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- Note :
- This method has the easiest setup (requirements & corruption) you can make in order to obtain any Pokemon, Item, or Move thanks to Pomeg Glitch.
- It doesn't involve any other specific things that could fasten other elements in the process, as I wanted to make a simple and clear setup for this Pokemon Corruption.
- Here, the corruption part isn't optimal in terms of success chance, but if you want a higher success chance (so less time on corruption attempts), you'll need a Corruption Initiator (and to corrupt with this Corruption Initiator)
- - Sleipnir17's video on this method : https://www.youtube.com/watch?v=Y3r9fj5WtK4
- - ChickasaurusGL video on this method : https://youtu.be/HhHlANrnOCI?t=13m50s
- Unlike the very first methods for Pokemon Corruption, you won't end up with ugly/fat/messy annoying data along with your desired Pokemon/Move/Item, and the corruptions will always have a chance to work (this isn't true for Corruptions of random Pokemon you've caught in the wild).
- ------ 0) Requirements :
- - in-game traded Seedot (Rustoboro, Tarsal required)
- - in-game traded Plusle (Fortree, Volbeat required)
- - Pomeg Berries, Hp Up, Fluffy Tails, Revive, Full Restore, some Balls
- - A team to perform Pomeg Glitch
- - Macho Brace
- - HP Up, Protein, Carbon, Iron
- Clone Seedot and Plusle and deposit clones in safety in PC (outside of Boxes 1 and 2).
- Empty boxes 1 and 2.
- Check side data in the end of the pastebin to have all the links and interesting values that will help you for the corruptions.
- 1) Obtain the Corruption Initiator
- - Take one clone of Plusle and mark it. (Heart mark)
- Make it forget every move except Growl.
- This will be your corruption initiator.
- - Clone that marked Plusle a couple of times, and put one copy in safety in PC.
- 1) Corruption Choice :
- (You can only do one of these corruptions at a time, but they all work the same way)
- -- Obtain any Pokémon :
- Done with Seedot.
- Choose a Pokemon, and write its 3rd Gen identifiant. (if it's an hexadecimal value, convert it to decimal)
- desired Pokemon Identifiant = 256*(Atk EVs) + HP Evs
- Make an euclidian division of desired Identifiant by 256.
- Give "Quotient" Atk EVs and "Remainder" HP Evs to Seedot. (Do not make any mistake in the EV amount.)
- Seedot's 4th move must be -- (Fr) / Flash (US) / Hidden Power (Spa) / Nature Power (Ita) / Flash (Ger) / Rock Smash (Jap).
- -- Obtain any Item :
- Done with Seedot.
- Choose an Item, and write its 3rd Gen identifiant. (if it's an hexadecimal value, convert it to decimal)
- Desired Item Identifiant = 256*(Speed EVs) + Def Evs
- Make an euclidian division of desired Identifiant by 256.
- Give "Quotient" Speed EVs and "Remainder" Def Evs to Seedot. (Do not make any mistake in the EV amount.)
- If "Quotient" is between 64-127 or 192-255, make 3 Pokeblocks from Chesto Berries with the old man only and give them to Seedot.
- You cannot obtain Item 0xFFFF with this method because Seedot would turn into Pokémon n°0, who is an empty slot.
- Give an HP Up to Seedot OR give him HP and Atk EVs to get a desired Pokemon along with the item.
- Seedot's 4th move must be -- (Fr) / Flash (US) / Hidden Power (Spa) / Nature Power (Ita) / Flash (Ger) / Rock Smash (Jap).
- -- Obtain any Move :
- Done with Plusle.
- Choose a Move, and write its 3rd Gen identifiant. (if it's an hexadecimal value, convert it to decimal)
- Desired Move Identifiant = 256*(Atk EVs) + HP Evs
- Make an euclidian division of desired Identifiant by 256.
- Give "Quotient" Atk EVs and "Remainder" HP Evs to Plusle. (Do not make any mistake in the EV amount.)
- If you're interested, you can change Plusle's 1st Move to change the species of the Pokemon who will know the desired Move.
- Plusle's 4th move must be -- (Fr) / Flash (US) / Hidden Power (Spa) / Thunder Wave (Ita)/ Flash (Ger)/ Thunder Wave (Jap).
- - Once you have trained your Seedot/Plusle, clone it 5 times.
- Put one clone in safety in PC (in case you made a slight mistake in the EVs).
- - Take the 5 remaining clones as well as 5 marked Plusle clones, and put them in Box 2 with this placement :
- Put 1 Pokemon to corrupt in Box 2 slot 24.
