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- Name: Maximillion Rourke
- Race: Otter
- Attributes [96]
- ST 7 [-30]
- DX 10
- IQ 16 [120]
- HT 10
- HP 7
- Will 16
- Per 16
- FP 12 [6]
- Basic Lift 9.8
- Damage 1d-3/1d-2
- Basic Speed 5
- Basic Move 5
- Ground Move 5
- Water Move 5
- Social Background
- TL: 6 [0]
- Cultural Familiarities:
- Languages:
- Advantages [115]
- Amphibious [10]
- Appearance (Transcendent) (Impressive) [20]
- Breath-Holding (5) [10]
- Fashion Sense [5]
- Fit [5]
- Flexibility [5]
- Independent Income (5) [5]
- Magery (3) [30]
- Magery 0 [5]
- Ordinary Tail [0]
- Photographic Memory [10]
- Pitiable [5]
- Status (1) [5]
- Perks [1]
- Fur [1]
- Disadvantages [-105]
- Charitable (12 or less) [-15]
- Curious (12 or less) [-5]
- Easy to Read [-10]
- Hemophilia [-30]
- Low Pain Threshold [-10]
- Oblivious [-5]
- Skinny [-5]
- Slow Riser [-5]
- Wealth (Struggling) [-10]
- Xenophilia (12 or less) [-10]
- Quirks [-1]
- Horrible Hangovers [-1]
- Skills [38]
- Anthropology (Sentients) IQ/H - IQ-2 14 [1]
- Artist (Drawing) IQ/H - IQ-2 14 [1]
- Astrobatics DX/H - DX-2 8 [1]
- Biology/TL6 (Earthlike) IQ/VH - IQ-3 13 [1]
- Carousing HT/E - HT+0 10 [1]
- Cooking IQ/A - IQ-1 15 [1]
- Current Affairs/TL6 (Headline News) IQ/E - IQ+0 16 [1]
- Current Affairs/TL6 (High Culture) IQ/E - IQ+0 16 [1]
- Current Affairs/TL6 (Politics) IQ/E - IQ+0 16 [1]
- Current Affairs/TL6 (Popular Culture) IQ/E - IQ+0 16 [1]
- Dancing DX/A - DX-1 9 [1]
- Diplomacy IQ/H - IQ-3 13 [1]
- includes: -1 from 'Oblivious'
- Economics IQ/H - IQ-2 14 [1]
- Erotic Art (All sentients) DX/A - DX+2 12 [1]
- includes: +3 from 'Flexibility'
- Fast-Talk IQ/A - IQ-2 14 [1]
- includes: -1 from 'Oblivious'
- Finance IQ/H - IQ-2 14 [1]
- First Aid/TL6 IQ/E - IQ+0 16 [1]
- Free Fall DX/A - DX-1 9 [1]
- Gardening IQ/E - IQ+0 16 [1]
- History (America) IQ/H - IQ-2 14 [1]
- Literature IQ/H - IQ-2 14 [1]
- Magic IQ/H - IQ-2 14 [1]
- Mathematics/TL6 IQ/H - IQ-2 14 [1]
- Mathematics/TL6 (Applied) IQ/H - IQ-2 14 [1]
- Occultism IQ/A - IQ-1 15 [1]
- Performance IQ/A - IQ-1 15 [1]
- Physics/TL6 IQ/VH - IQ-3 13 [1]
- Politics IQ/A - IQ-1 15 [1]
- Public Speaking IQ/A - IQ-1 15 [1]
- Research/TL6 IQ/A - IQ-1 15 [1]
- Running HT/A - HT-1 9 [1]
- Savoir-Faire IQ/E - IQ-1 15 [1]
