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Full Log | Pak Only

Aug 15th, 2025
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  1. Log started at 8/16/2025 1:38:53 AM (2025-08-16T04:38:53Z)
  2. Starting AutomationTool...
  3. Parsing command line: -ScriptsForProject="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=58341 -project="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject" -target=test5_6_1FP -unrealexe="C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -compressed -prereqs -archivedirectory="C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls" -clientconfig=Development -nocompile -nocompileuat
  4. Found project file: C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  5. Found 2 scripts to execute:
  6. Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=58341, project=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject)
  7. BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject, target=test5_6_1FP, unrealexe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, stage, archive, package, build, pak, compressed, prereqs, archivedirectory=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls, clientconfig=Development, nocompile)
  8. Running on Windows as a 64-bit process.
  9. CWD=C:\Program Files\Epic Games\UE_5.6
  10. UnrealEngine ver. 5.6.0.0
  11. Initializing script modules...
  12. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Android.Automation.json
  13. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Apple.Automation.json
  14. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomatedPerfTesting.Automation.json
  15. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json
  16. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json
  17. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json
  18. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json
  19. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json
  20. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Build.json
  21. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json
  22. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Core.json
  23. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Horde.json
  24. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json
  25. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json
  26. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.OIDC.json
  27. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Oodle.json
  28. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json
  29. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.ProjectStore.json
  30. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json
  31. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UBA.json
  32. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UHT.json
  33. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json
  34. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\ICVFX.Automation.json
  35. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Insights.Automation.json
  36. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\IOS.Automation.json
  37. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Linux.Automation.json
  38. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LiveLinkHub.Automation.json
  39. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Localization.Automation.json
  40. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json
  41. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mac.Automation.json
  42. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mutable.Automation.json
  43. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json
  44. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json
  45. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json
  46. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Turnkey.Automation.json
  47. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\TVOS.Automation.json
  48. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\UnrealBuildTool.json
  49. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\VisionOS.Automation.json
  50. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Win.Automation.json
  51. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json
  52. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Android.Automation.json
  53. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Apple.Automation.json
  54. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomatedPerfTesting.Automation.json
  55. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json
  56. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json
  57. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json
  58. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json
  59. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json
  60. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Build.json
  61. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json
  62. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Core.json
  63. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Horde.json
  64. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json
  65. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json
  66. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.OIDC.json
  67. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Oodle.json
  68. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json
  69. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.ProjectStore.json
  70. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json
  71. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UBA.json
  72. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\EpicGames.UHT.json
  73. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json
  74. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\ICVFX.Automation.json
  75. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Insights.Automation.json
  76. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\IOS.Automation.json
  77. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Linux.Automation.json
  78. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LiveLinkHub.Automation.json
  79. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Localization.Automation.json
  80. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json
  81. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mac.Automation.json
  82. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Mutable.Automation.json
  83. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json
  84. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json
  85. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json
  86. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Turnkey.Automation.json
  87. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\TVOS.Automation.json
  88. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\UnrealBuildTool.json
  89. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\VisionOS.Automation.json
  90. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\Win.Automation.json
  91. Loaded script module build record C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json
  92. Total script module initialization time: 0.21 s.
  93. IsBuildMachine=False
  94. ShouldKillProcesses=True
  95. Setting up command environment.
  96. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll=True
  97. GetEnvironmentVariable uebp_LOCAL_ROOT=
  98. GetEnvironmentVariable uebp_LOCAL_ROOT=
  99. GetEnvironmentVariable uebp_EngineSavedFolder=
  100. SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  101. GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  102. GetEnvironmentVariable uebp_CSVFile=
  103. GetEnvironmentVariable uebp_LogFolder=
  104. GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/UE_5.6
  105. SetEnvVar uebp_LogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  106. DeleteDirectoryContents(C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6)
  107. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.json
  108. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.txt
  109. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UBA-test5_6_1FP-Win64-Development.json
  110. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UBA-test5_6_1FP-Win64-Development.txt
  111. GetEnvironmentVariable uebp_FinalLogFolder=
  112. SetEnvVar uebp_FinalLogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  113. SafeFileExists C:\WINDOWS\system32\robocopy.exe=True
  114. SafeFileExists C:\WINDOWS\system32\mount.exe=False
  115. SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False
  116. SafeFileExists C:\WINDOWS\system32\cmd.exe=True
  117. SetEnvVar MallocNanoZone=0
  118. GetEnvironmentVariable uebp_UATChildInstance=0
  119. Found VisualStudio2022 installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.14.36408.4)
  120. Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  121. CompilationEvironment.HasCapabilityToCompile=True
  122. CompilationEvironment.FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  123. CompilationEvironment.DotnetMsbuildExe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe
  124. Command Environment settings:
  125. CmdExe=C:\WINDOWS\system32\cmd.exe
  126. EngineSavedFolder=C:/Program Files/Epic Games/UE_5.6/Engine/Programs/AutomationTool/Saved
  127. HasCapabilityToCompile=True
  128. LocalRoot=C:/Program Files/Epic Games/UE_5.6
  129. LogFolder=C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6
  130. MountExe=C:\WINDOWS\system32\mount.exe
  131. FrameworkMsbuildExe=C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
  132. DotnetMsbuildExe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe
  133. RobocopyExe=C:\WINDOWS\system32\robocopy.exe
  134. TimestampAsString=2025-08-16_01.38.53
  135. AutomationToolDll=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll
  136.  
