zcamraisinbrand

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Feb 20th, 2022
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  1. local walkspeed = 24 -- edit this number for walkspeed (default is 16)
  2. local MainModule = require(game:GetService("ReplicatedStorage").Shootball)
  3. local rs = game:GetService("RunService")
  4. local hookfunc = MainModule.Shoot
  5. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = walkspeed
  6. pcall(function()
  7. while true do
  8. rs.Heartbeat:Wait()
  9. local slider = game.Players.LocalPlayer.PlayerGui.Slider.Frame.Slider
  10. slider.Position = UDim2.new(0.5, slider.Position.Y)
  11. end
  12. end)
  13. local oldFunction
  14. oldFunction = hookfunction(hookfunc, function(...)
  15. local args = {...}
  16. print("before", ...)
  17. args[3] = 0
  18. print("after", unpack(args))
  19. return oldFunction(args)
  20. end)
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