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UnearthedDefault

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Dec 8th, 2018
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  1. Language = "English"
  2. Hideout Name = "Unearthed Hideout"
  3. Hideout Hash = 45200
  4.  
  5. Stash = { Hash=3230065491, X=316, Y=386, Rot=61440, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=305, Y=387, Rot=1926, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=310, Y=333, Rot=16418, Flip=0, Var=0 }
  8. Crafting Bench = { Hash=2059629901, X=388, Y=342, Rot=51198, Flip=0, Var=3 }
  9. Map Device = { Hash=2306038834, X=311, Y=456, Rot=16383, Flip=0, Var=0 }
  10. Navali = { Hash=693228958, X=310, Y=323, Rot=32768, Flip=0, Var=0 }
  11. Einhar = { Hash=2684274993, X=316, Y=326, Rot=40159, Flip=0, Var=0 }
  12. Alva = { Hash=2115859440, X=319, Y=331, Rot=46871, Flip=0, Var=0 }
  13. Helena = { Hash=845403974, X=319, Y=337, Rot=53514, Flip=0, Var=0 }
  14. Niko = { Hash=2906227343, X=314, Y=342, Rot=61173, Flip=0, Var=0 }
  15. Jun = { Hash=3992724805, X=308, Y=342, Rot=2280, Flip=0, Var=0 }
  16. Zana = { Hash=3506797600, X=303, Y=339, Rot=8992, Flip=0, Var=0 }
  17. Skull Pile = { Hash=2208748511, X=389, Y=349, Rot=0, Flip=0, Var=6 }
  18. Skull Pile = { Hash=2208748511, X=390, Y=334, Rot=0, Flip=0, Var=5 }
  19. Skull Pile = { Hash=2208748511, X=383, Y=354, Rot=0, Flip=0, Var=2 }
  20. Skull Pile = { Hash=2208748511, X=391, Y=324, Rot=0, Flip=0, Var=8 }
  21. Skull Pile = { Hash=2208748511, X=386, Y=361, Rot=0, Flip=0, Var=7 }
  22. Skull Pile = { Hash=2208748511, X=394, Y=358, Rot=0, Flip=0, Var=9 }
  23. Skull Pile = { Hash=2208748511, X=380, Y=328, Rot=0, Flip=0, Var=1 }
  24. Skull Pile = { Hash=2208748511, X=385, Y=337, Rot=0, Flip=0, Var=0 }
  25. Prison Cage = { Hash=188001211, X=344, Y=392, Rot=49152, Flip=0, Var=1 }
  26. Prison Cage = { Hash=188001211, X=227, Y=387, Rot=59390, Flip=0, Var=1 }
  27. Prison Cage = { Hash=188001211, X=240, Y=388, Rot=38910, Flip=0, Var=1 }
  28. Emaciated Corpse = { Hash=2249155412, X=346, Y=529, Rot=0, Flip=0, Var=10 }
  29. Emaciated Corpse = { Hash=2249155412, X=339, Y=518, Rot=0, Flip=0, Var=4 }
  30. Tree = { Hash=1654000752, X=251, Y=311, Rot=15421, Flip=0, Var=8 }
  31. Tree = { Hash=1654000752, X=241, Y=349, Rot=0, Flip=0, Var=3 }
  32. Tree = { Hash=1654000752, X=247, Y=519, Rot=0, Flip=0, Var=3 }
  33. Forest Rock = { Hash=1282241469, X=252, Y=556, Rot=59390, Flip=0, Var=9 }
  34. Forest Rock = { Hash=1282241469, X=251, Y=500, Rot=43006, Flip=0, Var=8 }
  35. Forest Rock = { Hash=1282241469, X=226, Y=454, Rot=0, Flip=0, Var=3 }
  36. Forest Rock = { Hash=1282241469, X=224, Y=450, Rot=0, Flip=0, Var=5 }
  37. Forest Rock = { Hash=1282241469, X=228, Y=486, Rot=0, Flip=0, Var=9 }
  38. Forest Rock = { Hash=1282241469, X=245, Y=330, Rot=12289, Flip=0, Var=10 }
  39. Mossy Cairn = { Hash=3499713543, X=328, Y=475, Rot=0, Flip=0, Var=0 }
  40. Mossy Cairn = { Hash=3499713543, X=328, Y=436, Rot=0, Flip=0, Var=2 }
  41. Mossy Cairn = { Hash=3499713543, X=287, Y=461, Rot=0, Flip=0, Var=0 }
  42. Mossy Cairn = { Hash=3499713543, X=303, Y=481, Rot=0, Flip=0, Var=0 }
  43. Forest Rock = { Hash=1282241469, X=275, Y=277, Rot=8191, Flip=0, Var=9 }
  44. Forest Rock = { Hash=1282241469, X=230, Y=364, Rot=4095, Flip=0, Var=9 }
  45. Forest Rock = { Hash=1282241469, X=328, Y=303, Rot=0, Flip=0, Var=9 }
  46. Emaciated Corpse Pile = { Hash=2518496104, X=404, Y=497, Rot=0, Flip=0, Var=1 }
  47. Emaciated Corpse Pile = { Hash=2518496104, X=387, Y=522, Rot=0, Flip=0, Var=2 }
  48. Emaciated Corpse Pile = { Hash=2518496104, X=352, Y=516, Rot=57344, Flip=0, Var=1 }
  49. Emaciated Corpse Pile = { Hash=2518496104, X=410, Y=465, Rot=64587, Flip=0, Var=1 }
  50. Emaciated Corpse Pile = { Hash=2518496104, X=386, Y=391, Rot=0, Flip=0, Var=2 }
  51. Mossy Cairn = { Hash=3499713543, X=336, Y=463, Rot=0, Flip=0, Var=3 }
  52. Mossy Cairn = { Hash=3499713543, X=319, Y=480, Rot=0, Flip=0, Var=3 }
  53. Tree = { Hash=1654000752, X=226, Y=412, Rot=0, Flip=0, Var=1 }
  54. Mossy Cairn = { Hash=3499713543, X=336, Y=451, Rot=0, Flip=0, Var=1 }
  55. Mossy Cairn = { Hash=3499713543, X=303, Y=432, Rot=0, Flip=0, Var=3 }
  56. Tree = { Hash=1654000752, X=283, Y=553, Rot=0, Flip=0, Var=1 }
  57. Tree = { Hash=1654000752, X=413, Y=507, Rot=0, Flip=0, Var=8 }
  58. Tree = { Hash=1654000752, X=415, Y=263, Rot=0, Flip=0, Var=1 }
  59. Tree = { Hash=1654000752, X=469, Y=392, Rot=0, Flip=0, Var=1 }
  60. Skull Pile = { Hash=2208748511, X=439, Y=322, Rot=0, Flip=0, Var=1 }
  61. Skull Pile = { Hash=2208748511, X=442, Y=325, Rot=0, Flip=0, Var=5 }
  62. Mossy Cairn = { Hash=3499713543, X=318, Y=432, Rot=0, Flip=0, Var=0 }
  63. Mossy Cairn = { Hash=3499713543, X=286, Y=451, Rot=0, Flip=0, Var=3 }
  64. Mossy Cairn = { Hash=3499713543, X=294, Y=474, Rot=0, Flip=0, Var=2 }
  65. High Chair = { Hash=4034630297, X=247, Y=386, Rot=8191, Flip=0, Var=0 }
  66. Mossy Cairn = { Hash=3499713543, X=293, Y=437, Rot=0, Flip=0, Var=0 }
  67. Skull Pile = { Hash=2208748511, X=509, Y=289, Rot=0, Flip=0, Var=11 }
  68. Emaciated Corpse = { Hash=2249155412, X=380, Y=444, Rot=55296, Flip=0, Var=9 }
  69. Tree = { Hash=1654000752, X=558, Y=224, Rot=0, Flip=0, Var=0 }
  70. Emaciated Corpse = { Hash=2249155412, X=379, Y=412, Rot=47104, Flip=0, Var=8 }
  71. Tree = { Hash=1654000752, X=601, Y=275, Rot=0, Flip=0, Var=4 }
