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- #ifdef GLQUAKE
- if (cl_maxfps.integer == 0 && sys_yieldcpu.value == 0 && r_swapInterval.value == 0) {
- Config_TroubleShoot_Tip("cl_maxfps, sys_yieldcpu, and vid_vsync are all 0",
- "unlimited FPS with CPU yielding disabled typically leads to interruptions "
- "in reading input devices (keyboard, mouse)",
- "either set sys_yieldcpu 1, vid_vsync 1, or or limit your FPS with cl_maxfps", 1);
- problems++;
- }
- #else
- if (cl_maxfps.integer == 0 && sys_yieldcpu.value == 0) {
- Config_TroubleShoot_Tip("cl_maxfps and sys_yieldcpu are 0",
- "unlimited FPS with CPU yielding disabled typically leads to interruptions "
- "in reading input devices (keyboard, mouse)",
- "either set sys_yieldcpu 1 or or limit your FPS with cl_maxfps", 1);
- problems++;
- }
- #endif
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