Advertisement
Guest User

7 days to die _2

a guest
Jan 5th, 2020
4,061
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 32.35 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
  9. Vendor:
  10. VRAM: 1977 MB
  11. Driver: 26.21.14.3200
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.322 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.446700 ms
  21. 2020-01-04T21:01:01 0.019 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-01-04T21:01:01 0.068 INF Texture quality is set to 0
  23. 2020-01-04T21:01:01 0.068 INF Precaching...
  24. 2020-01-04T21:01:01 0.073 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-01-04T21:01:01 0.171 INF [EAC] Initializing ...
  26. 2020-01-04T21:01:01 0.175 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2020-01-04T21:01:03 1.986 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-01-04T21:01:03 1.989 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-01-04T21:01:05 3.979 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-01-04T21:01:07 5.852 INF Precaching done
  31. 2020-01-04T21:01:07 5.853 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 2.451200 ms
  34. 2020-01-04T21:01:07 5.965 INF Awake
  35. Localization language: English
  36.  
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  38.  
  39. 2020-01-04T21:01:07 6.016 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
  40. 2020-01-04T21:01:07 6.016 INF System information:
  41. 2020-01-04T21:01:07 6.016 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-01-04T21:01:07 6.017 INF CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (cores: 4)
  43. 2020-01-04T21:01:07 6.017 INF RAM: 16339 MB
  44. 2020-01-04T21:01:07 6.017 INF GPU: NVIDIA GeForce GTX 1050 (1977 MB)
  45. 2020-01-04T21:01:07 6.017 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-01-04T21:01:07 6.017 INF Last played version: Alpha 18.2
  47. 2020-01-04T21:01:07 6.017 INF Local UTC offset: 2 hours
  48. 2020-01-04T21:01:07 6.024 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-04__21-00-48.txt
  49. 2020-01-04T21:01:07 6.025 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-01-04T21:01:07 6.025 INF Starting PlayerInputManager...
  51. 2020-01-04T21:01:07 6.048 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  58. 2020-01-04T21:01:07 6.166 INF Starting UserProfileManager...
  59. 2020-01-04T21:01:07 6.264 INF Occlusion: Awake
  60. 2020-01-04T21:01:07 6.273 INF ApplyAllOptions streaming True, budget 1779.3 MB
  61. 2020-01-04T21:01:07 6.274 INF ApplyAllOptions current screen 1600 x 900, 60hz, window 1600 x 900, fullscreen True FullScreenWindow
  62. 2020-01-04T21:01:07 6.274 INF Texture quality is set to 0
  63. 2020-01-04T21:01:07 6.275 INF ApplyTextureFilter 0, AF Disable
  64. 2020-01-04T21:01:07 6.277 INF ApplyTerrainOptions 3
  65. 2020-01-04T21:01:07 6.529 INF [MODS] No mods folder found
  66. 2020-01-04T21:01:07 6.540 INF Loading permissions file at 'C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-01-04T21:01:08 6.595 INF Loading permissions file done.
  68. 2020-01-04T21:01:08 6.643 INF Awake done in 677 ms
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72.  
  73. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3998.
  74. Total: 6.473300 ms (FindLiveObjects: 0.241600 ms CreateObjectMapping: 0.109800 ms MarkObjects: 6.044300 ms DeleteObjects: 0.077200 ms)
  75.  
  76. 2020-01-04T21:01:08 6.875 INF User joined: Tincture
  77. 2020-01-04T21:01:08 7.290 INF Reloading serveradmin.xml
  78. 2020-01-04T21:01:08 7.290 INF Loading permissions file at 'C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2020-01-04T21:01:08 7.291 INF Loading permissions file done.
  80. 2020-01-04T21:01:10 8.653 INF UMA Overlay loading took 1364 ms
  81. 2020-01-04T21:01:10 8.655 INF UMA Slot loading took 1 ms
  82. 2020-01-04T21:01:11 9.894 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  83. 2020-01-04T21:01:12 10.849 INF WorldStaticData.Init() needed 1.948s
  84. 2020-01-04T21:01:13 12.062 INF [Steamworks.NET] Login ok.
