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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
- Vendor:
- VRAM: 1977 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.322 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.446700 ms
- 2020-01-04T21:01:01 0.019 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-01-04T21:01:01 0.068 INF Texture quality is set to 0
- 2020-01-04T21:01:01 0.068 INF Precaching...
- 2020-01-04T21:01:01 0.073 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-01-04T21:01:01 0.171 INF [EAC] Initializing ...
- 2020-01-04T21:01:01 0.175 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-01-04T21:01:03 1.986 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-01-04T21:01:03 1.989 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-01-04T21:01:05 3.979 INF Precaching file: Data/Bundles/terraintextures
- 2020-01-04T21:01:07 5.852 INF Precaching done
- 2020-01-04T21:01:07 5.853 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.451200 ms
- 2020-01-04T21:01:07 5.965 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2020-01-04T21:01:07 6.016 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
- 2020-01-04T21:01:07 6.016 INF System information:
- 2020-01-04T21:01:07 6.016 INF OS: Windows 10 (10.0.0) 64bit
- 2020-01-04T21:01:07 6.017 INF CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (cores: 4)
- 2020-01-04T21:01:07 6.017 INF RAM: 16339 MB
- 2020-01-04T21:01:07 6.017 INF GPU: NVIDIA GeForce GTX 1050 (1977 MB)
- 2020-01-04T21:01:07 6.017 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-01-04T21:01:07 6.017 INF Last played version: Alpha 18.2
- 2020-01-04T21:01:07 6.017 INF Local UTC offset: 2 hours
- 2020-01-04T21:01:07 6.024 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-04__21-00-48.txt
- 2020-01-04T21:01:07 6.025 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-04T21:01:07 6.025 INF Starting PlayerInputManager...
- 2020-01-04T21:01:07 6.048 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-01-04T21:01:07 6.166 INF Starting UserProfileManager...
- 2020-01-04T21:01:07 6.264 INF Occlusion: Awake
- 2020-01-04T21:01:07 6.273 INF ApplyAllOptions streaming True, budget 1779.3 MB
- 2020-01-04T21:01:07 6.274 INF ApplyAllOptions current screen 1600 x 900, 60hz, window 1600 x 900, fullscreen True FullScreenWindow
- 2020-01-04T21:01:07 6.274 INF Texture quality is set to 0
- 2020-01-04T21:01:07 6.275 INF ApplyTextureFilter 0, AF Disable
- 2020-01-04T21:01:07 6.277 INF ApplyTerrainOptions 3
- 2020-01-04T21:01:07 6.529 INF [MODS] No mods folder found
- 2020-01-04T21:01:07 6.540 INF Loading permissions file at 'C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-04T21:01:08 6.595 INF Loading permissions file done.
- 2020-01-04T21:01:08 6.643 INF Awake done in 677 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3998.
- Total: 6.473300 ms (FindLiveObjects: 0.241600 ms CreateObjectMapping: 0.109800 ms MarkObjects: 6.044300 ms DeleteObjects: 0.077200 ms)
- 2020-01-04T21:01:08 6.875 INF User joined: Tincture
- 2020-01-04T21:01:08 7.290 INF Reloading serveradmin.xml
- 2020-01-04T21:01:08 7.290 INF Loading permissions file at 'C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-04T21:01:08 7.291 INF Loading permissions file done.
- 2020-01-04T21:01:10 8.653 INF UMA Overlay loading took 1364 ms
- 2020-01-04T21:01:10 8.655 INF UMA Slot loading took 1 ms
- 2020-01-04T21:01:11 9.894 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-01-04T21:01:12 10.849 INF WorldStaticData.Init() needed 1.948s
- 2020-01-04T21:01:13 12.062 INF [Steamworks.NET] Login ok.
