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DKCS S2: Poorly Done

Mar 17th, 2025
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  1. Challenge 5: Poorly Done!
  2.  
  3. Objective:
  4.  
  5. Fail as many things as possible under the time limit.
  6.  
  7. Rules:
  8.  
  9. -Fail bonus barrel minigames
  10. -Run out the clock on timed events
  11. -Die in gauntlets, bosses, and mini-bosses
  12. -Game over (No quit game)
  13. -Lose races and obstacle courses
  14.  
  15. These do NOT count as failures:
  16. -Despawning collectibles (e.g. blueprints)
  17. -Generic deaths
  18. -Missed fairy / balloon Shots
  19. -Getting a 53 in Vine Barrel
  20. -Timers ending due to loading zone changes or tagging another Kong
  21. -Voiding out/Leaving the area of Mini-bosses, Bosses, and Gauntlets
  22. -Quit game
  23.  
  24. Only unique failures count (you can’t count a twice-failed bonus barrel more than once).
  25.  
  26. Each bonus barrel can count for unique failures. For instance, Chunky Castle Beaver Bother and Lanky Castle Beaver Bother are two unique failures.
  27.  
  28. If you need a ruling on whether your point will count, please message us privately to ask!
  29.  
  30. Time Limit:
  31.  
  32. 1 hour 30 minutes on N64
  33. 1 hour 27 minutes on Wii U
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