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- ALSA lib confmisc.c:768:(parse_card) cannot find card '0'
- ALSA lib conf.c:4259:(_snd_config_evaluate) function snd_func_card_driver returned error: No such file or directory
- ALSFMOD failed to initialize the output device, attempting to initialize the null output.
- (Filename: Line: 1121)
- AudioManager: Using Unknown: NoSound Driver
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/BattIP address: 127.0.0.1
- IP address: 10.148.0.2
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- Binding to local socket 0.0.0.0
- Sending NAT type detection request, local port 41658
- Returning nat detection result to the user
- dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Pathfinding.JsonFx.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/System.Drawing.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/System.Drawing.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Cinemachine.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Cinemachine.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Ionic.BZip2.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Ionic.BZip2.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Ionic.Zip.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Ionic.Zip.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/MoonSharp.Interpreter.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/MoonSharp.Interpreter.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/MoonSharp.RemoteDebugger.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/MoonSharp.RemoteDebugger.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Mono.Nat.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Mono.Nat.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Open.Nat.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Open.Nat.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/System.Threading.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/System.Threading.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Facepunch.Steamworks.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
- Loading /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- - Completed reload, in 0.026 seconds
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/System.dll (this message is harmless)
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/UnityScript.Lang.dll (this message is harmless)
- Platform assembly: /home/tt01999/Downloads/Battle Splash Test/Battle Splash 2.0_Data/Managed/Boo.Lang.dll (this message is harmless)
- UnloadTime: 1.792000 ms
- Could not find file "/home/tt01999/Downloads/Battle Splash Test/Project Splash.psc".
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in <filename unknown>:0
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in <filename unknown>:0
- at SaveAndLoad`1[GameSettingsManager+DataOutput].Load (System.String savePath) [0x00000] in <filename unknown>:0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- System.NullReferenceException: Object reference not set to an instance of an object
- at GameSettingsManager.Refresh () [0x00000] in <filename unknown>:0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiating Z Music Manager
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initialized network interface
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The image effect Z Main Camera Global (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initialize additional HUD
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 7fd366a99700 -> priority: 1
- NAT test result: LimitedNATPunchthroughPortRestricted
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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