. coroutine.resume(coroutine.create(function()
  7245. for i = 1, 11 do
  7246. do
  7247. local HQ = Instance.new("Part", Character)
  7248. HQ.Size = Vector3.new(1, 0, 1)
  7249. HQ.BrickColor = BrickColor.new("New Yeller")
  7250. HQ.Material = "Neon"
  7251. HQ.Anchored = true
  7252. HQ.CanCollide = false
  7253. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7254. local HQ2 = Instance.new("SpecialMesh", HQ)
  7255. HQ2.MeshId = "rbxassetid://20329976"
  7256. HQ2.Scale = Vector3.new(1, 1, 1)
  7257. local HQ5 = Instance.new("Part", Character)
  7258. HQ5.Size = Vector3.new(1, 0, 1)
  7259. HQ5.BrickColor = BrickColor.new("New Yeller")
  7260. HQ5.Material = "Neon"
  7261. HQ5.Anchored = true
  7262. HQ5.CanCollide = false
  7263. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7264. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7265. HQ6.MeshId = "rbxassetid://20329976"
  7266. HQ6.Scale = Vector3.new(1, 1, 1)
  7267. coroutine.resume(coroutine.create(function()
  7268. for i = 1, 200 do
  7269. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7270. HQ.Transparency = HQ.Transparency + 0.09
  7271. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7272. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7273. HQ5.Transparency = HQ5.Transparency + 0.09
  7274. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7275. wait(1.0E-11)
  7276. end
  7277. end))
  7278. wait(0.3)
  7279. end
  7280. end
  7281. end))
  7282. local HQ = Instance.new("Part", RootPart)
  7283. HQ.Size = Vector3.new(1, 1, 1)
  7284. HQ.BrickColor = BrickColor.new("New Yeller")
  7285. HQ.Material = "Neon"
  7286. HQ.Anchored = true
  7287. HQ.CanCollide = false
  7288. HQ.Transparency = 0.4
  7289. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7290. local HQ2 = Instance.new("SpecialMesh", HQ)
  7291. HQ2.MeshType = "Cylinder"
  7292. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7293. local HQ23 = Instance.new("Part", RootPart)
  7294. HQ23.Size = Vector3.new(1, 1, 1)
  7295. HQ23.BrickColor = BrickColor.new("New Yeller")
  7296. HQ23.Material = "Neon"
  7297. HQ23.Anchored = true
  7298. HQ23.CanCollide = false
  7299. HQ23.Transparency = 0.4
  7300. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7301. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7302. HQ22.MeshType = "Cylinder"
  7303. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7304. local ZO = Instance.new("Part", RootPart)
  7305. ZO.Size = Vector3.new(1, 1, 1)
  7306. ZO.BrickColor = BrickColor.new("New Yeller")
  7307. ZO.Material = "Neon"
  7308. ZO.Anchored = true
  7309. ZO.CanCollide = false
  7310. ZO.Transparency = 0.4
  7311. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7312. local ZO2 = Instance.new("SpecialMesh", ZO)
  7313. ZO2.MeshType = "Cylinder"
  7314. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7315. local BO = Instance.new("Part", RootPart)
  7316. BO.Size = Vector3.new(1, 1, 1)
  7317. BO.BrickColor = BrickColor.new("New Yeller")
  7318. BO.Material = "Neon"
  7319. BO.Anchored = true
  7320. BO.CanCollide = false
  7321. BO.Transparency = 0.4
  7322. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7323. local BO2 = Instance.new("SpecialMesh", BO)
  7324. BO2.MeshType = "Cylinder"
  7325. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7326. SSHair.Transparency = 1
  7327. SS2Hair.Transparency = 0
  7328. BaseHair.Transparency = 1
  7329. Humanoid.MaxHealth = 100000
  7330. wait(0.01)
  7331. Humanoid.Health = 100000
  7332. Humanoid.JumpPower = 350
  7333. Character.Head.face.Texture = "rbxassetid://681219465"
  7334. newaura2.ImageTransparency = 0
  7335. lig = Instance.new("PointLight", LowerTorso)
  7336. lig.Color = Color3.new(255, 255, 0)
  7337. lig.Range = 12
  7338. for i, v in pairs(LowerTorso:GetChildren()) do
  7339. if v:IsA("ParticleEmitter") then
  7340. v:Remove()
  7341. end
  7342. end
  7343. local Aura = Instance.new("ParticleEmitter")
  7344. Aura.Name = "Aura"
  7345. Aura.Texture = "rbxassetid://411939841"
  7346. Aura.Parent = UpperTorso
  7347. Aura.LightEmission = 1
  7348. Aura.Transparency = NumberSequence.new(0.2, 1)
  7349. Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7350. Aura.Size = NumberSequence.new(0.2, 8)
  7351. Aura.LockedToPart = true
  7352. Aura.Lifetime = NumberRange.new(1.5)
  7353. Aura.Rate = 50
  7354. Aura.Speed = NumberRange.new(1.3)
  7355. Aura.EmissionDirection = "Top"
  7356. Aura.Rotation = NumberRange.new(-8, 8)
  7357. local Aura2 = Instance.new("ParticleEmitter")
  7358. Aura2.Name = "Aura"
  7359. Aura2.Texture = "rbxassetid://749313320"
  7360. Aura2.Parent = UpperTorso
  7361. Aura2.LightEmission = 1
  7362. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7363. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7364. Aura2.Size = NumberSequence.new(4)
  7365. Aura2.LockedToPart = true
  7366. Aura2.Lifetime = NumberRange.new(0.1)
  7367. Aura2.Rate = 20
  7368. Aura2.Speed = NumberRange.new(0)
  7369. Aura2.EmissionDirection = "Top"
  7370. Aura2.Rotation = NumberRange.new(-360, 360)
  7371. for i = 0, 8, 0.1 do
  7372. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7373. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7374. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7375. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7376. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7377. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7378. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7379. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7380. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7381. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7382. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7383. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7384. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7385. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7386. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7387. game:GetService("RunService").RenderStepped:wait()
  7388. end
  7389. SS:Destroy()
  7390. Music3:Destroy()
  7391. Idle = false
  7392. BO:Destroy()
  7393. ZO:Destroy()
  7394. HQ23:Destroy()
  7395. HQ:Destroy()
  7396. local Music3 = Instance.new("Sound", UpperTorso)
  7397. Music3.SoundId = "rbxassetid://550623222"
  7398. Music3.Pitch = 1
  7399. Music3.Looped = true
  7400. Music3.Volume = 2.2
  7401. wait(1.0E-4)
  7402. Music3:Play()
  7403. RootPart.Anchored = false
  7404. off = true
  7405. end
  7406. end)
  7407. Mouse.KeyDown:connect(function(key)
  7408. if key == "k" and ssj2 == true and ssj == false and blue == false and ssjg == false and instinct == false then
  7409. Idle = true
  7410. ssj = false
  7411. ssj2 = false
  7412. ssj3 = true
  7413. blue = false
  7414. base = false
  7415. multiplier = 4
  7416. off = false
  7417. local H = Instance.new("Part", UpperTorso)
  7418. H.Size = Vector3.new(1, 1, 1)
  7419. H.BrickColor = BrickColor.new("New Yeller")
  7420. H.CanCollide = false
  7421. H.Material = "Neon"
  7422. H.Anchored = true
  7423. H.CFrame = RootPart.CFrame * CFrame.new(0, 9.1, 0) * CFrame.Angles(0, 1.55, 0)
  7424. local H2 = Instance.new("SpecialMesh", H)
  7425. H2.MeshId = "rbxassetid://569384034"
  7426. H2.Scale = Vector3.new(3.5, 3.5, 3.5)
  7427. RootPart.Anchored = true
  7428. local Music2 = Instance.new("Sound", UpperTorso)
  7429. Music2.SoundId = "rbxassetid://917377181"
  7430. Music2.Pitch = 1
  7431. Music2.Looped = false
  7432. Music2.Volume = 3.2
  7433. wait(1.0E-4)
  7434. Music2:Play()
  7435. local Music3 = Instance.new("Sound", UpperTorso)
  7436. Music3.SoundId = "rbxassetid://891397456"
  7437. Music3.Pitch = 1
  7438. Music3.Looped = false
  7439. Music3.Volume = 3.2
  7440. wait(1.0E-4)
  7441. Music3:Play()
  7442. local Music = Instance.new("Sound", UpperTorso)
  7443. Music.SoundId = "rbxassetid://380606301"
  7444. Music.Pitch = 1
  7445. Music.Looped = false
  7446. Music.Volume = 3.2
  7447. wait(1.0E-4)
  7448. Music:Play()
  7449. coroutine.resume(coroutine.create(function()
  7450. for i = 1, 7 do
  7451. do
  7452. local HQ = Instance.new("Part", Character)
  7453. HQ.Size = Vector3.new(1, 0, 1)
  7454. HQ.BrickColor = BrickColor.new("New Yeller")
  7455. HQ.Material = "Neon"
  7456. HQ.Anchored = true
  7457. HQ.CanCollide = false
  7458. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7459. local HQ2 = Instance.new("SpecialMesh", HQ)
  7460. HQ2.MeshId = "rbxassetid://20329976"
  7461. HQ2.Scale = Vector3.new(1, 1, 1)
  7462. local HQ5 = Instance.new("Part", Character)
  7463. HQ5.Size = Vector3.new(1, 0, 1)
  7464. HQ5.BrickColor = BrickColor.new("Gold")
  7465. HQ5.Material = "Neon"
  7466. HQ5.Anchored = true
  7467. HQ5.CanCollide = false
  7468. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7469. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7470. HQ6.MeshId = "rbxassetid://20329976"
  7471. HQ6.Scale = Vector3.new(1, 1, 1)
  7472. coroutine.resume(coroutine.create(function()
  7473. for i = 0, 7, 0.1 do
  7474. HQ2.Scale = HQ2.Scale + Vector3.new(4, 0, 4)
  7475. HQ.Transparency = HQ.Transparency + 0.09
  7476. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7477. HQ6.Scale = HQ6.Scale + Vector3.new(2, 0, 2)
  7478. HQ5.Transparency = HQ5.Transparency + 0.09
  7479. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7480. wait(1.0E-11)
  7481. end
  7482. end))
  7483. wait(0.3)
  7484. end
  7485. end
  7486. end))
  7487. for i = 0, 10, 0.1 do
  7488. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7489. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7490. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7491. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(70), rad(0), rad(0)), 0.1)
  7492. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-10)), 0.1)
  7493. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(10)), 0.1)
  7494. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7495. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7496. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7497. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 1)
  7498. H.CFrame = H.CFrame * CFrame.Angles(0, 0.3, 0)
  7499. game:GetService("RunService").RenderStepped:wait()
  7500. end
  7501. H:Destroy()
  7502. wait(0)
  7503. local Music7 = Instance.new("Sound", UpperTorso)
  7504. Music7.SoundId = "rbxassetid://1035030726"
  7505. Music7.Pitch = 1
  7506. Music7.Looped = false
  7507. Music7.Volume = 5.2
  7508. wait(1.0E-4)
  7509. Music7:Play()
  7510. local SS = Instance.new("Part", UpperTorso)
  7511. SS.Size = Vector3.new(1, 1, 1)
  7512. SS.BrickColor = BrickColor.new("New Yeller")
  7513. SS.CanCollide = false
  7514. SS.Material = "Neon"
  7515. SS.Anchored = true
  7516. SS.CFrame = RootPart.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(0, 1.55, 0)
  7517. local SS2 = Instance.new("SpecialMesh", SS)
  7518. SS2.MeshId = "rbxassetid://569384034"
  7519. SS2.Scale = Vector3.new(4.5, 4.5, 4.5)
  7520. coroutine.resume(coroutine.create(function()
  7521. for i = 1, 11 do
  7522. do
  7523. local HQ = Instance.new("Part", Character)
  7524. HQ.Size = Vector3.new(1, 0, 1)
  7525. HQ.BrickColor = BrickColor.new("New Yeller")
  7526. HQ.Material = "Neon"
  7527. HQ.Anchored = true
  7528. HQ.CanCollide = false
  7529. HQ.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7530. local HQ2 = Instance.new("SpecialMesh", HQ)
  7531. HQ2.MeshId = "rbxassetid://20329976"
  7532. HQ2.Scale = Vector3.new(1, 1, 1)
  7533. local HQ5 = Instance.new("Part", Character)
  7534. HQ5.Size = Vector3.new(1, 0, 1)
  7535. HQ5.BrickColor = BrickColor.new("New Yeller")
  7536. HQ5.Material = "Neon"
  7537. HQ5.Anchored = true
  7538. HQ5.CanCollide = false
  7539. HQ5.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  7540. local HQ6 = Instance.new("SpecialMesh", HQ5)
  7541. HQ6.MeshId = "rbxassetid://20329976"
  7542. HQ6.Scale = Vector3.new(1, 1, 1)
  7543. coroutine.resume(coroutine.create(function()
  7544. for i = 1, 200 do
  7545. HQ2.Scale = HQ2.Scale + Vector3.new(8, 0, 8)
  7546. HQ.Transparency = HQ.Transparency + 0.09
  7547. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.3, 0)
  7548. HQ6.Scale = HQ6.Scale + Vector3.new(4, 0, 4)
  7549. HQ5.Transparency = HQ5.Transparency + 0.09
  7550. HQ5.CFrame = HQ5.CFrame * CFrame.Angles(0, -0.3, 0)
  7551. wait(1.0E-11)
  7552. end
  7553. end))
  7554. wait(0.3)
  7555. end
  7556. end
  7557. end))
  7558. local HQ = Instance.new("Part", RootPart)
  7559. HQ.Size = Vector3.new(1, 1, 1)
  7560. HQ.BrickColor = BrickColor.new("New Yeller")
  7561. HQ.Material = "Neon"
  7562. HQ.Anchored = true
  7563. HQ.CanCollide = false
  7564. HQ.Transparency = 0.4
  7565. HQ.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7566. local HQ2 = Instance.new("SpecialMesh", HQ)
  7567. HQ2.MeshType = "Cylinder"
  7568. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  7569. local HQ23 = Instance.new("Part", RootPart)
  7570. HQ23.Size = Vector3.new(1, 1, 1)
  7571. HQ23.BrickColor = BrickColor.new("New Yeller")
  7572. HQ23.Material = "Neon"
  7573. HQ23.Anchored = true
  7574. HQ23.CanCollide = false
  7575. HQ23.Transparency = 0.4
  7576. HQ23.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7577. local HQ22 = Instance.new("SpecialMesh", HQ23)
  7578. HQ22.MeshType = "Cylinder"
  7579. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  7580. local ZO = Instance.new("Part", RootPart)
  7581. ZO.Size = Vector3.new(1, 1, 1)
  7582. ZO.BrickColor = BrickColor.new("New Yeller")
  7583. ZO.Material = "Neon"
  7584. ZO.Anchored = true
  7585. ZO.CanCollide = false
  7586. ZO.Transparency = 0.4
  7587. ZO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7588. local ZO2 = Instance.new("SpecialMesh", ZO)
  7589. ZO2.MeshType = "Cylinder"
  7590. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  7591. local BO = Instance.new("Part", RootPart)
  7592. BO.Size = Vector3.new(1, 1, 1)
  7593. BO.BrickColor = BrickColor.new("New Yeller")
  7594. BO.Material = "Neon"
  7595. BO.Anchored = true
  7596. BO.CanCollide = false
  7597. BO.Transparency = 0.4
  7598. BO.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0)
  7599. local BO2 = Instance.new("SpecialMesh", BO)
  7600. BO2.MeshType = "Cylinder"
  7601. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  7602. SS2Hair.Transparency = 1
  7603. SS3Hair.Transparency = 0
  7604. BaseHair.Transparency = 1
  7605. Humanoid.MaxHealth = 900000
  7606. wait(0.01)
  7607. Humanoid.Health = 900000
  7608. Humanoid.JumpPower = 350
  7609. Character.Head.face.Texture = "rbxassetid://929418894"
  7610. newaura2.ImageTransparency = 0
  7611. lig = Instance.new("PointLight", LowerTorso)
  7612. lig.Color = Color3.new(255, 255, 0)
  7613. lig.Range = 12
  7614. for i, v in pairs(LowerTorso:GetChildren()) do
  7615. if v:IsA("ParticleEmitter") then
  7616. v:Remove()
  7617. end
  7618. end
  7619. local Aura2 = Instance.new("ParticleEmitter")
  7620. Aura2.Name = "Aura"
  7621. Aura2.Texture = "rbxassetid://749313320"
  7622. Aura2.Parent = UpperTorso
  7623. Aura2.LightEmission = 1
  7624. Aura2.Transparency = NumberSequence.new(0.2, 1)
  7625. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  7626. Aura2.Size = NumberSequence.new(4)
  7627. Aura2.LockedToPart = true
  7628. Aura2.Lifetime = NumberRange.new(0.1)
  7629. Aura2.Rate = 20
  7630. Aura2.Speed = NumberRange.new(0)
  7631. Aura2.EmissionDirection = "Top"
  7632. Aura2.Rotation = NumberRange.new(-360, 360)
  7633. for i = 0, 8, 0.1 do
  7634. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-15)), 0.1)
  7635. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(15)), 0.1)
  7636. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7637. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7638. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7639. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.1)
  7640. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7641. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7642. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.1)
  7643. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.1)
  7644. SS.CFrame = SS.CFrame * CFrame.Angles(0, 0.3, 0)
  7645. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  7646. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  7647. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  7648. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  7649. game:GetService("RunService").RenderStepped:wait()
  7650. end
  7651. SS:Destroy()
  7652. Music3:Destroy()
  7653. Idle = false
  7654. BO:Destroy()
  7655. ZO:Destroy()
  7656. HQ23:Destroy()
  7657. HQ:Destroy()
  7658. local Music3 = Instance.new("Sound", UpperTorso)
  7659. Music3.SoundId = "rbxassetid://550623222"
  7660. Music3.Pitch = 1
  7661. Music3.Looped = true
  7662. Music3.Volume = 2.2
  7663. wait(1.0E-4)
  7664. Music3:Play()
  7665. local Music = Instance.new("Sound", UpperTorso)
  7666. Music.SoundId = "rbxassetid://884435553"
  7667. Music.Pitch = 1
  7668. Music.Looped = false
  7669. Music.Volume = 4.2
  7670. wait(1.0E-4)
  7671. Music:Play()
  7672. RootPart.Anchored = false
  7673. off = true
  7674. end
  7675. end)
  7676. SoundFolder = Instance.new("Folder", Character)
  7677. SoundFolder.Name = "SoundFolder"
  7678. punchsound1 = Instance.new("Sound", UpperTorso)
  7679. punchsound1.Volume = 1.2
  7680. punchsound1.Name = "punchsound1"
  7681. punchsound1.Looped = false
  7682. punchsound1.SoundId = "rbxassetid://137579113"
  7683. StrongPunch = Instance.new("Sound", UpperTorso)
  7684. StrongPunch.Volume = 1.6
  7685. StrongPunch.Name = "StrongPunch"
  7686. StrongPunch.Looped = false
  7687. StrongPunch.SoundId = "rbxassetid://441202925"
  7688. StrongPunch = Instance.new("Sound", UpperTorso)
  7689. StrongPunch.Volume = 1.6
  7690. StrongPunch.Name = "StrongPunch"
  7691. StrongPunch.Looped = false
  7692. StrongPunch.SoundId = "rbxassetid://441202925"
  7693. StrongPunch1 = Instance.new("Sound", UpperTorso)
  7694. StrongPunch1.Volume = 1.6
  7695. StrongPunch1.Name = "StrongPunch"
  7696. StrongPunch1.Looped = false
  7697. StrongPunch1.SoundId = "rbxassetid://441202925"
  7698. StrongPunch2 = Instance.new("Sound", UpperTorso)
  7699. StrongPunch2.Volume = 1.6
  7700. StrongPunch2.Name = "StrongPunch"
  7701. StrongPunch.Looped = false
  7702. StrongPunch2.SoundId = "rbxassetid://441202925"
  7703. Zano = Instance.new("Sound", UpperTorso)
  7704. Zano.Volume = 6
  7705. Zano.Name = "Zano"
  7706. Zano.Looped = false
  7707. Zano.SoundId = "rbxassetid://744770874"
  7708. GroundImpact = Instance.new("Sound", UpperTorso)
  7709. GroundImpact.Volume = 8
  7710. GroundImpact.Name = "GroundImpact"
  7711. GroundImpact.Looped = false
  7712. GroundImpact.SoundId = "rbxassetid://165970126"
  7713. Break = Instance.new("Sound", UpperTorso)
  7714. Break.Volume = 5
  7715. Break.Name = "Bonebreak"
  7716. Break.Looped = false
  7717. Break.SoundId = "rbxassetid://314390675"
  7718. local new = Instance.new
  7719. local flying1 = true
  7720. if flying1 == true and canfly == true and nill == true then
  7721. idle = false
  7722. walk = false
  7723. canjump = false
  7724. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(-20)), 0.1)
  7725. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(0), rad(0), rad(20)), 0.1)
  7726. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7727. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7728. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.1)
  7729. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7730. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(-30), rad(0), rad(0)), 0.1)
  7731. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7732. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7733. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  7734. end
  7735. if flying1 == true and canfly == true and foward == true then
  7736. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(-10)), 0.05)
  7737. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-20), rad(0), rad(10)), 0.05)
  7738. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7739. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7740. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7741. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7742. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7743. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7744. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.05)
  7745. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(40), rad(0), rad(0)), 0.01)
  7746. end
  7747. local ctrl = {
  7748. f = 0,
  7749. b = 0,
  7750. l = 0,
  7751. r = 0
  7752. }
  7753. local lastctrl = {
  7754. f = 0,
  7755. b = 0,
  7756. l = 0,
  7757. r = 0
  7758. }
  7759. local maxspeed = 120
  7760. local speed = 0
  7761. function Fly()
  7762. local Atch1 = Instance.new("Attachment", UpperTorso)
  7763. Atch1.Position = Vector3.new(0, 2, 0)
  7764. local Atch2 = Instance.new("Attachment", UpperTorso)
  7765. Atch2.Position = Vector3.new(0, -2.5, 0)
  7766. local Trail = Instance.new("Trail", Character)
  7767. Trail.Attachment0 = Atch1
  7768. Trail.Attachment1 = Atch2
  7769. Trail.Texture = "rbxassetid://22636887"
  7770. Trail.Lifetime = 0.9
  7771. Trail.Transparency = NumberSequence.new({
  7772. NumberSequenceKeypoint.new(0, 0, 0),
  7773. NumberSequenceKeypoint.new(1, 1, 0)
  7774. })
  7775. Trail.Color = ColorSequence.new(ColorsArray)
  7776. Trail.LightEmission = 5
  7777. local bg = Instance.new("BodyGyro", LowerTorso)
  7778. bg.P = 90000
  7779. bg.maxTorque = Vector3.new(9000000000, 9000000000, 9000000000)
  7780. bg.cframe = LowerTorso.CFrame
  7781. local bv = Instance.new("BodyVelocity", LowerTorso)
  7782. bv.velocity = Vector3.new(0, 0.1, 0)
  7783. bv.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  7784. repeat
  7785. wait()
  7786. Humanoid.PlatformStand = true
  7787. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7788. speed = speed + 0.9 + speed / maxspeed
  7789. if speed > maxspeed then
  7790. speed = maxspeed
  7791. end
  7792. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7793. speed = speed - 1
  7794. if speed < 0 then
  7795. speed = 0
  7796. end
  7797. end
  7798. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  7799. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f + ctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l + ctrl.r, (ctrl.f + ctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7800. lastctrl = {
  7801. f = ctrl.f,
  7802. b = ctrl.b,
  7803. l = ctrl.l,
  7804. r = ctrl.r
  7805. }
  7806. elseif ctrl.l + ctrl.r == 0 and ctrl.f + ctrl.b == 0 and speed ~= 0 then
  7807. bv.velocity = (game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f + lastctrl.b) + (game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l + lastctrl.r, (lastctrl.f + lastctrl.b) * 0.2, 0).p - game.Workspace.CurrentCamera.CoordinateFrame.p)) * speed
  7808. else
  7809. bv.velocity = Vector3.new(0, 0.1, 0)
  7810. end
  7811. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f + ctrl.b) * 50 * speed / maxspeed), 0, 0)
  7812. until not flying
  7813. ctrl = {
  7814. f = 0,
  7815. b = 0,
  7816. l = 0,
  7817. r = 0
  7818. }
  7819. lastctrl = {
  7820. f = 0,
  7821. b = 0,
  7822. l = 0,
  7823. r = 0
  7824. }
  7825. speed = 0
  7826. bg:Destroy()
  7827. bv:Destroy()
  7828. Trail:Destroy()
  7829. Atch1:Destroy()
  7830. Atch2:Destroy()
  7831. Humanoid.PlatformStand = false
  7832. end
  7833. Mouse.KeyDown:connect(function(key)
  7834. if key:lower() == "g" then
  7835. if flying then
  7836. flying = false
  7837. flying1 = false
  7838. Idle = true
  7839. walk = false
  7840. canjump = true
  7841. else
  7842. wait(0.1)
  7843. flying1 = true
  7844. flying = true
  7845. Fly()
  7846. end
  7847. elseif key:lower() == "w" then
  7848. ctrl.f = 1
  7849. nill = false
  7850. foward = true
  7851. elseif key:lower() == "s" then
  7852. ctrl.b = -1
  7853. elseif key:lower() == "a" then
  7854. ctrl.l = -1
  7855. elseif key:lower() == "d" then
  7856. ctrl.r = 1
  7857. end
  7858. end)
  7859. Mouse.KeyUp:connect(function(key)
  7860. if key:lower() == "w" then
  7861. ctrl.f = 0
  7862. nill = true
  7863. foward = false
  7864. elseif key:lower() == "s" then
  7865. ctrl.b = 0
  7866. elseif key:lower() == "a" then
  7867. ctrl.l = 0
  7868. elseif key:lower() == "d" then
  7869. ctrl.r = 0
  7870. end
  7871. end)
  7872. Fly()
  7873. local kiblastdone = true
  7874. local kiblast1 = false
  7875. local kiblast2 = false
  7876. local kiblast3 = false
  7877. local kiblast4 = false
  7878. local new = Instance.new
  7879. function hurt(hit, dmg)
  7880. if hit.Parent then
  7881. if hit.Parent.Name == "box" then
  7882. print("bocks!11")
  7883. hit.Parent:Destroy()
  7884. end
  7885. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7886. if hum and hum.Parent.Name ~= Player.Name then
  7887. if dmg == "Kill" or hum.Health > math.huge then
  7888. hit.Parent:BreakJoints()
  7889. return true
  7890. else
  7891. if math.random(0, 100) == 50 then
  7892. hum.Health = hum.Health - dmg * multiplier * 2
  7893. else
  7894. hum.Health = hum.Health - dmg * multiplier
  7895. end
  7896. return true
  7897. end
  7898. end
  7899. end
  7900. end
  7901. function punch(hit, dmg)
  7902. if hit.Parent then
  7903. if hit.Parent.Name == "box" then
  7904. print("bocks!11")
  7905. hit.Parent:Destroy()
  7906. end
  7907. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7908. if hum and hum.Parent.Name ~= Player.Name then
  7909. if dmg == "Kill" or hum.Health > 1.0E76 then
  7910. hit.Parent:BreakJoints()
  7911. return true
  7912. else
  7913. if math.random(0, 100) == 50 then
  7914. hum.Health = hum.Health - dmg * multiplier * 3.5
  7915. else
  7916. hum.Health = hum.Health - dmg * multiplier
  7917. end
  7918. return true
  7919. end
  7920. end
  7921. end
  7922. end
  7923. function smack(hit, dmg)
  7924. if hit.Parent then
  7925. if hit.Parent.Name == "box" then
  7926. print("bocks!11")
  7927. hit.Parent:Destroy()
  7928. end
  7929. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7930. if hum and hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7931. if dmg == "Kill" or hum.Health > 1.0E76 then
  7932. hit.Parent:BreakJoints()
  7933. return true
  7934. else
  7935. if math.random(0, 100) == 50 then
  7936. hum.Health = hum.Health - dmg * multiplier * 8
  7937. else
  7938. hum.Health = hum.Health - dmg * multiplier
  7939. end
  7940. return true
  7941. end
  7942. end
  7943. end
  7944. end
  7945. function kamehurt(hit, dmg)
  7946. if hit.Parent then
  7947. if hit.Parent.Name == "box" then
  7948. print("bocks!11")
  7949. hit.Parent:Destroy()
  7950. end
  7951. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7952. if hum and hum.Parent.Name ~= Player.Name then
  7953. if dmg == "Kill" or hum.Health > math.huge then
  7954. hit.Parent:BreakJoints()
  7955. return true
  7956. else
  7957. if math.random(0, 100) == 50 then
  7958. hum.Health = hum.Health - dmg * multiplier * 250
  7959. else
  7960. hum.Health = hum.Health - dmg * multiplier
  7961. end
  7962. return true
  7963. end
  7964. end
  7965. end
  7966. end
  7967. function kamessj4hurt(hit, dmg)
  7968. if hit.Parent then
  7969. if hit.Parent.Name == "box" then
  7970. print("bocks!11")
  7971. hit.Parent:Destroy()
  7972. end
  7973. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7974. if hum and hum.Parent.Name ~= Player.Name then
  7975. if dmg == "Kill" or hum.Health > math.huge then
  7976. hit.Parent:BreakJoints()
  7977. return true
  7978. else
  7979. if math.random(0, 100) == 50 then
  7980. hum.Health = hum.Health - dmg * multiplier * 450
  7981. else
  7982. hum.Health = hum.Health - dmg * multiplier
  7983. end
  7984. return true
  7985. end
  7986. end
  7987. end
  7988. end
  7989. function spirithurt(hit, dmg)
  7990. if hit.Parent then
  7991. if hit.Parent.Name == "box" then
  7992. print("bocks!11")
  7993. hit.Parent:Destroy()
  7994. end
  7995. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  7996. if hum and hum.Parent.Name ~= Player.Name then
  7997. if dmg == "Kill" or hum.Health > 1.0E76 then
  7998. hit.Parent:BreakJoints()
  7999. return true
  8000. else
  8001. if math.random(0, 100) == 50 then
  8002. hum.Health = hum.Health - dmg * multiplier * 8000
  8003. else
  8004. hum.Health = hum.Health - dmg * multiplier
  8005. end
  8006. return true
  8007. end
  8008. end
  8009. end
  8010. end
  8011. Mouse.KeyDown:connect(function(key)
  8012. if key == "x" then
  8013. Up()
  8014. end
  8015. end)
  8016. Mouse.KeyDown:connect(function(key)
  8017. if key == "9" then
  8018. UI()
  8019. end
  8020. end)
  8021. Mouse.KeyDown:connect(function(key)
  8022. if key == "8" then
  8023. MasteredUI()
  8024. end
  8025. end)
  8026. local PreActivation = false
  8027. local PreActivation2 = false
  8028. local Ready = false
  8029. Mouse.KeyDown:connect(function(key)
  8030. if key == "[" then
  8031. PreActivation = true
  8032. end
  8033. end)
  8034. Mouse.KeyDown:connect(function(key)
  8035. if key == "]" and PreActivation == true then
  8036. PreActivation2 = true
  8037. end
  8038. end)
  8039. Mouse.KeyDown:connect(function(key)
  8040. if key == "'" and PreActivation2 == true then
  8041. Ready = true
  8042. end
  8043. end)
  8044. Mouse.KeyDown:connect(function(key)
  8045. if key == "6" and Ready == true then
  8046. SSJB3()
  8047. end
  8048. end)
  8049. Mouse.KeyDown:connect(function(key)
  8050. if key == "b" then
  8051. Idle = true
  8052. if Debounces.CanAttack == true then
  8053. Debounces.CanAttack = false
  8054. Debounces.on = true
  8055. Debounces.NoIdl = true
  8056. RootPart.Anchored = true
  8057. for i = 0, 4, 0.1 do
  8058. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8059. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8060. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 0, 0), 0.1)
  8061. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), 0.1)
  8062. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), 0.1)
  8063. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8064. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8065. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8066. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8067. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8068. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  8069. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8070. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8071. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8072. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8073. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8074. game:GetService("RunService").RenderStepped:wait()
  8075. end
  8076. do
  8077. local Grab = Instance.new("Part", RootPart)
  8078. Grab.Size = Vector3.new(5, 5, 5)
  8079. Grab.CanCollide = false
  8080. Grab.Anchored = true
  8081. Grab.BrickColor = BrickColor.new("Deep orange")
  8082. Grab.Transparency = math.huge
  8083. local Grabo = Instance.new("Weld", Grab)
  8084. Grabo.Part0 = RootPart
  8085. Grabo.Part1 = Grab
  8086. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8087. Grab.Touched:connect(function(hit)
  8088. if hit.Name ~= "Grab" then
  8089. hurt(hit, 5)
  8090. end
  8091. end)
  8092. coroutine.resume(coroutine.create(function()
  8093. for i = 1, 2 do
  8094. do
  8095. local HQ = Instance.new("Part", UpperTorso)
  8096. HQ.Size = Vector3.new(1, 1, 1)
  8097. HQ.BrickColor = BrickColor.new("Cyan")
  8098. HQ.Material = "Neon"
  8099. HQ.Anchored = true
  8100. HQ.CanCollide = false
  8101. HQ.Transparency = 0.4
  8102. HQ.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8103. local HQ2 = Instance.new("SpecialMesh", HQ)
  8104. HQ2.MeshType = "Sphere"
  8105. HQ2.Scale = Vector3.new(1, 1, 1)
  8106. local ZQW = Instance.new("Part", UpperTorso)
  8107. ZQW.Size = Vector3.new(1, 1, 1)
  8108. ZQW.BrickColor = BrickColor.new("Cyan")
  8109. ZQW.Material = "Neon"
  8110. ZQW.Anchored = true
  8111. ZQW.CanCollide = false
  8112. ZQW.CFrame = Character.LeftHand.CFrame * CFrame.new(0, 0, 0)
  8113. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  8114. ZQW2.MeshId = "rbxassetid://9982590"
  8115. ZQW2.Scale = Vector3.new(1, 1, 1)
  8116. local H = Instance.new("Part", UpperTorso)
  8117. H.Size = Vector3.new(1, 1, 1)
  8118. H.BrickColor = BrickColor.new("Cyan")
  8119. H.CanCollide = false
  8120. H.Anchored = true
  8121. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  8122. local H2 = Instance.new("SpecialMesh", H)
  8123. H2.MeshId = "rbxassetid://9982590"
  8124. coroutine.resume(coroutine.create(function()
  8125. for i = 1, 6 do
  8126. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8127. ZQW.Transparency = ZQW.Transparency + 0.1
  8128. HQ2.Scale = HQ2.Scale + Vector3.new(3, 3, 3)
  8129. HQ.Transparency = HQ.Transparency + 1
  8130. H2.Scale = H2.Scale + Vector3.new(0.2, 0.2, 0.2)
  8131. H.Transparency = H.Transparency + 0.1
  8132. wait(1.0E-11)
  8133. end
  8134. HQ:Destroy()
  8135. H2:Destroy()
  8136. H:Destroy()
  8137. HQ2:Destroy()
  8138. ZQW:Destroy()
  8139. ZQW2:Destroy()
  8140. end))
  8141. wait(0.3)
  8142. end
  8143. end
  8144. end))
  8145. wait(0.3)
  8146. Debounces.on = false
  8147. Debounces.Here = false
  8148. shot = shot + 1
  8149. ki = ki - 10
  8150. local rng = Instance.new("Part", RootPart)
  8151. rng.Anchored = true
  8152. rng.BrickColor = BrickColor.new("Cyan")
  8153. rng.CanCollide = false
  8154. rng.FormFactor = 3
  8155. rng.Name = "Ring"
  8156. rng.Size = Vector3.new(8, 8, 8)
  8157. rng.Transparency = 0.35
  8158. rng.TopSurface = 0
  8159. rng.BottomSurface = 0
  8160. rng2 = rng:clone()
  8161. rng3 = rng2:clone()
  8162. rng4 = rng2:clone()
  8163. local rngm = Instance.new("SpecialMesh", rng)
  8164. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8165. rngm.Scale = Vector3.new(1, 1, 1)
  8166. rngm2 = rngm:clone()
  8167. rngm2.Scale = Vector3.new(1, 1, 1)
  8168. rngm3 = rngm2:clone()
  8169. rngm3.Parent = rng3
  8170. rngm3.Scale = Vector3.new(1, 1, 1)
  8171. rngm4 = rngm2:clone()
  8172. rngm4.Parent = rng4
  8173. rngm4.Scale = Vector3.new(1, 1, 1)
  8174. local bem = Instance.new("Part", RootPart)
  8175. bem.Anchored = true
  8176. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8177. bem.BrickColor = BrickColor.new("Cyan")
  8178. bem.CanCollide = false
  8179. bem.Material = "Neon"
  8180. local bem2 = Instance.new("Part", RootPart)
  8181. bem2.Anchored = true
  8182. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8183. bem2.BrickColor = BrickColor.new("White")
  8184. bem2.CanCollide = false
  8185. bem2.Material = "Neon"
  8186. local aura = Instance.new("ParticleEmitter", bem)
  8187. aura.Size = NumberSequence.new(11)
  8188. aura.Lifetime = NumberRange.new(0.5)
  8189. aura.LightEmission = 1
  8190. aura.Texture = "http://www.roblox.com/asset/?id="
  8191. aura.Speed = NumberRange.new(0)
  8192. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8193. aura.Rate = 400
  8194. bem.FormFactor = 3
  8195. bem.Name = "Beam" .. shot
  8196. bem.Size = Vector3.new(13, 13, 13)
  8197. bem.Transparency = 0.35
  8198. bem.TopSurface = 0
  8199. bem.BottomSurface = 0
  8200. local bemm2 = Instance.new("SpecialMesh", bem2)
  8201. bemm2.MeshType = 4
  8202. bemm2.Scale = Vector3.new(1, 1, 1)
  8203. bem2.FormFactor = 3
  8204. bem2.Name = "Beam" .. shot
  8205. bem2.Size = Vector3.new(11, 11, 11)
  8206. bem2.Transparency = 0.35
  8207. bem2.TopSurface = 0
  8208. bem2.BottomSurface = 0
  8209. local bemm = Instance.new("SpecialMesh", bem)
  8210. bemm.MeshType = 4
  8211. bemm.Scale = Vector3.new(1, 1, 1)
  8212. local out = Instance.new("Part", Character)
  8213. out.Anchored = true
  8214. out.BrickColor = BrickColor.new("Cyan")
  8215. out.CanCollide = false
  8216. out.FormFactor = 3
  8217. out.Name = "Out"
  8218. out.Material = "Neon"
  8219. out.Size = Vector3.new(16, 16, 16)
  8220. out.Transparency = 0.35
  8221. out.TopSurface = 0
  8222. out.BottomSurface = 0
  8223. local outm = Instance.new("SpecialMesh", out)
  8224. outm.MeshType = 3
  8225. outm.Scale = Vector3.new(1, 1, 1)
  8226. local out2 = Instance.new("Part", Character)
  8227. out2.Anchored = true
  8228. out2.BrickColor = BrickColor.new("White")
  8229. out2.CanCollide = false
  8230. out2.FormFactor = 3
  8231. out2.Name = "Out"
  8232. out2.Material = "Neon"
  8233. out2.Size = Vector3.new(13, 13, 13)
  8234. out2.Transparency = 0.35
  8235. out2.TopSurface = 0
  8236. out2.BottomSurface = 0
  8237. local outm2 = Instance.new("SpecialMesh", out2)
  8238. outm2.MeshType = 3
  8239. outm2.Scale = Vector3.new(1, 1, 1)
  8240. local outau = Instance.new("Part", Character)
  8241. outau.Anchored = true
  8242. outau.BrickColor = BrickColor.new("White")
  8243. outau.CanCollide = false
  8244. outau.FormFactor = 3
  8245. outau.Name = "Out"
  8246. outau.Material = "Neon"
  8247. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8248. outau.Transparency = 0.35
  8249. outau.TopSurface = 0
  8250. outau.BottomSurface = 0
  8251. local outm2au = Instance.new("SpecialMesh", outau)
  8252. outm2au.MeshType = 3
  8253. outm2au.Scale = Vector3.new(1, 1, 1)
  8254. local outau2 = Instance.new("Part", Character)
  8255. outau2.Anchored = true
  8256. outau2.BrickColor = BrickColor.new("White")
  8257. outau2.CanCollide = false
  8258. outau2.FormFactor = 3
  8259. outau2.Name = "Out"
  8260. outau2.Material = "Neon"
  8261. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8262. outau2.Transparency = 0.35
  8263. outau2.TopSurface = 0
  8264. outau2.BottomSurface = 0
  8265. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8266. outm2au2.MeshType = 3
  8267. outm2au2.Scale = Vector3.new(1, 1, 1)
  8268. local outl = Instance.new("Part", Character)
  8269. outl.Anchored = true
  8270. outl.BrickColor = BrickColor.new("Cyan")
  8271. outl.CanCollide = false
  8272. outl.FormFactor = 3
  8273. outl.Name = "Out"
  8274. outl.Material = "Neon"
  8275. outl.Size = Vector3.new(26, 26, 26)
  8276. outl.Transparency = 0.35
  8277. outl.TopSurface = 0
  8278. outl.BottomSurface = 0
  8279. local outml = Instance.new("SpecialMesh", outl)
  8280. outml.MeshType = 3
  8281. outml.Scale = Vector3.new(1, 1, 1)
  8282. local out2l = Instance.new("Part", Character)
  8283. out2l.Anchored = true
  8284. out2l.BrickColor = BrickColor.new("White")
  8285. out2l.CanCollide = false
  8286. out2l.FormFactor = 3
  8287. out2l.Name = "Out"
  8288. out2l.Material = "Neon"
  8289. out2l.Size = Vector3.new(21, 21, 21)
  8290. out2l.Transparency = 0.35
  8291. out2l.TopSurface = 0
  8292. out2l.BottomSurface = 0
  8293. local outm2l = Instance.new("SpecialMesh", out2l)
  8294. outm2l.MeshType = 3
  8295. outm2l.Scale = Vector3.new(1, 1, 1)
  8296. local bnd = Instance.new("Part", RootPart)
  8297. bnd.Anchored = true
  8298. bnd.BrickColor = BrickColor.new("Cyan")
  8299. bnd.CanCollide = false
  8300. bnd.Material = "Neon"
  8301. bnd.FormFactor = 3
  8302. bnd.Name = "Bend"
  8303. bnd.Size = Vector3.new(10, 10, 10)
  8304. bnd.Transparency = 1
  8305. bnd.TopSurface = 0
  8306. bnd.BottomSurface = 0
  8307. local bndm = Instance.new("SpecialMesh", bnd)
  8308. bndm.MeshType = 3
  8309. bndm.Scale = Vector3.new(1, 1, 1)
  8310. local Chow = Instance.new("ParticleEmitter")
  8311. Chow.Name = "Aura"
  8312. Chow.Texture = "rbxassetid://779576004"
  8313. Chow.Parent = outau
  8314. Chow.LightEmission = 1
  8315. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8316. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8317. Chow.Size = NumberSequence.new(22)
  8318. Chow.LockedToPart = true
  8319. Chow.Lifetime = NumberRange.new(0.2)
  8320. Chow.Rate = 100
  8321. Chow.Rotation = NumberRange.new(-360, 360)
  8322. Chow.Speed = NumberRange.new(0.3)
  8323. Chow.EmissionDirection = "Top"
  8324. local Chow2 = Instance.new("ParticleEmitter")
  8325. Chow2.Name = "Aura"
  8326. Chow2.Texture = "rbxassetid://779576004"
  8327. Chow2.Parent = outau2
  8328. Chow2.LightEmission = 1
  8329. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8330. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8331. Chow2.Size = NumberSequence.new(40)
  8332. Chow2.LockedToPart = true
  8333. Chow2.Lifetime = NumberRange.new(0.2)
  8334. Chow2.Rate = 200
  8335. Chow2.Rotation = NumberRange.new(-360, 360)
  8336. Chow2.Speed = NumberRange.new(0.3)
  8337. Chow2.EmissionDirection = "Top"
  8338. local Atch1 = Instance.new("Attachment", out2l)
  8339. Atch1.Position = Vector3.new(0, 2, 0)
  8340. local Atch2 = Instance.new("Attachment", out2l)
  8341. Atch2.Position = Vector3.new(0, -2.5, 0)
  8342. local Trail = Instance.new("Trail", Character)
  8343. Trail.Attachment0 = Atch1
  8344. Trail.Attachment1 = Atch2
  8345. Trail.Texture = "rbxassetid://22636887"
  8346. Trail.Lifetime = 1.7
  8347. Trail.Transparency = NumberSequence.new({
  8348. NumberSequenceKeypoint.new(0, 0, 0),
  8349. NumberSequenceKeypoint.new(1, 1, 0)
  8350. })
  8351. Trail.Color = ColorSequence.new(ColorsArray)
  8352. Trail.LightEmission = 5
  8353. local To = Instance.new("Part", Character)
  8354. To.Size = Vector3.new(1, 1, 1)
  8355. To.BrickColor = BrickColor.new("White")
  8356. To.CanCollide = false
  8357. To.Anchored = true
  8358. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8359. local To2 = Instance.new("SpecialMesh", To)
  8360. To2.MeshId = "rbxassetid://1051557"
  8361. To2.Scale = Vector3.new(1, 1, 1)
  8362. local Rin = Instance.new("Part", Character)
  8363. Rin.Size = Vector3.new(1, 1, 1)
  8364. Rin.BrickColor = BrickColor.new("White")
  8365. Rin.Anchored = true
  8366. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8367. local Rin2 = Instance.new("SpecialMesh", Rin)
  8368. Rin2.MeshId = "rbxassetid://3270017"
  8369. Rin2.Scale = Vector3.new(1, 1, 1)
  8370. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8371. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8372. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8373. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8374. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8375. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8376. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8377. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8378. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8379. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8380. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8381. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8382. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8383. Debounces.Shewt = true
  8384. local Music2 = Instance.new("Sound", UpperTorso)
  8385. Music2.SoundId = "rbxassetid://977360812"
  8386. Music2.Pitch = 1
  8387. Music2.Looped = false
  8388. Music2.Volume = 3.2
  8389. wait(1.0E-4)
  8390. Music2:Play()
  8391. coroutine.wrap(function()
  8392. for i = 1, 20, 0.2 do
  8393. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8394. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8395. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8396. rng.Transparency = i / 20
  8397. rng3.Transparency = 0.041666666666666664
  8398. rng4.Transparency = i / 26
  8399. wait()
  8400. end
  8401. wait(5)
  8402. rng:Destroy()
  8403. end)()
  8404. if Debounces.Shewt == true then
  8405. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8406. hit = ht.Parent
  8407. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8408. if HasntTouched(hit.Name) == true and deb == false then
  8409. deb = true
  8410. coroutine.wrap(function()
  8411. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8412. hit.Parent:FindFirstChild("Humanoid")
  8413. end)()
  8414. table.insert(Touche, hit.Name)
  8415. deb = false
  8416. end
  8417. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then
  8418. deb = true
  8419. coroutine.wrap(function()
  8420. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8421. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  8422. end)()
  8423. table.insert(Touche, hit.Parent.Name)
  8424. deb = false
  8425. for i, v in pairs(Touche) do
  8426. print(v)
  8427. end
  8428. end
  8429. end)
  8430. end
  8431. for i = 0, 1250, 10 do
  8432. bem.Size = Vector3.new(i, 14, 14)
  8433. bem2.Size = Vector3.new(i, 8, 8)
  8434. Grab.Size = Vector3.new(i, 14, 14)
  8435. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8436. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8437. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8438. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8439. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8440. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8441. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8442. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8443. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8444. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8445. bnd.Size = Vector3.new(10, 10, 10)
  8446. bndm.Scale = Vector3.new(10, 10, 10)
  8447. Rin2.Scale = Rin2.Scale + Vector3.new(2.5, 2.5, 0.1)
  8448. Rin.Transparency = Rin.Transparency + 1
  8449. To2.Scale = To2.Scale + Vector3.new(1.2, 1, 1.2)
  8450. To.Transparency = To.Transparency + 0.02
  8451. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8452. if i % 10 == 0 then
  8453. do
  8454. local newRng = rng2:Clone()
  8455. newRng.Parent = RootPart
  8456. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8457. local newRngm = rngm2:clone()
  8458. newRngm.Parent = newRng
  8459. coroutine.wrap(function()
  8460. for i = 1, 10, 0.2 do
  8461. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8462. newRng.Transparency = i / 10
  8463. wait()
  8464. end
  8465. wait(0)
  8466. newRng:Destroy()
  8467. end)()
  8468. end
  8469. end
  8470. wait()
  8471. end
  8472. wait(0)
  8473. Debounces.Shewt = false
  8474. out:Destroy()
  8475. out2:Destroy()
  8476. bnd:Destroy()
  8477. bem:Destroy()
  8478. bem2:Destroy()
  8479. To:Destroy()
  8480. To2:Destroy()
  8481. Music2:Destroy()
  8482. out2l:Destroy()
  8483. outl:Destroy()
  8484. outau:Destroy()
  8485. outau2:Destroy()
  8486. Trail:Destroy()
  8487. Atch1:Destroy()
  8488. Grab:Destroy()
  8489. Grabo:Destroy()
  8490. RootPart.Anchored = false
  8491. Debounces.Ready = false
  8492. for i, v in pairs(Touche) do
  8493. table.remove(Touche, i)
  8494. end
  8495. wait()
  8496. table.insert(Touche, Character.Name)
  8497. Debounces.NoIdl = false
  8498. if Debounces.CanAttack == false then
  8499. Debounces.CanAttack = true
  8500. end
  8501. end
  8502. end
  8503. end
  8504. Idle = false
  8505. Humanoid.WalkSpeed = 16
  8506. end)
  8507. Mouse.KeyDown:connect(function(key)
  8508. if key == "c" then
  8509. Idle = true
  8510. if Debounces.CanAttack == true then
  8511. Debounces.CanAttack = false
  8512. Debounces.on = true
  8513. Debounces.NoIdl = true
  8514. do
  8515. local Music2 = Instance.new("Sound", UpperTorso)
  8516. Music2.SoundId = "rbxassetid://1112364900"
  8517. Music2.Pitch = 1
  8518. Music2.Looped = false
  8519. Music2.Volume = 3.2
  8520. wait(1.0E-4)
  8521. Music2:Play()
  8522. local sbs = Instance.new("BodyPosition", RootPart)
  8523. sbs.P = 3000
  8524. sbs.D = 1000
  8525. sbs.maxForce = Vector3.new(0, 0, 0)
  8526. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  8527. local Music3 = Instance.new("Sound", UpperTorso)
  8528. Music3.SoundId = "rbxassetid://551399476"
  8529. Music3.Pitch = 1
  8530. Music3.Looped = false
  8531. Music3.Volume = 3.2
  8532. wait(1.0E-4)
  8533. Music3:Play()
  8534. wait(0.5)
  8535. local Bq = Instance.new("Part", Character)
  8536. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  8537. Bq.BrickColor = BrickColor.new("Cyan")
  8538. Bq.Material = "Neon"
  8539. Bq.Anchored = true
  8540. Bq.CanCollide = false
  8541. Bq.Transparency = 0.2
  8542. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8543. local Bq2 = Instance.new("SpecialMesh", Bq)
  8544. Bq2.MeshType = "Sphere"
  8545. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  8546. local HQ = Instance.new("Part", Bq)
  8547. HQ.Size = Vector3.new(1, 1, 1)
  8548. HQ.BrickColor = BrickColor.new("Cyan")
  8549. HQ.Material = "Neon"
  8550. HQ.Anchored = true
  8551. HQ.CanCollide = false
  8552. HQ.Transparency = 0.4
  8553. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8554. local HQ2 = Instance.new("SpecialMesh", HQ)
  8555. HQ2.MeshType = "Cylinder"
  8556. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  8557. local HQ23 = Instance.new("Part", Bq)
  8558. HQ23.Size = Vector3.new(1, 1, 1)
  8559. HQ23.BrickColor = BrickColor.new("Cyan")
  8560. HQ23.Material = "Neon"
  8561. HQ23.Anchored = true
  8562. HQ23.CanCollide = false
  8563. HQ23.Transparency = 0.4
  8564. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8565. local HQ22 = Instance.new("SpecialMesh", HQ23)
  8566. HQ22.MeshType = "Cylinder"
  8567. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  8568. local ZO = Instance.new("Part", Bq)
  8569. ZO.Size = Vector3.new(1, 1, 1)
  8570. ZO.BrickColor = BrickColor.new("Cyan")
  8571. ZO.Material = "Neon"
  8572. ZO.Anchored = true
  8573. ZO.CanCollide = false
  8574. ZO.Transparency = 0.4
  8575. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8576. local ZO2 = Instance.new("SpecialMesh", ZO)
  8577. ZO2.MeshType = "Cylinder"
  8578. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  8579. local BO = Instance.new("Part", Bq)
  8580. BO.Size = Vector3.new(1, 1, 1)
  8581. BO.BrickColor = BrickColor.new("Cyan")
  8582. BO.Material = "Neon"
  8583. BO.Anchored = true
  8584. BO.CanCollide = false
  8585. BO.Transparency = 0.4
  8586. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  8587. local BO2 = Instance.new("SpecialMesh", BO)
  8588. BO2.MeshType = "Cylinder"
  8589. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  8590. local Grab = Instance.new("Part", RootPart)
  8591. Grab.Size = Vector3.new(5, 5, 5)
  8592. Grab.CanCollide = false
  8593. Grab.Anchored = true
  8594. Grab.BrickColor = BrickColor.new("Deep orange")
  8595. Grab.Transparency = math.huge
  8596. local Grabo = Instance.new("Weld", Grab)
  8597. Grabo.Part0 = RootPart
  8598. Grabo.Part1 = Grab
  8599. Grabo.C0 = CFrame.new(0, -1.1, 0)
  8600. Grab.Touched:connect(function(hit)
  8601. if hit.Name ~= "Grab" then
  8602. kamehurt(hit, 10)
  8603. end
  8604. end)
  8605. RootPart.Anchored = true
  8606. for i = 0, 20, 0.1 do
  8607. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  8608. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  8609. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  8610. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  8611. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  8612. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8613. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8614. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  8615. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8616. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  8617. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  8618. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  8619. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8620. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8621. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8622. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  8623. Bq2.Scale = Bq2.Scale + Vector3.new(0.1, 0.1, 0.1)
  8624. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  8625. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  8626. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  8627. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  8628. game:GetService("RunService").RenderStepped:wait()
  8629. end
  8630. wait(0)
  8631. Bq:Destroy()
  8632. Music2:Destroy()
  8633. local Music3 = Instance.new("Sound", UpperTorso)
  8634. Music3.SoundId = "rbxassetid://551399627"
  8635. Music3.Pitch = 1
  8636. Music3.Looped = false
