Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- for i,v in pairs(game:GetService('Players').LocalPlayer.Character:GetDescendants()) do
- if v:IsA'Hat' or v:IsA'Accessory' then
- v.Parent = workspace
- end
- end
- game:GetService('Players').LocalPlayer.Character.Shirt:Destroy()
- game:GetService('Players').LocalPlayer.Character.Pants:Destroy()
- game:GetService('Players').LocalPlayer.Character.Head.BrickColor = BrickColor.new("Forest green")
- game:GetService('Players').LocalPlayer.Character.Torso.BrickColor = BrickColor.new("Forest green")
- game:GetService('Players').LocalPlayer.Character["Left Leg"].BrickColor = BrickColor.new("Forest green")
- game:GetService('Players').LocalPlayer.Character["Right Leg"].BrickColor = BrickColor.new("Forest green")
- game:GetService('Players').LocalPlayer.Character.Head.Mesh:Destroy()
- game:GetService('Players').LocalPlayer.Character["Left Arm"]:Destroy()
- game:GetService('Players').LocalPlayer.Character["Right Arm"]:Destroy()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement