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- Name: Jahangir
- Class: Mogall > Arch Mogall
- Character Specific Skill: Awareness
- Affinity: Dark
- Personal Fault: Outcast: When within 3 spaces of Enemy Flying Monsters, gain a Penalty equal to Combined Affinity(s) Of Monster(s) and unit.
- Personal Skill: Ancient Philosophy: When 3 enemies are within 3 spaces, +15 Hit to all Special Gazes.
- /Personal Skill: Telepathic Instinct: If an ally is currently downed, +1 MOV.
- Preferred stats: MAG, SPD
- Weapon profs: Special Gaze (C)
- Level: 10 (1/100)
- Total Level: 10
- Progression spent: 330%/330%
- HP: 16 (60%)
- STR: 0 (0%)
- MAG: 8 (70%)
- SKL: 6 (60%)
- LCK: 2 (40%)
- DEF: 2 (20%)
- RES: 5 (40%)
- SPD: 6 (40%)
- CON: 5 (-)
- AID: 4 (-)
- MOV: 5 (-)
- Level Ups:
- Character creation: +2 Skill, +2 Luck.
- Level 1: Base.
- Level 2: +HP, +MAG, +SKL, +LCK
- Level 3: +HP, +MAG, +RES
- Level 4: +HP, +MAG, +SKL, SPD
- Level 4, Items used. Angelic Robe, Mystic Soles, Crystal Ball. +7 HP, +2 MOV, +1 Special Gaze Rank.
- Level 5: +MAG, +RES, +SPD
- Level 6: +MAG, +SKL
- Level 7: +MAG, +LCK, +SPD
- Level 8: +MAG, +DEF
- Level 8, Item Used. Goddess Icon. +3 LCK.
- Level 9: +HP, +MAG, +RES, +SPD
- Level 10: +MAG, +SKL, +DEF, +SPD
- Current stats:
- HP: 27 (60%)
- STR: 0 (0%)
- MAG: 17 (70%)
- SKL: 12 (60%)
- LCK: 9 (40%)
- DEF: 4 (20%)
- RES: 8 (40%)
- SPD: 11 (40%)
- CON: 5 (-)
- AID: 4 (-)
- MOV: 7 (-)
- Hit Base (SKL*2)+(LCK/2)= 28.5
- Evade Base (AS*2 + LCK)= 31
- Critical Rate Base (SKL/2)= 6
- DG Base= 9
- Inventory:
- (E)Delphi Shield: Unit doesnโt take effective damage from Bows.
- (E)Gaia Amulet: Unit is unaffected by Weather Effects. (Effects on Weapons still occur.)
- Arms List:
- Arch Fire: Rank: C | SG/Fire | RNG: 1-2 | WT: --/6 | MT: 5 | Hit: 70 | Crit: 0 | QL --/30 |
- Arch Fire: A legendary Blaze from times past brought to heel by an unknown individual, to grant safety against the Hordes of Undead.
- Rank: C
- Type: Special Gaze/Fire
- RNG: 1-2
- WT: ---/6
- MT: 5
- Hit: 70
- Crit: 0
- QL: ---/30
- Special: Effective against Horseback. Effective against Undead. Ineffective against ??.
- Holy Eye: Rank: C | SG/Holy | RNG: 1-2 | WT: --/7 | MT: 5 | Hit: 80 | Crit: 5 | QL --/30 |
- Holy Eye: A legendary Light from times past, crafted by an unknown individual to give an advantage against the endless darkness, and the unending light.
- Rank: C
- Type: Special Gaze/Holy
- RNG: 1-2
- WT: ---/7
- MT: 5
- Hit: 80
- Crit: 0
- QL: ---/30
- Special: Ignores Armored DR. WTA against Sparkless Light Sprite Lines.
- Inspiring Light: Rank: C | SG/Healing | RNG: 0-2 | WT: -- | MT: -- | Hit: -- | Crit: -- | QL -- |
- Inspiring Light: Carefully crafted to heal those afflicted with wounds, restoring their life force. Heals target equal to MAG. Healing done to the self is reduced by half.
- Rank: C
- Type: Special Gaze/Healing
- RNG: 0-2
- Special: Unique, cannot be gained.
- Glare: Rank: E | SG | RNG: 1-2 | WT: -- | MT: 1 | Hit: 100 | Crit: -- | QL -- |
- (R) Stare: Rank: D | SG | RNG: 1-2 | WT: -- | MT: 3 | Hit: 90 | Crit: -- | QL -- |
- Battle Stats (Weapon):
- With Stare (R)
- 11 AS
- 20 MT
- 118.5 Hit
- 31 Eva
- 6 Crit
- 9 DG
- Bio: ???
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