Advertisement
Cofi1234

Skripta

Mar 27th, 2017
45
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.84 KB | None | 0 0
  1. #include <a_samp>
  2.  
  3. #define TEAM_COPS
  4. #define TEAM_CIVIL
  5.  
  6. #define TEAM_COPS_COLOR 0x0000BBAA
  7. #define TEAM_CIVIL_COLOR 0x33AA33AA
  8.  
  9.  
  10. #define COLOR_YELLOW 0xFFFF00AA
  11. #define COLOR_PNIK 0xFF66FFAA
  12. #define COLOR_BLUE 0x0000BBAA
  13. #define COLOR_WHITE 0xFFFFFFAA
  14. #define COLOR_LIGHTBLUE 0x33CCFFAA
  15. #define COLOR_ORANGE 0xFF9900AA
  16. #define COLOR_PURPLE 0x800080AA
  17. #define COLOR_RED 0xFF0000AA
  18. #define COLOR_GREEN 0x33AA33AA
  19. #define COLOR_GRAY 0xAFAFAFAA
  20.  
  21. new gTeam[MAX_PLAYERS];
  22. new pClass[MAX_PLAYERS];
  23. public OnGameModeInit()
  24. {
  25. //bandagsf
  26. AddPlayerClass(271,2495.4517,-1687.7869,13.5166,5.0082,0,0,0,0,0,0);
  27. AddPlayerClass(271,2495.4517,-1687.7869,13.5166,5.0082,0,0,0,0,0,0);
  28. AddPlayerClass(271,2495.4517,-1687.7869,13.5166,5.0082,0,0,0,0,0,0);
  29. AddPlayerClass(271,2495.4517,-1687.7869,13.5166,5.0082,0,0,0,0,0,0); // bandagsf
  30. AddPlayerClass(271,2495.4517,-1687.7869,13.5166,5.0082,0,0,0,0,0,0);
  31. // policespawn
  32. AddPlayerClass(283,1553.1396,-1675.6787,16.1953,91.5127,0,0,0,0,0,0);
  33. AddPlayerClass(283,1553.1396,-1675.6787,16.1953,91.5127,0,0,0,0,0,0);
  34. AddPlayerClass(283,1553.1396,-1675.6787,16.1953,91.5127,0,0,0,0,0,0);
  35. AddPlayerClass(283,1553.1396,-1675.6787,16.1953,91.5127,0,0,0,0,0,0);
  36. AddPlayerClass(283,1553.1396,-1675.6787,16.1953,91.5127,0,0,0,0,0,0);
  37.  
  38.  
  39. AddStaticVehicle(596,1536.0887,-1667.0217,13.1040,179.4737,0,1); // policecar1
  40. return 1;
  41. }
  42.  
  43. public OnGameModeExit()
  44. {
  45. return 1;
  46. }
  47.  
  48. public OnPlayerRequestClass(playerid, classid)
  49. {
  50.  
  51. SetPlayerPos(playerid, 1283.0331,-790.8272,96.4609);
  52. SetPlayerFacingAngle(playerid,173.8791);
  53. SetPlayerCameraPos(playerid, 1283.0465,-793.0517,96.4609);
  54. SetPlayerCameraLookAt(playerid, 1283.0331,-790.8272,96.4609);
  55. SetPlayerTeamFromClass(playerid,classid);
  56. pClass[playerid]=classid;
  57. switch (classid)
  58. {
  59. case 0..4:
  60. {
  61. GameTextForPlayer(playerid,"~b~ POLICE",1000,6);
  62. }
  63. case 5..9:
  64. {
  65. GameTextForPlayer(playerid,"~g~ CIVIL",1000,6); }
  66. }
  67. return 1;
  68. }
  69. SetPlayerTeamFromClass(playerid,classid)
  70. {
  71. switch (classid)
  72. {
  73. case 0..4:
  74. {
  75. gTeam[playerid] = TEAM_COPS;
  76. }
  77. case 5..9:
  78. {
  79. gTeam[playerid] = TEAM_CIVIL;
  80. }
  81. }
  82. return 1;
  83. }
  84. SetPlayerToTeamColor(playerid)
  85. {
  86. if(gTeam[playerid] == TEAM_COPS)
  87. {
  88. SetPlayerColor(playerid,TEAM_COPS_COLOR);
  89. }
  90. else return SetPlayerColor(playerid,TEAM_CIVIL_COLOR);
  91. return 1;
  92. }
  93.  
  94.  
  95. public OnPlayerConnect(playerid)
  96. {
  97. return 1;
  98. }
  99.  
  100. public OnPlayerDisconnect(playerid, reason)
  101. {
  102. return 1;
  103. }
  104.  
  105. public OnPlayerSpawn(playerid)
  106. {
  107. SetPlayerToTeamColor(playerid);
  108. return 1;
  109. }
  110.  
  111. public OnPlayerDeath(playerid, killerid, reason)
  112. {
  113. return 1;
  114. }
  115.  
  116. public OnVehicleSpawn(vehicleid)
  117. {
  118. return 1;
  119. }
  120.  
  121. public OnVehicleDeath(vehicleid, killerid)
  122. {
  123. return 1;
  124. }
  125.  
  126. public OnPlayerText(playerid, text[])
  127. {
  128. return 1;
  129. }
  130.  
  131. public OnPlayerCommandText(playerid, cmdtext[])
  132. {
  133. if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  134. {
  135. // Do something here
  136. return 1;
  137. }
  138. return 0;
  139. }
  140.  
  141. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  142. {
  143. return 1;
  144. }
  145.  
  146. public OnPlayerExitVehicle(playerid, vehicleid)
  147. {
  148. return 1;
  149. }
  150.  
  151. public OnPlayerStateChange(playerid, newstate, oldstate)
  152. {
  153. return 1;
  154. }
  155.  
  156. public OnPlayerEnterCheckpoint(playerid)
  157. {
  158. return 1;
  159. }
  160.  
  161. public OnPlayerLeaveCheckpoint(playerid)
  162. {
  163. return 1;
  164. }
  165.  
  166. public OnPlayerEnterRaceCheckpoint(playerid)
  167. {
  168. return 1;
  169. }
  170.  
  171. public OnPlayerLeaveRaceCheckpoint(playerid)
  172. {
  173. return 1;
  174. }
  175.  
  176. public OnRconCommand(cmd[])
  177. {
  178. return 1;
  179. }
  180.  
  181. public OnPlayerRequestSpawn(playerid)
  182. {
  183. return 1;
  184. }
  185.  
  186. public OnObjectMoved(objectid)
  187. {
  188. return 1;
  189. }
  190.  
  191. public OnPlayerObjectMoved(playerid, objectid)
  192. {
  193. return 1;
  194. }
  195.  
  196. public OnPlayerPickUpPickup(playerid, pickupid)
  197. {
  198. return 1;
  199. }
  200.  
  201. public OnVehicleMod(playerid, vehicleid, componentid)
  202. {
  203. return 1;
  204. }
  205.  
  206. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  207. {
  208. return 1;
  209. }
  210.  
  211. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  212. {
  213. return 1;
  214. }
  215.  
  216. public OnPlayerSelectedMenuRow(playerid, row)
  217. {
  218. return 1;
  219. }
  220.  
  221. public OnPlayerExitedMenu(playerid)
  222. {
  223. return 1;
  224. }
  225.  
  226. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  227. {
  228. return 1;
  229. }
  230.  
  231. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  232. {
  233. return 1;
  234. }
  235.  
  236. public OnRconLoginAttempt(ip[], password[], success)
  237. {
  238. return 1;
  239. }
  240.  
  241. public OnPlayerUpdate(playerid)
  242. {
  243. return 1;
  244. }
  245.  
  246. public OnPlayerStreamIn(playerid, forplayerid)
  247. {
  248. return 1;
  249. }
  250.  
  251. public OnPlayerStreamOut(playerid, forplayerid)
  252. {
  253. return 1;
  254. }
  255.  
  256. public OnVehicleStreamIn(vehicleid, forplayerid)
  257. {
  258. return 1;
  259. }
  260.  
  261. public OnVehicleStreamOut(vehicleid, forplayerid)
  262. {
  263. return 1;
  264. }
  265.  
  266. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  267. {
  268. return 1;
  269. }
  270.  
  271. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  272. {
  273. return 1;
  274. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement