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- Assert
- Build time: Jan 27 2020 18:55:27
- Assertion time: 2020-01-27 22:16:53
- Halt occured
- No Structure with id: M3CollectedAddBonusCumulativeBonus
- /Volumes/buildAgent/work/a1ce3524bcdb48be/work/townscapes/src/GameBalance.cpp(1099)
- Commit id: f3390d17c134a3c4f24ed4c2e942d284c8c2243a
- Stack trace:
- 1 0xfda0e4 AssertionFailed(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, int)
- 2 0x2c382c GameBalanceItem const& GameBalance::GetEntity<GameBalanceItem>(std::__1::vector<GameBalanceItem, std::__1::allocator<GameBalanceItem> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) const
- 3 0x2beff0 GameBalance::GetItem(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) const
- 4 0xb947fc AnimalManager::OnItemAddedEvent(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int, Player::ReasonType)
- 5 0xb95e54 std::__1::__function::__func<AnimalManager::AnimalManager(GameBalance const&)::$_2, std::__1::allocator<AnimalManager::AnimalManager(GameBalance const&)::$_2>, void (Message const&)>::operator()(Message const&)
- 6 0x1338dc std::__1::enable_if<true, bool>::type Visual::Signal<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, Message, std::__1::unordered_map>::BroadcastMessage<bool>(Message const&)
- 7 0x2a2af8 Game::Events::Broadcaster::BroadcastItemAdded(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, int, Player::ItemChangeReason const&)
- 8 0x5602f8 Match3::Match3Scheme::AddQuestItemToInventory(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)
- 9 0x56112c std::__1::__function::__func<Match3::Match3Scheme::InitCallbacks()::$_7, std::__1::allocator<Match3::Match3Scheme::InitCallbacks()::$_7>, void (Message const&)>::operator()(Message const&)
- 10 0x1338dc std::__1::enable_if<true, bool>::type Visual::Signal<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, Message, std::__1::unordered_map>::BroadcastMessage<bool>(Message const&)
- 11 0x2a6520 Game::Events::Broadcaster::BroadcastMatch3CollectAddBonus(Match3::AddBonusType)
- 12 0x57ebb0 Match3::AddBonusManager::AddRealPoints(int)
- 13 0x57eaf0 Match3::AddBonusManager::OnChargePointsFleed(int)
- 14 0x6ee43c Match3::Match3TimeProcessBase::Update(float, float)
- 15 0x6e8a68 Match3::Match3ProcessListBase::Update(float, float)
- 16 0x6e8a68 Match3::Match3ProcessListBase::Update(float, float)
- 17 0x6e9b88 Match3::Match3ProcessPriorityQueue::Update(float, float)
- 18 0x6e8a68 Match3::Match3ProcessListBase::Update(float, float)
- 19 0x6e9b88 Match3::Match3ProcessPriorityQueue::Update(float, float)
- 20 0x682af0 Match3::Match3Field::Update(float)
- 21 0x686728 Match3::Match3FieldUpdateStrategy::InternalUpdate(float)
- 22 0x6bac4c Match3::DefaultMatch3UpdateStrategy::Update(float)
- 23 0x6baef4 Match3::Match3UpdateManager::Update(float)
- 24 0xdf9a48 GUI::Widget::InternalUpdate(float)
- 25 0xe44400 Layer::Update(float)
- 26 0xea9ea0 Core::ScreenImpl::Update(float)
- 27 0xd5ed04 Core::ApplicationBase::MainLoopContent(Core::MainLoopMode)
- 28 0x10dc80c -[EAGLView drawView:]
- 29 0x126b8 <redacted>
- 30 0xe0cc8 <redacted>
- 31 0x83dac <redacted>
- 32 0xae7c4 <redacted>
- 33 0xade90 <redacted>
- 34 0xa8ac8 <redacted>
- 35 0xa7f40 CFRunLoopRunSpecific
- 36 0x3534 GSEventRunModal
- 37 0xa43a60 UIApplicationMain
- 38 0x10dadbc Core::RunApplicationWithDelegate(int, char*, Core::EngineAppDelegate)
- 39 0x82491c main
- 40 0xe18 <redacted>
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