Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Ark ---------- Raynar Danakar ------ http://www.myth-weavers.com/sheetview.php?sheetid=399678
- CommodoreJim - Drominus Hellcleave - http://www.myth-weavers.com/sheetview.php?sheetid=381991
- Eltrotraw ---- Tombs the Gunman ---- http://www.myth-weavers.com/sheetview.php?sheetid=376543
- Deathfish64 -- Pikkupstix ---------- http://www.myth-weavers.com/sheetview.php?sheetid=376612
- Moonside ----- Charlotte Tesser ---- http://www.myth-weavers.com/sheetview.php?sheetid=377170
- Skeleton ----- Freddie ------------- http://www.myth-weavers.com/sheetview.php?sheetid=381882
- [22:06] * Now talking in #adventure
- [22:07] <~flibbyjibbits> odd levels gains a feat, levels divisible by 4 gain an ability score, hit dice +conmod hp, skillpoints and features as shown on the class page
- [22:08] <~flibbyjibbits> spells learned also on the class page
- [22:08] <CommodoreJim> Seriously what all do I do
- [22:09] <Moonside> Level up?
- [22:09] <Skeleton> !roll 6 +2
- [22:09] <bitdroid> [Skeleton - 6d+2] <2 1 1 1 1 2> <Total: 8>
- [22:11] <Skeleton> Freddie is all set
- [22:12] <CommodoreJim> !roll 1 10
- [22:12] <bitdroid> [CommodoreJim - 1d10] <9> <Total: 9>
- [22:12] <~flibbyjibbits> yeah idunno about playschedules
- [22:13] <CommodoreJim> ...seriously I forget
- [22:13] <CommodoreJim> Beyond rolling for health
- [22:13] <~flibbyjibbits> [21:08] flibbyjibbits odd levels gains a feat, levels divisible by 4 gain an ability score, hit dice +conmod hp, skillpoints and features as shown on the class page
- [22:13] <Moonside> Set skills ranks.
- [22:13] <Moonside> Pick a feat since it's an uneven level.
- [22:14] <CommodoreJim> Oh okay right, missed that line
- [22:14] <CommodoreJim> Sorry
- [22:14] <Moonside> Or odd level, actually.
- [22:14] <Moonside> I should do this too.
- [22:14] <Skeleton> Wait... so was I also supposed to be adding feats at every odd level
- [22:14] <Moonside> Yes.
- [22:15] <Moonside> All characters get feats at every odd level.
- [22:15] <~flibbyjibbits> in pathfinder you gain a feat very odd level yes
- [22:15] <Skeleton> 'Cause I wasn't
- [22:16] <CommodoreJim> oh boy guys
- [22:16] <CommodoreJim> I get Diehard
- [22:20] <Moonside> I think I'll take Two Weapon Fighting.
- [22:21] <Deathfish64> I'll take Spell Penetration I guess
- [22:21] <CommodoreJim> "penetration"
- [22:21] <Deathfish64> Oh, and I was wondering one thing about an eidolon evolution that could influence my decision on how to spend my points
- [22:22] <Deathfish64> For the Energy Attacks evolution, does it add 1d6 energy damage to each successful natural weapon hit or change the normal damage to 1d6 of the chosen energy type?
- [22:22] <Deathfish64> The srd description doesn't really make it clear
- [22:22] <Moonside> What's the wording?
- [22:23] <Deathfish64> "An eidolon$B!G(Bs attacks become charged with energy.
- [22:23] <Deathfish64> Pick one energy type: acid, cold, electricity, or fire. All of the eidolon$B!G(Bs natural attacks deal 1d6 points of energy damage of the chosen type on a successful hit. The summoner must be at least 5th level before selecting this evolution."
- [22:23] <~flibbyjibbits> seems to say it adds the d6
- [22:23] <Deathfish64> Then I definitely want that, it seems really good
- [22:23] <Moonside> It's unclear, but yeah I'd say it adds 1d6.
- [22:23] <Deathfish64> Since I can have like 4 attacks by now
- [22:24] <Deathfish64> Guess that means no weapon using arm-snake since this is much better
- [22:27] <~flibbyjibbits> http://gyazo.com/d64d5fbf41371878a1d4a56278ae4b44 so since times are being called into question we should figure this out; i put it this way with red as impossible, orange as questionable/variable and blue as fine
- [22:27] <Moonside> Times for the entire week?
- [22:27] <Skeleton> Flaring Spell sounds kinda useful, if I use fire or lightning and treat it as a spell one level higher than normal it gets a DAZZLING status effect
- [22:28] <~flibbyjibbits> idunno i just put the whole week up
- [22:28] <Moonside> Hmm.
- [22:28] <Moonside> Also which timezone?
- [22:28] <~flibbyjibbits> oh yeah thats a good point
- [22:29] <Moonside> I guess I can try to calculate your since I know it's just 1 hour earlier than mine.
- [22:29] <~flibbyjibbits> this is in EST which is -5 so idunno if i should adjust it or what
- [22:30] <Deathfish64> If we could just move it to be earlier in the day the Saturday is still fine
- [22:30] <Deathfish64> or Sunday, for that matter
- [22:31] <Deathfish64> I just have to get up at 8:30 for work
- [22:31] <~flibbyjibbits> wait let me fix this
- [22:32] <~flibbyjibbits> http://gyazo.com/39a5bbcaccfe116f5089e1ccd48dfc0d
- [22:34] <Deathfish64> Honestly basically anything but late saturday/sunday nights or any time on Tuesday is workable for me
- [22:37] <Moonside> http://i.imgur.com/mIMZe.png Orange is "I'm probably doing other things but if we scheduled it here I'd work it out"
- [22:38] <~flibbyjibbits> you have a very busy week
- [22:38] <Moonside> Included in the red are times when I'm sleeping.
- [22:39] <~flibbyjibbits> yes mine are too
- [22:39] <Moonside> So you don't sleep at all on saturday and sunday?
- [22:40] <~flibbyjibbits> the time is not set and can be moved around to whats convinient
- [22:40] <Moonside> Hmm.
- [22:44] <Deathfish64> http://gyazo.com/9e6c24299920862c54ccbb565eb90789.png I'm really quite flexible
- [22:48] <Moonside> When will we get some magic weapons, I wonder?
- [22:48] <Skeleton> how bout some MAGIC
- [22:50] <Moonside> !roll 1 8
- [22:50] -ChanServ- GAMESERV is not enabled on #adventure.
- [22:50] <bitdroid> [Moonside - 1d8] <8> <Total: 8>
- [22:50] <~flibbyjibbits> when it seems like they wouldnt just be making the most useful party members better, since the people who need help wouldnt get use out of them
- [22:50] <Skeleton> Yeah, no need to buff Freddie, the others need attention
- [22:53] <Deathfish64> If we're gonna do something tonight then we should probably get started soon; I have about 3 hours left before I need to start sleeping
- [22:54] * Arkay ([email protected]) has joined #adventure
- [22:54] <Deathfish64> okay now where's eltro
- [22:54] <~flibbyjibbits> idunno hes talking in other channels
- [22:56] * Eltrotraw ([email protected]) has joined #adventure
- [22:56] <bitdroid> Eltrotraw has a memo from CommodoreJim:
- [22:56] <bitdroid> lol ur faggondola
- [22:56] <~flibbyjibbits> ok then thats everyone isnt it
- [22:56] <Deathfish64> Yep
- [22:56] <CommodoreJim> yep
- [22:57] <~flibbyjibbits> ok so what was the last thing to happen, I believe we stopped at the exact second that the cavalier went down
- [22:57] <Moonside> Drom took the gauntlet.
- [22:57] <Moonside> We were going to open the coffin.
- [22:57] <Moonside> Oh hold on, let me set pastebin up.
- [22:58] <Moonside> Pikkup was also checking the gems out,.
- [22:58] <Eltrotraw> truly truly outrageous
- [22:58] <~flibbyjibbits> let me check my laundry while you figure that out
- [22:58] <Deathfish64> Flib and I decided that Pikkup would not kidnap any baby skarners
- [22:59] <CommodoreJim> I bet he wanted to
- [22:59] <Deathfish64> No
- [22:59] <Deathfish64> Stealing babies is a terrible thing to do
- [22:59] <Deathfish64> I'm not chaotic evil
- [23:00] <CommodoreJim> I bet he wanted to stay for a month and observe them
- [23:00] <Arkay> the skarners were eaten by dingos
- [23:00] <Deathfish64> That's really getting old
- [23:01] <~flibbyjibbits> ok
- [23:01] <Moonside> I also think I'll buy two shortswords.
- [23:02] <~flibbyjibbits> can pick them up on the way out from the weaponpile
- [23:02] <Deathfish64> We have to get back out of the tunnels first, don't we?
- [23:02] <Deathfish64> or that
- [23:02] <Moonside> Oh yeah, or that.
- [23:03] <Moonside> But first, let's open the coffin up.