- 2020-01-04T21:01:13 12.484 INF AchievementManager: Received stats and achievements from Steam
- 2020-01-04T21:01:50 49.276 INF NET: Starting server protocols
- 2020-01-04T21:01:50 49.295 INF NET: LiteNetLib server started
- 2020-01-04T21:01:50 49.297 INF [Steamworks.NET] NET: Server started
- 2020-01-04T21:01:50 49.297 INF Started thread SteamNetworkingServer
- 2020-01-04T21:01:50 49.298 INF StartGame
- 2020-01-04T21:01:50 49.361 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = T
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.8275862
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.75
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.2125
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 2
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.75
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198101797984
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Tincture
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Petar\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-04T21:01:50 49.389 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-01-04T21:01:51 49.986 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-01-04T21:01:51 49.986 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-01-04T21:01:51 49.986 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-01-04T21:01:56 54.643 INF Block IDs with mapping
- 2020-01-04T21:01:56 54.644 INF BlockIDs from Mapping
- 2020-01-04T21:01:57 56.442 INF Item IDs with mapping
- 2020-01-04T21:01:57 56.442 INF ItemIDs from Mapping
- 2020-01-04T21:02:04 62.945 INF createWorld: Navezgane, T, GameModeSurvival
- 2020-01-04T21:02:04 62.946 INF Occlusion: Enabled
- 2020-01-04T21:02:04 63.372 INF Started thread ChunkRegeneration
- 2020-01-04T21:02:04 63.373 INF Started thread ChunkCalc
- 2020-01-04T21:02:05 63.958 INF World.Load: Navezgane
- 2020-01-04T21:02:05 63.959 INF Loading base world file header...
- 2020-01-04T21:02:05 63.960 INF Loaded world file from different version: 'Alpha 18 (b35)'
- 2020-01-04T21:02:05 63.965 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-04T21:02:05 63.976 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-04T21:02:05 63.976 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-04T21:02:08 66.600 INF ShapeControllers: 64
- 2020-01-04T21:02:11 70.439 INF Started thread GenerateChunks
- 2020-01-04T21:02:12 70.732 INF Loading dtm raw file took 291ms
- 2020-01-04T21:02:12 70.878 INF Biomes image size w= 3072, h = 3072
- 2020-01-04T21:02:12 71.333 INF Loading and creating biomes took 601ms
- 2020-01-04T21:02:16 74.625 INF Loading and creating shader control textures took 3292ms
- 2020-01-04T21:02:16 74.983 INF Loading and parsing of generator took 357ms
- 2020-01-04T21:02:16 74.987 INF Started thread SaveChunks C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves/Navezgane/T\Region
- 2020-01-04T21:02:17 76.222 INF [DECO] read 0/0
- 2020-01-04T21:02:18 77.068 INF AstarManager Init
- 2020-01-04T21:02:19 77.626 INF Weather Packages Created FROM BIOMES
- 2020-01-04T21:02:19 77.627 INF createWorld() done
- 2020-01-04T21:02:19 77.627 INF Calculating world hashes
- 2020-01-04T21:02:19 77.629 INF Loading players.xml
- 2020-01-04T21:02:19 77.809 INF Created player with id=171
- 2020-01-04T21:02:19 77.840 WRN InitBreadCrumbs Tincture (1710.5, 61.0, 335.5)
- 2020-01-04T21:02:19 77.845 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-04T21:02:19 78.512 INF Origin Reposition (0.0, 0.0, 0.0) to (1696.0, 48.0, 320.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-04T21:02:20 78.561 INF [DECO] written 0/0
- 2020-01-04T21:02:20 78.616 INF OpenSpawnWindow
- 2020-01-04T21:02:20 78.670 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-04T21:02:21 79.971 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-04T21:02:21 79.980 INF [Steamworks.NET] Making server public
- 2020-01-04T21:02:22 80.928 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131660075560961, public IP=77.76.18.126
- 2020-01-04T21:02:22 80.941 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-01-04T21:02:22 81.285 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241080705934, server SteamID=90131660075560961, server public IP=77.76.18.126, server port=26900
- 2020-01-04T21:02:22 81.290 INF [Steamworks.NET] Lobby entered: 109775241080705934
- 2020-01-04T21:02:22 81.347 INF Respawn almost done
- 2020-01-04T21:02:22 81.354 INF PlayerSpawnedInWorld (reason: NewGame, position: 1710, 61, 335): localplayer
- 2020-01-04T21:02:22 81.408 INF DMS Entered Game!
- 2020-01-04T21:02:22 81.483 INF Getting new currentStreamer!
- 2020-01-04T21:02:26 84.586 INF MinEventLogMessage: XP gained during the last level:
- 2020-01-04T21:02:26 84.587 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-01-04T21:02:26 84.587 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-01-04T21:02:26 84.587 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-01-04T21:02:26 84.917 INF Calculating hashes took 7289 ms (world size 683 MiB)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-04T21:02:49 108.459 INF Time: 1.61m FPS: 33.98 Heap: 1412.8MB Max: 1412.8MB Chunks: 227 CGO: 110 Ply: 1 Zom: 0 Ent: 4 (7) Items: 3 CO: 1 RSS: 5265.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-04T21:03:11 129.758 WRN SleeperVolume 1652, 61, 291. Triggered empty
- 2020-01-04T21:03:19 138.457 INF Time: 2.11m FPS: 44.55 Heap: 1506.0MB Max: 1506.0MB Chunks: 230 CGO: 140 Ply: 1 Zom: 0 Ent: 5 (8) Items: 4 CO: 1 RSS: 5615.6MB
- 2020-01-04T21:03:19 138.541 INF [DECO] written 1/0
- 2020-01-04T21:03:49 168.460 INF Time: 2.61m FPS: 54.52 Heap: 1576.4MB Max: 1576.4MB Chunks: 230 CGO: 150 Ply: 1 Zom: 0 Ent: 4 (7) Items: 3 CO: 1 RSS: 5660.9MB
- 2020-01-04T21:04:19 198.445 INF VehicleManager saving 0 (0 / 0)
- 2020-01-04T21:04:19 198.476 INF Time: 3.11m FPS: 42.68 Heap: 1590.2MB Max: 1590.2MB Chunks: 230 CGO: 150 Ply: 1 Zom: 0 Ent: 3 (7) Items: 3 CO: 1 RSS: 5634.2MB
- 2020-01-04T21:04:19 198.547 INF [DECO] written 2/0
- 2020-01-04T21:04:49 228.499 INF Time: 3.61m FPS: 44.15 Heap: 1606.3MB Max: 1606.3MB Chunks: 240 CGO: 150 Ply: 1 Zom: 0 Ent: 3 (7) Items: 3 CO: 1 RSS: 5665.8MB
- 2020-01-04T21:04:59 237.607 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198204504360
- 2020-01-04T21:05:00 239.065 INF Calling Play on 0
- 2020-01-04T21:05:02 241.379 INF [Steamworks.NET] NET: Received authentication package from 76561198204504360: valid password
- 2020-01-04T21:05:02 241.381 INF Started thread NCSteam_Reader_76561198204504360_0
- 2020-01-04T21:05:02 241.382 INF Started thread NCSteam_Writer_76561198204504360_0
- 2020-01-04T21:05:02 241.384 INF Started thread NCSteam_Reader_76561198204504360_1
- 2020-01-04T21:05:02 241.385 INF Started thread NCSteam_Writer_76561198204504360_1
- 2020-01-04T21:05:02 241.385 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198204504360', OwnerID='', PlayerName=''
- 2020-01-04T21:05:02 241.386 INF NPCID.Write
- 2020-01-04T21:05:02 241.468 INF NPPL.Read
- 2020-01-04T21:05:02 241.485 INF PlayerLogin: InsiderMystik/Alpha 18.2
- 2020-01-04T21:05:02 241.486 INF Client IP: 192.168.0.100
- 2020-01-04T21:05:02 241.487 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-04T21:05:02 241.492 INF [Steamworks.NET] Authenticating player: InsiderMystik SteamId: 76561198204504360 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-04T21:05:03 241.872 INF [Steamworks.NET] Authentication callback. ID: 76561198204504360, owner: 76561198204504360, result: k_EAuthSessionResponseOK
- 2020-01-04T21:05:03 241.873 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198204504360', OwnerID='76561198204504360', PlayerName='InsiderMystik'
- 2020-01-04T21:05:03 241.873 INF Allowing player with id 76561198204504360
- 2020-01-04T21:05:03 242.045 INF RequestToEnterGame: 76561198204504360/InsiderMystik
- 2020-01-04T21:05:03 242.046 INF [DECO] written 2/0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-04T21:05:19 258.503 INF Time: 4.11m FPS: 39.36 Heap: 1591.5MB Max: 1606.3MB Chunks: 240 CGO: 161 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 5828.2MB
- 2020-01-04T21:05:49 288.522 INF Time: 4.61m FPS: 36.97 Heap: 1602.2MB Max: 1606.3MB Chunks: 240 CGO: 161 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 5760.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-04T21:06:19 318.445 INF VehicleManager saving 0 (0 / 0)
- 2020-01-04T21:06:19 318.544 INF Time: 5.11m FPS: 35.85 Heap: 1587.2MB Max: 1606.3MB Chunks: 240 CGO: 141 Ply: 1 Zom: 0 Ent: 5 (6) Items: 2 CO: 1 RSS: 5804.5MB
- 2020-01-04T21:06:50 348.562 INF Time: 5.61m FPS: 46.42 Heap: 1603.8MB Max: 1606.3MB Chunks: 240 CGO: 165 Ply: 1 Zom: 0 Ent: 5 (7) Items: 3 CO: 1 RSS: 5747.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-04T21:07:03 362.036 INF [Steamworks.NET] NET: Connection closed: 76561198204504360
- 2020-01-04T21:07:03 362.046 INF [NET] PlayerDisconnected EntityID=-1, PlayerID='76561198204504360', OwnerID='76561198204504360', PlayerName='InsiderMystik'
- 2020-01-04T21:07:03 362.046 INF Player disconnected: EntityID=-1, PlayerID='76561198204504360', OwnerID='76561198204504360', PlayerName='InsiderMystik'
- 2020-01-04T21:07:03 362.048 INF Exited thread NCSteam_Writer_76561198204504360_1
- 2020-01-04T21:07:03 362.048 INF Exited thread NCSteam_Writer_76561198204504360_0
- 2020-01-04T21:07:03 362.048 INF Exited thread NCSteam_Reader_76561198204504360_1
- 2020-01-04T21:07:03 362.048 INF Exited thread NCSteam_Reader_76561198204504360_0
- 2020-01-04T21:07:03 362.255 INF [Steamworks.NET] NET: Dropping client: 76561198204504360
- 2020-01-04T21:07:20 378.579 INF Time: 6.11m FPS: 39.98 Heap: 1625.0MB Max: 1625.0MB Chunks: 240 CGO: 165 Ply: 1 Zom: 0 Ent: 3 (7) Items: 3 CO: 1 RSS: 5853.8MB
- 2020-01-04T21:07:24 382.953 INF Set loop to false on 003ExpPsp
- 2020-01-04T21:07:24 382.953 INF Set loop to false on 011ExpSec
- 2020-01-04T21:07:24 382.953 INF Set loop to false on 002ExpLfx
- 2020-01-04T21:07:48 406.593 INF Getting new currentStreamer!
- 2020-01-04T21:07:50 408.606 INF Time: 6.61m FPS: 35.91 Heap: 1638.0MB Max: 1638.0MB Chunks: 240 CGO: 164 Ply: 1 Zom: 0 Ent: 3 (7) Items: 3 CO: 1 RSS: 5667.6MB
- 2020-01-04T21:08:19 438.458 INF VehicleManager saving 0 (0 / 0)
- 2020-01-04T21:08:20 438.618 INF Time: 7.11m FPS: 44.30 Heap: 1656.1MB Max: 1656.1MB Chunks: 240 CGO: 162 Ply: 1 Zom: 0 Ent: 4 (11) Items: 4 CO: 1 RSS: 5615.7MB
- 2020-01-04T21:08:50 468.634 INF Time: 7.61m FPS: 40.04 Heap: 1613.1MB Max: 1656.1MB Chunks: 240 CGO: 185 Ply: 1 Zom: 0 Ent: 3 (7) Items: 0 CO: 1 RSS: 5533.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-04T21:09:20 498.651 INF Time: 8.11m FPS: 39.66 Heap: 1620.5MB Max: 1656.1MB Chunks: 240 CGO: 173 Ply: 1 Zom: 0 Ent: 4 (9) Items: 1 CO: 1 RSS: 5653.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-04T21:09:50 528.668 INF Time: 8.61m FPS: 49.56 Heap: 1632.5MB Max: 1656.1MB Chunks: 240 CGO: 185 Ply: 1 Zom: 0 Ent: 3 (10) Items: 1 CO: 1 RSS: 5807.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-04T21:10:19 558.458 INF VehicleManager saving 0 (0 / 0)
- 2020-01-04T21:10:20 558.675 INF Time: 9.11m FPS: 40.26 Heap: 1646.2MB Max: 1656.1MB Chunks: 240 CGO: 183 Ply: 1 Zom: 0 Ent: 4 (13) Items: 3 CO: 1 RSS: 5893.4MB
- 2020-01-04T21:10:50 588.707 INF Time: 9.61m FPS: 39.97 Heap: 1660.3MB Max: 1660.3MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (16) Items: 5 CO: 1 RSS: 5868.0MB
- 2020-01-04T21:11:00 599.200 INF Saving 111 of chunks took 101ms
- 2020-01-04T21:11:01 600.157 INF Disconnect
- 2020-01-04T21:11:01 600.163 INF [NET] ServerShutdown
- 2020-01-04T21:11:01 600.163 INF NET: Stopping server protocols
- 2020-01-04T21:11:01 600.187 INF NET: LiteNetLib server stopped
- 2020-01-04T21:11:01 600.188 INF Exited thread SteamNetworkingServer
- 2020-01-04T21:11:01 600.189 INF [Steamworks.NET] NET: Server stopped
- 2020-01-04T21:11:01 600.191 INF SaveAndCleanupWorld
- 2020-01-04T21:11:01 600.242 INF Saving 38 of chunks took 40ms
- 2020-01-04T21:11:01 600.244 INF [Steamworks.NET] Stopping server
- 2020-01-04T21:11:01 600.260 INF [Steamworks.NET] Exiting Lobby
- 2020-01-04T21:11:01 600.279 INF AstarManager Cleanup
- 2020-01-04T21:11:01 600.283 INF World.Unload
- 2020-01-04T21:11:01 600.299 INF Exited thread GenerateChunks
- 2020-01-04T21:11:01 600.319 INF Exited thread SaveChunks C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves/Navezgane/T\Region
- 2020-01-04T21:11:01 600.384 INF World.Cleanup
- 2020-01-04T21:11:01 600.390 INF Exited thread ChunkRegeneration
- 2020-01-04T21:11:01 600.396 INF Exited thread ChunkCalc
- 2020-01-04T21:11:01 600.399 INF VehicleManager saving 0 (0 / 0)
- 2020-01-04T21:11:01 600.419 INF Persistent GamePrefs saved
- 2020-01-04T21:11:03 601.820 INF Started thread ServerBrowserListUpdater
- 2020-01-04T21:11:07 606.525 INF Connecting to server InsiderMystik...
- 2020-01-04T21:11:07 606.526 INF NET: LiteNetLib trying to connect to: 83.148.94.66:26900
- 2020-01-04T21:11:08 606.563 INF Exited thread ServerBrowserListUpdater
- 2020-01-04T21:11:13 612.309 INF NET: LiteNetLib: Connection failed: ConnectionFailed
- 2020-01-04T21:11:13 612.310 INF NET: Steam NW trying to connect to: 83.148.94.66:26900
- 2020-01-04T21:11:13 612.310 INF [Steamworks.NET] NET: Connecting to SteamID 90131660183162891
- 2020-01-04T21:11:13 612.311 INF Started thread SteamNetworkingClient
- 2020-01-04T21:11:19 617.584 INF [Steamworks.NET] NET: Connection established
- 2020-01-04T21:11:19 617.641 INF [Steamworks.NET] NET: Password accepted
- 2020-01-04T21:11:19 617.648 INF Started thread NCSteam_Reader_0
- 2020-01-04T21:11:19 617.648 INF Started thread NCSteam_Writer_0
- 2020-01-04T21:11:19 617.664 INF Started thread NCSteam_Reader_1
- 2020-01-04T21:11:19 617.664 INF Started thread NCSteam_Writer_1
- 2020-01-04T21:11:19 617.665 INF NPCID.Read
- 2020-01-04T21:11:19 617.670 INF Connection handshake done
- 2020-01-04T21:11:19 617.670 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-01-04T21:11:19 617.671 INF [EAC] Connected to game server
- 2020-01-04T21:11:19 617.671 INF NPPL.Write
- 2020-01-04T21:13:19 737.662 INF [Steamworks.NET] NET: Connection closed
- 2020-01-04T21:13:19 737.668 INF [Steamworks.NET] NET: Connection closed
- 2020-01-04T21:13:19 737.674 INF [Steamworks.NET] NET: Connection closed
- 2020-01-04T21:13:19 737.674 INF Exited thread SteamNetworkingClient
- 2020-01-04T21:13:19 737.674 INF [NET] DisconnectedFromServer: Connection closed by server
- 2020-01-04T21:13:19 737.675 INF [EAC] Disconnected from game server
- 2020-01-04T21:13:19 737.676 INF Exited thread NCSteam_Writer_1
- 2020-01-04T21:13:19 737.676 INF Exited thread NCSteam_Reader_0
- 2020-01-04T21:13:19 737.676 INF Exited thread NCSteam_Reader_1
- 2020-01-04T21:13:19 737.676 INF Exited thread NCSteam_Writer_0
- 2020-01-04T21:13:19 737.676 INF SaveAndCleanupWorld
- 2020-01-04T21:13:19 737.676 INF [Steamworks.NET] Stopping server
- 2020-01-04T21:13:19 737.676 INF [Steamworks.NET] Exiting Lobby
- 2020-01-04T21:13:19 737.683 INF Persistent GamePrefs saved
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