- includes: -1 from 'Oblivious'
- Science! IQ/WC - IQ-16 0 [1]
- Sex Appeal HT/A - HT+3 13 [1]
- includes: +5 from 'Appearance', -1 from 'Oblivious'
- Singing HT/E - HT+0 10 [1]
- Symbol Drawing (Arcane mages) IQ/H - IQ-2 14 [1]
- Teaching IQ/A - IQ-1 15 [1]
- Wrestling DX/A - DX-1 9 [1]
- Spells [56]
- Air Jet IQ/H - IQ+1 17 [1]
- Clean IQ/H - IQ+1 17 [1]
- Continual Light IQ/H - IQ+1 17 [1]
- Create Air IQ/H - IQ+1 17 [1]
- Create Earth IQ/H - IQ+1 17 [1]
- Create Fire IQ/H - IQ+1 17 [1]
- Create Water IQ/H - IQ+1 17 [1]
- Daze IQ/H - IQ+1 17 [1]
- Debility IQ/H - IQ+1 17 [1]
- Destroy Water IQ/H - IQ+1 17 [1]
- Earth to Stone IQ/H - IQ+1 17 [1]
- Ecstasy IQ/VH - IQ+0 16 [1]
- Emotion Control IQ/H - IQ+1 17 [1]
- Enchant IQ/VH - IQ+0 16 [1]
- Find Weakness IQ/H - IQ+1 17 [1]
- Fireball IQ/H - IQ+1 17 [1]
- Flame Jet IQ/H - IQ+1 17 [1]
- Fog IQ/H - IQ+1 17 [1]
- Foolishness IQ/H - IQ+1 17 [1]
- Frost IQ/H - IQ+1 17 [1]
- Glow IQ/H - IQ+1 17 [1]
- Heat IQ/H - IQ+1 17 [1]
- Icy Missiles IQ/H - IQ+1 17 [1]
- Icy Weapon IQ/H - IQ+1 17 [1]
- Ignite Fire IQ/H - IQ+1 17 [1]
- Lend Energy IQ/H - IQ+1 17 [1]
- Lend Vitality IQ/H - IQ+1 17 [1]
- Light IQ/H - IQ+1 17 [1]
- Major Healing IQ/VH - IQ+0 16 [1]
- Mental Stun IQ/H - IQ+1 17 [1]
- Minor Healing IQ/H - IQ+1 17 [1]
- Mud Jet IQ/H - IQ+1 17 [1]
- Powerstone IQ/H - IQ+1 17 [1]
- Purify Air IQ/H - IQ+1 17 [1]
- Purify Water IQ/H - IQ+1 17 [1]
- Recover Energy IQ/H - IQ+1 17 [1]
- Rejoin IQ/H - IQ+1 17 [1]
- Repair IQ/H - IQ+1 17 [1]
- Resist Cold IQ/H - IQ+1 17 [1]
- Restore IQ/H - IQ+1 17 [1]
- Sand Jet IQ/H - IQ+1 17 [1]
- Seek Earth IQ/H - IQ+1 17 [1]
- Seek Water IQ/H - IQ+1 17 [1]
- Sense Danger IQ/H - IQ+1 17 [1]
- Sense Foes IQ/H - IQ+1 17 [1]
- Shape Air IQ/H - IQ+1 17 [1]
- Shape Earth IQ/H - IQ+1 17 [1]
- Shape Fire IQ/H - IQ+1 17 [1]
- Shape Water IQ/H - IQ+1 17 [1]
- Simple Illusion IQ/H - IQ+1 17 [1]
- Sleep IQ/H - IQ+1 17 [1]
- Stop Bleeding IQ/H - IQ+1 17 [1]
- Teleport IQ/VH - IQ+0 16 [1]
- Thirst IQ/H - IQ+1 17 [1]
- Water Jet IQ/H - IQ+1 17 [1]
- Weaken IQ/H - IQ+1 17 [1]
- Stats [96] Ads [115] Disads [-105] Quirks [-1] Skills [38] Spells [56] = Total [200]
- Hand Weapons
- Ranged Weapons
- Armor & Possessions
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