- [23:03] <CommodoreJim> Oh boy coffins
- [23:03] <CommodoreJim> I hope it's not a mummy
- [23:03] <Skeleton> It's Cummy Mummy
- [23:03] <~flibbyjibbits> the coffin is wrapped in several coils of chain, and does not bear any markings, there is a fairly large padlock on the front
- [23:04] <~flibbyjibbits> no it is not the cummy mummy
- [23:04] <Eltrotraw> tombs reloads if he hadn't yet
- [23:04] <Eltrotraw> cum mummy :3
- [23:04] <~flibbyjibbits> cummy mummy is vetoed from existance
- [23:04] <Moonside> Oh, I also pick up my pistol from the ground.
- [23:04] <Eltrotraw> a padlock oh ok
- [23:04] <Moonside> I'll try opening the padlock with my mad disable device skills.
- [23:05] <Eltrotraw> I was just about to shoot it but maybe we should leave that to the master of unlocking
- [23:05] <Moonside> !roll 1 20 +12
- [23:05] -ChanServ- GAMESERV is not enabled on #adventure.
- [23:05] <bitdroid> [Moonside - 1d20(+12)] <25> <13> <Total: 25>
- [23:05] <~flibbyjibbits> that should be good in about 10 minutes of work
- [23:05] <Moonside> Yay.
- [23:06] <Moonside> Also are we getting undeaf soon?
- [23:06] <~flibbyjibbits> how long was it supposed tot ake, an hour?
- [23:06] <Moonside> Yeah.
- [23:07] <~flibbyjibbits> lets see what happened since then, just the crysmal room, the sword pile, and then this, which I don't think any of those woulda taken very much time
- [23:07] <Skeleton> But the fights took weeks
- [23:08] <Moonside> Meh.
- [23:08] <Eltrotraw> 30 minutes at most in-game time
- [23:08] <~flibbyjibbits> the fight probably took like a bit over a minute
- [23:08] <~flibbyjibbits> ill say that at the very least theres 10 ingame minutes until she can hear again, after the unlocking
- [23:08] <Skeleton> I CAN'T HEAR ANYTHING. I DON'T HAVE ANY FUCKING EARS!
- [23:08] <Moonside> Hmm.
- [23:09] <~flibbyjibbits> anyways
- [23:09] <Moonside> So I open the lock, etc.
- [23:09] <CommodoreJim> he can't get trolled because he can't hear them
- [23:09] <~flibbyjibbits> after working at it for a while, and presumably dragging it a bit awayfrom the goddamn cliff,
- [23:09] <Deathfish64> Pikkup can rejoin the party in this time, right?
- [23:09] <~flibbyjibbits> he surely can
- [23:09] <Deathfish64> good
- [23:09] <Moonside> He has all the gems.
- [23:09] <Deathfish64> He has no gems
- [23:09] <~flibbyjibbits> the lock comes undone, and the chains can be removed
- [23:10] <Moonside> I remove the chains, yes.
- [23:10] <Deathfish64> And he is not going to tell Lotte about the gems
- [23:10] <Skeleton> "What!!!"
- [23:10] <Skeleton> "Don't do that! There's probably a devil clown inside or something"
- [23:11] <CommodoreJim> I cannot believe the things Freddie is scared of
- [23:11] <~flibbyjibbits> its basically a metal case with hinges on the side and no markings at all otehr than a tiny "x" marked on it with paint on the lower corner
- [23:11] <Deathfish64> "But what if it's a monster? Wouldn't that be great?"
- [23:11] <Moonside> I open the thing.
- [23:11] <Arkay> "I don't think I want to deal with any monsters."
- [23:11] <Skeleton> But Freddie unhearing
- [23:12] <~flibbyjibbits> the things contains
- [23:13] <~flibbyjibbits> the box contains a humanoid figure completely wrapped up in cloth and rope
- [23:13] <Eltrotraw> oh hi luce
- [23:13] <CommodoreJim> "...well, that's unsettling."
- [23:13] <Moonside> Is this humanoid awake or moving?
- [23:14] <~flibbyjibbits> not moving
- [23:14] <Skeleton> Freddie backs up
- [23:14] <Eltrotraw> Tombs raises an eyebrow but keeps his gun ready
- [23:14] <Moonside> I cut the cloth and rope with my rapier.
- [23:14] <~flibbyjibbits> yeah its luce
- [23:15] <Skeleton> ("I told you")
- [23:15] <Moonside> I smile a little upon seeing her... but is she alive?
- [23:15] <~flibbyjibbits> cant really tell if shes alive or sleeping since you know that whole half undead thing
- [23:15] <Moonside> !roll 1 20 +1 heal to check
- [23:15] -ChanServ- GAMESERV is not enabled on #adventure.
- [23:15] <bitdroid> [Moonside - 1d20(+1)] <10> <9> <Total: 10>
- [23:15] <Deathfish64> Only mostly dead
- [23:15] <Skeleton> Hur hur she's part vampire, she sleeps in a coffin normally
- [23:16] <~flibbyjibbits> the rules arent clear on what a check for this even is but whatever I'll just say lotte can very faintly detect life signs
- [23:17] <Moonside> "Ah... she's alive."
- [23:17] <Deathfish64> "Oh, good."
- [23:17] <Eltrotraw> tombs lowers his gun and looks her over.
- [23:17] <Deathfish64> "...Now what do we do?"
- [23:17] <Eltrotraw> "Who's gonna carry her?"
- [23:18] <Moonside> Drom, obviously.
- [23:18] <CommodoreJim> I notice everyone (who can hear) looking a tme
- [23:18] <CommodoreJim> "Right, then."
- [23:19] <~flibbyjibbits> http://gyazo.com/be18f989bdd64fad3a71ab15c3242cb7 you are in room HOLE IN THE GROUND
- [23:19] <CommodoreJim> I guess I pick up Lotte?
- [23:19] <Skeleton> It's Pit
- [23:19] <Moonside> Luce.
- [23:19] <Skeleton> Pit is here
- [23:19] <Moonside> We didn't go to room 8, did we?
- [23:19] <~flibbyjibbits> you did not go to room 8
- [23:20] <CommodoreJim> Luce right
- [23:20] <CommodoreJim> L names are all the same
- [23:20] <Moonside> Hmm. So I'll use this opportunity to go to the weapon pile and take two shorswords.
- [23:20] <Eltrotraw> a wild pit appears
- [23:21] <CommodoreJim> be right back
- [23:21] <~flibbyjibbits> so do you want to see whats up those stairs thye had been dragging the coffin up, or look around down here some more or what
- [23:22] <Moonside> Dunno, really.
- [23:22] <Moonside> There's also the superdoor in the first room with the knights.
- [23:24] <Moonside> Dunno if we really should go up the stairs, I don't foresee anything good up there.
- [23:24] <~flibbyjibbits> that might be worth thinking about again yes
- [23:24] <Moonside> And we just finished a boss battle and are pretty hurt.
- [23:25] <Eltrotraw> how beat up is everyone else
- [23:25] <Moonside> 17/44 HP
- [23:25] <Moonside> Also how bout those gems pikkup got?
- [23:25] <Eltrotraw> 13/47 iirc
- [23:25] <~flibbyjibbits> he didnt take any on moral grounds
- [23:25] <Moonside> Meh.
- [23:25] <Deathfish64> How many times do I have to say this?
- [23:25] <Skeleton> 30/31
- [23:26] <Deathfish64> Anyway, I vote we leave these tunnels
- [23:26] <Arkay> 31/31
- [23:26] <Skeleton> How, the way we came? Dwarves aren't gonna be happy to see us after all this
- [23:26] <Skeleton> We even stole some of their cutlery
- [23:27] <Skeleton> We're baaaaad guuuuyyyys
- [23:27] <Moonside> My player logic states that we're probably not going to be fighting many more enemies right after a boss battle, but I don't think I should have Lotte take decicions based on this?
- [23:27] <Moonside> Anyway, considering this I'd probably go up those stairs.
- [23:27] <Deathfish64> hmm
- [23:28] <Deathfish64> I guess we should see where they go
- [23:28] <~flibbyjibbits> looking up the stairs, they go on a long way. a very long way.
- [23:28] <~flibbyjibbits> farther than you can see from here
- [23:28] <Eltrotraw> I think we need 70 stars
- [23:28] <Skeleton> http://www.youtube.com/watch?v=7wp3rzAdwT8
- [23:28] <Moonside> inb4 they go to xetan's room
- [23:28] <Deathfish64> Could be
- [23:28] <bitdroid> YouTube video title: Super Mario 64 Music - Looping Steps (Endless Stairs) EXTENDED
- [23:29] <~flibbyjibbits> are you going to go up them?
- [23:29] <Moonside> Yeah, let's go.
- [23:29] <Moonside> But very carefully.
- [23:29] <Skeleton> That's right, we don't want to trip on the stairs
- [23:29] <Moonside> And we should probably hightail out of thw dwarf place as a whole.
- [23:30] <Deathfish64> Careful on the stairs, bro
- [23:30] <~flibbyjibbits> after ten minutes of walking, if you even went that far before giving up, they flatten out into a horizontal tunnel- also if you plan on leaving might want to go back for your horses
- [23:30] <Deathfish64> Right, horses
- [23:30] <Eltrotraw> what horses
- [23:30] <Deathfish64> hmm
- [23:30] <~flibbyjibbits> the horizontal tunnel goes windy a bit but in the far distance you can see a lit area
- [23:31] <Moonside> Eh, we can just play Melange's Song in the ocarina later and she'll teleport to next to Drom.
- [23:31] <~flibbyjibbits> are you sure theres nothing else to do
- [23:31] <Skeleton> Drom can't play the ocarina
- [23:31] <Skeleton> ...can he?
- [23:32] <Moonside> Before heading down the tunnel?
- [23:32] <~flibbyjibbits> yes
- [23:33] <CommodoreJim> Back
- [23:33] <~flibbyjibbits> actually ill just say
- [23:34] <~flibbyjibbits> at the end of the tunnel there is a trap door in the ceiling that opens into a small cabin out in the woods, the mountains that the fortress is in can be seen out the window to the east of it
- [23:34] <Moonside> Hmm.
- [23:35] <Moonside> Well, if we go back for the horses, we won't be able to go to this cabin.
- [23:35] <Moonside> But Drom needs Melange, so I guess we're going back.
- [23:36] <CommodoreJim> I guessss
- [23:36] <~flibbyjibbits> back to the tunnels zone ?
- [23:36] <CommodoreJim> Dang it Melange, learn to teleport
- [23:36] <Deathfish64> I need Rapidash too
- [23:36] <Eltrotraw> nowhere else to go right
- [23:37] <Deathfish64> Don't forget that
- [23:37] <Deathfish64> I paid good money for that HORS
- [23:37] <Moonside> Rapidash is not part of your class.
- [23:37] <~flibbyjibbits> k then, as you walk back the hearing is restored to those who lost it
- [23:37] <Moonside> "...ah, I can hear again!"
- [23:37] <Skeleton> "Did you hear that"
- [23:37] <Moonside> "Yay!"
- [23:37] <Skeleton> "me too"
- [23:37] <Arkay> "Hooray"
- [23:37] <Deathfish64> "That's nice"
- [23:38] <Skeleton> :( (
- [23:38] <~flibbyjibbits> fastforwarding back to the pit room
- [23:38] <CommodoreJim> deffish is 16 or 20 so he bought his own hores
- [23:39] <~flibbyjibbits> the bodies still sit there unless you threw them in the pit or whatewver
- [23:39] <Moonside> We threw the evidence in, yes.
- [23:39] <~flibbyjibbits> after grabbing the neat glove
- [23:39] <CommodoreJim> Yes
- [23:39] <~flibbyjibbits> what way ya gonna head back
- [23:40] <Moonside> Through rooms 8 and 5, I guess.
- [23:40] <Moonside> That way we can check on the room we haven't checked yet and the superdoor.
- [23:40] <~flibbyjibbits> room 8 has a few more tables in it, a few barrels leaking what is probably drink
- [23:41] <CommodoreJim> Hey look freddie, booze
- [23:41] <~flibbyjibbits> room 5 the door stands closed, but the debris around the base indicates that it'd been opened since last you saw it
- [23:41] <Eltrotraw> can tombs check the drink
- [23:41] <Eltrotraw> I dunno what check it'd be
- [23:41] <~flibbyjibbits> its the cheap stuff
- [23:41] <Skeleton> "What a waste"
- [23:41] <~flibbyjibbits> mushroom wine etc
- [23:41] <Skeleton> "...of garbage"
- [23:41] <Moonside> MUSHROOM wine?
- [23:42] <~flibbyjibbits> its what dwarfs do
- [23:42] <Deathfish64> What else grows with no light?
- [23:42] <Moonside> Eh.
- [23:42] <~flibbyjibbits> is there anything you want to try on the door
- [23:42] <Moonside> Freddie can try to knock on it.
- [23:42] <~flibbyjibbits> as a reminder its large and circular with the insignia in the center of it
- [23:42] <Moonside> "Hey, Freddie, you said you had a spell that opens doors."
- [23:42] <~flibbyjibbits> like a cartoon bank vault door
- [23:43] <Eltrotraw> so how does it open
- [23:43] <Moonside> Though I'll also perception it.
- [23:43] <Moonside> !roll 1 20 +13
- [23:43] -ChanServ- GAMESERV is not enabled on #adventure.
- [23:43] <bitdroid> [Moonside - 1d20(+13)] <31> <18> <Total: 31>
- [23:43] <Moonside> Dayum.
- [23:43] <~flibbyjibbits> the insignia in the center of it is a bit flattened, like it was worn down by impacts
- [23:43] <Skeleton> "I dunno, last time you wanted to open a door it rained scorpions"
- [23:44] <CommodoreJim> "Yeah, that was sort of a pain."
- [23:44] <Moonside> Alright, then let's go.
- [23:44] <Moonside> (she said that)
- [23:44] <Moonside> ""*
- [23:45] <~flibbyjibbits> cant think of anything the dwarfs mightve had that they used to open it
- [23:45] <Skeleton> "Then... you don't want me to open it?"
- [23:45] <Moonside> "Do yo want to open it or not?", I ask in a slightly annoyed tone.
- [23:46] <Skeleton> "Heheheh... who wouldn't?"
- [23:46] <Moonside> "Then do it."
- [23:46] <Skeleton> "Okay"
- [23:46] <Skeleton> Knock
- [23:46] <~flibbyjibbits> roll a 20
- [23:47] <Skeleton> !roll 20
- [23:47] <bitdroid> Skeleton, science doesn't work like that!
- [23:47] <Skeleton> !roll 1 20
- [23:47] <bitdroid> [Skeleton - 1d20] <11> <Total: 11>
- [23:47] <Skeleton> Didn't know Knock had a roll :/
- [23:47] <~flibbyjibbits> it does
- [23:48] <~flibbyjibbits> little magic lights light up on the insignia and form the shape of a claw or a hook and press into it
- [23:48] <CommodoreJim> "Huh. Interesting."
- [23:49] <~flibbyjibbits> the metal bars retract and it rolls open
- [23:49] <Moonside> "Nice work, Freddie."
- [23:49] <Skeleton> "Reminds me of the pantry door back home"
- [23:49] <~flibbyjibbits> [coulda hit it with the hookshot :u]
- [23:49] <CommodoreJim> (Aww.)
- [23:49] <Deathfish64> [why do that when we have MAGIC]
- [23:50] <Moonside> Hey, I rolled a 31 for perception and didn't get that the claw/hook thing is the same shape as the gauntlet.
- [23:51] <~flibbyjibbits> well the specific shape of it matters by who used it
- [23:51] <Moonside> Anyway, what's behind it?
- [23:51] <Skeleton> Really
- [23:52] <~flibbyjibbits> I thought it might be clear enough from what I said to the perception but I guess I wasnt
- [23:52] <Skeleton> What if any of the rest of us used it
- [23:52] <~flibbyjibbits> http://gyazo.com/232a4781a624098e48a31fe922ee97da
- [23:52] <CommodoreJim> If Freddie used it it'd be the screaming face of his father
- [23:52] <Moonside> I can't tell, dead end room?
- [23:53] <Skeleton> CLEAN THIS MESS BEFORE YOUR MOTHER GETS HOME
- [23:53] <Skeleton> I'm sorry dad
- [23:53] <Skeleton> I'M HOME GENTLEMEN
- [23:53] <Skeleton> Oh no
- [23:53] <Moonside> Oh yeah another thing, when does Lotte's -3 to CHA end?
- [23:53] <~flibbyjibbits> this room is not just rough stone like the rest, but has polished tiles, and even a wooden floor laid down. Theres lighting, too. Theres a desk, all the papers that had been on which seem to have been shredded up or burnt, an ornate bed, some chains on the ground, and tow large chests in the corner
- [23:53] <~flibbyjibbits> that lassts an hour as well so in a few minutes
- [23:53] <Moonside> Hmm.
- [23:54] <CommodoreJim> "...well, this room looks ominous."
- [23:54] <CommodoreJim> Some sort of terrible sex dungeon?
- [23:54] <Moonside> !roll 1 20 +15 perception for traps on the chests
- [23:54] <~flibbyjibbits> one of the chests is much smaller and wooden, and has a peice of paper stuck to it with xetan's name on it in dwarvne, the other is much larger, made of metal, and is decorated with engravings of dragons
- [23:54] -ChanServ- GAMESERV is not enabled on #adventure.
- [23:54] <bitdroid> [Moonside - 1d20(+15)] <25> <10> <Total: 25>
- [23:54] <Skeleton> "It's pretty"
- [23:55] <~flibbyjibbits> there is a basic "needle in the keyhole" trap on the woodne ches,t the metal one seems not to have anything outside other than the lock
- [23:55] <Moonside> !roll 1 20 +12 disable device on the trap
- [23:55] -ChanServ- GAMESERV is not enabled on #adventure.
- [23:55] <bitdroid> [Moonside - 1d20(+12)] <13> <1> <Total: 13>
- [23:55] <Moonside> :|||||||||||
- [23:55] <Skeleton> "And slightly kinky"
- [23:56] <Moonside> Does the chest blow up horrible?
- [23:56] <~flibbyjibbits> you didnt trigger it
- [23:56] <~flibbyjibbits> it wasnt very well hidden
- [23:56] <Deathfish64> Did we all die?
- [23:56] <Moonside> I sneeze for some reason while trying to disarm the trap, and become tense for a second before noticing that nothing happened. "Whew."
- [23:57] <Moonside> Well, can I try again?
- [23:57] <~flibbyjibbits> oh i didnt even see the disable check
- [23:57] <Skeleton> "Gesundheit"
- [23:57] <~flibbyjibbits> i was just looking at the perception one
- [23:57] <~flibbyjibbits> yeah you can try again though
- [23:57] <Moonside> !roll 1 20 +12
- [23:57] -ChanServ- GAMESERV is not enabled on #adventure.
- [23:57] <bitdroid> [Moonside - 1d20(+12)] <20> <8> <Total: 20>
- [23:58] <~flibbyjibbits> you just kinda roll the chest on its side and the needle falls off the spring onto the ground
- [23:58] <Moonside> Meh.
- [23:58] <CommodoreJim> "...Well that looked hard."
- [23:58] <Deathfish64> "What a lame trap'
- [23:58] <Moonside> http://www.youtube.com/watch?v=5VRr9NG7RE0 I open the chest with Xetan's name.
- [23:58] <Deathfish64> "Who the hell do they think we are?"
- [23:59] <~flibbyjibbits> it contains
- [23:59] <~flibbyjibbits> a bottle and a couple gemstones
- [23:59] <Skeleton> "Outrageous"
- [23:59] <Moonside> Oh cool a bot- wait this isn't Zelda so this is not a big deal.
- [23:59] <Deathfish64> Is there anything in the bottle?
- [23:59] <CommodoreJim> time to bottle a double damage rune
- [00:00] <~flibbyjibbits> the bottle has a bit of a dark liquid in the bottom of it
- [00:00] <Deathfish64> I want regenration
- [00:00] <Deathfish64> regeneration*
- [00:00] <Eltrotraw> can we identify the liquid
- [00:00] <Moonside> !roll 1 20 +13 perception to identify the liquid
- [00:00] -ChanServ- GAMESERV is not enabled on #adventure.
- [00:00] <bitdroid> [Moonside - 1d20(+13)] <21> <8> <Total: 21>
- [00:01] <Eltrotraw> Is it a perception roll?
- [00:01] <Moonside> I... guess?
- [00:01] <Moonside> I can do an appraise one too.
- [00:01] <Moonside> !roll 1 20 +11
- [00:01] -ChanServ- GAMESERV is not enabled on #adventure.
- [00:01] <bitdroid> [Moonside - 1d20(+11)] <14> <3> <Total: 14>
- [00:01] <Moonside> Meh.
- [00:01] <CommodoreJim> knowledge: bodily fluids
- [00:01] <Deathfish64> I think appraisal or knowledge would be more appropriate
- [00:01] <Deathfish64> knowledge: mysterious liquids
- [00:02] <~flibbyjibbits> the liquid has very low viscosity. dunno what else you could expect from perception
- [00:02] <Moonside> !roll 1 20 know dungeons
- [00:02] -ChanServ- GAMESERV is not enabled on #adventure.
- [00:02] <bitdroid> [Moonside - 1d20(know)] <16> <16> <Total: 16>
- [00:02] <Moonside> Oh, that's +10
- [00:02] <~flibbyjibbits> it is probably poisonous
- [00:03] <Deathfish64> !roll 1 20 +6 know nature
- [00:03] <bitdroid> [Deathfish64 - 1d20(+6)] <9> <3> <Total: 9>
- [00:03] <Deathfish64> doop
- [00:03] <Moonside> Oh, it'd probably follow that an assassin would have poison around.
- [00:03] <CommodoreJim> ("i think it might be a liquid")
- [00:03] <Skeleton> It's soy sauce
- [00:03] <~flibbyjibbits> pikkup reasons that it is probably not from a mammal or bird
- [00:04] <Skeleton> It's worchestireshire sauce
- [00:04] <Moonside> Seriously though what do you use to identify potions, magic items and the like?
- [00:04] <Deathfish64> Nah, hoisin sauce
- [00:04] <Skeleton> *er
- [00:04] <Moonside> I thought appraise was just to determine its value.
- [00:04] <Skeleton> hoison sauce is thick
- [00:04] <~flibbyjibbits> identify is a spell that identifies magic items
- [00:04] <~flibbyjibbits> im actually not clear on the rules for identifying poison, though a good know nature check woulda got this one
- [00:05] <CommodoreJim> I guess the world may never know
- [00:05] <Skeleton> I got nature knowledge
- [00:05] <Deathfish64> Too bad Pikkup was too busy studying cooler things like dinosaurs to care about studying poisons
- [00:05] <Moonside> !roll 1 20 +7 know nature
- [00:05] -ChanServ- GAMESERV is not enabled on #adventure.
- [00:05] <bitdroid> [Moonside - 1d20(+7)] <17> <10> <Total: 17>
- [00:05] <Skeleton> !roll 1 20 +5
- [00:05] <bitdroid> [Skeleton - 1d20(+5)] <8> <3> <Total: 8>
- [00:05] <Skeleton> Guess not
- [00:05] <~flibbyjibbits> it is from either semi large spiders or giant desert scorpions
- [00:05] <Eltrotraw> !roll 1 20 +2 iirc
- [00:06] <bitdroid> [Eltrotraw - 1d20(+2)] <11> <9> <Total: 11>
- [00:06] <~flibbyjibbits> definitely works on the strength and via injury
- [00:06] <Moonside> Hmm.
- [00:06] <Deathfish64> better drink it to find out for sure
- [00:06] <Deathfish64> Not really
- [00:06] <Moonside> "This is poison from an arachnid or something. It makes people weaker after they're injured with it.
- [00:06] <CommodoreJim> Who here is good at not dying
- [00:06] <Moonside> "
- [00:07] <Skeleton> I'm very hongrey. Give me the poison.
- [00:07] <Moonside> Well, what about the gems?
- [00:07] <Skeleton> They are TRULY outrageous.
- [00:07] <~flibbyjibbits> roll appraisal
- [00:07] <Moonside> !roll 1 20 +11
- [00:07] -ChanServ- GAMESERV is not enabled on #adventure.
- [00:07] <bitdroid> [Moonside - 1d20(+11)] <29> <18> <Total: 29>
- [00:07] <~flibbyjibbits> theyre fairly small, but look nice
- [00:07] <~flibbyjibbits> ok that works
- [00:08] <~flibbyjibbits> you would guess that, if sold as a set, they might be worth maybe around 400 gold
- [00:09] <Moonside> Can we handwave the selling and just get the gold now like we've been doing or are we going to do stuff properly later on?
- [00:09] <~flibbyjibbits> for now sure
- [00:10] <Eltrotraw> so uh
- [00:10] <Moonside> 400/6 is 66,666666666666667.
- [00:10] <Eltrotraw> 66.6... gold to everyone
- [00:10] <~flibbyjibbits> round it up to 70-
- [00:10] <Moonside> Alright, 70 to everyone.
- [00:11] <Moonside> Now the other chest.
- [00:12] <~flibbyjibbits> the other chest is made probably of steel, very ornate, covered on all sides with engravings and depictions of dragons. it menaces with spikes of steel, spikes of steel, and rings of steel
- [00:12] <Moonside> DOUBLE spikes of steel.
- [00:12] <CommodoreJim> "Gee."
- [00:12] <~flibbyjibbits> dwarffortressjoke
- [00:12] <Moonside> I open the chest if it's unlocked.
- [00:12] <Eltrotraw> can I shoot it
- [00:12] <~flibbyjibbits> it is locked quite securely
- [00:12] <Moonside> Are we secretly actually playing dorf fort?
- [00:12] <Skeleton> We pillage we plunder we're really bad eggs
- [00:13] <~flibbyjibbits> no
- [00:13] <Moonside> !roll 1 29 +12 disable device to unlock it
- [00:13] -ChanServ- GAMESERV is not enabled on #adventure.
- [00:13] <bitdroid> [Moonside - 1d29(+12)] <19> <7> <Total: 19>
- [00:14] <Deathfish64> All craftsdwarfship is of the highest quality
- [00:14] <~flibbyjibbits> not working, but while you work you do notice a scrap of paper stuck on one of the spikes on the side, which says, in dwarven , "A tribute for your favor -XZRF"
- [00:15] <Eltrotraw> "Xetan... Zulban..."
- [00:15] <Deathfish64> Ralan
- [00:15] <CommodoreJim> Fuckmeister
- [00:15] <Deathfish64> "Ralan..."
- [00:15] <Moonside> !roll 1 29 +12 again
- [00:15] -ChanServ- GAMESERV is not enabled on #adventure.
- [00:15] <bitdroid> [Moonside - 1d29(+12)] <31> <19> <Total: 31>
- [00:15] <Skeleton> Fourchan
- [00:15] <Deathfish64> fagballs
- [00:15] <Moonside> Falkan or whatever?
- [00:16] <Skeleton> Flan
- [00:16] <~flibbyjibbits> falkan was dr exposition the alchemist
- [00:16] <Moonside> Yeah.
- [00:16] <Moonside> There's one left.
- [00:16] <Moonside> Or two actually.
- [00:17] <~flibbyjibbits> idrian and baldan were apparently not involved in this
- [00:17] <Eltrotraw> "Those fuckers were involved, eh"
- [00:17] <Moonside> So yeah, do I open the chest this time?
- [00:17] <~flibbyjibbits> actually wait, it sohulda been XRFI with no Z, my bad
- [00:17] <CommodoreJim> "Wonder what's inside."
- [00:17] <~flibbyjibbits> anyways
- [00:17] <Moonside> Oh ok.
- [00:18] <~flibbyjibbits> you manage to open the lock, the mechamism seems like it might have been designed to be worked by someone without the ability to manipulate small objects, or had large hands
- [00:18] <Moonside> Hmm.
- [00:19] <Moonside> I open the chest and inside ISSSSSS
- [00:19] <Skeleton> DROM'S FATHER
- [00:19] <~flibbyjibbits> a BUNCHA GOLD AND GEMS
- [00:19] <Moonside> YEAH
- [00:19] <Moonside> !roll 1 20 +7 appraise
- [00:19] -ChanServ- GAMESERV is not enabled on #adventure.
- [00:19] <bitdroid> [Moonside - 1d20(+7)] <26> <19> <Total: 26>
- [00:19] <Skeleton> "Look. Treasure."
- [00:19] <Moonside> I smile upon seeing gold and riches.
- [00:19] <Skeleton> "Boooo-rinnnnng"
- [00:19] <~flibbyjibbits> 2400 gold worth, mostly in gems and silver peices
- [00:20] <Moonside> 2400/6 is... 400.
- [00:20] <Arkay> "Looks like a nice enough haul"
- [00:20] <Deathfish64> "Maybe we should bring some of these gems to the crysmal nest to apologize for the trouble we caused them earlier."
- [00:21] <Moonside> "...what."
- [00:21] <Skeleton> "Gems before scorpions, Pikkup, gems before scorpions"
- [00:21] <Moonside> "Yeah, alright, you can go apologize to them if you'd like."
- [00:21] <CommodoreJim> I stay quiet.
- [00:22] <Deathfish64> "But I'm not the one who... Nevermind."
- [00:22] <Moonside> "Yeah, exactly. Now let's go, we should probably get out of here ASAP."
- [00:22] <Skeleton> "I'm not going there after the magical death storm I wrought upon them"
- [00:23] <Skeleton> "Unless they run scared at the sight of me for it"
- [00:23] <Moonside> We all return the way we can in.
- [00:24] <CommodoreJim> Pikkup needs to explain to Freddie his spells did nothing.
- [00:24] <~flibbyjibbits> as you head back you can see through the other doorwya that the paperwork room has been torched and it on fire, but you dont have to pass through it to get back
- [00:24] <Deathfish64> But they did! They provided Pikkup with valuable data on Crysmals and their resistances!
- [00:25] <CommodoreJim> Did nothing harmful to them.
- [00:25] <Eltrotraw> but are they aggressive on sight?
- [00:25] * Eltrotraw is now known as Eltriuqs
- [00:26] <~flibbyjibbits> are what
- [00:26] <Moonside> The crystal things, I Guess.
- [00:26] <Deathfish64> The burning paperwork
- [00:26] <Skeleton> The tiny freddie statue
- [00:26] <Deathfish64> brb
- [00:27] * Eltrotraw ([email protected]) has joined #adventure
- [00:27] <Moonside> Now come on guys, we still need to sneak through corridors possibly full of dwarves.
- [00:27] <~flibbyjibbits> the burning paperwork is super hostile and angry but it is paperwork cant cant really so anything
- [00:27] <CommodoreJim> "Freddie, I'm pretty sure nothing you cast on those things did anything to them."
- [00:28] <Moonside> If nothing else interesting happens, I'm naming this chapter Burning Paperwork.
- [00:28] <CommodoreJim> wow, boh-ring
- [00:28] <Moonside> Yeah, probably not.
- [00:28] <~flibbyjibbits> the staircae you got into those tunnels from is about the same as it was when you went down it
- [00:30] <CommodoreJim> "What are the odds we have a bunch of angry dwarves waiting for us when we get back?"
- [00:30] <Moonside> "Dunno."
- [00:31] <CommodoreJim> "Either way, my horse better be okay." I grumble as I shift Pikkup's love interest from shoulder to the other
- [00:31] <~flibbyjibbits> open the waterfall door?
- [00:31] <Eltrotraw> why not
- [00:31] <Moonside> Yeah.
- [00:32] <Deathfish64> back
- [00:32] <~flibbyjibbits> its pretty early in the morning so all you see is one or two petty nobles milling about disinterestedly and one guy getting beaten by te fort's hammerer for some kind of crime
- [00:32] <CommodoreJim> Let's do it
- [00:32] <CommodoreJim> ...Gee.
- [00:33] <Moonside> Let's find the horses and gtfo of here.
- [00:33] <Deathfish64> Agreed
- [00:33] <Moonside> (side note: I'm sad that the Martial Artist and Tetori Monk archetypes can't stack)
- [00:33] <~flibbyjibbits> the hammerer waves you goodmorning and then returns to delivering what is apparently considered justice
- [00:34] <Eltrotraw> What, no questions that we're looking like we're half dead or anything?
- [00:34] <Moonside> Shush, let's just keep walking.
- [00:34] <CommodoreJim> Don't draw attention to ourselves
- [00:34] <Deathfish64> Perhaps he assumes that we are hung over
- [00:34] <CommodoreJim> and the fact that I'm carrying a pale woman over my shoulder
- [00:35] <Arkay> Not suspicious at all
- [00:35] <Arkay> but let's roll with it
- [00:35] <~flibbyjibbits> {"oh you were all down in the party hole, thats why you all look beat up, not many women type in your group but whatever"}
- [00:35] <Moonside> "party hole", huh.
- [00:35] <Moonside> Yeah, keep walking.
- [00:36] <Moonside> We go back to wherever Melange, Rapidash and whichever other horses we have are.
- [00:36] <~flibbyjibbits> they were down by your rooms
- [00:36] <~flibbyjibbits> theres not much traffic since its still relatively early, but theres a few dwarfs starting the day
- [00:36] <~flibbyjibbits> none are very interested
- [00:36] <Moonside> A good time to leave.
- [00:36] <CommodoreJim> Melange huffs at me, giving me a 'where have you been' look
- [00:37] <CommodoreJim> "Sorry." I mutter as I toss Luce onto her
- [00:37] <Deathfish64> Rapidash is Rapidash
- [00:37] <~flibbyjibbits> gonna leave through the main entrance?
- [00:38] <Arkay> I feel bad for not naming my horse ;c
- [00:38] <Deathfish64> Sure, why not
- [00:38] <Eltrotraw> Ranyar
- [00:39] <Skeleton> You didn't name your horse? ???????????
- [00:39] <Skeleton> Even my frog has his own name
- [00:39] <CommodoreJim> (Yeah after how long)
- [00:39] <~flibbyjibbits> you dont encounter anything worthwhile leaving, though the meal hall is always semi crowded
- [00:39] <CommodoreJim> (and even then I had to come up with it)
- [00:39] <CommodoreJim> (what a loser)
- [00:39] <Skeleton> Maybe four sessions
- [00:39] <Skeleton> I dunno
- [00:40] <~flibbyjibbits> brb bathroom
- [00:40] <Eltrotraw> what did you name your frog
- [00:40] <Eltrotraw> Richard?
- [00:40] <Skeleton> Warty Morty
- [00:41] <Arkay> fine, uh
- [00:41] <Arkay> Huey
- [00:41] <CommodoreJim> gay
- [00:41] <Arkay> omg
- [00:42] <Moonside> So we leave.
- [00:42] <Eltrotraw> you should have named him richard
- [00:43] <Skeleton> This was a long time ago
- [00:43] <Eltrotraw> I know :3
- [00:43] <Skeleton> 3:
- [00:43] <CommodoreJim> I sit the passed out Luce in front of me on Melange so I can make sure she doesn't fall off
- [00:44] <~flibbyjibbits> the main gate was down since they werent concerned with an invasion and you are out of moldath
- [00:44] <~flibbyjibbits> now what
- [00:44] <Moonside> We should go back to Rakor.
- [00:44] <Moonside> And hope that we don't find any coin-throwing monks on the road.
- [00:45] <Moonside> Also flib, later can you help me put these two archetypes I mentioned earlier together? I was thinking of a character that'd sort of have to be both.
- [00:45] <~flibbyjibbits> maybe
- [00:45] <~flibbyjibbits> so yeah i guess heading back to rakor is as much as can be done currently
- [00:46] <~flibbyjibbits> how many days away was it agian i forget
- [00:46] <~flibbyjibbits> i think it was like 4 or 5
- [00:46] <~flibbyjibbits> anyways
- [00:46] <Moonside> I forget as well.
- [00:46] <~flibbyjibbits> gonna just assume it was 5
- [00:46] <Eltrotraw> 3-4
- [00:46] <Skeleton> We saved the dracula princess
- [00:46] <Skeleton> Yaaaaay
- [00:46] <CommodoreJim> I think we derserve a celebration
- [00:47] <CommodoreJim> Let's have a cool party
- [00:47] <Deathfish64> Oh boy
- [00:47] <Eltrotraw> now it's time for pikkup to have hot makeout sessions with the vampire chick
- [00:47] <Deathfish64> She's not even awake yet
- [00:47] <~flibbyjibbits> about 2 days out she starts to stir a bit but isnt quite recovered yet from whatever it was
- [00:47] <Skeleton> kinky
- [00:47] <Arkay> don't let that stop you!
- [00:48] <Deathfish64> Oh, did we officially level now?
- [00:48] <Moonside> Yeah.
- [00:48] <Eltrotraw> sleeping girls can't say no
- [00:48] <Deathfish64> Pikkup is not a rapist
- [00:48] <Arkay> oh whoops, didn't level yet
- [00:48] <~flibbyjibbits> yes
- [00:48] <~flibbyjibbits> you are now level FIVE
- [00:48] <~flibbyjibbits> i think
- [00:49] <Moonside> Now my sneak attacks are +3d6.
- [00:49] <Skeleton> YEH BOYEE
- [00:49] <Eltrotraw> alright
- [00:49] <Eltrotraw> i already levelled up
- [00:49] <Eltrotraw> time to be overpowered
- [00:49] <Moonside> I also learned the languages of giants and became ambidextrous.
- [00:49] <~flibbyjibbits> you arrive back at rakor city. it is raining pretty bad.
- [00:49] <Eltrotraw> "What a time fer it to rain."
- [00:49] <Eltrotraw> Does Luce get hurt by water
- [00:49] <Skeleton> "I like rain"
- [00:49] <CommodoreJim> I learned how to become really hard to kill
- [00:50] <Moonside> "Let's go to my house."
- [00:50] <~flibbyjibbits> she does not
- [00:50] <CommodoreJim> "I'll rust."
- [00:50] <CommodoreJim> "...that was a joke."
- [00:50] <Skeleton> I... am... pretty much the same
- [00:50] <Deathfish64> I learned levitation
- [00:50] <Deathfish64> But more importantly, flying acid snakes
- [00:50] <Skeleton> "Oh"
- [00:50] <Skeleton> "Haha! It was a good joke."
- [00:50] <Moonside> Vampires are hurt by running water.
- [00:50] <~flibbyjibbits> freddie got level 3 spells, thats a big thing
- [00:50] <~flibbyjibbits> half vampires arent
- [00:50] <Eltrotraw> yeah level 3 spells start getting into powerful territory
- [00:50] <Deathfish64> I don't get those until level 7 :<
- [00:51] <Moonside> What level is Fireball?
- [00:51] <~flibbyjibbits> 3
- [00:51] <Moonside> Hmm.
- [00:51] <Skeleton> I only get one per day though
- [00:51] <Moonside> Yeah, I think support spells would be more useful.
- [00:52] <Moonside> Anyway, are we going to Lotte's house?
- [00:52] <Moonside> Or Elly's, actually.
- [00:52] <~flibbyjibbits> if you want to
- [00:52] <~flibbyjibbits> luce is still alseep or whatever
- [00:52] <CommodoreJim> Sure.
- [00:52] <Skeleton> HEYELL NO, I DON'T WANNA SEE YOUR WHINY BABY SISTER!
- [00:52] <Skeleton> I mean sure, yes, good idea
- [00:52] <CommodoreJim> I probably look like hell after NEARLY DYING. AGAIN.
- [00:53] <~flibbyjibbits> telmar is available to talk to as well or you could try to use the sending rods falkan gave you
- [00:53] <Deathfish64> We saved the damsel in distress so it's like NOW WHAT
- [00:53] <Eltrotraw> at least you didn't get reduced to negative this time jim
- [00:53] <Moonside> Alright then, we get there, and Lotte knocks on the door. "Hey, Elly!" She opens the door after some seconds. "Sis, youre back!... wow, you look terrible. Actually, you all do! Are those your friends? Please come in."
- [00:53] <Skeleton> I look fine :I
- [00:53] <Moonside> We can leave Luce recovering here.
- [00:54] <Deathfish64> I should look okay as well
- [00:54] <Deathfish64> I only got hit what, once?
- [00:54] <CommodoreJim> I lumber in. "You, uh, got a place I can set her?"
- [00:54] <Skeleton> the fireplace
- [00:54] <Deathfish64> Twice, but one of those wasn't very strong
- [00:54] <~flibbyjibbits> thattl warm her right up
- [00:55] <Moonside> "Ah... yes", Elly says. "Here, there's sis' old bed." She motions Drom into the only bedroom there is, and towards the bed that's farther from the door.
- [00:55] <Moonside> It's pretty well-organized or something.
- [00:55] <CommodoreJim> I gently deposit the sleeping dracula on the bed.
- [00:55] <CommodoreJim> "There we go."
- [00:56] <Skeleton> (she hasn't even said thank you yet)
- [00:56] <Skeleton> (what a bitch)
- [00:56] <Moonside> "Is she alright? She's really pale and cold..."
- [00:56] <Skeleton> "Oh that's because she's dead"
- [00:56] <Eltrotraw> "It's cold outside"
- [00:56] <Moonside> "...w-what?"
- [00:56] <Deathfish64> "HALF-dead"
- [00:56] <Skeleton> "Err... I mean, undead. Well not really. Kinda. Halfway? Whatever"
- [00:57] <CommodoreJim> "...she's a half-vampire."
- [00:57] <CommodoreJim> I sigh. "Real tactful, guys."
- [00:57] <Moonside> "Ah... I see. It's been a while since I've seen a dhampir."
- [00:57] <Skeleton> Freddie shrugs as high as shoulders will go without photoshop
- [00:57] <Deathfish64> photomagic
- [00:57] <Deathfish64> I could use levitate to help him shrug harder
- [00:58] <~flibbyjibbits> its probably about midday now, but raining pretty hard
- [00:58] <CommodoreJim> "Anyway, she's been out for a few days, maybe more, so she'll probably need watching"
- [00:58] <Moonside> "Anyway, I'd let you all stay since you look terrible, but I don't have enough beds... even if some of you sleep on the couch. Sorry..."
- [00:58] <~flibbyjibbits> the rest have thier rooms at the castle they can choose to use if they wanted
- [00:59] <Moonside> "Mmm, I can take care of her."
- [00:59] <Eltrotraw> ("She's not bothered by a half-undead girl popping up in her home?")
- [00:59] <Moonside> "Dont worry, Elly. I think we can sleep in the castle like before."
- [01:00] <Deathfish64> (Pikkup can't imagine why anyone would be)
- [01:00] <CommodoreJim> "It's quite alright, Lady Elly." I pause a bit at how weird the formality sounds with the nickname. "We have accomodations."
- [01:00] <~flibbyjibbits> sister and people she barely knows show up one day in the rain and dump an unconscious dead girl on her bed
- [01:00] <Moonside> (there's actually a reason for her being so accepting of weird people like this but that's for later)
- [01:01] <Skeleton> Lady Eltrotraw
- [01:01] <Eltrotraw> omg
- [01:01] <Deathfish64> "Sorry to trouble you like this. My name's Pikkupstix! Nice to meet you." I extend a hand for shaking purposes.
- [01:01] <Deathfish64> Or did we meet her already?
- [01:02] <Deathfish64> Fuck I forget
- [01:02] <Moonside> Drom did.
- [01:02] <Deathfish64> That's what I thought
- [01:02] <Moonside> "Oh, nice to meet you, mr. pick up... er... pick up sticks? That's a funny name! I'm Elizabeth, sis' sister... uh, I mean, Charlotte's sister."
- [01:03] <Skeleton> "I remember you"
- [01:03] <Skeleton> "You, uhhhh... you tossed Drom over a wall or something, it was great"
- [01:03] <Moonside> "Huh?"
- [01:03] <Skeleton> "I was there"
- [01:04] <Moonside> She's a little weirded out by Freddie.
- [01:04] <~flibbyjibbits> they met at the funeral
- [01:04] <Skeleton> "Or, well, it could've been less amazing than that"
- [01:04] <Eltrotraw> Tombs chuckles, but leaves it to himself
- [01:04] <Skeleton> "Still cool"
- [01:04] <CommodoreJim> I wince. "That...was not something I'd like to remember."
- [01:05] <Moonside> "Heh... sorry, mr. Drominus."
- [01:05] <Moonside> Alright, so we can go talk to the wizard illusionist man person now, maybe.
- [01:06] <Skeleton> "So I didn't dream it... good..." Freddie mutters to himself
- [01:07] <~flibbyjibbits> might be worth visiting him
- [01:07] <CommodoreJim> I GUESS
- [01:07] <CommodoreJim> Drom hates the wizzard.
- [01:07] <Eltrotraw> *whizzard
- [01:07] <Moonside> Drom hates Freddie!
- [01:08] <Skeleton> Freddie creates a piss forest
- [01:08] <~flibbyjibbits> that is not outside of telmars powerset, mirage arcana
- [01:09] <Skeleton> euh
- [01:09] <~flibbyjibbits> the castle guards let you up into his study, thought the tower and the teleportation rings and whatnot
- [01:10] <~flibbyjibbits> he is sitting at his desk, with the skeleton of the parrot sitting in its cage, and the rest of the parrot in a jar on the table
- [01:10] <CommodoreJim> telmar is the worst!!!!
- [01:10] <CommodoreJim> "Well, glad to see you're taking care of your pet, Sir."
- [01:10] <Deathfish64> The rest of it? Like, feathers and flesh and blood?
- [01:10] <~flibbyjibbits> "I wrote myself a necromancy liscence first, then discarded it."
- [01:10] <Skeleton> Am I allowed in
- [01:10] <~flibbyjibbits> no freddie is asked to stand outside again
- [01:11] <Skeleton> What a douche
- [01:11] <Deathfish64> "I guess now you could call it an Ex-Parrot, huh?"
- [01:11] <Moonside> "This reminds me of a certain gnome."
- [01:11] <Eltrotraw> was the parrot alive to begin with?
- [01:11] <Eltrotraw> not like Tombs cares, he'd probably be more interested in how the parrot would've tasted if eaten
- [01:11] <~flibbyjibbits> it was alive the last time you saw it, now apparently he deboned it and raised the skeleton for some reason
- [01:11] <Deathfish64> It talked, so I assume so
- [01:12] <Deathfish64> "Or maybe an Ex-Ex-Parrot
- [01:12] <Deathfish64> "
- [01:12] <Eltrotraw> does the parrot talk
- [01:12] <Eltrotraw> still talk, even
- [01:13] <~flibbyjibbits> "I don't remember what you people had been off doing. It wasn't any of MY assignments." he says, turning in his chair towards the group.
- [01:14] <Moonside> "
- [01:14] <Eltrotraw> "So, sir," Tombs addresses in a mock tone, "what was your assignment?"
- [01:14] <Moonside> We were rescuing out friend."
- [01:14] <Moonside> (stupid enter key)
- [01:14] <Deathfish64> "We were saving a damsel in distress, as adventurers are prone to doing."
- [01:14] <CommodoreJim> I frown. My helmet hides my frown.
- [01:14] <Deathfish64> "It's in the job description, I think."
- [01:15] <~flibbyjibbits> "Sure it is."
- [01:16] <~flibbyjibbits> He pulls out a map of the country and points towards a little town that sits right on the border wall, "Have you heard about Asaida recently?"
- [01:16] <Moonside> "No."
- [01:16] <Eltrotraw> "Wasn't that the town that got hit with some sort've monster attack or somethin'?"
- [01:16] <CommodoreJim> "Can't say I have."
- [01:18] <~flibbyjibbits> "Kind of. We've been trying to keep an information void on it, but some of the people who escaped before we got there told what happened, though fortunately not accurately."
- [01:18] <Moonside> "So what happened?"
- [01:20] <~flibbyjibbits> "That town exists purely as a way for people to get over the wall. Never had enough proof to close it up since the town guards there cooperate with them. A few weeks ago, a patrol went on to the other side, looking to pro-actively detain anyone who looked like they were going to hop under."
- [01:22] <~flibbyjibbits> "Someone they picked up there caused a problem."
- [01:22] <CommodoreJim> "How so?"
- [01:23] <~flibbyjibbits> "We don't know specifically what happened, but the person they brought back to the jail wanted to get back into Farim really badly. The few people who escaped Asaida said that the last thing they heard was some notes of music before the town was enveloped in a wave of shadows, or at least that was what they reported."
- [01:24] <Moonside> "...hm."
- [01:24] <Moonside> roll 1 20 know bards
- [01:27] <Moonside> "So, what exactly do you want us to do?"
- [01:28] <Skeleton> sacrifice your elf friend to make everything better
- [01:28] <Deathfish64> "If anything."
- [01:28] <Skeleton> if that doesn't work, i dunno
- [01:28] <Moonside> brbr bathroom and food.
- [01:30] <~flibbyjibbits> "I want you to try to figure out what even happened. If nessesary, even going into Farim. I really hate to say that. I suppose there had been some bit of evidence pointing in that direction relating to the dead king, but right now the focus is to find what happened in Asaida."
- [01:32] <Moonside> Back.
- [01:32] <Moonside> Oh yeah, does Raynar even know what's going on right now?
- [01:33] <~flibbyjibbits> he has no idea unless someone talked to him about it on the way
- [01:33] <Eltrotraw> he does?
- [01:34] <Arkay> Uh, Raynar hopped in during the trip to the dwarven place, but I guess we could just say that someone told him along the way
- [01:34] <Moonside> Alright.
- [01:34] <Moonside> "Well, I suppose we could go."
- [01:35] <CommodoreJim> "...Yes, sir. anything else?"
- [01:35] <~flibbyjibbits> I guess now he can ask "Also, who is this new one here? I hope you went through proper channels of clearance before bringing him here?"
- [01:35] <Arkay> "Uh, clearance?"
- [01:38] <Eltrotraw> "Eh, he just happened to tag along. Why?"
- [01:39] <~flibbyjibbits> !roll 1 20 4
- [01:39] <bitdroid> [flibbyjibbits - 1d20(4)] <9> <9> <Total: 13>
- [01:39] <~flibbyjibbits> that is a failed willsave
- [01:40] <~flibbyjibbits> he freaks out a little and tosses off a sleep spell on Raynar, then continues,
- [01:40] <Moonside> "...hey."
- [01:40] <Deathfish64> Pikkup shrugs
- [01:40] <CommodoreJim> "...Grrrk."
- [01:40] <Arkay> zzz
- [01:41] <Moonside> "That was probably unecessary.
- [01:41] <Moonside> "
- [01:42] <~flibbyjibbits> "If you trust him enough, I'll get him a ring in the morning. Anyways, I want you to just investigate there, just try to find out what happened, and if possible track down and kill who did it. Farim is a lawless hell-land so don't worry about due process."
- [01:43] <CommodoreJim> I wonder if Farim is really a lawless hell-land.
- [01:43] <~flibbyjibbits> it is historically the elf kingdom
- [01:43] <Deathfish64> I wonder if they have any interesting creatures there
- [01:43] <Moonside> Isn't it the shithole?
- [01:43] <~flibbyjibbits> he has a very low opinion of it
- [01:44] <CommodoreJim> So I guess I choose to assume Douchebag McSpellslinger is exaggerating.
- [01:44] <Eltrotraw> the order mentioned something about asaida being turned into some hellhole right
- [01:44] <Moonside> With dragons?
- [01:44] <~flibbyjibbits> maybe a few
- [01:46] <Moonside> "Well, ok then. Maybe we can leave tomorrow after doing some preparations."
- [01:46] <~flibbyjibbits> "I might be able to get some supplies for you, if you have anything in mind, but we're a bit short, still, since a lot of troops are running damage control in the countryside around Asaida and in the northeast."
- [01:47] <Moonside> "Do you have muskets?"
- [01:48] <CommodoreJim> "You and your guns..." I mutter.
- [01:49] <Deathfish64> "Rations."
- [01:49] <Skeleton> ("You homo sapiens and your guns")
- [01:50] <~flibbyjibbits> "Those are quite difficult to come by, I don't think we have any, but I can check. Rations we have plenty of and I can get you as much as you're willing to carry."
- [01:50] <Moonside> "Yes, I'd appreciate that."
- [01:52] <CommodoreJim> "I probably have all I need, bar minor armor repairs."
- [01:52] <Eltrotraw> guns are rare?
- [01:52] <Moonside> Guns are rare.
- [01:53] <Skeleton> Magic is medium well
- [01:53] <~flibbyjibbits> He claps his hands together, "Very well, then, is there anything else? Oh, and Falkan contacted me again, I believe he may try to contact you soon, though I'm not certain how he intends to do it. Other than that you can just carry your friend there to one of the rooms, don't care what one."
- [01:53] <CommodoreJim> I sigh and hoist Raynar over my shoulder. "
- [01:53] <CommodoreJim> "Will that be all, sir?"
- [01:54] <~flibbyjibbits> "Just remember to wear your rings."
- [01:54] <Moonside> "Are they magical?"
- [01:54] <Skeleton> *sir Sucksdicks-elot
- [01:55] <Eltrotraw> wait, we had rings? :V
- [01:55] <Moonside> The best friends forever rings.
- [01:55] <~flibbyjibbits> "No, but I think they're nice and also they're the symbols of your semi-authority. "
- [01:56] <Moonside> "Eh." Lotte looks rather disappointed.
- [01:56] <Moonside> Well, we can go now.
- [01:56] <Skeleton> Looking for magic, Lotte? Not enough magic in your life?
- [01:57] <CommodoreJim> I leave the room. "I seem to be doing this a lot, lately." I grumble as I carry Raynar's fat ass around
- [01:57] <Skeleton> HEAVY LIFTIN'!
- [01:57] <Arkay> omg
- [01:58] <Eltrotraw> is he really fat
- [01:58] <CommodoreJim> no i'm just mean
- [01:59] <CommodoreJim> I continue to grumble under my breath, and you can hear key phrases like "crusty old fossil" and "shitty wizard"
- [01:59] <~flibbyjibbits> the sleep spell lasts 15 minutes
- [02:00] <Skeleton> I catch up. "Hey, hey guys, how was your meeting with the oh-so competent, amazing, charismatic cool wizard of High Horse Tower"
- [02:00] <CommodoreJim> I find a vacant room, toss raynar on the bed, step out and shut the door. "Oh, about as /lovely/ as usual, Freddie."
- [02:00] <CommodoreJim> "He cast a sleep spell on Raynar because he didn't trust him. Just like that. Poof!"\
- [02:00] <Moonside> "We're going to this place enveloped by darkness and shadows or something."
- [02:01] <Skeleton> "What for"
- [02:01] <Deathfish64> "To find out why it's like that."
- [02:02] <Moonside> "Hmm... anyway, I think I'm going to spend the night at Elly's."
- [02:04] <CommodoreJim> "I'm almost considering going for a drink, but...that didn't end well for me last time."
- [02:05] <CommodoreJim> What's the time of day currently
- [02:06] <~flibbyjibbits> i guess midafternoon
- [02:06] <~flibbyjibbits> 6 ish
- [02:06] <Moonside> I'm going to go sell my rapier somewhere and then go home.
- [02:07] <CommodoreJim> I guess I'll go find somewhere to drop my armor off for minor repairs then head back to the castle
- [02:08] <Moonside> Their base price is 20.
- [02:09] <~flibbyjibbits> generl rule is sell for half the abse price
- [02:09] <Moonside> Oh yeah, I'd also like to research assorted magic items in the city.
- [02:09] <Moonside> 10, then.
- [02:09] <Deathfish64> Well, I need to be going
- [02:09] <~flibbyjibbits> bye df
- [02:09] <Moonside> Bye.
- [02:09] <Deathfish64> Goodnight, adventurers
- [02:09] <Arkay> bai
- [02:09] * Deathfish64 ([email protected]) Quit (Quit: sleep)
- [02:10] <CommodoreJim> Bye
- [02:11] <~flibbyjibbits> while this is a fairly large city, the availability of magicl items is, at least currently, a bit low, due to some national troubles that have been slowly starting up recently, but for the most part most things under 2000 gold should be available, though the price might vary a bit from whats listed
- [02:11] <~flibbyjibbits> its a LARGE city, its just most of the population is lower class
- [02:11] <Moonside> Well, I have 1300 right now, so let's see...
- [02:12] <Skeleton> National troubles?? Oh, you mean that terrible story in the news about that baby who got shot
- [02:13] <CommodoreJim> who can repair my armor, where, and how much
- [02:13] <Skeleton> Me, here, for free!
- [02:13] * Skeleton does magic
- [02:13] <Skeleton> Uhh whoops
- [02:13] <~flibbyjibbits> well theres the thing over in asaida that theyre basically holding a radius around until they know what it is, and some stuff going on in the northeast
- [02:13] <Skeleton> Hope squids are resilient
- [02:14] <Moonside> Oh holy shit guys, guess what's a thing.
- [02:14] <Moonside> http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/m-p/mask-grappler-s-mask
- [02:14] <Moonside> That's right, LUCHADOR MASK
- [02:14] <~flibbyjibbits> well its nonmagical armor and not completely broken so yeah freddie actually CAN fix it
- [02:15] <~flibbyjibbits> mending is a 0 level spell, 10 minute casting time, repairs a nonmagical thing
- [02:15] <Skeleton> !!
- [02:15] <Skeleton> "I can fix your armor, Drom!"
- [02:15] <Skeleton> "Not even a joke!"
- [02:16] <CommodoreJim> I NEEd THAT MASK
- [02:16] <CommodoreJim> "...Hm. Alright then."
- [02:17] <Skeleton> "Cool, give it here"
- [02:17] <Skeleton> Freddie mends.
- [02:17] <CommodoreJim> *pokemon center jingle(
- [02:17] <Moonside> Hmm... useful items I could take are a cloak of resistance +1 or bracers of armor +1.
- [02:20] <CommodoreJim> "Cool. Thanks."
- [02:20] <Moonside> http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cloak-of-resistance
- [02:20] <Moonside> I think I'll take one of those, if it's avaible.
- [02:20] <Moonside> The +1 version.
- [02:21] <~flibbyjibbits> if lotte can overcome her horrible racism to go to the part of town primarily inhabited by the rare races immigrants
- [02:22] <Moonside> She's not racist, man. And depending on the races there she'd even be interested in seeing them.
- [02:22] <Eltrotraw> can i look for a shotgun
- [02:22] <Skeleton> Freddie smiles like 'all right i'm useful'
- [02:22] <Moonside> I'll say that she shares my love for half-giants.
- [02:23] <CommodoreJim> Hagrid!
- [02:23] <Skeleton> kinkyyyy
- [02:23] <Eltrotraw> YER A WIZARD FREDDIE
- [02:23] <~flibbyjibbits> the cloak can be found in a shop run by a couple of dwarves
- [02:23] <Moonside> "Hmm, I'll take this one."
- [02:27] <Moonside> Now I'm 1000 gp poorer.
- [02:27] <CommodoreJim> jeeze
- [02:28] <Eltrotraw> oh wait, how much money did we gain?
- [02:28] <Eltrotraw> +470 from all that, right?
- [02:28] <Moonside> Yeah.
- [02:29] <Moonside> Let's say that my new cape is all shiny and stuff.
- [02:29] <Moonside> Since it's MAGIC.
- [02:29] <~flibbyjibbits> its made of puppy leather
- [02:29] <Moonside> No :<
- [02:29] <~flibbyjibbits> since craftsdwarfship
- [02:29] <~flibbyjibbits> wait capes cant be made of leather can they
- [02:29] <CommodoreJim> wow lotte, what an awful person
- [02:29] <~flibbyjibbits> nevermind
- [02:30] <Eltrotraw> I think it's possible to have leather capes
- [02:30] * Politoed ([email protected]) has joined #adventure
- [02:32] <CommodoreJim> WELL what now
- [02:32] <Moonside> Now I'm home and checking on Luce.
- [02:32] <Eltrotraw> read that as "cheating on"
- [02:33] <~flibbyjibbits> same as before
- [02:33] <CommodoreJim> I guess Drom's in his room reading a book I guess
- [02:33] <Politoed> She better friggin marry Pikkup after all that
- [02:33] <Moonside> Since there's only one other bed, Lotte and Elly will both sleep on it at the same time.
- [02:33] <CommodoreJim> I'll even lie and say Pikkup carried her
- [02:34] <CommodoreJim> also, hot?
- [02:35] * Skeleton ([email protected]) Quit (Ping timeout)
- [02:35] <Politoed> Stop injecting your horrible fetishes into our game
- [02:35] <Moonside> They already slept together all the time before buying this house, so this is actually normal.
- [02:38] <Moonside> So, next day.
- [02:38] <~flibbyjibbits> k
- [02:39] <Politoed> Everyone acts like it's totally normal, but what the hell's the deal with the Tesser family either? THIS IS A FAMILY OF RO-
- [02:39] <Politoed> *anyway
- [02:39] <CommodoreJim> Drom wakes up, takes the book off his face, armors up, and steps out, ready to face the day
- [02:40] <Politoed> "Good morning, Warty Morty. Good morning, Magic 8 Ball."
- [02:41] <Moonside> Luce's still the same?
- [02:41] <~flibbyjibbits> indeed
- [02:42] <Moonside> Alright then, I say goodbye to Elly and go to the castle.
- [02:44] <~flibbyjibbits> theres not really a formal sendoff this time
- [02:45] <~flibbyjibbits> just one of the guards at the gate has a small ches tiwth a couple dozen rations in it and an envelope with another one of the rings
- [02:45] <CommodoreJim> "Hey look, Raynar, you're part of our secret exclusive club. Congratulations."
- [02:46] <Moonside> I take some 3 rations.
- [02:46] <Moonside> So now I have 5, since I didn't use any on the way back from the dorf fortress for some reason.
- [02:47] <Arkay> hooray
- [02:49] <Eltrotraw> So are we all set and ready to go?
- [02:49] <~flibbyjibbits> guess so
- [02:49] <Moonside> Yeah.
- [02:50] <Eltrotraw> I'd just assume flib wouldn't care much about rations anymore so I stopped keeping track oops
- [02:50] <~flibbyjibbits> its not super important
- [02:50] <CommodoreJim> I'm all set I suppose
- [02:50] <CommodoreJim> When's the next full moon by the way
- [02:51] <~flibbyjibbits> yesterday
- [02:51] <Eltrotraw> why was this important
- [02:52] <Moonside> Gauntlet.
- [02:52] <Eltrotraw> o rite
- [02:52] <Politoed> Werewolves!
- [02:54] <~flibbyjibbits> i think we shouldnt go much fruther without fish but i guess we should think about the shceduling, currently it seems like best bet it to just start earlier saturdays?
- [02:54] <CommodoreJim> I guess
- [02:54] <Politoed> Sure
- [02:54] <Moonside> Sure.
- [02:54] <Moonside> What time?
- [02:55] <~flibbyjibbits> idunno, currently its just been "as early as everyone is here"
- [03:01] <Moonside> So just be here earlier, then.
- [03:01] <~flibbyjibbits> basically yeah
- [03:02] <~flibbyjibbits> we started around 10 my time today, which would be 11 your time or 7 calitime, Idunno how much earlier than that can be feasible for the PST people but idunno
- [03:05] * CommodoreJim ([email protected]) Quit (Quit: I can never stop exploding)
Advertisement
Add Comment
Please, Sign In to add comment