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- //=================================================================================================================
- // Beastmaster: Primal Roar
- //=================================================================================================================
- "beastmaster_primal_roar"
- {
- // General
- //-------------------------------------------------------------------------------------------------------------
- "ID" "5177" // unique ID number for this ability. Do not change this once established or it will invalidate collected stats.
- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE"
- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
- "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
- "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
- "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_YES"
- "SpellDispellableType" "SPELL_DISPELLABLE_YES_STRONG"
- "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL"
- "FightRecapLevel" "2"
- "MaxLevel" "5"
- "HasScepterUpgrade" "1"
- // Casting
- //-------------------------------------------------------------------------------------------------------------
- "AbilityCastPoint" "0.5 0.5 0.5 0.5 0.5 0.5"
- // Time
- //-------------------------------------------------------------------------------------------------------------
- "AbilityCooldown" "80.0 75.0 70.0 70.0 70.0"
- // Cost
- //-------------------------------------------------------------------------------------------------------------
- "AbilityManaCost" "150 175 200 250 450"
- // Cast Range
- //-------------------------------------------------------------------------------------------------------------
- "AbilityCastRange" "600"
- // Stats
- //-------------------------------------------------------------------------------------------------------------
- "AbilityModifierSupportValue" "0.6" // Applies multiple modifiers
- // Special
- //-------------------------------------------------------------------------------------------------------------
- "AbilitySpecial"
- {
- "01"
- {
- "var_type" "FIELD_FLOAT"
- "duration" "3.0 3.5 4.0 4.5 5.0"
- }
- "02"
- {
- "var_type" "FIELD_INTEGER"
- "damage" "150 225 300 450 1050"
- }
- "03"
- {
- "var_type" "FIELD_INTEGER"
- "side_damage" "150 225 300 450 1050"
- }
- "04"
- {
- "var_type" "FIELD_INTEGER"
- "damage_radius" "300"
- }
- "05"
- {
- "var_type" "FIELD_INTEGER"
- "slow_movement_speed_pct" "-50 -50 -50 -50 -50"
- }
- "06"
- {
- "var_type" "FIELD_INTEGER"
- "slow_attack_speed_pct" "-50 -50 -50 -50 -50"
- }
- "07"
- {
- "var_type" "FIELD_INTEGER"
- "push_distance" "300"
- }
- "08"
- {
- "var_type" "FIELD_FLOAT"
- "push_duration" "0.6"
- }
- "09"
- {
- "var_type" "FIELD_FLOAT"
- "slow_duration" "2.0 3.0 4.0 6.0 8.0"
- }
- "10"
- {
- "var_type" "FIELD_INTEGER"
- "cast_range_scepter" "950 950 950 950 950"
- }
- "11"
- {
- "var_type" "FIELD_FLOAT"
- "cooldown_scepter" "45.0 45.0 45.0 45.0"
- }
- }
- }
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