  8637. Music3.Volume = 3.2
  8638. wait(1.0E-4)
  8639. Music3:Play()
  8640. Debounces.on = false
  8641. Debounces.Here = false
  8642. shot = shot + 1
  8643. local rng = Instance.new("Part", RootPart)
  8644. rng.Anchored = true
  8645. rng.BrickColor = BrickColor.new("Really blue")
  8646. rng.CanCollide = false
  8647. rng.FormFactor = 3
  8648. rng.Name = "Ring"
  8649. rng.Size = Vector3.new(8, 8, 8)
  8650. rng.Transparency = 0.35
  8651. rng.TopSurface = 0
  8652. rng.BottomSurface = 0
  8653. rng2 = rng:clone()
  8654. rng3 = rng2:clone()
  8655. rng4 = rng2:clone()
  8656. local rngm = Instance.new("SpecialMesh", rng)
  8657. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  8658. rngm.Scale = Vector3.new(1, 1, 1)
  8659. rngm2 = rngm:clone()
  8660. rngm2.Scale = Vector3.new(1, 1, 1)
  8661. rngm3 = rngm2:clone()
  8662. rngm3.Parent = rng3
  8663. rngm3.Scale = Vector3.new(1, 1, 1)
  8664. rngm4 = rngm2:clone()
  8665. rngm4.Parent = rng4
  8666. rngm4.Scale = Vector3.new(1, 1, 1)
  8667. local bem = Instance.new("Part", RootPart)
  8668. bem.Anchored = true
  8669. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  8670. bem.BrickColor = BrickColor.new("Cyan")
  8671. bem.CanCollide = false
  8672. bem.Material = "Neon"
  8673. local bem2 = Instance.new("Part", RootPart)
  8674. bem2.Anchored = true
  8675. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  8676. bem2.BrickColor = BrickColor.new("White")
  8677. bem2.CanCollide = false
  8678. bem2.Material = "Neon"
  8679. local aura = Instance.new("ParticleEmitter", bem)
  8680. aura.Size = NumberSequence.new(11)
  8681. aura.Lifetime = NumberRange.new(0.5)
  8682. aura.LightEmission = 1
  8683. aura.Texture = "http://www.roblox.com/asset/?id="
  8684. aura.Speed = NumberRange.new(0)
  8685. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  8686. aura.Rate = 400
  8687. bem.FormFactor = 3
  8688. bem.Name = "Beam" .. shot
  8689. bem.Size = Vector3.new(13, 13, 13)
  8690. bem.Transparency = 0.35
  8691. bem.TopSurface = 0
  8692. bem.BottomSurface = 0
  8693. local bemm2 = Instance.new("SpecialMesh", bem2)
  8694. bemm2.MeshType = 4
  8695. bemm2.Scale = Vector3.new(1, 1, 1)
  8696. bem2.FormFactor = 3
  8697. bem2.Name = "Beam" .. shot
  8698. bem2.Size = Vector3.new(11, 11, 11)
  8699. bem2.Transparency = 0.35
  8700. bem2.TopSurface = 0
  8701. bem2.BottomSurface = 0
  8702. local bemm = Instance.new("SpecialMesh", bem)
  8703. bemm.MeshType = 4
  8704. bemm.Scale = Vector3.new(1, 1, 1)
  8705. local out = Instance.new("Part", Character)
  8706. out.Anchored = true
  8707. out.BrickColor = BrickColor.new("Cyan")
  8708. out.CanCollide = false
  8709. out.FormFactor = 3
  8710. out.Name = "Out"
  8711. out.Material = "Neon"
  8712. out.Size = Vector3.new(46, 46, 46)
  8713. out.Transparency = 0.35
  8714. out.TopSurface = 0
  8715. out.BottomSurface = 0
  8716. local outm = Instance.new("SpecialMesh", out)
  8717. outm.MeshType = 3
  8718. outm.Scale = Vector3.new(1, 1, 1)
  8719. local out2 = Instance.new("Part", Character)
  8720. out2.Anchored = true
  8721. out2.BrickColor = BrickColor.new("White")
  8722. out2.CanCollide = false
  8723. out2.FormFactor = 3
  8724. out2.Name = "Out"
  8725. out2.Material = "Neon"
  8726. out2.Size = Vector3.new(40, 40, 40)
  8727. out2.Transparency = 0.35
  8728. out2.TopSurface = 0
  8729. out2.BottomSurface = 0
  8730. local outm2 = Instance.new("SpecialMesh", out2)
  8731. outm2.MeshType = 3
  8732. outm2.Scale = Vector3.new(1, 1, 1)
  8733. local outl = Instance.new("Part", Character)
  8734. outl.Anchored = true
  8735. outl.BrickColor = BrickColor.new("Cyan")
  8736. outl.CanCollide = false
  8737. outl.FormFactor = 3
  8738. outl.Name = "Out"
  8739. outl.Material = "Neon"
  8740. outl.Size = Vector3.new(57, 57, 57)
  8741. outl.Transparency = 0.35
  8742. outl.TopSurface = 0
  8743. outl.BottomSurface = 0
  8744. local outml = Instance.new("SpecialMesh", outl)
  8745. outml.MeshType = 3
  8746. outml.Scale = Vector3.new(1, 1, 1)
  8747. local out2l = Instance.new("Part", Character)
  8748. out2l.Anchored = true
  8749. out2l.BrickColor = BrickColor.new("White")
  8750. out2l.CanCollide = false
  8751. out2l.FormFactor = 3
  8752. out2l.Name = "Out"
  8753. out2l.Material = "Neon"
  8754. out2l.Size = Vector3.new(49, 49, 49)
  8755. out2l.Transparency = 0.35
  8756. out2l.TopSurface = 0
  8757. out2l.BottomSurface = 0
  8758. local outm2l = Instance.new("SpecialMesh", out2l)
  8759. outm2l.MeshType = 3
  8760. outm2l.Scale = Vector3.new(1, 1, 1)
  8761. local outau = Instance.new("Part", Character)
  8762. outau.Anchored = true
  8763. outau.BrickColor = BrickColor.new("White")
  8764. outau.CanCollide = false
  8765. outau.FormFactor = 3
  8766. outau.Name = "Out"
  8767. outau.Material = "Neon"
  8768. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  8769. outau.Transparency = 0.35
  8770. outau.TopSurface = 0
  8771. outau.BottomSurface = 0
  8772. local outm2au = Instance.new("SpecialMesh", outau)
  8773. outm2au.MeshType = 3
  8774. outm2au.Scale = Vector3.new(1, 1, 1)
  8775. local outau2 = Instance.new("Part", Character)
  8776. outau2.Anchored = true
  8777. outau2.BrickColor = BrickColor.new("White")
  8778. outau2.CanCollide = false
  8779. outau2.FormFactor = 3
  8780. outau2.Name = "Out"
  8781. outau2.Material = "Neon"
  8782. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  8783. outau2.Transparency = 0.35
  8784. outau2.TopSurface = 0
  8785. outau2.BottomSurface = 0
  8786. local outm2au2 = Instance.new("SpecialMesh", outau2)
  8787. outm2au2.MeshType = 3
  8788. outm2au2.Scale = Vector3.new(1, 1, 1)
  8789. local bnd = Instance.new("Part", RootPart)
  8790. bnd.Anchored = true
  8791. bnd.BrickColor = BrickColor.new("Really blue")
  8792. bnd.CanCollide = false
  8793. bnd.Material = "Neon"
  8794. bnd.FormFactor = 3
  8795. bnd.Name = "Bend"
  8796. bnd.Size = Vector3.new(10, 10, 10)
  8797. bnd.Transparency = 1
  8798. bnd.TopSurface = 0
  8799. bnd.BottomSurface = 0
  8800. local bndm = Instance.new("SpecialMesh", bnd)
  8801. bndm.MeshType = 3
  8802. bndm.Scale = Vector3.new(1, 1, 1)
  8803. local Chow = Instance.new("ParticleEmitter")
  8804. Chow.Name = "Aura"
  8805. Chow.Texture = "rbxassetid://779576004"
  8806. Chow.Parent = outau
  8807. Chow.LightEmission = 1
  8808. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  8809. Chow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8810. Chow.Size = NumberSequence.new(40)
  8811. Chow.LockedToPart = true
  8812. Chow.Lifetime = NumberRange.new(0.2)
  8813. Chow.Rate = 100
  8814. Chow.Rotation = NumberRange.new(-360, 360)
  8815. Chow.Speed = NumberRange.new(0.3)
  8816. Chow.EmissionDirection = "Top"
  8817. local Chow2 = Instance.new("ParticleEmitter")
  8818. Chow2.Name = "Aura"
  8819. Chow2.Texture = "rbxassetid://779576004"
  8820. Chow2.Parent = outau2
  8821. Chow2.LightEmission = 1
  8822. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  8823. Chow2.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  8824. Chow2.Size = NumberSequence.new(60)
  8825. Chow2.LockedToPart = true
  8826. Chow2.Lifetime = NumberRange.new(0.2)
  8827. Chow2.Rate = 200
  8828. Chow2.Rotation = NumberRange.new(-360, 360)
  8829. Chow2.Speed = NumberRange.new(0.3)
  8830. Chow2.EmissionDirection = "Top"
  8831. local Atch1 = Instance.new("Attachment", out2l)
  8832. Atch1.Position = Vector3.new(0, 2, 0)
  8833. local Atch2 = Instance.new("Attachment", out2l)
  8834. Atch2.Position = Vector3.new(0, -2.5, 0)
  8835. local Trail = Instance.new("Trail", Character)
  8836. Trail.Attachment0 = Atch1
  8837. Trail.Attachment1 = Atch2
  8838. Trail.Texture = "rbxassetid://22636887"
  8839. Trail.Lifetime = 1.7
  8840. Trail.Transparency = NumberSequence.new({
  8841. NumberSequenceKeypoint.new(0, 0, 0),
  8842. NumberSequenceKeypoint.new(1, 1, 0)
  8843. })
  8844. Trail.Color = ColorSequence.new(ColorsArray)
  8845. Trail.LightEmission = 5
  8846. local To = Instance.new("Part", Character)
  8847. To.Size = Vector3.new(2, 1, 2)
  8848. To.BrickColor = BrickColor.new("Toothpaste")
  8849. To.CanCollide = false
  8850. To.Anchored = true
  8851. To.Material = "Neon"
  8852. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8853. local To2 = Instance.new("SpecialMesh", To)
  8854. To2.MeshId = "rbxassetid://569384034"
  8855. To2.Scale = Vector3.new(10, 10, 10)
  8856. local Rin = Instance.new("Part", Character)
  8857. Rin.Size = Vector3.new(1, 1, 1)
  8858. Rin.BrickColor = BrickColor.new("White")
  8859. Rin.Anchored = true
  8860. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  8861. local Rin2 = Instance.new("SpecialMesh", Rin)
  8862. Rin2.MeshId = "rbxassetid://3270017"
  8863. Rin2.Scale = Vector3.new(1, 1, 1)
  8864. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8865. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8866. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8867. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8868. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8869. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  8870. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8871. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  8872. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8873. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  8874. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  8875. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8876. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  8877. Debounces.Shewt = true
  8878. local Music2 = Instance.new("Sound", UpperTorso)
  8879. Music2.SoundId = "rbxassetid://1117288204"
  8880. Music2.Pitch = 1
  8881. Music2.Looped = false
  8882. Music2.Volume = 7.2
  8883. wait(1.0E-4)
  8884. Music2:Play()
  8885. coroutine.wrap(function()
  8886. for i = 1, 20, 0.2 do
  8887. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  8888. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  8889. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  8890. rng.Transparency = i / 20
  8891. rng3.Transparency = 0.041666666666666664
  8892. rng4.Transparency = i / 26
  8893. wait()
  8894. end
  8895. wait(5)
  8896. rng:Destroy()
  8897. end)()
  8898. if Debounces.Shewt == true then
  8899. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  8900. hit = ht.Parent
  8901. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  8902. if HasntTouched(hit.Name) == true and deb == false then
  8903. deb = true
  8904. coroutine.wrap(function()
  8905. end)()
  8906. table.insert(Touche, hit.Name)
  8907. deb = false
  8908. end
  8909. coroutine.wrap(function()
  8910. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  8911. wait(0.4)
  8912. end)()
  8913. table.insert(Touche, hit.Parent.Name)
  8914. deb = false
  8915. for i, v in pairs(Touche) do
  8916. print(v)
  8917. end
  8918. end
  8919. end)
  8920. end
  8921. for i = 0, 1700, 23 do
  8922. bem.Size = Vector3.new(i, 37, 37)
  8923. bem2.Size = Vector3.new(i, 27, 27)
  8924. Grab.Size = Vector3.new(i, 37, 37)
  8925. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8926. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8927. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  8928. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8929. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8930. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  8931. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8932. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8933. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  8934. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  8935. bnd.Size = Vector3.new(10, 10, 10)
  8936. bndm.Scale = Vector3.new(10, 10, 10)
  8937. To.Transparency = To.Transparency + 0.012
  8938. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  8939. if i % 10 == 0 then
  8940. do
  8941. local newRng = rng2:Clone()
  8942. newRng.Parent = RootPart
  8943. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  8944. local newRngm = rngm2:clone()
  8945. newRngm.Parent = newRng
  8946. coroutine.wrap(function()
  8947. for i = 1, 10, 0.2 do
  8948. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  8949. newRng.Transparency = i / 10
  8950. wait()
  8951. end
  8952. wait(0)
  8953. newRng:Destroy()
  8954. end)()
  8955. end
  8956. end
  8957. wait()
  8958. end
  8959. wait(0)
  8960. Debounces.Shewt = false
  8961. out:Destroy()
  8962. out2:Destroy()
  8963. bnd:Destroy()
  8964. bem:Destroy()
  8965. bem2:Destroy()
  8966. To:Destroy()
  8967. To2:Destroy()
  8968. Music2:Destroy()
  8969. out2l:Destroy()
  8970. outl:Destroy()
  8971. outau:Destroy()
  8972. outau2:Destroy()
  8973. Trail:Destroy()
  8974. Atch1:Destroy()
  8975. Grab:Destroy()
  8976. Grabo:Destroy()
  8977. for i, v in pairs(RootPart:GetChildren()) do
  8978. if v:IsA("BodyPosition") then
  8979. v:Remove()
  8980. end
  8981. end
  8982. RootPart.Anchored = false
  8983. Debounces.Ready = false
  8984. for i, v in pairs(Touche) do
  8985. table.remove(Touche, i)
  8986. end
  8987. wait()
  8988. table.insert(Touche, Character.Name)
  8989. Debounces.NoIdl = false
  8990. if Debounces.CanAttack == false then
  8991. Debounces.CanAttack = true
  8992. end
  8993. end
  8994. end
  8995. end
  8996. Idle = false
  8997. Humanoid.WalkSpeed = 16
  8998. end)
  8999. Mouse.KeyDown:connect(function(key)
  9000. if key == "z" and ssj4 == true then
  9001. Idle = true
  9002. if Debounces.CanAttack == true then
  9003. Debounces.CanAttack = false
  9004. Debounces.on = true
  9005. Debounces.NoIdl = true
  9006. do
  9007. local Music2 = Instance.new("Sound", UpperTorso)
  9008. Music2.SoundId = "rbxassetid://1112364900"
  9009. Music2.Pitch = 1
  9010. Music2.Looped = false
  9011. Music2.Volume = 3.2
  9012. wait(1.0E-4)
  9013. Music2:Play()
  9014. local sbs = Instance.new("BodyPosition", RootPart)
  9015. sbs.P = 3000
  9016. sbs.D = 1000
  9017. sbs.maxForce = Vector3.new(0, 0, 0)
  9018. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  9019. local Music3 = Instance.new("Sound", UpperTorso)
  9020. Music3.SoundId = "rbxassetid://551399476"
  9021. Music3.Pitch = 1
  9022. Music3.Looped = false
  9023. Music3.Volume = 3.2
  9024. wait(1.0E-4)
  9025. Music3:Play()
  9026. wait(0.5)
  9027. local Bq = Instance.new("Part", Character)
  9028. Bq.Size = Vector3.new(0.2, 0.2, 0.2)
  9029. Bq.BrickColor = BrickColor.new("Really red")
  9030. Bq.Material = "Neon"
  9031. Bq.Anchored = true
  9032. Bq.CanCollide = false
  9033. Bq.Transparency = 0.1
  9034. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9035. local Bq2 = Instance.new("SpecialMesh", Bq)
  9036. Bq2.MeshType = "Sphere"
  9037. Bq2.Scale = Vector3.new(1.8, 1.8, 1.8)
  9038. local HQ = Instance.new("Part", Bq)
  9039. HQ.Size = Vector3.new(1, 1, 1)
  9040. HQ.BrickColor = BrickColor.new("Really red")
  9041. HQ.Material = "Neon"
  9042. HQ.Anchored = true
  9043. HQ.CanCollide = false
  9044. HQ.Transparency = 0.4
  9045. HQ.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9046. local HQ2 = Instance.new("SpecialMesh", HQ)
  9047. HQ2.MeshType = "Cylinder"
  9048. HQ2.Scale = Vector3.new(120, 1.2, 1.2)
  9049. local HQ23 = Instance.new("Part", Bq)
  9050. HQ23.Size = Vector3.new(1, 1, 1)
  9051. HQ23.BrickColor = BrickColor.new("Really red")
  9052. HQ23.Material = "Neon"
  9053. HQ23.Anchored = true
  9054. HQ23.CanCollide = false
  9055. HQ23.Transparency = 0.4
  9056. HQ23.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9057. local HQ22 = Instance.new("SpecialMesh", HQ23)
  9058. HQ22.MeshType = "Cylinder"
  9059. HQ22.Scale = Vector3.new(90, 1.2, 1.2)
  9060. local ZO = Instance.new("Part", Bq)
  9061. ZO.Size = Vector3.new(1, 1, 1)
  9062. ZO.BrickColor = BrickColor.new("Really red")
  9063. ZO.Material = "Neon"
  9064. ZO.Anchored = true
  9065. ZO.CanCollide = false
  9066. ZO.Transparency = 0.4
  9067. ZO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9068. local ZO2 = Instance.new("SpecialMesh", ZO)
  9069. ZO2.MeshType = "Cylinder"
  9070. ZO2.Scale = Vector3.new(80, 1.2, 1.2)
  9071. local BO = Instance.new("Part", Bq)
  9072. BO.Size = Vector3.new(1, 1, 1)
  9073. BO.BrickColor = BrickColor.new("Really red")
  9074. BO.Material = "Neon"
  9075. BO.Anchored = true
  9076. BO.CanCollide = false
  9077. BO.Transparency = 0.4
  9078. BO.CFrame = Bq.CFrame * CFrame.new(0, 0, 0)
  9079. local BO2 = Instance.new("SpecialMesh", BO)
  9080. BO2.MeshType = "Cylinder"
  9081. BO2.Scale = Vector3.new(70, 1.2, 1.2)
  9082. local Grab = Instance.new("Part", RootPart)
  9083. Grab.Size = Vector3.new(5, 5, 5)
  9084. Grab.CanCollide = false
  9085. Grab.Anchored = true
  9086. Grab.BrickColor = BrickColor.new("Deep orange")
  9087. Grab.Transparency = math.huge
  9088. local Grabo = Instance.new("Weld", Grab)
  9089. Grabo.Part0 = RootPart
  9090. Grabo.Part1 = Grab
  9091. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9092. Grab.Touched:connect(function(hit)
  9093. if hit.Name ~= "Grab" then
  9094. kamessj4hurt(hit, 10)
  9095. end
  9096. end)
  9097. RootPart.Anchored = true
  9098. for i = 0, 20, 0.1 do
  9099. RootPart.CFrame = CFrame.new(RootPart.Position, Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  9100. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, -1, 0.4), 0.1)
  9101. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.5, 1, -0.4), 0.1)
