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  1. 0.001 2019-07-07 11:16:52; Factorio 0.17.54 (build 46015, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1803)
  3. 0.011 Program arguments: "E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.011 Read data path: E:/Program Files (x86)/Steam/SteamApps/common/Factorio/data
  5. 0.011 Write data path: C:/Users/Danatron1/AppData/Roaming/Factorio [357676/475961MB]
  6. 0.011 Binaries path: E:/Program Files (x86)/Steam/SteamApps/common/Factorio/bin
  7. 0.216 System info: [CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 4 cores, RAM: 7245/16336 MB, page: 8716/19280 MB, virtual: 4328/134217727 MB, extended virtual: 0 MB]
  8. 0.217 Display options: [FullScreen: 0] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: en]
  9. 0.367 Available displays: 3
  10. 0.367 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz}
  11. 0.368 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
  12. 0.368 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 980 Ti {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
  13. 0.541 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  14. 0.681 Initialised Direct3D[0]: NVIDIA GeForce GTX 980 Ti; id: 10de-17c8; driver: nvldumdx.dll 23.21.13.8813
  15. 0.681 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  16. 0.682 [Local Video Memory] Budget: 5188MB, CurrentUsage: 2MB, Reservation: 0/2746MB
  17. 0.682 [Non-Local Vid.Mem.] Budget: 7351MB, CurrentUsage: 0MB, Reservation: 0/3880MB
  18. 0.682 Tiled resources: Tier 2
  19. 0.682 Unified Memory Architecture: No
  20. 0.682 BGR 565 Supported: Yes
  21. 0.682 MaximumFrameLatency: 3, GPUThreadPriority: 0
  22. 0.921 Desktop composition is active.
  23. 0.921 Graphics settings preset: very-high
  24. 0.921 Dedicated video memory size 6103 MB
  25. 0.921 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: high-quality]
  26. 0.921 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Rotation quality: normal] [Color: 32bit]
  27. 1.002 DSound: Starting _dsound_update thread
  28. 1.003 DSound: Enter _dsound_update; tid=14188
  29. 4.171 Loading mod core 0.0.0 (data.lua)
  30. 4.651 Loading mod base 0.17.54 (data.lua)
  31. 7.296 Loading mod base 0.17.54 (data-updates.lua)
  32. 7.486 Checksum for core: 2486543994
  33. 7.486 Checksum of base: 2542100768
  34. 8.570 Loading sounds...
  35. 17.054 Info PlayerData.cpp:69: Local player-data.json unavailable
  36. 17.054 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1562429992
  37. 17.399 Initial atlas bitmap size is 16384
  38. 17.441 Created atlas bitmap 16384x16380 [none]
  39. 17.443 Created atlas bitmap 16384x4192 [none]
  40. 17.443 Created atlas bitmap 8192x3884 [decal]
  41. 17.445 Created atlas bitmap 16384x4320 [low-object, linear-minification]
  42. 17.446 Created atlas bitmap 8192x3664 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  43. 17.447 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
  44. 17.448 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  45. 17.449 Created atlas bitmap 4096x1704 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  46. 17.449 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  47. 17.450 Created atlas bitmap 8192x1496 [alpha-mask]
  48. 17.454 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask]
  49. 17.455 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  50. 17.548 Created virtual atlas pages 4096x4096x7
  51. 17.555 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  52. 82.053 Parallel Sprite Loader initialized (threads: 3)
  53. 93.092 Sprites loaded
  54. 93.104 Generated mipmaps (4) for atlas [3] of size 16384x4320
  55. 93.115 Generated mipmaps (3) for atlas [4] of size 8192x3664
  56. 93.126 Generated mipmaps (3) for atlas [5] of size 16384x6880
  57. 93.137 Generated mipmaps (3) for atlas [6] of size 4096x1600
  58. 93.148 Generated mipmaps (4) for atlas [7] of size 4096x1704
  59. 93.160 Generated mipmaps (3) for atlas [11] of size 8192x2352
  60. 93.161 Custom mipmaps uploaded.
  61. 93.387 Generated mipmaps for virtual atlas of size 8192x16384
  62. 93.430 Custom inputs active: 0
  63. 93.558 Factorio initialised
  64. 103.984 Loading map C:\Users\Danatron1\AppData\Roaming\Factorio\saves\Sandbox2.zip: 21146674 bytes.
  65. 104.142 Loading level.dat: 43263998 bytes.
  66. 104.146 Info Scenario.cpp:187: Map version 0.17.52-0
  67. 105.461 Loading script.dat: 328 bytes.
  68. 105.521 Checksum for script C:/Users/Danatron1/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  69. 105.521 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.53.lua
  70. 105.523 Applying migration: Base Mod: 2019-06-28_Factorio_0.17.54.lua
  71. 105.825 Checksum for script C:/Users/Danatron1/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  72. 316.409 Info AppManager.cpp:276: Saving to _autosave3 (blocking).
  73. 317.447 Info AppManagerStates.cpp:1752: Saving finished
  74. 617.794 Info AppManager.cpp:276: Saving to _autosave1 (blocking).
  75. 618.745 Info AppManagerStates.cpp:1752: Saving finished
  76. 794.228 Info AppManager.cpp:276: Saving to _autosave2 (blocking).
  77. 795.620 Info AppManagerStates.cpp:1752: Saving finished
  78. 1095.979 Info AppManager.cpp:276: Saving to _autosave3 (blocking).
  79. 1096.928 Info AppManagerStates.cpp:1752: Saving finished
  80. 1247.551 Info AppManager.cpp:276: Saving to _autosave1 (blocking).
  81. 1248.695 Info AppManagerStates.cpp:1752: Saving finished
  82. 1436.637 Info AppManager.cpp:276: Saving to _autosave2 (blocking).
  83. 1437.989 Info AppManagerStates.cpp:1752: Saving finished
  84. 1503.090 Info AppManager.cpp:276: Saving to _autosave3 (blocking).
  85. 1504.444 Info AppManagerStates.cpp:1752: Saving finished
  86. 1694.370 Info AppManager.cpp:276: Saving to _autosave1 (blocking).
  87. 1695.804 Info AppManagerStates.cpp:1752: Saving finished
  88. 2000.052 Info AppManager.cpp:276: Saving to _autosave2 (blocking).
  89. 2000.987 Info AppManagerStates.cpp:1752: Saving finished
  90. 2076.057 Info AppManager.cpp:276: Saving to _autosave3 (blocking).
  91. 2077.223 Info AppManagerStates.cpp:1752: Saving finished
  92. 2165.261 Info AppManager.cpp:276: Saving to _autosave1 (blocking).
  93. 2166.315 Info AppManagerStates.cpp:1752: Saving finished
  94. 2325.040 Info AppManager.cpp:276: Saving to _autosave2 (blocking).
  95. 2326.127 Info AppManagerStates.cpp:1752: Saving finished
  96. 2406.365 Info AppManager.cpp:276: Saving to _autosave3 (blocking).
  97. 2407.384 Info AppManagerStates.cpp:1752: Saving finished
  98. 2685.647 Info AppManager.cpp:276: Saving to _autosave1 (blocking).
  99. 2686.592 Info AppManagerStates.cpp:1752: Saving finished
  100. 3573.697 Info AppManager.cpp:276: Saving to _autosave2 (blocking).
  101. 3575.221 Info AppManagerStates.cpp:1752: Saving finished
  102. 4514.484 Info SteamContext.cpp:621: Steam connection lost.
  103. 4757.775 Info AppManager.cpp:276: Saving to _autosave3 (blocking).
  104. 4759.044 Info AppManagerStates.cpp:1752: Saving finished
  105. 5028.102 Info AppManager.cpp:276: Saving to _autosave1 (blocking).
  106. 5029.198 Info AppManagerStates.cpp:1752: Saving finished
  107. 5206.756 Info AppManager.cpp:276: Saving to _autosave2 (blocking).
  108. 5208.169 Info AppManagerStates.cpp:1752: Saving finished
  109. 5393.317 Info AppManager.cpp:276: Saving to _autosave3 (blocking).
  110. 5394.254 Info AppManagerStates.cpp:1752: Saving finished
  111. 5694.602 Info AppManager.cpp:276: Saving to _autosave1 (blocking).
  112. 5695.568 Info AppManagerStates.cpp:1752: Saving finished
  113. 5995.584 Info AppManager.cpp:276: Saving to _autosave2 (blocking).
  114. 5996.544 Info AppManagerStates.cpp:1752: Saving finished
  115. 6096.925 Loading map C:\Users\Danatron1\AppData\Roaming\Factorio\saves\_autosave2.zip: 21635691 bytes.
  116. 6097.020 Loading level.dat: 44241736 bytes.
  117. 6097.024 Info Scenario.cpp:187: Map version 0.17.54-2
  118. 6098.008 Loading script.dat: 328 bytes.
  119. 6098.011 Checksum for script C:/Users/Danatron1/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  120. 6294.525 Loading map C:\Users\Danatron1\AppData\Roaming\Factorio\saves\_autosave2.zip: 21635691 bytes.
  121. 6294.608 Loading level.dat: 44241736 bytes.
  122. 6294.612 Info Scenario.cpp:187: Map version 0.17.54-2
  123. 6295.603 Loading script.dat: 328 bytes.
  124. 6295.606 Checksum for script C:/Users/Danatron1/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
  125. 6800.785 Info AppManager.cpp:276: Saving to _autosave3 (blocking).
  126. 6801.734 Info AppManagerStates.cpp:1752: Saving finished
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