  137. No project directory provided for project scope BuildConfiguration.xml resolution.
  138. No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  139. No config file at C:\Users\User\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  140. No config file at C:\Users\User\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  141. Configuration will be read from:
  142. C:\Users\User\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  143. Reading configuration file from cache (C:\Users\User\AppData\Local\UnrealEngine\XmlConfigCache-C+Program Files+Epic Games+UE_5.6.bin): C:\Users\User\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
  144. Reading configuration file from cache (C:\Users\User\AppData\Local\UnrealEngine\XmlConfigCache-C+Program Files+Epic Games+UE_5.6.bin): C:\Users\User\AppData\Local\UnrealEngine\Intermediate\Build\UnrealBuildTool.Env.BuildConfiguration.xml
  145. Registering build platform: UnrealBuildTool.AndroidPlatformFactory
  146. Registering build platform: UnrealBuildTool.IOSPlatformFactory
  147. Registering build platform: UnrealBuildTool.LinuxPlatformFactory
  148. Registering build platform: UnrealBuildTool.MacPlatformFactory
  149. Registering build platform: UnrealBuildTool.TVOSPlatformFactory
  150. Registering build platform: UnrealBuildTool.WindowsPlatformFactory
  151. Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
  152. Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
  153. Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
  154. Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
  155. Found Windows 10 SDK version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
  156. Found Universal CRT version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
  157. Win64 Installed SDK(s): MinVersion_Sdk=10.0.19041.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.22621.0, Version_AutoSdk=10.0.22621.0, CurrentVersion_AutoSdk=
  158. Registering build platform: Win64 - buildable: True
  159. Registering build platform: UnrealBuildTool.VisionOSPlatformFactory
  160. Cleaning up project rules folder
  161. DeleteDirectoryContents(C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules)
  162. SafeDeleteFile C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.dll
  163. SafeDeleteFile C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.pdb
  164. SafeDeleteFile C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2Manifest.json
  165. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll
  166. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Apple\Apple.Automation.dll
  167. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\AutomatedPerfTesting.Automation.dll
  168. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll
  169. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll
  170. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll
  171. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll
  172. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll
  173. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll
  174. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\ICVFX.Automation.dll
  175. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\Insights.Automation.dll
  176. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll
  177. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll
  178. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\LiveLinkHub.Automation.dll
  179. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll
  180. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\LowLevelTests.Automation.dll
  181. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll
  182. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Mutable.Automation.dll
  183. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll
  184. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll
  185. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\SteamDeck\SteamDeck.Automation.dll
  186. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll
  187. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll
  188. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll
  189. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll
  190. Loading script DLL: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll
  191. Creating platforms.
  192. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll
  193. Creating platform AndroidPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  194. Creating platform AndroidPlatformMulti from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  195. Creating platform AndroidPlatformDXT from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  196. Creating platform AndroidPlatformETC2 from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  197. Creating platform AndroidPlatformASTC from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  198. Creating platform AndroidPlatformOpenXR from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll.
  199. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Apple.Automation.dll
  200. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\AutomatedPerfTesting\AutomatedPerfTesting.Automation.dll
  201. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\AutomationScripts.Automation.dll
  202. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll
  203. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll
  204. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll
  205. Creating platform WindowsCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  206. Creating platform LinuxCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  207. Creating platform MacCookedEditor from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  208. Creating platform WindowsCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  209. Creating platform LinuxCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  210. Creating platform MacCookedCooker from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll.
  211. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll
  212. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll
  213. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX\ICVFX.Automation.dll
  214. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Insights\Insights.Automation.dll
  215. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll
  216. Creating platform IOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll.
  217. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll
  218. Creating platform GenericLinuxPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll.
  219. Creating platform GenericLinuxPlatformArm64 from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Linux.Automation.dll.
  220. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LiveLinkHub\LiveLinkHub.Automation.dll
  221. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll
  222. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\LowLevelTests\LowLevelTests.Automation.dll
  223. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Mac.Automation.dll
  224. Creating platform MacPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Mac.Automation.dll.
  225. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Mutable\Mutable.Automation.dll
  226. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll
  227. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll
  228. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\SteamDeck.Automation.dll
  229. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll
  230. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll
  231. Creating platform TVOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll.
  232. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll
  233. Creating platform VisionOSPlatform from C:\Program Files\Epic Games\UE_5.6\Engine\Platforms\VisionOS\Binaries\DotNET\AutomationTool\AutomationScripts\VisionOS.Automation.dll.
  234. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Win.Automation.dll
  235. Creating platform Win64Platform from C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\Win.Automation.dll.
  236. Looking for platforms in C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll
  237. Initializing AllowSubmit.
  238. AllowSubmit=False
  239. Initializing P4Enabled.
  240. P4Enabled=False
  241. P4CLRequired=False
  242. Executing commands...
  243. Attempting to execute Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=58341, project=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject)
  244. BUILD SUCCESSFUL
  245. Attempting to execute BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/test5_6_1FP.uproject, target=test5_6_1FP, unrealexe=C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, stage, archive, package, build, pak, compressed, prereqs, archivedirectory=C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls, clientconfig=Development, nocompile)
  246. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  247. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  248. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  249. Setting up ProjectParams for C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  250. Looking for targets for project C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  251. Searching for target rule files in C:/Users/User/Documents/Unreal Projects/test5_6_1FP
  252. Found 2 target rule files:
  253. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Source\test5_6_1FP.Target.cs
  254. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Source\test5_6_1FPEditor.Target.cs
  255. SafeFileExists C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.dll=False
  256. Compiling targets DLL: C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.dll
  257. Compiling C:\Users\User\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_5.6\Rules\UATRules-34568a75df2e712ca121e753852830f2.dll: Assembly does not exist
  258. Creating target rules object: test5_6_1FPTarget
  259. Adding target: test5_6_1FPTarget (Game)
  260. Creating target rules object: test5_6_1FPEditorTarget
  261. Adding target: test5_6_1FPEditorTarget (Editor)
  262. Loading ini files for C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  263. Project Params **************
  264. AdditionalServerMapParams=
  265. Archive=True
  266. ArchiveMetaData=False
  267. CreateAppBundle=True
  268. BaseArchiveDirectory=C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls
  269. BaseStageDirectory=C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds
  270. ConfigOverrideParams=-
  271. Build=True
  272. SkipBuildClient=False
  273. SkipBuildEditor=True
  274. Cook=True
  275. Clean=(null)
  276. Client=False
  277. ClientConfigsToBuild=Development
  278. ClientCookedTargets=test5_6_1FP
  279. ClientTargetPlatform=Win64
  280. Compressed=True
  281. ForceUncompressed=False
  282. AdditionalPakOptions=
  283. AdditionalIoStoreOptions=
  284. ForceOodleDllVersion=
  285. CookOnTheFly=False
  286. CookOnTheFlyStreaming=False
  287. UnversionedCookedContent=True
  288. OptionalContent=False
  289. SkipCookingEditorContent=False
  290. GeneratePatch=False
  291. AddPatchLevel=False
  292. DiscVersion=
  293. CreateReleaseVersion=
  294. BasedOnReleaseVersion=
  295. OriginalReleaseVersion=
  296. DLCFile=(null)
  297. DLCIncludeEngineContent=False
  298. DLCPakPluginFile=False
  299. DLCOverrideCookedSubDir=(null)
  300. DLCOverrideStagedSubDir=(null)
  301. DiffCookedContentPath=
  302. AdditionalCookerOptions=
  303. DedicatedServer=False
  304. DirectoriesToCook=
  305. DDCGraph=
  306. CulturesToCook=<Not Specified> (Use Defaults)
  307. EditorTargets=test5_6_1FPEditor
  308. Foreign=False
  309. IsCodeBasedProject=True
  310. IsProgramTarget=False
  311. IterativeCooking=False
  312. IterateSharedCookedBuild=
  313. IterateSharedBuildUsePrecompiledExe=False
  314. CookAll=False
  315. CookPartialGC=False
  316. CookInEditor=False
  317. CookMapsOnly=False
  318. Deploy=False
  319. IterativeDeploy=False
  320. FastCook=False
  321. LogWindow=False
  322. Manifests=False
  323. MapToRun=
  324. NoClient=False
  325. NumClients=0
  326. NoDebugInfo=False
  327. SeparateDebugInfo=False
  328. MapFile=False
  329. NoCleanStage=False
  330. NoXGE=False
  331. MapsToCook=
  332. MapIniSectionsToCook=
  333. Pak=True
  334. IgnorePaksFromDifferentCookSource=False
  335. IoStore=False
  336. SkipIoStore=False
  337. ZenStore=False
  338. NoZenAutoLaunch=
  339. SkipEncryption=False
  340. GenerateOptimizationData=False
  341. SkipPackage=False
  342. NeverPackage=False
  343. Package=True
  344. ForcePackageData=False
  345. NullRHI=False
  346. WriteBackMetadataToAssetRegistry=
  347. FakeClient=False
  348. EditorTest=False
  349. RunAutomationTests=False
  350. RunAutomationTest=
  351. RunTimeoutSeconds=0
  352. CrashIndex=0
  353. ProgramTargets=
  354. ProjectPlatformBinariesPaths=[Win64, C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64]
  355. ProjectExePaths=[Win64, C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe]
  356. Distribution=False
  357. PackageEncryptionKeyFile=(null)
  358. Prebuilt=False
  359. Prereqs=True
  360. AppLocalDirectory=
  361. NoBootstrapExe=False
  362. RawProjectPath=C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  363. RawProgramProjectOverride=(null)
  364. Run=False
  365. ServerConfigsToBuild=Development
  366. ServerCookedTargets=
  367. ServerTargetPlatform=Win64
  368. ShortProjectName=test5_6_1FP
  369. SignedPak=False
  370. SignPak=(null)
  371. SkipCook=False
  372. SkipCookOnTheFly=False
  373. SkipPak=False
  374. PrePak=False
  375. SkipStage=False
  376. Stage=True
  377. RehydrateAssets=False
  378. bTreatNonShippingBinariesAsDebugFiles=False
  379. bUseExtraFlavor=False
  380. StageDirectoryParam=
  381. AdditionalPackageOptions=
  382. Trace=(null)
  383. TraceHost=(null)
  384. TraceFile=(null)
  385. Project Params **************
  386. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  387. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  388. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  389. ********** BUILD COMMAND STARTED **********
  390. ************************* UnrealBuild:
  391. ************************* UseXGE: False
  392. SafeDeleteFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml
  393. Running: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" test5_6_1FP Win64 Development -Project="C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject" -Manifest="C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml" -remoteini="C:\Users\User\Documents\Unreal Projects\test5_6_1FP" -skipdeploy -log="C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UBA-test5_6_1FP-Win64-Development.txt"