  9102. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 2), 0.1)
  9103. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2), 0.1)
  9104. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9105. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9106. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.6, 0, 0), 0.1)
  9107. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9108. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 90, 0), 0.1)
  9109. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  9110. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9111. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9112. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9113. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9114. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9115. Bq2.Scale = Bq2.Scale + Vector3.new(0.4, 0.4, 0.4)
  9116. HQ.CFrame = HQ.CFrame * CFrame.Angles(0, 0.2, 0.1)
  9117. HQ23.CFrame = HQ23.CFrame * CFrame.Angles(0.2, 0.2, 0)
  9118. ZO.CFrame = ZO.CFrame * CFrame.Angles(0, -0.3, 0)
  9119. BO.CFrame = BO.CFrame * CFrame.Angles(0.2, -0.2, 0.3)
  9120. game:GetService("RunService").RenderStepped:wait()
  9121. end
  9122. wait(0)
  9123. Bq:Destroy()
  9124. Music2:Destroy()
  9125. local Music3 = Instance.new("Sound", UpperTorso)
  9126. Music3.SoundId = "rbxassetid://551399627"
  9127. Music3.Pitch = 1
  9128. Music3.Looped = false
  9129. Music3.Volume = 3.2
  9130. wait(1.0E-4)
  9131. Music3:Play()
  9132. Debounces.on = false
  9133. Debounces.Here = false
  9134. shot = shot + 1
  9135. local rng = Instance.new("Part", RootPart)
  9136. rng.Anchored = true
  9137. rng.BrickColor = BrickColor.new("Really red")
  9138. rng.CanCollide = false
  9139. rng.FormFactor = 3
  9140. rng.Name = "Ring"
  9141. rng.Size = Vector3.new(8, 8, 8)
  9142. rng.Transparency = 0.35
  9143. rng.TopSurface = 0
  9144. rng.BottomSurface = 0
  9145. rng2 = rng:clone()
  9146. rng3 = rng2:clone()
  9147. rng4 = rng2:clone()
  9148. local rngm = Instance.new("SpecialMesh", rng)
  9149. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  9150. rngm.Scale = Vector3.new(1, 1, 1)
  9151. rngm2 = rngm:clone()
  9152. rngm2.Scale = Vector3.new(1, 1, 1)
  9153. rngm3 = rngm2:clone()
  9154. rngm3.Parent = rng3
  9155. rngm3.Scale = Vector3.new(1, 1, 1)
  9156. rngm4 = rngm2:clone()
  9157. rngm4.Parent = rng4
  9158. rngm4.Scale = Vector3.new(1, 1, 1)
  9159. local bem = Instance.new("Part", RootPart)
  9160. bem.Anchored = true
  9161. bem.Position = bem.Position + Vector3.new(0, 0, 150)
  9162. bem.BrickColor = BrickColor.new("Really red")
  9163. bem.CanCollide = false
  9164. bem.Material = "Neon"
  9165. local bem2 = Instance.new("Part", RootPart)
  9166. bem2.Anchored = true
  9167. bem2.Position = bem.Position + Vector3.new(0, 0, 150)
  9168. bem2.BrickColor = BrickColor.new("CGA brown")
  9169. bem2.CanCollide = false
  9170. bem2.Material = "Neon"
  9171. local aura = Instance.new("ParticleEmitter", bem)
  9172. aura.Size = NumberSequence.new(11)
  9173. aura.Lifetime = NumberRange.new(0.5)
  9174. aura.LightEmission = 1
  9175. aura.Texture = "http://www.roblox.com/asset/?id="
  9176. aura.Speed = NumberRange.new(0)
  9177. aura.Color = ColorSequence.new(Color3.new(225, 225, 0))
  9178. aura.Rate = 400
  9179. bem.FormFactor = 3
  9180. bem.Name = "Beam" .. shot
  9181. bem.Size = Vector3.new(13, 13, 13)
  9182. bem.Transparency = 0.35
  9183. bem.TopSurface = 0
  9184. bem.BottomSurface = 0
  9185. local bemm2 = Instance.new("SpecialMesh", bem2)
  9186. bemm2.MeshType = 4
  9187. bemm2.Scale = Vector3.new(1, 1, 1)
  9188. bem2.FormFactor = 3
  9189. bem2.Name = "Beam" .. shot
  9190. bem2.Size = Vector3.new(11, 11, 11)
  9191. bem2.Transparency = 0.35
  9192. bem2.TopSurface = 0
  9193. bem2.BottomSurface = 0
  9194. local bemm = Instance.new("SpecialMesh", bem)
  9195. bemm.MeshType = 4
  9196. bemm.Scale = Vector3.new(1, 1, 1)
  9197. local out = Instance.new("Part", Character)
  9198. out.Anchored = true
  9199. out.BrickColor = BrickColor.new("Really red")
  9200. out.CanCollide = false
  9201. out.FormFactor = 3
  9202. out.Name = "Out"
  9203. out.Material = "Neon"
  9204. out.Size = Vector3.new(46, 46, 46)
  9205. out.Transparency = 0.35
  9206. out.TopSurface = 0
  9207. out.BottomSurface = 0
  9208. local outm = Instance.new("SpecialMesh", out)
  9209. outm.MeshType = 3
  9210. outm.Scale = Vector3.new(1, 1, 1)
  9211. local out2 = Instance.new("Part", Character)
  9212. out2.Anchored = true
  9213. out2.BrickColor = BrickColor.new("CGA brown")
  9214. out2.CanCollide = false
  9215. out2.FormFactor = 3
  9216. out2.Name = "Out"
  9217. out2.Material = "Neon"
  9218. out2.Size = Vector3.new(40, 40, 40)
  9219. out2.Transparency = 0.35
  9220. out2.TopSurface = 0
  9221. out2.BottomSurface = 0
  9222. local outm2 = Instance.new("SpecialMesh", out2)
  9223. outm2.MeshType = 3
  9224. outm2.Scale = Vector3.new(1, 1, 1)
  9225. local outl = Instance.new("Part", Character)
  9226. outl.Anchored = true
  9227. outl.BrickColor = BrickColor.new("Really red")
  9228. outl.CanCollide = false
  9229. outl.FormFactor = 3
  9230. outl.Name = "Out"
  9231. outl.Material = "Neon"
  9232. outl.Size = Vector3.new(57, 57, 57)
  9233. outl.Transparency = 0.35
  9234. outl.TopSurface = 0
  9235. outl.BottomSurface = 0
  9236. local outml = Instance.new("SpecialMesh", outl)
  9237. outml.MeshType = 3
  9238. outml.Scale = Vector3.new(1, 1, 1)
  9239. local out2l = Instance.new("Part", Character)
  9240. out2l.Anchored = true
  9241. out2l.BrickColor = BrickColor.new("CGA brown")
  9242. out2l.CanCollide = false
  9243. out2l.FormFactor = 3
  9244. out2l.Name = "Out"
  9245. out2l.Material = "Neon"
  9246. out2l.Size = Vector3.new(49, 49, 49)
  9247. out2l.Transparency = 0.35
  9248. out2l.TopSurface = 0
  9249. out2l.BottomSurface = 0
  9250. local outm2l = Instance.new("SpecialMesh", out2l)
  9251. outm2l.MeshType = 3
  9252. outm2l.Scale = Vector3.new(1, 1, 1)
  9253. local outau = Instance.new("Part", Character)
  9254. outau.Anchored = true
  9255. outau.BrickColor = BrickColor.new("CGA brown")
  9256. outau.CanCollide = false
  9257. outau.FormFactor = 3
  9258. outau.Name = "Out"
  9259. outau.Material = "Neon"
  9260. outau.Size = Vector3.new(0.1, 0.1, 0.1)
  9261. outau.Transparency = 0.35
  9262. outau.TopSurface = 0
  9263. outau.BottomSurface = 0
  9264. local outm2au = Instance.new("SpecialMesh", outau)
  9265. outm2au.MeshType = 3
  9266. outm2au.Scale = Vector3.new(1, 1, 1)
  9267. local outau2 = Instance.new("Part", Character)
  9268. outau2.Anchored = true
  9269. outau2.BrickColor = BrickColor.new("CGA brown")
  9270. outau2.CanCollide = false
  9271. outau2.FormFactor = 3
  9272. outau2.Name = "Out"
  9273. outau2.Material = "Neon"
  9274. outau2.Size = Vector3.new(0.1, 0.1, 0.1)
  9275. outau2.Transparency = 0.35
  9276. outau2.TopSurface = 0
  9277. outau2.BottomSurface = 0
  9278. local outm2au2 = Instance.new("SpecialMesh", outau2)
  9279. outm2au2.MeshType = 3
  9280. outm2au2.Scale = Vector3.new(1, 1, 1)
  9281. local bnd = Instance.new("Part", RootPart)
  9282. bnd.Anchored = true
  9283. bnd.BrickColor = BrickColor.new("Really red")
  9284. bnd.CanCollide = false
  9285. bnd.Material = "Neon"
  9286. bnd.FormFactor = 3
  9287. bnd.Name = "Bend"
  9288. bnd.Size = Vector3.new(10, 10, 10)
  9289. bnd.Transparency = 1
  9290. bnd.TopSurface = 0
  9291. bnd.BottomSurface = 0
  9292. local bndm = Instance.new("SpecialMesh", bnd)
  9293. bndm.MeshType = 3
  9294. bndm.Scale = Vector3.new(1, 1, 1)
  9295. local Chow = Instance.new("ParticleEmitter")
  9296. Chow.Name = "Aura"
  9297. Chow.Texture = "rbxassetid://779576004"
  9298. Chow.Parent = outau
  9299. Chow.LightEmission = 1
  9300. Chow.Transparency = NumberSequence.new(1, 0.2, 1)
  9301. Chow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9302. Chow.Size = NumberSequence.new(40)
  9303. Chow.LockedToPart = true
  9304. Chow.Lifetime = NumberRange.new(0.2)
  9305. Chow.Rate = 100
  9306. Chow.Rotation = NumberRange.new(-360, 360)
  9307. Chow.Speed = NumberRange.new(0.3)
  9308. Chow.EmissionDirection = "Top"
  9309. local Chow2 = Instance.new("ParticleEmitter")
  9310. Chow2.Name = "Aura"
  9311. Chow2.Texture = "rbxassetid://779576004"
  9312. Chow2.Parent = outau2
  9313. Chow2.LightEmission = 1
  9314. Chow2.Transparency = NumberSequence.new(1, 0.1, 1)
  9315. Chow2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  9316. Chow2.Size = NumberSequence.new(60)
  9317. Chow2.LockedToPart = true
  9318. Chow2.Lifetime = NumberRange.new(0.2)
  9319. Chow2.Rate = 200
  9320. Chow2.Rotation = NumberRange.new(-360, 360)
  9321. Chow2.Speed = NumberRange.new(0.3)
  9322. Chow2.EmissionDirection = "Top"
  9323. local Atch1 = Instance.new("Attachment", out2l)
  9324. Atch1.Position = Vector3.new(0, 2, 0)
  9325. local Atch2 = Instance.new("Attachment", out2l)
  9326. Atch2.Position = Vector3.new(0, -2.5, 0)
  9327. local Trail = Instance.new("Trail", Character)
  9328. Trail.Attachment0 = Atch1
  9329. Trail.Attachment1 = Atch2
  9330. Trail.Texture = "rbxassetid://22636887"
  9331. Trail.Lifetime = 1.7
  9332. Trail.Transparency = NumberSequence.new({
  9333. NumberSequenceKeypoint.new(0, 0, 0),
  9334. NumberSequenceKeypoint.new(1, 1, 0)
  9335. })
  9336. Trail.Color = ColorSequence.new(ColorsArray)
  9337. Trail.LightEmission = 5
  9338. local To = Instance.new("Part", Character)
  9339. To.Size = Vector3.new(2, 1, 2)
  9340. To.BrickColor = BrickColor.new("Really red")
  9341. To.CanCollide = false
  9342. To.Anchored = true
  9343. To.Material = "Neon"
  9344. To.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9345. local To2 = Instance.new("SpecialMesh", To)
  9346. To2.MeshId = "rbxassetid://569384034"
  9347. To2.Scale = Vector3.new(10, 10, 10)
  9348. local Rin = Instance.new("Part", Character)
  9349. Rin.Size = Vector3.new(1, 1, 1)
  9350. Rin.BrickColor = BrickColor.new("White")
  9351. Rin.Anchored = true
  9352. Rin.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  9353. local Rin2 = Instance.new("SpecialMesh", Rin)
  9354. Rin2.MeshId = "rbxassetid://3270017"
  9355. Rin2.Scale = Vector3.new(1, 1, 1)
  9356. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9357. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9358. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9359. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9360. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9361. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  9362. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9363. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  9364. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9365. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  9366. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  9367. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9368. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  9369. Debounces.Shewt = true
  9370. local Music2 = Instance.new("Sound", UpperTorso)
  9371. Music2.SoundId = "rbxassetid://1117288204"
  9372. Music2.Pitch = 1
  9373. Music2.Looped = false
  9374. Music2.Volume = 7.2
  9375. wait(1.0E-4)
  9376. Music2:Play()
  9377. coroutine.wrap(function()
  9378. for i = 1, 20, 0.2 do
  9379. rngm.Scale = Vector3.new(16 + i * 6, 10 + i * 6, 2)
  9380. rngm3.Scale = Vector3.new(18 + i * 8, 8 + i * 8, 2)
  9381. rngm4.Scale = Vector3.new(20 + i * 10, 6 + i * 10, 2)
  9382. rng.Transparency = i / 20
  9383. rng3.Transparency = 0.041666666666666664
  9384. rng4.Transparency = i / 26
  9385. wait()
  9386. end
  9387. wait(5)
  9388. rng:Destroy()
  9389. end)()
  9390. if Debounces.Shewt == true then
  9391. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  9392. hit = ht.Parent
  9393. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  9394. if HasntTouched(hit.Name) == true and deb == false then
  9395. deb = true
  9396. coroutine.wrap(function()
  9397. end)()
  9398. table.insert(Touche, hit.Name)
  9399. deb = false
  9400. end
  9401. coroutine.wrap(function()
  9402. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0, 0, 5)
  9403. wait(0.4)
  9404. end)()
  9405. table.insert(Touche, hit.Parent.Name)
  9406. deb = false
  9407. for i, v in pairs(Touche) do
  9408. print(v)
  9409. end
  9410. end
  9411. end)
  9412. end
  9413. for i = 0, 1700, 23 do
  9414. bem.Size = Vector3.new(i, 37, 37)
  9415. bem2.Size = Vector3.new(i, 27, 27)
  9416. Grab.Size = Vector3.new(i, 37, 37)
  9417. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9418. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9419. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  9420. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9421. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9422. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  9423. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9424. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9425. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 - i / 1, 0) * CFrame.Angles(0, 0, math.rad(90))
  9426. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  9427. bnd.Size = Vector3.new(10, 10, 10)
  9428. bndm.Scale = Vector3.new(10, 10, 10)
  9429. To.Transparency = To.Transparency + 0.012
  9430. To.CFrame = To.CFrame * CFrame.Angles(0, 0.3, 0)
  9431. if i % 10 == 0 then
  9432. do
  9433. local newRng = rng2:Clone()
  9434. newRng.Parent = RootPart
  9435. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  9436. local newRngm = rngm2:clone()
  9437. newRngm.Parent = newRng
  9438. coroutine.wrap(function()
  9439. for i = 1, 10, 0.2 do
  9440. newRngm.Scale = Vector3.new(12 + i * 2, 12 + i * 2, 3)
  9441. newRng.Transparency = i / 10
  9442. wait()
  9443. end
  9444. wait(0)
  9445. newRng:Destroy()
  9446. end)()
  9447. end
  9448. end
  9449. wait()
  9450. end
  9451. wait(0)
  9452. Debounces.Shewt = false
  9453. out:Destroy()
  9454. out2:Destroy()
  9455. bnd:Destroy()
  9456. bem:Destroy()
  9457. bem2:Destroy()
  9458. To:Destroy()
  9459. To2:Destroy()
  9460. Music2:Destroy()
  9461. out2l:Destroy()
  9462. outl:Destroy()
  9463. outau:Destroy()
  9464. outau2:Destroy()
  9465. Trail:Destroy()
  9466. Atch1:Destroy()
  9467. Grab:Destroy()
  9468. Grabo:Destroy()
  9469. for i, v in pairs(RootPart:GetChildren()) do
  9470. if v:IsA("BodyPosition") then
  9471. v:Remove()
  9472. end
  9473. end
  9474. RootPart.Anchored = false
  9475. Debounces.Ready = false
  9476. for i, v in pairs(Touche) do
  9477. table.remove(Touche, i)
  9478. end
  9479. wait()
  9480. table.insert(Touche, Character.Name)
  9481. Debounces.NoIdl = false
  9482. if Debounces.CanAttack == false then
  9483. Debounces.CanAttack = true
  9484. end
  9485. end
  9486. end
  9487. end
  9488. Idle = false
  9489. Humanoid.WalkSpeed = 16
  9490. end)
  9491. function unused()
  9492. if not D then
  9493. D = true
  9494. Idle = true
  9495. do
  9496. local Grab = Instance.new("Part", RightHand)
  9497. Grab.Size = Vector3.new(3, 3, 3)
  9498. Grab.CanCollide = false
  9499. Grab.BrickColor = BrickColor.new("Deep orange")
  9500. Grab.Transparency = math.huge
  9501. local Grabo = Instance.new("Weld", Grab)
  9502. Grabo.Part0 = RightHand
  9503. Grabo.Part1 = Grab
  9504. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9505. coroutine.resume(coroutine.create(function()
  9506. for i = 1, 3 do
  9507. do
  9508. local HQ = Instance.new("Part", RightHand)
  9509. HQ.Size = Vector3.new(1, 1, 1)
  9510. HQ.BrickColor = BrickColor.new("White")
  9511. HQ.Material = "Neon"
  9512. HQ.Anchored = true
  9513. HQ.CanCollide = false
  9514. HQ.Transparency = 0.4
  9515. HQ.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0)
  9516. local HQ2 = Instance.new("SpecialMesh", HQ)
  9517. HQ2.MeshType = "Sphere"
  9518. HQ2.Scale = Vector3.new(1, 1, 1)
  9519. local ZQW = Instance.new("Part", RightHand)
  9520. ZQW.Size = Vector3.new(1, 1, 1)
  9521. ZQW.BrickColor = BrickColor.new("New Yeller")
  9522. ZQW.Material = "Neon"
  9523. ZQW.Transparency = 0.4
  9524. ZQW.Anchored = true
  9525. ZQW.CanCollide = false
  9526. ZQW.Position = v3(999, 999, 999)
  9527. ZQW.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 300, 0)
  9528. local ZQW2 = Instance.new("SpecialMesh", ZQW)
  9529. ZQW2.MeshType = "Cylinder"
  9530. ZQW2.Scale = Vector3.new(1, 1, 1)
  9531. local H = Instance.new("Part", RightHand)
  9532. H.Size = Vector3.new(1, 1, 1)
  9533. H.BrickColor = BrickColor.new("White")
  9534. H.CanCollide = false
  9535. H.Anchored = true
  9536. H.CFrame = Character.RightHand.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  9537. local H2 = Instance.new("SpecialMesh", H)
  9538. H2.MeshId = "rbxassetid://9982590"
  9539. coroutine.resume(coroutine.create(function()
  9540. for i = 1, 200 do
  9541. ZQW2.Scale = ZQW2.Scale + Vector3.new(30, 1, 120)
  9542. ZQW.Transparency = ZQW.Transparency + 0.009
  9543. HQ2.Scale = HQ2.Scale + Vector3.new(0.4, 45, 0.4)
  9544. HQ.Transparency = HQ.Transparency + 1
  9545. H2.Scale = H2.Scale + Vector3.new(0.3, 0.3, 0.3)
  9546. H.Transparency = H.Transparency + 0.2
  9547. wait(1.0E-11)
  9548. end
  9549. HQ:Destroy()
  9550. H2:Destroy()
  9551. H:Destroy()
  9552. HQ2:Destroy()
  9553. ZQW:Destroy()
  9554. ZQW2:Destroy()
  9555. end))
  9556. wait(0.3)
  9557. end
  9558. end
  9559. end))
  9560. local SFXZ = Instance.new("Sound", UpperTorso)
  9561. SFXZ.SoundId = "rbxassetid://169259383"
  9562. SFXZ.Volume = 1
  9563. SFXZ.Pitch = 1.5
  9564. SFXZ.Looped = false
  9565. wait(0.01)
  9566. SFXZ:Play()
  9567. Grab.Touched:connect(function(hit)
  9568. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9569. Grab:Destroy()
  9570. hit.Parent.Humanoid:TakeDamage(30)
  9571. do
  9572. local SFXZZ = Instance.new("Sound", hit)
  9573. SFXZZ.SoundId = "rbxassetid://1056625824"
  9574. SFXZZ.Volume = 2.5
  9575. SFXZZ.Pitch = 1
  9576. SFXZZ.Looped = false
  9577. wait(0.01)
  9578. SFXZZ:Play()
  9579. local H = Instance.new("Part", Character)
  9580. H.Size = Vector3.new(1, 1, 1)
  9581. H.BrickColor = BrickColor.new("White")
  9582. H.CanCollide = false
  9583. H.Anchored = true
  9584. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9585. local H2 = Instance.new("SpecialMesh", H)
  9586. H2.MeshId = "rbxassetid://3270017"
  9587. local H3 = Instance.new("Part", Character)
  9588. H3.Size = Vector3.new(1, 1, 1)
  9589. H3.BrickColor = BrickColor.new("White")
  9590. H3.CanCollide = false
  9591. H3.Anchored = true
  9592. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9593. local H23 = Instance.new("SpecialMesh", H3)
  9594. H23.MeshId = "rbxassetid://3270017"
  9595. local H33 = Instance.new("Part", Character)
  9596. H33.Size = Vector3.new(1, 1, 1)
  9597. H33.BrickColor = BrickColor.new("White")
  9598. H33.CanCollide = false
  9599. H33.Anchored = true
  9600. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9601. local H233 = Instance.new("SpecialMesh", H33)
  9602. H233.MeshId = "rbxassetid://20329976"
  9603. local H2 = Instance.new("SpecialMesh", H)
  9604. H2.MeshId = "rbxassetid://3270017"
  9605. local H5 = Instance.new("Part", Character)
  9606. H5.Size = Vector3.new(1, 1, 1)
  9607. H5.BrickColor = BrickColor.new("White")
  9608. H5.CanCollide = false
  9609. H5.Anchored = true
  9610. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9611. local H25 = Instance.new("SpecialMesh", H5)
  9612. H25.MeshId = "rbxassetid://3270017"
  9613. local Hi = Instance.new("Part", hit)
  9614. Hi.Size = Vector3.new(1, 1, 1)
  9615. Hi.BrickColor = BrickColor.new("White")
  9616. Hi.CanCollide = false
  9617. Hi.Anchored = true
  9618. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9619. local Hi2 = Instance.new("SpecialMesh", Hi)
  9620. Hi2.MeshId = "rbxassetid://3270017"
  9621. coroutine.resume(coroutine.create(function()
  9622. for i = 1, 200 do
  9623. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  9624. H.Transparency = H.Transparency + 0.09
  9625. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  9626. H3.Transparency = H3.Transparency + 0.09
  9627. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  9628. H33.Transparency = H3.Transparency + 0.09
  9629. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  9630. H5.Transparency = H5.Transparency + 0.09
  9631. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9632. Hi.Transparency = Hi.Transparency + 0.09
  9633. wait(1.0E-11)
  9634. end
  9635. end))
  9636. local SFXZ = Instance.new("Sound", UpperTorso)
  9637. SFXZ.SoundId = "rbxassetid://447041606"
  9638. SFXZ.Volume = 6
  9639. SFXZ.Pitch = 1
  9640. SFXZ.Looped = false
  9641. wait(0.01)
  9642. SFXZ:Play()
  9643. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9644. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  9645. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  9646. wait(0.05)
  9647. Fl:remove()
  9648. local ry, ht, ps
  9649. while ht == nil do
  9650. ry, ht, ps = newRay(hit.CFrame * CFrame.new(0, -1, 0), hit.CFrame * CFrame.new(0, -2, 0), 4.1, {hit})
  9651. wait()
  9652. end
  9653. for i = 1, 15 do
  9654. do
  9655. local gtrace = Instance.new("Part", game.Workspace)
  9656. gtrace.BrickColor = BrickColor.new("Grey")
  9657. gtrace.Material = "Slate"
  9658. gtrace.Size = Vector3.new(31, 31, 31)
  9659. gtrace.Anchored = true
  9660. gtrace.CanCollide = true
  9661. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70, 70), -6, math.random(-70, 70))) * CFrame.fromEulerAnglesXYZ(math.random(0, math.rad(359)), math.random(0, math.rad(359)), math.random(0, math.rad(359)))
  9662. local gdisp = coroutine.wrap(function()
  9663. wait(12)
  9664. for i = 1, 9 do
  9665. wait(0.1)
  9666. gtrace.Transparency = gtrace.Transparency + 0.1
  9667. end
  9668. gtrace:Destroy()
  9669. end)
  9670. gdisp()
  9671. end
  9672. end
  9673. local SFXZ = Instance.new("Sound", hit)
  9674. SFXZ.SoundId = "rbxassetid://539294959"
  9675. SFXZ.Volume = 10
  9676. SFXZ.Pitch = 1
  9677. SFXZ.Looped = false
  9678. wait(0.01)
  9679. SFXZ:Play()
  9680. local SFXZ = Instance.new("Sound", hit)
  9681. SFXZ.SoundId = "rbxassetid://180120107"
  9682. SFXZ.Volume = 10
  9683. SFXZ.Pitch = 1
  9684. SFXZ.Looped = false
  9685. wait(0.01)
  9686. SFXZ:Play()
  9687. local SFXZ = Instance.new("Sound", hit)
  9688. SFXZ.SoundId = "rbxassetid://315775189"
  9689. SFXZ.Volume = 10
  9690. SFXZ.Pitch = 1
  9691. SFXZ.Looped = false
  9692. wait(0.01)
  9693. SFXZ:Play()
  9694. local SFXZ = Instance.new("Sound", hit)
  9695. SFXZ.SoundId = "rbxassetid://157878578"
  9696. SFXZ.Volume = 10
  9697. SFXZ.Pitch = 1
  9698. SFXZ.Looped = false
  9699. wait(0.01)
  9700. SFXZ:Play()
  9701. hit.Parent:BreakJoints()
  9702. local H = Instance.new("Part", Character)
  9703. H.Size = Vector3.new(1, 1, 1)
  9704. H.BrickColor = BrickColor.new("White")
  9705. H.CanCollide = false
  9706. H.Anchored = true
  9707. H.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9708. local H2 = Instance.new("SpecialMesh", H)
  9709. H2.MeshId = "rbxassetid://3270017"
  9710. local H3 = Instance.new("Part", Character)
  9711. H3.Size = Vector3.new(1, 1, 1)
  9712. H3.BrickColor = BrickColor.new("White")
  9713. H3.CanCollide = false
  9714. H3.Anchored = true
  9715. H3.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  9716. local H23 = Instance.new("SpecialMesh", H3)
  9717. H23.MeshId = "rbxassetid://3270017"
  9718. local H33 = Instance.new("Part", Character)
  9719. H33.Size = Vector3.new(1, 1, 1)
  9720. H33.BrickColor = BrickColor.new("White")
  9721. H33.CanCollide = false
  9722. H33.Anchored = true
  9723. H33.CFrame = hit.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  9724. local H233 = Instance.new("SpecialMesh", H33)
  9725. H233.MeshId = "rbxassetid://20329976"
  9726. local H2 = Instance.new("SpecialMesh", H)
  9727. H2.MeshId = "rbxassetid://3270017"
  9728. local H5 = Instance.new("Part", Character)
  9729. H5.Size = Vector3.new(1, 1, 1)
  9730. H5.BrickColor = BrickColor.new("White")
  9731. H5.CanCollide = false
  9732. H5.Anchored = true
  9733. H5.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  9734. local H25 = Instance.new("SpecialMesh", H5)
  9735. H25.MeshId = "rbxassetid://3270017"
  9736. local Hi = Instance.new("Part", hit)
  9737. Hi.Size = Vector3.new(1, 1, 1)
  9738. Hi.BrickColor = BrickColor.new("White")
  9739. Hi.CanCollide = false
  9740. Hi.Anchored = true
  9741. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  9742. local Hi2 = Instance.new("SpecialMesh", Hi)
  9743. Hi2.MeshId = "rbxassetid://3270017"
  9744. coroutine.resume(coroutine.create(function()
  9745. for i = 1, 200 do
  9746. H2.Scale = H2.Scale + Vector3.new(14, 14, 14)
  9747. H.Transparency = H.Transparency + 0.03
  9748. H23.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9749. H3.Transparency = H3.Transparency + 0.03
  9750. H233.Scale = H23.Scale + Vector3.new(14, 14, 14)
  9751. H33.Transparency = H3.Transparency + 0.03
  9752. H25.Scale = H25.Scale + Vector3.new(14, 14, 14)
  9753. H5.Transparency = H5.Transparency + 0.03
  9754. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  9755. Hi.Transparency = Hi.Transparency + 0.03
  9756. wait(1.0E-11)
  9757. end
  9758. end))
  9759. end
  9760. end
  9761. end)
  9762. for i = 0, 2, 0.1 do
  9763. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9764. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.22, 0, 0), 0.1)
  9765. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9766. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  9767. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9768. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9769. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9770. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9771. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9772. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(-0.4, 0, 0), 0.1)
  9773. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9774. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9775. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9776. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9777. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), 0.1)
  9778. game:GetService("RunService").RenderStepped:wait()
  9779. end
  9780. coroutine.resume(coroutine.create(function()
  9781. wait(0.5)
  9782. Grab:remove()
  9783. end))
  9784. Idle = false
  9785. wait(0.1)
  9786. D = false
  9787. end
  9788. end
  9789. end
  9790. function TargetSelect(person)
  9791. local dd = coroutine.wrap(function()
  9792. if targetted ~= person then
  9793. targetted = person
  9794. for i = 0, 2, 0.1 do
  9795. swait()
  9796. end
  9797. end
  9798. end)
  9799. dd()
  9800. end
  9801. Mouse.KeyDown:connect(function(key)
  9802. if key == "f" then
  9803. HomingAttack()
  9804. end
  9805. end)
  9806. Mouse.KeyDown:connect(function(key)
  9807. if key == "v" then
  9808. GodFist()
  9809. end
  9810. end)
  9811. Mouse.KeyDown:connect(function(key)
  9812. if key == "q" then
  9813. LockOn()
  9814. end
  9815. end)
  9816. function LockOn()
  9817. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  9818. TargetSelect(Mouse.Target.Parent)
  9819. end
  9820. end
  9821. function HomingAttack()
  9822. if targetted == nil then
  9823. end
  9824. local Music2 = Instance.new("Sound", UpperTorso)
  9825. Music2.SoundId = "rbxassetid://1055279036"
  9826. Music2.Pitch = 1
  9827. Music2.Looped = false
  9828. Music2.Volume = 3.2
  9829. wait(1.0E-4)
  9830. Music2:Play()
  9831. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9832. Zanzoken = Instance.new("Part", RootPart)
  9833. Zanzoken.Anchored = true
  9834. Zanzoken.CanCollide = false
  9835. Zanzoken.Position = v3(999, 999, 999)
  9836. Zanzoken.CFrame = RootPart.CFrame
  9837. game.Debris:AddItem(Zanzoken, 0.5)
  9838. Zanzoken.Transparency = 1
  9839. wait()
  9840. idk = Instance.new("BillboardGui", Zanzoken)
  9841. idk.Size = UDim2.new(10, 0, 15, 0)
  9842. idk.AlwaysOnTop = false
  9843. idk1 = Instance.new("ImageLabel", idk)
  9844. idk1.BackgroundTransparency = 1
  9845. idk.ExtentsOffset = v3(0, 0, 0)
  9846. idk1.ImageTransparency = 0
  9847. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9848. idk1.Size = UDim2.new(2, 0, 1, 0)
  9849. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9850. idk1.Image = "rbxassetid://319554883"
  9851. wait()
  9852. Zanzoken = Instance.new("Part", Character)
  9853. Zanzoken.Anchored = true
  9854. Zanzoken.CanCollide = false
  9855. Zanzoken.Position = v3(999, 999, 999)
  9856. Zanzoken.CFrame = RootPart.CFrame
  9857. game.Debris:AddItem(Zanzoken, 0.5)
  9858. Zanzoken.Transparency = 1
  9859. wait()
  9860. idk = Instance.new("BillboardGui", Zanzoken)
  9861. idk.Size = UDim2.new(20, 0, 20, 0)
  9862. idk.AlwaysOnTop = false
  9863. idk1 = Instance.new("ImageLabel", idk)
  9864. idk1.BackgroundTransparency = 1
  9865. idk.ExtentsOffset = v3(0, 0, 0)
  9866. idk1.ImageTransparency = 0
  9867. idk1.ImageColor3 = Color3.fromRGB(0, 0, 0)
  9868. idk1.Size = UDim2.new(2, 0, 1, 0)
  9869. idk1.Position = UDim2.new(-0.5, 0, -0.2, 0)
  9870. idk1.Image = "rbxassetid://319554883"
  9871. Humanoid.Health = Humanoid.Health + 300
  9872. end
  9873. function GodFist()
  9874. local FlyAt = Instance.new("Attachment", UpperTorso)
  9875. FlyAt.Position = Vector3.new(0, 2, 0)
  9876. local FlyAt2 = Instance.new("Attachment", UpperTorso)
  9877. FlyAt2.Position = Vector3.new(0, -2.5, 0)
  9878. local Speed = Instance.new("Trail", Character)
  9879. Speed.Attachment0 = FlyAt
  9880. Speed.Attachment1 = FlyAt2
  9881. Speed.Texture = "rbxassetid://22636887"
  9882. Speed.Lifetime = 0.9
  9883. Speed.Transparency = NumberSequence.new({
  9884. NumberSequenceKeypoint.new(0, 0, 0),
  9885. NumberSequenceKeypoint.new(1, 1, 0)
  9886. })
  9887. Speed.Color = ColorSequence.new(ColorsArray)
  9888. Speed.LightEmission = 5
  9889. local bv = Instance.new("BodyVelocity")
  9890. bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
  9891. bv.velocity = RootPart.CFrame.lookVector * 250
  9892. bv.Parent = RootPart
  9893. local Aura = Instance.new("ParticleEmitter")
  9894. Aura.Name = "Aura"
  9895. Aura.Texture = "rbxassetid://411939841"
  9896. Aura.Parent = UpperTorso
  9897. Aura.LightEmission = 1
  9898. Aura.Transparency = NumberSequence.new(0.2, 1)
  9899. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  9900. Aura.Size = NumberSequence.new(5, 9)
  9901. Aura.LockedToPart = true
  9902. Aura.Lifetime = NumberRange.new(0.3)
  9903. Aura.Rate = 150
  9904. Aura.Speed = NumberRange.new(2.3)
  9905. Aura.EmissionDirection = "Top"
  9906. Aura.Rotation = NumberRange.new(-80, 80)
  9907. local Grab = Instance.new("Part", RightHand)
  9908. Grab.Size = Vector3.new(4, 4, 4)
  9909. Grab.CanCollide = false
  9910. Grab.BrickColor = BrickColor.new("Deep orange")
  9911. Grab.Transparency = math.huge
  9912. local Grabo = Instance.new("Weld", Grab)
  9913. Grabo.Part0 = RightHand
  9914. Grabo.Part1 = Grab
  9915. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9916. local SFXZ = Instance.new("Sound", UpperTorso)
  9917. SFXZ.SoundId = "rbxassetid://1056625824"
  9918. SFXZ.Volume = 1
  9919. SFXZ.Pitch = 1
  9920. SFXZ.Looped = false
  9921. wait(0.01)
  9922. SFXZ:Play()
  9923. Grab.Touched:connect(function(hit)
  9924. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9925. Grab:Destroy()
  9926. RootPart.Anchored = true
  9927. hit.Parent.Humanoid:TakeDamage(75)
  9928. bv:Destroy()
  9929. local SFXZ = Instance.new("Sound", UpperTorso)
  9930. SFXZ.SoundId = "rbxassetid://748050516"
  9931. SFXZ.Volume = 3
  9932. SFXZ.Pitch = 1
  9933. SFXZ.Looped = false
  9934. wait(0.01)
  9935. SFXZ:Play()
  9936. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  9937. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  9938. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  9939. wait(0.05)
  9940. Fl:remove()
  9941. end
  9942. end)
  9943. for i = 0, 4, 0.1 do
  9944. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.2, 0, 0.5), 0.1)
  9945. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.8), 0.1)
  9946. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9947. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.6, 0, -0.6), 0.1)
  9948. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9949. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9950. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9951. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  9952. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 5, 1), 0.1)
  9953. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0.5, 0.2, 0.3), 0.1)
  9954. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  9955. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9956. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9957. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  9958. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 1, 0), 0.1)
  9959. game:GetService("RunService").RenderStepped:wait()
  9960. end
  9961. bv:Destroy()
  9962. RootPart.Anchored = false
  9963. Aura.Enabled = false
  9964. Grab:Destroy()
  9965. FlyAt:Destroy()
  9966. end
  9967. function HomingAttackUI()
  9968. if targetted == nil then
  9969. end
  9970. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0, 1.5, 3.1)
  9971. Humanoid.Health = Humanoid.Health + 1000
  9972. end
  9973. function Away()
  9974. if not D then
  9975. D = true
  9976. Idle = true
  9977. do
  9978. local Grab = Instance.new("Part", LeftHand)
  9979. Grab.Size = Vector3.new(3, 3, 3)
  9980. Grab.CanCollide = false
  9981. Grab.BrickColor = BrickColor.new("Deep orange")
  9982. Grab.Transparency = math.huge
  9983. local Grabo = Instance.new("Weld", Grab)
  9984. Grabo.Part0 = LeftHand
  9985. Grabo.Part1 = Grab
  9986. Grabo.C0 = CFrame.new(0, -1.1, 0)
  9987. local SFXZ = Instance.new("Sound", UpperTorso)
  9988. SFXZ.SoundId = "rbxassetid://169259383"
  9989. SFXZ.Volume = 1
  9990. SFXZ.Pitch = 1.5
  9991. SFXZ.Looped = false
  9992. wait(0.01)
  9993. SFXZ:Play()
  9994. Grab.Touched:connect(function(hit)
  9995. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  9996. Grab:Destroy()
  9997. hit.Parent.Humanoid:TakeDamage(20)
  9998. do
  9999. local FZcharge = Instance.new("ParticleEmitter", hit)
  10000. FZcharge.Texture = "rbxassetid://31727915"
  10001. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10002. FZcharge.EmissionDirection = "Bottom"
  10003. FZcharge.Speed = NumberRange.new(5)
  10004. FZcharge.Size = NumberSequence.new(10, 0)
  10005. FZcharge.Drag = 2
  10006. FZcharge.LockedToPart = false
  10007. FZcharge.Lifetime = NumberRange.new(3)
