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_PoY

Gen IV Tweaking patterns

Jun 22nd, 2017
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  1. Gen IV Tweaking patterns
  2. -----
  3. HOW TWEAKING WORKS
  4.  
  5. The game divides the overworld maps into 32x32-tile blocks called chunks. The lines between each of these chunks are called loadlines.
  6. These loadlines are static in a specific Gen 4 games, but are known to differ in locations between Diamond/Pearl & Platinum.
  7. Tweaking is a kind of movement that is performed across multiple chunks of the map, crossing these loadlines following predefinite patterns that alter the surrounding chunks, or at least how you'll interact with them.
  8.  
  9. CHUNK CONFIGURATION
  10.  
  11. 1 | 2 1 : top-left chunk | 2 : top-right chunk
  12. ----- ----------------------------------------
  13. 4 | 3 4 : bot-left chunk | 3 : bot-right chunk
  14.  
  15. LOAD DELAY TWEEKS
  16. > requires fast bike gear
  17. > some patterns are known to softlock the game in various cases before finishing the patterns below
  18.  
  19. DIRECTION METHOD 1 // METHOD 2
  20. Up : 21412221 // 12321112
  21. Down : 34143334 // 43234443
  22. Left : 14341114 // 41214441
  23. Right : 32123332 // 23432223
  24.  
  25. -------------
  26. SIMPLE TWEAKS
  27. > requires fast bike gear
  28. > some patterns are known to softlock the game in various cases upon finishing the patterns below. That's why some tweaks used in runs require to be load delay tweaks (see above)
  29. (It's the chart above obtained by reducing the triple steps into one)
  30.  
  31.  
  32. DIRECTION METHOD 1// METHOD 2
  33. Up : 214121 // 123212
  34. Down : 341434 // 432343
  35. Left : 143414 // 412141
  36. Right : 321232 // 234323
  37.  
  38. --------------
  39. RUNNING TWEAKS
  40. > requires low bike gear, sometimes even running speed
  41.  
  42. DIRECTION METHOD 1// METHOD 2
  43. Up : 43212 // 34121
  44. Down : 12343 // 21434
  45. Left : 23414 // 32141
  46. Right : 14323 // 41232
  47.  
  48. --------------
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