- Put 1 marked Plusle in Box 2 slot 23.
- Put 1 Pokemon to corrupt in Box 2 slot 22.
- ...
- Continue until you put the 5 Pokemon to corrupt and the 5 marked Plusle.
- This will give you rows of Pokemon to corrupt and rows of marked Plusle.
- (In order to corrupt a Pokemon to corrupt, you need to put a corruption initiator (marked Plusle here) on the slot before it.)
- - Once the Pokemon are placed, save.
- ------ 2) First Corruption :
- - Set up your party for Pomeg Glitch :
- In that order, have :
- 1 KO Pokemon
- 1 KO Pokemon with Fly
- 1 Pokemon with 1 HP remaning who increased its Max HP with HP Ups.
- (Banette is really good for this with Curse + Odd HPs as you easily weaken him down to 1HP)
- - Save.
- Every attempt for first corruption will restart from there.
- - Make a wild battle and Flee.
- The game will remember that the party slot of last Pokemon seen in Battle was n°3.
- - Get back to PC and deposit the KO Pokemon.
- (Not in Boxes 1 or 2)
- - Give a Pomeg Berry to the 1HP Pokemon.
- His Max HP will decrease, and due to a coding error, its remaining HP will decrease too, falling at 0 or below.
- If the Pokemon has less than 0HP, give him a Potion to increase its HP back to 0.
- - Make a second wild battle.
- Since the party is KO, the game sends the Pokemon in 3rd Party Slot, which is an empty slot (Pokemon n°0). Thus, the empty slot (or Decamark) is sent to Battle.
- - Open the Party, open the Fly Pokemon summary, and close it.
- This refreshes the Party Pokemon counter. Since there's an empty slot in first slot, the counter concludes that there are 0 party Pokemon.
- Don't look at the empty slot Moves or summary, as this would end the battle or freeze the game.
- - Hit Up 15-20 times.
- Since the game thinks there are 0 Party Pokemon, the Party Pokemon Selection Pointer is allowed to select 256 Pokemon.
- (This pointer is allowed to select party Pokemon up to n°(nb of Party Poke -1), as the Party Pokemon are numbered starting from 0 (1st party Pokemon is n°0). Thus, with 0 Party Pokemon, the pointer can go up to n°"-1" = n°(0xFF) here).
- This makes the party Poke selection Pointer go out of it's usual working area. He's then reading chunks of data as "Party Pokemon data". For each selection, an anti-cheating script (called checksum) is applied and as he sees data that give an invalid result, he corrupts them a little, thinking that the "selected Pokemon" is hacked and trying to change it into a Bad Egg.
- Hitting Up 15-20 times is enough to corrupt the Pokemon on Box 2.
- - Hit B and use a Fluffy Tail.
- - Get back to the Pokemon Center, open the PC, and check Box 2.
- If the one of the Pokemon to corrupt became an Egg, withdraw it and go make a wild battle.
- If they became Bad Eggs or didn't change, the corruption was unsuccessful. Reset and try again.
- If the Egg of the Pokemon to corrupt contains a Seedot/Plusle, the first corruption was successful. You can go to the next phase. (The Pokemon's TID was corrupted.)
- If the Egg of the Pokemon to corrupt doesn't contain a Seedot/Plusle, the corruption was unsuccessful. Reset and try again. (The Pokemon's PID was corrupted.)
- If you're doing this Corruption for the Pokédex Entry of a certain Pokemon, don't reset and hatch the Egg.
- This first Corruption has 6-7/32 chances to succeed. (the Pokemon will be changed in an Egg if it's TID is corrupted by the 0x40 Corruption)
- - If the Corruption was successful, put the Egg apart from Boxes 1 and 2.
- If you trained multiple Seedot/Plusle, you will obtain multiple Eggs (one per trained Pokémon, so 1 to 5 Eggs).
- Clone each one of these Eggs 5 times and place them outside Box 1/2.
- By depositing the Egg into PC (while cloning it), you're refreshing its PPs, and this can prevent the second Corruption from working.
- Here, the Eggs coming from Seedot/Plusle can be taken, as his 4th move was specifically chosen to counter that issue, but it won't be true in general.
- - An invisible Bad Egg might be in Box 2.
- This is a corrupted empty slot, and can be useful to perform Pomeg Glitch without using any Pomeg Berry with the Decaswitch method.
- (https://youtu.be/HhHlANrnOCI?t=12m30s)
- Thus, take it and store it in safety.