  10008. FZcharge.Rate = 150
  10009. FZcharge.LightEmission = 0
  10010. FZcharge.Rotation = NumberRange.new(-100, 100)
  10011. FZcharge.VelocitySpread = 100
  10012. local SFXZZ = Instance.new("Sound", hit)
  10013. SFXZZ.SoundId = "rbxassetid://1056625824"
  10014. SFXZZ.Volume = 2.5
  10015. SFXZZ.Pitch = 1
  10016. SFXZZ.Looped = false
  10017. wait(0.01)
  10018. SFXZZ:Play()
  10019. local H = Instance.new("Part", Character)
  10020. H.Size = Vector3.new(1, 1, 1)
  10021. H.BrickColor = BrickColor.new("White")
  10022. H.CanCollide = false
  10023. H.Anchored = true
  10024. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10025. local H2 = Instance.new("SpecialMesh", H)
  10026. H2.MeshId = "rbxassetid://3270017"
  10027. local H3 = Instance.new("Part", Character)
  10028. H3.Size = Vector3.new(1, 1, 1)
  10029. H3.BrickColor = BrickColor.new("White")
  10030. H3.CanCollide = false
  10031. H3.Anchored = true
  10032. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10033. local H23 = Instance.new("SpecialMesh", H3)
  10034. H23.MeshId = "rbxassetid://3270017"
  10035. local H33 = Instance.new("Part", Character)
  10036. H33.Size = Vector3.new(1, 1, 1)
  10037. H33.BrickColor = BrickColor.new("White")
  10038. H33.CanCollide = false
  10039. H33.Anchored = true
  10040. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10041. local H233 = Instance.new("SpecialMesh", H33)
  10042. H233.MeshId = "rbxassetid://20329976"
  10043. local H2 = Instance.new("SpecialMesh", H)
  10044. H2.MeshId = "rbxassetid://3270017"
  10045. local H5 = Instance.new("Part", Character)
  10046. H5.Size = Vector3.new(1, 1, 1)
  10047. H5.BrickColor = BrickColor.new("White")
  10048. H5.CanCollide = false
  10049. H5.Anchored = true
  10050. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10051. local H25 = Instance.new("SpecialMesh", H5)
  10052. H25.MeshId = "rbxassetid://3270017"
  10053. local Hi = Instance.new("Part", hit)
  10054. Hi.Size = Vector3.new(1, 1, 1)
  10055. Hi.BrickColor = BrickColor.new("White")
  10056. Hi.CanCollide = false
  10057. Hi.Anchored = true
  10058. Hi.CFrame = hit.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10059. local Hi2 = Instance.new("SpecialMesh", Hi)
  10060. Hi2.MeshId = "rbxassetid://3270017"
  10061. coroutine.resume(coroutine.create(function()
  10062. for i = 1, 200 do
  10063. H2.Scale = H2.Scale + Vector3.new(6, 6, 6)
  10064. H.Transparency = H.Transparency + 0.09
  10065. H23.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10066. H3.Transparency = H3.Transparency + 0.09
  10067. H233.Scale = H23.Scale + Vector3.new(6, 6, 6)
  10068. H33.Transparency = H3.Transparency + 0.09
  10069. H25.Scale = H25.Scale + Vector3.new(6, 6, 6)
  10070. H5.Transparency = H5.Transparency + 0.09
  10071. Hi2.Scale = Hi2.Scale + Vector3.new(6, 6, 6)
  10072. Hi.Transparency = Hi.Transparency + 0.09
  10073. wait(1.0E-11)
  10074. end
  10075. end))
  10076. local SFXZ = Instance.new("Sound", UpperTorso)
  10077. SFXZ.SoundId = "rbxassetid://447041606"
  10078. SFXZ.Volume = 6
  10079. SFXZ.Pitch = 1
  10080. SFXZ.Looped = false
  10081. wait(0.01)
  10082. SFXZ:Play()
  10083. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10084. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10085. Fl.velocity = UpperTorso.CFrame.lookVector * 680
  10086. wait(0.05)
  10087. Fl:remove()
  10088. wait(1.1)
  10089. FZcharge.Rate = 0
  10090. end
  10091. end
  10092. end)
  10093. for i = 0, 0.5, 0.3 do
  10094. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), 0.1)
  10095. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), 0.1)
  10096. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.1)
  10097. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10098. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10099. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10100. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10101. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10102. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10103. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10104. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10105. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10106. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10107. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10108. game:GetService("RunService").RenderStepped:wait()
  10109. end
  10110. for i = 0, 0.5, 0.1 do
  10111. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10112. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10113. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10114. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10115. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10116. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10117. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10118. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10119. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10120. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10121. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10122. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10123. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10124. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10125. game:GetService("RunService").RenderStepped:wait()
  10126. end
  10127. coroutine.resume(coroutine.create(function()
  10128. wait(0.5)
  10129. Grab:remove()
  10130. end))
  10131. Idle = false
  10132. wait(0.1)
  10133. D = false
  10134. end
  10135. end
  10136. end
  10137. function Hit2()
  10138. if not D then
  10139. D = true
  10140. Idle = true
  10141. do
  10142. local Grab = Instance.new("Part", RightHand)
  10143. Grab.Size = Vector3.new(3, 3, 3)
  10144. Grab.CanCollide = false
  10145. Grab.BrickColor = BrickColor.new("Deep orange")
  10146. Grab.Transparency = math.huge
  10147. local Grabo = Instance.new("Weld", Grab)
  10148. Grabo.Part0 = RightHand
  10149. Grabo.Part1 = Grab
  10150. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10151. local SFXZ = Instance.new("Sound", UpperTorso)
  10152. SFXZ.SoundId = "rbxassetid://169259383"
  10153. SFXZ.Volume = 1
  10154. SFXZ.Pitch = 1.5
  10155. SFXZ.Looped = false
  10156. wait(0.01)
  10157. SFXZ:Play()
  10158. Grab.Touched:connect(function(hit)
  10159. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10160. Grab:Destroy()
  10161. hit.Parent.Humanoid:TakeDamage(125)
  10162. local SFXZ = Instance.new("Sound", UpperTorso)
  10163. SFXZ.SoundId = "rbxassetid://1050733875"
  10164. SFXZ.Volume = 3
  10165. SFXZ.Pitch = 1
  10166. SFXZ.Looped = false
  10167. wait(0.01)
  10168. SFXZ:Play()
  10169. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10170. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10171. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10172. wait(0.05)
  10173. Fl:remove()
  10174. end
  10175. end)
  10176. for i = 0, 2, 0.1 do
  10177. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10178. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10179. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10180. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10181. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10182. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10183. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10184. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10185. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10186. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10187. game:GetService("RunService").RenderStepped:wait()
  10188. end
  10189. coroutine.resume(coroutine.create(function()
  10190. wait(0.5)
  10191. Grab:remove()
  10192. end))
  10193. Idle = false
  10194. Grab:Destroy()
  10195. wait(0)
  10196. D = false
  10197. end
  10198. end
  10199. end
  10200. function Hit3()
  10201. if not D then
  10202. D = true
  10203. Idle = true
  10204. do
  10205. local Grab = Instance.new("Part", LeftFoot)
  10206. Grab.Size = Vector3.new(3, 3, 3)
  10207. Grab.CanCollide = false
  10208. Grab.BrickColor = BrickColor.new("Deep orange")
  10209. Grab.Transparency = math.huge
  10210. local Grabo = Instance.new("Weld", Grab)
  10211. Grabo.Part0 = LeftFoot
  10212. Grabo.Part1 = Grab
  10213. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10214. local SFXZ = Instance.new("Sound", UpperTorso)
  10215. SFXZ.SoundId = "rbxassetid://169259383"
  10216. SFXZ.Volume = 1
  10217. SFXZ.Pitch = 1.5
  10218. SFXZ.Looped = false
  10219. wait(0.01)
  10220. SFXZ:Play()
  10221. Grab.Touched:connect(function(hit)
  10222. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10223. Grab:Destroy()
  10224. hit.Parent.Humanoid:TakeDamage(125)
  10225. local SFXZ = Instance.new("Sound", UpperTorso)
  10226. SFXZ.SoundId = "rbxassetid://1050733875"
  10227. SFXZ.Volume = 3
  10228. SFXZ.Pitch = 1
  10229. SFXZ.Looped = false
  10230. wait(0.01)
  10231. SFXZ:Play()
  10232. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10233. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10234. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10235. wait(0.05)
  10236. Fl:remove()
  10237. end
  10238. end)
  10239. for i = 0, 2, 0.1 do
  10240. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10241. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10242. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10243. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10244. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10245. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10246. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10247. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10248. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10249. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10250. game:GetService("RunService").RenderStepped:wait()
  10251. end
  10252. coroutine.resume(coroutine.create(function()
  10253. wait(0.5)
  10254. Grab:remove()
  10255. end))
  10256. Idle = false
  10257. Grab:Destroy()
  10258. wait(0.1)
  10259. D = false
  10260. end
  10261. end
  10262. end
  10263. function Strong2()
  10264. if not D then
  10265. D = true
  10266. Idle = true
  10267. do
  10268. local Grab = Instance.new("Part", RightHand)
  10269. Grab.Size = Vector3.new(3, 3, 3)
  10270. Grab.CanCollide = false
  10271. Grab.BrickColor = BrickColor.new("Deep orange")
  10272. Grab.Transparency = math.huge
  10273. local Grabo = Instance.new("Weld", Grab)
  10274. Grabo.Part0 = RightHand
  10275. Grabo.Part1 = Grab
  10276. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10277. local SFXZ = Instance.new("Sound", UpperTorso)
  10278. SFXZ.SoundId = "rbxassetid://169259383"
  10279. SFXZ.Volume = 1
  10280. SFXZ.Pitch = 1.5
  10281. SFXZ.Looped = false
  10282. wait(0.01)
  10283. SFXZ:Play()
  10284. Grab.Touched:connect(function(hit)
  10285. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10286. Grab:Destroy()
  10287. hit.Parent.Humanoid:TakeDamage(3455)
  10288. local SFXZ = Instance.new("Sound", UpperTorso)
  10289. SFXZ.SoundId = "rbxassetid://1050733875"
  10290. SFXZ.Volume = 3
  10291. SFXZ.Pitch = 1
  10292. SFXZ.Looped = false
  10293. wait(0.01)
  10294. SFXZ:Play()
  10295. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10296. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10297. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10298. wait(0.05)
  10299. Fl:remove()
  10300. end
  10301. end)
  10302. for i = 0, 0.6, 0.1 do
  10303. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10304. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10305. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10306. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10307. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10308. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10309. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10310. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10311. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10312. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10313. game:GetService("RunService").RenderStepped:wait()
  10314. end
  10315. coroutine.resume(coroutine.create(function()
  10316. wait(0.5)
  10317. Grab:remove()
  10318. end))
  10319. Idle = false
  10320. Grab:Destroy()
  10321. wait(0)
  10322. D = false
  10323. end
  10324. end
  10325. end
  10326. function Strong3()
  10327. if not D then
  10328. D = true
  10329. Idle = true
  10330. do
  10331. local Grab = Instance.new("Part", LeftFoot)
  10332. Grab.Size = Vector3.new(3, 3, 3)
  10333. Grab.CanCollide = false
  10334. Grab.BrickColor = BrickColor.new("Deep orange")
  10335. Grab.Transparency = math.huge
  10336. local Grabo = Instance.new("Weld", Grab)
  10337. Grabo.Part0 = LeftFoot
  10338. Grabo.Part1 = Grab
  10339. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10340. local SFXZ = Instance.new("Sound", UpperTorso)
  10341. SFXZ.SoundId = "rbxassetid://169259383"
  10342. SFXZ.Volume = 1
  10343. SFXZ.Pitch = 1.5
  10344. SFXZ.Looped = false
  10345. wait(0.01)
  10346. SFXZ:Play()
  10347. Grab.Touched:connect(function(hit)
  10348. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10349. Grab:Destroy()
  10350. hit.Parent.Humanoid:TakeDamage(3455)
  10351. local SFXZ = Instance.new("Sound", UpperTorso)
  10352. SFXZ.SoundId = "rbxassetid://1050733875"
  10353. SFXZ.Volume = 3
  10354. SFXZ.Pitch = 1
  10355. SFXZ.Looped = false
  10356. wait(0.01)
  10357. SFXZ:Play()
  10358. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10359. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10360. Fl.velocity = UpperTorso.CFrame.lookVector * 10
  10361. wait(0.05)
  10362. Fl:remove()
  10363. end
  10364. end)
  10365. for i = 0, 0.6, 0.1 do
  10366. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10367. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10368. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10369. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10370. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10371. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10372. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10373. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10374. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10375. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10376. game:GetService("RunService").RenderStepped:wait()
  10377. end
  10378. coroutine.resume(coroutine.create(function()
  10379. wait(0.5)
  10380. Grab:remove()
  10381. end))
  10382. Idle = false
  10383. Grab:Destroy()
  10384. wait(0.1)
  10385. D = false
  10386. end
  10387. end
  10388. end
  10389. function Desperate2()
  10390. if not D then
  10391. D = true
  10392. Idle = true
  10393. do
  10394. local Grab = Instance.new("Part", RightHand)
  10395. Grab.Size = Vector3.new(3, 3, 3)
  10396. Grab.CanCollide = false
  10397. Grab.BrickColor = BrickColor.new("Deep orange")
  10398. Grab.Transparency = math.huge
  10399. local Grabo = Instance.new("Weld", Grab)
  10400. Grabo.Part0 = RightHand
  10401. Grabo.Part1 = Grab
  10402. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10403. local SFXZ = Instance.new("Sound", UpperTorso)
  10404. SFXZ.SoundId = "rbxassetid://169259383"
  10405. SFXZ.Volume = 1
  10406. SFXZ.Pitch = 1.5
  10407. SFXZ.Looped = false
  10408. wait(0.01)
  10409. SFXZ:Play()
  10410. Grab.Touched:connect(function(hit)
  10411. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10412. Grab:Destroy()
  10413. hit.Parent.Humanoid:TakeDamage(3555555)
  10414. local SFXZ = Instance.new("Sound", UpperTorso)
  10415. SFXZ.SoundId = "rbxassetid://1050733875"
  10416. SFXZ.Volume = 3
  10417. SFXZ.Pitch = 1
  10418. SFXZ.Looped = false
  10419. wait(0.01)
  10420. SFXZ:Play()
  10421. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10422. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10423. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10424. wait(0.05)
  10425. Fl:remove()
  10426. end
  10427. end)
  10428. for i = 0, 0.6, 0.1 do
  10429. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.5)
  10430. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(90), rad(0), rad(-20)), 0.5)
  10431. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(60), rad(0), rad(0)), 0.5)
  10432. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(0)), 0.5)
  10433. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10434. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10435. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10436. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10437. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.2)
  10438. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.3)
  10439. game:GetService("RunService").RenderStepped:wait()
  10440. end
  10441. coroutine.resume(coroutine.create(function()
  10442. wait(0.5)
  10443. Grab:remove()
  10444. end))
  10445. Idle = false
  10446. Grab:Destroy()
  10447. wait(0)
  10448. D = false
  10449. end
  10450. end
  10451. end
  10452. function Desperate3()
  10453. if not D then
  10454. D = true
  10455. Idle = true
  10456. do
  10457. local Grab = Instance.new("Part", LeftFoot)
  10458. Grab.Size = Vector3.new(3, 3, 3)
  10459. Grab.CanCollide = false
  10460. Grab.BrickColor = BrickColor.new("Deep orange")
  10461. Grab.Transparency = math.huge