  394. Log file: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UBA-test5_6_1FP-Win64-Development.txt
  395. Creating makefile for test5_6_1FP (no existing makefile)
  396. Writing manifest to C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml
  397. Building test5_6_1FP...
  398. Using Visual Studio 2022 14.38.33145 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
  399. [Adaptive Build] Excluded from test5_6_1FP unity file: test5_6_1FP.cpp, test5_6_1FPCameraManager.cpp, test5_6_1FPCharacter.cpp, test5_6_1FPGameMode.cpp, test5_6_1FPPlayerController.cpp, HorrorCharacter.cpp, HorrorGameMode.cpp, HorrorPlayerController.cpp, HorrorUI.cpp, ShooterCharacter.cpp, ShooterGameMode.cpp, ShooterPlayerController.cpp, EnvQueryContext_Target.cpp, ShooterAIController.cpp, ShooterNPC.cpp, ShooterStateTreeUtility.cpp, ShooterBulletCounterUI.cpp, ShooterUI.cpp, ShooterPickup.cpp, ShooterProjectile.cpp, ShooterWeapon.cpp, ShooterWeaponHolder.cpp
  400. Determining max actions to execute in parallel (12 physical cores, 24 logical cores)
  401. Executing up to 12 processes, one per physical core
  402. Using Unreal Build Accelerator local executor to run 32 action(s)
  403. Storage capacity 40Gb
  404. ---- Starting trace: 250816_013856_vs35156 ----
  405. UbaServer - Listening on 0.0.0.0:1345
  406. ------ Building 32 action(s) started ------
  407. [1/32] Copy D3D12Core.dll
  408. [2/32] Copy tbbmalloc.dll
  409. [3/32] Copy tbb12.dll
  410. [4/32] Copy d3d12SDKLayers.dll
  411. [5/32] Resource Default.rc2
  412. [6/32] Copy DirectML.dll
  413. [7/32] Compile [x64] SharedPCH.Engine.Project.ValApi.ValExpApi.Cpp20.cpp
  414. [8/32] Compile [x64] HorrorGameMode.cpp
  415. [9/32] Compile [x64] EnvQueryContext_Target.cpp
  416. [10/32] Compile [x64] ShooterPickup.cpp
  417. [11/32] Compile [x64] ShooterNPC.cpp
  418. [12/32] Compile [x64] HorrorCharacter.cpp
  419. [13/32] Compile [x64] ShooterCharacter.cpp
  420. [14/32] Compile [x64] ShooterBulletCounterUI.cpp
  421. [15/32] Compile [x64] HorrorUI.cpp
  422. [16/32] Compile [x64] ShooterAIController.cpp
  423. [17/32] Compile [x64] ShooterWeaponHolder.cpp
  424. [18/32] Compile [x64] HorrorPlayerController.cpp
  425. [19/32] Compile [x64] test5_6_1FPCameraManager.cpp
  426. [20/32] Compile [x64] ShooterGameMode.cpp
  427. [21/32] Compile [x64] test5_6_1FPGameMode.cpp
  428. [22/32] Compile [x64] Module.test5_6_1FP.cpp
  429. [23/32] Compile [x64] test5_6_1FP.cpp
  430. [24/32] Compile [x64] ShooterWeapon.cpp
  431. [25/32] Compile [x64] ShooterProjectile.cpp
  432. [26/32] Compile [x64] ShooterUI.cpp
  433. [27/32] Compile [x64] test5_6_1FPCharacter.cpp
  434. [28/32] Compile [x64] ShooterStateTreeUtility.cpp
  435. [29/32] Compile [x64] ShooterPlayerController.cpp
  436. [30/32] Compile [x64] test5_6_1FPPlayerController.cpp
  437. [31/32] Link [x64] test5_6_1FP.exe
  438. [32/32] WriteMetadata test5_6_1FP.target (UBA disabled)
  439. Trace written to file C:/Users/User/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_5.6/UBA-test5_6_1FP-Win64-Development.uba with size 16.2kb
  440. Total time in Unreal Build Accelerator local executor: 104.12 seconds
  441.  
  442. Result: Succeeded
  443. Total execution time: 105.82 seconds
  444. Took 105.91s to run dotnet.exe, ExitCode=0
  445. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll=True
  446. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll=True
  447. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll=True
  448. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll=True
  449. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll=True
  450. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll=True
  451. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll=True
  452. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll=True
  453. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll=True
  454. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll=True
  455. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe=True
  456. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe=True
  457. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb=True
  458. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb=True
  459. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.target=True
  460. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.target=True
  461. SafeDeleteFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Build\Manifest.xml
  462. ************************* UnrealBuild:
  463. ************************* UseXGE: False
  464. Build products *******
  465. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll=True
  466. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll
  467. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll=True
  468. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll
  469. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll=True
  470. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll
  471. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll=True
  472. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll
  473. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll=True
  474. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll
  475. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe=True
  476. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe
  477. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb=True
  478. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb
  479. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.target=True
  480. C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.target
  481. End Build products *******
  482. Build command time: 105.92 s
  483. ********** BUILD COMMAND COMPLETED **********
  484. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  485. ********** COOK COMMAND STARTED **********
  486. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
  487. Running UnrealEditor Cook for project C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  488. Commandlet log file is C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.40.41.txt
  489. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True
  490. Running: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject" -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog="C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.40.41.txt" -stdout -CrashForUAT -unattended -NoLogTimes
  491. Took 1.06s to run UnrealEditor-Cmd.exe, ExitCode=0
  492. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Cook-2025.08.16-01.40.42.txt
  493. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.40.41.txt C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Cook-2025.08.16-01.40.42.txt
  494. SafeDeleteFile C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\Cook-2025.08.16-01.40.41.txt
  495. Cook command time: 1.07 s
  496. ********** COOK COMMAND COMPLETED **********
  497. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  498. ********** STAGE COMMAND STARTED **********
  499. Deployment Context **************
  500. ProjectFile = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  501. ArchiveDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows
  502. IsCodeBasedUprojectFile = True
  503. DedicatedServer = False
  504. Stage = True
  505. StageTargetPlatform = Win64
  506. InputRootDir = C:\Program Files\Epic Games\UE_5.6
  507. InputProjectDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP
  508. PlatformDir = Win64
  509. StagedOutputDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  510. ShortProjectName = test5_6_1FP
  511. ProjectArgForCommandLines = -project="../../../test5_6_1FP/test5_6_1FP.uproject"
  512. RunRootDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  513. RunProjectDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP
  514. PakFileInternalRoot = ../../../
  515. PlatformUsesChunkManifests = False
  516. End Deployment Context **************
  517. Creating Staging Manifest...
  518. Can't find cloud directory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Platforms\Windows\Build\Cloud
  519. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\BootstrapPackagedGame-Win64-Shipping.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe
  520. Patching bootstrap executable; C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe
  521. Begin update resource 'C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe' (0)
  522. Add resource 101, length 104 (True)
  523. Add resource 1, length 1996 (True)
  524. Add resource 2, length 2447 (True)
  525. Add resource 3, length 2535 (True)
  526. Add resource 4, length 3037 (True)
  527. Add resource 5, length 3244 (True)
  528. Add resource 6, length 3531 (True)
  529. Add resource 7, length 6931 (True)
  530. Add resource 201, length 86 (True)
  531. Add resource 202, length 24 (True)
  532. End update resource (True/0)
  533. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Base.ini
  534. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseCompat.ini
  535. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseDeviceProfiles.ini
  536. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditor.ini
  537. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorKeyBindings.ini
  538. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorPerProjectUserSettings.ini
  539. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEditorSettings.ini
  540. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEngine.ini
  541. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseGame.ini
  542. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseGameUserSettings.ini
  543. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseHardware.ini
  544. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseInput.ini
  545. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseInstallBundle.ini
  546. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseLightmass.ini
  547. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseMaterialExpressions.ini
  548. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BasePakFileRules.ini
  549. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseRuntimeOptions.ini
  550. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseScalability.ini
  551. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseSourceControlSettings.ini
  552. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\ConfigRedirects.ini
  553. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\ConsoleVariables.ini
  554. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\PluginBase.ini
  555. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Layouts\DefaultLayout.ini
  556. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Layouts\UE4ClassicLayout.ini
  557. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Category.ini
  558. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Editor.ini
  559. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\EditorTutorials.ini
  560. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Engine.ini
  561. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\Keywords.ini
  562. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PortableObjectExport.ini
  563. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PortableObjectImport.ini
  564. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\PropertyNames.ini
  565. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\RepairData.ini
  566. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\ToolTips.ini
  567. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Localization\WordCount.ini
  568. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\VulkanPC\DataDrivenPlatformInfo.ini
  569. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\BaseWindowsEngine.ini
  570. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\BaseWindowsInput.ini
  571. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\DataDrivenPlatformInfo.ini
  572. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsEditorPerProjectUserSettings.ini
  573. Excluding config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsEditorSettings.ini
  574. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsGame.ini
  575. Including config file C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsInput.ini
  576. Excluding config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEditor.ini
  577. Excluding config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEditorPerProjectUserSettings.ini
  578. Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEngine.ini
  579. Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultGame.ini
  580. Including config file C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultInput.ini
  581. Cleaning Stage Directory: C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  582. SafeDeleteDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  583. RecursivelyDeleteDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  584. SafeDeleteEmptyDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  585. Creating pak using staging manifest.
  586. DumpManifest: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\PrePak_Windows_NonUFSFiles.txt, NumItems: 35
  587. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\PrePak_Windows_NonUFSFiles.txt
  588. DumpManifest: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\PrePak_Windows_NonUFSFilesDebug.txt, NumItems: 6
  589. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\PrePak_Windows_NonUFSFilesDebug.txt
  590. DumpManifest: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\PrePak_Windows_UFSFiles.txt, NumItems: 1642
  591. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\PrePak_Windows_UFSFiles.txt
  592. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\Base.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\Base.ini
  593. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseCompat.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseCompat.ini
  594. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseDeviceProfiles.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseDeviceProfiles.ini
  595. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseEngine.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseEngine.ini
  596. Filtering config section 'StorageServers'
  597. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseGame.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseGame.ini
  598. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseGameUserSettings.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseGameUserSettings.ini
  599. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseHardware.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseHardware.ini
  600. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseInput.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseInput.ini
  601. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseInstallBundle.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseInstallBundle.ini
  602. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseMaterialExpressions.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseMaterialExpressions.ini
  603. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseRuntimeOptions.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseRuntimeOptions.ini
  604. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\BaseScalability.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\BaseScalability.ini
  605. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\ConfigRedirects.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\ConfigRedirects.ini
  606. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\ConsoleVariables.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\ConsoleVariables.ini
  607. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\PluginBase.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\PluginBase.ini
  608. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\Layouts\DefaultLayout.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\Layouts\DefaultLayout.ini
  609. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\Layouts\UE4ClassicLayout.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\Layouts\UE4ClassicLayout.ini
  610. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\VulkanPC\DataDrivenPlatformInfo.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\VulkanPC\DataDrivenPlatformInfo.ini
  611. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\BaseWindowsEngine.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\Windows\BaseWindowsEngine.ini
  612. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\BaseWindowsInput.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\Windows\BaseWindowsInput.ini
  613. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\DataDrivenPlatformInfo.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\Windows\DataDrivenPlatformInfo.ini
  614. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsGame.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\Windows\WindowsGame.ini
  615. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Config\Windows\WindowsInput.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Config\Windows\WindowsInput.ini
  616. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultEngine.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\test5_6_1FP\Config\DefaultEngine.ini
  617. Filtering config section '/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings'
  618. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultGame.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\test5_6_1FP\Config\DefaultGame.ini
  619. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Config\DefaultInput.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\test5_6_1FP\Config\DefaultInput.ini
  620. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\2D\Paper2D\Config\BasePaper2D.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\2D\Paper2D\Config\BasePaper2D.ini
  621. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Animation\ACLPlugin\Config\FilterPlugin.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Animation\ACLPlugin\Config\FilterPlugin.ini
  622. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Animation\ControlRig\Config\BaseControlRig.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Animation\ControlRig\Config\BaseControlRig.ini
  623. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Animation\DeformerGraph\Config\BaseDeformerGraph.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Animation\DeformerGraph\Config\BaseDeformerGraph.ini