- - Remove every other Pokemon/Egg/Bad Egg in Box 1/2.
- For Eggs/Bad Eggs, you can use the Reverse Cloning Method to make them disappear.
- - Clone the marked Plusle 5 more times per each Egg you've obtained after the first Pomeg Glitch corruption. (5 times if 1 Egg,.., 25 times if 5 Eggs)
- - Take the 5 Egg clones as well as 5 marked Plusle clones, and put them in Box 2 with this placement :
- Put 1 Egg of Pokemon to corrupt in Box 2 slot 24.
- Put 1 marked Plusle in Box 2 slot 23.
- Put 1 Egg of Pokemon to corrupt in Box 2 slot 22.
- Put 1 marked Plusle in Box 2 slot 21.
- Put 1 Egg of Pokemon to corrupt in Box 2 slot 20.
- Put 1 marked Plusle in Box 2 slot 19.
- Put 1 Egg of Pokemon to corrupt in Box 2 slot 18.
- Put 1 marked Plusle in Box 2 slot 17.
- Put 1 Egg of Pokemon to corrupt in Box 2 slot 16.
- Put 1 marked Plusle in Box 2 slot 15.
- This will give you rows of Pokemon to corrupt and rows of marked Plusle.
- (In order to corrupt a Pokemon to corrupt, you need to put a corruption initiator (marked Plusle here) on the slot before it.)
- Repeat this process with 5 clones of another Egg of Pokémon to corrupt and 5 other clones of Heart marked Plusle. Instead of depositing the first Egg of Pokémon to corrupt in Box 2 Slot 24, deposit it on the PC Slot right behind the last marked Plusle deposited.
- - Save.
- You've completed the First Corruption, congrats !
- Now, let's get to the Second Corruption.
- ------- 3) Second Corruption :
- - Repeat the same steps as the first Corruption.
- The only differences are the Pokemon you're corrupting, and the result you'll be looking for.
- - This forces you to set up your team for Pomeg Glitch again.
- And this is why Banette is so useful with Curse + Odd Hp, as putting a Pokemon down to 1Hp can take quite some time.
- - Here, the success chance for this Corruption are 6-7/32 (you need to corrupt the PID here in order to have both PID and TID corrupted).
- This second corruption has the same success chance as the first one, and with a dozen of tries you should get a working result.
- - Once you get back to your PC to check Box 2, here's what you're looking for :
- If the Egg became the desired Pokemon, this is a success.
- If the Egg became a Caterpie/desired Pokemon holding the desired item, this is a success.
- If the Egg became a Pokemon/desired Pokemon with the desired Move, this is a success.
- (The Pokemon will also know Glitch Move 0x0505 as 4th Move, but it is inoffensive.)
- If he became a Bad Egg, the corruption was unsuccessful. Reset and try again.
- If the Pokemon didn't change, you can directly try another corruption (as you made all the setup for Pomeg Glitch), or reset.
- - You can get your desired Move on a Smeargle by making a double battle or a battle against a Ditto. (Desert Underpass, wait for the Ditto to use Transform on the Pokemon with the Move, and send Smeargle to Sketch the Ditto)
- The interest of the second method (Sketch a Ditto) is that you can also do it to Sketch a move from an Egg/Bad Egg.
- You need to perform Pomeg Glitch with a Smeargle in your team to fight with your Egg/Bad Egg, use a Revive on Smeargle while Ditto uses Transform, and sent Smeargle to Sketch the Ditto.
- But Egg/Bad Eggs will oftenly know other glitch moves, so you'll have to make more attempts in order to Sketch the right move.
- Also, Smeargle is quite frail, which is a reason why chosing a certain 1st Move on Plusle isn't that bad of an idea.
- -- Links :
- http://www.dcode.fr/division-euclidienne
- http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_index_number_%28Generation_III%29
- http://bulbapedia.bulbagarden.net/wiki/List_of_items_by_index_number_%28Generation_III%29
- http://bulbapedia.bulbagarden.net/wiki/List_of_moves
- -- EV-training data :
- - Macho Brace : Doubles the EVs won in a battle.
- - Exp.Share : The holder also receives EVs when Pokémon are KOed.
- - PokéRus : Doubles the EVs won in a battle. /!\ AVOID IT /!\ (Obtaining odd EVs with PokéRus is a problem)
- - HP : HP Up : +10 HP (Up to 100 HP) | Marill (Route 102,111) : +2 HP | Wishmur (Rusturf Tunnel) : +1 HP
- - Attack : Protein : +10 Atk (Up to 100 Atk) | Mighthyena (Route 120,121) : +2 Atk | Poochyena (Route 101,102,120,121) : +1 Atk
- - Defense : Iron :+10 Def (Up to 100 Def) | Silcoon & Cascoon (Petalburg Woods) : +2 Def, Clamperl (Underwater) : +1 Def | Lairon (Victory Road) : +2 Def | Aron (Victory Road) : +1 Def.
- - Speed : Carbon : +10 Spd (Up to 100 Speed) | Linoone (Route 119) : +2 Spd | Magikarp (Old Rod, Route 102) : +1 Spd | Zigzagoon (Route 103,119) : +1 Spd | Wingull (Route 103) : +1 Spd
- - Special Attack : Calcium : +10 SpAtk (Up to 100 SpAtk) | Spinda & Slugma (Route 113) : +1 SpAtk
- - Special Defense : Zinc : +10 SpDef (Up to 100 SpDef) | Lombre (Route 114) : +2 SpDef | Swablu & Lotad (Route 114) : +1 SpDef | Tentacool (Route 103) : +1 SpDef
- -- Interesting Pokemon you can have with Plusle :
- Rafflesia (Growl)
- Seel (Thunderwave)
- 0x010E (Helping Hand)
- 0x0107 (Facade)
- 0x0102 (Mimic)
- Nidoking (Body Slam)
- Skarmory (Encore)
- Wailmer (Fake Tears)
- Dewgong (Thunder)
- Hyno (Agility)
- Mantine (Baton Pass)
- Gastly (Toxik)
- Hitmontop (Hidden Power)
- Chansey (Light Screen)
- Shuckle (Attract)
- Dragonair (Flash)
- Forretress (Rollout)
- Heracross (Sleep Talk)
- Rhyhorn (Defense Curl)
- Blastoise (Thunderpunch)
- Ninetales (Double-edge)
- Machamp (Counter)
- -- Interesting Pokemon to obtain :
- - Any Pokemon for Dex Entry
- - Pokemon for in-game trades (ex : Volbeat for Plusle)
- - Pokemon for Day Care breeding (ex : Kangaskhan, Chansey, Tauros,..)
- - Glitch Pokemon between Celebi and Treecko
- - A Glitch Pokemon to perform fast cloning and fast decloning
- (Emer Fr : 0x2890, Emer Us : 0x288A, Emer Spa : 0x2890, Emer Ita : 0x2718, Emer Ger : 0x2891, Emer Jap : 0x2660, FrLg FR : 0x320B, FrLg US : 0x3200, FrLg Spa : 0x3210, FrLg Ita : 0x320A, FrLg Ger : 0x320F, FrLg Jap : 0x4F90 )
- - Glitch Pokemon that induce nice graphical glitches in PC
- (Emer Fr : 0x2880, 0xCBBF, 0xCB9B, 0xCC07, 0x2608, 0x25D2 / Emer Us : 0xCCD7, 0xCC9D )
- - Glitch Pokemon who affect the music
- (Emer Fr: 0xCB86 / Emer Us : 0xA0D)
- - A Glitch Pokemon with high-class graphical glitches (Emer Fr: 0xCBB3)
- - A Glitch Pokemon to make Instant Pomeg Glitch. (has nice multiple uses)
- Emer Fr: 0x29C8, Emer US : 0x29C0, Emer Spa : 0x948C, Emer Jap : 0x4360, Emer Ita : 0x9481, Emer Ger : 0x29C9
- - Glitch Pokemon to change the trainer sprite (there is a plethorra of identifiants, but check ChickasaurusGl video on the topic and change a bit the identifiants to get nice ones).
- Note :
- Glitch Pokemon can't be transferred to 4th Gen.
- There are also Glitch Pokemon that look really nice in RS and FrLg, but I have no Identifiants for them now.
- You can check other Pomeg Glitch videos where Glitch Pokemon are used, and note their identifiants to do the same thing yourself. (I have a playlist of Pomeg Glitch videos, and Chickasaurus too)
- -- Interesting items to obtain :
- - Master Ball, Rare Candy, PP Max, PP Up, missing Tms and Berries
- - Event Berries
- - Fossils (to revive them multiple times)(On FrLg, fossils can only be revived once !)
- - Mach/Acro Bike (to have both of them in your Bag)
- - Old Map, Mystik Ticket, Aurora Ticket (they can't unlock the island, but they're nice)
- - Eon Ticket (I wouldn't recommend it since it interferes with the Southern Island unlock with Pomeg Glitch)
- - FrLg Rare Items
- - Glitch Items (useful for Advanced Double Corruption)(will be developped later) (they don't do anything either way)
- Note :
- Glitch Items can't be transferred to 4th Gen.
- Since you have a Pokemon holding the desired item, you can trade it to RS/FrLg and take it on that file, allowing you to transfer rare items and HMs to cut the story in half.
- -- Interesting Moves to obtain :
- - Sketch
- - A Glitch Sketch Move : (Same effect as Sketch, but needs way less EVs to be obtained)
- Glitch Sketch Move :
- Emer US : 0x0708 | Emer Fr : 0x0708 | Emer Spa : 0x0708 | Emer Ita : 0x0708 | Emer Ger : 0x0708 | Emer Jpn : 0x0732 |
- Fr Fr : 0x0633 | Fr US : 0x0633 | Fr Ita : 0x0633 | Fr Spa : 0x0633 | Fr Ger : 0x0633 | Fr Jpn : 0x0633 |
- Lg Fr : 0x0633 | Lg US : 0x0633 | Lg Ita : 0x0633 | Lg Spa : 0x0633 | Lg Ger : 0x0633 | Lg Jpn : 0x0633 |
- Glitch Sketch Move 0x0708 has a Water Type, so it can be seen in the Pokémon's summary, and a priority of 5. (Rock Type and Priority of 0 for 0x0732 on Jpn Emer, and Fire Type and Priority of 0 for 0x0633 on Fr/Lg)
- Once you use the move, hit B to end the battle. (The move's name corrupts the battle type, so fleeing is better.)
- - 4th/5th Gen moves (they'll become the desired move once the Pokemon will be transferred)
- - Moves the Pokemon can't normally learn (there's a limited choice of Pokemon for this method, but it's still funny)
- - An Instant Flee Glitch Move
- Emer Fr : 0x0425 | Emer Us : 0x0411 | Emer Spa : 0x13D6 | Emer Ita : 0x079B | Emer Ger : 0x0437, 3rd/4th slot |
- - A move to change a battle into a Wild Battle with Bag Use (allows Pokemon stealing for Dex entries + use of Bag in Battle Frontier, allows to shinyhunt in Battle Pike)
- Emer Fr: 0x042F, 2nd/3rd/4th slot | Emer US: 0x435, 4th slot | Emer Spa : 0x0460 | Emer Ger : 0x043F, 3rd/4th slot | RS Fr,US,Ger,Ita,Spa : 0x044D | FrLg FR,US,Ger,Ita,Spa : 0x0CA9 |
- - An overpowered Glitch Move
- (Emer Fr: 0x92A8, 0x42CA, 0x904D, 0x35FE/ Emer Us: 0x30B9, 0x2B2B, 0x4982) (they all have high Power, more than 100 accuracy, priority, and a lot of PPs)
- - An OHKO Glitch Move
- (Emer Fr : 0x332C | Emer US : 0x4066 | Emer Jap : 0x4C8A | Emer Spa : 0x332F | Emer Ger : 0x332B | Emer Ita : 0x313D | RS Fr : 0x092F | RS US : 0x092F | RS Spa : 0x092F | RS Ita : 0x092F | RS Ger : 0x092F | Ruby Jap : 0x6D3E | Sapp Jap : 0x6D3E | Fr Fr : 0x63B7 | Fr US : | Fr Jap : 0x7002 | Fr Ita : 0x63B7 | Fr Ger : 0x121C | Fr Spa : | Lg Fr : 0x661F | Lg US : | Lg Jap : 0x2D0C | Lg Ita : | Lg Spa : | Lg Ger : |
- - An always freezing Glitch Move (Emer Fr: 0x3D3C / Emer Us: 0x2B1D)
- - An always sleeping Glitch Move
- (Emer Fr : 0x346A, Emer US : 0x282F, Emer Jap : 0x5465, Emer Spa : 0x288A, Ruby Fr : 0x2610, Ruby US : 0x263F, Ruby Jap : 0x2A0A, Sapp Fr : 0x2610, Sapp US : 0x263F, Sapp Jap : 0x2A0A)
- - An always protecting Glitch Move (it never fails to protect you) (Emer Fr : / Emer Us : 0x2F50)
- (these are very useful in Battle Frontier facilities)
- - Glitch Moves for Advanced Double Corruption (will be developped later)
- By Metarkrai
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