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  1. [13:07:08 INFO SMAPI] SMAPI 2.1 with Stardew Valley 1.2.33 on Microsoft Windows 10 Home
  2. [13:07:08 DEBUG SMAPI] Mods go here: D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods
  3. [13:07:08 TRACE SMAPI] Log started at 2017-12-02T12:07:08 UTC
  4. [13:07:08 TRACE SMAPI] Overriding content manager...
  5. [13:07:08 TRACE SMAPI] Starting game...
  6. [13:07:11 TRACE SMAPI] Detecting common issues...
  7. [13:07:11 TRACE SMAPI] Loading mod metadata...
  8. [13:07:11 TRACE SMAPI] Loading mods...
  9. [13:07:11 TRACE SMAPI] Loading Entoarox Framework from !EntoaroxFramework\EntoaroxFramework.dll...
  10. [13:07:12 TRACE SMAPI] Loading System.ValueTuple.dll...
  11. [13:07:12 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll.
  12. [13:07:12 WARN SMAPI] Entoarox Framework seems to change the save serialiser. It may change your saves in such a way that they won't work without this mod in the future.
  13. [13:07:12 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll.
  14. [13:07:12 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll.
  15. [13:07:12 TRACE SMAPI] Loading EntoaroxFramework.dll...
  16. [13:07:12 TRACE SMAPI] Loading Advanced Location Loader from AdvancedLocationLoader\AdvancedLocationLoader.dll...
  17. [13:07:12 TRACE SMAPI] Loading AutoAnimalDoors from AutoAnimalDoors\AutoAnimalDoors.dll...
  18. [13:07:12 TRACE SMAPI] Rewrote AutoAnimalDoors.dll to fix Mod::Entry...
  19. [13:07:12 TRACE SMAPI] Loading AutoGate 1.0 from AutoGate\AutoGate.dll...
  20. [13:07:12 TRACE SMAPI] Rewrote AutoGate.dll to fix StardewValley.Game1.player field...
  21. [13:07:12 TRACE SMAPI] Loading Automate from Automate\Automate.dll...
  22. [13:07:12 TRACE SMAPI] Loading Better Quarry from BetterQuarry\BetterQuarry.dll...
  23. [13:07:12 TRACE SMAPI] Loading Better Ranching from BetterRanching\BetterRanching.dll...
  24. [13:07:12 TRACE SMAPI] Loading CasksAnywhere from CasksAnywhere\CasksAnywhere.dll...
  25. [13:07:12 TRACE SMAPI] Rewriting CasksAnywhere.dll for OS...
  26. [13:07:12 TRACE SMAPI] Rewrote CasksAnywhere.dll to fix StardewModdingAPI.Inheritance.ItemStackChange type...
  27. [13:07:12 TRACE SMAPI] Rewrote CasksAnywhere.dll to fix StardewValley.Game1.activeClickableMenu field...
  28. [13:07:12 TRACE SMAPI] Loading Console Commands from ConsoleCommands\ConsoleCommands.dll...
  29. [13:07:12 TRACE SMAPI] Loading Custom Critters from CustomCritters\CustomCritters.dll...
  30. [13:07:12 TRACE SMAPI] Rewrote CustomCritters.dll to fix Mod::Entry...
  31. [13:07:12 TRACE SMAPI] Loading DailyTasksReport from DailyTasksReport\DailyTasksReport.dll...
  32. [13:07:12 TRACE SMAPI] Loading Did You Water Your Crops? from Did You Water Your Crops\DidYouWaterYourCrops.dll...
  33. [13:07:12 TRACE SMAPI] Loading Expanded Fridge from ExpandedFridge\ExpandedFridge.dll...
  34. [13:07:12 TRACE SMAPI] Loading Teh's Fishing Overhaul from FishingOverhaul\FishingOverhaul.dll...
  35. [13:07:12 TRACE SMAPI] Loading GetDressed from GetDressed\GetDressed.dll...
  36. [13:07:12 TRACE SMAPI] Loading Happy Birthday from HappyBirthday\HappyBirthday.dll...
  37. [13:07:12 TRACE SMAPI] Loading More Rain from MoreRain\MoreRain.dll...
  38. [13:07:12 TRACE SMAPI] Loading Museum Rearranger from MuseumRearranger\MuseumRearranger.dll...
  39. [13:07:12 TRACE SMAPI] Loading No Fence Decay from NoFenceDecay\NoFenceDecay.dll...
