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- Today's changes:
- ====================
- Author: karshnercottrillm
- Date: 03/20/2020, 03:32:54 PM
- Revision #1907
- Updated the materials for the creeping vines. Didn't change them much, just roughness and color. Reimported the correct dome, had to reposition that. Updated the material for the bulb plant and the mesh for the bulb plant because the Uv's were old. This caused terrible things because the mesh didn't want to reimport, which is a known problem in unreal. It was a mess. It ended up duplicating the old mesh and then I had to redirect that with the new one, then delete the original old one, but it wouldn't redirect, so I just had to delete and keep my new one. I replaced the refrences by hand (in the map and the foliage type) in my version of the project and the props map. The other maps might be affected, but I didn't want to mess with those. So if the plants are not there for you look in the map outliner and search "bulb", then just set all of those meshes to the current bulb plant. Hopefully it works. *fingers crossed*
- Author: karshnercottrillm
- Date: 03/20/2020, 03:23:41 PM
- Revision #1906
- New Textures for the bulb plant
- Author: cottrills
- Date: 03/20/2020, 02:11:09 PM
- Revision #1905
- None
- Author: karshnercottrillm
- Date: 03/20/2020, 12:42:31 PM
- Revision #1904
- Had to reimport the fbx's of the shadow puzzle hint wall rocks so that matt could access them. They somehow got deleted?
- Author: cottrills
- Date: 03/20/2020, 12:35:54 PM
- Revision #1903
- None
- Author: cottrills
- Date: 03/20/2020, 12:31:47 PM
- Revision #1902
- None
- Author: MattJones
- Date: 03/20/2020, 12:23:06 PM
- Revision #1901
- Updated all shadow puzzle pieces
- Author: karshnercottrillm
- Date: 03/20/2020, 12:04:59 PM
- Revision #1900
- Apparently this never got committed. *eyeroll*
- Author: karshnercottrillm
- Date: 03/20/2020, 11:20:22 AM
- Revision #1899
- Added back in the roof, don't know why it was removed, but I got it back in.
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