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Apr 19th, 2018
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  1. #ifdef GLQUAKE
  2. if (cl_maxfps.integer == 0 && sys_yieldcpu.value == 0 && r_swapInterval.value == 0) {
  3. Config_TroubleShoot_Tip("cl_maxfps, sys_yieldcpu, and vid_vsync are all 0",
  4. "unlimited FPS with CPU yielding disabled typically leads to interruptions "
  5. "in reading input devices (keyboard, mouse)",
  6. "either set sys_yieldcpu 1, vid_vsync 1, or or limit your FPS with cl_maxfps", 1);
  7. problems++;
  8. }
  9. #else
  10. if (cl_maxfps.integer == 0 && sys_yieldcpu.value == 0) {
  11. Config_TroubleShoot_Tip("cl_maxfps and sys_yieldcpu are 0",
  12. "unlimited FPS with CPU yielding disabled typically leads to interruptions "
  13. "in reading input devices (keyboard, mouse)",
  14. "either set sys_yieldcpu 1 or or limit your FPS with cl_maxfps", 1);
  15. problems++;
  16. }
  17. #endif
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