  72. Emaciated Corpse = { Hash=2249155412, X=368, Y=411, Rot=0, Flip=0, Var=3 }
  73. Tree = { Hash=1654000752, X=601, Y=342, Rot=0, Flip=0, Var=3 }
  74. Emaciated Corpse = { Hash=2249155412, X=358, Y=475, Rot=49152, Flip=0, Var=2 }
  75. Tree = { Hash=1654000752, X=596, Y=389, Rot=0, Flip=0, Var=1 }
  76. Emaciated Corpse = { Hash=2249155412, X=345, Y=491, Rot=53248, Flip=0, Var=9 }
  77. Skull Pile = { Hash=2208748511, X=509, Y=331, Rot=0, Flip=0, Var=4 }
  78. Emaciated Corpse = { Hash=2249155412, X=375, Y=460, Rot=0, Flip=0, Var=12 }
  79. Skull Pile = { Hash=2208748511, X=540, Y=292, Rot=0, Flip=0, Var=2 }
  80. Skull Pile = { Hash=2208748511, X=539, Y=287, Rot=0, Flip=0, Var=4 }
  81. Skull Pile = { Hash=2208748511, X=539, Y=300, Rot=0, Flip=0, Var=7 }
  82. Skull Pile = { Hash=2208748511, X=540, Y=325, Rot=0, Flip=0, Var=4 }
  83. Skull Pile = { Hash=2208748511, X=538, Y=331, Rot=0, Flip=0, Var=7 }
  84. Functional Stall = { Hash=3114361767, X=232, Y=388, Rot=32768, Flip=0, Var=0 }
  85. Elaborate Stall = { Hash=3331442939, X=309, Y=388, Rot=0, Flip=0, Var=0 }
  86. Tree = { Hash=1654000752, X=435, Y=436, Rot=0, Flip=0, Var=0 }
  87. Torch = { Hash=1319619711, X=290, Y=392, Rot=10239, Flip=0, Var=0 }
  88. Torch = { Hash=1319619711, X=381, Y=325, Rot=17171, Flip=0, Var=0 }
  89. Torch = { Hash=1319619711, X=330, Y=390, Rot=0, Flip=0, Var=0 }
  90. Torch = { Hash=1319619711, X=376, Y=359, Rot=8569, Flip=0, Var=0 }
  91. Lookout's Booth = { Hash=2757708665, X=248, Y=387, Rot=16383, Flip=0, Var=0 }
  92. Wagon = { Hash=1700069771, X=383, Y=370, Rot=32768, Flip=0, Var=0 }
  93. Wagon = { Hash=1700069771, X=389, Y=304, Rot=40958, Flip=0, Var=3 }
  94. Bush = { Hash=645016677, X=497, Y=365, Rot=0, Flip=0, Var=2 }
  95. Bush = { Hash=645016677, X=448, Y=394, Rot=0, Flip=0, Var=1 }
  96. Bush = { Hash=645016677, X=471, Y=318, Rot=0, Flip=0, Var=1 }
  97. Bush = { Hash=645016677, X=495, Y=241, Rot=43006, Flip=0, Var=8 }
  98. Bush = { Hash=645016677, X=547, Y=244, Rot=0, Flip=0, Var=5 }
  99. Bush = { Hash=645016677, X=389, Y=445, Rot=0, Flip=0, Var=1 }
  100. Bush = { Hash=645016677, X=370, Y=473, Rot=0, Flip=0, Var=5 }
  101. Bush = { Hash=645016677, X=338, Y=535, Rot=65509, Flip=0, Var=2 }
  102. Bush = { Hash=645016677, X=327, Y=548, Rot=0, Flip=0, Var=8 }
  103. Bush = { Hash=645016677, X=350, Y=549, Rot=80, Flip=0, Var=1 }
  104. Bush = { Hash=645016677, X=220, Y=430, Rot=0, Flip=0, Var=1 }
  105. Bush = { Hash=645016677, X=348, Y=396, Rot=0, Flip=0, Var=0 }
  106. Tomb = { Hash=1394381242, X=457, Y=324, Rot=0, Flip=0, Var=0 }
  107. Tombstone = { Hash=3083192695, X=531, Y=310, Rot=32768, Flip=0, Var=16 }
  108. Crypt Fire Pit = { Hash=322083411, X=494, Y=277, Rot=0, Flip=0, Var=1 }
  109. Tombstone = { Hash=3083192695, X=317, Y=276, Rot=0, Flip=0, Var=6 }
  110. Crypt Fire Pit = { Hash=322083411, X=494, Y=343, Rot=0, Flip=0, Var=1 }
  111. Tombstone = { Hash=3083192695, X=308, Y=276, Rot=0, Flip=0, Var=0 }
  112. Tombstone = { Hash=3083192695, X=299, Y=276, Rot=0, Flip=0, Var=6 }
  113. Tombstone = { Hash=3083192695, X=289, Y=275, Rot=2047, Flip=0, Var=4 }
  114. Tombstone = { Hash=3083192695, X=391, Y=332, Rot=12287, Flip=0, Var=0 }
  115. Tombstone = { Hash=3083192695, X=388, Y=357, Rot=57344, Flip=0, Var=2 }
  116. Tombstone = { Hash=3083192695, X=392, Y=351, Rot=55296, Flip=0, Var=4 }
  117. Tombstone = { Hash=3083192695, X=392, Y=339, Rot=16383, Flip=0, Var=7 }
  118. Tombstone = { Hash=3083192695, X=393, Y=346, Rot=16383, Flip=0, Var=1 }
  119. Tombstone = { Hash=3083192695, X=380, Y=356, Rot=63488, Flip=0, Var=7 }
  120. Tombstone = { Hash=3083192695, X=386, Y=326, Rot=10239, Flip=0, Var=4 }
  121. Tombstone = { Hash=3083192695, X=457, Y=259, Rot=16383, Flip=0, Var=13 }
  122. Tombstone = { Hash=3083192695, X=466, Y=259, Rot=0, Flip=0, Var=2 }
  123. Tombstone = { Hash=3083192695, X=446, Y=259, Rot=0, Flip=0, Var=6 }
  124. Tombstone = { Hash=3083192695, X=475, Y=259, Rot=0, Flip=0, Var=6 }
  125. Elaborate Stall = { Hash=3331442939, X=382, Y=388, Rot=0, Flip=0, Var=0 }
  126. Tombstone = { Hash=3083192695, X=463, Y=377, Rot=20479, Flip=0, Var=2 }
  127. Tombstone = { Hash=3083192695, X=464, Y=360, Rot=16383, Flip=0, Var=6 }
  128. Tombstone = { Hash=3083192695, X=464, Y=347, Rot=16383, Flip=0, Var=0 }
  129. Crypt Fire Pit = { Hash=322083411, X=381, Y=470, Rot=8191, Flip=0, Var=0 }
  130. Tombstone = { Hash=3083192695, X=464, Y=335, Rot=16383, Flip=0, Var=6 }
  131. Crypt Fire Pit = { Hash=322083411, X=356, Y=493, Rot=57344, Flip=0, Var=0 }
  132. Winged Statue = { Hash=3013608332, X=538, Y=309, Rot=32768, Flip=0, Var=0 }
  133. Decrepit Fence = { Hash=3966771721, X=542, Y=335, Rot=16383, Flip=0, Var=2 }
  134. Decrepit Fence = { Hash=3966771721, X=537, Y=335, Rot=0, Flip=0, Var=0 }
  135. Decrepit Fence = { Hash=3966771721, X=526, Y=335, Rot=0, Flip=0, Var=7 }
  136. Decrepit Fence = { Hash=3966771721, X=515, Y=335, Rot=0, Flip=0, Var=8 }
  137. Decrepit Fence = { Hash=3966771721, X=542, Y=330, Rot=16383, Flip=0, Var=0 }
  138. Decrepit Fence = { Hash=3966771721, X=542, Y=319, Rot=16383, Flip=0, Var=0 }
  139. Decrepit Fence = { Hash=3966771721, X=542, Y=285, Rot=0, Flip=0, Var=2 }
  140. Decrepit Fence = { Hash=3966771721, X=542, Y=301, Rot=16383, Flip=0, Var=0 }
  141. Decrepit Fence = { Hash=3966771721, X=542, Y=312, Rot=16383, Flip=0, Var=0 }
  142. Decrepit Fence = { Hash=3966771721, X=537, Y=285, Rot=0, Flip=0, Var=5 }
  143. Weathered Pot = { Hash=2280944272, X=460, Y=347, Rot=51198, Flip=0, Var=1 }
  144. Decrepit Fence = { Hash=3966771721, X=521, Y=285, Rot=0, Flip=0, Var=0 }
  145. Stone Well = { Hash=963026563, X=333, Y=540, Rot=0, Flip=0, Var=0 }
  146. Decrepit Fence = { Hash=3966771721, X=509, Y=336, Rot=0, Flip=0, Var=4 }
  147. Decrepit Fence = { Hash=3966771721, X=508, Y=285, Rot=0, Flip=0, Var=4 }
  148. Stick With Skull = { Hash=1645277964, X=417, Y=282, Rot=57344, Flip=0, Var=0 }
  149. Stick With Skull = { Hash=1645277964, X=423, Y=251, Rot=6143, Flip=0, Var=1 }
  150. Stick With Skull = { Hash=1645277964, X=474, Y=238, Rot=0, Flip=0, Var=0 }
  151. Stick With Skull = { Hash=1645277964, X=446, Y=233, Rot=59390, Flip=0, Var=2 }
  152. Stick With Skull = { Hash=1645277964, X=461, Y=249, Rot=0, Flip=0, Var=5 }
  153. Stick With Skull = { Hash=1645277964, X=439, Y=261, Rot=0, Flip=0, Var=4 }
  154. Crypt Tomb = { Hash=1934098746, X=523, Y=328, Rot=32768, Flip=0, Var=13 }
  155. Stick With Skull = { Hash=1645277964, X=422, Y=265, Rot=49150, Flip=0, Var=2 }
  156. Crypt Tomb = { Hash=1934098746, X=523, Y=292, Rot=32768, Flip=0, Var=12 }
  157. Stick With Skull = { Hash=1645277964, X=455, Y=389, Rot=59390, Flip=0, Var=0 }
  158. Stick With Skull = { Hash=1645277964, X=488, Y=374, Rot=8191, Flip=0, Var=2 }
  159. Stick With Skull = { Hash=1645277964, X=489, Y=352, Rot=28671, Flip=0, Var=2 }
  160. Stick With Skull = { Hash=1645277964, X=471, Y=379, Rot=45056, Flip=0, Var=1 }
  161. Stick With Skull = { Hash=1645277964, X=461, Y=373, Rot=14335, Flip=0, Var=3 }
  162. Stick With Skull = { Hash=1645277964, X=477, Y=361, Rot=22527, Flip=0, Var=4 }
  163. Stick With Skull = { Hash=1645277964, X=485, Y=252, Rot=61440, Flip=0, Var=2 }
  164. Stick With Skull = { Hash=1645277964, X=375, Y=355, Rot=59390, Flip=0, Var=0 }
  165. Stick With Skull = { Hash=1645277964, X=376, Y=324, Rot=45056, Flip=0, Var=2 }
  166. Decorated Tree = { Hash=535646592, X=580, Y=239, Rot=0, Flip=0, Var=0 }
  167. Crypt Table = { Hash=1106587324, X=369, Y=482, Rot=57344, Flip=0, Var=0 }
  168. Decorated Tree = { Hash=535646592, X=599, Y=313, Rot=0, Flip=0, Var=5 }
  169. Decorated Tree = { Hash=535646592, X=502, Y=240, Rot=51198, Flip=0, Var=2 }
  170. Decorated Tree = { Hash=535646592, X=346, Y=556, Rot=0, Flip=0, Var=2 }
  171. Decorated Tree = { Hash=535646592, X=238, Y=473, Rot=0, Flip=0, Var=3 }
  172. Decorated Trees = { Hash=3870093064, X=438, Y=235, Rot=0, Flip=0, Var=0 }
  173. Decorated Trees = { Hash=3870093064, X=591, Y=381, Rot=0, Flip=0, Var=1 }
  174. Decorated Trees = { Hash=3870093064, X=537, Y=393, Rot=4095, Flip=0, Var=0 }
  175. Decorated Trees = { Hash=3870093064, X=401, Y=512, Rot=30721, Flip=0, Var=2 }
  176. Garden Path = { Hash=2866336567, X=474, Y=306, Rot=49152, Flip=0, Var=0 }
  177. Garden Path = { Hash=2866336567, X=451, Y=306, Rot=49152, Flip=0, Var=1 }
  178. Garden Path = { Hash=2866336567, X=428, Y=329, Rot=0, Flip=0, Var=1 }
  179. Garden Path = { Hash=2866336567, X=428, Y=352, Rot=0, Flip=0, Var=0 }
  180. Garden Path = { Hash=2866336567, X=428, Y=375, Rot=32768, Flip=0, Var=0 }
  181. Garden Path = { Hash=2866336567, X=428, Y=306, Rot=1, Flip=0, Var=3 }
  182. Overgrown Offering Statue = { Hash=2099687045, X=357, Y=393, Rot=0, Flip=0, Var=1 }
  183. Garden Path = { Hash=2866336567, X=427, Y=398, Rot=0, Flip=0, Var=0 }
  184. Garden Path = { Hash=2866336567, X=426, Y=421, Rot=32767, Flip=0, Var=3 }
  185. Garden Path = { Hash=2866336567, X=403, Y=421, Rot=16383, Flip=0, Var=0 }
  186. Garden Path = { Hash=2866336567, X=380, Y=421, Rot=16383, Flip=0, Var=0 }
  187. Garden Path = { Hash=2866336567, X=357, Y=421, Rot=49154, Flip=0, Var=4 }
  188. Garden Path = { Hash=2866336567, X=334, Y=421, Rot=49152, Flip=0, Var=1 }
  189. Garden Path = { Hash=2866336567, X=311, Y=421, Rot=49151, Flip=0, Var=4 }
  190. Crypt Rubble = { Hash=1237008312, X=350, Y=464, Rot=55296, Flip=0, Var=16 }
  191. Garden Path = { Hash=2866336567, X=288, Y=421, Rot=49152, Flip=0, Var=0 }
  192. Crypt Rubble = { Hash=1237008312, X=362, Y=462, Rot=0, Flip=0, Var=12 }
  193. Garden Path = { Hash=2866336567, X=265, Y=421, Rot=49150, Flip=0, Var=3 }
  194. Crypt Rubble = { Hash=1237008312, X=420, Y=415, Rot=0, Flip=0, Var=13 }
  195. Garden Path = { Hash=2866336567, X=356, Y=444, Rot=0, Flip=0, Var=0 }
  196. Crypt Rubble = { Hash=1237008312, X=451, Y=300, Rot=51198, Flip=0, Var=15 }
  197. Garden Path = { Hash=2866336567, X=356, Y=467, Rot=0, Flip=0, Var=2 }
  198. Crypt Rubble = { Hash=1237008312, X=422, Y=317, Rot=55296, Flip=0, Var=16 }
  199. Garden Path = { Hash=2866336567, X=263, Y=391, Rot=32768, Flip=0, Var=0 }
  200. Crypt Rubble = { Hash=1237008312, X=432, Y=356, Rot=0, Flip=0, Var=17 }
  201. Garden Path = { Hash=2866336567, X=263, Y=368, Rot=32768, Flip=0, Var=2 }
  202. Crypt Rubble = { Hash=1237008312, X=538, Y=317, Rot=0, Flip=0, Var=13 }
  203. Garden Path = { Hash=2866336567, X=410, Y=311, Rot=49152, Flip=0, Var=0 }
  204. Weathered Pot = { Hash=2280944272, X=466, Y=263, Rot=0, Flip=0, Var=0 }
  205. Crypt Rubble = { Hash=1237008312, X=511, Y=320, Rot=0, Flip=0, Var=15 }
  206. Crypt Rubble = { Hash=1237008312, X=530, Y=299, Rot=0, Flip=0, Var=13 }
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