  85. 2020-01-04T21:01:13 12.484 INF AchievementManager: Received stats and achievements from Steam
  86. 2020-01-04T21:01:50 49.276 INF NET: Starting server protocols
  87. 2020-01-04T21:01:50 49.295 INF NET: LiteNetLib server started
  88. 2020-01-04T21:01:50 49.297 INF [Steamworks.NET] NET: Server started
  89. 2020-01-04T21:01:50 49.297 INF Started thread SteamNetworkingServer
  90. 2020-01-04T21:01:50 49.298 INF StartGame
  91. 2020-01-04T21:01:50 49.361 INF Persistent GamePrefs saved
  92. GamePref.AdminFileName = serveradmin.xml
  93. GamePref.AirDropFrequency = 72
  94. GamePref.AirDropMarker = False
  95. GamePref.AutopilotMode = 0
  96. GamePref.BedrollDeadZoneSize = 15
  97. GamePref.BedrollExpiryTime = 45
  98. GamePref.BlockDamageAI = 100
  99. GamePref.BlockDamageAIBM = 100
  100. GamePref.BlockDamagePlayer = 100
  101. GamePref.BloodMoonEnemyCount = 8
  102. GamePref.BloodMoonFrequency = 7
  103. GamePref.BloodMoonRange = 0
  104. GamePref.BloodMoonWarning = 8
  105. GamePref.BuildCreate = False
  106. GamePref.ConnectToServerIP = 127.0.0.1
  107. GamePref.ConnectToServerPort = 26900
  108. GamePref.ControlPanelEnabled = False
  109. GamePref.ControlPanelPort = 8080
  110. GamePref.CraftTimer =
  111. GamePref.CreateLevelDim = 8
  112. GamePref.CreateLevelName = My Level
  113. GamePref.CreativeMenuEnabled = False
  114. GamePref.DayCount = 3
  115. GamePref.DayLightLength = 18
  116. GamePref.DayNightLength = 60
  117. GamePref.DebugMenuEnabled = False
  118. GamePref.DebugMenuShowTasks = False
  119. GamePref.DebugStopEnemiesMoving = False
  120. GamePref.DropOnDeath = 1
  121. GamePref.DropOnQuit = 0
  122. GamePref.DynamicSpawner =
  123. GamePref.EACEnabled = False
  124. GamePref.EnemyDifficulty = 0
  125. GamePref.EnemySpawnMode = True
  126. GamePref.FavoriteServersList =
  127. GamePref.FragLimit = 20
  128. GamePref.GameDifficulty = 1
  129. GamePref.GameGuidClient =
  130. GamePref.GameMode = GameModeSurvival
  131. GamePref.GameName = T
  132. GamePref.GameNameClient = My Game
  133. GamePref.GameVersion = Alpha 18.2
  134. GamePref.GameWorld = Navezgane
  135. GamePref.HideCommandExecutionLog = 0
  136. GamePref.JoiningOptions = True
  137. GamePref.LandClaimCount = 1
  138. GamePref.LandClaimDeadZone = 30
  139. GamePref.LandClaimDecayMode = 0
  140. GamePref.LandClaimExpiryTime = 7
  141. GamePref.LandClaimOfflineDurabilityModifier = 4
  142. GamePref.LandClaimOnlineDurabilityModifier = 4
  143. GamePref.LandClaimSize = 41
  144. GamePref.LastGameResetRevision = 13
  145. GamePref.LastLoadedPrefab =
  146. GamePref.LastLoadedPrefabSize =
  147. GamePref.LootAbundance = 100
  148. GamePref.LootRespawnDays = 30
  149. GamePref.LootTimer =
  150. GamePref.MatchLength = 10
  151. GamePref.MaxSpawnedAnimals = 50
  152. GamePref.MaxSpawnedZombies = 60
  153. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  154. GamePref.NoGraphicsMode = False
  155. GamePref.OptionsAA = 1
  156. GamePref.OptionsAllowController = True
  157. GamePref.OptionsAmbientVolumeLevel = 1
  158. GamePref.OptionsAudioOcclusion = False
  159. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  160. GamePref.OptionsControllerVibration = True
  161. GamePref.OptionsDeferredLighting = True
  162. GamePref.OptionsDisableChunkLODs = False
  163. GamePref.OptionsDynamicMusicDailyTime = 0.3
  164. GamePref.OptionsDynamicMusicEnabled = True
  165. GamePref.OptionsFieldOfView = 78
  166. GamePref.OptionsFieldOfViewNew = 65
  167. GamePref.OptionsForegroundGlobalOpacity = 1
  168. GamePref.OptionsGamma = 0.8275862
  169. GamePref.OptionsGfxBloom = True
  170. GamePref.OptionsGfxDOF = True
  171. GamePref.OptionsGfxMotionBlur = 1
  172. GamePref.OptionsGfxOcclusion = True
  173. GamePref.OptionsGfxSSAO = True
  174. GamePref.OptionsGfxSSReflections = 2
  175. GamePref.OptionsGfxSunShafts = True
  176. GamePref.OptionsGraphicsQuality = 3
  177. GamePref.OptionsGrassDistance = 1
  178. GamePref.OptionsHudOpacity = 1
  179. GamePref.OptionsHudSize = 2
  180. GamePref.OptionsInterfaceSensitivity = 0.75
  181. GamePref.OptionsInvertMouse = False
  182. GamePref.OptionsJournalPopup = True
  183. GamePref.OptionsLODDistance = 0.75
  184. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  185. GamePref.OptionsMicVolumeLevel = 0.75
  186. GamePref.OptionsMouseSensitivity = 0.2125
  187. GamePref.OptionsMusicVolumeLevel = 0.2
  188. GamePref.OptionsOverallAudioVolumeLevel = 1
  189. GamePref.OptionsPlayChanceFrequency = 3
  190. GamePref.OptionsPlayChanceProbability = 0.983
  191. GamePref.OptionsPlayerModel = playerMale
  192. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  193. GamePref.OptionsPOICulling = 1
  194. GamePref.OptionsReflectedShadows = False
  195. GamePref.OptionsReflectionBounces = 0
  196. GamePref.OptionsReflectionCullList = Default
  197. GamePref.OptionsReflectionFarClip = 3000
  198. GamePref.OptionsReflectionQuality = 2
  199. GamePref.OptionsReflectionRefreshMode = ViaScripting
  200. GamePref.OptionsReflectionRefreshRate = 0
  201. GamePref.OptionsReflectionShadowDistance = 60
  202. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  203. GamePref.OptionsResolution = 0
  204. GamePref.OptionsScreenBoundsValue = 1
  205. GamePref.OptionsShadowDistance = 2
  206. GamePref.OptionsShowCompass = True
  207. GamePref.OptionsShowCrosshair = True
  208. GamePref.OptionsStabSpawnBlocksOnGround = True
  209. GamePref.OptionsStreamingMipmapsBudget = 4096
  210. GamePref.OptionsStreamingMipmapsEnabled = True
  211. GamePref.OptionsTempCelsius = False
  212. GamePref.OptionsTerrainQuality = 3
  213. GamePref.OptionsTextureFilter = 2
  214. GamePref.OptionsTextureQuality = 0
  215. GamePref.OptionsTreeDistance = 4
  216. GamePref.OptionsTreeQuality = 3
  217. GamePref.OptionsUMATextureQuality = 0
  218. GamePref.OptionsViewDistance = 6
  219. GamePref.OptionsVoiceChatEnabled = True
  220. GamePref.OptionsVoiceVolumeLevel = 0.75
  221. GamePref.OptionsVsync = 1
  222. GamePref.OptionsWaterParticleLimiter = 0.75
  223. GamePref.OptionsWaterQuality = 1
  224. GamePref.OptionsZoomMouseSensitivity = 0.5
  225. GamePref.PartySharedKillRange = 100
  226. GamePref.PersistentPlayerProfiles = False
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561198101797984
  229. GamePref.PlayerKillingMode = 0
  230. GamePref.PlayerName = Tincture
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 8
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 2
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDOF =
  262. GamePref.UNUSED_OptionsImageEffects =
  263. GamePref.UNUSED_OptionsMotionBlur =
  264. GamePref.UNUSED_OptionsObjectBlur =
  265. GamePref.UNUSED_OptionsSSAO =
  266. GamePref.UNUSED_OptionsSunShafts =
  267. GamePref.UserDataFolder = C:\Users\Petar\AppData\Roaming/7DaysToDie
  268. GamePref.WorldGenSeed =
  269. GamePref.WorldGenSize = 8192
  270. GamePref.XPMultiplier = 100
  271. GamePref.ZombieBMMove = 3
  272. GamePref.ZombieFeralMove = 3
  273. GamePref.ZombieMove = 0
  274. GamePref.ZombieMoveNight = 3
  275. GamePref.ZombiePlayers = True
  276. GameStat.AirDropFrequency = 0
  277. GameStat.AirDropMarker = False
  278. GameStat.AllowedViewDistance = 12
  279. GameStat.AnimalCount = 0
  280. GameStat.AutoParty = False
  281. GameStat.BedrollExpiryTime = 45
  282. GameStat.BlockDamagePlayer = 100
  283. GameStat.BloodMoonDay = 0
  284. GameStat.BloodMoonEnemyCount = 8
  285. GameStat.BloodMoonWarning = 8
  286. GameStat.ChunkStabilityEnabled = True
  287. GameStat.CraftTimer =
  288. GameStat.CurrentRoundIx = 0
  289. GameStat.DayLightLength = 18
  290. GameStat.DayLimitActive = False
  291. GameStat.DayLimitThisRound = 0
  292. GameStat.DropOnDeath = 1
  293. GameStat.DropOnQuit = 0
  294. GameStat.EnemyCount = 0
  295. GameStat.EnemyDifficulty = Normal
  296. GameStat.EnemySpawnMode = True
  297. GameStat.FragLimitActive = False
  298. GameStat.FragLimitThisRound = 0
  299. GameStat.GameDifficulty = 2
  300. GameStat.GameDifficultyBonus = 1
  301. GameStat.GameModeId = 0
  302. GameStat.GameState = 0
  303. GameStat.GlobalMessageToShow =
  304. GameStat.IsCreativeMenuEnabled = False
  305. GameStat.IsFlyingEnabled = False
  306. GameStat.IsPlayerCollisionEnabled = True
  307. GameStat.IsPlayerDamageEnabled = True
  308. GameStat.IsResetMapOnRestart = False
  309. GameStat.IsSaveSupplyCrates = True
  310. GameStat.IsSpawnEnemies = True
  311. GameStat.IsSpawnNearOtherPlayer = False
  312. GameStat.IsTeleportEnabled = False
  313. GameStat.IsVersionCheckDone = True
  314. GameStat.LandClaimCount = 1
  315. GameStat.LandClaimDeadZone = 30
  316. GameStat.LandClaimDecayMode = 0
  317. GameStat.LandClaimExpiryTime = 3
  318. GameStat.LandClaimOfflineDurabilityModifier = 32
  319. GameStat.LandClaimOnlineDurabilityModifier = 32
  320. GameStat.LandClaimSize = 41
  321. GameStat.LoadScene =
  322. GameStat.LootTimer =
  323. GameStat.OptionsPOICulling = 0
  324. GameStat.PartySharedKillRange = 100
  325. GameStat.PlayerKillingMode = KillStrangersOnly
  326. GameStat.ScoreDiedMultiplier = -5
  327. GameStat.ScorePlayerKillMultiplier = 1
  328. GameStat.ScoreZombieKillMultiplier = 1
  329. GameStat.ShowAllPlayersOnMap = False
  330. GameStat.ShowFriendPlayerOnMap = True
  331. GameStat.ShowSpawnWindow = False
  332. GameStat.ShowWindow =
  333. GameStat.ShowZombieCounter = False
  334. GameStat.TimeLimitActive = False
  335. GameStat.TimeLimitThisRound = 0
  336. GameStat.TimeOfDayIncPerSec = 20
  337. GameStat.XPMultiplier = 100
  338. GameStat.ZombieHordeMeter = False
  339. 2020-01-04T21:01:50 49.389 INF StartAsServer
  340. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  341. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  342. 2020-01-04T21:01:51 49.986 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  343. 2020-01-04T21:01:51 49.986 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  344. 2020-01-04T21:01:51 49.986 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  345. 2020-01-04T21:01:56 54.643 INF Block IDs with mapping
  346. 2020-01-04T21:01:56 54.644 INF BlockIDs from Mapping
  347. 2020-01-04T21:01:57 56.442 INF Item IDs with mapping
  348. 2020-01-04T21:01:57 56.442 INF ItemIDs from Mapping
  349. 2020-01-04T21:02:04 62.945 INF createWorld: Navezgane, T, GameModeSurvival
  350. 2020-01-04T21:02:04 62.946 INF Occlusion: Enabled
  351. 2020-01-04T21:02:04 63.372 INF Started thread ChunkRegeneration
  352. 2020-01-04T21:02:04 63.373 INF Started thread ChunkCalc
  353. 2020-01-04T21:02:05 63.958 INF World.Load: Navezgane
  354. 2020-01-04T21:02:05 63.959 INF Loading base world file header...
  355. 2020-01-04T21:02:05 63.960 INF Loaded world file from different version: 'Alpha 18 (b35)'
  356. 2020-01-04T21:02:05 63.965 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  357. 2020-01-04T21:02:05 63.976 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  358. 2020-01-04T21:02:05 63.976 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  359. 2020-01-04T21:02:08 66.600 INF ShapeControllers: 64
  360. 2020-01-04T21:02:11 70.439 INF Started thread GenerateChunks
  361. 2020-01-04T21:02:12 70.732 INF Loading dtm raw file took 291ms
  362. 2020-01-04T21:02:12 70.878 INF Biomes image size w= 3072, h = 3072
  363. 2020-01-04T21:02:12 71.333 INF Loading and creating biomes took 601ms
  364. 2020-01-04T21:02:16 74.625 INF Loading and creating shader control textures took 3292ms
  365. 2020-01-04T21:02:16 74.983 INF Loading and parsing of generator took 357ms
  366. 2020-01-04T21:02:16 74.987 INF Started thread SaveChunks C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves/Navezgane/T\Region
  367. 2020-01-04T21:02:17 76.222 INF [DECO] read 0/0
  368. 2020-01-04T21:02:18 77.068 INF AstarManager Init
  369. 2020-01-04T21:02:19 77.626 INF Weather Packages Created FROM BIOMES
  370. 2020-01-04T21:02:19 77.627 INF createWorld() done
  371. 2020-01-04T21:02:19 77.627 INF Calculating world hashes
  372. 2020-01-04T21:02:19 77.629 INF Loading players.xml
  373. 2020-01-04T21:02:19 77.809 INF Created player with id=171
  374. 2020-01-04T21:02:19 77.840 WRN InitBreadCrumbs Tincture (1710.5, 61.0, 335.5)
  375. 2020-01-04T21:02:19 77.845 INF Loaded player
  376. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  377.  