  10462. local Grabo = Instance.new("Weld", Grab)
  10463. Grabo.Part0 = LeftFoot
  10464. Grabo.Part1 = Grab
  10465. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10466. local SFXZ = Instance.new("Sound", UpperTorso)
  10467. SFXZ.SoundId = "rbxassetid://169259383"
  10468. SFXZ.Volume = 1
  10469. SFXZ.Pitch = 1.5
  10470. SFXZ.Looped = false
  10471. wait(0.01)
  10472. SFXZ:Play()
  10473. Grab.Touched:connect(function(hit)
  10474. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10475. Grab:Destroy()
  10476. hit.Parent.Humanoid:TakeDamage(3555555)
  10477. local SFXZ = Instance.new("Sound", UpperTorso)
  10478. SFXZ.SoundId = "rbxassetid://1050733875"
  10479. SFXZ.Volume = 3
  10480. SFXZ.Pitch = 1
  10481. SFXZ.Looped = false
  10482. wait(0.01)
  10483. SFXZ:Play()
  10484. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10485. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10486. Fl.velocity = UpperTorso.CFrame.lookVector * 100
  10487. wait(0.05)
  10488. Fl:remove()
  10489. end
  10490. end)
  10491. for i = 0, 0.6, 0.1 do
  10492. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(-10)), 0.3)
  10493. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(rad(-10), rad(0), rad(10)), 0.3)
  10494. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10495. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.Angles(rad(10), rad(0), rad(0)), 0.3)
  10496. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.Angles(rad(100), rad(0), rad(0)), 0.5)
  10497. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10498. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.Angles(rad(20), rad(0), rad(0)), 0.5)
  10499. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.5)
  10500. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(-30), rad(0)), 0.3)
  10501. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(rad(0), rad(30), rad(0)), 0.3)
  10502. game:GetService("RunService").RenderStepped:wait()
  10503. end
  10504. coroutine.resume(coroutine.create(function()
  10505. wait(0.5)
  10506. Grab:remove()
  10507. end))
  10508. Idle = false
  10509. Grab:Destroy()
  10510. wait(0.1)
  10511. D = false
  10512. end
  10513. end
  10514. end
  10515. function HitS()
  10516. if not D then
  10517. D = true
  10518. Idle = true
  10519. do
  10520. local Grab = Instance.new("Part", LeftHand)
  10521. Grab.Size = Vector3.new(6, 6, 6)
  10522. Grab.CanCollide = false
  10523. Grab.BrickColor = BrickColor.new("Deep orange")
  10524. Grab.Transparency = math.huge
  10525. local Grabo = Instance.new("Weld", Grab)
  10526. Grabo.Part0 = LeftHand
  10527. Grabo.Part1 = Grab
  10528. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10529. local FZcharge = Instance.new("ParticleEmitter", LeftHand)
  10530. FZcharge.Texture = "rbxassetid://31727915"
  10531. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10532. FZcharge.EmissionDirection = "Bottom"
  10533. FZcharge.Speed = NumberRange.new(0)
  10534. FZcharge.Size = NumberSequence.new(1, 0)
  10535. FZcharge.Drag = 2
  10536. FZcharge.LockedToPart = false
  10537. FZcharge.Lifetime = NumberRange.new(1)
  10538. FZcharge.Rate = 150
  10539. FZcharge.LightEmission = 0.2
  10540. FZcharge.Rotation = NumberRange.new(-100, 100)
  10541. FZcharge.VelocitySpread = 100
  10542. local SFXZ = Instance.new("Sound", UpperTorso)
  10543. SFXZ.SoundId = "rbxassetid://169259383"
  10544. SFXZ.Volume = 1
  10545. SFXZ.Pitch = 1.5
  10546. SFXZ.Looped = false
  10547. wait(0.01)
  10548. SFXZ:Play()
  10549. Grab.Touched:connect(function(hit)
  10550. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10551. Grab:Destroy()
  10552. do
  10553. local H = Instance.new("Part", Character)
  10554. H.Size = Vector3.new(1, 1, 1)
  10555. H.BrickColor = BrickColor.new("White")
  10556. H.CanCollide = false
  10557. H.Anchored = true
  10558. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10559. local H2 = Instance.new("SpecialMesh", H)
  10560. H2.MeshId = "rbxassetid://3270017"
  10561. local H3 = Instance.new("Part", Character)
  10562. H3.Size = Vector3.new(1, 1, 1)
  10563. H3.BrickColor = BrickColor.new("White")
  10564. H3.CanCollide = false
  10565. H3.Anchored = true
  10566. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10567. local H23 = Instance.new("SpecialMesh", H3)
  10568. H23.MeshId = "rbxassetid://3270017"
  10569. local H33 = Instance.new("Part", Character)
  10570. H33.Size = Vector3.new(1, 1, 1)
  10571. H33.BrickColor = BrickColor.new("White")
  10572. H33.CanCollide = false
  10573. H33.Anchored = true
  10574. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10575. local H233 = Instance.new("SpecialMesh", H33)
  10576. H233.MeshId = "rbxassetid://20329976"
  10577. local H2 = Instance.new("SpecialMesh", H)
  10578. H2.MeshId = "rbxassetid://3270017"
  10579. local H5 = Instance.new("Part", Character)
  10580. H5.Size = Vector3.new(1, 1, 1)
  10581. H5.BrickColor = BrickColor.new("White")
  10582. H5.CanCollide = false
  10583. H5.Anchored = true
  10584. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10585. local H25 = Instance.new("SpecialMesh", H5)
  10586. H25.MeshId = "rbxassetid://3270017"
  10587. coroutine.resume(coroutine.create(function()
  10588. for i = 1, 200 do
  10589. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10590. H.Transparency = H.Transparency + 0.09
  10591. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10592. H3.Transparency = H3.Transparency + 0.09
  10593. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10594. H33.Transparency = H3.Transparency + 0.09
  10595. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10596. H5.Transparency = H5.Transparency + 0.09
  10597. wait(1.0E-11)
  10598. end
  10599. end))
  10600. local SFXZ = Instance.new("Sound", UpperTorso)
  10601. SFXZ.SoundId = "rbxassetid://447041606"
  10602. SFXZ.Volume = 1
  10603. SFXZ.Pitch = 1
  10604. SFXZ.Looped = false
  10605. wait(0.01)
  10606. SFXZ:Play()
  10607. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10608. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10609. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10610. local exp = Instance.new("Explosion", Character)
  10611. exp.BlastRadius = 13
  10612. exp.BlastPressure = 100
  10613. exp.Position = Character.HumanoidRootPart.Position
  10614. exp.Visible = false
  10615. hit.Parent:BreakJoints()
  10616. wait(1.3)
  10617. hit.Parent:Destroy()
  10618. wait(0.05)
  10619. Fl:remove()
  10620. end
  10621. end
  10622. end)
  10623. for i = 0, 2, 0.1 do
  10624. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), 0.1)
  10625. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10626. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10627. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10628. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10629. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10630. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10631. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10632. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10633. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10634. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10635. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10636. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10637. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), 0.1)
  10638. game:GetService("RunService").RenderStepped:wait()
  10639. end
  10640. coroutine.resume(coroutine.create(function()
  10641. wait(0.5)
  10642. Grab:remove()
  10643. end))
  10644. Idle = false
  10645. FZcharge:Destroy()
  10646. wait(0.1)
  10647. D = false
  10648. end
  10649. end
  10650. end
  10651. function Hit2S()
  10652. if not D then
  10653. D = true
  10654. Idle = true
  10655. do
  10656. local Grab = Instance.new("Part", RightHand)
  10657. Grab.Size = Vector3.new(6, 6, 6)
  10658. Grab.CanCollide = false
  10659. Grab.BrickColor = BrickColor.new("Deep orange")
  10660. Grab.Transparency = math.huge
  10661. local Grabo = Instance.new("Weld", Grab)
  10662. Grabo.Part0 = RightHand
  10663. Grabo.Part1 = Grab
  10664. Grabo.C0 = CFrame.new(0, -1.1, 0)
  10665. local FZcharge = Instance.new("ParticleEmitter", RightHand)
  10666. FZcharge.Texture = "rbxassetid://31727915"
  10667. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  10668. FZcharge.EmissionDirection = "Bottom"
  10669. FZcharge.Speed = NumberRange.new(0)
  10670. FZcharge.Size = NumberSequence.new(1, 0)
  10671. FZcharge.Drag = 2
  10672. FZcharge.LockedToPart = false
  10673. FZcharge.Lifetime = NumberRange.new(1)
  10674. FZcharge.Rate = 150
  10675. FZcharge.LightEmission = 0.2
  10676. FZcharge.Rotation = NumberRange.new(-100, 100)
  10677. FZcharge.VelocitySpread = 100
  10678. local SFXZ = Instance.new("Sound", UpperTorso)
  10679. SFXZ.SoundId = "rbxassetid://169259383"
  10680. SFXZ.Volume = 1
  10681. SFXZ.Pitch = 1.5
  10682. SFXZ.Looped = false
  10683. wait(0.01)
  10684. SFXZ:Play()
  10685. Grab.Touched:connect(function(hit)
  10686. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  10687. Grab:Destroy()
  10688. do
  10689. local H = Instance.new("Part", Character)
  10690. H.Size = Vector3.new(1, 1, 1)
  10691. H.BrickColor = BrickColor.new("White")
  10692. H.CanCollide = false
  10693. H.Anchored = true
  10694. H.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, 1.55)
  10695. local H2 = Instance.new("SpecialMesh", H)
  10696. H2.MeshId = "rbxassetid://3270017"
  10697. local H3 = Instance.new("Part", Character)
  10698. H3.Size = Vector3.new(1, 1, 1)
  10699. H3.BrickColor = BrickColor.new("White")
  10700. H3.CanCollide = false
  10701. H3.Anchored = true
  10702. H3.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(1.55, 0, 0)
  10703. local H23 = Instance.new("SpecialMesh", H3)
  10704. H23.MeshId = "rbxassetid://3270017"
  10705. local H33 = Instance.new("Part", Character)
  10706. H33.Size = Vector3.new(1, 1, 1)
  10707. H33.BrickColor = BrickColor.new("White")
  10708. H33.CanCollide = false
  10709. H33.Anchored = true
  10710. H33.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.55, 0)
  10711. local H233 = Instance.new("SpecialMesh", H33)
  10712. H233.MeshId = "rbxassetid://20329976"
  10713. local H2 = Instance.new("SpecialMesh", H)
  10714. H2.MeshId = "rbxassetid://3270017"
  10715. local H5 = Instance.new("Part", Character)
  10716. H5.Size = Vector3.new(1, 1, 1)
  10717. H5.BrickColor = BrickColor.new("White")
  10718. H5.CanCollide = false
  10719. H5.Anchored = true
  10720. H5.CFrame = Character.UpperTorso.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 1.55, 0)
  10721. local H25 = Instance.new("SpecialMesh", H5)
  10722. H25.MeshId = "rbxassetid://3270017"
  10723. coroutine.resume(coroutine.create(function()
  10724. for i = 1, 200 do
  10725. H2.Scale = H2.Scale + Vector3.new(9, 9, 9)
  10726. H.Transparency = H.Transparency + 0.09
  10727. H23.Scale = H23.Scale + Vector3.new(9, 9, 9)
  10728. H3.Transparency = H3.Transparency + 0.09
  10729. H233.Scale = H23.Scale + Vector3.new(8, 8, 8)
  10730. H33.Transparency = H3.Transparency + 0.09
  10731. H25.Scale = H25.Scale + Vector3.new(8, 8, 8)
  10732. H5.Transparency = H5.Transparency + 0.09
  10733. wait(1.0E-11)
  10734. end
  10735. end))
  10736. local SFXZ = Instance.new("Sound", UpperTorso)
  10737. SFXZ.SoundId = "rbxassetid://447041606"
  10738. SFXZ.Volume = 1
  10739. SFXZ.Pitch = 1
  10740. SFXZ.Looped = false
  10741. wait(0.01)
  10742. SFXZ:Play()
  10743. local Fl = Instance.new("BodyVelocity", hit.Parent.Head)
  10744. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  10745. Fl.velocity = UpperTorso.CFrame.lookVector * 350
  10746. local exp = Instance.new("Explosion", Character)
  10747. exp.BlastRadius = 13
  10748. exp.BlastPressure = 100
  10749. exp.Position = Character.HumanoidRootPart.Position
  10750. exp.Visible = false
  10751. hit.Parent:BreakJoints()
  10752. wait(1.3)
  10753. hit.Parent:Destroy()
  10754. wait(0.05)
  10755. Fl:remove()
  10756. end
  10757. end
  10758. end)
  10759. for i = 0, 2, 0.1 do
  10760. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), 0.1)
  10761. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), 0.1)
  10762. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10763. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10764. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10765. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10766. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10767. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10768. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10769. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10770. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10771. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10772. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10773. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), 0.1)
  10774. game:GetService("RunService").RenderStepped:wait()
  10775. end
  10776. coroutine.resume(coroutine.create(function()
  10777. wait(0.5)
  10778. Grab:remove()
  10779. end))
  10780. Idle = false
  10781. FZcharge:Destroy()
  10782. wait(0.1)
  10783. D = false
  10784. end
  10785. end
  10786. end
  10787. Mouse.Button1Down:connect(function()
  10788. if attack == false and attacktype == 1 then
  10789. Hit()
  10790. attacktype = 2
  10791. elseif attack == false and attacktype == 2 then
  10792. Hit2()
  10793. attacktype = 3
  10794. elseif attack == false and attacktype == 3 then
  10795. Hit3()
  10796. attacktype = 1
  10797. end
  10798. end)
  10799. function rayCast(Pos, Dir, Max, Ignore)
  10800. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  10801. end
  10802. local sine = 0
  10803. local change = 1
  10804. local val = 0
  10805. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  10806. local velderp = RootPart.Velocity.y
  10807. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  10808. game:service("RunService").RenderStepped:connect(function()
  10809. if Humanoid.MoveDirection.x == 0 and Idle == false then
  10810. change = 1
  10811. for i = 1, 1 do
  10812. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0 - 0.01 * math.sin(tick() * 3), 0) * CFrame.Angles(0.5, 0, 0), 0.1)
  10813. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0 - 0 * math.sin(tick() * 3), 0) * CFrame.Angles(1, 0, 1), 0.1)
  10814. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0.01 * math.sin(tick() * 3), 0, 0), 0.1)
  10815. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0.7 + 0 * math.sin(tick() * 3), 0, 0), 0.1)
  10816. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), 0.1)
  10817. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.9, 0), 0.1)
  10818. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10819. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10820. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(70), rad(0)), 0.1)
  10821. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0 - 0.03 * math.sin(tick() * 3), -1, 0), 0.1)
  10822. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10823. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10824. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10825. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10826. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0 - 0.005 * math.sin(tick() * 3), 0) * CFrame.Angles(0, 0, 0), 0.1)
  10827. game:GetService("RunService").RenderStepped:wait()
  10828. end
  10829. for i = 1, 2050 do
  10830. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  10831. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10832. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.5 * math.sin(tick() * 8), 0, 0), 0.1)
  10833. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10834. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0 * math.cos(tick() * 8), 0, 0), 0.1)
  10835. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.sin(tick() * 8), 0, 0.1), 0.1)
  10836. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.sin(tick() * 8), 0, -0.1), 0.1)
  10837. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new(LeftKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10838. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0 - 0.6 * math.cos(tick() * 8), 0, 0), 0.1)
  10839. Root.C0 = Root.C0:lerp(CFrame.new(0, 0 - 0.1 * math.sin(tick() * 8), 0) * CFrame.Angles(-0.1, 0, 0), 0.1)
  10840. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p) * CFrame.Angles(0, 0, 0), 0.1)
  10841. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(RightFoot.RightAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(rad(0), rad(0), rad(0)), 0.1)
  10842. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(LeftFoot.LeftAnkle.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10843. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new(RightHand.RightWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10844. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new(LeftHand.LeftWrist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10845. Waist.C0 = Waist.C0:lerp(CFrame.new(Waist.C0.p) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  10846. game:GetService("RunService").RenderStepped:wait()
  10847. end
  10848. end
  10849. end
  10850. end)
  10851.  
  10852. -- By renzonic
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