  624. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Animation\IKRig\Config\BaseIKRig.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Animation\IKRig\Config\BaseIKRig.ini
  625. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Cameras\GameplayCameras\Config\BaseGameplayCameras.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Cameras\GameplayCameras\Config\BaseGameplayCameras.ini
  626. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\ChaosVD\Config\ConfigRedirects.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\ChaosVD\Config\ConfigRedirects.ini
  627. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\ChaosVD\Config\DefaultChaosVD.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\ChaosVD\Config\DefaultChaosVD.ini
  628. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\ChaosVD\Config\Engine.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\ChaosVD\Config\Engine.ini
  629. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Editor\EditorScriptingUtilities\Config\BaseEditorScriptingUtilities.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Editor\EditorScriptingUtilities\Config\BaseEditorScriptingUtilities.ini
  630. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\EnhancedInput\Config\BaseEnhancedInput.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\EnhancedInput\Config\BaseEnhancedInput.ini
  631. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\EnhancedInput\Config\Input.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\EnhancedInput\Config\Input.ini
  632. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Enterprise\DatasmithContent\Config\BaseDatasmithContent.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Enterprise\DatasmithContent\Config\BaseDatasmithContent.ini
  633. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Enterprise\GLTFExporter\Config\BaseGLTFExporter.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Enterprise\GLTFExporter\Config\BaseGLTFExporter.ini
  634. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Enterprise\GLTFExporter\Config\DefaultGLTFExporter.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Enterprise\GLTFExporter\Config\DefaultGLTFExporter.ini
  635. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Enterprise\GLTFExporter\Config\FilterPlugin.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Enterprise\GLTFExporter\Config\FilterPlugin.ini
  636. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Enterprise\VariantManagerContent\Config\BaseVariantManagerContent.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Enterprise\VariantManagerContent\Config\BaseVariantManagerContent.ini
  637. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Experimental\Compositing\CompositeCore\Config\BaseCompositeCore.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Experimental\Compositing\CompositeCore\Config\BaseCompositeCore.ini
  638. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Experimental\FullBodyIK\Config\BaseFullBodyIK.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Experimental\FullBodyIK\Config\BaseFullBodyIK.ini
  639. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Experimental\ToolPresets\Config\BaseToolPresets.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Experimental\ToolPresets\Config\BaseToolPresets.ini
  640. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\FX\Niagara\Config\BaseNiagara.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\FX\Niagara\Config\BaseNiagara.ini
  641. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Fab\Config\BaseFab.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Fab\Config\BaseFab.ini
  642. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Interchange\Assets\Config\BaseInterchangeAssets.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Interchange\Assets\Config\BaseInterchangeAssets.ini
  643. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Interchange\Runtime\Config\BaseInterchange.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Interchange\Runtime\Config\BaseInterchange.ini
  644. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\MetaHuman\MetaHumanSDK\Config\BaseMetaHumanSDK.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\MetaHuman\MetaHumanSDK\Config\BaseMetaHumanSDK.ini
  645. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\NNE\NNEDenoiser\Config\Game.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\NNE\NNEDenoiser\Config\Game.ini
  646. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Online\OnlineSubsystemUtils\Config\Editor.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Online\OnlineSubsystemUtils\Config\Editor.ini
  647. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Online\OnlineSubsystemUtils\Config\Localization\OnlineSubsystemUtils.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Online\OnlineSubsystemUtils\Config\Localization\OnlineSubsystemUtils.ini
  648. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Online\OnlineSubsystem\Config\Localization\OnlineSubsystem.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Online\OnlineSubsystem\Config\Localization\OnlineSubsystem.ini
  649. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\GameplayStateTree\Config\BaseGameplayStateTree.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\GameplayStateTree\Config\BaseGameplayStateTree.ini
  650. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\HairStrands\Config\BaseHairStrands.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\HairStrands\Config\BaseHairStrands.ini
  651. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\InputDebugging\Config\Input.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\InputDebugging\Config\Input.ini
  652. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\Metasound\Config\BaseMetasound.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\Metasound\Config\BaseMetasound.ini
  653. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\Metasound\Config\DefaultMetaSound.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\Metasound\Config\DefaultMetaSound.ini
  654. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\PropertyBindingUtils\Config\BasePropertyBindingUtils.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\PropertyBindingUtils\Config\BasePropertyBindingUtils.ini
  655. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\RigVM\Config\BaseRigVM.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\RigVM\Config\BaseRigVM.ini
  656. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\RigVM\Config\Editor.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\RigVM\Config\Editor.ini
  657. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\StateTree\Config\BaseStateTree.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\StateTree\Config\BaseStateTree.ini
  658. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\Synthesis\Config\BaseSynthesis.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\Synthesis\Config\BaseSynthesis.ini
  659. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\Runtime\Windows\XInputDevice\Config\Input.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\Runtime\Windows\XInputDevice\Config\Input.ini
  660. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\TraceUtilities\Config\BaseTraceUtilities.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\TraceUtilities\Config\BaseTraceUtilities.ini
  661. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\VirtualProduction\CameraCalibrationCore\Config\BaseCameraCalibrationCore.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\VirtualProduction\CameraCalibrationCore\Config\BaseCameraCalibrationCore.ini
  662. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\VirtualProduction\Takes\Config\BaseTakes.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Temp\Win64\Engine\Plugins\VirtualProduction\Takes\Config\BaseTakes.ini
  663. No matching platform for PakFileRules for Section ExcludeContentForMobile : Windows
  664. Using 0 pak order files:
  665. SafeCreateDirectory C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\ResponseFiles
  666. Running UnrealPak with arguments: "C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject" -cryptokeys="C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Cooked\Windows\test5_6_1FP\Metadata\Crypto.json" -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=4 -compressmethod=Kraken -platform=Windows -CreateMultiple="C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\PakCommands.txt"
  667. SafeFileExists C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealPak.exe=True
  668. Running: C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\Win64\UnrealPak.exe "C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject" -cryptokeys="C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Cooked\Windows\test5_6_1FP\Metadata\Crypto.json" -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=4 -compressmethod=Kraken -platform=Windows -CreateMultiple="C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\PakCommands.txt"
  669. LogPakFile: Display: ProjectDir: ../../../../../../Users/User/Documents/Unreal Projects/test5_6_1FP/
  670. LogPakFile: Display: Parsing crypto keys from a crypto key cache file
  671. LogPakFile: Display: CompressionFormats in priority order: Oodle, Zlib
  672. LogPakFile: Display: Oodle enabled on 'NoPluginCompression' files
  673. LogPakFile: Display: Loading response file C:\Program Files\Epic Games\UE_5.6\Engine\Programs\AutomationTool\Saved\ResponseFiles\PakList_test5_6_1FP-Windows.txt
  674. LogPakFile: Display: Added 1642 entries to add to pak file.
  675. LogPakFile: Display: Collecting files to add to pak file...
  676. LogPakFile: Display: Collected 1642 files in 0.01s.
  677. LogPakFile: Display: Creating pak C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Content\Paks\test5_6_1FP-Windows.pak.
  678. OodleDataCompression: Display: Oodle v2.9.13 format for pak/iostore with method=Kraken, level=4=Normal
  679. LogPakFile: Display: Created pak file: C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Content\Paks\test5_6_1FP-Windows.pak
  680. LogPakFile: Display: CompressionFormat 0 [Oodle] : 358 files, 16066300 -> 6393330 bytes
  681. LogPakFile: Display: CompressionFormat 2 [None] : 1284 files, 753694 -> 753694 bytes
  682. LogPakFile: Display: Added 1642 files, 7763266 bytes total
  683. LogPakFile: Display: PrimaryIndex size: 22126 bytes
  684. LogPakFile: Display: PathHashIndex size: 49934 bytes
  685. LogPakFile: Display: FullDirectoryIndex size: 53401 bytes
  686. LogPakFile: Display: Compression summary: 39.79% of original size. Compressed Size 6393330 bytes, Original Size 16066300 bytes.
  687. LogPakFile: Display: Encryption - DISABLED
  688. LogPakFile: Display:
  689. LogPakFile: Display: Writer and Compression Threads exited.
  690. LogPakFile: Display: UnrealPak executed in 0.192110 seconds
  691. Took 2.16s to run UnrealPak.exe, ExitCode=0
  692. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UnrealPak_CreateMultiplePaks-2025.08.16-01.40.45.txt
  693. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\Logs\UnrealPak.log C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\UnrealPak_CreateMultiplePaks-2025.08.16-01.40.45.txt
  694. DumpManifest: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\FinalCopyWin64_UFSFiles.txt, NumItems: 1643
  695. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\FinalCopyWin64_UFSFiles.txt
  696. DumpManifest: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\FinalCopyWin64_NonUFSFiles.txt, NumItems: 35
  697. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\FinalCopyWin64_NonUFSFiles.txt
  698. DumpManifest: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\FinalCopyWin64_NonUFSFilesDebug.txt, NumItems: 6
  699. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\FinalCopyWin64_NonUFSFilesDebug.txt
  700. Copying NonUFSFiles to staging directory: C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  701. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64
  702. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll
  703. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll
  704. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\DML\x64
  705. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll
  706. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbb12.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\tbb12.dll
  707. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\tbbmalloc.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\tbbmalloc.dll
  708. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe
  709. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\Redist\en-us
  710. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Extras\Redist\en-us\vc_redist.x64.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\Redist\en-us\vc_redist.x64.exe
  711. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Extras\Redist\en-us\vc_redist.arm64.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\Redist\en-us\vc_redist.arm64.exe
  712. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\DbgHelp
  713. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
  714. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\MsQuic\v220\win64
  715. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\MsQuic\v220\win64\msquic.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\MsQuic\v220\win64\msquic.dll
  716. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64
  717. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
  718. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015
  719. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
  720. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015
  721. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
  722. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
  723. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64
  724. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
  725. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64
  726. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
  727. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\Renderer
  728. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Content\Renderer\TessellationTable.bin C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\Renderer\TessellationTable.bin
  729. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\Slate\Cursor
  730. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Content\Slate\Cursor\invisible.cur C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\Slate\Cursor\invisible.cur
  731. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64
  732. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
  733. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Config
  734. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Intermediate\Build\BuildCookRun\StagedBuild_test5_6_1FP.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Config\StagedBuild_test5_6_1FP.ini
  735. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  736. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_api_dump.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_api_dump.dll
  737. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_api_dump.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_api_dump.json
  738. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_crash_diagnostic.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_crash_diagnostic.dll
  739. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_crash_diagnostic.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_crash_diagnostic.json
  740. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_gfxreconstruct.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_gfxreconstruct.dll
  741. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_gfxreconstruct.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_gfxreconstruct.json
  742. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_profiles.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_profiles.dll
  743. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_profiles.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_profiles.json
  744. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_shader_object.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_shader_object.dll
  745. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_shader_object.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_shader_object.json
  746. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_synchronization2.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_synchronization2.dll
  747. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_synchronization2.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_synchronization2.json
  748. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_validation.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_validation.dll
  749. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_validation.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_validation.json
  750. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Intermediate\Staging\test5_6_1FP.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP.exe
  751. SafeDeleteFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_NonUFSFiles_Win64.txt
  752. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_NonUFSFiles_Win64.txt
  753. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_NonUFSFiles_Win64.txt
  754. SafeCopyFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_NonUFSFiles_Win64.txt C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_NonUFSFiles_Win64.txt
  755. SafeDeleteFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_UFSFiles_Win64.txt
  756. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_UFSFiles_Win64.txt
  757. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_UFSFiles_Win64.txt
  758. SafeCopyFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_UFSFiles_Win64.txt C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_UFSFiles_Win64.txt
  759. Copying DebugFiles to staging directory: C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  760. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb
  761. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\SlateDebug\Fonts
  762. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Content\SlateDebug\Fonts\LastResort.tps C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\SlateDebug\Fonts\LastResort.tps
  763. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Content\SlateDebug\Fonts\LastResort.ttf C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\SlateDebug\Fonts\LastResort.ttf
  764. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\GPUDumpViewer
  765. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Extras\GPUDumpViewer\GPUDumpViewer.html C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\GPUDumpViewer\GPUDumpViewer.html
  766. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Extras\GPUDumpViewer\OpenGPUDumpViewer.bat C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\GPUDumpViewer\OpenGPUDumpViewer.bat
  767. SafeCopyFile C:\Program Files\Epic Games\UE_5.6\Engine\Extras\GPUDumpViewer\OpenGPUDumpViewer.sh C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\GPUDumpViewer\OpenGPUDumpViewer.sh
  768. SafeDeleteFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_DebugFiles_Win64.txt
  769. SafeDeleteFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_DebugFiles_Win64.txt
  770. SafeWriteAllLines C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_DebugFiles_Win64.txt
  771. SafeCopyFile C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Manifest_DebugFiles_Win64.txt C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_DebugFiles_Win64.txt
  772. Stage command time: 5.56 s
  773. ********** STAGE COMMAND COMPLETED **********
  774. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  775. Deployment Context **************
  776. ProjectFile = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  777. ArchiveDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows
  778. IsCodeBasedUprojectFile = True
  779. DedicatedServer = False
  780. Stage = True
  781. StageTargetPlatform = Win64
  782. InputRootDir = C:\Program Files\Epic Games\UE_5.6
  783. InputProjectDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP
  784. PlatformDir = Win64
  785. StagedOutputDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  786. ShortProjectName = test5_6_1FP
  787. ProjectArgForCommandLines = -project="../../../test5_6_1FP/test5_6_1FP.uproject"
  788. RunRootDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  789. RunProjectDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP
  790. PakFileInternalRoot = ../../../
  791. PlatformUsesChunkManifests = False
  792. End Deployment Context **************
  793. ********** PACKAGE COMMAND STARTED **********
  794. Package command time: 0.00 s
  795. ********** PACKAGE COMMAND COMPLETED **********
  796. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  797. ********** ARCHIVE COMMAND STARTED **********
  798. Archiving to C:/Users/User/Documents/Unreal Projects/test5_6_1FP/package_tries/package_pls
  799. Deployment Context **************
  800. ProjectFile = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject
  801. ArchiveDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows
  802. IsCodeBasedUprojectFile = True
  803. DedicatedServer = False
  804. Stage = True
  805. StageTargetPlatform = Win64
  806. InputRootDir = C:\Program Files\Epic Games\UE_5.6
  807. InputProjectDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP
  808. PlatformDir = Win64
  809. StagedOutputDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  810. ShortProjectName = test5_6_1FP
  811. ProjectArgForCommandLines = -project="../../../test5_6_1FP/test5_6_1FP.uproject"
  812. RunRootDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows
  813. RunProjectDir = C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP
  814. PakFileInternalRoot = ../../../
  815. PlatformUsesChunkManifests = False
  816. End Deployment Context **************
  817. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_DebugFiles_Win64.txt C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Manifest_DebugFiles_Win64.txt
  818. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows
  819. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_NonUFSFiles_Win64.txt C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Manifest_NonUFSFiles_Win64.txt
  820. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows
  821. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Manifest_UFSFiles_Win64.txt C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Manifest_UFSFiles_Win64.txt
  822. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows
  823. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP.exe
  824. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows
  825. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Config\StagedBuild_test5_6_1FP.ini C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Config\StagedBuild_test5_6_1FP.ini
  826. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Config
  827. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\Renderer\TessellationTable.bin C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Content\Renderer\TessellationTable.bin
  828. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Content\Renderer
  829. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\GPUDumpViewer\GPUDumpViewer.html C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\GPUDumpViewer\GPUDumpViewer.html
  830. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\GPUDumpViewer
  831. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\GPUDumpViewer\OpenGPUDumpViewer.bat C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\GPUDumpViewer\OpenGPUDumpViewer.bat
  832. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\GPUDumpViewer
  833. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\GPUDumpViewer\OpenGPUDumpViewer.sh C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\GPUDumpViewer\OpenGPUDumpViewer.sh
  834. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\GPUDumpViewer
  835. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\tbb12.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\tbb12.dll
  836. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64
  837. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\tbbmalloc.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\tbbmalloc.dll
  838. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64
  839. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\test5_6_1FP.exe
  840. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64
  841. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\test5_6_1FP.pdb
  842. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64
  843. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Content\Paks\test5_6_1FP-Windows.pak C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Content\Paks\test5_6_1FP-Windows.pak
  844. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Content\Paks
  845. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
  846. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\DbgHelp
  847. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\Slate\Cursor\invisible.cur C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Content\Slate\Cursor\invisible.cur
  848. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Content\Slate\Cursor
  849. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\SlateDebug\Fonts\LastResort.tps C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Content\SlateDebug\Fonts\LastResort.tps
  850. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Content\SlateDebug\Fonts
  851. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Content\SlateDebug\Fonts\LastResort.ttf C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Content\SlateDebug\Fonts\LastResort.ttf
  852. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Content\SlateDebug\Fonts
  853. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\Redist\en-us\vc_redist.arm64.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\Redist\en-us\vc_redist.arm64.exe
  854. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\Redist\en-us
  855. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Extras\Redist\en-us\vc_redist.x64.exe C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\Redist\en-us\vc_redist.x64.exe
  856. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Extras\Redist\en-us
  857. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_api_dump.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_api_dump.dll
  858. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  859. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_api_dump.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_api_dump.json
  860. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  861. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_crash_diagnostic.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_crash_diagnostic.dll
  862. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  863. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_crash_diagnostic.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_crash_diagnostic.json
  864. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  865. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_gfxreconstruct.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_gfxreconstruct.dll
  866. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  867. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_gfxreconstruct.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_gfxreconstruct.json
  868. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  869. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_profiles.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_profiles.dll
  870. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  871. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_profiles.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_profiles.json
  872. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  873. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_shader_object.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_shader_object.dll
  874. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  875. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_shader_object.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_shader_object.json
  876. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  877. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_synchronization2.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_synchronization2.dll
  878. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  879. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_synchronization2.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_synchronization2.json
  880. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  881. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_validation.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_validation.dll
  882. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  883. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_validation.json C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64\VkLayer_khronos_validation.json
  884. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vulkan\Win64
  885. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64\D3D12Core.dll
  886. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64
  887. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64\d3d12SDKLayers.dll
  888. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\D3D12\x64
  889. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\DML\x64\DirectML.dll
  890. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\test5_6_1FP\Binaries\Win64\DML\x64
  891. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\MsQuic\v220\win64\msquic.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\MsQuic\v220\win64\msquic.dll
  892. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\MsQuic\v220\win64
  893. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
  894. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64
  895. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
  896. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015
  897. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
  898. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015
  899. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
  900. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015
  901. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
  902. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64
  903. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
  904. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64
  905. SafeCopyFile C:\Users\User\Documents\Unreal Projects\test5_6_1FP\Saved\StagedBuilds\Windows\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64\onnxruntime.dll
  906. SafeCreateDirectory C:\Users\User\Documents\Unreal Projects\test5_6_1FP\package_tries\package_pls\Windows\Engine\Plugins\NNE\NNERuntimeORT\Binaries\ThirdParty\Onnxruntime\Win64
  907. Archive command time: 1.78 s
  908. ********** ARCHIVE COMMAND COMPLETED **********
  909. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  910. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  911. SafeFileExists C:\Users\User\Documents\Unreal Projects\test5_6_1FP\test5_6_1FP.uproject=True
  912. BuildCookRun time: 115.24 s
  913. BUILD SUCCESSFUL
  914. AutomationTool executed for 0h 1m 55s
  915. AutomationTool exiting with ExitCode=0 (Success)
  916.  
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