  378. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  379.  
  380. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  381.  
  382. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  383.  
  384. 2020-01-04T21:02:19 78.512 INF Origin Reposition (0.0, 0.0, 0.0) to (1696.0, 48.0, 320.0)
  385. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  386.  
  387. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  388.  
  389. 2020-01-04T21:02:20 78.561 INF [DECO] written 0/0
  390. 2020-01-04T21:02:20 78.616 INF OpenSpawnWindow
  391. 2020-01-04T21:02:20 78.670 INF StartGame done
  392. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  393.  
  394. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  395.  
  396. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  397.  
  398. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  399.  
  400. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  401. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  402. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  403. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  404.  
  405. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  406.  
  407. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  408.  
  409. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  410.  
  411. Calling Animator.GotoState on Synchronize layer
  412.  
  413. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  414.  
  415. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  416.  
  417. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  418.  
  419. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  420.  
  421. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  422.  
  423. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  424.  
  425. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  426.  
  427. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  428.  
  429. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  430.  
  431. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  432.  
  433. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  434.  
  435. 2020-01-04T21:02:21 79.971 INF [Steamworks.NET] GameServer.Init successful
  436. 2020-01-04T21:02:21 79.980 INF [Steamworks.NET] Making server public
  437. 2020-01-04T21:02:22 80.928 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131660075560961, public IP=77.76.18.126
  438. 2020-01-04T21:02:22 80.941 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  439. 2020-01-04T21:02:22 81.285 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241080705934, server SteamID=90131660075560961, server public IP=77.76.18.126, server port=26900
  440. 2020-01-04T21:02:22 81.290 INF [Steamworks.NET] Lobby entered: 109775241080705934
  441. 2020-01-04T21:02:22 81.347 INF Respawn almost done
  442. 2020-01-04T21:02:22 81.354 INF PlayerSpawnedInWorld (reason: NewGame, position: 1710, 61, 335): localplayer
  443. 2020-01-04T21:02:22 81.408 INF DMS Entered Game!
  444. 2020-01-04T21:02:22 81.483 INF Getting new currentStreamer!
  445. 2020-01-04T21:02:26 84.586 INF MinEventLogMessage: XP gained during the last level:
  446. 2020-01-04T21:02:26 84.587 INF CVarLogValue: $xpFromLootThisLevel == 0
  447. 2020-01-04T21:02:26 84.587 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  448. 2020-01-04T21:02:26 84.587 INF CVarLogValue: $xpFromKillThisLevel == 0
  449. 2020-01-04T21:02:26 84.917 INF Calculating hashes took 7289 ms (world size 683 MiB)
  450. Calling Animator.GotoState on Synchronize layer
  451.  
  452. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  453.  
  454. 2020-01-04T21:02:49 108.459 INF Time: 1.61m FPS: 33.98 Heap: 1412.8MB Max: 1412.8MB Chunks: 227 CGO: 110 Ply: 1 Zom: 0 Ent: 4 (7) Items: 3 CO: 1 RSS: 5265.7MB
  455. Calling Animator.GotoState on Synchronize layer
  456.  
  457. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  458.  
