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- Using writeable configuration source: "/home/vladms/prj/springrts/install/home/user/.config/spring/springsettings.cfg"
- LogOutput initialized. Logging to /home/vladms/prj/springrts/install/home/user/.config/spring/infolog.txt
- ============== <Log Sections> ==============
- Available:
- ArchiveScanner
- AutohostInterface
- BumpWater
- CSMFGroundTextures
- CrashHandler
- CregSerializer
- DecalsDrawerGL4
- FarTextureHandler
- Font
- GameServer
- GroundMoveType
- KeyBindings
- LuaSocket
- Model
- Net
- Path
- Piece
- RoamMeshDrawer
- Shader
- SkyBox
- Sound
- Texture
- VFS
- Enabled:
- Sound (Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- ============== </Log Sections> ==============
- ============== <User Config> ==============
- InputTextGeo = 0.26 0.73 0.02 0.028
- LastSelectedMap = TitanDuel 2.2
- LastSelectedMod = Zero-K $VERSION
- LastSelectedScript = Player Only: Testing Sandbox
- ScreenshotCounter = 3
- ============== </User Config> ==============
- ============== <User System> ==============
- Spring Engine Version: 104.0.1-1719-gce5b7d3 develop
- Build Environment: gcc libstdc++ version 20181127
- Compiler Version: gcc-8.2.1 20181127
- Operating System: Linux 5.0.6-arch1-1-ARCH #1 SMP PREEMPT Wed Apr 3 09:35:20 UTC 2019 (x86_64)
- Hardware Config: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz; 15963MB RAM
- Binary Word Size: 64-bit (native)
- Process Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 6
- Logical CPU Cores: 12
- ============== </User System> ==============
- [CrashHandler] Core dumps enabled, not installing signal handler
- [CrashHandler] see /proc/sys/kernel/core_pattern where it gets written
- [good_fpu_init][STREFLOP_SSE]
- SSE 1.0 : 1, SSE 2.0 : 1
- SSE 3.0 : 1, SSSE 3.0 : 1
- SSE 4.1 : 1, SSE 4.2 : 1
- SSE 4.0A: 0, SSE 5.0A: 0
- [WatchDog::Install] installed (hang-timeout: 10s)
- [WatchDog::RegisterThread] registering controls for thread [main]
- [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
- display=1 modes=24 bounds={x=0, y=0, w=1920, h=1080}
- [ 1] 1920x1080x24bpp@60Hz
- [ 5] 1680x1050x24bpp@60Hz
- [ 6] 1440x900x24bpp@75Hz
- [12] 1280x720x24bpp@60Hz
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
- [GR::LogVersionInfo]
- SDL version : 2.0.9 (linked) / 2.0.9 (compiled)
- GL version : 4.6.0 NVIDIA 418.56
- GL vendor : NVIDIA Corporation
- GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
- GLSL version: 4.60 NVIDIA
- GLEW version: 2.1.0
- GPU memory : 6144MB (total) / 5924MB (available)
- SDL swap-int: 1
- [GR::LogGLSupportInfo]
- NVX GPU mem-info support : 1
- ATI GPU mem-info support : 0
- NPOT-texture support : 1 (1)
- texture query-LOD support : 1 (1)
- 24-bit Z-buffer support : 1 (-)
- primitive-restart support : 1 (1)
- clip-space control support: 1 (1)
- seamless cube-map support : 1 (1)
- frag-depth layout support : 1 (-)
- max. FBO samples : 32
- max. texture size : 32768
- max. texture anisotropy level: 16.000000
- max. vec4 varyings/attributes: 31/16
- max. draw-buffers : 8
- max. rec. indices/vertices : 1048576/1048576
- max. uniform buffer-bindings : 84
- max. uniform block-size : 64KB
- enable ATI-hacks : 0
- compress MIP-maps: 0
- [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
- [GR::UpdateGLConfigs]
- [VSync::SetInterval] interval=0 (disabled)
- [GR::UpdateGLGeometry][1] winSize=<1,1>
- [GR::UpdateGLGeometry][2] winSize=<1920,1080>
- [GR::InitGLState] glAttribStatePtr=(nil)
- [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
- [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
- [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
- [WatchDog::RegisterThread] registering controls for thread [vfsi]
- Using read-write data directory: /home/vladms/prj/springrts/install/home/user/.config/spring/
- Using read-only data directory: /home/vladms/prj/springrts/install/home/user/.spring/
- Using read-only data directory: /home/vladms/prj/springrts/install/share/games/spring/
- Scanning: /home/vladms/prj/springrts/install/share/games/spring/base
- Scanning: /home/vladms/prj/springrts/install/home/user/.config/spring/maps
- Scanning: /home/vladms/prj/springrts/install/home/user/.config/spring/games
- [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 0ms
- [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
- [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
- [ThreadPool::SetThreadCount][2] workers=2
- [Threading] Main thread CPU affinity mask set: 1020 (config is 4092)
- [f=-000001] [~CBufferedArchive][name=/home/vladms/prj/springrts/install/share/games/spring/base/springcontent.sdz] 930 bytes cached in 2 files
- [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
- [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
- [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
- [f=-000001] [CrashHandler] Warning: Setting a ThreadControls object on a thread that already has such an object registered.
- [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
- [f=-000001] [Sound] [Sound::InitThread][1]
- [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
- [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0x7f914407c170 context=0x7f914402a250 numChannels=2 frameSize=4
- [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.19.1
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
- [f=-000001] [Sound] Devices:
- [f=-000001] [Sound] [ALSA Default]
- [f=-000001] [Sound] [HDA Intel PCH, ALC891 Analog (CARD=PCH,DEV=0)]
- [f=-000001] [Sound] [HDA Intel PCH, ALC891 Digital (CARD=PCH,DEV=1)]
- [f=-000001] [Sound] [HDA NVidia, HDMI 0 (CARD=NVidia,DEV=3)]
- [f=-000001] [Sound] [HDA NVidia, HDMI 1 (CARD=NVidia,DEV=7)]
- [f=-000001] [Sound] [HDA NVidia, HDMI 2 (CARD=NVidia,DEV=8)]
- [f=-000001] [Sound] [HDA NVidia, HDMI 3 (CARD=NVidia,DEV=9)]
- [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
- [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
- [f=-000001] [Sound] EFX Enabled: yes
- [f=-000001] [Sound] [Sound::UpdateThread][2]
- [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
- [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.1 OpenSSL/1.1.1b
- [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
- [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /home/vladms/prj/springrts/install/home/user/.spring
- [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /home/vladms/prj/springrts/install/home/user/.config/spring
- [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 746455 MB
- [f=-000001]
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
- [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
- [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
- [f=-000001]
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
- [f=-000001] [GR::UpdateGLConfigs]
- [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
- [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
- [f=-000001] [GR::InitGLState] glAttribStatePtr=0x556cc110b8b4
- [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
- [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
- [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
- [f=-000001] [CPreGame] server using IP localhost and port 8452
- [f=-000001] [NetProto::InitLocalClient] connecting to local server
- [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2
- [f=-000001] [PreGame::StartServer]
- mod-checksum=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763
- map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
- [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
- [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
- [f=-000001] [UDPListener] successfully bound socket on port 8452
- [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 25ms
- [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2
- [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
- [f=-000001] PreGame::GameDataReceived] recording demo to "/home/vladms/prj/springrts/install/home/user/.config/spring/demos/20190418_014719_TitanDuel 2_104.0.1-1719-gce5b7d3 develop.sdfz"
- [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 65ms
- [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Found new widget "WM Stuff"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [LoadScreen::Init] single-threaded
- [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
- [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
- [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
- [f=-000001] Loading UnitDefs_posts
- [f=-000001] Loading FeatureDefs_posts
- [f=-000001] Loading WeaponDefs_posts
- [f=-000001] Loading ArmorDefs_posts
- [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 126ms
- [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 158ms
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
- [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
- [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
- [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms
- [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
- [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 7ms
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
- [f=-000001] [Init] number of ArmorDefs: 6
- [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
- [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
- [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 278ms
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 47ms
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 11ms
- [f=-000001] [IPathManager::GetInstance] using HAPFS
- [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
- [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
- [f=-000001] Loaded DecalsDrawer: Legacy
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
- [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
- [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
- [f=-000001] [Game::LoadLua] Lua developer mode disabled
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
- [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 23ms
- [f=-000001] Synced LuaRules: starting loading
- LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
- LuaRules: Loaded gadget: Startbox handler <start_boxes.lua>
- LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua>
- LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
- LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
- LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
- LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua>
- LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
- LuaRules: Loaded gadget: ShareControl <share_control.lua>
- LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
- LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
- LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua>
- LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
- LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
- LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
- LuaRules: Loaded gadget: Perks <game_perks.lua>
- LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua>
- LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
- LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
- LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
- LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
- LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
- LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
- LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
- LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua>
- LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua>
- LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
- LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- LuaRules: Loaded gadget: CAI <ai_cai.lua>
- LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- LuaRules: Loaded gadget: Capture <unit_capture.lua>
- LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
- LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua>
- LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua>
- LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua>
- LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
- LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua>
- LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
- LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- LuaRules: Loaded gadget: Experience <unit_xp.lua>
- LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua>
- LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
- LuaRules: Loaded gadget: Feature Effects <feature_fx.lua>
- LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
- LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua>
- LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua>
- LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
- LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua>
- LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua>
- LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
- LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
- LuaRules: Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua>
- LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
- LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua>
- LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
- LuaRules: Loaded gadget: LUS <unit_script.lua>
- LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
- [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
- [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
- LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua>
- LuaRules: Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua>
- LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
- LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
- LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua>
- LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
- LuaRules: Loaded gadget: Player extra information <player_extra_information.lua>
- LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua>
- LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua>
- LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua>
- LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua>
- LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua>
- LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
- LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
- LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
- LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua>
- LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
- LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
- LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
- LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
- LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
- LuaRules: Loaded gadget: Share mode <game_share_mode.lua>
- LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
- LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
- LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua>
- LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
- LuaRules: Loaded gadget: Target Features <unit_target_features.lua>
- LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
- LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua>
- LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
- LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
- LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
- LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua>
- LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua>
- LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua>
- LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
- LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
- LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
- LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua>
- LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
- LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
- LuaRules: Loaded gadget: Wade Effects <wake_fx.lua>
- LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
- LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua>
- LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua>
- LuaRules: Loaded gadget: astar.lua <astar.lua>
- LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
- LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
- LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
- LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua>
- LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
- LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
- LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
- LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua>
- LuaRules: Loaded gadget: Game Over <game_over.lua>
- LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua>
- LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
- LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua>
- LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua>
- LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
- LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
- LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua>
- LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua>
- LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua>
- LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua>
- LuaRules: Loaded gadget: Lups Shield <lups_shield.lua>
- LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua>
- LuaRules: Loaded gadget: Awards <awards.lua>
- LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua>
- LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua>
- LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua>
- LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
- LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
- [f=-000001] Synced LuaRules: finished loading
- [f=-000001] Unsynced LuaRules: starting loading
- [f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=0)][pcall] file=LuaRules/gadgets.lua error=2 ([LuaVFS::Include(synced=0)][pcall] file=LuaRules/utilities.lua error=2 ([LuaVFS::Include(synced=0)][pcall] file=LuaRules/Utilities/glvolumes.lua error=2 ([string "LuaRules/Utilities/glvolumes.lua"]:220: attempt to call field 'CreateList' (a nil value))))
- stack traceback:
- [C]: in function 'Include'
- [string "LuaRules/draw.lua"]:27: in main chunk
- [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={5735443,0,0} {chunk,block}Bytes={0,0}
- [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={5735443,0,0} {chunk,block}Bytes={0,0}
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
- [f=-000001] LuaUI Entry Point: "luaui.lua"
- [f=-000001] LuaSocket Support: enabled
- [f=-000001] Using LUAUI_DIRNAME = LuaUI/
- [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
- [f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=0)][pcall] file=LuaUI/modfonts.lua error=2 ([string "LuaUI/modfonts.lua"]:144: attempt to call upvalue 'glCreateList' (a nil value))
- stack traceback:
- [C]: in function 'Include'
- [string "LuaUI/utils.lua"]:53: in function 'include'
- [string "-- $Id: camain.lua 3171 2008-11-06 09:06:29..."]:23: in function 'chunk'
- [string "luaui.lua"]:56: in main chunk
- [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={122998,0,0} {chunk,block}Bytes={0,0}
- [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
- [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd0f8
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd0f8 file="cache/104dev-develop/paths/TitanDuel 2.2.pe-909cd0f8.zip" (exists=1)
- [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd108
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd108 file="cache/104dev-develop/paths/TitanDuel 2.2.pe2-909cd108.zip" (exists=1)
- [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
- [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (72ms, checksum a1247b8d)"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
- [f=-000001] [EOH::CreateSkirmishAI(id=0)]
- [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
- [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
- [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
- [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11061,0,0} {chunk,block}Bytes={0,0}
- [f=-000001] GameID: 07bbb75cc1d68b85613481a5baeba098
- [f=-000001] Connection attempt from UnnamedPlayer
- [f=-000001] -> Version: 104.0.1-1719-gce5b7d3 develop [Linux 64-bit (native)]
- [f=-000001] -> Connection established (given id 0)
- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][map-checksums]
- server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
- client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][mod-checksums]
- server=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763
- client=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763"
- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]"
- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]"
- [f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Null AI" (ID: 0, Short-Name: "Null AI", Version: "") took over control of team 1
- [f=-000001] Player UnnamedPlayer finished loading and is now ingame
- [f=0000179] [QuitBox] user exited to system
- [f=0000180] [SpringApp::Kill][1] fromRun=1
- [f=0000180] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
- [f=0000180] [async=0] threads=3 tasks=606 {sum,avg}{exec,wait}time={{414.208, 0.684}, {18.167, 0.030}}ms
- [f=0000180] thread=1 tasks=303 {sum,min,max,avg}{exec,wait}time={{209.931, 0.000, 53.527, 0.693}, {7.854, 0.000, 0.075, 0.026}}ms
- [f=0000180] thread=2 tasks=303 {sum,min,max,avg}{exec,wait}time={{204.277, 0.000, 50.081, 0.674}, {10.313, 0.000, 0.070, 0.034}}ms
- [f=0000180] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.027, 0.013}, {0.050, 0.025}}ms
- [f=0000180] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.016, 0.016, 0.016, 0.016}, {0.027, 0.027, 0.027, 0.027}}ms
- [f=0000180] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.011, 0.011, 0.011, 0.011}, {0.022, 0.022, 0.022, 0.022}}ms
- [f=0000180] [ThreadPool::SetThreadCount][2] workers=0
- [f=0000180] [SpringApp::Kill][2]
- [f=0000180] [Game::KillLua][0] dtor=0 loadscreen=(nil)
- [f=0000180] [Game::KillLua][3] dtor=0 luaUI=(nil)
- [f=0000180] [Game::KillLua][1] dtor=0 luaGaia=(nil)
- [f=0000180] [Game::KillLua][2] dtor=0 luaRules=(nil)
- [f=0000180] [Game::KillLua][4] dtor=0
- [f=0000180] [WriteDemoFile] writing client-demo "/home/vladms/prj/springrts/install/home/user/.config/spring/demos/20190418_014719_TitanDuel 2_104.0.1-1719-gce5b7d3 develop.sdfz" (4678 bytes)
- [f=0000180] [Sound] [Sound::Kill] soundThread.joinable()=1
- [f=0000180] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
- [f=0000180] [Sound] [Sound::UpdateThread][3] #sources=128 #items=3
- [f=0000180] [Sound] [Sound::UpdateThread][4] ctx=0x7f914402a250 dev=0x7f914407c170
- [f=0000180] [Sound] [Sound::UpdateThread][5] ctx=0x7f914402a250 dev=0x7f914407c170
- [f=0000180] [Sound] [Sound::Cleanup][alcDestroyContext(0x7f914402a250)]
- [f=0000180] [Sound] [Sound::Cleanup][alcCloseDevice(0x7f914407c170)]
- [f=0000180] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
- [f=0000180] [Sound] [Sound::UpdateThread][6]
- [f=0000180] [Game::~CGame][1]
- [f=0000180] [Game::KillLua][0] dtor=1 loadscreen=(nil)
- [f=0000180] [Game::KillLua][3] dtor=1 luaUI=(nil)
- [f=0000180] [Game::KillLua][1] dtor=1 luaGaia=(nil)
- [f=0000180] [Game::KillLua][2] dtor=1 luaRules=(nil)
- [f=0000180] [Game::KillLua][4] dtor=1
- [f=0000180] [Game::KillMisc][1]
- [f=0000180] [Game::KillMisc][2]
- [f=0000180] [Game::KillMisc][3]
- [f=0000180] [Game::KillRendering][1]
- [f=0000180] [3DOParser::Kill] allocated 1 pieces
- [f=0000180] [S3OParser::Kill] allocated 0 pieces
- [f=0000180] [AssParser::Kill] allocated 0 pieces
- [f=0000180] [Game::KillInterface][1]
- [f=0000180] [Game::KillInterface][2]
- [f=0000180] [Game::KillSimulation][1]
- [f=0000180] [Game::KillSimulation][2]
- [f=0000180] [CCollisionHandler] dis-/continuous tests: 0/4454
- [f=0000180] [Game::KillSimulation][3]
- [f=0000180] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000180] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000180] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000180] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0000180] [~CRectangleOverlapHandler] 0% overlap reduction
- [f=0000180] [~CRectangleOverlapHandler] 0% overlap reduction
- [f=0000180] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
- [f=0000180] [Game::KillSimulation][4]
- [f=0000180] [CommonDefHandler::KillStatic] 3229 sound-set data items added
- [f=0000180] [Game::~CGame][2]
- [f=0000180] [Game::~CGame][3]
- [f=0000180] [SpringApp::Kill][3]
- [f=0000180] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
- 3219 bytes sent
- 2232 bytes recv'd
- [f=0000180] [SpringApp::Kill][4] font=0x556d047ca210
- [f=0000180] [SpringApp::Kill][5]
- [f=0000180] [SpringApp::Kill][6]
- [SpringApp::Kill][7]
- [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [~CBufferedArchive][name=/home/vladms/prj/springrts/install/share/games/spring/base/spring/bitmaps.sdz] 666498 bytes cached in 9 files
- [~CBufferedArchive][name=/home/vladms/prj/springrts/install/share/games/spring/base/springcontent.sdz] 227592 bytes cached in 101 files
- [SpringApp::Kill][8]
- [WatchDog::DeregisterThread] deregistering controls for thread [main]
- [WatchDog::Uninstall][1] hangDetectorThread=0x556cc116ba70 (joinable=1)
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::Kill][9]
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