  40. [13:07:12 TRACE SMAPI] Loading NoKidsEver from NoKidsEver\NoKidsEver.dll...
  41. [13:07:12 TRACE SMAPI] Loading No Soil Decay Redux from NoSoilDecayRedux\NoSoilDecayRedux.dll...
  42. [13:07:12 TRACE SMAPI] Loading PlantOnGrass from PlantOnGrass\PlantOnGrass.dll...
  43. [13:07:12 TRACE SMAPI] Rewrote PlantOnGrass.dll to fix Mod::Entry...
  44. [13:07:12 TRACE SMAPI] Rewrote PlantOnGrass.dll to fix StardewValley.Game1.player field...
  45. [13:07:12 TRACE SMAPI] Loading RopeBridge from RopeBridge\RopeBridge.dll...
  46. [13:07:12 TRACE SMAPI] Loading Part of the Community from SB_PotC\PartOfTheCommunity.dll...
  47. [13:07:12 TRACE SMAPI] Loading Seasonal Immersion from SeasonalImmersion\SeasonalImmersion.dll...
  48. [13:07:12 TRACE SMAPI] Loading Ionic.Zip.dll...
  49. [13:07:12 TRACE SMAPI] Loading SeasonalImmersion.dll...
  50. [13:07:12 TRACE SMAPI] Loading SkullCavernElevator from SkullCavernElevator\SkullCavernElevator.dll...
  51. [13:07:12 TRACE SMAPI] Loading Better Sprinklers from SMAPISprinklerMod\SMAPISprinklerMod.dll...
  52. [13:07:12 TRACE SMAPI] Loading TimeSpeed from TimeSpeed\TimeSpeed.dll...
  53. [13:07:12 TRACE SMAPI] Loading TreeTransplant from TreeTransplant\TreeTransplant.dll...
  54. [13:07:12 TRACE SMAPI] Rewriting TreeTransplant.dll for OS...
  55. [13:07:12 TRACE SMAPI] Rewrote TreeTransplant.dll to fix SpriteBatch methods...
  56. [13:07:12 TRACE SMAPI] Loading UI Info Suite from UI Info Suite\UIInfoSuite.dll...
  57. [13:07:13 TRACE SMAPI] Loading WinterGrass from WinterGrass\WinterGrass.dll...
  58. [13:07:13 TRACE SMAPI] Loading Xnb Loader from XnbLoader\XnbLoader.dll...
  59.  
  60. [13:07:13 INFO SMAPI] Loaded 32 mods:
  61. [13:07:13 INFO SMAPI] Advanced Location Loader 1.3.2 by Entoarox | Get your content into stardew without replacing any xnb files.
  62. [13:07:13 INFO SMAPI] AutoAnimalDoors 1.1 by Aaron Taggart | Open and close the doors automatically for your animals.
  63. [13:07:13 INFO SMAPI] AutoGate 1.0 1.0 by Teban100 | Makes passing through gates automatic
  64. [13:07:13 INFO SMAPI] Automate 1.7 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
  65. [13:07:13 INFO SMAPI] Better Quarry 1.2.1 by Nishtra | Improves the spawn rates and items quality for Stardew Vally quarry and makes it generally more interesting.
  66. [13:07:13 INFO SMAPI] Better Ranching 1.5 by Urbanyeti | Prevents failed milk/shear attempts and displays when animals can be milked/sheared and petted.
  67. [13:07:13 INFO SMAPI] Better Sprinklers 2.3.1-pathoschild-update.3 by Maurício Gomes (Speeder) | Make the Sprinklers work better.
  68. [13:07:13 INFO SMAPI] CasksAnywhere 1.1-alpha by LeonBlade | Allows casts to be used anywhere.
  69. [13:07:13 INFO SMAPI] Console Commands 2.0 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
  70. [13:07:13 INFO SMAPI] Custom Critters 1.2.2 by spacechase0 | ...
  71. [13:07:13 INFO SMAPI] DailyTasksReport 1.2 by GuiNoya | Shows information about some daily tasks in your farm
  72. [13:07:13 INFO SMAPI] Did You Water Your Crops? 1.2 by Nishtra | Changes look of (not)watered crops
  73. [13:07:13 INFO SMAPI] Entoarox Framework 2.0.2 by Entoarox | A collection of API's to make modding easier
  74. [13:07:13 INFO SMAPI] Expanded Fridge 1.2.8 by Uwazouri | Expands the fridge in the players house.
  75. [13:07:13 INFO SMAPI] GetDressed 3.5.2 by Advize & Jinxiewinxie | Adds a dresser in the farmhouse that lets you edit your character's appearance.
  76. [13:07:13 INFO SMAPI] Happy Birthday 1.4.1 by Alpha_Omegasis | Adds the farmer's birthday to the game.
  77. [13:07:13 INFO SMAPI] More Rain 1.5.1 by Alpha_Omegasis | Change how much it rains in the game.
  78. [13:07:13 INFO SMAPI] Museum Rearranger 1.4.1 by Alpha_Omegasis | Lets you rearrange the museum without needing to donate something.
  79. [13:07:13 INFO SMAPI] No Fence Decay 1.0 by Cat | Makes all fences and gates last forever.
  80. [13:07:13 INFO SMAPI] No Soil Decay Redux 1.2 by Platonymous | Stops soil from decaying
  81. [13:07:13 INFO SMAPI] NoKidsEver 1.1 by Hangy | Want to get married, but don't want to be nagged to have a kid? Me too! Now we can!
  82. [13:07:13 INFO SMAPI] Part of the Community 1.1.4 by Brandon Marquis Markail Green (Space Baby) | Lets you increase friendship by supporting the community.
  83. [13:07:13 INFO SMAPI] PlantOnGrass 0.1.1-1 by Demiacle | Allows crops to be planted on green grass
  84. [13:07:13 INFO SMAPI] RopeBridge 1.0 by Teban100 | Allows you to walk over stairs in the Mines/Skull Cavern
  85. [13:07:13 INFO SMAPI] Seasonal Immersion 1.9.1 by Entoarox | Immerse yourself in a more seasonal world!
  86. [13:07:13 INFO SMAPI] SkullCavernElevator 1.1.1 by lestoph | Elevator for the Skull Cavern
  87. [13:07:13 INFO SMAPI] Teh's Fishing Overhaul 1.3.2-beta by TehPers | A complete overhaul of vanilla fishing, with a huge amount of customization.
  88. [13:07:13 INFO SMAPI] TimeSpeed 2.2.1 by cantorsdust & community | Lets you control the flow of time in the game: speed it up, slow it down, or freeze it altogether.
  89. [13:07:13 INFO SMAPI] TreeTransplant 1.0.1 by James Stine | Allows you to transplant trees in game.
  90. [13:07:13 INFO SMAPI] UI Info Suite 1.6 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
  91. [13:07:13 INFO SMAPI] WinterGrass 1.0 by Cat | Grass will stay around in winter.
  92. [13:07:13 INFO SMAPI] Xnb Loader 1.1.5 by Entoarox | Safely load custom xnb files without touching your Content directory!
  93.  
  94. [13:07:13 DEBUG Advanced Location Loader] Loading location mods into memory...
  95. [13:07:13 TRACE Advanced Location Loader] Attempting to load manifest version `1.2` at: D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\AdvancedLocationLoader\locations\Hidden Places\manifest.json
  96. [13:07:13 INFO Advanced Location Loader] Hidden Places, version `1.0` by Karmylla
  97. [13:07:13 INFO Advanced Location Loader] Found and loaded [1] location mods into memory
  98. [13:07:13 INFO Better Quarry] Config: Initialized
  99. [13:07:13 INFO Custom Critters] Creating critter types...
  100. [13:07:13 INFO Did You Water Your Crops?] Config: Initialized
  101. [13:07:13 INFO Did You Water Your Crops?] Crops tilesheets: Loaded
  102. [13:07:13 INFO Seasonal Immersion] Loading Seasonal Immersion ContentPack...
  103. [13:07:13 TRACE Seasonal Immersion] Attempting to resolve content pack...
  104. [13:07:13 TRACE Seasonal Immersion] Content pack resolved to mode: Directory
  105. [13:07:13 INFO Seasonal Immersion] Using the `Seasonal Buildings` content pack, version 1.0.0 by magimatica
  106. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Barn
  107. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Barn.xnb
  108. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Big Barn
  109. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Big Barn.xnb
  110. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Big Coop
  111. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Big Coop.xnb
  112. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Coop
  113. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Coop.xnb
  114. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Deluxe Barn
  115. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Deluxe Barn.xnb
  116. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Deluxe Coop
  117. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Deluxe Coop.xnb
  118. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Earth Obelisk
  119. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Earth Obelisk.xnb
  120. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Gold Clock
  121. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: spring\Gold Clock.png
  122. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: summer\Gold Clock.png
  123. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: fall\Gold Clock.png
  124. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: winter\Gold Clock.png
  125. [13:07:13 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Gold Clock.xnb
  126. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: houses
  127. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\houses.xnb
  128. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Junimo Hut
  129. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: spring\Junimo Hut.png
  130. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: summer\Junimo Hut.png
  131. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: fall\Junimo Hut.png
  132. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: winter\Junimo Hut.png
  133. [13:07:13 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Junimo Hut.xnb
  134. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Mill
  135. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Mill.xnb
  136. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Shed
  137. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Shed.xnb
  138. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Silo
  139. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Silo.xnb
  140. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Slime Hutch
  141. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: spring\Slime Hutch.png
  142. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: summer\Slime Hutch.png
  143. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: fall\Slime Hutch.png
  144. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: winter\Slime Hutch.png
  145. [13:07:13 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Content\Buildings\Slime Hutch.xnb
  146. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Stable
  147. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Stable.xnb
  148. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Water Obelisk
  149. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Water Obelisk.xnb
  150. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Well
  151. [13:07:13 TRACE Seasonal Immersion] Making file seasonal: Content\Buildings\Well.xnb
  152. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Flooring
  153. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: spring\Flooring.png
  154. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: summer\Flooring.png
  155. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: fall\Flooring.png
  156. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: winter\Flooring.png
  157. [13:07:13 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Flooring.xnb
  158. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Craftables
  159. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: spring\Craftables.png
  160. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: summer\Craftables.png
  161. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: fall\Craftables.png
  162. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: winter\Craftables.png
  163. [13:07:13 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Craftables.xnb
  164. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Craftables_outdoor
  165. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: spring\Craftables_outdoor.png
  166. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: summer\Craftables_outdoor.png
  167. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: fall\Craftables_outdoor.png
  168. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: winter\Craftables_outdoor.png
  169. [13:07:13 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Craftables_outdoor.xnb
  170. [13:07:13 TRACE Seasonal Immersion] Checking if file is seasonal: Craftables_indoor
  171. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: spring\Craftables_indoor.png
  172. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: summer\Craftables_indoor.png
  173. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: fall\Craftables_indoor.png
  174. [13:07:13 TRACE Seasonal Immersion] Skipping file due to being unable to find it in the ContentPack directory: winter\Craftables_indoor.png
  175. [13:07:13 TRACE Seasonal Immersion] Skipping file due to there being no textures for it found: Craftables_indoor.xnb
  176. [13:07:13 INFO Seasonal Immersion] ContentPack processed, found [14] seasonal files
  177. [13:07:13 INFO Xnb Loader] Parsing `ModContent` for files to redirect the content manager to...
  178. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \
  179. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Animals
  180. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Buildings
  181. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Characters
  182. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Characters\Dialogue
  183. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Characters\Farmer
  184. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Characters\Monsters
  185. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Characters\schedules
  186. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Data
  187. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Data\Events
  188. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Data\Festivals
  189. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Data\TV
  190. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Fonts
  191. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \LooseSprites
  192. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \LooseSprites\Lighting
  193. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Maps
  194. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Mines
  195. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Minigames
  196. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Portraits
  197. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \Strings
  198. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \TerrainFeatures
  199. [13:07:13 TRACE Xnb Loader] Looking for files and directories in \TileSheets
  200. [13:07:13 TRACE Xnb Loader] Redirect list:
  201. [13:07:13 TRACE Xnb Loader] Maps\AdventureGuild ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\AdventureGuild.xnb
  202. [13:07:13 TRACE Xnb Loader] Maps\AnimalShop ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\AnimalShop.xnb
  203. [13:07:13 TRACE Xnb Loader] Maps\ArchaeologyHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ArchaeologyHouse.xnb
  204. [13:07:13 TRACE Xnb Loader] Maps\Backwoods ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Backwoods.xnb
  205. [13:07:13 TRACE Xnb Loader] Maps\Blacksmith ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Blacksmith.xnb
  206. [13:07:13 TRACE Xnb Loader] Maps\BusStop ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\BusStop.xnb
  207. [13:07:13 TRACE Xnb Loader] Maps\Calmer Wallpapers With Window Lights ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Calmer Wallpapers With Window Lights.xnb
  208. [13:07:13 TRACE Xnb Loader] Maps\Club ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Club.xnb
  209. [13:07:13 TRACE Xnb Loader] Maps\ElliottHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ElliottHouse.xnb
  210. [13:07:13 TRACE Xnb Loader] Maps\ElliottHouseTiles ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ElliottHouseTiles.xnb
  211. [13:07:13 TRACE Xnb Loader] Maps\fall_Dusty ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\fall_Dusty.xnb
  212. [13:07:13 TRACE Xnb Loader] Maps\FarmCave ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\FarmCave.xnb
  213. [13:07:13 TRACE Xnb Loader] Maps\FarmCave_backup ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\FarmCave_backup.xnb
  214. [13:07:13 TRACE Xnb Loader] Maps\FarmHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\FarmHouse.xnb
  215. [13:07:13 TRACE Xnb Loader] Maps\HaleyHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\HaleyHouse.xnb
  216. [13:07:13 TRACE Xnb Loader] Maps\HarveyRoom ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\HarveyRoom.xnb
  217. [13:07:13 TRACE Xnb Loader] Maps\Hospital ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Hospital.xnb
  218. [13:07:13 TRACE Xnb Loader] Maps\JoshHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\JoshHouse.xnb
  219. [13:07:13 TRACE Xnb Loader] Maps\LeahHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\LeahHouse.xnb
  220. [13:07:13 TRACE Xnb Loader] Maps\ManorHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ManorHouse.xnb
  221. [13:07:13 TRACE Xnb Loader] Maps\Saloon ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Saloon.xnb
  222. [13:07:13 TRACE Xnb Loader] Maps\SamHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\SamHouse.xnb
  223. [13:07:13 TRACE Xnb Loader] Maps\SandyHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\SandyHouse.xnb
  224. [13:07:13 TRACE Xnb Loader] Maps\ScienceHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ScienceHouse.xnb
  225. [13:07:13 TRACE Xnb Loader] Maps\SebastianRoom ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\SebastianRoom.xnb
  226. [13:07:13 TRACE Xnb Loader] Maps\SeedShop ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\SeedShop.xnb
  227. [13:07:13 TRACE Xnb Loader] Maps\spouseRooms ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\spouseRooms.xnb
  228. [13:07:13 TRACE Xnb Loader] Maps\spring_Dusty ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\spring_Dusty.xnb
  229. [13:07:13 TRACE Xnb Loader] Maps\summer_Dusty ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\summer_Dusty.xnb
  230. [13:07:13 TRACE Xnb Loader] Maps\Town-Christmas ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Town-Christmas.xnb
  231. [13:07:13 TRACE Xnb Loader] Maps\Town-EggFestival ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Town-EggFestival.xnb
  232. [13:07:13 TRACE Xnb Loader] Maps\Town-Fair ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Town-Fair.xnb
  233. [13:07:13 TRACE Xnb Loader] Maps\Town-Halloween ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Town-Halloween.xnb
  234. [13:07:13 TRACE Xnb Loader] Maps\Town ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Town.xnb
  235. [13:07:13 TRACE Xnb Loader] Maps\Trailer ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Trailer.xnb
  236. [13:07:13 TRACE Xnb Loader] Maps\Tunnel ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Tunnel.xnb
  237. [13:07:13 TRACE Xnb Loader] Maps\Water Cave ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Water Cave.xnb
  238. [13:07:13 TRACE Xnb Loader] Maps\winter_Dusty ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\winter_Dusty.xnb
  239. [13:07:13 TRACE Xnb Loader] Maps\WizardHouse ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\WizardHouse.xnb
  240. [13:07:13 TRACE Xnb Loader] Maps\WizardHouseBasement ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\WizardHouseBasement.xnb
  241. [13:07:13 TRACE Xnb Loader] Strings\StringsFromMaps ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Strings\StringsFromMaps.xnb
  242. [13:07:13 TRACE Xnb Loader] ElliottHouseTiles ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\ElliottHouseTiles.xnb
  243. [13:07:13 TRACE Xnb Loader] fall_Dusty ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\fall_Dusty.xnb
  244. [13:07:13 TRACE Xnb Loader] spring_Dusty ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\spring_Dusty.xnb
  245. [13:07:13 TRACE Xnb Loader] summer_Dusty ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\summer_Dusty.xnb
  246. [13:07:13 TRACE Xnb Loader] winter_Dusty ~> D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\winter_Dusty.xnb
  247. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\AdventureGuild'.
  248. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  249. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\AnimalShop'.
  250. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  251. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\ArchaeologyHouse'.
  252. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  253. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Backwoods'.
  254. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  255. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Blacksmith'.
  256. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  257. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\BusStop'.
  258. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  259. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Calmer Wallpapers With Window Lights'.
  260. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  261. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Club'.
  262. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  263. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\ElliottHouse'.
  264. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  265. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\ElliottHouseTiles'.
  266. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  267. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\fall_Dusty'.
  268. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  269. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\FarmCave'.
  270. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  271. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\FarmCave_backup'.
  272. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  273. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\FarmHouse'.
  274. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  275. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\HaleyHouse'.
  276. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  277. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\HarveyRoom'.
  278. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  279. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Hospital'.
  280. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  281. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\JoshHouse'.
  282. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  283. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\LeahHouse'.
  284. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  285. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\ManorHouse'.
  286. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  287. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Saloon'.
  288. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  289. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\SamHouse'.
  290. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  291. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\SandyHouse'.
  292. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  293. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\ScienceHouse'.
  294. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  295. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\SebastianRoom'.
  296. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  297. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\SeedShop'.
  298. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  299. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\spouseRooms'.
  300. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  301. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\spring_Dusty'.
  302. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  303. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\summer_Dusty'.
  304. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  305. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Town-Christmas'.
  306. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  307. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Town-EggFestival'.
  308. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  309. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Town-Fair'.
  310. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  311. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Town-Halloween'.
  312. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  313. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Town'.
  314. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  315. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Trailer'.
  316. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  317. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Tunnel'.
  318. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  319. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\Water Cave'.
  320. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  321. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\winter_Dusty'.
  322. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  323. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\WizardHouse'.
  324. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  325. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Maps\WizardHouseBasement'.
  326. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  327. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'Strings\StringsFromMaps'.
  328. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  329. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'ElliottHouseTiles'.
  330. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  331. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'fall_Dusty'.
  332. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  333. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'spring_Dusty'.
  334. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  335. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'summer_Dusty'.
  336. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  337. [13:07:13 TRACE Xnb Loader] Requested cache invalidation for 'winter_Dusty'.
  338. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  339. [13:07:13 INFO Xnb Loader] Parsing complete, found and redirected [46] files
  340. [13:07:13 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
  341. [13:07:13 TRACE SMAPI] Invalidated 0 cache entries.
  342. [13:07:13 TRACE SMAPI] Context: locale set to en.
  343. [13:07:13 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
  344. [13:07:13 TRACE SMAPI] Checking for SMAPI update...
  345. [13:07:14 TRACE SMAPI] Checking for updates to 26 keys...
  346. [13:07:14 TRACE SMAPI] DailyTasksReport (GitHub:GuiNoya/SVMods): update error: Found no mod with this ID.
  347. [13:07:14 TRACE SMAPI] SkullCavernElevator (Nexus:963): update error: Mod has invalid semantic version '1.1.2a'.
  348. [13:07:14 TRACE SMAPI] Teh's Fishing Overhaul (Nexus:866): update error: Mod has invalid semantic version '1.3.3.1'.
  349. [13:07:48 TRACE Console.Out] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
  350. [13:07:48 TRACE Console.Out] getLoadEnumerator('Anna_171123495')
  351. [13:07:49 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\FarmHouse'. SMAPI will use the default asset instead. Error details:
  352. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\FarmHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  353. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  354. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  355. --- End of inner exception stack trace ---
  356. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  357. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  358. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  359. [13:07:50 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\FarmCave'. SMAPI will use the default asset instead. Error details:
  360. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\FarmCave' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  361. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  362. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  363. --- End of inner exception stack trace ---
  364. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  365. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  366. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  367. [13:07:50 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\Town'. SMAPI will use the default asset instead. Error details:
  368. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Town' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  369. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  370. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  371. --- End of inner exception stack trace ---
  372. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  373. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  374. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  375. [13:07:50 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\JoshHouse'. SMAPI will use the default asset instead. Error details:
  376. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\JoshHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  377. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  378. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  379. --- End of inner exception stack trace ---
  380. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  381. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  382. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  383. [13:07:50 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\HaleyHouse'. SMAPI will use the default asset instead. Error details:
  384. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\HaleyHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  385. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  386. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  387. --- End of inner exception stack trace ---
  388. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  389. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  390. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  391. [13:07:50 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\SamHouse'. SMAPI will use the default asset instead. Error details:
  392. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\SamHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  393. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  394. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  395. --- End of inner exception stack trace ---
  396. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  397. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  398. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  399. [13:07:50 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\Blacksmith'. SMAPI will use the default asset instead. Error details:
  400. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Blacksmith' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  401. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  402. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  403. --- End of inner exception stack trace ---
  404. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  405. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  406. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  407. [13:07:50 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\ManorHouse'. SMAPI will use the default asset instead. Error details:
  408. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ManorHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  409. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  410. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  411. --- End of inner exception stack trace ---
  412. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  413. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  414. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  415. [13:07:51 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\SeedShop'. SMAPI will use the default asset instead. Error details:
  416. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\SeedShop' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  417. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  418. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  419. --- End of inner exception stack trace ---
  420. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  421. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  422. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  423. [13:07:51 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\Saloon'. SMAPI will use the default asset instead. Error details:
  424. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Saloon' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  425. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  426. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  427. --- End of inner exception stack trace ---
  428. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  429. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  430. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  431. [13:07:51 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\Trailer'. SMAPI will use the default asset instead. Error details:
  432. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Trailer' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  433. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  434. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  435. --- End of inner exception stack trace ---
  436. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  437. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  438. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  439. [13:07:51 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\Hospital'. SMAPI will use the default asset instead. Error details:
  440. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Hospital' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  441. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  442. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  443. --- End of inner exception stack trace ---
  444. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  445. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  446. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  447. [13:07:51 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\HarveyRoom'. SMAPI will use the default asset instead. Error details:
  448. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\HarveyRoom' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  449. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  450. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  451. --- End of inner exception stack trace ---
  452. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  453. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  454. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  455. [13:07:51 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\ElliottHouse'. SMAPI will use the default asset instead. Error details:
  456. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ElliottHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  457. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  458. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  459. --- End of inner exception stack trace ---
  460. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  461. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  462. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  463. [13:07:51 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\ScienceHouse'. SMAPI will use the default asset instead. Error details:
  464. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ScienceHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  465. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  466. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  467. --- End of inner exception stack trace ---
  468. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  469. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  470. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  471. [13:07:51 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\SebastianRoom'. SMAPI will use the default asset instead. Error details:
  472. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\SebastianRoom' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  473. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  474. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  475. --- End of inner exception stack trace ---
  476. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  477. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  478. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  479. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\WizardHouse'. SMAPI will use the default asset instead. Error details:
  480. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\WizardHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  481. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  482. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  483. --- End of inner exception stack trace ---
  484. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  485. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  486. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  487. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\AnimalShop'. SMAPI will use the default asset instead. Error details:
  488. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\AnimalShop' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  489. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  490. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  491. --- End of inner exception stack trace ---
  492. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  493. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  494. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  495. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\LeahHouse'. SMAPI will use the default asset instead. Error details:
  496. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\LeahHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  497. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  498. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  499. --- End of inner exception stack trace ---
  500. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  501. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  502. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  503. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\BusStop'. SMAPI will use the default asset instead. Error details:
  504. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\BusStop' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  505. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  506. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  507. --- End of inner exception stack trace ---
  508. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  509. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  510. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  511. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\Club'. SMAPI will use the default asset instead. Error details:
  512. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Club' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  513. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  514. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  515. --- End of inner exception stack trace ---
  516. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  517. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  518. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  519. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\SandyHouse'. SMAPI will use the default asset instead. Error details:
  520. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\SandyHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  521. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  522. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  523. --- End of inner exception stack trace ---
  524. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  525. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  526. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  527. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\ArchaeologyHouse'. SMAPI will use the default asset instead. Error details:
  528. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\ArchaeologyHouse' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  529. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  530. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  531. --- End of inner exception stack trace ---
  532. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  533. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  534. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  535. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\WizardHouseBasement'. SMAPI will use the default asset instead. Error details:
  536. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\WizardHouseBasement' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  537. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  538. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  539. --- End of inner exception stack trace ---
  540. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  541. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  542. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  543. [13:07:52 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\AdventureGuild'. SMAPI will use the default asset instead. Error details:
  544. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\AdventureGuild' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  545. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  546. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  547. --- End of inner exception stack trace ---
  548. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  549. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  550. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  551. [13:07:53 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\Backwoods'. SMAPI will use the default asset instead. Error details:
  552. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Backwoods' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  553. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  554. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  555. --- End of inner exception stack trace ---
  556. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  557. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  558. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  559. [13:07:53 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\Tunnel'. SMAPI will use the default asset instead. Error details:
  560. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\Tunnel' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  561. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  562. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  563. --- End of inner exception stack trace ---
  564. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  565. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  566. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  567. [13:07:53 ERROR SMAPI] Entoarox Framework crashed when loading asset 'spring_Dusty'. SMAPI will use the default asset instead. Error details:
  568. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\spring_Dusty' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  569. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  570. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  571. --- End of inner exception stack trace ---
  572. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  573. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  574. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  575. [13:07:53 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\spring_Dusty'. SMAPI will use the default asset instead. Error details:
  576. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\spring_Dusty' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  577. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  578. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  579. --- End of inner exception stack trace ---
  580. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  581. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  582. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  583. [13:07:55 ERROR SMAPI] Entoarox Framework crashed when loading asset 'Maps\winter_Dusty'. SMAPI will use the default asset instead. Error details:
  584. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Xnb Loader failed loading content asset 'D:\Profiel\User\Program Files\Steam\steamapps\common\Stardew Valley\Mods\XnbLoader\ModContent\Maps\winter_Dusty' from ModFolder. ---> System.ArgumentException: The asset key must not be an absolute path.
  585. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertValidAssetKeyFormat(String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 201
  586. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
  587. --- End of inner exception stack trace ---
  588. at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 137
  589. at Entoarox.Framework.Core.AssetHandlers.XnbLoader.Load[T](IAssetInfo asset)
  590. at StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:line 604
  591. [13:07:55 TRACE Console.Out] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
  592. [13:07:55 TRACE SMAPI] Context: loaded saved game 'Anna_171123495', starting winter 14 Y1.
  593. [13:07:55 INFO Part of the Community] New Entry: Lewis
  594. [13:07:55 INFO Part of the Community] New Entry: Robin
  595. [13:07:55 INFO Part of the Community] New Entry: Harvey
  596. [13:07:55 INFO Part of the Community] New Entry: Marnie
  597. [13:07:55 INFO Part of the Community] New Entry: Leah
  598. [13:07:55 INFO Part of the Community] New Entry: Abigail
  599. [13:07:55 INFO Part of the Community] New Entry: Caroline
  600. [13:07:55 INFO Part of the Community] New Entry: Pierre
  601. [13:07:55 INFO Part of the Community] New Entry: Alex
  602. [13:07:55 INFO Part of the Community] New Entry: Penny
  603. [13:07:55 INFO Part of the Community] New Entry: Evelyn
  604. [13:07:55 INFO Part of the Community] New Entry: Gus
  605. [13:07:55 INFO Part of the Community] New Entry: Clint
  606. [13:07:55 INFO Part of the Community] New Entry: Elliott
  607. [13:07:55 INFO Part of the Community] New Entry: Emily
  608. [13:07:55 INFO Part of the Community] New Entry: Jodi
  609. [13:07:55 INFO Part of the Community] New Entry: Vincent
  610. [13:07:55 INFO Part of the Community] New Entry: Maru
  611. [13:07:55 INFO Part of the Community] New Entry: Pam
  612. [13:07:55 INFO Part of the Community] New Entry: Sam
  613. [13:07:55 INFO Part of the Community] New Entry: George
  614. [13:07:55 INFO Part of the Community] New Entry: Shane
  615. [13:07:55 INFO Part of the Community] New Entry: Demetrius
  616. [13:07:55 INFO Part of the Community] New Entry: Linus
  617. [13:07:55 INFO Part of the Community] New Entry: Sebastian
  618. [13:07:55 INFO Part of the Community] New Entry: Jas
  619. [13:07:55 INFO Part of the Community] New Entry: Haley
  620. [13:07:55 INFO Part of the Community] New Entry: Willy
  621. [13:07:55 INFO Part of the Community] New Entry: Wizard
  622. [13:07:55 INFO Part of the Community] New Entry: Dwarf
  623. [13:07:55 INFO Part of the Community] New Entry: Krobus
  624. [13:07:55 DEBUG Better Quarry] Number of items spawned: 10
  625. [13:07:55 TRACE Advanced Location Loader] Applying Patches...
  626. [13:07:55 DEBUG Advanced Location Loader] Patches have been applied
  627. [13:07:55 TRACE Automate] Checking for update... none found.
  628. [13:10:51 TRACE SMAPI] Disposing...
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