  459. 2020-01-04T21:03:11 129.758 WRN SleeperVolume 1652, 61, 291. Triggered empty
  460. 2020-01-04T21:03:19 138.457 INF Time: 2.11m FPS: 44.55 Heap: 1506.0MB Max: 1506.0MB Chunks: 230 CGO: 140 Ply: 1 Zom: 0 Ent: 5 (8) Items: 4 CO: 1 RSS: 5615.6MB
  461. 2020-01-04T21:03:19 138.541 INF [DECO] written 1/0
  462. 2020-01-04T21:03:49 168.460 INF Time: 2.61m FPS: 54.52 Heap: 1576.4MB Max: 1576.4MB Chunks: 230 CGO: 150 Ply: 1 Zom: 0 Ent: 4 (7) Items: 3 CO: 1 RSS: 5660.9MB
  463. 2020-01-04T21:04:19 198.445 INF VehicleManager saving 0 (0 / 0)
  464. 2020-01-04T21:04:19 198.476 INF Time: 3.11m FPS: 42.68 Heap: 1590.2MB Max: 1590.2MB Chunks: 230 CGO: 150 Ply: 1 Zom: 0 Ent: 3 (7) Items: 3 CO: 1 RSS: 5634.2MB
  465. 2020-01-04T21:04:19 198.547 INF [DECO] written 2/0
  466. 2020-01-04T21:04:49 228.499 INF Time: 3.61m FPS: 44.15 Heap: 1606.3MB Max: 1606.3MB Chunks: 240 CGO: 150 Ply: 1 Zom: 0 Ent: 3 (7) Items: 3 CO: 1 RSS: 5665.8MB
  467. 2020-01-04T21:04:59 237.607 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198204504360
  468. 2020-01-04T21:05:00 239.065 INF Calling Play on 0
  469. 2020-01-04T21:05:02 241.379 INF [Steamworks.NET] NET: Received authentication package from 76561198204504360: valid password
  470. 2020-01-04T21:05:02 241.381 INF Started thread NCSteam_Reader_76561198204504360_0
  471. 2020-01-04T21:05:02 241.382 INF Started thread NCSteam_Writer_76561198204504360_0
  472. 2020-01-04T21:05:02 241.384 INF Started thread NCSteam_Reader_76561198204504360_1
  473. 2020-01-04T21:05:02 241.385 INF Started thread NCSteam_Writer_76561198204504360_1
  474. 2020-01-04T21:05:02 241.385 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198204504360', OwnerID='', PlayerName=''
  475. 2020-01-04T21:05:02 241.386 INF NPCID.Write
  476. 2020-01-04T21:05:02 241.468 INF NPPL.Read
  477. 2020-01-04T21:05:02 241.485 INF PlayerLogin: InsiderMystik/Alpha 18.2
  478. 2020-01-04T21:05:02 241.486 INF Client IP: 192.168.0.100
  479. 2020-01-04T21:05:02 241.487 INF [Steamworks.NET] Auth.AuthenticateUser()
  480. 2020-01-04T21:05:02 241.492 INF [Steamworks.NET] Authenticating player: InsiderMystik SteamId: 76561198204504360 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  481. 2020-01-04T21:05:03 241.872 INF [Steamworks.NET] Authentication callback. ID: 76561198204504360, owner: 76561198204504360, result: k_EAuthSessionResponseOK
  482. 2020-01-04T21:05:03 241.873 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198204504360', OwnerID='76561198204504360', PlayerName='InsiderMystik'
  483. 2020-01-04T21:05:03 241.873 INF Allowing player with id 76561198204504360
  484. 2020-01-04T21:05:03 242.045 INF RequestToEnterGame: 76561198204504360/InsiderMystik
  485. 2020-01-04T21:05:03 242.046 INF [DECO] written 2/0
  486. Calling Animator.GotoState on Synchronize layer
  487.  
  488. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  489.  
  490. 2020-01-04T21:05:19 258.503 INF Time: 4.11m FPS: 39.36 Heap: 1591.5MB Max: 1606.3MB Chunks: 240 CGO: 161 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 5828.2MB
  491. 2020-01-04T21:05:49 288.522 INF Time: 4.61m FPS: 36.97 Heap: 1602.2MB Max: 1606.3MB Chunks: 240 CGO: 161 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 5760.1MB
  492. Calling Animator.GotoState on Synchronize layer
  493.  
  494. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  495.  
  496. 2020-01-04T21:06:19 318.445 INF VehicleManager saving 0 (0 / 0)
  497. 2020-01-04T21:06:19 318.544 INF Time: 5.11m FPS: 35.85 Heap: 1587.2MB Max: 1606.3MB Chunks: 240 CGO: 141 Ply: 1 Zom: 0 Ent: 5 (6) Items: 2 CO: 1 RSS: 5804.5MB
  498. 2020-01-04T21:06:50 348.562 INF Time: 5.61m FPS: 46.42 Heap: 1603.8MB Max: 1606.3MB Chunks: 240 CGO: 165 Ply: 1 Zom: 0 Ent: 5 (7) Items: 3 CO: 1 RSS: 5747.8MB
  499. Calling Animator.GotoState on Synchronize layer
  500.  
  501. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  502.  
  503. Calling Animator.GotoState on Synchronize layer
  504.  
  505. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  506.  
