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upoupo0201

Untitled

Mar 20th, 2022
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  1. on damage:
  2. attacker is a player:
  3. if attacker is holding golden sword:
  4. set {combo.%attacker%} to {combo.%attacker%} + 1
  5.  
  6. on damage:
  7. attacker is a player:
  8. if attacker is holding golden sword:
  9. if {combo.%attacker%} is 3:
  10. damage victim by 10 heart
  11. set {combo.%attacker%} to 0
  12.  
  13. on join:
  14. set {combo.%player%} to 0
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