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SomeOtherAnon

Engineer Part 5

Jan 25th, 2014
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  1. >You hold the copper panel over the flame.
  2. >It heats up rapidly, changing color as it does.
  3. >Once it reaches a nice white, you take it away from the flame and bend it into shape.
  4. >Now of a suitable curvature, you place the panel in its place within the device.
  5. >Your current contraption is a gauntlet of sorts.
  6. >Using the mighty power of clockwork and steam, you intend on creating a device that will increase the strength and dexterity of your left arm sevenfold!
  7. >With each of the fingers being extra sharp, so people know you're not messing around.
  8. >You stifle a yawn, and rub one of your eyes.
  9. >It's about midnight now, but you're too busy for sleep.
  10. >You throw yourself back into your work.
  11. >You cut tubing, bend metal, screw plates together and work on your machine in general.
  12. >It doesn't seem like long before you notice the sun rising.
  13. >Gazing upon your creation in the light of day shining through the holes in the walls of your shed, its beautiful.
  14. >A mess of tubing peeks through gaps in the gauntlet's iron plating, and the whole device now extends up past the wrist all the way to the shoulder.
  15. >You make some more adjustments here and there before trying it out.
  16. >You slide your arm into the copper monstrosity, and then turn it on.
  17. >It rumbles to life, before it dies down to a much more acceptable low hum.
  18. >You wiggle your fingers, then move your arm about, testing the joints.
  19. >It whirs slightly louder as it moves, but not too loudly.
  20. >It's like it's hardly even there!
  21. >You pick up a sharp bit of metal you had lying around, and throw it at the wall of your shed.
  22. >It impales the wall with ease, leaving a jagged edge for someone to accidentally cut themselves on later.
  23. >So the gauntlet works!
  24. >You take it off and start tinkering with it again when Scootaloo enters the shed.
  25. >"Hey."
  26. "Hey."
  27. >She puts her jetpack on an unused section of bench and you both work on your respective projects.
  28. >A few minutes later, she looks over your shoulder, and then starts helping you with your machine.
  29. >With Scootaloo's assistance, you replace a few makeshift mechanisms with better ones.
  30. >You also coat the iron plates with a thin layer of copper, for looks.
  31. >Time for another test drive!
  32. >You stick your arm in the gauntlet once more, turn it on, and move it around.
  33. >Practically silent, and you can hardly feel it on your arm.
  34. >Perfect!
  35. >You toss a piece of junk metal in the air, and shred it with your claws.
  36. >It's split into five sections, which are flung into the ground.
  37. >You then pluck each shard of metal out of the ground, and crumple them into a ball.
  38. >Said ball is tossed into the garbage corner.
  39. >Everything is working as intended.
  40. >There's a knock on the door.
  41. >Strange. Who in their right mind would be visiting you?
  42. >Opening the door, you find Rainbow Dash.
  43. "'Sup. Please, do come in."
  44. >Cautiously stepping into your shed, Rainbow Dash looks around at the chaos that is your workshop.
  45. >"Uhh, Hi. I was wondering if you've seen Scootaloo the past few days-"
  46. "Yeah, she's right over there."
  47. >You gesture towards Scootaloo, who is currently working on her jetpack.
  48. >"Oh. What's she doing?"
  49. "Improving a jetpack. It's pretty cool, too."
  50. >You lead Rainbow towards the jetpack Scoots is working on.
  51. >Rainbow gazes into the jetpack's complex internals, and you can practically see the gears turning in her head.
  52. >She suddenly blinks a few times and steps back.
  53. >"Hey, look at the time! I gotta go."
  54. >And she bolts out the door. What a strange mare.
  55. >Well, with that momentary distraction out of the way you turn your attention back to the gauntlet.
  56. >You grab a box of spare parts and start improving the existing parts in the gauntlet.
  57. >Switching out tiny gears for ones with better gear ratios, replacing springs with more heavy duty versions, that sort of thing.
  58. >Some time later, you're satisfied with the device.
  59. >Time for breakfast, you suppose.
  60. >You walk to the door, fling it open and-
  61. >Damn. Has the sun always been that bright?
  62. >Need to make a dimmer switch for that someday.
  63. >You close the door, and start digging in your piles of junk.
  64. >You could've sworn you had a bit of tinted glass somewhere around here...
  65. >Here it is!
  66. >You use a claw to carve out a pair of lenses, then twist a piece of scrap metal into some frames.
  67. >Pop each bit of glass in, and bam! Aviator shades.
  68. >You brave the sunlight once again, eyes thus shielded from it's blinding glory.
  69. >Now where to get breakfast?
  70. >Considering you have no idea where anything is in this town, you guess you'll just ask Twilight.
  71. >You walk through the streets at a solid pace, easily overtaking everypony in your way by virtue of your unusually long legs.
  72. >A minute or so later, you arrive at Twilight's library.
  73. >The door is slightly ajar, so you enter the building.
  74. >There's nopony here.
  75. >Maybe she's downstairs.
  76. >You look around for the stairs, find them, and descend into the darkness of the basement.
  77. >Yep, she's here.
  78. >You stumble across Twilight Sparkle and Spike hunched over some sort of steel table.
  79. >Both have welders masks on, and Twilight appears to be levitating a welding torch.
  80. "Hail, and well met!"
  81. >The two of them freak out a bit, and the welding torch gets dropped.
  82. "So, what're you working on?"
  83. >They calm down and look towards you as you walk towards them.
  84. >"Oh! Anonymous!"
  85. >You look over what they're doing, and can't make heads or tails of it.
  86. >It seems as though they've gotten Humphrey, a foot-tall clockwork dragon you made for them, and stabbed a bunch of crystals in him.
  87. >"I couldn't figure out how exactly he worked, so I filled in the blanks with magic. I think he's ready now."
  88. >This should be good.
  89. >You stand back as they reassemble Humphrey's chassis and reattach his outer shell.
  90. >Then, Twilight's horn glows, then a spark jumps out and hits the automaton.
  91. >Humphrey's internals glow an eerie blue light, and he sits upright.
  92. >"Now, Humphrey. Bring me a welding torch."
  93. >He salutes, gets up, jumps off the table, picks up the welding torch and hops back up on the table, handing Twilight the torch.
  94. >You clap quietly.
  95. "Quite an achievement."
  96. >Twilight looks away and blushes, something you can see even in the darkness of her basement.
  97. >"Oh, it was nothing. And besides, I had your contraption to work off of."
  98. >She smiles and clicks her front hooves together in some semblance of a clap.
  99. >"And now that I know how to do it, I'm going to be able to make all sorts of things!"
  100. "Lovely. Now, do you know of anywhere I could get some breakfast?"
  101. >"Hmm? It's morning?"
  102. "Yes. Yes it is."
  103. >"Oh. Well in that case, why don't we go out and get some now? Come along Spike. You too, Humphrey."
  104. >The three of you exit the basement, then leave the library.
  105. >Shielding her eyes against the sun, Twilight speaks.
  106. >"Has the sun always been that bright? Need to make a dimmer switch for that one of these days..."
  107. >The three of you walk to some sort of café, and have breakfast.
  108. >No meat, though. You'll have to rectify this situation.
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