  507. 2020-01-04T21:07:03 362.036 INF [Steamworks.NET] NET: Connection closed: 76561198204504360
  508. 2020-01-04T21:07:03 362.046 INF [NET] PlayerDisconnected EntityID=-1, PlayerID='76561198204504360', OwnerID='76561198204504360', PlayerName='InsiderMystik'
  509. 2020-01-04T21:07:03 362.046 INF Player disconnected: EntityID=-1, PlayerID='76561198204504360', OwnerID='76561198204504360', PlayerName='InsiderMystik'
  510. 2020-01-04T21:07:03 362.048 INF Exited thread NCSteam_Writer_76561198204504360_1
  511. 2020-01-04T21:07:03 362.048 INF Exited thread NCSteam_Writer_76561198204504360_0
  512. 2020-01-04T21:07:03 362.048 INF Exited thread NCSteam_Reader_76561198204504360_1
  513. 2020-01-04T21:07:03 362.048 INF Exited thread NCSteam_Reader_76561198204504360_0
  514. 2020-01-04T21:07:03 362.255 INF [Steamworks.NET] NET: Dropping client: 76561198204504360
  515. 2020-01-04T21:07:20 378.579 INF Time: 6.11m FPS: 39.98 Heap: 1625.0MB Max: 1625.0MB Chunks: 240 CGO: 165 Ply: 1 Zom: 0 Ent: 3 (7) Items: 3 CO: 1 RSS: 5853.8MB
  516. 2020-01-04T21:07:24 382.953 INF Set loop to false on 003ExpPsp
  517. 2020-01-04T21:07:24 382.953 INF Set loop to false on 011ExpSec
  518. 2020-01-04T21:07:24 382.953 INF Set loop to false on 002ExpLfx
  519. 2020-01-04T21:07:48 406.593 INF Getting new currentStreamer!
  520. 2020-01-04T21:07:50 408.606 INF Time: 6.61m FPS: 35.91 Heap: 1638.0MB Max: 1638.0MB Chunks: 240 CGO: 164 Ply: 1 Zom: 0 Ent: 3 (7) Items: 3 CO: 1 RSS: 5667.6MB
  521. 2020-01-04T21:08:19 438.458 INF VehicleManager saving 0 (0 / 0)
  522. 2020-01-04T21:08:20 438.618 INF Time: 7.11m FPS: 44.30 Heap: 1656.1MB Max: 1656.1MB Chunks: 240 CGO: 162 Ply: 1 Zom: 0 Ent: 4 (11) Items: 4 CO: 1 RSS: 5615.7MB
  523. 2020-01-04T21:08:50 468.634 INF Time: 7.61m FPS: 40.04 Heap: 1613.1MB Max: 1656.1MB Chunks: 240 CGO: 185 Ply: 1 Zom: 0 Ent: 3 (7) Items: 0 CO: 1 RSS: 5533.6MB
  524. Calling Animator.GotoState on Synchronize layer
  525.  
  526. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  527.  
  528. 2020-01-04T21:09:20 498.651 INF Time: 8.11m FPS: 39.66 Heap: 1620.5MB Max: 1656.1MB Chunks: 240 CGO: 173 Ply: 1 Zom: 0 Ent: 4 (9) Items: 1 CO: 1 RSS: 5653.7MB
  529. Calling Animator.GotoState on Synchronize layer
  530.  
  531. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  532.  
  533. 2020-01-04T21:09:50 528.668 INF Time: 8.61m FPS: 49.56 Heap: 1632.5MB Max: 1656.1MB Chunks: 240 CGO: 185 Ply: 1 Zom: 0 Ent: 3 (10) Items: 1 CO: 1 RSS: 5807.6MB
  534. Calling Animator.GotoState on Synchronize layer
  535.  
  536. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  537.  
  538. 2020-01-04T21:10:19 558.458 INF VehicleManager saving 0 (0 / 0)
  539. 2020-01-04T21:10:20 558.675 INF Time: 9.11m FPS: 40.26 Heap: 1646.2MB Max: 1656.1MB Chunks: 240 CGO: 183 Ply: 1 Zom: 0 Ent: 4 (13) Items: 3 CO: 1 RSS: 5893.4MB
  540. 2020-01-04T21:10:50 588.707 INF Time: 9.61m FPS: 39.97 Heap: 1660.3MB Max: 1660.3MB Chunks: 240 CGO: 148 Ply: 1 Zom: 0 Ent: 4 (16) Items: 5 CO: 1 RSS: 5868.0MB
  541. 2020-01-04T21:11:00 599.200 INF Saving 111 of chunks took 101ms
  542. 2020-01-04T21:11:01 600.157 INF Disconnect
  543. 2020-01-04T21:11:01 600.163 INF [NET] ServerShutdown
  544. 2020-01-04T21:11:01 600.163 INF NET: Stopping server protocols
  545. 2020-01-04T21:11:01 600.187 INF NET: LiteNetLib server stopped
  546. 2020-01-04T21:11:01 600.188 INF Exited thread SteamNetworkingServer
  547. 2020-01-04T21:11:01 600.189 INF [Steamworks.NET] NET: Server stopped
  548. 2020-01-04T21:11:01 600.191 INF SaveAndCleanupWorld
  549. 2020-01-04T21:11:01 600.242 INF Saving 38 of chunks took 40ms
  550. 2020-01-04T21:11:01 600.244 INF [Steamworks.NET] Stopping server
  551. 2020-01-04T21:11:01 600.260 INF [Steamworks.NET] Exiting Lobby
  552. 2020-01-04T21:11:01 600.279 INF AstarManager Cleanup
  553. 2020-01-04T21:11:01 600.283 INF World.Unload
  554. 2020-01-04T21:11:01 600.299 INF Exited thread GenerateChunks
  555. 2020-01-04T21:11:01 600.319 INF Exited thread SaveChunks C:\Users\Petar\AppData\Roaming/7DaysToDie/Saves/Navezgane/T\Region
  556. 2020-01-04T21:11:01 600.384 INF World.Cleanup
  557. 2020-01-04T21:11:01 600.390 INF Exited thread ChunkRegeneration
  558. 2020-01-04T21:11:01 600.396 INF Exited thread ChunkCalc
  559. 2020-01-04T21:11:01 600.399 INF VehicleManager saving 0 (0 / 0)
  560. 2020-01-04T21:11:01 600.419 INF Persistent GamePrefs saved
  561. 2020-01-04T21:11:03 601.820 INF Started thread ServerBrowserListUpdater
  562. 2020-01-04T21:11:07 606.525 INF Connecting to server InsiderMystik...
  563. 2020-01-04T21:11:07 606.526 INF NET: LiteNetLib trying to connect to: 83.148.94.66:26900
  564. 2020-01-04T21:11:08 606.563 INF Exited thread ServerBrowserListUpdater
  565. 2020-01-04T21:11:13 612.309 INF NET: LiteNetLib: Connection failed: ConnectionFailed
  566. 2020-01-04T21:11:13 612.310 INF NET: Steam NW trying to connect to: 83.148.94.66:26900
  567. 2020-01-04T21:11:13 612.310 INF [Steamworks.NET] NET: Connecting to SteamID 90131660183162891
  568. 2020-01-04T21:11:13 612.311 INF Started thread SteamNetworkingClient
  569. 2020-01-04T21:11:19 617.584 INF [Steamworks.NET] NET: Connection established
  570. 2020-01-04T21:11:19 617.641 INF [Steamworks.NET] NET: Password accepted
  571. 2020-01-04T21:11:19 617.648 INF Started thread NCSteam_Reader_0
  572. 2020-01-04T21:11:19 617.648 INF Started thread NCSteam_Writer_0
  573. 2020-01-04T21:11:19 617.664 INF Started thread NCSteam_Reader_1
  574. 2020-01-04T21:11:19 617.664 INF Started thread NCSteam_Writer_1
  575. 2020-01-04T21:11:19 617.665 INF NPCID.Read
  576. 2020-01-04T21:11:19 617.670 INF Connection handshake done
  577. 2020-01-04T21:11:19 617.670 INF [Steamworks.NET] Auth.GetAuthTicket()
  578. 2020-01-04T21:11:19 617.671 INF [EAC] Connected to game server
  579. 2020-01-04T21:11:19 617.671 INF NPPL.Write
  580. 2020-01-04T21:13:19 737.662 INF [Steamworks.NET] NET: Connection closed
  581. 2020-01-04T21:13:19 737.668 INF [Steamworks.NET] NET: Connection closed
  582. 2020-01-04T21:13:19 737.674 INF [Steamworks.NET] NET: Connection closed
  583. 2020-01-04T21:13:19 737.674 INF Exited thread SteamNetworkingClient
  584. 2020-01-04T21:13:19 737.674 INF [NET] DisconnectedFromServer: Connection closed by server
  585. 2020-01-04T21:13:19 737.675 INF [EAC] Disconnected from game server
  586. 2020-01-04T21:13:19 737.676 INF Exited thread NCSteam_Writer_1
  587. 2020-01-04T21:13:19 737.676 INF Exited thread NCSteam_Reader_0
  588. 2020-01-04T21:13:19 737.676 INF Exited thread NCSteam_Reader_1
  589. 2020-01-04T21:13:19 737.676 INF Exited thread NCSteam_Writer_0
  590. 2020-01-04T21:13:19 737.676 INF SaveAndCleanupWorld
  591. 2020-01-04T21:13:19 737.676 INF [Steamworks.NET] Stopping server
  592. 2020-01-04T21:13:19 737.676 INF [Steamworks.NET] Exiting Lobby
  593. 2020-01-04T21:13:19 737.683 INF Persistent GamePrefs saved
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement