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  1. Using writeable configuration source: "/home/vladms/prj/springrts/install/home/user/.config/spring/springsettings.cfg"
  2. LogOutput initialized. Logging to /home/vladms/prj/springrts/install/home/user/.config/spring/infolog.txt
  3. ============== <Log Sections> ==============
  4.   Available:
  5.     ArchiveScanner
  6.     AutohostInterface
  7.     BumpWater
  8.     CSMFGroundTextures
  9.     CrashHandler
  10.     CregSerializer
  11.     DecalsDrawerGL4
  12.     FarTextureHandler
  13.     Font
  14.     GameServer
  15.     GroundMoveType
  16.     KeyBindings
  17.     LuaSocket
  18.     Model
  19.     Net
  20.     Path
  21.     Piece
  22.     RoamMeshDrawer
  23.     Shader
  24.     SkyBox
  25.     Sound
  26.     Texture
  27.     VFS
  28.   Enabled:
  29.     Sound (Notice)
  30.  
  31.   Enable or disable log sections using the LogSections configuration key
  32.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  33.   Use "none" to disable the default log sections.
  34. ============== </Log Sections> ==============
  35.  
  36. ============== <User Config> ==============
  37.   InputTextGeo = 0.26 0.73 0.02 0.028
  38.   LastSelectedMap = TitanDuel 2.2
  39.   LastSelectedMod = Zero-K $VERSION
  40.   LastSelectedScript = Player Only: Testing Sandbox
  41.   ScreenshotCounter = 3
  42. ============== </User Config> ==============
  43.  
  44. ============== <User System> ==============
  45.   Spring Engine Version: 104.0.1-1719-gce5b7d3 develop
  46.       Build Environment: gcc libstdc++ version 20181127
  47.        Compiler Version: gcc-8.2.1 20181127
  48.        Operating System: Linux 5.0.6-arch1-1-ARCH #1 SMP PREEMPT Wed Apr 3 09:35:20 UTC 2019 (x86_64)
  49.         Hardware Config: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz; 15963MB RAM
  50.        Binary Word Size: 64-bit (native)
  51.           Process Clock: std::chrono::high_resolution_clock
  52.      Physical CPU Cores: 6
  53.       Logical CPU Cores: 12
  54. ============== </User System> ==============
  55.  
  56. [CrashHandler] Core dumps enabled, not installing signal handler
  57. [CrashHandler] see /proc/sys/kernel/core_pattern where it gets written
  58. [good_fpu_init][STREFLOP_SSE]
  59.     SSE 1.0 : 1,  SSE 2.0 : 1
  60.     SSE 3.0 : 1, SSSE 3.0 : 1
  61.     SSE 4.1 : 1,  SSE 4.2 : 1
  62.     SSE 4.0A: 0,  SSE 5.0A: 0
  63. [WatchDog::Install] installed (hang-timeout: 10s)
  64. [WatchDog::RegisterThread] registering controls for thread [main]
  65. [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
  66.     display=1 modes=24 bounds={x=0, y=0, w=1920, h=1080}
  67.         [ 1] 1920x1080x24bpp@60Hz
  68.         [ 5] 1680x1050x24bpp@60Hz
  69.         [ 6] 1440x900x24bpp@75Hz
  70.         [12] 1280x720x24bpp@60Hz
  71. [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
  72. [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
  73. [GR::LogVersionInfo]
  74.     SDL version : 2.0.9 (linked) / 2.0.9 (compiled)
  75.     GL version  : 4.6.0 NVIDIA 418.56
  76.     GL vendor   : NVIDIA Corporation
  77.     GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
  78.     GLSL version: 4.60 NVIDIA
  79.     GLEW version: 2.1.0
  80.     GPU memory  : 6144MB (total) / 5924MB (available)
  81.     SDL swap-int: 1
  82.    
  83. [GR::LogGLSupportInfo]
  84.     NVX GPU mem-info support  : 1
  85.     ATI GPU mem-info support  : 0
  86.     NPOT-texture support      : 1 (1)
  87.     texture query-LOD support : 1 (1)
  88.     24-bit Z-buffer support   : 1 (-)
  89.     primitive-restart support : 1 (1)
  90.     clip-space control support: 1 (1)
  91.     seamless cube-map support : 1 (1)
  92.     frag-depth layout support : 1 (-)
  93.    
  94.     max. FBO samples             : 32
  95.     max. texture size            : 32768
  96.     max. texture anisotropy level: 16.000000
  97.     max. vec4 varyings/attributes: 31/16
  98.     max. draw-buffers            : 8
  99.     max. rec. indices/vertices   : 1048576/1048576
  100.     max. uniform buffer-bindings : 84
  101.     max. uniform block-size      : 64KB
  102.    
  103.     enable ATI-hacks : 0
  104.     compress MIP-maps: 0
  105.    
  106. [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
  107. [GR::UpdateGLConfigs]
  108. [VSync::SetInterval] interval=0 (disabled)
  109. [GR::UpdateGLGeometry][1] winSize=<1,1>
  110. [GR::UpdateGLGeometry][2] winSize=<1920,1080>
  111. [GR::InitGLState] glAttribStatePtr=(nil)
  112. [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
  113. [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
  114. [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
  115. [WatchDog::RegisterThread] registering controls for thread [vfsi]
  116. Using read-write data directory: /home/vladms/prj/springrts/install/home/user/.config/spring/
  117. Using read-only data directory: /home/vladms/prj/springrts/install/home/user/.spring/
  118. Using read-only data directory: /home/vladms/prj/springrts/install/share/games/spring/
  119. Scanning: /home/vladms/prj/springrts/install/share/games/spring/base
  120. Scanning: /home/vladms/prj/springrts/install/home/user/.config/spring/maps
  121. Scanning: /home/vladms/prj/springrts/install/home/user/.config/spring/games
  122. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 0ms
  123. [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
  124. [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
  125. [ThreadPool::SetThreadCount][2] workers=2
  126. [Threading] Main thread CPU affinity mask set: 1020 (config is 4092)
  127. [f=-000001] [~CBufferedArchive][name=/home/vladms/prj/springrts/install/share/games/spring/base/springcontent.sdz] 930 bytes cached in 2 files
  128. [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
  129. [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
  130. [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
  131. [f=-000001] [CrashHandler] Warning: Setting a ThreadControls object on a thread that already has such an object registered.
  132. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
  133. [f=-000001] [Sound] [Sound::InitThread][1]
  134. [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
  135. [f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0x7f914407c170 context=0x7f914402a250  numChannels=2 frameSize=4
  136. [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
  137. [f=-000001] [Sound]   Vendor:         OpenAL Community
  138. [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.19.1
  139. [f=-000001] [Sound]   Renderer:       OpenAL Soft
  140. [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
  141. [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
  142. [f=-000001] [Sound]   Devices:
  143. [f=-000001] [Sound]     [ALSA Default]
  144. [f=-000001] [Sound]     [HDA Intel PCH, ALC891 Analog (CARD=PCH,DEV=0)]
  145. [f=-000001] [Sound]     [HDA Intel PCH, ALC891 Digital (CARD=PCH,DEV=1)]
  146. [f=-000001] [Sound]     [HDA NVidia, HDMI 0 (CARD=NVidia,DEV=3)]
  147. [f=-000001] [Sound]     [HDA NVidia, HDMI 1 (CARD=NVidia,DEV=7)]
  148. [f=-000001] [Sound]     [HDA NVidia, HDMI 2 (CARD=NVidia,DEV=8)]
  149. [f=-000001] [Sound]     [HDA NVidia, HDMI 3 (CARD=NVidia,DEV=9)]
  150. [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
  151. [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
  152. [f=-000001] [Sound]   EFX Enabled: yes
  153. [f=-000001] [Sound] [Sound::UpdateThread][2]
  154. [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
  155. [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.1 OpenSSL/1.1.1b
  156. [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1)
  157. [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /home/vladms/prj/springrts/install/home/user/.spring
  158. [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /home/vladms/prj/springrts/install/home/user/.config/spring
  159. [Info] /home/vladms/prj/springrts/spring.git/tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 746455 MB
  160. [f=-000001]
  161. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
  162. [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
  163. [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
  164. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
  165.  
  166. [f=-000001]
  167. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
  168. [f=-000001] [GR::UpdateGLConfigs]
  169. [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
  170. [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
  171. [f=-000001] [GR::InitGLState] glAttribStatePtr=0x556cc110b8b4
  172. [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
  173. [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
  174. [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
  175. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
  176.  
  177. [f=-000001] [CPreGame] server using IP localhost and port 8452
  178. [f=-000001] [NetProto::InitLocalClient] connecting to local server
  179. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2
  180. [f=-000001] [PreGame::StartServer]
  181.     mod-checksum=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763
  182.     map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
  183. [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
  184. [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
  185. [f=-000001] [UDPListener] successfully bound socket on port 8452
  186. [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 25ms
  187. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2.2
  188. [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
  189. [f=-000001] PreGame::GameDataReceived] recording demo to "/home/vladms/prj/springrts/install/home/user/.config/spring/demos/20190418_014719_TitanDuel 2_104.0.1-1719-gce5b7d3 develop.sdfz"
  190. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 65ms
  191. [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
  192. [f=-000001] [LuaIntro] Searching for new Widgets
  193. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  194. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  195. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  196. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  197. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  198. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  199. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  200. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  201. [f=-000001] [LuaIntro] Found new widget "Main"
  202. [f=-000001] [LuaIntro] Found new widget "Music"
  203. [f=-000001] [LuaIntro] Found new widget "WM Stuff"
  204. [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
  205. [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
  206. [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
  207. [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
  208. [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
  209. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  210. [f=-000001] [LoadScreen::Init] single-threaded
  211. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
  212. [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
  213. [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
  214. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
  215. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
  216. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
  217. [f=-000001] Loading UnitDefs_posts
  218. [f=-000001] Loading FeatureDefs_posts
  219. [f=-000001] Loading WeaponDefs_posts
  220. [f=-000001] Loading ArmorDefs_posts
  221. [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 126ms
  222. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 158ms
  223. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
  224. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
  225. [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
  226. [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
  227. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms
  228. [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
  229. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
  230. [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 7ms
  231. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
  232. [f=-000001] [Init] number of ArmorDefs: 6
  233. [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
  234. [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
  235. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
  236. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
  237. [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
  238. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
  239. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 278ms
  240. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
  241. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 47ms
  242. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
  243. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 11ms
  244. [f=-000001] [IPathManager::GetInstance] using HAPFS
  245. [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
  246. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
  247. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
  248. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
  249. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
  250. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
  251. [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
  252. [f=-000001] Switching to ROAM Mesh Rendering
  253. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
  254. [f=-000001] Loaded DecalsDrawer: Legacy
  255. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
  256. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
  257. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
  258. [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
  259. [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
  260. [f=-000001] [Game::LoadLua] Lua developer mode disabled
  261. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
  262. [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 23ms
  263. [f=-000001] Synced LuaRules: starting loading
  264. LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
  265. LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
  266. LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
  267. LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
  268. LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
  269. LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
  270. LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
  271. LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
  272. LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
  273. LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
  274. LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
  275. LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
  276. LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
  277. LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
  278. LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
  279. LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
  280. LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
  281. LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
  282. LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
  283. LuaRules: Loaded gadget:  Perks               <game_perks.lua>
  284. LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
  285. LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
  286. LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
  287. LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
  288. LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
  289. LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
  290. LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
  291. LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
  292. LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
  293. LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
  294. LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
  295. LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
  296. LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
  297. LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
  298. LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
  299. LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
  300. LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
  301. LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
  302. LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
  303. LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
  304. LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
  305. LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
  306. LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
  307. LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
  308. LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
  309. LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
  310. LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
  311. LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
  312. LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
  313. LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
  314. LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
  315. LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
  316. LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
  317. LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
  318. LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
  319. LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
  320. LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
  321. LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
  322. LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
  323. LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
  324. LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
  325. LuaRules: Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
  326. LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
  327. LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
  328. LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
  329. LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
  330. LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
  331. LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
  332. LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
  333. [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
  334. [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player UnnamedPlayer is empty or in invalid format
  335. LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
  336. LuaRules: Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
  337. LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
  338. LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
  339. LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
  340. LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
  341. LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
  342. LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
  343. LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
  344. LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
  345. LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
  346. LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
  347. LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
  348. LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
  349. LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
  350. LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
  351. LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
  352. LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
  353. LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
  354. LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
  355. LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
  356. LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
  357. LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
  358. LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
  359. LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
  360. LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
  361. LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
  362. LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
  363. LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
  364. LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
  365. LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
  366. LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
  367. LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
  368. LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
  369. LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
  370. LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
  371. LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
  372. LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
  373. LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
  374. LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
  375. LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
  376. LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
  377. LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
  378. LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
  379. LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
  380. LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
  381. LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
  382. LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
  383. LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
  384. LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
  385. LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
  386. LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
  387. LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
  388. LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
  389. LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
  390. LuaRules: Loaded gadget:  astar.lua           <astar.lua>
  391. LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
  392. LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
  393. LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
  394. LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
  395. LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
  396. LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
  397. LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
  398. LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
  399. LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
  400. LuaRules: Loaded gadget:  Game Over           <game_over.lua>
  401. LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
  402. LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
  403. LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
  404. LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
  405. LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
  406. LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
  407. LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
  408. LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
  409. LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
  410. LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
  411. LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
  412. LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
  413. LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
  414. LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
  415. LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
  416. LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
  417. LuaRules: Loaded gadget:  Awards              <awards.lua>
  418. LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
  419. LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
  420. LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
  421. LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
  422. LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
  423. LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
  424. [f=-000001] Synced LuaRules: finished loading
  425. [f=-000001] Unsynced LuaRules: starting loading
  426. [f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=0)][pcall] file=LuaRules/gadgets.lua error=2 ([LuaVFS::Include(synced=0)][pcall] file=LuaRules/utilities.lua error=2 ([LuaVFS::Include(synced=0)][pcall] file=LuaRules/Utilities/glvolumes.lua error=2 ([string "LuaRules/Utilities/glvolumes.lua"]:220: attempt to call field 'CreateList' (a nil value))))
  427. stack traceback:
  428.     [C]: in function 'Include'
  429.     [string "LuaRules/draw.lua"]:27: in main chunk
  430. [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={5735443,0,0} {chunk,block}Bytes={0,0}
  431. [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={5735443,0,0} {chunk,block}Bytes={0,0}
  432. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
  433. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
  434. [f=-000001] LuaUI Entry Point: "luaui.lua"
  435. [f=-000001] LuaSocket Support: enabled
  436. [f=-000001] Using LUAUI_DIRNAME = LuaUI/
  437. [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
  438. [f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=0)][pcall] file=LuaUI/modfonts.lua error=2 ([string "LuaUI/modfonts.lua"]:144: attempt to call upvalue 'glCreateList' (a nil value))
  439. stack traceback:
  440.     [C]: in function 'Include'
  441.     [string "LuaUI/utils.lua"]:53: in function 'include'
  442.     [string "-- $Id: camain.lua 3171 2008-11-06 09:06:29..."]:23: in function 'chunk'
  443.     [string "luaui.lua"]:56: in main chunk
  444. [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={122998,0,0} {chunk,block}Bytes={0,0}
  445. [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
  446. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
  447. [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
  448. [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
  449. [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
  450. [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
  451. [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
  452. [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
  453. [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd0f8
  454. [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd0f8 file="cache/104dev-develop/paths/TitanDuel 2.2.pe-909cd0f8.zip" (exists=1)
  455. [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
  456. [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
  457. [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
  458. [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
  459. [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
  460. [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
  461. [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
  462. [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=909cd108
  463. [f=-000001] [Path] [PathEstimator::ReadFile] hash=909cd108 file="cache/104dev-develop/paths/TitanDuel 2.2.pe2-909cd108.zip" (exists=1)
  464. [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
  465. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (72ms, checksum a1247b8d)"
  466. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
  467. [f=-000001] [EOH::CreateSkirmishAI(id=0)]
  468. [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
  469. [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
  470. [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
  471. [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11061,0,0} {chunk,block}Bytes={0,0}
  472. [f=-000001] GameID: 07bbb75cc1d68b85613481a5baeba098
  473. [f=-000001] Connection attempt from UnnamedPlayer
  474. [f=-000001]  -> Version: 104.0.1-1719-gce5b7d3 develop [Linux 64-bit (native)]
  475. [f=-000001]  -> Connection established (given id 0)
  476. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][map-checksums]
  477.     server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
  478.     client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
  479. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PreGame::GameDataReceived][mod-checksums]
  480.     server=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763
  481.     client=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763"
  482. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f06b1039bd430ea7824fed2fd936370f0540a201c897c0be90613c325a2d2148f08f7f7df6a301efde4cd52b81b064de759b171c9c02d0b15efa96ba133d11c9]"
  483. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]"
  484. [f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Null AI" (ID: 0, Short-Name: "Null AI", Version: "") took over control of team 1
  485. [f=-000001] Player UnnamedPlayer finished loading and is now ingame
  486. [f=0000179] [QuitBox] user exited to system
  487. [f=0000180] [SpringApp::Kill][1] fromRun=1
  488. [f=0000180] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
  489. [f=0000180]     [async=0] threads=3 tasks=606 {sum,avg}{exec,wait}time={{414.208, 0.684}, {18.167, 0.030}}ms
  490. [f=0000180]         thread=1 tasks=303 {sum,min,max,avg}{exec,wait}time={{209.931, 0.000, 53.527, 0.693}, {7.854, 0.000, 0.075, 0.026}}ms
  491. [f=0000180]         thread=2 tasks=303 {sum,min,max,avg}{exec,wait}time={{204.277, 0.000, 50.081, 0.674}, {10.313, 0.000, 0.070, 0.034}}ms
  492. [f=0000180]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.027, 0.013}, {0.050, 0.025}}ms
  493. [f=0000180]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.016, 0.016, 0.016, 0.016}, {0.027, 0.027, 0.027, 0.027}}ms
  494. [f=0000180]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.011, 0.011, 0.011, 0.011}, {0.022, 0.022, 0.022, 0.022}}ms
  495. [f=0000180] [ThreadPool::SetThreadCount][2] workers=0
  496. [f=0000180] [SpringApp::Kill][2]
  497. [f=0000180] [Game::KillLua][0] dtor=0 loadscreen=(nil)
  498. [f=0000180] [Game::KillLua][3] dtor=0 luaUI=(nil)
  499. [f=0000180] [Game::KillLua][1] dtor=0 luaGaia=(nil)
  500. [f=0000180] [Game::KillLua][2] dtor=0 luaRules=(nil)
  501. [f=0000180] [Game::KillLua][4] dtor=0
  502. [f=0000180] [WriteDemoFile] writing client-demo "/home/vladms/prj/springrts/install/home/user/.config/spring/demos/20190418_014719_TitanDuel 2_104.0.1-1719-gce5b7d3 develop.sdfz" (4678 bytes)
  503. [f=0000180] [Sound] [Sound::Kill] soundThread.joinable()=1
  504. [f=0000180] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
  505. [f=0000180] [Sound] [Sound::UpdateThread][3] #sources=128 #items=3
  506. [f=0000180] [Sound] [Sound::UpdateThread][4] ctx=0x7f914402a250 dev=0x7f914407c170
  507. [f=0000180] [Sound] [Sound::UpdateThread][5] ctx=0x7f914402a250 dev=0x7f914407c170
  508. [f=0000180] [Sound] [Sound::Cleanup][alcDestroyContext(0x7f914402a250)]
  509. [f=0000180] [Sound] [Sound::Cleanup][alcCloseDevice(0x7f914407c170)]
  510. [f=0000180] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
  511. [f=0000180] [Sound] [Sound::UpdateThread][6]
  512. [f=0000180] [Game::~CGame][1]
  513. [f=0000180] [Game::KillLua][0] dtor=1 loadscreen=(nil)
  514. [f=0000180] [Game::KillLua][3] dtor=1 luaUI=(nil)
  515. [f=0000180] [Game::KillLua][1] dtor=1 luaGaia=(nil)
  516. [f=0000180] [Game::KillLua][2] dtor=1 luaRules=(nil)
  517. [f=0000180] [Game::KillLua][4] dtor=1
  518. [f=0000180] [Game::KillMisc][1]
  519. [f=0000180] [Game::KillMisc][2]
  520. [f=0000180] [Game::KillMisc][3]
  521. [f=0000180] [Game::KillRendering][1]
  522. [f=0000180] [3DOParser::Kill] allocated 1 pieces
  523. [f=0000180] [S3OParser::Kill] allocated 0 pieces
  524. [f=0000180] [AssParser::Kill] allocated 0 pieces
  525. [f=0000180] [Game::KillInterface][1]
  526. [f=0000180] [Game::KillInterface][2]
  527. [f=0000180] [Game::KillSimulation][1]
  528. [f=0000180] [Game::KillSimulation][2]
  529. [f=0000180] [CCollisionHandler] dis-/continuous tests: 0/4454
  530. [f=0000180] [Game::KillSimulation][3]
  531. [f=0000180] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  532. [f=0000180] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  533. [f=0000180] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  534. [f=0000180] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  535. [f=0000180] [~CRectangleOverlapHandler] 0% overlap reduction
  536. [f=0000180] [~CRectangleOverlapHandler] 0% overlap reduction
  537. [f=0000180] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
  538. [f=0000180] [Game::KillSimulation][4]
  539. [f=0000180] [CommonDefHandler::KillStatic] 3229 sound-set data items added
  540. [f=0000180] [Game::~CGame][2]
  541. [f=0000180] [Game::~CGame][3]
  542. [f=0000180] [SpringApp::Kill][3]
  543. [f=0000180] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
  544.     3219 bytes sent  
  545.     2232 bytes recv'd
  546.  
  547. [f=0000180] [SpringApp::Kill][4] font=0x556d047ca210
  548. [f=0000180] [SpringApp::Kill][5]
  549. [f=0000180] [SpringApp::Kill][6]
  550. [SpringApp::Kill][7]
  551. [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
  552. [LuaSocket] TCP_CONNECT ALLOW * -1
  553. [LuaSocket] TCP_LISTEN  ALLOW * -1
  554. [LuaSocket] UDP_LISTEN  ALLOW * -1
  555. [~CBufferedArchive][name=/home/vladms/prj/springrts/install/share/games/spring/base/spring/bitmaps.sdz] 666498 bytes cached in 9 files
  556. [~CBufferedArchive][name=/home/vladms/prj/springrts/install/share/games/spring/base/springcontent.sdz] 227592 bytes cached in 101 files
  557. [SpringApp::Kill][8]
  558. [WatchDog::DeregisterThread] deregistering controls for thread [main]
  559. [WatchDog::Uninstall][1] hangDetectorThread=0x556cc116ba70 (joinable=1)
  560. [WatchDog::Uninstall][2]
  561. [WatchDog::Uninstall][3]
  562. [SpringApp::Kill][9]
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